建築

本頁面適用於最新的版本(3.4)。

 
(重新導向自Civilian Repli-Complexes

建築 Building 建築Building 代表分散在世界各地的設施集合,這些設施創建崗位 Jobs 崗位Jobs產生不適合大規模採集的不同資源。如果一個世界的人口被徹底消滅(通過重新安置或戰爭),所有現有的建築物都將被拆除。

建築槽位[編輯 | 編輯原始碼]

建築物是在殖民地的建築槽位 Building Slots 建築槽位Building Slots中建造的。一個殖民地最多可以有 12 個建築槽位,儘管它們中的大多數最初都不可用,並且第一個槽位總是由殖民地的首府建築佔據。通過升級首府建築、建造城市區劃、研究科技和國民理念,可以解鎖額外的建築槽位。都市星球 Ecumenopolis 都市星球Ecumenopolis環形世界 Ring World 環形世界Ring World蜂巢星球 Hive World 蜂巢星球Hive World機械星球 Machine World 機械星球Machine World開始時所有建築槽位均已解鎖。軌道居住站 Orbital Habitat 軌道居住站Orbital Habitat解鎖建築槽的方法比其他殖民地類別少得多,而且不能全部解鎖。

來源 建築槽位 Building Slots 建築槽位Building Slots
行星 Planet 軌道居住站 Orbital Habitat
Adaptive Ecology Adaptive Ecology 傳統 +1
Modular Superstructures Modular Superstructures 傳統 +1
太空子民 Voidborne 太空子民Voidborne 飛升 +2
瓷金基礎設施 Ceramo-Metal Infrastructure Infrastructure technology (each) +1
城市區劃 City District Planetary housing district (each) +1 n/a
實用建築 Functional Architecture施工機械人 Constructobot Functional Architecture / 施工機械人Constructobot 理念 +1
  • 田園牧歌 Agrarian Idyll 田園牧歌Agrarian Idyll 理念
  • 農業區劃 Agriculture District every 4 農業區劃Agriculture Districts
+1 n/a
  • 能工巧匠 Masterful Crafters巧手公司 Mastercraft Inc. Masterful Crafters / 巧手公司Mastercraft Inc. civic
  • 工業區劃 Industrial District every 3 工業區劃Industrial District
+1
Building colony shelter.pngBuilding deployment post.png 1級首府建築 +1
Building capital.pngBuilding machine capital 1.pngBuilding hive core.png 2級首府建築 +2
Building major capital.pngBuilding machine capital 2.png 3級首府建築 +3 n/a
Building system capital.pngBuilding machine capital 3.pngBuilding hive nexus.png 4級首府建築 +4 n/a
Building imperial capital.pngBuilding imperial machine capital.pngBuilding imperial hive capital.png Imperial capital +11
Building capital.png Governor's Palace / Resort Administration +5 n/a
Building major capital.png Governor's Estates / Resort Capital-Complex +11 n/a

行星建造速度 [編輯 | 編輯原始碼]

行星建造速度 Planetary Build Speed 行星建造速度Planetary Build Speed修正減少建造所有建築的Time.png 。這條修正非常有用,因為它也會影響建築升級,更高級別的建築升級可能需要花費更長的時間。

來源 加成
法令 Edict 大師的教誨:上上善道 法令 +10%
建築學愛好者 Architectural Interest 建築學愛好者Architectural Interest 物種特質 +10%
重視建築 Architectural Sense 重視建築Architectural Sense 統治者特質 +10%
腦蛞蝓宿主 Brain Slug Host 腦蛞蝓宿主Brain Slug Host 物種特質 +10%
組裝算法 Assembly Algorithms 組裝算法Assembly Algorithms 循環科技 +10%
裝配模式 Assembly Patterns 裝配模式Assembly Patterns 科技 +25%
Tradition prosperity sct.png 標準建造模板 / Prefabricated Buildings prosperity tradition +25%
建造模板 Construction Templates 建造模板Construction Templates 科技 +50%
法令 Edict 建築復興 野心 +100%

首府[編輯 | 編輯原始碼]

首府總是佔據第一個建築槽位,並提供一些基本的住房、舒適度、減少犯罪度和產生行星防禦部隊的崗位,以及其它因政體和國民理念而異的崗位。升級首府是解鎖額外建築槽的方法之一。首府不能被拆除、降級或禁用,如果被另一個擁有不同政體的帝國交易、割讓或征服,或者如果行星的規劃類型發生變化,它們將自動轉換為適當的類型。

首府等級[編輯 | 編輯原始碼]

首府通常可以分為 4 個等級,通過所需科技解鎖它們[1]。 哪些建築需要它們以及可以提供的最大產出加成[2]。標準的首府都符合這個標準,但仍有例外。通過滅世天罰 Nemesis 滅世天罰Nemesis,GalacticEmpire mainButton.png Galactic Emperor可以用「第5」級帝都建築升級他們的首都星球或居住站。

首府等級 需要的科技 崗位產出
(unrecognized string 「output」 for Template:Icon) Output Maintenance.png  需要的科技
2 行星政府 Planetary Government 行星政府Planetary Government +10% +10% 改進生產 Improved Production 改進生產Improved Production
3 殖民集中 Colonial Centralization 殖民集中Colonial Centralization +20% +20% 規模效應 Efficiencies of Scale 規模效應Efficiencies of Scale
4+ 星系管理 Galactic Administration 星系管理Galactic Administration +30% +30% 最大化產能 Maximized Productivity 最大化產能Maximized Productivity

Tier 4 and imperial capitals convert one tier lower, other tiers convert directly except as noted below.

標準首府[編輯 | 編輯原始碼]

標準的首府建立在沒有特殊規劃的行星以及環形世界上,要求政體為民主制 Democratic寡頭制 Oligarchic獨裁制 Dictatorial帝制 Imperial企業政府 Corporate不能是格式塔。

首府建築 產出 崗位 維護費 花費 建造要求
Reassembled Ship Shelter 的圖標
Reassembled Ship Shelter
由一艘殖民船的剩餘部分改裝,作為登陸星球的臨時據點。
  • 住房 Housing  +3 住房Housing
  • 舒適度 Amenities  +7 舒適度Amenities
  • 建築槽位 Building Slots  +1 建築槽位Building Slots
  • 殖民者 Colonist Colonist: +2
  • 機械體 Mechanical 殖民者 Colonist −1 機械人專家 Roboticist 機械人專家Roboticist: +1
能量幣 Energy Credits −1 0
Planetary Administration 的圖標
Planetary Administration
統治精英階層的齊聚於此統治整個星球。
  • 住房 Housing  +5 住房Housing
  • 舒適度 Amenities  +5 舒適度Amenities
  • 建築槽位 Building Slots  +2 建築槽位Building Slots
  • 建築槽位 Building Slots +1 最大企業建築
  • 政客 Politician 政客Politician: +2
  • 執法者 Enforcer 執法者Enforcer: +1
  • 貴族精英 Aristocratic Elite 政客 Politician −1 貴族 Noble 貴族Noble: +1
  • 崇高聖職 Exalted Priesthood 政客 Politician −1 大司祭 High Priest 大司祭High Priest: +1
  • 商人公會 Merchant Guilds 政客 Politician −1 商人 Merchant 商人Merchant: +1
  • 技術治國 Technocracy 政客 Politician −1 科研主管 Science Director 科研主管Science Director: +1
  • 企業政府 Corporate 政客 Politician −2 執行官 Executive 執行官Executive: +2
  • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +1
能量幣 Energy Credits −5 Time.png 480
礦物 Minerals 600
  • 行星政府 Planetary Government 行星政府Planetary Government 科技
  • 人口 Pop 至少有10個人口
Planetary Capital 的圖標
Planetary Capital
各色官僚機構組成的複合體,是大型殖民地的行政中心。
  • 住房 Housing  +8 住房Housing
  • 舒適度 Amenities  +8 舒適度Amenities
  • 建築槽位 Building Slots  +3 建築槽位Building Slots
  • 建築槽位 Building Slots +2 最大企業建築
  • 政客 Politician 政客Politician: +3
  • 執法者 Enforcer 執法者Enforcer: +2
  • 貴族精英 Aristocratic Elite 政客 Politician −1 貴族 Noble 貴族Noble: +1
  • 崇高聖職 Exalted Priesthood 政客 Politician −1 大司祭 High Priest 大司祭High Priest: +1
  • 商人公會 Merchant Guilds 政客 Politician −1 商人 Merchant 商人Merchant: +1
  • 技術治國 Technocracy 政客 Politician −1 科研主管 Science Director 科研主管Science Director: +1
  • 企業政府 Corporate 政客 Politician −3 執行官 Executive 執行官Executive: +3
  • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +2
能量幣 Energy Credits −8 Time.png 600
礦物 Minerals 800
  • 殖民集中 Colonial Centralization 殖民集中Colonial Centralization 科技
  • 人口 Pop 至少有25個人口
System Capital-Complex 的圖標
System Capital-Complex
高聳入雲的行政官僚機構和密密麻麻的交通要道,使得各類設施與建築在此建造並高效運轉。
  • 住房 Housing  +12 住房Housing
  • 舒適度 Amenities  +12 舒適度Amenities
  • 建築槽位 Building Slots  +4 建築槽位Building Slots
  • 建築槽位 Building Slots +4 最大企業建築
  • 政客 Politician 政客Politician: +4
  • 執法者 Enforcer 執法者Enforcer: +3
  • 貴族精英 Aristocratic Elite 政客 Politician −2 貴族 Noble 貴族Noble: +2
  • 崇高聖職 Exalted Priesthood 政客 Politician −2 大司祭 High Priest 大司祭High Priest: +2
  • 商人公會 Merchant Guilds 政客 Politician −2 商人 Merchant 商人Merchant: +2
  • 技術治國 Technocracy 政客 Politician −2 科研主管 Science Director 科研主管Science Director: +2
  • 企業政府 Corporate 政客 Politician −4 執行官 Executive 執行官Executive: +4
  • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +3
能量幣 Energy Credits −10 Time.png 900
礦物 Minerals 2000
  • 星系管理 Galactic Administration 星系管理Galactic Administration 科技
  • 人口 Pop 至少有50個人口
Imperial Palace 的圖標
Imperial Palace
一座配得上最偉大帝國的前所未有的宏偉宮殿建築群。如果星系有所謂璀璨奪目的焦點,那一定就是它了。
  • 住房 Housing  +18 住房Housing
  • 舒適度 Amenities  +18 舒適度Amenities
  • 建築槽位 Building Slots  +11 建築槽位Building Slots
  • 建築槽位 Building Slots +4 最大企業建築
  • 政客 Politician 政客Politician: +6
  • 執法者 Enforcer 執法者Enforcer: +5
  • 貴族精英 Aristocratic Elite 政客 Politician −3 貴族 Noble 貴族Noble: +3
  • 崇高聖職 Exalted Priesthood 政客 Politician −3 大司祭 High Priest 大司祭High Priest: +3
  • 商人公會 Merchant Guilds 政客 Politician −3 商人 Merchant 商人Merchant: +3
  • 技術治國 Technocracy 政客 Politician −3 科研主管 Science Director 科研主管Science Director: +3
  • 企業政府 Corporate 政客 Politician −6 執行官 Executive 執行官Executive: +6
  • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +5
能量幣 Energy Credits −10 Time.png 900
礦物 Minerals 2000
  • 人口 Pop 至少有50個人口
  • GalacticEmpire mainButton.png 星海帝皇
  • 帝國首都 Empire Capital 帝國首都Empire Capital 規劃類型

