传统

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传统代表着一个帝国在扩张和发展过程中的社会文化演变,由凝聚力 Unity 凝聚力Unity资源解锁的能力、法令或奖励组成。传统是调整帝国游戏风格的关键机制,它允许玩家强化帝国的优势或削弱其劣势。完成一棵传统树可以解锁一个飞升天赋 Ascension Perks 飞升天赋Ascension Perks插槽,从而进一步增强实力。

传统树[编辑 | 编辑源代码]

传统被以树的形式组成,每棵树有 5 个节点,采用传统树节点和完成传统树都有奖励。每个帝国最多可以选择 7 棵传统树。

传统花费[编辑 | 编辑源代码]

解锁传统的成本随解锁传统数量的增加和帝国规模 Empire Size 帝国规模Empire Size的增长而提高成本。采用和完成一棵传统树及采用传统树节点都会使 "解锁传统 "系数增加 1。 传统成本公式如下:

[math]\displaystyle{ \text{传统花费} = \left[300\, +\, \left(8\, \cdot\, \text{已解锁传统} \right)^{1.8} \right ] \, \cdot\, \left(1\, +\, \text{帝国规模惩罚}\right) }[/math]

采纳的第一个传统消耗300凝聚力 Unity 凝聚力Unity,且以上传统成本公式在游戏中对凝聚力的消耗会进行大估(例: 当采取了第一个传统时,采取第二个传统/传统节点的花费(设此时帝国规模≤100)=[300+(8*1)^1.8]*(1+0.02*0)=342.2242531447≈343)

探索[编辑 | 编辑源代码]

探索Discovery传统旨在推动对外界的探索和扩张,以及逐步用眼睛认识宇宙的边界。该传统大体适用于所有路线的国家。
Discovery
  • 异常现象研究速度 Anomaly Research Speed  +20% 异常现象研究速度Anomaly Research Speed
  • 法令 Edict 解锁法令:制作星图
  • 议程 Agenda 解锁议程:探明未知
  • Non-Gestalt 探索 / 机械智能 Machine Intelligence 探索 / 蜂巢思维 Hive Mind 探索
Non-Gestalt 勇往直前 / 机械智能 Machine Intelligence 探索者无人机 / 蜂巢思维 Hive Mind 卷须探测 Non-Gestalt 科学部门 / 机械智能 Machine Intelligence 研究路径优化 / 蜂巢思维 Hive Mind 思维网络
To Boldly Go
  • 调查速度 Survey Speed  +35% 调查速度Survey Speed
  • 战斗撤离几率 Combat Disengagement Chance +50% 科研船脱离战斗几率
Science Division
  • 备选科技 Research Alternatives  +1 备选科技Research Alternatives
  • 领袖等级上限 Leader Level Cap +1 科学官上限
  • 领袖等级上限 Leader Level Cap +1 科学官起始技能等级
Non-Gestalt 机械智能 Machine Intelligence蜂巢思维 Hive Mind 数据库上行链路 Non-Gestalt 理工教育 / 机械智能 Machine Intelligence 迭代型人工智能 / 蜂巢思维 Hive Mind 超适应进化
Database Uplinks
  • 研究 Research  +20% 研究Research 研究站产出
  • 研究 Research  +20% 研究Research 恒星基地建筑研究促进的研究
  • 法令 Edict 解锁法令:研究补贴
Polytechnic Education
  • 领袖经验获得 Leader Experience Gain  +10% 领袖经验获得Leader Experience Gain
  • 领袖贮备规模 +1
Non-Gestalt 科学神教 / 机械智能 Machine Intelligence 上链延迟降低 / 蜂巢思维 Hive Mind 突触广播
Faith in Science
  • Maintenance.png −20% 研究员维护费
  • 研究速度 Research Speed  +10% 研究速度Research Speed
  • 研究合作组织 Research Cooperative 允许使用研究合作组织联邦类型如果 纵横捭阖 Federations 纵横捭阖Federations 被开启
  • 解锁飞升天赋槽 +1

支配[编辑 | 编辑源代码]

