Scope trigger |
Description |
From scope
|
text |
For 'desc={trigger={' use. Shows custom text |
all
|
not |
An inverted trigger |
all
|
if |
Evaluates the triggers if the display_triggers of the limit are met |
all
|
any_playable_country |
Iterate through all playable countries - checks whether the enclosed triggers return true for any of them |
all
|
has_mission |
Checks if the observation post has a specific mission |
fleet
|
switch |
Switch case for a trigger |
all
|
num_fleets |
Checks the country's number of fleets |
country
|
num_ships |
Checks the country/fleet's number of ships |
country fleet
|
research_leader |
Checks if the country's researcher in a specific field meets the specified criteria |
country
|
has_fleet_order |
Checks if the ship/fleet has a specific fleet order. |
ship fleet
|
closest_system |
Finds the closest system within the given hyperlane steps and limit = { <triggers> }. If this system does not exist, it returns false. If it does exist, it is checked against the triggers outside of the limit = {}. |
all
|
any_owned_fleet |
Iterate through each fleet owned by the country - checks whether the enclosed triggers return true for any of them |
country
|
has_orbital_station |
Checks if the planet has any kind of orbital station |
planet
|
any_orbital_station |
Checks if the planet's orbital station meets the specified criteria |
planet
|
else_if |
Evaluates the enclosed triggers if the display_triggers of the preceding `if` or `else_if` is not met and its own display_trigger of the limit is met |
all
|
happiness |
Checks the pop's happiness percentage |
pop
|
is_half_species |
Check if scoped species is half species of specific/any species |
species
|
faction_approval |
Checks the scoped faction's approval percentage |
pop_faction
|
has_designation |
Checks if the colony has a certain designation |
planet
|
colony_type |
Checks if the colony is of a certain type |
planet
|
num_favors |
Check amount of favors that scoped country can collect from target country: |
country
|
last_building_changed |
Checks if the last building queued/unqueued/built/demolished/upgraded was the specified building |
planet
|
empire_size |
Checks the empire's size. Identical to empire_spraw trigger. |
country
|
empire_sprawl |
Checks the empire's sprawl. Identical to empire_size trigger. |
country
|
empire_sprawl_over_cap |
Checks how much the empire sprawl is over its admin capacity |
country
|
empire_sprawl_cap_fraction |
Checks the empire's sprawl compared to its admin level |
country
|
last_district_changed |
Checks if the last district queued/unqueued/built/demolished/upgraded was the specified district |
planet
|
has_ring |
Checks if the planet has a planetary ring |
planet
|
is_moon |
Checks if the planet is the moon of another planet |
planet
|
opinion |
Checks the country's opinion of the target country |
country
|
opinion_level |
Checks the country's opinion level of the target country (with support for comparison operators) |
country
|
envoy_opinion_change |
Checks the country's opinion of the target country has been changed by envoys |
country
|
ideal_planet_class |
Checks if the pop, species or country's ideal planet class is a specific class |
country pop species
|
ethos |
Checks the average ethics divergence on the planet, i.e. num of pops not of the country's ethics / total num of pops |
planet
|
distance |
Checks the ship/fleet/planet/leader/pop/system's galaxy map distance to target in absolute units |
megastructure planet ship pop fleet galactic_object leader ambient_object starbase deposit archaeological_site first_contact
|
is_pirate |
Checks if the country is a pirate country |
country
|
planet_size |
Checks the planet's size |
planet
|
gender |
Checks the leader's gender |
leader
|
any_planet_within_border |
Iterate through each planet within the current empire's borders - checks whether the enclosed triggers return true for any of them |
country
|
any_owned_ship |
Iterate through each ship in the fleet or owned by the country - checks whether the enclosed triggers return true for any of them |
country fleet
|
pop_has_ethic |
Checks if the pop has a specific ethos |
pop
|
pop_has_trait |
Checks if the pop has a specific trait |
pop
|
has_observation_outpost |
Checks if the planet has an observation post |
planet
|
starting_system |
Checks if the system is the starting system for any country |
galactic_object
|
graphical_culture |
Checks if the country has specific graphical culture |
country ship
|
is_civilian |
Checks if the scoped fleet or ship is civilian (as set in ship sizes). |
ship fleet
|
vassals |
Checks the country's number of vassals |
country
|
exists |
Checks if a target scope exists |
all
|
has_edict |
Checks if the country has a specific edict enabled |
country
|
is_designable |
Checks if the scoped ship design, ship or fleet (all ships) has a designable ship size. |
ship fleet design
|
is_in_cluster |
Checks if the planet/system belongs to a specific spawning cluster |
planet galactic_object
|
any_moon |
Iterate through each moon of the planet - checks whether the enclosed triggers return true for any of them |
planet
|
num_empires |
Checks the number of regular empires in the galaxy |
country
|
leader_class |
Checks if the leader is of a specific class |
leader
|
leader_age |
Checks the scope leader's age |
leader
|
observation_outpost |
Checks if the planet's observation post meets the specified criteria |
planet
|
has_deposit |
Checks if the planet has any, or a specific, deposit |
planet deposit
|
is_same_value |
Checks if the current scope and the target scope are the same thing |
all
|
intel |
Checks the country's Intel on the target country |
country
|
has_pop_faction_flag |
Checks if the pop faction has a specific flag |
pop pop_faction
|
num_communications |
Checks the country's number of established communications |
country
|
last_changed_policy |
Checks if the last policy changed by the country was a specific policy |
country
|
is_species |
Checks if the pop/country's founder species is of a specific pre-defined species |
country pop leader species
|
last_increased_tech |
Checks if the country's last researched technology was a specific tech |
country
|
any_war |
Iterate through all wars the country is engaged in - checks whether the enclosed triggers return true for any of them |
country
|
any_defender |
Iterate through all defenders in the current war - checks whether the enclosed triggers return true for any of them |
war
|
any_attacker |
Iterate through all attackers in the current war - checks whether the enclosed triggers return true for any of them |
war
|
original_owner |
Checks if the planet is still owned by its first colonizer |
planet
|
tech_unlocked_ratio |
Checks the relative amount of already-researched tech between the country and target country |
country
|
can_colonize |
Checks if the planet can be colonized by target country |
planet
|
has_special_project |
Checks if the country has a specific special project available |
country
|
has_completed_special_project_in_log |
Checks if the country has completed a specific special project as part of an in-progress event chain |
country
|
has_failed_special_project_in_log |
Checks if the country has failed, timed out or aborted a specific special project as part of an in-progress event chain |
country
|
is_subspecies |
Checks if the pop/country/species is a subspecies of the target species |
country pop leader species
|
is_valid |
Checks to see if target scope is valid for the country/planet/army |
planet country army
|
check_pop_faction_parameter |
Checks if one of the faction's parameters is the same as target scope |
pop_faction
|
is_robot_pop |
Checks if the pop is a robot |
pop
|
num_fallen_empires |
Checks the number of fallen empires in the galaxy |
country
|
is_preferred_weapons |
Checks if the country's AI prefers weapons using this component tag |
country
|
has_access_fleet |
Checks if the target country is allowed to enter the system |
galactic_object
|
is_point_of_interest |
Checks if the planet/country/ship/system/ambient object has a specific point of interest for a specific event chain for a specific country |
planet country ship galactic_object ambient_object
|
terraformed_by |
Checks if planet is terraformed by country. |
planet
|
has_megastructure |
Checks if a country or star has a mega structure. |
country galactic_object
|
recently_lost_war |
Checks if the country recently lost a war ('recently' meaning recent enough to have a truce) |
country
|
count_diplo_ties |
Checks the number of diplomatic in the scope that fulfill the specified criteria |
country
|
has_research_agreement |
Checks if two countries have a research agreement. |
country
|
has_tributary |
Checks if the target country is a tributary of the current scope. |
country
|
upgrade_days_left |
Checks how many days an upgrading megastructure will take to complete its upgrade. |
megastructure
|
has_any_megastructure |
Checks if the scope has a megastructure |
planet galactic_object
|
former_living_standard_type |
Compares the former living standard type with the given one. |
pop
|
former_citizenship_type |
Compares the former citizenship type with the given one. |
pop
|
former_military_service_type |
Compares the former military service type with the given one. |
pop
|
former_slavery_type |
Compares the former slavery type with the given one. |
pop
|
former_purge_type |
Compares the former purge type with the given one. |
pop
|
former_population_control_type |
Compares the former population control type with the given one. |
pop
|
former_migration_control_type |
Compares the former migration control type with the given one. |
pop
|
is_alliance_fleet |
Checks if the scoped fleet is an alliance fleet. |