居住站首府[編輯 | 編輯原始碼]

居住站有自己的首府建築,供所有帝國使用。如果 GalacticEmpire mainButton.png 星海帝皇有一個居住站作為他們的首都,他們可以在各自的帝國首都升級他們的首府。居住站行政中心是2級首府,除了提高崗位生產效率外沒有其它加成。居住站控制中心在解鎖建築要求上被視為4級首府,在提高崗位生產效率上被視為2級首府。

首府 產出 崗位 維護費 花費 建造要求
Habitat Administration 的圖標
Habitat Administration
居住站的行政中心,充當着本地的首府。
  • 住房 Housing +3 住房
  • 舒適度 Amenities +3 舒適度
    • 格式塔意識 Gestalt Consciousness舒適度 Amenities +3
  • 建築槽位 Building Slots  +1 建築槽位Building Slots
  • Default.png 普通政體:
    • 政客 Politician 政客Politician: +1
    • 企業政府 Corporate 政客 Politician −1 執行官 Executive 執行官Executive: +1
    • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +1
    • 虛空居者 Void Dwellers 政客 Politician −1 殖民者 Colonist 殖民者Colonist: +2
  • 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness:
    • 蜂巢思維 Hive Mind 突觸工蜂 Synapse Drone 突觸工蜂Synapse Drone: +2
    • 機械智能 Machine Intelligence 協調者 Coordinator 協調者Coordinator: +1
    • 機械智能 Machine Intelligence 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +2
    • 機械智能 Machine Intelligence 複製者 Replicator 複製者Replicator: +1
  • 能量幣 Energy Credits −3
  • 合金 Alloys −5
  • 虛空居者 Void DwellersDomination:
    • 合金 Alloys +1
0 軌道居住站 Orbital Habitat 是軌道居住站
Habitat Central Control 的圖標
Habitat Central Control
一座複雜的官僚機構,負責管理人口眾多的居住站。
  • 住房 Housing +5 住房
  • 舒適度 Amenities +5 舒適度
    • 格式塔意識 Gestalt Consciousness舒適度 Amenities +3
  • 建築槽位 Building Slots  +2 建築槽位Building Slots
  • 建築槽位 Building Slots +1 最大企業建築
  • Default.png 普通政體:
    • 政客 Politician 政客Politician: +2
    • 執法者 Enforcer 執法者Enforcer: +1
    • 貴族精英 Aristocratic Elite政客 Politician −1 貴族 Noble 貴族Noble +1
    • 崇高聖職 Exalted Priesthood政客 Politician −1 大司祭 High Priest 大司祭High Priest +1
    • 商人公會 Merchant Guilds政客 Politician −1 商人 Merchant 商人Merchant +1
    • 技術治國 Technocracy政客 Politician −1 科研主管 Science Director 科研主管Science Director +1
    • 企業政府 Corporate政客 Politician −2 執行官 Executive 執行官Executive: +2
    • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +2
  • 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness:
    • 蜂巢思維 Hive Mind 突觸工蜂 Synapse Drone 突觸工蜂Synapse Drone: +3
    • 機械智能 Machine Intelligence 協調者 Coordinator 協調者Coordinator: +2
    • 機械智能 Machine Intelligence 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +3
    • 機械智能 Machine Intelligence 複製者 Replicator 複製者Replicator: +1
  • 能量幣 Energy Credits −3
  • 合金 Alloys −5
  • 虛空居者 Void DwellersDomination:
    • 合金 Alloys +1
  • Time.png 480
  • 礦物 Minerals 600
  • 軌道居住站 Orbital Habitat 是軌道居住站
  • 人口 Pop 有至少10個人口

特殊規劃首府[編輯 | 編輯原始碼]

度假星球和奴隸星球擁有自己獨特的首府建築。對於每個規劃類型,第一級被視為2級首府,除了提高崗位生產效率外沒有其它加成;升級後轉換為3級首府,在提高崗位生產效率上視為2級首府,在解鎖建築要求上視為4級首府。

首府 產出 崗位 維護費 花費 建造要求
Resort Administration 的圖標
Resort Administration
這座設施負責管理整顆度假星球。
  • 住房 Housing  +5 住房Housing
  • 舒適度 Amenities  +5 舒適度Amenities
  • 建築槽位 Building Slots  +5 建築槽位Building Slots
  • 建築槽位 Building Slots +1 最大企業建築
  • 演藝人員 Entertainer 演藝人員Entertainer: +1
  • 政客 Politician 政客Politician: +1
  • 尚武文化 Warrior Culture 演藝人員 Entertainer −1 決鬥者 Duelist 決鬥者Duelist: +1
  • 企業政府 Corporate 政客 Politician −1 執行官 Executive 執行官Executive: +1
  • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +1
能量幣 Energy Credits −2 0 Decision resort colony.png 度假星球規劃
Resort Capital-Complex 的圖標
Resort Capital-Complex
一座錯綜複雜的管理綜合區,可以管理更多的度假村和旅遊景點。
  • 住房 Housing  +10 住房Housing
  • 舒適度 Amenities  +10 舒適度Amenities
  • 建築槽位 Building Slots  +11 建築槽位Building Slots
  • 建築槽位 Building Slots +2 最大企業建築
  • 演藝人員 Entertainer 演藝人員Entertainer: +2
  • 政客 Politician 政客Politician: +1
  • 尚武文化 Warrior Culture 演藝人員 Entertainer −2 決鬥者 Duelist 決鬥者Duelist: +2
  • 企業政府 Corporate 政客 Politician −1 執行官 Executive 執行官Executive: +1
  • 機械體 Mechanical 機械人專家 Roboticist 機械人專家Roboticist: +2
能量幣 Energy Credits −5
  • Time.png 480
  • 礦物 Minerals 600
  • Decision resort colony.png 度假星球規劃
  • 人口 Pop 至少有20個人口
Governor's Palace 的圖標
Governor's Palace
統治這個奴隸星球的奢華宮殿。
  • 住房 Housing  +5 住房Housing
  • 舒適度 Amenities  +5 舒適度Amenities
  • 穩定度 Stability  +5 穩定度Stability
  • 建築槽位 Building Slots  +5 建築槽位Building Slots
  • 建築槽位 Building Slots +1 最大企業建築
  • 監工 Overseer 監工Overseer: +2
  • 政客 Politician 政客Politician: +2
  • 企業政府 Corporate 政客 Politician −2 執行官 Executive 執行官Executive +2
能量幣 Energy Credits −2 0 Decision slave colony.png 奴隸星球規劃
Governor's Estates 的圖標
Governor's Estates
供奴隸星球統治階級居住的奢華宮殿群。
  • 住房 Housing  +10 住房Housing
  • 舒適度 Amenities  +10 舒適度Amenities
  • 穩定度 Stability  +10 穩定度Stability
  • 建築槽位 Building Slots  +11 建築槽位Building Slots
  • 建築槽位 Building Slots +2 最大企業建築
  • 監工 Overseer 監工Overseer: +4
  • 政客 Politician 政客Politician: +2
  • 企業政府 Corporate 政客 Politician −2 執行官 Executive 執行官Executive +2
能量幣 Energy Credits −2
  • Time.png 480
  • 礦物 Minerals 500
  • Decision slave colony.png 奴隸星球規劃
  • 人口 Pop 至少有20個人口

蜂巢思維首府[編輯 | 編輯原始碼]

蜂巢思維 Hive Mind 蜂巢思維Hive Mind empires only have two regular capital buildings. The Hive Core is tier 2 for all purposes, except that it also converts from tier 1 capitals. The Hive Nexus acts as tier 4 for job productivity and building requirements, but converts to tier 3.

Capital Produces Jobs Upkeep Cost Requirements
Hive Core 的圖標
Hive Core
The organizational core from which the Hive Mind coordinates planetside functions.
  • 住房 Housing  +5 住房Housing
  • 舒適度 Amenities  +8 舒適度Amenities
  • 建築槽位 Building Slots  +2 建築槽位Building Slots
  • 突觸工蜂 Synapse Drone 突觸工蜂Synapse Drone: +2
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +2
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +1
能量幣 Energy Credits −2 0
Hive Nexus 的圖標
Hive Nexus
A sprawling capital complex from which the Hive Mind focuses planetary organization, coordination, and planning.
  • 住房 Housing  +10 住房Housing
  • 舒適度 Amenities  +12 舒適度Amenities
  • 建築槽位 Building Slots  +4 建築槽位Building Slots
  • 突觸工蜂 Synapse Drone 突觸工蜂Synapse Drone: +3
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +5
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +2
能量幣 Energy Credits −5
  • Time.png 480
  • 礦物 Minerals 600
  • 殖民集中 Colonial Centralization 殖民集中Colonial Centralization technology
  • 人口 Pop has at least 25 pops
Imperial Complex 的圖標
Imperial Complex
From this massive structure, the Hive Mind governs the Galactic Imperium. This is where the fate of the galaxy is decided.
  • 住房 Housing  +20 住房Housing
  • 舒適度 Amenities  +20 舒適度Amenities
  • 建築槽位 Building Slots  +11 建築槽位Building Slots
  • 建築槽位 Building Slots +3 Max corporate buildings
  • 突觸工蜂 Synapse Drone 突觸工蜂Synapse Drone: +5
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +7
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +4
能量幣 Energy Credits −10
  • Time.png 900
  • 礦物 Minerals 2000
  • GalacticEmpire mainButton.png Galactic Emperor
  • 帝國首都 Empire Capital Hive Capital designation
  • 人口 Pop has at least 50 pops

Machine Intelligence capitals[編輯 | 編輯原始碼]

機械智能 Machine Intelligence 機械智能Machine Intelligence empires have the same four capital tiers as regular empires. Capital conversion works normally, except that the Administrative Array (tier 2) will convert to a Reassembled Ship Shelter (tier 1) if the planet is conquered by a non-Gestalt empire.[3] Also, the Planetary Processor (tier 3) counts as tier 4 for building requirements.[4] 同化鬥士 Driven Assimilator 同化鬥士Driven Assimilators' capitals have one less 複製者 Replicator 複製者Replicator and, after tier 1, one more 維護子個體 Maintenance Drone 維護子個體Maintenance Drone than other 機械智能 Machine Intelligence 機械智能Machine Intelligence empires' capitals.