支配Domination传统着重于开发已有的财产,以这样或那样的方式让帝国疆土的潜力再上一层楼。该传统大体适用于所有路线的国家。
Domination
  • 穴居者 cave dweller  −33% 穴居者cave dweller
  • 虚空居者 Void Dwellers 虚空居者Void Dwellers: Maintenance.png −20% Habitat upkeep instead
Non-Gestalt Colonial Viceroys / 机械智能 Machine Intelligence Autonomous AI / 蜂巢思维 Hive Mind Meeting of the Minds Non-Gestalt Imperious Architecture / 机械智能 Machine Intelligence Modular Depots / 蜂巢思维 Hive Mind Synaptic Extensions Non-Gestalt Public Trust Officers / 威权主义 Authoritarian/排外主义 Xenophobe Judgment Corps / 机械智能 Machine Intelligence Deviancy Protocols / 蜂巢思维 Hive Mind Divergence Suppression
Colonial Viceroys
  • 领袖等级上限 Leader Level Cap +2 Governor level cap
  • 每月影响力 Monthly Influence  +0.5 每月影响力Monthly Influence
Imperious Architecture
  • Non-Gestalt: 住房 Housing  +1 住房Housing from upgraded capital buildings
  • Non-Gestalt: 住房 Housing  +1 住房Housing from all housing buildings
  • 蜂巢思维 Hive Mind 蜂巢思维Hive Mind: 住房 Housing  +2 住房Housing from Synaptic Nodes
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence: 帝国规模 Empire Size  −25% 帝国规模Empire Size from districts
Judgment Corps
  • Non-Gestalt: 凝聚力 Unity  +1 凝聚力Unity per Enforcer
  • Non-Gestalt: 法令 Edict Unlocks the Enhanced Surveillance edict
  • 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness: 犯罪度 Crime  −10 犯罪与异常 on all colonies
Non-Gestalt Privy Council / 机械智能 Machine Intelligence Multithreaded Core Functions / 蜂巢思维 Hive Mind Synaptic Network Non-Gestalt Workplace Motivators / 格式塔意识 Gestalt Consciousness Drone Network
Privy Council Workplace Motivators
  • Non-Gestalt: 人口资源产出 Pop Resource Production +5% Worker and Slave output
  • Non-Gestalt: 法令 Edict Unlocks the Extended Shifts edict
  • 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness: 人口资源产出 Pop Resource Production +5% Menial Drone output
  • 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness: 法令 Edict Unlocks the Drone Overdrive edict
  • 帝国规模 Empire Size  −10% 帝国规模Empire Size from Pops
  • 霸权 Hegemony Can create Hegemony federations if 纵横捭阖 Federations 纵横捭阖Federations is enabled

扩张[编辑 | 编辑源代码]

扩张Expansion传统 执此强化领土成长的尖刀,如饥似渴地撕开星系的饼图并尽可能将最大块的果子牢牢据为己有。该传统大体适用于所有路线的国家。
Expansion
  • 殖民地发展速度 Colony Development Speed  +25% 殖民地发展速度Colony Development Speed
Non-Gestalt Reach for the Stars / 机械智能 Machine Intelligence Signal Relay Stations / 蜂巢思维 Hive Mind Amoebic Synapses Non-Gestalt Colonization Fever / 机械智能 Machine Intelligence Automated Colonization Units / 蜂巢思维 Hive Mind One Mind
Reach for the Stars
  • 恒星基地影响力花费 Starbase Influence Cost  −10% 恒星基地影响力花费Starbase Influence Cost
Colonization Fever
  • Extra pops when establishing colony +1 Extra pops when establishing colony
Non-Gestalt Courier Network / 机械智能 Machine Intelligence Extensible Software / 蜂巢思维 Hive Mind Limited Autonomy Non-Gestalt Galactic Ambition / 机械智能 Machine Intelligence Cogs in the Machine / 蜂巢思维 Hive Mind Blot out the Stars Non-Gestalt A New Life / 机械智能 Machine Intelligence Hotjoin Protocols / 蜂巢思维 Hive Mind Spawning Frenzy
Courier Network
  • 帝国规模 Empire Size  −25% 帝国规模Empire Size from Systems and Colonies
Galactic Ambition
  • 恒星基地 Starbase  −20% 恒星基地Starbase upkeep
A New Life
  • 人口增长速度 Pop Growth Speed  +10% 人口增长速度Pop Growth Speed
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence: 人口组装速度 Pop Assembly Speed  +10% 人口组装速度Pop Assembly Speed instead
最大区划数 Max Districts  +1 最大区划数Max Districts for all non-artificial planets
虚空居者 Void Dwellers 虚空居者Void Dwellers: 巨型结构建造速度 Megastructure Build Speed −20% Habitat Build Cost instead