fleet
|
is_researching_special_project |
Checks if the country is currently researching a specific special project |
country leader
|
last_activated_relic |
Checks if the specified relic was the last activated one |
country
|
any_system_planet |
Iterate through each planet in the current system - checks whether the enclosed triggers return true for any of them |
galactic_object
|
is_scope_type |
Checks currently in the specified scope: |
all
|
is_robotic |
Check if the species in the scope is a robot species or not |
species
|
has_unlocked_all_traditions |
Checks if the country has unlocked all traditions |
country
|
has_potential_claims |
Checks if the country has any potential claims they can make. |
country
|
has_available_jobs |
Check that you have available job of a specific type |
planet
|
is_galactic_custodian |
Checks if an empire is Custodian of the Galactic Council |
country
|
has_galactic_custodian |
Checks if the Galactic Community has named a Custodian |
all
|
is_galactic_emperor |
Checks if an empire is the Galactic Emperor |
country
|
has_galactic_emperor |
Checks if the Galactic Emperor has taken over |
all
|
imperial_authority |
Checks imperial authority. |
all
|
has_stage_modifier |
Checks if the espionage operation has a certain modifier specific for the current stage |
espionage_operation
|
galactic_defense_force_exists |
Checks if the Galactic Defense Force or Imperial Armada exists |
all
|
has_intel_level |
Checks the country's intel level on a category for the target country |
country
|
has_intel_report |
Checks if the country has intel report of at least the specified level on a category for the target country |
country
|
has_intel |
Checks if the specified intel is available for the target country (stale intel will not return true) |
country
|
has_stale_intel |
Checks if the specified intel is stale for the target country (available intel will not return true) |
country
|
and |
all inside trigger must be true |
all
|
is_star |
Checks if the planet is a star |
planet
|
is_asteroid |
Checks if the planet is an asteroid |
planet
|
species_portrait |
Checks if the species (or pop/empire's dominant species) uses a certain portrait |
country pop species
|
is_neutral_to |
Checks if the country has a neutral attitude towards target country |
country
|
trust |
Checks the country's trust of the target country |
country
|
name_list_category |
Checks if a specific name list is used for the a species during empire creation |
all
|
has_district |
Checks if the planet has any, or a specific, district |
planet
|
free_district_slots |
Checks the planet's number of slots available for new constructions |
planet
|
diplomacy_weight |
Checks the countrys diplomacy weight |
country
|
has_owner |
Checks if the planet is colonized (in planet scope) or the system has an owner (in system scope) |
planet galactic_object
|
free_housing |
Checks the planet's available housing |
planet
|
is_ai |
Checks if the country is played by the AI |
country
|
always |
Sets trigger to be either always true or false |
all
|
has_trait |
Checks if a pop/leader/species/country's dominant species has a certain trait |
country pop leader species dlc_recommendation
|
has_ethic |
Checks if a country has a certain ethos |
country pop dlc_recommendation
|
is_owned_by |
Checks if the planet/system/army/ship is owned by the target country |
megastructure planet ship pop fleet galactic_object leader army pop_faction starbase deposit sector archaeological_site first_contact spy_network espionage_operation
|
pop_can_live_on_planet |
Checks if the pop's species is allowed to live on its planet |
pop
|
days_passed |
Checks the number of in-game days passed since the 2200.1.1 start |
all
|
free_amenities |
Checks the planet's available amenities |
planet
|
has_deficit |
Checks if the country has a deficit of the defined resource |
country
|
has_commercial_pact |
Check if the country has a commercial pact with target country |
country
|
is_being_assimilated |
Checks if the pop is being purged |
pop
|
num_guaranteed_colonies |
Checks the number of guaranteed colonies defined in setup |
all
|
num_owned_relics |
Checks the number of relics owned by the scoped country |
country
|
has_branch_office |
Check if the planet has a branch office owned by target country/any country/no country |
planet
|
is_same_species |
checks if the scoped object is of the same species as another object |
country ship pop leader army species
|
is_criminal_syndicate |
Checks if the country is a criminal syndicate |
country
|
is_blocker |
Checks if scoped deposit is a blocker-type |
deposit
|
is_same_empire |
Checks if the country is the same as another, target country |
country
|
free_branch_office_building_slots |
Checks the planet's number of branch office slots available for new constructions |
planet
|
branch_office_value |
Checks the planet's branch officevalue |
planet
|
free_jobs |
Checks the number of jobs compared to pops on the planet |
planet
|
is_planet_class |
Checks if the planet is of a certain class |
planet
|
has_strategic_resource |
Checks if the planet has any strategic resource |
planet
|
is_star_class |
Checks if the system/planet(star) is of a certain class |
planet galactic_object
|
has_technology |
Checks if the country has a technology (of at least a specific level) |
country
|
can_research_technology |
Checks whether the current country is allowed to have the specified technology, i.e. does it fulfil the potential = { } field for that tech, and for any prereq techs that tech has. |
country
|
can_copy_random_tech_from |
Checks whether the target country has a technology the current country can steal via copy_random_tech_from effect |
country
|
can_set_policy |
Checks if the country is allowed to set its policy to a specific one using set_policy effect |
country
|
any_fleet_in_orbit |
Iterate through each fleet orbiting the current planet/starbase/megastructure - checks whether the enclosed triggers return true for any of them |
megastructure planet starbase
|
planet_devastation |
Checks the planet's devastation |
planet
|
is_pop_category |
Checks if the pop has the chosen pop category |
pop
|
won_the_game |
Checks if scoped country won the game |
country
|
planet_stability |
Compares the stability present on the planet with the given value |
planet
|
perc_communications_with_playable |
Checks the country's percentage of communications with playable empires |
country
|
planet_crime |
Compares the crime present on the planet with the given value |
planet
|
has_job |
Checks if the pop has a specific job, or any job if set to yes |
pop
|
has_planet_modifier |
Checks if the planet has a specific planet modifier |
planet
|
is_deposit_type |
Checks if deposit is specified type |
deposit
|
has_built_species |
Checks if country has a built species defined |
country
|
num_buildings |
Checks the number the planet has of any, or a specific, building |
planet
|
num_districts |
Checks the number the planet has of any, or a specific, district |
planet
|
num_free_districts |
Checks the number of available slots the planet has of any, or a specific, district |
planet
|
has_planet_flag |
Checks if the planet has a specific flag |
planet
|
has_first_contact_flag |
Checks if the first contact site has a specific flag |
first_contact
|
has_federation_flag |
Checks if the federation has a specific flag |
federation
|
has_country_flag |
Checks if the empire has a specific flag |
country
|
has_fleet_flag |
Checks if the fleet has a specific flag |
fleet
|
has_ship_flag |
Checks if the ship has a specific flag |
ship
|
is_ship_class |
Checks if the ship/fleet/design is a specific class |
ship fleet design
|
is_ship_size |
Checks if the ship/fleet/design is a specific ship size |
ship fleet design
|
is_capital |
Checks if the planet is its owner's capital |
planet
|
is_capital_system |
Checks if the solar system has its owner's capital |
galactic_object
|
has_ground_combat |
Checks if ground combat is taking place on the planet |
planet
|
is_at_war |
Checks if the country is at war |
country
|
num_owned_planets |
Checks the country's or sector's number of owned planets |
country sector
|
has_government |
Checks if the country has a specific government type, or any government at all |
country
|
num_pops |
Checks the number of pops on the planet/country/pop faction/sector |
planet country pop_faction sector
|
num_unemployed |
Checks the number of unemployed pops on the planet |
planet
|
would_work_job |
Checks if the pop will work a specific job if a vacancy becomes available (i.e. does it meet the requirements, would it have a higher job weight?) |
pop
|
is_primitive |
Checks if the country is a primitive, pre-FTL civilization |
country
|
is_archetype |
Checks if species has specified archetype: |
species
|
is_inside_nebula |
checks if the planet/ship/fleet/system is inside a nebula |
planet ship fleet galactic_object
|
is_in_frontier_space |
checks if the planet/ship/fleet/system is in frontier space |
planet ship fleet galactic_object
|
is_inside_border |
Checks if the planet/ship/fleet/system is inside the borders of the target country |
planet ship fleet galactic_object
|
any_country |
Iterate through all countries - checks whether the enclosed triggers return true for any of them |
all
|
any_pop |
Checks if any of the planet/species/pop faction pops meet the specified criteria. Warning: deprecated, use any_owned_pop/any_species_pop |
planet species pop_faction
|
is_overlord |
Checks if the country is the overlord of any subject countries |
country
|
is_at_war_with |
Checks if the country is at war with the target country |
country
|
their_opinion |
Checks target country's opinion value of the current country |
country
|