Capital Produces Jobs Upkeep Cost Requirements
Deployment Post 的圖標
Deployment Post
The initial deployment post from which we will expand on this world.
  • 住房 Housing  +3 住房Housing
  • 舒適度 Amenities  +8 舒適度Amenities
  • 建築槽位 Building Slots  +1 建築槽位Building Slots
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +1
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +2
  • 複製者 Replicator 複製者Replicator: +2
  • 同化鬥士 Driven Assimilator 複製者 Replicator −1
能量幣 Energy Credits −1 0
Administrative Array 的圖標
Administrative Array
A semi-autonomous computer network that handles the various administrative functions on a planet.
  • 住房 Housing  +5 住房Housing
  • 舒適度 Amenities  +10 舒適度Amenities
  • 建築槽位 Building Slots  +2 建築槽位Building Slots
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +1
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +3
  • 複製者 Replicator 複製者Replicator: +2
  • 同化鬥士 Driven Assimilator 維護子個體 Maintenance Drone +1
  • 同化鬥士 Driven Assimilator 複製者 Replicator −1
能量幣 Energy Credits −3
  • Time.png 480
  • 礦物 Minerals 500
  • 人口 Pop has at least 10 pops
  • 行星政府 Planetary Government 行星政府Planetary Government technology
Planetary Processor 的圖標
Planetary Processor
A powerful administrative computer that has been designed to manage and oversee the various functions of a complex planetary settlement.
  • 住房 Housing  +8 住房Housing
  • 舒適度 Amenities  +12 舒適度Amenities
  • 建築槽位 Building Slots  +3 建築槽位Building Slots
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +2
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +4
  • 複製者 Replicator 複製者Replicator: +2
  • 同化鬥士 Driven Assimilator 維護子個體 Maintenance Drone +1
  • 同化鬥士 Driven Assimilator 複製者 Replicator −1
能量幣 Energy Credits −5
  • Time.png 600
  • 礦物 Minerals 1000
  • 人口 Pop has at least 25 pops
  • 殖民集中 Colonial Centralization 殖民集中Colonial Centralization technology
Primary Nexus 的圖標
Primary Nexus
The administrative heart of the system. Hundreds of AIs process requests and manage the minute but critical details that are involved in running an efficient interstellar civilization.
  • 住房 Housing  +12 住房Housing
  • 舒適度 Amenities  +18 舒適度Amenities
  • 建築槽位 Building Slots  +4 建築槽位Building Slots
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +3
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +5
  • 複製者 Replicator 複製者Replicator: +2
  • 10 or more Pop.png pops 複製者 Replicator +1
  • 40 or more Pop.png pops 複製者 Replicator +1
  • 同化鬥士 Driven Assimilator 維護子個體 Maintenance Drone +1
  • 同化鬥士 Driven Assimilator 複製者 Replicator −1
能量幣 Energy Credits −10
  • Time.png 900
  • 礦物 Minerals 2000
  • 人口 Pop has at least 50 pops
  • 星系管理 Galactic Administration 星系管理Galactic Administration technology
Imperial Center 的圖標
Imperial Center
This colossal complex is the administrative heart of the Galactic Imperium. Thousands of AIs are constantly processing and evaluating the current state of the galaxy.
  • 住房 Housing  +18 住房Housing
  • 舒適度 Amenities  +20 舒適度Amenities
  • 建築槽位 Building Slots  +11 建築槽位Building Slots
  • 建築槽位 Building Slots +3 Max corporate buildings
  • 獵尋者子個體 Hunter-Seeker Drone 獵尋者子個體Hunter-Seeker Drone: +5
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone: +6
  • 複製者 Replicator 複製者Replicator: +4
  • 10 or more Pop.png pops 複製者 Replicator +1
  • 40 or more Pop.png pops 複製者 Replicator +1
  • 同化鬥士 Driven Assimilator 維護子個體 Maintenance Drone +1
  • 同化鬥士 Driven Assimilator 複製者 Replicator −1
能量幣 Energy Credits −10
  • Time.png 900
  • 礦物 Minerals 2000
  • 人口 Pop has at least 50 pops
  • GalacticEmpire mainButton.png Galactic Emperor
  • 帝國首都 Empire Capital Machine Capital designation

Buildings[編輯 | 編輯原始碼]

Regular buildings[編輯 | 編輯原始碼]

Each regular building has up to 3 tiers, which determine its number of jobs, upkeep, construction time and cost. Tier II and III buildings also require a certain strategic resource for construction and upkeep.

Tier Pop job.png Jobs Maintenance.png Monthly upkeep cost 建築花費 Building Cost 建築花費Building Cost
能量幣 Energy Credits 能量幣Energy Credits 戰略資源 Strategic Resources Advanced resource Time.png  礦物 Minerals 礦物Minerals 戰略資源 Strategic Resources Advanced resource
I +2 −2 0 360 400 0
II +4 −5 −1 480 600 50
III +6 −8 −2 600 800 100

If a world is conquered by an empire that uses a different set of buildings for the same primary resource the existing buildings will be converted into new ones of the same tier. Tiered buildings cannot be constructed on Thrall Worlds.

Primary resource Tier I building (2 Jobs) Tier II building (4 Jobs) Tier III building (6 Jobs) Jobs Advanced resource Requirements
研究 Research 研究Research Research Labs
Building research lab 1.png
Research Complexes
Building research lab 2.png
Advanced Research Complexes
Building research lab 3.png
  • 研究人員 Researcher 研究人員Researcher if not 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 腦部工蜂 Brain Drone 腦部工蜂Brain Drone if 蜂巢思維 Hive Mind 蜂巢思維Hive Mind
  • 研究人員 Researcher Calculator if 機械智能 Machine Intelligence 機械智能Machine Intelligence
異星天然氣 Exotic Gases 異星天然氣Exotic Gases No.png Resort World designation
凝聚力 Unity 凝聚力Unity Administrative Offices
Building bureaucratic 1.png
Administrative Park
Building bureaucratic 2.png
Administrative Complex
Building bureaucratic 3.png
  • 官僚 Bureaucrat 官僚Bureaucrat if not 企業政府 Corporate 企業政府Corporate
  • 經理 Manager 經理Manager if 企業政府 Corporate 企業政府Corporate
稀有水晶 Rare Crystals 稀有水晶Rare Crystals
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • No.png唯心主義 Spiritualist 唯心主義Spiritualist
凝聚力 Unity 凝聚力Unity Network Junction
Building heritage site.png
System Conflux
Building hypercomms forum.png
協調者 Coordinator 協調者Coordinator 稀有水晶 Rare Crystals 稀有水晶Rare Crystals
  • 機械智能 Machine Intelligence 機械智能Machine Intelligence
  • No.png失控機仆 Rogue Servitor 失控機仆Rogue Servitor
凝聚力 Unity 凝聚力Unity Synaptic Nodes
Building hive node.png
Synaptic Clusters
Building hive cluster.png
Confluence of Thought
Building hive confluence.png
突觸工蜂 Synapse Drone 突觸工蜂Synapse Drone 異星天然氣 Exotic Gases 異星天然氣Exotic Gases 蜂巢思維 Hive Mind 蜂巢思維Hive Mind
舒適度 Amenities 舒適度Amenities Holo-Theatres
Building holo theatres.png
Hyper-Entertainment Forums
Building hab cultural center.png
No.png
  • 演藝人員 Entertainer 演藝人員Entertainer if not 尚武文化 Warrior Culture 尚武文化Warrior Culture
  • 決鬥者 Duelist 決鬥者Duelist if 尚武文化 Warrior Culture 尚武文化Warrior Culture
異星天然氣 Exotic Gases 異星天然氣Exotic Gases No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
食物 Food 食物Food Hydroponics Farms
Building hydroponics farm 3.png
No.png No.png
  • 農夫 Farmer 農夫Farmer if not 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 農業子個體 Agri-Drone 農業子個體Agri-Drone if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 虛空居者 Void Dwellers 虛空居者Void Dwellers get an additional 農夫 Farmer 農夫Farmer
  • On wet worlds, 漁夫 Anglers 漁夫Anglers get Job angler.png +1 Angler instead
  • 水培農業 Hydroponics Farming 水培農業Hydroponics Farming technology
  • No.png 機械星球 Machine World 機械星球Machine World
  • No.png Resort World designation

Housing[編輯 | 編輯原始碼]

Housing buildings provide 住房 Housing 住房Housing and come in two tiers. The advanced resource used to upgrade their tier is 稀有水晶 Rare Crystals 稀有水晶Rare Crystals. If the world is conquered by an empire with different government each housing building will be converted into the equal tier counterpart of the new owner.

Tier I Tier II Requirements
Building 住房 Housing 住房Housing 舒適度 Amenities 舒適度Amenities Building 住房 Housing 住房Housing 舒適度 Amenities 舒適度Amenities
Building luxury residence.png Luxury Residences +3 +5 Building paradise dome.png Paradise Dome +6 +10
  • No.png同甘共苦 Shared Burdens 同甘共苦Shared Burdens
  • No.png Thrall World designation
  • 田園建築學 Idyllic Architecture 田園建築學Idyllic Architecture technology for tier II
  • 居住站擴建 Habitat Expansion 居住站擴建Habitat Expansion technology to be built on habitats
  • 太空子民 Voidborne 太空子民Voidborne ascension perk for tier II to be built on habitats
Building residence.png Communal Housing +5 +3 Building paradise dome.png Utopian Communal Housing +10 +6
  • 同甘共苦 Shared Burdens 同甘共苦Shared Burdens
  • No.png Thrall World designation
  • 田園建築學 Idyllic Architecture 田園建築學Idyllic Architecture technology for tier II
  • 居住站擴建 Habitat Expansion 居住站擴建Habitat Expansion technology to be built on habitats
  • 太空子民 Voidborne 太空子民Voidborne ascension perk for tier II to be built on habitats
Building hive warren.png Hive Warren +3 +5 Building expanded warren.png Expanded Warren +6 +10
  • 蜂巢思維 Hive Mind 蜂巢思維Hive Mind
  • 反重力工程 Anti-Gravity Engineering 反重力工程Anti-Gravity Engineering technology for tier II
Building drone storage.png Drone Storage +4 +3 Building drone megastorage.png Upgraded Drone Storage +8 +6
  • 機械智能 Machine Intelligence 機械智能Machine Intelligence
  • 微型複製機 Micro-Replicators 微型複製機Micro-Replicators technology for tier II
Building crude huts.png Slave Huts +8 0 No.png Decision slave colony.png Thrall World designation

Planet unique[編輯 | 編輯原始碼]

Planet unique buildings can only be constructed once per planet and may contain effects beyond the creation of Jobs. Many of them require the capital to have reached a certain level.