繁荣[编辑 | 编辑源代码]

繁荣Prosperity传统 时常会给名字叫经济的精密机器上油,更高效率,如此省力!该传统大体适用于所有路线的国家。
Prosperity
  • 矿物 Minerals +20% Mining Station output
Non-Gestalt Administrative Operations / 机械智能 Machine Intelligence Superconductive Power Transmission / 蜂巢思维 Hive Mind Chitinous Architecture Non-Gestalt Standard Construction Templates / 格式塔意识 Gestalt Consciousness Prefabricated Buildings
Administrative Operations
  • Maintenance.png −10% Building and district upkeep
Standard Construction Templates
  • 建筑花费 Building Cost −10% Building and district build cost
  • 行星建造速度 Planetary Build Speed  +25% 行星建造速度Planetary Build Speed
Non-Gestalt The Pursuit of Profit / 平等主义 Egalitarian Creative Collectives / 机械智能 Machine Intelligence Peak Performance / 蜂巢思维 Hive Mind Neural Signal Boosters Non-Gestalt Interstellar Franchising / 机械智能 Machine Intelligence Efficiency Algorithms / 蜂巢思维 Hive Mind Efficiency Instincts Non-Gestalt Public Works Division / 虚空居者 Void Dwellers Modular Superstructures / 机械智能 Machine Intelligence Optimized Nexus / 蜂巢思维 Hive Mind Extended Hives
The Pursuit of Profit
  • 人口资源产出 Pop Resource Production +5% Specialist and Complex Drone output
Interstellar Franchising
  • 职员 Clerk  +1 职员Clerk per City District or Habitat Trade District[1]
  • 职员 Clerk  +3 职员Clerk Clerk per Residential Arcology or City Segment
  • 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness: 能量币 Energy Credits +5% Monthly Energy Credits instead
Public Works Division
  • 住房 Housing  +1 住房Housing per City/Hive/Nexus District
  • 住房 Housing  +3 住房Housing per Residential Arcology[2]
  • 住房 Housing  +5 住房Housing per City/Hive/Nexus Segment
  • 虚空居者 Void Dwellers 虚空居者Void Dwellers: 建筑槽位 Building Slots  +1 建筑槽位Building Slots for Orbital Habitats instead
人口资源产出 Pop Resource Production  +5% 人口资源产出Pop Resource Production
稳定度 Stability  +5 稳定度Stability on all colonies

至高[编辑 | 编辑源代码]

至高Supremacy传统 在将自身意志强加它人的路上前进,旋即发现对方不会那么简单地服从,唯有发展出更好的舰队和更强的军队才能实现心头这一宏愿。该传统大体适用于所有路线的国家。
Supremacy
  • 海军容量 Naval Capacity  +20 海军容量Naval Capacity
  • 陆军伤害 Army Damage  +20% 陆军伤害Army Damage
Non-Gestalt Master Shipwrights / 机械智能 Machine Intelligence Modular Hull Templates / 蜂巢思维 Hive Mind Organic Architecture Non-Gestalt Fleet Logistics Corps / 机械智能 Machine Intelligence Automated Underway Replenishment / 蜂巢思维 Hive Mind Nutrient Arks Overwhelming Force
Master Shipwrights
  • 造舰费用 Ship Build Cost −10% Ship Build Cost
  • 舰船建造速度 Ship Build Speed  +25% 舰船建造速度Ship Build Speed
Fleet Logistics Corps
  • 舰船维护费 Ship Upkeep  −10% 舰船维护费Ship Upkeep
  • 海军容量 Naval Capacity  +20% 海军容量Naval Capacity
Overwhelming Force
  • 舰船武器射速 Ship Fire Rate  +10% 舰船武器射速Ship Fire Rate
  • Orbital bombardment damage +20% Orbital Bombardment Damage
Non-Gestalt War Games / 机械智能 Machine Intelligence Combat Variable Mitigation / 蜂巢思维 Hive Mind Three-Dimensional Awareness Default The Great Game / 铁心灭绝者 Determined Exterminator Diplomatic Target Prioritization / 噬杀蜂群 Devouring Swarm Hunter's Eye
War Games
  • 舰队指挥上限 Fleet Command Limit  +20 舰队指挥上限Fleet Command Limit
  • 领袖等级上限 Leader Level Cap +2 Admiral level cap
The Great Game
  • 伤害 Damage  +20% 伤害Damage against Starbases
政策 Policy Unlocks War Doctrine policies
霸权主义 Supremacist Unlocks the Supremacist diplomatic stance

