Insidious Ophidians

本页面部分全部内容上次核对于3.3版本

Insidious Ophidians is a colony event chain that has a very small chance to trigger 2 years after any colony has been founded. It can only happen once per game and has more drawbacks than rewards.

Insidious Ophidians

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We have detected swarms of creatures burrowing up beneath our colony on [colony name]. They could emerge any day now. Our scientists theorize that surface vibrations may have awakened them from some form of subterranean slumber.


 
触发条件:
  • Not capital world
  • Not 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
平均发生时间(MTTH):

24 months


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Mobilize scientists and soldiers.
  • Forced Growth modifier added for 6 months, giving the following effects:
    • Mod pop growth req.png Pop Growth Speed -10%

Slithering Subterfuge

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Colonists on [colony name] are reporting that some homes are now infested with serpents, and many structures are experiencing power failures. We should see if there's a connection.


 
触发条件:
  • Insidious Ophidians
平均发生时间(MTTH):

200 days


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Observe these curious creatures.
  • Issue Special Project: Use Science
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Force them from the colony with fire.
  • Issue Special Project: Use Soldiers

Special Project Completed

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The serpents are being drawn to sources of electrical energy, possibly seeking nourishment or pleasure. If we can alter our energy source, perhaps they'll find it distasteful... or painful.


 
触发条件:
  • Slithering Subterfuge
只触发于:

Finishing the Use Science special project


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Excellent.
  • Depleted Energy modifier added for 10 years, giving the following effects:
    • Mod resource energy mult.png Energy Credits from Jobs -10%

Special Project Completed

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The serpents on [colony name] are less aggressive now, but they seem intent on dismantling the colonists' technology. Their techniques imply they possess at least a crude intelligence.


 
触发条件:
  • Slithering Subterfuge
只触发于:

Finishing the Use Soldiers special project


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Excellent.
  • Infestation Nation modifier added for 5 years, giving the following effects:
    • Mod pop growth req.png Pop Growth Speed -10%

Sinister Sibilance

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Just as we have observed the invading serpents on [colony name], they are watching us. They have found ways to infiltrate and randomly operate our vehicles, computers, and mining equipment.


 
触发条件:
  • Special Project Completed
平均发生时间(MTTH):

200 days


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Let them feed on our power sources. Activate the universal translator.
  • Depleted Energy modifier added for 3 months, giving the following effects:
    • Mod resource energy mult.png Energy Credits fron Jobs -10%
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Mobilize shock troops. Attack with incinerators.
  • Infestation Nation modifier added for 3 months, giving the following effects:
    • Mod pop growth req.png Pop Growth Speed -10%

Underworld

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The serpents on [colony name] have converted some of our mining equipment into transports for traveling between their subterrean world and our surface world. This has damaged our ecology significantly.

The scientists in our colony have started referring to these serpentine invaders as the 'Hiss'. The soldiers have other names for them, most of which are not worth repeating.


 
触发条件:
  • Sinister Sibilance
平均发生时间(MTTH):

200 days


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Take the remaining mining equipment offline.
  • Poor Quality Minerals modifier added for 8 months, giving the following effects:
    • Mod resource minerals mult.png Minerals from Jobs -25%
    • 采矿区划最大建造数量 Max Mining Districts 采矿区划最大建造数量Max Mining Districts -3
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This is what happens when you don't use enough fire.
  • Infestation Nation modifier added for 8 months, giving the following effects:
    • Mod pop growth req.png Pop Growth Speed -10%

Infestation Devastation

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Relentless destruction from serpentine invaders and elaborate excavation on [colony name] have devastated the world's ecology.


 
触发条件:
  • Underworld
平均发生时间(MTTH):

200 days


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Unfortunate.
  • Damaged Ecology modifier added for 3 years, giving the following effects:
    • 幸福度 Happiness 幸福度Happiness -20%

Uplift and a Gift

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The serpents on [colony name] are now using mining equipment to travel freely between their subterranean nests and our surface world. Has our technology empowered them in new ways?

Our scientists are reporting that the 'Hiss' have scrawled the same symbol near each of the transports. We suspect they also have a crude written language.


 
触发条件:
  • Infestation Devastation
平均发生时间(MTTH):

200 days


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These new serpent tunnels have unearthed... minerals!
  • Minerals Gained: 矿物 Minerals 100-1000

Serpent Ship

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The serpents on [colony name] have patiently waited for a ship to enter the system. Someone thought it would be a good idea to land on our colony, so their starship is now full of serpents.


 
触发条件:
  • Uplift and a Gift
平均发生时间(MTTH):

200 days


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Let the fleeing ophidians have the ship.
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Destroy the serpent ship.

To the Starsss

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A lone starship has slipped past all our detection equipment and slithered into the surrounding star system. The ophidians have left [colony name] with a series of subterranean lifts and a wealth of minerals.


 
触发条件:
  • Serpent Ship
  • Did not destroy the ship
平均发生时间(MTTH):

200 days


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So long, serpents.
  • All modifiers are removed

Hisss Story

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A massive explosion has detonated outside our largest colony on colony name]. We will remain vigilant, but as far as we can tell, we have incinerated the last of our ophidian invaders.


 
触发条件:
  • Serpent Ship
  • Destroyed the ship
平均发生时间(MTTH):

200 days


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So long, serpents.
  • All modifiers are removed