is_same_species_class |
Checks if the pop/country is of the same species class as another pop/country |
country ship pop leader army species
|
has_federation |
Checks if the country is in a federation |
country
|
is_colonizable |
Checks if the planet can theoretically be colonized |
planet
|
has_level |
Checks if the leader has a specific experience level |
leader
|
num_minerals |
Checks the planet's total amount of minerals |
planet
|
num_physics |
Checks the planet's total amount of physics research |
planet
|
num_society |
Checks the planet's total amount of society research |
planet
|
num_engineering |
Checks the planet's total amount of engineering research |
planet
|
num_modifiers |
Checks the planet's number of modifiers |
planet
|
has_any_strategic_resource |
Checks if the planet has any strategic resource |
planet
|
has_pop_flag |
Checks if the pop has a specific flag |
pop
|
is_occupied_flag |
Checks if the planet is under military occupation |
planet
|
is_damaged |
Checks if the ship is damaged |
ship
|
has_hp |
Checks the ship's hull points |
ship
|
is_surveyed |
Checks if the planet/system has been survey by target country |
planet galactic_object
|
has_global_flag |
Checks if a Global Flag has been set |
all
|
is_variable_set |
Checks if the specified variable is set on the current scope. Use to avoid unset variables errors |
megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact
|
check_variable |
Checks a variable for the country/leader/planet/system/fleet |
megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact
|
check_variable_arithmetic |
Checks a variable for the scope if a certain amount of arithmetic is done to it (note: the variable's value is not changed by this trigger) |
megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact
|
check_modifier_value |
Checks the value of a specified modifier in the current scope against a value. |
megastructure planet country ship pop fleet galactic_object leader army species design pop_faction spy_network espionage_operation
|
check_galaxy_setup_value |
Checks the value for a specific option from the galaxy setup |
all
|
is_colony |
Checks if the planet is colonized |
planet
|
habitability |
Checks the planet's habitability (0 to 1) for target pop/species |
planet
|
has_building |
Checks if the planet has any, or a specific, building |
planet
|
has_active_building |
Checks if the planet has a specific building, and that that building is not disabled or ruined. |
planet
|
is_controlled_by |
Checks if the planet is controlled by the target country |
planet
|
is_terraformed |
Checks if the planet has ever been terraformed |
planet
|
is_terraforming |
Checks if the planet is currently being terraformed |
planet
|
is_federation_leader |
Checks if the country is the leader of their federation |
country
|
is_mobile |
Checks if the scoped fleet can move. |
fleet
|
is_in_sensor_range |
Checks if the specified ship, fleet, planet or system is within sensor range of the scoped country. |
country
|
is_in_sensor_range_of_country |
Checks if the scoped ship, fleet, planet or system is within sensor range of the specified country. |
planet ship fleet galactic_object
|
has_star_flag |
Checks if the solar system has a specific flag |
galactic_object dlc_recommendation
|
has_mining_station |
Checks if the planet has an orbital mining station |
planet
|
has_research_station |
Checks if the planet has an orbital research station |
planet
|
any_research_station |
Checks if the planet's orbital research station meets the specified criteria |
planet
|
any_mining_station |
Checks if the planet's orbital mining station meets the specified criteria |
planet
|
army_type |
Checks the army's type |
army
|
is_defensive_army |
Checks if the army is defensive |
army
|
has_army |
Checks if the planet has an army |
planet
|
is_advisor_active |
checks if a country has an advisor |
planet species pop_faction
|
is_enslaved |
Checks if the pop is a slave |
pop
|
is_being_purged |
Checks if the pop is being purged |
pop
|
is_idle |
Checks if scoped leader is idle |
leader
|
income |
Checks the country's monthly energy credit income |
country
|
expenses |
Checks the country's monthly energy credit expenses |
country
|
num_uncleared_blockers |
Checks the planet's total amount of uncleared blockers |
planet
|
local_human_species_class |
Checks if local humans founder species is a specific species class |
all
|
num_envoys_to_federation |
Checks the country's number of envoys sent to its federation |
country
|
num_envoys_to_galcom |
Checks the country's number of envoys sent to the galactic community |
country
|
has_envoy_task |
Checks the scoped envoy's task. |
leader
|
has_envoy_cooldown |
Checks the scoped envoy currently has a cooldown on its status. |
leader
|
trade_income |
Checks the country's energy credits income from trade for the previous month |
country
|
has_anomaly |
Checks if the planet has an anomaly |
planet
|
stored_physics_points |
Checks the country's amount of stored physics research |
country
|
stored_society_points |
Checks the country's amount of stored society research |
country
|
stored_engineering_points |
Checks the country's amount of stored engineering research |
country
|
balance |
Checks the country's energy credit balance |
country
|
running_balance |
Checks the country's running energy credit balance |
country
|
is_planet |
Checks if the planet is the same as target planet |
planet
|
is_pop |
Checks if the pop is the same as target pop |
pop
|
is_ship |
Checks if the ship is the same as target ship |
ship
|
is_army |
Checks if the army is the same as target army |
army
|
is_country |
Checks if the country is the same as target country |
country
|
is_tutorial_level |
Checks the country's tutorial level (0 off, 1 limited, 2 full) |
country
|
is_multiplayer |
Checks if the game is running in multiplayer |
all
|
has_event_chain |
Checks if the country has a specific event chain |
country
|
is_species_class |
Checks if the pop/country's founder species is a specific species class |
country pop species dlc_recommendation
|
has_opinion_modifier |
Checks if the country has a specific opinion modifier towards target country or anyone |
country
|
has_established_contact |
Checks if the country has established contact with target country |
country
|
has_completed_event_chain_counter |
Checks if the country has completed a specific counter in an event chain |
country
|
has_planet_class |
Checks if the system has planet of specific class |
galactic_object
|
is_disabled |
Checks if the ship/fleet is disabled |
ship fleet
|
has_existing_ship_design |
Checks if the country has a specific ship design available |
country
|
has_resource |
Checks if the planet has a specific amount of a specific resource |
planet country deposit
|
has_building_construction |
Checks if the planet has any, or a specific, ongoing building construction |
planet
|
num_fallen_empires_setting |
Checks the number of fallen empires defined in setup |
all
|
any_deposit |
Iterate through each deposit on the planet - checks whether the enclosed triggers return true for any of them |
planet
|
free_building_slots |
Checks the planet's number of slots available for new constructions |
planet
|
has_relation_flag |
Checks if the country has a relation flag towards target country |
country
|
reverse_has_relation_flag |
Checks if the target country has a relation flag towards the country |
country
|
has_moon |
Checks if the planet has a moon |
planet
|
num_moons |
Checks the planet's number of moons |
planet
|
is_sapient |
Checks if the pop is sapient |
pop species
|
is_preventing_anomaly |
Checks if the planet is prevented from generating anomalies |
planet
|
has_deposit_for |
Checks if the planet has a deposit for a specific ship class |
planet
|
colony_age |
Checks the planet's (colony's) age in months |
planet
|
is_bottleneck_system |
Checks if the system is bottleneck within the range NDefines::NGameplay::SYSTEM_BOTTLENECK_RADIUSis_bottleneck_system = yes |
galactic_object
|
any_rim_system |
Iterate through all rim systems - checks whether the enclosed triggers return true for any of them |
all
|
is_country_type |
Checks if the country is a specific type |
country
|
has_modifier |
Checks if the scope object has a certain modifier |
megastructure planet country ship pop galactic_object pop_faction federation spy_network espionage_operation
|
any_ship_in_system |
Iterate through each ship in the current system - checks whether the enclosed triggers return true for any of them |
galactic_object
|
mission_progress |
Checks if the observation post has achieved specific progress in a mission |
fleet
|
num_ethics |
Checks the country/pop's number of ethics |
country pop
|
num_traits |
Checks the country/pop/leader/species' number of traits |
country pop leader species
|
has_truce |
Checks if the country has a truce with target country |
country
|
has_system_trade_value |
Checks the system's trade value |
galactic_object
|
can_access_system |
Checks if the scoped fleet is able to enter the system. Note: Avoid overusing this, it is a performance-intensive trigger! |
fleet
|
is_ringworld |
Checks if the planet is a ringworld |
planet
|
member_of_faction |
Checks if the pop belongs to any, or a specific, faction |
pop
|
support |
Checks the faction's support level |
pop_faction
|
is_ideal_planet_class |
Checks if the planet is of the ideal class for target country, species or pop |
planet
|
is_pop_faction_type |
Checks the faction's type |
pop_faction
|
intel_level |
Checks the country's intel level of target system |
country
|
is_researching_area |
Checks the scientist's field of research |
leader
|
any_owned_leader |
Iterate through each leader that is owned by the country - checks whether the enclosed triggers return true for any of them |