外交[编辑 | 编辑源代码]

外交Diplomacy传统 在长久地和人打交道的生涯中总结出一套外交理念,慢条细理地把谈判条件从这里搬运到那里,再借由口述和记录使其变得优厚。该传统不适用于政体为 内圣之道 Inward Perfection 内圣之道Inward Perfection噬杀蜂群 Devouring Swarm 噬杀蜂群Devouring Swarm 的国家。
Diplomacy
  • 影响力 Influence −50% Diplomatic Influence Cost
  • 法令 Edict Unlocks the Diplomatic Grants edict
The Federation Non-Gestalt Diplomatic Networking / 格式塔意识 Gestalt Consciousness Diplomatic Networking
The Federation
  • 联邦 Federation Can create Federations
  • 可派遣的特使 Available Envoys  +1 可派遣的特使Available Envoys
Diplomatic Networking
  • 凝聚力 Unity  +3 凝聚力Unity per Embassy
Entente Coordination Direct Diplomacy Non-Gestalt Eminent Diplomats / 格式塔意识 Gestalt Consciousness Improved Envoy Drones
Entente Coordination
  • 海军容量 Naval Capacity +100% Federation Naval Capacity Contribution
Direct Diplomacy
  • 信任度上限 Trust Cap  +50 信任度上限Trust Cap
  • 信任度增长 Trust Growth  +33% 信任度增长Trust Growth
Eminent Diplomats
  • Diplomacy alliance.png +5 Diplomatic Acceptance
  • 外交支持 Diplomatic Favors 1% Monthly chance to gain a Favor per Improve Relations action
外交权重 Diplomatic Weight  +10% 外交权重Diplomatic Weight
可派遣的特使 Available Envoys  +1 可派遣的特使Available Envoys

适应[编辑 | 编辑源代码]

适应Adaptability传统 tree focuses on using planets more efficiently and is not available to 机械智能 Machine Intelligence 机械智能Machine Intelligence empires.
Adaptability
  • 人口住房使用 Pop Housing Usage  −10% 人口住房使用Pop Housing Usage
Organic Dietary Enrichment / 石质 Lithoid Enhanced Recycling Environmental Diversification
Dietary Enrichment
  • 岗位生产的食物 Food from Jobs +10% Monthly food
  • 石质 Lithoid 石质Lithoid: 建筑花费 Building Cost 15% Refund per demolished building instead
Environmental Diversification
  • 宜居性 Habitability  +10% 宜居性Habitability
Survival of the Fittest Adaptive Ecology Appropriation
Survival of the Fittest
  • Orbital bombardment damage −25% Orbital bombardment damage
  • 陆军伤害 Army Damage +25% Defense Army Damage
Tradition adaptability adaptive ecology.png
  • 建筑槽位 Building Slots  +1 建筑槽位Building Slots for all planets
Tradition adaptability appropriation.png
  • 强制迁移花费 Resettlement Cost  −10% 强制迁移花费Resettlement Cost
Decision prospect.png Unlocks Planetary Prospecting Decision
虚空居者 Void Dwellers 虚空居者Void Dwellers: Decision prospect.png Unlocks Orbital Surveying Decision instead

和谐[编辑 | 编辑源代码]

和谐Harmony传统 tree focuses on better managing the empire and is not available to 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness empires.
Harmony
  • 食物 Food −10% Pop Food Upkeep
  • 矿物 Minerals −10% Pop Minerals Upkeep
Default Mind and Body / 食尸文化 Necrophage Unity of Self Default Kinship / 同甘共苦 Shared Burdens Kinship The Greater Good
Mind and Body
  • 领袖预期寿命 Leader Lifespan +20 Years Leader Lifespan
  • 领袖等级上限 Leader Level Cap  +1 领袖等级上限Leader Level Cap
  • 尸化体 Necrophage 尸化体Necrophage: 凝聚力 Unity  +5-100 凝聚力Unity per converted pop instead
Kinship
  • Time.png −75% Pop Demotion Time
  • 同甘共苦 Shared Burdens 同甘共苦Shared Burdens: 领袖招募花费 Leader Recruitment Cost −20% Leader upkeep instead
The Greater Good
  • 主流思潮吸引力 Governing Ethics Attraction  +25% 主流思潮吸引力Governing Ethics Attraction
Harmonious Directives Utopian Dream
Harmonious Directives Utopian Dream
  • 稳定度 Stability  +5 稳定度Stability on all colonies
帝国规模 Empire Size  −10% 帝国规模Empire Size from Pops