建築 Building 建築Building Pop job.png Jobs Effects Capital tier Maintenance.png  Cost Requirements
Building shield generator.png Planetary Shield Generator Orbital bombardment damage −50% Orbital bombardment damage 2 能量幣 Energy Credits −5
  • Time.png 600
  • 礦物 Minerals 600
行星護盾 Planetary Shields 行星護盾Planetary Shields technology
Building military academy.png Military Academy
  • 士兵 Soldier  +2 士兵Soldier if not 格式塔意識 Gestalt Consciousness
  • 作戰子個體 Warrior Drone  +2 作戰子個體Warrior Drone if 格式塔意識 Gestalt Consciousness
Mod army starting experience add.png +100 Army starting experience 2 能量幣 Energy Credits −2
  • Time.png 480
  • 礦物 Minerals 400
  • 集中指揮 Centralized Command 集中指揮Centralized Command technology
  • No.png逝者軍勢 Reanimators 逝者軍勢Reanimators
Building dread encampment.png Dread Encampment 死靈法師 Necromancer  +2 死靈法師Necromancer Mod army starting experience add.png +100 Army starting experience 2 能量幣 Energy Credits −2
  • Time.png 480
  • 礦物 Minerals 600
逝者軍勢 Reanimators 逝者軍勢Reanimators
Building chamber of elevation 1.png Chamber of Elevation
  • 死徒 Necrophyte  +1 死徒Necrophyte
  • If expected organic (unrecognized string 「pop growth」 for Template:Icon) pop growth per year is:
    • 0.2 or more: 死徒 Necrophyte +1, total +2
    • 0.3 or more: 死徒 Necrophyte +1, total +3
1 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • 食屍文化 Necrophage 食屍文化Necrophage
  • No.png Culture Shock modifier
Building chamber of elevation 2.png House of Apotheosis
  • 死徒 Necrophyte  +6 死徒Necrophyte
    • 死徒 Necrophyte +4 if 蜂巢思維 Hive Mind and 蜂巢星球 Hive World, total +10
1 能量幣 Energy Credits −5
異星天然氣 Exotic Gases −1
  • Time.png 600
  • 礦物 Minerals 600
  • 異星天然氣 Exotic Gases 50
腺體適應 Glandular Acclimation 腺體適應Glandular Acclimation technology
Building power hub 1.png Energy Grid
  • 技工 Technician  +1 技工Technician if not 格式塔意識 Gestalt Consciousness
  • 技工子個體 Tech-Drone  +1 技工子個體Tech-Drone if 格式塔意識 Gestalt Consciousness
  • Energy from technicians +1 Energy from 技工 Technician 技工Technicians
  • 發電區劃最大建造數量 Max Generator Districts  +2 發電區劃最大建造數量Max Generator Districts if 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution
    • except on 軌道居住站 Orbital Habitat 機械星球 Machine World 蜂巢星球 Hive World 都市星球 Ecumenopolis
1 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution Added cost of:
    • 礦物 Minerals +100
    • 合金 Alloys +100
  • 全球能源管理 Global Energy Management 全球能源管理Global Energy Management technology
  • No.png Resort World designation
  • Either:
Building power hub 2.png Energy Nexus
  • 技工 Technician  +2 技工Technician if not 格式塔意識 Gestalt Consciousness
  • 技工子個體 Tech-Drone  +2 技工子個體Tech-Drone if 格式塔意識 Gestalt Consciousness
  • Energy from technicians +2 Energy from 技工 Technician 技工Technicians
  • 發電區劃最大建造數量 Max Generator Districts  +4 發電區劃最大建造數量Max Generator Districts if 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution
    • except on 軌道居住站 Orbital Habitat 機械星球 Machine World 蜂巢星球 Hive World 都市星球 Ecumenopolis
2 能量幣 Energy Credits −2
異星天然氣 Exotic Gases −1
  • Time.png 480
  • 異星天然氣 Exotic Gases 50
  • 礦物 Minerals 600
  • 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution Added cost of:
    • 礦物 Minerals +300
    • 合金 Alloys +150
  • 行星電力網 Planetary Power Grid 行星電力網Planetary Power Grid technology
  • No.png Resort World designation
Building mineral processing plant 1.png Mineral Purification Plants
  • 礦工 Miner  +1 礦工Miner if not 格式塔意識 Gestalt Consciousness
  • 採礦子個體 Mining Drone  +1 採礦子個體Mining Drone if 格式塔意識 Gestalt Consciousness
  • On 破碎之環 Shattered Ring World 破碎之環Shattered Ring World instead:
    • 拆解礦工 Scrap Miner  +1 拆解礦工Scrap Miner/Scrap Miner Drone
  • Minerals from miners +1 Minerals from 礦工 Miner 礦工Miners
  • 採礦區劃最大建造數量 Max Mining Districts  +2 採礦區劃最大建造數量Max Mining Districts if 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution
    • except on 軌道居住站 Orbital Habitat 機械星球 Machine World 蜂巢星球 Hive World 都市星球 Ecumenopolis 破碎之環 Shattered Ring World
1 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution Added cost of:
    • 礦物 Minerals +100
    • 合金 Alloys +100
  • 礦物提純 Mineral Purification 礦物提純Mineral Purification technology
  • No.png 環形世界 Ring World 環形世界Ring World World
  • No.png Resort World designation
  • Either:
Building mineral processing plant 2.png Mineral Purification Hubs
  • 礦工 Miner  +2 礦工Miner if not 格式塔意識 Gestalt Consciousness
  • 採礦子個體 Mining Drone  +2 採礦子個體Mining Drone if 格式塔意識 Gestalt Consciousness
  • On 破碎之環 Shattered Ring World 破碎之環Shattered Ring World instead:
    • 拆解礦工 Scrap Miner  +2 拆解礦工Scrap Miner/Scrap Miner Drone
  • Minerals from miners +2 Minerals from 礦工 Miner 礦工Miners
  • If 破碎之環 Shattered Ring World 破碎之環Shattered Ring World, instead:
    • Minerals from miners +1 Minerals from 礦工 Miner 礦工Miners
    • Alloys from miners +0.5 Alloys from 礦工 Miner 礦工Miners
  • 採礦區劃最大建造數量 Max Mining Districts  +4 採礦區劃最大建造數量Max Mining Districts if 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution
    • except on 軌道居住站 Orbital Habitat 機械星球 Machine World 蜂巢星球 Hive World 都市星球 Ecumenopolis 破碎之環 Shattered Ring World
2 能量幣 Energy Credits −2
易爆微粒 Volatile Motes −1
  • Time.png 480
  • 易爆微粒 Volatile Motes 50
  • 礦物 Minerals 600
  • 機械智能 Machine Intelligence or 合成進化 Synthetic Evolution Added cost of:
    • 礦物 Minerals +300
    • 合金 Alloys +150
  • 先進礦物提純 Advanced Mineral Purification 先進礦物提純Advanced Mineral Purification technology
  • No.png 環形世界 Ring World 環形世界Ring World World
  • No.png Resort World designation
Building food processing facility.png Food Processing Facilities
  • 農夫 Farmer  +1 農夫Farmer if not 格式塔意識 Gestalt Consciousness
  • 農業子個體 Agri-Drone  +1 農業子個體Agri-Drone if 格式塔意識 Gestalt Consciousness
Food from farmers +1 Food from 農夫 Farmer 農夫Farmers 1 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • 食品加工 Food Processing 食品加工Food Processing technology
  • No.png 機械星球 Machine World 機械星球Machine World
  • No.png Resort World designation
Building food processing center.png Food Processing Centers
  • 農夫 Farmer  +2 農夫Farmer if not 格式塔意識 Gestalt Consciousness
  • 農業子個體 Agri-Drone  +2 農業子個體Agri-Drone if 格式塔意識 Gestalt Consciousness
Food from farmers +2 Food from 農夫 Farmer 農夫Farmers 2 能量幣 Energy Credits −2
易爆微粒 Volatile Motes −1
  • Time.png 480
  • 礦物 Minerals 600
  • 易爆微粒 Volatile Motes 50
  • 高級食品加工 Advanced Food Processing 高級食品加工Advanced Food Processing technology
  • No.png 機械星球 Machine World 機械星球Machine World
  • No.png Resort World designation
Building foundry 1.png Alloy Foundries
  • 冶金師 Metallurgist  +2 冶金師Metallurgist/Foundry Drone/Fabricator
  • If (unrecognized string 「catalytic」 for Template:Icon) Catalytic instead:
    • 催化技師 Catalytic Technician  +2 催化技師Catalytic Technician/Drone
1 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • No.png Resort World designation
  • No.png Thrall World designation
Building foundry 2.png Alloy Mega-Forges
  • 冶金師 Metallurgist  +2 冶金師Metallurgist/Foundry Drone/Fabricator
  • If (unrecognized string 「catalytic」 for Template:Icon) Catalytic instead:
    • 催化技師 Catalytic Technician  +2 催化技師Catalytic Technician/Drone
  • Alloys from metallurgists +1 Alloys from 冶金師 Metallurgist 冶金師Metallurgists
  • Minerals upkeep of metallurgists +2 Minerals upkeep of 冶金師 Metallurgist 冶金師Metallurgists
  • Food upkeep of catalytic technicians +3 Food upkeep of 催化技師 Catalytic Technician 催化技師Catalytic Technicians
2 能量幣 Energy Credits −5
易爆微粒 Volatile Motes −2
  • Time.png 480
  • 礦物 Minerals 600
  • 易爆微粒 Volatile Motes 100
固態全息鑄模 Holographic Casts 固態全息鑄模Holographic Casts technology
Building foundry 3.png Alloy Nano-Plants
  • 冶金師 Metallurgist  +2 冶金師Metallurgist/Foundry Drone/Fabricator
  • If (unrecognized string 「catalytic」 for Template:Icon) Catalytic instead:
    • 催化技師 Catalytic Technician  +2 催化技師Catalytic Technician/Drone
  • Alloys from metallurgists +2 Alloys from 冶金師 Metallurgist 冶金師Metallurgists
  • Minerals upkeep of metallurgists +4 Minerals upkeep of 冶金師 Metallurgist 冶金師Metallurgists
  • Food upkeep of catalytic technicians +6 Food upkeep of 催化技師 Catalytic Technician 催化技師Catalytic Technicians
3 能量幣 Energy Credits −8
易爆微粒 Volatile Motes −4
  • Time.png 600
  • 礦物 Minerals 800
  • 易爆微粒 Volatile Motes 200
納米分離器 Nano-Separators 納米分離器Nano-Separators technology
Building factory 1.png Civilian Industries
  • 工匠 Artisan  +2 工匠Artisan/Drone
  • 熟練技工 Artificer  +2 熟練技工Artificer instead if 能工巧匠 Masterful Crafters 能工巧匠Masterful Crafters
1 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness unless 失控機仆 Rogue Servitor 失控機仆Rogue Servitor
  • No.png Resort World designation
  • No.png Thrall World designation
Building factory 2.png Civilian Fabricators
  • 工匠 Artisan  +2 工匠Artisan/Drone
  • 熟練技工 Artificer  +2 熟練技工Artificer instead if 能工巧匠 Masterful Crafters 能工巧匠Masterful Crafters
  • Consumer goods from artisans +1 Consumer goods from 工匠 Artisan 工匠Artisans
  • Minerals upkeep of artisans +1 Minerals upkeep of 工匠 Artisan 工匠Artisans
2 能量幣 Energy Credits −5
稀有水晶 Rare Crystals −2
  • Time.png 480
  • 礦物 Minerals 600
  • 稀有水晶 Rare Crystals 100
納米電路裝配 Nano-Circuit Assembly 納米電路裝配Nano-Circuit Assembly technology
Building factory 3.png Civilian Repli-Complexes
  • 工匠 Artisan  +2 工匠Artisan/Drone
  • 熟練技工 Artificer  +2 熟練技工Artificer instead if 能工巧匠 Masterful Crafters 能工巧匠Masterful Crafters
  • Consumer goods from artisans +2 Consumer goods from 工匠 Artisan 工匠Artisans
  • Minerals upkeep of artisans +2 Minerals upkeep of 工匠 Artisan 工匠Artisans
3 能量幣 Energy Credits −8
稀有水晶 Rare Crystals −4
  • Time.png 600
  • 礦物 Minerals 800
  • 稀有水晶 Rare Crystals 200
複製機終端 Replicator Kiosks 複製機終端Replicator Kiosks technology
Building autocurating vault.png Auto-Curating Vault
企業政府 Corporate Vault of Acquisitions
機械智能 Machine Intelligence Alpha Hub
  • 凝聚力 Unity  +10 凝聚力Unity
  • 官僚 Bureaucrat +15% Administrator Output
3 能量幣 Energy Credits −5
稀有水晶 Rare Crystals −1
  • Time.png 480
  • 礦物 Minerals 600
  • 稀有水晶 Rare Crystals 50
  • 自動綜合處理算法 Automated Curation Algorithms 自動綜合處理算法Automated Curation Algorithms technology
  • No.png唯心主義 Spiritualist 唯心主義Spiritualist
  • No.png Thrall World designation
Building citadel of faith.png Citadel of Faith
  • 祭司 Priest  +4 祭司Priest
  • 大司祭 High Priest  +1 大司祭High Priest
唯心主義 Spiritualist  +20% 唯心主義Spiritualist ethics attraction 3
  • 能量幣 Energy Credits −5
  • 稀有水晶 Rare Crystals −1
  • Time.png 480
  • 礦物 Minerals 600
  • 稀有水晶 Rare Crystals 50
  • 超意識信仰 Metacognitive Faith 超意識信仰Metacognitive Faith technology
  • 唯心主義 Spiritualist 唯心主義Spiritualist
  • No.png Thrall World designation
Building institute.png Research Institute 科研主管 Science Director  +1 科研主管Science Director 研究人員 Researcher  +15% 研究人員Researcher Output 3
  • 能量幣 Energy Credits −5
  • 異星天然氣 Exotic Gases −1
  • Time.png 480
  • 礦物 Minerals 600
  • 異星天然氣 Exotic Gases 50
  • 跨行星研究倡議 Interplanetary Research Initiative 跨行星研究倡議Interplanetary Research Initiative technology
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • No.png Resort World designation
  • No.png Thrall World designation
Building institute.png Planetary Supercomputer
  • 蜂巢思維 Hive Mind: 腦部工蜂 Brain Drone  +1 腦部工蜂Brain Drone
  • 機械智能 Machine Intelligence: 演算者 Calculator  +1 演算者Calculator
研究人員 Researcher  +15% 研究人員Researcher Output 3 能量幣 Energy Credits −5
  • Time.png 480
  • 礦物 Minerals 600
跨行星研究倡議 Interplanetary Research Initiative 跨行星研究倡議Interplanetary Research Initiative technology
  • 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
Building production center.png Ministry of Production
格式塔意識 Gestalt Consciousness Resource Processing Center
  • 政客 Politician  +1 政客Politician if not 格式塔意識 Gestalt Consciousness
  • 鑄造工蜂 Foundry Drone  +2 鑄造工蜂Foundry Drone/Catalytic Drone if 蜂巢思維 Hive Mind
  • 製造者 Fabricator  +1 製造者Fabricator/Catalytic Drone if 機械智能 Machine Intelligence
  • 冶金師 Metallurgist  +15% 冶金師Metallurgist Output
  • 工匠 Artisan  +15% 工匠Artisan Output
3
  • 能量幣 Energy Credits −5
  • 易爆微粒 Volatile Motes −1
  • Time.png 480
  • 礦物 Minerals 600
  • 易爆微粒 Volatile Motes 50
  • 全球生產策略 Global Production Strategy 全球生產策略Global Production Strategy technology
  • No.png Resort World designation
  • No.png Thrall World designation
Building clinic.png Gene Clinic 醫務工作者 Medical Worker  +2 醫務工作者Medical Worker 1 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 基因健康保障 Genetic Healthcare 基因健康保障Genetic Healthcare technology
  • No.png Thrall World designation
Building hospital.png Cyto-Revitalization Center 醫務工作者 Medical Worker  +4 醫務工作者Medical Worker 2
  • 能量幣 Energy Credits −5
  • 異星天然氣 Exotic Gases −1
  • Time.png 480
  • 礦物 Minerals 600
  • 異星天然氣 Exotic Gases 50
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 細胞修復 Cyto-Revitalization 細胞修復Cyto-Revitalization technology
  • No.png Thrall World designation
Building galactic stock exchange.png Galactic Stock Exchange 商人 Merchant  +2 商人Merchant Trade value.png  +20% Trade value 3
  • 能量幣 Energy Credits −5
  • 稀有水晶 Rare Crystals −1
  • Time.png 480
  • 礦物 Minerals 600
  • 稀有水晶 Rare Crystals 50
  • 泛星系貿易市場 Galactic Markets 泛星系貿易市場Galactic Markets technology
  • No.png Resort World designation
  • No.png Thrall World designation
Building palace.png Noble Estates 貴族 Noble  +1 貴族Noble 住房 Housing  +1 住房Housing 2 能量幣 Energy Credits −2
  • Time.png 480
  • 礦物 Minerals 400
貴族精英 Aristocratic Elite 貴族精英Aristocratic Elite civic
Building slave processing.png Slave Processing Facility
  • 奴隸人口資源產出 Slave Pop Resource Output  +5% 奴隸人口資源產出Slave Pop Resource Output
  • 政治權力 Political Power −25% 奴隸 Slave 奴隸Slaves political power (multiplicative)
  • 自動重新安置幾率 Automatic Resettlement Chance  -50% 自動重新安置幾率Automatic Resettlement Chance
  • Yes.png Unemployed 奴隸 Slave 奴隸Slaves automatically resettle
  • Yes.png Permits recruiting 奴隸部隊 Slave Army 奴隸部隊Slave Army
2 能量幣 Energy Credits −2
  • Time.png 360
  • 礦物 Minerals 400
  • No.png 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 政策 Policy Allowed Slavery policy
  • 神經植入體 Neural Implants 神經植入體Neural Implants technology
  • No.png Resort World designation
Building hab laboratory module.png Psi Corps 靈能使 Telepath  +2 靈能使Telepath 住房 Housing  +5 住房Housing 3 能量幣 Energy Credits −5
  • Time.png 480
  • 礦物 Minerals 500
  • 潛在的靈能 Latent Psionic 潛在的靈能Latent Psionic main species
  • No.png Resort World designation
  • No.png Thrall World designation
Building galactic memorial 1.png Sanctuary of Repose
  • 死亡書錄官 Death Chronicler  +2 死亡書錄官Death Chronicler/Chronicle Drone
  • 凝聚力 Unity  +5% 凝聚力Unity from Jobs
  • 凝聚力 Unity  +1 凝聚力Unity per Ascension Perk
  • On 死寂星球偏好 Tomb World Preference 死寂星球偏好Tomb World Preference or 遺落星球 Relic World 遺落星球Relic Worlds:
    • 主流思潮吸引力 Governing Ethics Attraction  +20% 主流思潮吸引力Governing Ethics Attraction
    • 格式塔意識 Gestalt Consciousness: Instead 犯罪度 Crime  -20 犯罪與異常
1 礦物 Minerals −2
  • Time.png 360
  • 礦物 Minerals 400
  • 記念主義 Memorialists 記念主義Memorialists
  • (unrecognized string 「memorialist」 for Template:Icon) Memorialist
  • No.png Thrall World designation
Building galactic memorial 2.png Pillar of Quietus
  • 死亡書錄官 Death Chronicler  +4 死亡書錄官Death Chronicler/Chronicle Drone
  • 凝聚力 Unity  +10% 凝聚力Unity from Jobs
  • 凝聚力 Unity  +2 凝聚力Unity per Ascension Perk
  • On 死寂星球偏好 Tomb World Preference 死寂星球偏好Tomb World Preference or 遺落星球 Relic World 遺落星球Relic Worlds:
    • 主流思潮吸引力 Governing Ethics Attraction  +20% 主流思潮吸引力Governing Ethics Attraction
    • 格式塔意識 Gestalt Consciousness: Instead 犯罪度 Crime  -20 犯罪與異常
2
  • 礦物 Minerals −5
  • 異星天然氣 Exotic Gases −1
  • Time.png 480
  • 礦物 Minerals 600
  • 異星天然氣 Exotic Gases 50
傳承遺蹟 Heritage Sites 傳承遺蹟Heritage Sites technology
Building galactic memorial 3.png Galactic Memorial
  • 死亡書錄官 Death Chronicler  +6 死亡書錄官Death Chronicler/Chronicle Drone
  • 凝聚力 Unity  +15% 凝聚力Unity from Jobs
  • 凝聚力 Unity  +3 凝聚力Unity per Ascension Perk
  • On 死寂星球偏好 Tomb World Preference 死寂星球偏好Tomb World Preference or 遺落星球 Relic World 遺落星球Relic Worlds:
    • 主流思潮吸引力 Governing Ethics Attraction  +20% 主流思潮吸引力Governing Ethics Attraction
    • 格式塔意識 Gestalt Consciousness: Instead 犯罪度 Crime  -20 犯罪與異常
3
  • 礦物 Minerals −8
  • 異星天然氣 Exotic Gases −2
  • Time.png 600
  • 礦物 Minerals 800
  • 異星天然氣 Exotic Gases 100
本地超通訊 Local Hypercommunication 本地超通訊Local Hypercommunication technology