country
|
any_owned_pop |
Iterate through all owned pops - checks whether the enclosed triggers return true for any of them |
planet country pop_faction sector
|
has_faction |
Checks if the country has any instance of target faction type |
country
|
count_owned_pops |
Count the number of owned pops in the country that fulfill the specified criteria. Warning: deprecated, use count_owned_pop |
planet country pop_faction
|
can_declare_war |
Checks if the country can declare war against target country |
country
|
is_hostile |
Checks if the country is hostile towards target country |
country
|
is_forced_neutral |
Checks if the country has been set to be neutral towards target country via set_faction_hostility |
country
|
is_forced_friendly |
Checks if the country has been set to be friendly towards target country via set_faction_hostility |
country
|
has_communications |
Checks if the country has established communications with target country |
country
|
has_country_resource |
Checks the country's amount of a specific stored resource |
country
|
has_leader_flag |
Checks if the leader has a specific flag |
leader
|
num_killed_ships |
Checks how many of target country's ships that the country has destroyed |
country
|
num_taken_planets |
Checks how many planets the country has taken from target country |
country
|
leader_of_faction |
Checks if the leader is the leader of a faction |
leader
|
is_scope_valid |
Checks if the current scope is valid |
all
|
opposing_ethics_divergence |
Checks how far removed the country/pop's ethos is from target's |
country pop
|
is_war_leader |
Checks if the country leads in a war |
country pop_faction
|
is_in_federation_with |
Checks if the country is in a federation with target country |
country
|
can_change_policy |
Checks if the country can change a specific policy |
country
|
is_ironman |
Check if current game is running in ironman mode |
all
|
has_monthly_income |
Checks the country's monthly income of a specific resource |
country
|
else |
Evaluates the triggers if the display_triggers of preceding 'if' or 'else_if' is not met |
all
|
has_policy_flag |
Checks if the country has a specific policy |
country
|
count_deposits |
Checks the number of deposits on the planet that meet the specified criteria |
planet
|
has_tech_option |
Checks if the country has a tech research option currently available |
country
|
count_tech_options |
Checks the country's number available tech research options in a specific field |
country
|
has_point_of_interest |
Checks if the scoped country has a specific point of interest in its situation log |
planet country ship fleet galactic_object ambient_object
|
is_being_repaired |
Checks if the ship/fleet is being repaired |
ship fleet
|
compare_distance |
Checks whether the current scope is closer to a specified object than it is to a second specified object within the same solar system. |
megastructure planet ship pop fleet galactic_object leader ambient_object starbase deposit archaeological_site first_contact
|
any_ambient_object |
Iterate through every ambient object in the game - checks whether the enclosed triggers return true for any of them |
all
|
any_system_ambient_object |
Iterate through every ambient object in the solar system - checks whether the enclosed triggers return true for any of them |
galactic_object
|
has_ambient_object_flag |
Checks if the ambient object has a specific flag |
ambient_object
|
is_ambient_object_type |
Checks if the ambient object is a specific type. |
ambient_object
|
any_bordering_country |
Iterate through all bordering countries of a system - checks whether the enclosed triggers return true for any of them |
galactic_object
|
galaxy_percentage |
Checks if the country has a specific percentage (0.00-1.00) of the galaxy within its borders |
country
|
custom_tooltip_fail |
Shows custom text only when the associated trigger fails |
all
|
count_armies |
Checks the number of armies on/in the planet/country that meet the specified criteria |
planet country
|
is_in_combat |
Checks if the ship/fleet is engaged in combat |
ship fleet
|
any_member |
Iterate through each member of the federation - checks whether the enclosed triggers return true for any of them |
federation
|
is_guaranteeing |
Checks if the country is guaranteeing the independence of target country |
country
|
is_war_participant |
Checks if target country is participating in the war on the specified side |
country war
|
is_homeworld |
Checks if the planet is its owner's homeworld |
planet
|
is_friendly_to |
Checks if the country has a friendly attitude towards target country |
country
|
is_hostile_to |
Checks if the country has a hostile attitude towards target country |
country
|
is_protective_to |
Checks if the country has a protective attitude towards target country |
country
|
is_threatened_to |
Checks if the country has a threatened attitude towards target country |
country
|
years_passed |
Checks the number of in-game years passed since the 2200 start |
all
|
mid_game_years_passed |
Checks the number of in-game years passed since the mid-game start date |
all
|
end_game_years_passed |
Checks the number of in-game years passed since the end-game start date |
all
|
is_dismissive_to |
Checks if the country has a dismissive attitude towards target country |
country
|
is_patronizing_to |
Checks if the country has a patronizing attitude towards target country |
country
|
is_angry_to |
Checks if the country has an angry attitude towards target country |
country
|
is_neighbor_of |
Checks if the country/planet is neighbors with target country |
planet country ship fleet galactic_object
|
is_rival |
Checks if the country has a rival attitude towards target country |
country
|
is_unfriendly_to |
Checks if the country has an unfriendly attitude towards target country |
country
|
is_loyal_to |
Checks if the country has a loyal attitude towards target country |
country
|
is_disloyal_to |
Checks if the country has a disloyal attitude towards target country |
country
|
is_cordial_to |
Checks if the country has a cordial attitude towards target country |
country
|
is_domineering_to |
Checks if the country has a domineering attitude towards target country |
country
|
fleet_power |
Checks the scope's total fleet power |
country fleet federation
|
has_election_type |
Checks if the country has a specific election type |
country
|
has_ai_personality |
Checks if an AI empire has a certain personality type |
country
|
has_ai_personality_behaviour |
Checks if a country has a certain AI personality behavior |
country
|
has_valid_ai_personality |
Checks if the country has a valid AI personality |
country
|
has_migration_access |
Checks if the country has migration access to target country |
country
|
logged_in_to_pdx_account |
Checks if the local human is logged in to a Pdx account. This WILL cause an out of sync if used for anything that can change the game state |
country
|
can_be_subject |
Checks if the country can be a subject of a specific type under target country |
country
|
count_war_participants |
Checks the number of participants in the war on a specific side that meet the specified criteria |
war
|
count_potential_war_participants |
Checks the amount of potential war participants in a specific war that meet the specified criteria |
all
|
has_skill |
Checks if the leader has a specific experience level |
leader
|
has_experience |
Checks if the leader has a specific amount of experience |
leader
|
any_neighbor_system |
Iterate through all a system's neigboring systems by hyperlane - checks whether the enclosed triggers return true for any of them |
galactic_object
|
is_under_colonization |
Checks if the planet is being colonized |
planet
|
has_colony_progress |
Checks the planet's progress towards completing colonization |
planet
|
distance_to_empire |
Checks the ship/fleet/planet/system's galaxy map distance to target empire |
planet ship fleet galactic_object
|
is_unemployed |
Checks if the pop is unemployed |
pop
|
years_of_peace |
Checks the number of in-game years country has been at peace, with optional parameter to delay from start of game |
country
|
is_within_borders_of |
Checks if the planet/system/fleet/ship is within the borders of the target country |
planet ship fleet galactic_object
|
num_marauder_empires_to_spawn |
Checks the number of marauder empires specified by the galaxy setup |
all
|
has_species_flag |
Checks if the species has a specific flag |
species
|
has_auto_move_target |
Checks if the fleet/ship has an active auto-move target set |
ship fleet
|
count_starbase_modules |
Checks the number of starbase modules that are of the specified type or not |
starbase
|
is_belligerent_to |
Checks if the country has a belligerent attitude towards target country |
country
|
is_imperious_to |
Checks if the country has a imperious attitude towards target country |
country
|
is_arrogant_to |
Checks if the country has a arrogant attitude towards target country |
country
|
has_association_status |
Check if the country has federation association status with target country |
country
|
is_original_owner |
Checks if the target country is the planet's original owner |
planet
|
can_work_job |
Checks if the pop can work a job |
pop
|
subject_can_diplomacy |
Checks if the current country is allowed by its overlord to take diplomatic action |
country
|
has_surveyed_class |
Checks if the country has surveyed any planet of a specific class |
country
|
fleet_size |
Checks the fleet's fleet size |
fleet
|
host_has_dlc |
Checks if the host has a specific DLC enabled |
all
|
num_rare_techs |
Checks the country's number of researched rare technologies |
country
|
num_repeatable_techs |