经贸[编辑 | 编辑源代码]

经贸Mercantile传统 tree focuses on trade and is not available to 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness empires.
Mercantile
  • Mod country local trade protection add.png +5 Trade protection
  • Mod starbase trade collection range add.png +1 Collection range
Trickle Up Economics Default Adaptive Economic Policies / 贸易联盟 Trade League Federal Trade Fleets
Trickle Up Economics
  • Trade value.png  +1 Trade Value per Clerk
Adaptive Economic Policies
  • 政策 Policy Unlocks the Consumer Benefits trade policy if not in a 贸易联盟 Trade League 贸易联盟Trade League federation
  • 政策 Policy Unlocks the Marketplace of Ideas trade policy if not in a 贸易联盟 Trade League 贸易联盟Trade League federation
  • 海军容量 Naval Capacity +50% Federation Naval Capacity Contribution while in a 贸易联盟 Trade League 贸易联盟Trade League federation
Commercial Enterprise Marketplace of Better Ideas Insider Trading
Commercial Enterprise
  • 商人 Merchant  +1 商人Merchant for Commercial Zones or Commerce Megaplexes
  • 商人 Merchant  +1 商人Merchant per Commercial Segment and Trade District
Marketplace of Better Ideas
  • Trade value.png  +10% Trade Value
Insider Trading
  • 市场中介费 Market Fee  −10% 市场中介费Market Fee
  • Trade value.png  +10% Trade Value
  • 贸易联盟 Trade League Can create Trade League federations if 纵横捭阖 Federations 纵横捭阖Federations is enabled

同调[编辑 | 编辑源代码]

同调Synchronicity传统 tree focuses on better managing the empire and is only available to 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness empires.
Synchronicity
  • Maintenance.png −10% Pop Upkeep
机械智能 Machine Intelligence Self-Preservation Protocols / 蜂巢思维 Hive Mind Cloned Organs / 食尸文化 Necrophage Unity of Mind Synchronized Agents 机械智能 Machine Intelligence Integrated Preservation / 蜂巢思维 Hive Mind Instinctive Synchronization
Self-Preservation Protocols/Cloned Organs
  • 蜂巢思维 Hive Mind 蜂巢思维Hive Mind: 领袖预期寿命 Leader Lifespan +20 Years Leader Lifespan
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence: 领袖预期寿命 Leader Lifespan −50% Leader accident chance[3]
  • 蜂巢思维 Hive Mind Necrophage 蜂巢思维Hive Mind: 凝聚力 Unity  +5-100 凝聚力Unity per converted pop
Synchronized Agents
  • 领袖招募花费 Leader Recruitment Cost −20% Leader upkeep
Integrated Preservation/Instinctive Synchronization
  • 自动重新安置几率 Automatic Resettlement Chance  +30% 自动重新安置几率Automatic Resettlement Chance
  • 蜂巢思维 Hive Mind 蜂巢思维Hive Mind: 舒适度 Amenities  +2 舒适度Amenities from Synapse Drones
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence: 犯罪度 Crime  −2 犯罪与异常 from Coordinators
机械智能 Machine Intelligence Flexible Governing Algorithms / 蜂巢思维 Hive Mind Flexible Thought Routines Collective Reasoning
Flexible Governing Algorithms/Flexible Thought Routines Collective Reasoning
  • 稳定度 Stability  +5 稳定度Stability on all colonies
帝国规模 Empire Size  −10% 帝国规模Empire Size from Pops
机械智能 Machine Intelligence 机械智能Machine Intelligence: 法令 Edict Unlocks the Industrial Maintenance edict

不屈[编辑 | 编辑源代码]