Monuments[編輯 | 編輯原始碼]

Monument buildings increase 凝聚力 Unity 凝聚力Unity output and produce it themselves based on the number of taken Ascension Perks.

Building 凝聚力 Unity 凝聚力Unity from Jobs 凝聚力 Unity 凝聚力Unity per perk Capital tier Time Cost Requirements
Building autochthon monument.png
  • Autochton Monument
  • 企業政府 Corporate Corporate Culture Site
+5% +1 1 Time.png 360 礦物 Minerals 400
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • No.png記念主義 Memorialists 記念主義Memorialists
  • No.png Thrall World designation
Building heritage site.png
  • Heritage Site
  • 企業政府 Corporate Business Management Nexus
+10% +2 2 Time.png 480 礦物 Minerals 600 傳承遺蹟 Heritage Sites 傳承遺蹟Heritage Sites technology
Building hypercomms forum.png
  • Hypercomms Forum
  • 企業政府 Corporate Synergy Forum
+15% +3 3 Time.png 600 礦物 Minerals 800 本地超通訊 Local Hypercommunication 本地超通訊Local Hypercommunication technology
Building holo theatres.png
  • 蜂巢思維 Hive Mind Sensorium Site
  • 機械智能 Machine Intelligence Simulation Site
+5% +1 1 Time.png 360 礦物 Minerals 400
  • 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • No.png記念主義 Memorialist記念主義 Memorialist Memorialist
Building hab cultural center.png
  • 蜂巢思維 Hive Mind Sensorium Center
  • 機械智能 Machine Intelligence Stimulation Center
+10% +2 2 Time.png 480 礦物 Minerals 600 傳承遺蹟 Heritage Sites 傳承遺蹟Heritage Sites technology
Building citadel of faith.png
  • 蜂巢思維 Hive Mind Sensorium Complex
  • 機械智能 Machine Intelligence Stimulation Complex
+15% +3 3 Time.png 600 礦物 Minerals 800 本地超通訊 Local Hypercommunication 本地超通訊Local Hypercommunication technology

Pop assembly buildings[編輯 | 編輯原始碼]

Pop assembly buildings provide assembly points towards either organic or robotic Pops. Only one pop assembly building can be active at a time; if a second one is constructed it will remain inactive.