Checks the country's number of researched repeatable technologies |
country
|
has_mandate |
Checks if the leader has any, or a specific, mandate |
leader
|
nor |
An inverted OR trigger |
all
|
num_energy |
Checks the planet's total amount of energy |
planet
|
num_armies |
Checks the country's number of armies |
country
|
has_war_goal |
Checks if a war goal is set. |
all
|
max_naval_capacity |
Checks the country's max naval capacity in absolute numbers |
country
|
used_naval_capacity_integer |
Checks the country's used naval capacity in absolute numbers |
country
|
used_naval_capacity_percent |
Checks the country's used naval capacity in relative terms (0.00-1.00) |
country
|
war_begun_num_fleets_gone_mia |
Checks amount of target country's fleets that went MIA when the war began |
war
|
custom_tooltip_success |
Shows custom text only when the associated trigger passes |
all
|
has_active_event |
Checks if country has active events: |
country
|
success_text |
For 'desc={trigger={' use. Shows custom text when the associated trigger passes. |
all
|
fail_text |
For 'desc={trigger={' use. Shows custom text when the associated trigger fails. |
all
|
is_subject_type |
Checks if the country is a specific type of subject |
country
|
has_defensive_pact |
Checks if the country has a defensive pact with target country |
country
|
calc_true_if |
Returns true if the specified number of sub-triggers return true |
all
|
is_researching_technology |
Checks if the country is currently researching a specific technology |
country
|
is_subject |
Checks if the country is a subject of any other country |
country
|
any_subject |
Iterate through all subjects of the scoped country - checks whether the enclosed triggers return true for any of them |
country
|
log |
Prints a message to game.log for debugging purposes |
all
|
is_enigmatic_to |
Checks if the country has a enigmatic attitude towards target country |
country
|
is_berserker_to |
Checks if the country has a berserker attitude towards target country |
country
|
has_same_ethos |
Checks if a country has the same ethos (complete set of ethics) as a country or pop |
country pop
|
is_majority_species |
Checks if the specified species is the majority species on the current planet. |
planet
|
has_closed_borders |
Check if the country has closed its borders to target country |
country
|
is_difficulty |
Checks the game's difficulty level (0 to 5, with 0 as Cadet and 5 as Grand Admiral |
all
|
is_exact_same_species |
Checks if the scoped object is originally of the same species, or currently of the exact same species instance, as another object |
country ship pop leader army species
|
can_control_access_for |
Checks if the country is allowed to control target country's border access to the country |
country
|
is_overlord_to |
Checks if the country has an overlord attitude towards target country |
country
|
is_improving_relations_with |
Checks if the country has an envoy sent to the target country to improve relations |
country
|
is_harming_relations_with |
Checks if the country has an envoy sent to the target country to harm relations |
country
|
distance_to_core_percent |
Checks the ship/fleet/planet/leader/pop/system's distance to the galactic core in percent, where center = 0 and galactic rim = 100 |
all
|
has_non_aggression_pact |
Check if the country has a non-aggression pact with target country |
country
|
happiness_planet |
Checks the average happiness on the planet |
planet
|
pre_ruler_leader_class |
Checks the rulers previous leader class |
leader
|
has_hp_percentage |
Checks a fleet or ship's hit points percentage |
ship fleet
|
can_join_factions |
Checks if scoped pop can join a faction |
country
|
has_valid_civic |
Checks if the current country has a certain civic and if its validated |
country
|
has_non_swapped_tradition |
Checks if a country has the given tradition and it is not swapped. Also returns true if the tradition is swapped but has inherit_effects = yes (i.e. it's a cosmetic flavor swap). |
country
|
has_swapped_tradition |
Checks if a country has the given swapped tradition. |
country
|
is_event_leader |
Checks if a leader is a special event leader (defined in create_leader) |
leader
|
is_crises_allowed |
Check if current game allows crises |
all
|
allowed_crisis_type |
Checks which crisis is allowed to spawn in the current game |
all
|
is_custom_capital_location |
Checks if the spatial object is its owner's custom capital location |
planet ship fleet galactic_object
|
resource_stockpile_compare |
Checks specific resource stockpile for the country scope: |
country
|
planet_resource_compare |
Checks specific resource value for scoped planet: |
planet
|
resource_income_compare |
Checks specific resource income value for the country scope: |
country
|
market_resource_price |
Checks market price of a specific resource for the current country: |
country
|
pop_percentage |
Checks the percentage of pops in the scope that fulfill the specified criteria |
planet country pop_faction sector
|
num_species |
Checks if the number of species on a planet, in an empire or in a pop faction is according to the argument. Does not count genetically modified species as unique. |
planet country pop_faction
|
num_unique_species |
Checks if the number of species on a planet, in an empire or in a pop faction is according to the argument. Counts genetically modified species as unique. |
planet country pop_faction
|
has_diplo_migration_treaty |
Checks if two countries have a migration treaty. |
galactic_object
|
is_megastructure_type |
is_megastructure_type = <name of type>. Compares the type of scope's mega structure to a type from the database |
megastructure fleet
|
relative_power |
Compares relative power between two countries. relative_power = { who = <target country> category = <fleet/economy/technology/all> value ><= <pathetic/inferior/equivalent/superior/overwhelming> |
country
|
any_relation |
Iterate through all relations - checks whether the enclosed triggers return true for any of them |
country
|
has_megastructure_flag |
Checks if the mega structure has a specific flag |
megastructure
|
has_citizenship_type |
Checks if a species/pop/leader has a particular citizenship type in their country |
pop leader species
|
has_population_control |
Checks if the pop is prevented from reproducing |
pop
|
has_migration_control |
Checks if the pop is prevented from migrating |
pop
|
species_planet_slave_percentage |
Checks if a pop's planet has a specific percentage (0.00-1.00) of the same species enslaved |
pop
|
has_ascension_perk |
Checks if a country has the given ascension perk. |
country
|
num_ascension_perks |
Compares the number of AP points the country has spent with the given value |
country
|
pop_produces_resource |
Checks if a pop is currently producing a particular resource |
pop
|
has_military_service_type |
Checks if a species/pop/leader has a particular military service type in their country |
pop leader species
|
has_purge_type |
Checks if a species/pop/leader has a particular purge type in their country |
pop leader species
|
has_slavery_type |
Checks if a species/pop/leader has a particular slavery type in their country |
pop leader species
|
has_living_standard |
Checks if a species/pop/leader has a particular living standard in their country |
pop leader species
|
num_ascension_perk_slots |
Compares the number of unlocked ascension perk slots of the scope with the given value |
country
|
is_fleet_idle |
Checks if the ship/fleet is idfle |
ship fleet
|
debug_break |
Trigger an assertion to stop the debugger when encountering this trigger; returns the value it is assigned |
all
|
has_civic |
Checks if the current country has the specified civic |
country dlc_recommendation
|
has_authority |
Checks if the current country has the specified government authority |
country dlc_recommendation
|
has_invalid_civic |
Checks if the current country has a certain civic and if its invalidated |
country
|
has_colonization_control |
Checks if the pop is prevented from migrating |
pop species
|
has_trade_route |
Checks if a system has trade route going through. |
galactic_object
|
trade_route_value |
Checks the trade value going through the system. |
galactic_object
|
trade_intercepted_percentage |
Checks the intercepted trade value ratio going through the system. |
galactic_object
|
trade_intercepted_value |
Checks the intercepted trade value going through the system. |
galactic_object
|
trade_protected_value |
Checks the protected trade value going through the system. |
galactic_object
|
trade_protected_percentage |
Checks the protected trade value ratio going through the system. |
galactic_object
|
num_trade_routes |
Counts the number trade routes in the empire. |
country
|
count_species |
Counts the number of species in the scope that fulfill the specified criteria, not counting sub-species as unique. |
planet country
|
count_exact_species |
Counts the number of species in the scope that fulfill the specified criteria, counting sub-species as unique. |
planet country
|
is_constructing |
Checks if the scoped construction ship is building the specified thing |
ship fleet
|
has_ruler_trait |
Checks if a leader has a certain ruler trait, even if they are not currently ruler |
leader
|
num_trait_points |
Checks the country/pop/leader/species' number of traits points spent |
country pop leader species
|
has_component |
Checks if a ship has a certain component |
ship
|
has_notification_modifier |
Checks if a country has a certain notification modifier |
country
|
pop_maintenance_cost |
Checks the maintenace costs of a pop |
pop
|
conditional_tooltip |
The enclosed trigger will be completely ignored if the condition in "trigger" isn't true. Useful to hide part of tooltips that are not relevant. |