不屈Unyielding传统 tree focuses on defense and is available to all empires.
Unyielding
  • 恒星基地容量 Starbase Capacity  +2 恒星基地容量Starbase Capacity
  • 恒星基地升级时间 Starbase Upgrade Time  +50% 恒星基地升级时间Starbase Upgrade Time
Non-Gestalt Resistance is Frugal / 机械智能 Machine Intelligence Resistance is Frugal / 蜂巢思维 Hive Mind Resistance is Frugal Defensive Zeal
Resistance is Frugal
  • 陆军生命值 Army Health +25% Defense Army Health
  • 凝聚力 Unity  +0.5 凝聚力Unity per Defense Army
Defensive Zeal
  • 船体值 Hull Points +33% Starbase hull points
  • 伤害 Damage +33% Starbase Damage
  • 防御平台伤害 Defense Platform Damage  +33% 防御平台伤害Defense Platform Damage
  • 防御平台船体值 Defense Platform Hull Points  +33% 防御平台船体值Defense Platform Hull Points
Non-Gestalt Never Surrender / 格式塔意识 Gestalt Consciousness Never Surrender Non-Gestalt Fortress Doctrine / 机械智能 Machine Intelligence Guardian Subroutines / 蜂巢思维 Hive Mind Vigilant Thought Processes
Never Surrender
  • Orbital bombardment damage −25% Orbital Bombardment Damage Received
  • 厌战度 War Exhaustion  −25% 厌战度War Exhaustion
  • Hostile claim influence cost +25% Hostile claim influence cost
Fortress Doctrine
  • 恒星基地容量 Starbase Capacity  +2 恒星基地容量Starbase Capacity
  • 恒星基地升级费用 Starbase Upgrade Cost  −50% 恒星基地升级费用Starbase Upgrade Cost[4]
  • 灭世天罚 Nemesis Operations +4 Hostile Operation Difficulty for Sabotage Starbase
Non-Gestalt Bulwark of Harmony / 机械智能 Machine Intelligence Bulwark of Harmony / 蜂巢思维 Hive Mind Bulwark of Harmony
Bulwark of Harmony
  • 舰船武器射速 Ship Fire Rate  +15% 舰船武器射速Ship Fire Rate within the empire's borders
  • 舰船建造速度 Ship Build Speed  33% 舰船建造速度Ship Build Speed while in a defensive war
  • Defense platform cap +50% Defense platform cap
  • Maintenance.png −20% Starbase Upkeep
  • 军事同盟 Miltiary Alliance Can create Martial Alliance federations if 纵横捭阖 Federations 纵横捭阖Federations is enabled
  • File:Specialist tier bulwark 3 on.png Bulwark tier 3: 每日船体再生 Daily Hull Regen -0.5 Hostile Ship Daily Hull Regen in owned systems

密谋[编辑 | 编辑源代码]

密谋Subterfuge传统 tree focuses on espionage and counterespionage and is available to all empires.
Subterfuge
  • 加密 Encryption  +1 Codebreaking
Information Security Non-Gestalt Operational Security / 格式塔意识 Gestalt Consciousness Subterfuge Drones
Information Security Operational Security
  • 加密 Encryption  +1 Codebreaking
  • Operations +1 Operation Skill
  • 追踪 Tracking  +10 追踪Tracking
Non-Gestalt Non-Disclosure Agreement / 机械智能 Machine Intelligence Updated Security Algorithms / 蜂巢思维 Hive Mind No Loose Ends Double Agents Shadow Recruits
Non-Disclosure Agreement
  • Operations +1 Hostile Operation Difficulty
  • 渗透等级 Infiltration Level +20% Hostile Operation Infiltration Required
Double Agents
  • 情报 Intel  +10 情报Intel per failed Hostile Operation
  • 可派遣的特使 Available Envoys  +1 可派遣的特使Available Envoys
  • 渗透等级 Infiltration Level +10 Maximum Infiltration Level
Shadow Recruits
  • 渗透等级 Infiltration Level  +50% 渗透等级Infiltration Level Speed
渗透等级 Infiltration Level  +50% 渗透等级Infiltration Level Level refund for successful Operations

普适[编辑 | 编辑源代码]

普适Versatility传统 tree focuses on various empire-wide bonuses and is only available to 机械智能 Machine Intelligence 机械智能Machine Intelligence empires.
Versatility
  • Build cost.png −10% Pop Assembly Cost
Universal Compatibility Spatial Optimization
Universal Compatibility
  • 信任度上限 Trust Cap  +50 信任度上限Trust Cap from Machine Intelligence empires
  • 可派遣的特使 Available Envoys  +1 可派遣的特使Available Envoys
Spatial Optimization
  • 人口住房使用 Pop Housing Usage  −10% 人口住房使用Pop Housing Usage
Adaptive Programming Material Analysis Operational Proxies
Adaptive Programming
  • 市场中介费 Market Fee  −10% 市场中介费Market Fee
Material Analysis
  • Maintenance.png −5% Job Upkeep
Operational Proxies
  • 强制迁移花费 Resettlement Cost  −33% 强制迁移花费Resettlement Cost
建筑花费 Building Cost 50% Refund per demolished building or district