Building Produces Upkeep Time Cost Requirements Description
Building robot assembly plant.png Robot Assembly Plants 機械人專家 Roboticist  +1 機械人專家Roboticist 能量幣 Energy Credits −5 Time.png 360 礦物 Minerals 600
  • No.png Thrall World designation
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 機械人勞工 Robotic Workers 機械人勞工Robotic Workers technology
  • 政策 Policy Robotic Workers policy is not Outlawed
High-tech factories where skilled Roboticists assemble the latest robot models.
Building robot assembly plant.png Machine Assembly Plants 複製者 Replicator  +1 複製者Replicator 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 機械智能 Machine Intelligence 機械智能Machine Intelligence A production line assembly plant where new units are constructed.
Building machine assembly complex.png Machine Assembly Complex 複製者 Replicator  +3 複製者Replicator 能量幣 Energy Credits −8
稀有水晶 Rare Crystals −2
Time.png 600 礦物 Minerals 800
稀有水晶 Rare Crystals 100
  • 機械智能 Machine Intelligence 機械智能Machine Intelligence
  • Tech mega assembly.png Mega-Assembly Systems technology
An advanced assembly plant where new units are constructed.
Building spawning pool.png Spawning Pools 繁殖工蜂 Spawning Drone  +1 繁殖工蜂Spawning Drone 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 蜂巢思維 Hive Mind 蜂巢思維Hive Mind Tended by the scientific and gentle care of specialists, these pools stimulate our spawn into faster growth.
Building clone vats.png Clone Vats Mod pop growth req.png +3 Monthly Organic Pop Assembly 能量幣 Energy Credits −2
食物 Food −30 if not 石質 Lithoid
礦物 Minerals −30 if 石質 Lithoid
Time.png 360 礦物 Minerals 500
食物 Food 500 if not 石質 Lithoid
能量幣 Energy Credits 500 if 石質 Lithoid
  • 設計進化 Engineered Evolution 設計進化Engineered Evolution ascension perk
  • No.png Resort World designation
Clone Vats break down simple organic materials like food to generate Organic Pop Assembly.
Building posthumous employment center.png Posthumous Employment Center 再指派員 Reassigner  +1 再指派員Reassigner 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 永身僱傭制 Permanent Employment 永身僱傭制Permanent Employment At the Posthumous Employment Center, carcasses bereft of consciousness can find new purpose and a new opportunity to pay off their debts.
File:Building offspring nest.png Offspring Nest 繁殖工蜂 Spawning Drone +1 Offspring Drone 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 (unrecognized string 「progenitor hive」 for Template:Icon) Progenitor Hive This fortified nest safely harbors the local Offspring while also accelerating growth for the rest of the nearby hive.

Empire capital buildings[編輯 | 編輯原始碼]

Capital buildings can only be constructed once on the capital world of an empire and are not available to 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness empires.

Building Produces Capital tier Upkeep Time Cost Required technology Description
Building embassy.png Embassy Complex 可派遣的特使 Available Envoys  +1 可派遣的特使Available Envoys 2 能量幣 Energy Credits −5
稀有水晶 Rare Crystals −1
Time.png 480 礦物 Minerals 600
稀有水晶 Rare Crystals 50
異種外交 Xeno Diplomacy 異種外交Xeno Diplomacy This building forms the heart of the empire's diplomatic efforts.

Due to the need to be close to the seat of the government, it can only be built at our capital.
Building grand embassy.png Grand Embassy Complex 可派遣的特使 Available Envoys  +2 可派遣的特使Available Envoys 3 能量幣 Energy Credits −8
稀有水晶 Rare Crystals −2
Time.png 600 礦物 Minerals 800
稀有水晶 Rare Crystals 100
異星關係學 Xeno Relations 異星關係學Xeno Relations The complex is intended to awe the viewer, rendering them compliant in negotiations.

Due to the need to be close to the seat of the government, it can only be built at our capital.
Building akx worm 3.png Omega Alignment 物理學研究 Physics Research  +16 物理學研究Physics Research Physics research 1 能量幣 Energy Credits −8 Time.png 900 礦物 Minerals 1000 歐米伽理論 Omega Theory 歐米伽理論Omega Theory The surface of this object angles space. The interior is not visible to any sensor or imaging technology available. But we all know that what's in there.

Gaia Seeders[編輯 | 編輯原始碼]

Gaia Seeders can only be constructed by empires with the 田園綻放 Idyllic Bloom 田園綻放Idyllic Bloom civic. Building and upgrading Gaia Seeders takes Time.png 480 days for each phase, and for the first phase requires a tier 2 or above capital and the following phases require the following planet classes:

  • Initially, the planet class must match that of the primary species' homeworld. Upkeep on such worlds is not increased.
  • If the 地表塑造 Terrestrial Sculpting 地表塑造Terrestrial Sculpting technology is researched, the planet needs only match the climate of the primary species' homeworld. Upkeep on such worlds is increased by +25%.
  • If the 生態適應 Ecological Adaptation 生態適應Ecological Adaptation technology is researched, the planet can be of any class except 死寂星球 Tomb World 死寂星球Tomb World. Upkeep on such worlds is increased by +50%.
  • If the 氣候覆蘇 Climate Restoration 氣候覆蘇Climate Restoration technology is researched, the planet can be a 死寂星球 Tomb World 死寂星球Tomb World as well. Upkeep on such worlds is increased by +75%.
  • Gaia Seeders cannot be built on planet classes that cannot be terraformed (Gaia, Ecumenopolis, Hive, Machine, Relic, and artificial worlds). If the world is terraformed into such a class, the building is removed.
Phase Effects Base Upkeep Cost
Building gaiaseeders 1.png Phase 1 人口增長速度 Pop Growth Speed  +10% 人口增長速度Pop Growth Speed 能量幣 Energy Credits −20 能量幣 Energy Credits 1500
Building gaiaseeders 2.png Phase 2
  • 人口增長速度 Pop Growth Speed  +5% 人口增長速度Pop Growth Speed
  • 宜居性 Habitability  +10% 宜居性Habitability
能量幣 Energy Credits −20
異星天然氣 Exotic Gases −1
能量幣 Energy Credits 1500
異星天然氣 Exotic Gases 50
Building gaiaseeders 3.png Phase 3 宜居性 Habitability  +20% 宜居性Habitability 能量幣 Energy Credits −20
異星天然氣 Exotic Gases −2
能量幣 Energy Credits 1500
異星天然氣 Exotic Gases 100
Building gaiaseeders 4.png Final Phase
  • 蓋亞星球 Gaia World Planet is terraformed into a Gaia World
  • 幸福度 Happiness  +10% 幸福度Happiness for 6 months
  • 遷入吸引力 Immigration Pull  +50% 遷入吸引力Immigration Pull for 6 months
Building removed 能量幣 Energy Credits 1500
異星天然氣 Exotic Gases 200

Military[編輯 | 編輯原始碼]

Military buildings produce 防禦部隊 Defense Army defense armies and are vital for the protection of a world. Once constructed they will always be placed at the top of the buildings order to be the last buildings destroyed by orbital bombardment. Fortresses can also contain an FTL inhibitor if the Tech aura snare.png FTL Inhibition technology has been researched. Upgrading Strongholds into Fortresses requires the 全球防禦網絡 Global Defense Grid 全球防禦網絡Global Defense Grid technology.

Building FTL magnet.png FTL Inhibitor Regular jobs 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness jobs Capital tier Upkeep Time Cost Description
Building stronghold.png Stronghold No.png 士兵 Soldier +2 Soldier 士兵 Soldier +2 Warrior Drone 1 能量幣 Energy Credits −1 Time.png 240 礦物 Minerals 400 A planetary stronghold housing a substantial garrison force to protect the world from invasion and rebellion.
Building fortress.png Fortress Yes.png 士兵 Soldier +4 Soldier 士兵 Soldier +4 Warrior Drone 2 能量幣 Energy Credits −1
易爆微粒 Volatile Motes −1
Time.png 360 礦物 Minerals 400
易爆微粒 Volatile Motes 50
A massive fortress complex with an expanded garrison and training facilities for soldiers.

Law enforcement[編輯 | 編輯原始碼]

Law enforcement buildings produce 防禦部隊 Defense Army defense armies and 凝聚力 Unity 凝聚力Unity and, most importantly, reduce 犯罪與異常 犯罪與異常 or Deviancy.

Building Jobs Upkeep Time Cost Requirements Description
Building precinct house.png Precinct Houses 執法者 Enforcer +2 Enforcer 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 200 No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness Monuments to law and order. Enforcers are based here.
Building hall judgment.png Hall of Judgment 執法者 Enforcer +5 Enforcer 能量幣 Energy Credits −1
易爆微粒 Volatile Motes −1
Time.png 480 礦物 Minerals 600
易爆微粒 Volatile Motes 50
殖民集中 Colonial Centralization 殖民集中Colonial Centralization technology A massive complex dedicated to courts and law enforcement.
Building sentinel posts.png Sentinel Posts 獵尋者子個體 Hunter-Seeker Drone +2 Hunter-Seeker Drone 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 200 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness These are the outposts from which Patrol Drones scan the Consciousness for signs of deviancy and malfunction.

Refineries[編輯 | 編輯原始碼]

Refinery buildings produce 異星天然氣 Exotic Gases稀有水晶 Rare Crystals易爆微粒 Volatile Motes advanced resources. They are less effective than buildings that require planetary features but do not require those. They cannot be built on Resort Worlds or Thrall-Worlds

Building Jobs 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness jobs 能量幣 Energy Credits Upkeep Time.png Time 礦物 Minerals Cost Requirements Description
Building chemical plant.png Chemical Plants 化學家 Chemist +1 Chemist 化學家 Chemist +1 Chem-Drone −3 480 500 易爆材料生產廠 Volatile Material Plants 易爆材料生產廠Volatile Material Plants technology The unpredictable and sometimes unstable Volatile Motes are produced here artificially. No open flames are permitted within a five kilometer radius of the plants.
Building refinery.png Exotic Gas Refineries 氣體精煉工 Gas Refiner +1 Gas Refiner 氣體精煉工 Gas Refiner +1 Refinery Drone −3 480 500 異星天然氣精煉 Exotic Gas Refining 異星天然氣精煉Exotic Gas Refining technology These advanced refineries work day and night to produce exotic gases.
Building crystal plant.png Synthetic Crystal Plants 轉化師 Translucer +1 Translucer 轉化師 Translucer +1 Lensing Drone −3 480 500 稀有水晶生產 Rare Crystal Manufacturing 稀有水晶生產Rare Crystal Manufacturing technology Nearly identical to the real thing, the crystals produced here are of the highest quality.
Building crystal plant 2.png Kha'lanka Crystal Plant 轉化師 Translucer +3 Translucer 轉化師 Translucer +3 Lensing Drone −3 800 1000 上古之遺故事包 Ancient Relics Story Pack Whispers in the Stone archaeology site The discovery of new crystal manufacturing techniques, far below the surface in the city of the Kha'lanka lithoids, has effectivized artificial crystal manufacturing through oxidation of rapidly growing silicon-based cell clusters.

Temples[編輯 | 編輯原始碼]

Temple buildings are only available to 唯心主義 Spiritualist 唯心主義Spiritualist and 極端唯心主義 Fanatic Spiritualist 極端唯心主義Fanatic Spiritualist empires. They produce 舒適度 Amenities 舒適度Amenities, 凝聚力 Unity 凝聚力Unity and 唯心主義 Spiritualist 唯心主義Spiritualist Ethics Attraction.