galactic_object
|
has_claim |
Checks if the country has claims on the given country or system. |
country
|
num_active_gateways |
Checks the number of active gateways in the galaxy |
all
|
attacker_war_exhaustion |
Checks the war exhaustion of the war's attackers |
war
|
defender_war_exhaustion |
Checks the war exhaustion of the war's defenders |
war
|
off_war_exhaustion_sum |
Checks the country's total war exhaustion for all offensive wars |
country
|
def_war_exhaustion_sum |
Checks the country's total war exhaustion for all defemsove wars |
country
|
has_starbase_module |
Checks if the starbase has a specific module |
starbase
|
has_starbase_building |
Checks if the starbase has a specific building |
starbase
|
has_starbase_size |
Compares the starbase ship size |
starbase
|
has_seen_any_bypass |
Checks the scoped country has ever encountered a bypass of a given type before |
country
|
has_seen_specific_bypass |
Checks the scoped country has encountered a specific bypass before |
country
|
owns_any_bypass |
Checks if the scoped country controls any system containing a bypass of a specific type |
country
|
has_casus_belli |
Checks if the country has a valid casus belli (any casus belli or a specific one) on the given country. |
country
|
num_starbases |
Counts the number of starbases owned by the scoped country |
country
|
num_owned_active_gateways |
Checks the number of active gateways owned by the scoped country |
country
|
using_war_goal |
Checks if a war has a specific war goal |
war
|
is_total_war |
Checks if a war is a total war |
war
|
has_status |
Checks the current status of the scoped ship or fleet. |
ship fleet
|
valid_planet_killer_target |
Checks if the scoped fleet can target the given planet with its planet killer weapon |
fleet
|
has_orbital_bombardment |
Checks whether a planet is under bombardment |
planet
|
has_orbital_bombardment_stance |
Checks to what degree the planet is being bombarded |
planet
|
count_starbase_sizes |
Checks if the scoped country has a specified quantity of a starbase size |
country
|
command_limit |
Checks the country's command limit |
country
|
has_hyperlane_to |
Checks if the system has a hyperlane connection to target system |
galactic_object
|
is_bridge |
Checks if a system has the bridge flag or not. |
galactic_object
|
inverted_switch |
Switch case for a trigger treated as NOT. |
all
|
is_scope_set |
Checks if the scope is set for appropriate target |
planet country ship pop fleet
|
is_primary_star |
Checks if the planet is the system's primary star |
planet
|
uses_district_set |
Checks if the planet has the specified tag for district usage: |
planet
|
last_changed_species_rights_type |
Check if the last species rights type changed for the pop or leader is of type type |
pop leader
|
controlled_systems |
Checks the country's or sector's number of owned systems |
country sector
|
exploitable_planets |
Checks the country has planets that are unexploited |
country
|
controlled_colonizable |
Checks the country controls planets that are colonizable |
country
|
ai_colonize_plans |
Checks how many plans the AI have for colonization (lighter than controlled_colonizable for AI) |
country
|
scientist_count |
Checks the countrys' number of scientists |
country
|
has_ai_expansion_plan |
Checks if the country AI has any plans to expand |
country
|
is_on_market |
Checks if resource is enabled on the Galactic Market |
all
|
can_buy_on_market |
Checks if the current country can buy the specified resource on the market or galactic market |
country
|
highest_threat |
Checks the countrys' highest threat against it |
country
|
has_rival |
Checks if the target country is the country's rival |
country
|
has_overlord |
Checks if the target country is the country's overlord |
country
|
has_sector_type |
Checks if the sector has a specific type |
sector
|
num_sectors |
Counts the number of sectors owned by the scoped country |
country
|
has_deposit_category |
Checks if a deposit has specified category |
deposit
|
has_relic |
Checks if the scoped country has the specified relic |
country
|
caravaneers_enabled |
Checks if Caravaneers are enabled in game setup |
all
|
num_housing |
Checks the planet's total housing |
planet
|
is_sector_capital |
Checks if the planet is its sector's capital |
planet
|
has_sector_focus |
Checks if the sector has a certain focus |
sector
|
is_site_last_die_result |
Compares the last dice roll. |
archaeological_site first_contact
|
is_current_stage_difficulty |
Compares the current stage difficulty. |
archaeological_site first_contact
|
is_site_at_stage |
Compares the current stage index. |
archaeological_site
|
is_current_stage_clues |
Compares the current stage clues. |
archaeological_site first_contact
|
is_site_days_to_next_die_roll |
Compares days to next die roll. |
archaeological_site first_contact
|
is_site_last_excavator |
Checks last excavating country. |
archaeological_site
|
is_site_type |
Checks the type of the site. |
archaeological_site
|
is_site_completed |
Checks if the site has been completed. |
archaeological_site first_contact
|
is_site_under_excavation |
Checks if the site is currently being excavated. |
archaeological_site
|
is_site_current_stage_score |
Compares the current stage discovery score. |
archaeological_site first_contact
|
is_site_current_stage_score_no_die |
Compares the current stage discovery score excluding the current die roll. |
archaeological_site first_contact
|
is_current_excavator_fleet |
Checks current excavator fleet. |
archaeological_site
|
is_artificial |
Checks if the planet is artificial (as set in planet_classes) |
planet
|
federation_experience |
Checks experience of the federation. |
federation
|
federation_cohesion |
Checks cohesion of the federation. |
federation
|
federation_cohesion_growth |
Checks cohesion growth of the federation. |
federation
|
has_any_federation_law_in_category |
Checks if given law category has any active law |
federation
|
has_federation_law |
Checks if given law has been enacted in scoped federation |
federation
|
has_federation_perk |
Checks if given perk has been unlocked in scoped federation |
federation
|
has_federation_type |
Checks if federation has specific federation type |
federation
|
federation_level |
Checks federation level in comparison to given value in scoped federation |
federation
|
is_voting_on_resolution |
Checks if the Galactic Community is currently voting on any, or a specific, resolution |
all
|
is_proposing_resolution |
Checks if the scoped country is currently proposing any, or a specific, resolution |
country
|
is_years_since_community_formation |
Compare with number of years since the formation of the Galactic Community. NOTE: A negative value means it hasn't been formed yet! |
all
|
is_years_since_council_establishment |
Compares with number of years since the establishment of the Galactic Council. NOTE: A negative value means it hasn't been established yet! |
all
|
is_galactic_community_formed |
Checks if the Galactic Community has been formed |
all
|
is_galactic_council_established |
Checks if the Galactic Council has been established |
all
|
is_galactic_community_member |
Checks if scoped country is part of the Galactic Community |
country
|
is_part_of_galactic_council |
Checks if scoped country is part of the Galactic Council |
country
|
num_members |
Checks number of members in scoped federation |
federation
|
num_associates |
Checks number of associates in scoped federation |
federation
|
has_origin |
Checks if scoped country has specified origin |
country dlc_recommendation
|
is_last_lost_relic |
Checks whether the relic passed in parameter is the last relic lost by the country int the current scope. |
country
|
is_last_received_relic |
Checks whether the relic passed in parameter is the last relic received by the country int the current scope. |
country
|
is_active_resolution |
Checks if the provided Resolution is active in the Community |
all
|
is_in_breach_of_any |
Checks if an empire is in breach of any galactic resolution |
country
|
in_breach_of |
Checks if the scoped country is in breach of the specified resolution (or would be, were it to be enacted) |
country
|
num_council_positions |
Compares the number of council positions in the Galactic Community. |
all
|
galactic_community_rank |
Compares empire rank ( sorted by diplomatic weight ) in the Galactic Community. NOTE: If the scoped country isn't part of the community this returns -1. |
country
|
is_permanent_councillor |
Checks if an empire has a permanent seat on the Galactic Council |
country
|
has_federation_setting |
Checks if given setting is on for scoped federation |
federation
|
any_owned_species |
Check if any of the species <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for any of them |
planet country
|
any_enslaved_species |
Check if any of the species with enslaved pops <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for any of them |
planet country
|
num_ai_empires_setting |
Checks the number of AI empires defined in setup |
all
|
num_defensive_pacts |
Checks the number of defensive pacts the current country has. |
country
|
num_support_independence |
Checks the number of empires the current country is supporting the independence of. |
country
|
num_guarantees |
Checks the number of empires the current country is guaranteeing. |
country
|
num_non_aggression_pacts |
Checks the number of non-aggression pacts the current country has. |
country
|
num_commercial_pacts |
Checks the number of commercial pacts the current country has. |
country
|
num_research_agreements |
Checks the number of research agreements a country has |
country
|
num_migration_pacts |
Checks the number of migration pacts a country has |
country
|
num_rivals |
Checks the number of rivalries a country has |
country
|
num_closed_borders |
Checks the number of countries the country has closed borders to |
country
|
num_truces |
Checks the number of truces country has |
country
|
galaxy_size |
Checks whether the galaxy size if of a certain type |
all
|
pop_has_happiness |
Checks if the current pop has happiness or not. |
pop
|
has_current_purge |
Checks if any pops are being purged on the current planet. |
planet
|
species_has_happiness_with_owner |
Checks if the current species has happiness or not when owned by a specified country. |
species
|
num_planets_in_system |
Checks the solar system's total number of planets |
galactic_object
|
num_assigned_jobs |
Checks the number of pops the planet or country has that work a specific job. |
planet country
|
has_active_first_contact_with |
Checks if the scoped country has an active First Contact site with the target country |
country
|
can_have_first_contact_site_with |
Checks if the scoped country is allowed to have a First Contact site with the target country |
country
|
is_current_first_contact_stage |
Checks if the scoped first contact is at the specified stage. |
first_contact
|
has_spynetwork |
Checks if scoped country has any spynetworks with a value > 0 |
country
|
has_espionage_asset |
Checks if the scope hold an asset of specified type |
spy_network espionage_operation
|
has_espionage_operation_flag |
Checks if the espionage operation has a specific flag |
espionage_operation
|
has_menace_perk |
Checks if a country has a specific Menace Perk unlocked. |
country
|
num_organic_pops_per_year |
Checks how many organic pops the planet expects to gain in a year on average (through growth and assembly) at the current rate. |
planet
|
num_artificial_pops_per_year |
Checks how many artificial pops the planet expects to assemble in a year on average at the current rate. |
planet
|
has_spy_power |
Compares the spy power of the network |
spy_network
|
has_available_spy_power |
Compares the available spy power of the network |
spy_network
|
has_espionage_category |
Checks if the scope is of a specific category |
espionage_operation
|
is_running_espionage_operation |
Checks if the scope is currently running an espionage operation |
country spy_network
|
has_espionage_type |
Checks if the scope is of a specific type |
espionage_operation
|
relative_encryption_decryption |
Divides the encryption value of the scope object with the decryption value of the target and compares with value. |
country spy_network espionage_operation
|
is_espionage_operation_days_to_next_die_roll |
Compares days to next die roll. |
espionage_operation
|
is_espionage_operation_chapter |
Compares the current espionage operation chapter index. |
espionage_operation
|
is_espionage_operation_difficulty |
Compares the espionage operation difficulty. |
espionage_operation
|
is_espionage_operation_score_no_die |
Compares the current espionage score excluding the current die roll. |
espionage_operation
|
is_espionage_operation_score |
Compares the current espionage score. |
espionage_operation
|
is_espionage_operation_last_die_result |
Compares the last dice roll. |
espionage_operation
|
num_espionage_assets |
Compares the number of assets associated with the scope object. |
spy_network espionage_operation
|
has_ship_owner_type |
Checks if the ship/fleet/design has a specific owner type (country/federation/galactic_community/global_ship_design) |
ship fleet design
|
has_crisis_level |
Checks if a country has a specific Crisis Level unlocked. |
country
|
has_spynetwork_value |
Compares spy network value of the scoped object |
spy_network
|
is_spynetwork_level |
Compares spy network level of the scoped object |
spy_network
|
is_counter_espionage |
Compares counter espionage of the scoped object |
country
|
has_embassy |
Check if the country has an embassy with the target country |
country
|
is_spynetwork_max_level |
Compares spy network max level of the scoped object |
spy_network
|
has_job_category |
Checks if the pop is currently working this strata job (worker, specialist, complex_drone, etc.) Returns false if unemployed. |
pop
|
count_ambient_object |
Iterate through every ambient object in the game - checks whether the enclosed triggers return true for X/all of them |
all
|
count_system_ambient_object |
Iterate through every ambient object in the solar system - checks whether the enclosed triggers return true for X/all of them |
galactic_object
|
any_owned_army |
Iterate through each army that is owned by the country - checks whether the enclosed triggers return true for any of them |
country
|
count_owned_army |
Iterate through each army that is owned by the country - checks whether the enclosed triggers return true for X/all of them |
country
|
any_planet_army |
Iterate through each army on the planet (not in ground combat) belonging to the planet owner - checks whether the enclosed triggers return true for any of them |
planet
|
count_planet_army |
Iterate through each army on the planet (not in ground combat) belonging to the planet owner - checks whether the enclosed triggers return true for X/all of them |
planet
|
any_ground_combat_defender |
Iterate through each army currently defending the planet in ground combat - checks whether the enclosed triggers return true for any of them |
planet
|
count_ground_combat_defender |
Iterate through each army currently defending the planet in ground combat - checks whether the enclosed triggers return true for X/all of them |
planet
|
any_ground_combat_attacker |
Iterate through each army currently attacking the planet in ground combat - checks whether the enclosed triggers return true for any of them |
planet
|
count_ground_combat_attacker |
Iterate through each army currently attacking the planet in ground combat - checks whether the enclosed triggers return true for X/all of them |
planet
|
count_country |
Iterate through all countries - checks whether the enclosed triggers return true for X/all of them |
all
|
count_relation |
Iterate through all relations - checks whether the enclosed triggers return true for X/all of them |
country
|
any_neighbor_country |
Iterate through all neighbor countries - checks whether the enclosed triggers return true for any of them |
country
|
count_neighbor_country |
Iterate through all neighbor countries - checks whether the enclosed triggers return true for X/all of them |
country
|
count_bordering_country |
Iterate through all bordering countries of a system - checks whether the enclosed triggers return true for X/all of them |
galactic_object
|
any_rival_country |
Iterate through all countries rivalled by the scoped country - checks whether the enclosed triggers return true for any of them |
country
|
count_rival_country |
Iterate through all countries rivalled by the scoped country - checks whether the enclosed triggers return true for X/all of them |
country
|
any_federation_ally |
Iterate through all countries in a federation with the scoped country - checks whether the enclosed triggers return true for any of them |
country
|
count_federation_ally |
Iterate through all countries in a federation with the scoped country - checks whether the enclosed triggers return true for X/all of them |
country
|
count_playable_country |
Iterate through all playable countries - checks whether the enclosed triggers return true for X/all of them |
all
|
count_subject |
Iterate through all subjects of the scoped country - checks whether the enclosed triggers return true for X/all of them |
country
|
any_spynetwork |
Iterate through each spynetwork - checks whether the enclosed triggers return true for any of them |
country no_scope
|
count_spynetwork |
Iterate through each spynetwork - checks whether the enclosed triggers return true for X/all of them |
country no_scope
|
any_espionage_operation |
Iterate through each espionage operation - checks whether the enclosed triggers return true for any of them |
country no_scope spy_network
|
count_espionage_operation |
Iterate through each espionage operation - checks whether the enclosed triggers return true for X/all of them |
country no_scope spy_network
|
any_espionage_asset |
Iterate through each espionage asset - checks whether the enclosed triggers return true for any of them |
no_scope spy_network espionage_operation
|
count_espionage_asset |
Iterate through each espionage asset - checks whether the enclosed triggers return true for X/all of them |
no_scope spy_network espionage_operation
|
any_federation |
Iterate through each federation - checks whether the enclosed triggers return true for any of them |
all
|
count_federation |
Iterate through each federation - checks whether the enclosed triggers return true for X/all of them |
all
|
any_first_contact |
Iterate through each first contact (both active and complete) that this country is engaging in - checks whether the enclosed triggers return true for any of them |
country
|
count_first_contact |
Iterate through each first contact (both active and complete) that this country is engaging in - checks whether the enclosed triggers return true for X/all of them |
country
|
any_active_first_contact |
Iterate through each active (non-completed) first contact that this country is engaging in - checks whether the enclosed triggers return true for any of them |
country
|
count_active_first_contact |
Iterate through each active (non-completed) first contact that this country is engaging in - checks whether the enclosed triggers return true for X/all of them |
country
|
any_galaxy_fleet |
Iterate through each fleet in the entire game - checks whether the enclosed triggers return true for any of them |
all
|
count_galaxy_fleet |