Building Jobs Ethics Attraction Capital tier Upkeep Time Cost Requirements Description
Building temple.png Temple
  • 祭司 Priest +2 Priest
  • 企業政府 Corporate 祭司 Priest −1 經理 Manager 經理Manager: +1
唯心主義 Spiritualist +5% Spiritualist 1 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 Simple constructs erected since time immemorial, temples are places of quiet contemplation and communion with that which unites us all.
Building holotemple.png Holotemple
  • 祭司 Priest +4 Priest
  • 企業政府 Corporate 祭司 Priest −2 經理 Manager 經理Manager: +2
唯心主義 Spiritualist +10% Spiritualist 2 能量幣 Energy Credits −5
稀有水晶 Rare Crystals −2
Time.png 480
  • 礦物 Minerals 600
  • 稀有水晶 Rare Crystals 50
全息儀式 Holographic Rituals Holographic Rituals technoligy An enhanced form of its rough-hewn predecessors, the latest in Spiritualist technology creates a mutable reality inside the Holotemple - all for deeper meditation and more intense devotion.
Building sacred nexus.png Sacred Nexus
  • 祭司 Priest +6 Priest
  • 企業政府 Corporate 祭司 Priest −3 經理 Manager 經理Manager: +3
唯心主義 Spiritualist +15% Spiritualist 3 能量幣 Energy Credits −8
稀有水晶 Rare Crystals −2
Time.png 600
  • 礦物 Minerals 800
  • 稀有水晶 Rare Crystals 100
授聖力場 Consecration Fields Consecration Fields technoligy The latest developments in field technology allow worshipers to directly experience the divine influence of sacred ground.
Building sacrificial temple 1.png Sacrificial Temple
  • 死亡司祭 Death Priest +1 Death Priest
  • 凡體先烈 Mortal Initiate +1 Mortal Initiate
唯心主義 Spiritualist +5% Spiritualist 1 能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 死亡教團 Death Cult 死亡教團Death Cult or 死亡教企 Corporate Death Cult 死亡教企Corporate Death Cult A revered site in which solemn preachers and dedicated pupils pray and work towards each prosperous yet bloody cycle.
Building sacrificial temple 2.png Grim Holotemple
  • 死亡司祭 Death Priest +2 Death Priest if not 企業政府 Corporate 企業政府Corporate authority
  • 凡體先烈 Mortal Initiate +2 Mortal Initiate if not 企業政府 Corporate 企業政府Corporate authority
  • 死亡司祭 Death Priest +1 Death Priest if 企業政府 Corporate 企業政府Corporate authority
  • 凡體先烈 Mortal Initiate +1 Mortal Initiate if 企業政府 Corporate 企業政府Corporate authority
  • 經理 Manager +2 Manager if 企業政府 Corporate 企業政府Corporate authority
唯心主義 Spiritualist +10% Spiritualist 2 能量幣 Energy Credits −5
異星天然氣 Exotic Gases −2
Time.png 480
  • 礦物 Minerals 600
  • 異星天然氣 Exotic Gases 50
  • 死亡教團 Death Cult 死亡教團Death Cult or 死亡教企 Corporate Death Cult 死亡教企Corporate Death Cult
  • 全息儀式 Holographic Rituals Holographic Rituals technoligy
Technological enhancements to this consecrated building allow for more rigorous study, and a more tangible sense of devotion to causes beyond its mutable walls.
Building sacrificial temple 3.png Temple of Grand Sacrifice
  • 死亡司祭 Death Priest +3 Death Priest if not 企業政府 Corporate 企業政府Corporate authority
  • 凡體先烈 Mortal Initiate +3 Mortal Initiate if not 企業政府 Corporate 企業政府Corporate authority
  • 死亡司祭 Death Priest +2 Death Priest if 企業政府 Corporate 企業政府Corporate authority
  • 凡體先烈 Mortal Initiate +2 Mortal Initiate if 企業政府 Corporate 企業政府Corporate authority
  • 經理 Manager +2 Manager if 企業政府 Corporate 企業政府Corporate authority
唯心主義 Spiritualist +15% Spiritualist 3 能量幣 Energy Credits −8
異星天然氣 Exotic Gases −2
易爆微粒 Volatile Motes −1
Time.png 600
  • 礦物 Minerals 800
  • 異星天然氣 Exotic Gases 100
  • 死亡教團 Death Cult 死亡教團Death Cult or 死亡教企 Corporate Death Cult 死亡教企Corporate Death Cult
  • 授聖力場 Consecration Fields Consecration Fields technology
A site of suprement consecration in which multi-sensory immersion fields allow the faithful to honor every sacrifice - past, present and future.

Trade[編輯 | 編輯原始碼]

Trade Buildings create Clerk and Merchant Jobs, which generate Trade Values and Amenities. While Clerk Jobs have a poor yield of only 4 Trade Value per Jobs, Commerce Buildings provide a significant number of them. Upgrading Commercial Zones into Commercial megaplexes requires the Tech interstellar economics.png Interstellar Economics technology.

格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness empires do not have civilian trade and cannot build these buildings. They also cannot be built on Thrall-Worlds.

Building Jobs Upkeep Time Cost Description
Building commercial zone.png Commercial Zones
  • 職員 Clerk +3 Clerk
  • 商人 Merchant +1 Merchant with Tradition mercantile commercial enterprise.png Commercial Enterprise
能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 These commercial zones are home to towering office buildings and business complexes.
Building commercial megaplex.png Commerce Megaplexes
  • 職員 Clerk +6 Clerk
  • 商人 Merchant +1 Merchant without Tradition mercantile commercial enterprise.png Commercial Enterprise
  • 商人 Merchant +2 Merchant with Tradition mercantile commercial enterprise.png Commercial Enterprise
能量幣 Energy Credits −5
稀有水晶 Rare Crystals −1
Time.png 480 礦物 Minerals 600
稀有水晶 Rare Crystals 50
Great commercial spires and towers rising up towards the sky, blotting out the light.

Organic safekeeping[編輯 | 編輯原始碼]

失控機仆 Rogue Servitor 失控機仆Rogue Servitor empires need Organic safekeeping buildings to provide 活體陳設 Bio-Trophy 活體陳設Bio-Trophy Jobs for 凝聚力 Unity 凝聚力Unity. These buildings are converted into 住房 Housing 住房Housing buildings of equal tier if the planet is conquered by an empire that lacks the civic. Upgrading Organic Sanctuaries to Organic Paradises requires the Tech paradise dome.png Idyllic Architecture technology.

Building Jobs Upkeep Time Cost Description
Building organic sanctuary.png Organic Sanctuary
  • 活體陳設 Bio-Trophy 活體陳設Bio-Trophy +10
  • 工匠 Artisan 工匠Artisan Drone +1
能量幣 Energy Credits −2 Time.png 360 礦物 Minerals 400 This sanctuary provides a sealed environment where organics can thrive in a safe and above all controlled manner.
Building paradise dome.png Organic Paradise
  • 活體陳設 Bio-Trophy 活體陳設Bio-Trophy +20
  • 工匠 Artisan 工匠Artisan Drone +2
  • 維護子個體 Maintenance Drone 維護子個體Maintenance Drone +1
能量幣 Energy Credits −5
異星天然氣 Exotic Gases −1
Time.png 480 礦物 Minerals 600
異星天然氣 Exotic Gases 50
An AI-controlled artifical paradise designed to satisfy every need a sapient organic being might have, just so long as it does not express a need for self-determination.

Feature-related[編輯 | 編輯原始碼]

Feature buildings can only be built based on the number certain rare Planetary Features allow.

Building Regular output 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness output 能量幣 Energy Credits Upkeep Time.png  礦物 Minerals Cost Required technology Planetary feature Description
Building betharian power plant.png Betharian Power Plant
  • 能量幣 Energy Credits +10 Energy
  • 技工 Technician +4 Technician
  • 能量幣 Energy Credits +10 Energy
  • 技工 Technician +4 Tech-Drone
360 200 貝賽里安精煉 Betharian Refining 貝賽里安精煉Betharian Refining D betharian deposit.png Betharian Fields Betharian Power Plants consume Betharian Stone to produce vast amounts of Energy Credits.
Building alien zoo.png Alien Zoo
  • 演藝人員 Entertainer +2 Entertainer if not 尚武文化 Warrior Culture 尚武文化Warrior Culture
  • 決鬥者 Duelist +2 Duelist if 尚武文化 Warrior Culture 尚武文化Warrior Culture
No.png −1 360 200 異種生物學 Xenology 異種生物學Xenology D alien pets deposit.png Isolated Valley As a sign of our mastery of the unknown, we have gathered alien creatures from all across the galaxy.
Building crystal mines.png Crystal Mines 水晶礦工 Crystal Miner +1 Crystal Miner 水晶礦工 Crystal Miner +1 Crystal Mining Drone −1 360 200 稀有水晶開採 Rare Crystal Mining 稀有水晶開採Rare Crystal Mining
  • D crystalline caverns.png Crystalline Caverns
  • D crystal forest.png Crystal Forest
  • D crystal reef.png Crystal Reef
  • D space walk.png Rare Crystal Deposit
Great care must be taken when excavating these mines to avoid damaging the crystals.
Building gas extractors.png Gas Extraction Wells 氣體採集工 Gas Extractor +1 Gas Extractor 氣體採集工 Gas Extractor +1 Gas Extraction Drone −1 360 200 異星天然氣開採 Exotic Gas Extraction 異星天然氣開採Exotic Gas Extraction
  • D bubbling swamp.png Bubbling Swamp
  • D fuming bog.png Fuming Bog
  • D space walk.png Exotic Gas Deposit
These hulking wells reach deep into the planet's mantle to access pockets of Exotic Gas.
Building mote harvesting traps.png Mote Harvesting Traps 微粒捕獲工 Mote Harvester +1 Mote Harvester 微粒捕獲工 Mote Harvester +1 Mote Harvesting Drone −1 360 200 微粒穩定化 Mote Stabilization 微粒穩定化Mote Stabilization
  • D dust caverns.png Dust Caverns
  • D dust desert.png Dust Desert
  • D space walk.png Volatile Mote Deposit
These intricate facilities trap Volatile Motes within energy fields, funneling them into special containment zone below ground where they can be stabilized and harvested.

Other buildings[編輯 | 編輯原始碼]

Building Effects Upkeep Time Cost Requirements Description
Building resource silo.png Resource Silos
  • 資源儲存上限 Resource Storage Capacity +5000 Resource Storage Capacity
  • 職員 Clerk +1 Clerk if not 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 維護子個體 Maintenance Drone +1 Maintenance Drone if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
能量幣 Energy Credits −1 Time.png 180 礦物 Minerals 200
  • No.png Resort World designation
  • No.png Thrall World designation
Massive resource silos and storage facilities where large quantities of resources can be safely kept.
Building bio reactor.png Bio-Reactor 能量幣 Energy Credits +20 Energy 食物 Food −25 Time.png 240 礦物 Minerals 200 Yes.png Main species does not require Food A facility where organic matter is converted into energy at a highly efficient rate.
Building nanite transmuter.png Nanite Transmuter
  • 異星天然氣 Exotic Gases +2 Exotic Gases
  • 稀有水晶 Rare Crystals +2 Rare Crystals
  • 易爆微粒 Volatile Motes +2 Volatile Motes
能量幣 Energy Credits −5
納米機械人 Nanites −1
Time.png 600 礦物 Minerals 1000
  • Tech nanite transmutation.png Nanite Transmutation
  • 建築 Building Planetary Administration
  • No.png Resort World designation
  • No.png Thrall World designation
This factory mass-produces a variety of rare resources using extremely advanced nanites. A Nanite Deficit will halt production.
Building residence.png Overseer Residences
  • 住房 Housing +2 Housing
  • 執法者 Enforcer +2 Slave Overseer
能量幣 Energy Credits −1 Time.png 240 礦物 Minerals 200 Decision slave colony.png Thrall World These homes are reserved for the relatively privileged slave overseers.
Building ancient relics.png Ancient Clone Vat
  • Mod pop growth req.png +2 Monthly Organic Pop Assembly if Pops per vat is 19+
  • Mod pop growth req.png +5 Monthly Organic Pop Assembly if Pops per vat is 16-18
  • Mod pop growth req.png +7 Monthly Organic Pop Assembly if Pops per vat is 12-15
  • Mod pop growth req.png +10 Monthly Organic Pop Assembly if Pops per vat is 8-11
  • Mod pop growth req.png +15 Monthly Organic Pop Assembly if Pops per vat is 0-7 (only after year 2210)
能量幣 Energy Credits −5 Time.png 90 礦物 Minerals 600 Origins clones.png Clone Army origin Lost technology left behind by the Creators. Can be taken apart and reassembled, but its inner components and workings are too much advanced to replicate.

Purchasable[編輯 | 編輯原始碼]

Purchasable buildings can only be obtained via a deal with aliens.

Building Produces Jobs 能量幣 Energy Credits Upkeep Time.png  礦物 Minerals Cost Deal source Requirements Description
Building artist patron.png Ministry of Culture 凝聚力 Unity +15% Unity from Jobs
  • 文化工作者 Culture Worker +3 Culture Worker if not 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 突觸工蜂 Synapse Drone +3 Synapse Drone if 蜂巢思維 Hive Mind 蜂巢思維Hive Mind
  • 評估者 Evaluator +3 Evaluator if 機械智能 Machine Intelligence 機械智能Machine Intelligence
−2 480 N/A 星神獸故事包 Leviathans Story Pack Artisans
  • No.png Thrall World designation
  • Planet Unique
A fashionable headquarters for the Ministry of Culture, helping to spread knowledge, entertainment and art to the masses.
Building nuumismatic shrine.png Numistic Shrine
  • 商人 Merchant +2 Merchant
  • 祭司 Priest +2 Priest
N/A 180 1000 寰宇企業 Megacorp Caravan No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness A shrine devoted to the worship of Numa, goddess of fortune.
Building waste reprocessing center.png Waste Reprocessing Center
  • 能量幣 Energy Credits +10 Energy
  • 礦物 Minerals +10 Minerals
  • 舒適度 Amenities +5 Amenities
技工 Technician +2 Tech-Drone N/A 480 100 寰宇企業 Megacorp Caravan 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness A planet's one stop center for converting industrial and biowaste into mostly clean, mostly reusable energy and minerals. Designed by the Racket Industrial Enterprise, its construction is somewhat arcane, and largely non-reverse- engineerable.

Primitive[編輯 | 編輯原始碼]

Primitive buildings can be found on planets owned by pre-FTL civilizations. They have negligible output and no upkeep and are removed or converted if the civilization is conquered or discovers FTL.

Building Produces Jobs Requirements Description
Building crude huts.png Crude Huts
  • 住房 Housing +4 Housing
  • 舒適度 Amenities +5 Amenities
  • 犯罪度 Crime −10 Crime
Stone Age planet capital Primitive shelters constructed out of stone, clay or whatever other materials were available.
Building stone palace.png Stone Palaces
  • 住房 Housing +3 Housing
  • 舒適度 Amenities +25 Amenities
  • 犯罪度 Crime −10 Crime
  • 封建貴族 Feudal Noble +1 Feudal Noble
  • 戰士 Warrior +1 Warrior
  • 學者 Scholar +1 Scholar
  • 牧師 Cleric +1 Cleric
Bronze Age – Steam Age planet capital Primitive Palaces built out of stone, where the local ruling elite resides.
Building primitive capital.png Regional Capitals
  • 住房 Housing +5 Housing
  • 舒適度 Amenities +25 Amenities
  • 犯罪度 Crime −20 Crime
  • 官僚 Bureaucrat +2 Bureaucrat
  • 士兵 Soldier +2 Soldier
  • 研究人員 Researcher +2 Researcher
  • 祭司 Priest +2 Priest
Industrial Age – Early Space Age planet capital The regional capital buildings of the various nation-states inhabiting this primitive world.
Building junkpile.png Junkheap
  • 住房 Housing +15 Housing
  • 舒適度 Amenities +20 Amenities
拾荒者 Scavenger +10 Scavenger Junk Ratling planet capital A rusting, irradiated jumble of collapsed infrastructure, destroyed buildings. and decaying wreckage from an unknown civiliztion.
Building crude huts.png Primitive Dwellings 住房 Housing +6 Housing Bronze Age – Renaissance Age These small buildings provide a minimal amount of shelter, but they keep out the worst of the elements.
Building residence.png Urban Dwellings 住房 Housing +24 Housing Steam Age – Early Space Age Cramped and often polluted jungles of concrete.
Building primitive factory.png Primitive Factory 工人 Laborer +2 Labourer Steam Age – Early Space Age Primitive, inefficient factories spewing pollution while producing goods.
Building primitive mine.png Primitive Mine
  • 礦工 Miner +2 Miner
  • 石質 Lithoid礦工 Miner +8 Miner
Steam Age – Early Space Age Primitive mining tunnels that snake through the ground.
Building crude huts.png Primitive Farms 農夫 Farmer +10 Farmer
  • Industrial Age – Early Space Age
  • No.png石質 Lithoid 石質Lithoid
Primitive farmsteads working the soil for meager returns.
Building primitive power plant.png Primitive Power Plant 技工 Technician +2 Technician Industrial Age – Early Space Age A primitive and somewhat unreliable power plant that relies on coal or early atomic power.
Building stone palace.png Great Pyramid
  • 食物 Food +2 Food
  • 社會學研究 Society Research +2 Society Research
Observation event A pyramid constructed by the local population to appease a deity descended from the sky.

Fallen empire[編輯 | 編輯原始碼]

Fallen Empire buildings are found on the homeworlds and planets of Fallen Empires. These buildings use incredibly advanced arcane technology, and as such are exceptionally effective compared to regular empire buildings. Most are autonomous, and can be used by other empires if captured. Ruined Fallen Empire buildings can be repaired. Fallen Empires, awakened or not, can never build more Fallen Empire buildings (with a few exceptions), making these buildings highly valuable.

Using the Reverse-Engineer Arcane Technology artifact action has a small chance to allow the user to build a Fallen Empire building on one of their planets. Each building takes Time.png 480 days to construct. If demolished however, they cannot be rebuilt.

Building Produces Upkeep On Capture Description
Building palace.png Ancient Palace
  • 監督者 Overseer +2 Overseer jobs
  • 保護者 Protector +2 Protector jobs
能量幣 Energy Credits −10 Converts to high level capital A massive palatial complex built in a different age. The decrepit and abandoned wings are not betrayed by its shining exterior.
  • Is the colony capital of biological Fallen Empire worlds
Building slave processing.png Ancient Control Center 守護者 Guardian +5 Guardian jobs 能量幣 Energy Credits −10 Converts to high level capital The ancient control center of this section of the ringworld is just barely kept functional by the tireless effort of a legion of machine drones.
  • Is the colony capital of Ancient Caretakers worlds
Building fe xeno zoo.png Xeno Preserve
  • 住房 Housing +30 Housing
  • 舒適度 Amenities +15 Amenities
  • 異種監護者 Xeno-Keeper +2 Xeno-Keeper jobs
能量幣 Energy Credits −10 Converts to low level capital A highly sophisticated preserve that maintains the natural habitat of the "preserved" alien species perfectly.
  • Is the colony capital of The Preserve
Building fortress.png Aegis Complex 保護者 Protector +5 Protector jobs 能量幣 Energy Credits −10 Converts to Fortress A massive planetary defense complex housing a multitude of armories stocked to the brim with advanced precursor weaponry.
Building hab cultural center.png Affluence Center 消費品 Consumer Goods +50 Consumer Goods
  • 能量幣 Energy Credits −10
  • 礦物 Minerals −25
Usable Any material desire can be met here, no matter how outlandish.
Building nano forge.png Auto-Forge 合金 Alloys +25 Alloys
  • 能量幣 Energy Credits −10
  • 礦物 Minerals −50
Usable The colossal nano-replicator bays convert raw materials into advanced alloys with miraculous efficiency.
Building class 4 singularity.png Class-4 Singularity 能量幣 Energy Credits +250 Energy N/A Usable Even after all this time, the containment fields remain stable. No one understands how.
Building nanite transmuter.png Dimensional Fabricator
  • 礦物 Minerals +100 Minerals
  • 異星天然氣 Exotic Gases +2 Exotic Gases
  • 稀有水晶 Rare Crystals +2 Rare Crystals
  • 易爆微粒 Volatile Motes +2 Volatile Motes
  • 暗物質 Dark Matter +2 Dark Matter if Fallen Empire
  • 活體金屬 Living Metal +2 Living Metal if Fallen Empire
  • 澤珞 Zro +2 Zro if Fallen Empire
能量幣 Energy Credits −20 Usable This building uses little-understood dimensional technology to tunnel into other realities and siphon off their valuable resources.
Building food processing center.png Nourishment Center 食物 Food +100 Food 能量幣 Energy Credits −20 Usable If it exists as a flavor, it can be replicated here.
Building paradise dome.png Sky Dome
  • 住房 Housing +20 Housing
  • 舒適度 Amenities +20 Amenities
能量幣 Energy Credits −10 Usable A floating utopia maintained with extremely advanced anti-gravity technology.
Building master archive.png Master Archive
  • 研究 Research +100 Research Output
  • 檔案管理員 Archivist +10 Archivist jobs if Fallen Empire
能量幣 Energy Credits −20 Usable The collected knowledge of five galactic ages is supposedly stored here, but the ability to operate the exceedingly complex and arcane data retrieval system has long since been lost. Still, whatever scraps of data can be obtained are often invaluable.
  • Can only be found on The Archives
Building citadel of faith.png Empyrean Shrine Job priest.png +3 Augur of the Shroud jobs 能量幣 Energy Credits −10 Converts to Citadel of Faith The shrine itself vibrates somehow, making it appears slightly blurred from a distance.
  • Can only be found on Sky Temple
Building ancient cryo chamber.png Ancient Cryo-Chamber 能量幣 Energy Credits −20 Must be demolished or replaced Rows upon rows of cryo-pods line this massive structure, containing the long-expired remains of billions of alien specimens frozen long ago.
  • Can only be found on Alpha Complex.

Holdings[編輯 | 編輯原始碼]

: 
主條目:Holdings

A Holding represents an area on a world that is owned by an empire other than the world's owner. There are two type of holdings: Overlord Holding and Branch Office. Up to 4 special buildings can be built in a holding.

參考資料[編輯 | 編輯原始碼]

  1. 00_capital_buildings.txt: see "prerequisites" blocks
  2. 01_scripted_triggers_buildings.txt
  3. 00_capital_buildings.txt: see "building_machine_capital", "convert_to" block. Possibly a bug
  4. 01_scripted_triggers_buildings.txt: see "has_fully_upgraded_capital". Possibly a bug
遊戲概念