Iterate through each fleet in the entire game - checks whether the enclosed triggers return true for X/all of them |
all
|
any_combatant_fleet |
Iterate through each fleet this fleet is in combat with - checks whether the enclosed triggers return true for any of them |
fleet
|
count_combatant_fleet |
Iterate through each fleet this fleet is in combat with - checks whether the enclosed triggers return true for X/all of them |
fleet
|
any_fleet_in_system |
Iterate through each fleet in the current system - checks whether the enclosed triggers return true for any of them |
galactic_object
|
count_fleet_in_system |
Iterate through each fleet in the current system - checks whether the enclosed triggers return true for X/all of them |
galactic_object
|
count_owned_fleet |
Iterate through each fleet owned by the country - checks whether the enclosed triggers return true for X/all of them |
country
|
count_fleet_in_orbit |
Iterate through each fleet orbiting the current planet/starbase/megastructure - checks whether the enclosed triggers return true for X/all of them |
megastructure planet starbase
|
count_owned_leader |
Iterate through each leader that is owned by the country - checks whether the enclosed triggers return true for X/all of them |
country
|
any_pool_leader |
Iterate through each leader that is recruitable for the country - checks whether the enclosed triggers return true for any of them |
country
|
count_pool_leader |
Iterate through each leader that is recruitable for the country - checks whether the enclosed triggers return true for X/all of them |
country
|
any_envoy |
Iterate through each envoy available to the country - checks whether the enclosed triggers return true for any of them |
country
|
count_envoy |
Iterate through each envoy available to the country - checks whether the enclosed triggers return true for X/all of them |
country
|
any_megastructure |
Iterate through each megastructure - checks whether the enclosed triggers return true for any of them |
all
|
count_megastructure |
Iterate through each megastructure - checks whether the enclosed triggers return true for X/all of them |
all
|
any_owned_megastructure |
Iterate through each owned megastructure - checks whether the enclosed triggers return true for any of them |
country
|
count_owned_megastructure |
Iterate through each owned megastructure - checks whether the enclosed triggers return true for X/all of them |
country
|
any_system_megastructure |
Iterate through each megastructure in system - checks whether the enclosed triggers return true for any of them |
all
|
count_system_megastructure |
Iterate through each megastructure in system - checks whether the enclosed triggers return true for X/all of them |
all
|
count_member |
Iterate through each member of the federation - checks whether the enclosed triggers return true for X/all of them |
federation
|
any_associate |
Iterate through each associate member of the federation - checks whether the enclosed triggers return true for any of them |
federation
|
count_associate |
Iterate through each associate member of the federation - checks whether the enclosed triggers return true for X/all of them |
federation
|
count_system_planet |
Iterate through each planet in the current system - checks whether the enclosed triggers return true for X/all of them |
galactic_object
|
count_planet_within_border |
Iterate through each planet within the current empire's borders - checks whether the enclosed triggers return true for X/all of them |
country
|
any_owned_planet |
Iterate through each inhabited planet owned by the current empire - checks whether the enclosed triggers return true for any of them |
country sector
|
count_owned_planet |
Iterate through each inhabited planet owned by the current empire - checks whether the enclosed triggers return true for X/all of them |
country sector
|
any_controlled_planet |
Iterate through each inhabited planet controlled by the current empire - checks whether the enclosed triggers return true for any of them |
country
|
count_controlled_planet |
Iterate through each inhabited planet controlled by the current empire - checks whether the enclosed triggers return true for X/all of them |
country
|
any_galaxy_planet |
Iterate through each planet ANYWHERE in the game; warning: resource intensive! - checks whether the enclosed triggers return true for any of them |
all
|
count_galaxy_planet |
Iterate through each planet ANYWHERE in the game; warning: resource intensive! - checks whether the enclosed triggers return true for X/all of them |
all
|
count_deposit |
Iterate through each deposit on the planet - checks whether the enclosed triggers return true for X/all of them |
planet
|
count_moon |
Iterate through each moon of the planet - checks whether the enclosed triggers return true for X/all of them |
planet
|
count_owned_pop |
Iterate through all owned pops - checks whether the enclosed triggers return true for X/all of them |
planet country pop_faction sector
|
any_species_pop |
Iterate through each pop that belongs to this species; warning: resource-intensive! - checks whether the enclosed triggers return true for any of them |
species
|
count_species_pop |
Iterate through each pop that belongs to this species; warning: resource-intensive! - checks whether the enclosed triggers return true for X/all of them |
species
|
any_pop_faction |
Iterate through all the country's pop factions - checks whether the enclosed triggers return true for any of them |
country
|
count_pop_faction |
Iterate through all the country's pop factions - checks whether the enclosed triggers return true for X/all of them |
country
|
any_galaxy_sector |
Iterate through all sectors in the game - checks whether the enclosed triggers return true for any of them |
all
|
count_galaxy_sector |
Iterate through all sectors in the game - checks whether the enclosed triggers return true for X/all of them |
all
|
any_owned_sector |
Iterate through every owned sector - checks whether the enclosed triggers return true for any of them |
country
|
count_owned_sector |
Iterate through every owned sector - checks whether the enclosed triggers return true for X/all of them |
country
|
count_owned_ship |
Iterate through each ship in the fleet or owned by the country - checks whether the enclosed triggers return true for X/all of them |
country fleet
|
count_ship_in_system |
Iterate through each ship in the current system - checks whether the enclosed triggers return true for X/all of them |
galactic_object
|
any_owned_pop_species |
Iterate through each species of a country's owned pops - checks whether the enclosed triggers return true for any of them |
country
|
count_owned_pop_species |
Iterate through each species of a country's owned pops - checks whether the enclosed triggers return true for X/all of them |
country
|
any_galaxy_species |
Check if any species in the galaxy meet the specified criteria - checks whether the enclosed triggers return true for any of them |
all
|
count_galaxy_species |
Check if any species in the galaxy meet the specified criteria - checks whether the enclosed triggers return true for X/all of them |
all
|
count_owned_species |
Check if any of the species <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for X/all of them |
planet country
|
count_enslaved_species |
Check if any of the species with enslaved pops <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for X/all of them |
planet country
|
any_owned_starbase |
Iterate through every owned starbase - checks whether the enclosed triggers return true for any of them |
country
|
count_owned_starbase |
Iterate through every owned starbase - checks whether the enclosed triggers return true for X/all of them |
country
|
any_system |
Iterate through all systems - checks whether the enclosed triggers return true for any of them |
all
|
count_system |
Iterate through all systems - checks whether the enclosed triggers return true for X/all of them |
all
|
count_rim_system |
Iterate through all rim systems - checks whether the enclosed triggers return true for X/all of them |
all
|
any_system_within_border |
Iterate through all systems within the country's or sector's borders - checks whether the enclosed triggers return true for any of them |
country sector
|
count_system_within_border |
Iterate through all systems within the country's or sector's borders - checks whether the enclosed triggers return true for X/all of them |
country sector
|
count_neighbor_system |
Iterate through all a system's neigboring systems by hyperlane - checks whether the enclosed triggers return true for X/all of them |
galactic_object
|
any_neighbor_system_euclidean |
Iterate through all a system's neigboring systems (by closeness, not by hyperlanes) - checks whether the enclosed triggers return true for any of them |
galactic_object
|
count_neighbor_system_euclidean |
Iterate through all a system's neigboring systems (by closeness, not by hyperlanes) - checks whether the enclosed triggers return true for X/all of them |
galactic_object
|
any_war_participant |
Iterate through all war participants - checks whether the enclosed triggers return true for any of them |
war
|
count_war_participant |
Iterate through all war participants - checks whether the enclosed triggers return true for X/all of them |
war
|
count_attacker |
Iterate through all attackers in the current war - checks whether the enclosed triggers return true for X/all of them |
war
|
count_defender |
Iterate through all defenders in the current war - checks whether the enclosed triggers return true for X/all of them |
war
|
count_war |
Iterate through all wars the country is engaged in - checks whether the enclosed triggers return true for X/all of them |
country
|