飞升天赋[编辑 | 编辑源代码]

Finishing an entire tradition tree or acquiring the 飞升理论 Ascension Theory 飞升理论Ascension Theory technology unlocks an ascension perk slot. Ascension perks can be viewed as defining characteristics that emerge as a product of the socio-cultural evolution represented by the traditions intertwining with the empire's identity (its Origin, Ethics, Civics, Government and Population). Ascension perks represent the empire's greater-scope ambition(s) and, in the case of the three ascension paths, its ultimate final fate.

Ascension perks often favor either a tall or wide gameplay, with some that allow access to gameplay mechanics not available through traditions alone. This includes the three ascension paths, the ability to build advanced deep-space megastructures, the ability to use terraforming to create special planets, and becoming a Galactic Nemesis. An empire can have up to 8 Ascension perks.

Due to the difficulty of unlocking an ascension perk slot, it is prudent to delay making a choice, especially if the desired perk cannot be selected because the required technologies have not been researched yet. In addition, once chosen, an ascension perk is permanent and cannot be changed.

Tier 0 ascension perks can be taken from the start. Tier 1 perks require 1 previous ascension perk to be taken, tier 2 perks require 2 previous ascension perks, and tier 3 perks require 3 previous ascension perks. The higher the AI weight, the more likely an AI empire will select enact that ascension perk.

飞升天赋 Tier Effects Prerequisites AI weight DLC
Ap consecrated worlds.png Consecrated Worlds 0 Decision consecrated worlds.png Consecrate World decision 唯心主义 Spiritualist 唯心主义Spiritualist 10
Ap eternal vigilance.png Eternal Vigilance 0
  • 船体值 Hull Points +25% Starbase Hull Points
  • 伤害 Damage +25% Starbase Damage
  • 防御平台伤害 Defense Platform Damage  +25% 防御平台伤害Defense Platform Damage
  • Defense platform cap +5 Defense platform cap
星堡 Star Fortress 星堡Star Fortress technology 10
  • x1.5 if 排外主义 Xenophobe 排外主义Xenophobe
  • x2 if Civic inwards perfection.png Inwards Perfection
Ap executive vigor.png Executive Vigor 0 File:Mod edict cap add.png +100 Edict fund 30
Ap galactic wonders.png Galactic Wonders 0
  • Tech ring world.png Ring World research option if 乌托邦 Utopia 乌托邦Utopia is installed
  • Tech dyson sphere.png Dyson Sphere research option if 乌托邦 Utopia 乌托邦Utopia is installed
  • Tech matter decompressor.png Matter Decompressor research option if 寰宇企业 Megacorp 寰宇企业Megacorp is installed
  • 巨型结构工程 Mega-Engineering 巨型结构工程Mega-Engineering technology
  • Yes.png Built or repaired a multi-stage megastructure
10
  • x2 if 和平主义 Pacifist 和平主义Pacifist
  • x3 if 极端和平主义 Fanatic Pacifist 极端和平主义Fanatic Pacifist
  • 乌托邦 Utopia
  • 寰宇企业 Megacorp
Ap hydrocentric.png Hydrocentric 0
  • 环境改造花费 Terraforming Cost −25% Ocean Terraforming Cost
  • Sb ice mining station.png Can construct Ice Mining Station starbase buildings
  • 水生 Aquatic 50% increased effects of the Aquatic trait
  • Ship part deluge.png Unlocks the Deluge Machine colossus weapon
  • 水生 Aquatic 水生Aquatic main species trait
  • 海洋星球偏好 Ocean Preference 海洋星球偏好Ocean Preference main species climate preference
  • 地表塑造 Terrestrial Sculpting 地表塑造Terrestrial Sculpting technology
40
  • x0.5 if not 排外主义 Xenophobe 排外主义Xenophobe or 蜂巢思维 Hive Mind 蜂巢思维Hive Mind
  • x5 if 海洋天堂 Ocean Paradise 海洋天堂Ocean Paradise
水生类物种包 Aquatics Species Pack
Ap imperial prerogative.png Imperial Prerogative 0 帝国规模 Empire Size  −50% 帝国规模Empire Size from colonies
  • No.png企业政府 Corporate 企业政府Corporate
10
Ap interstellar dominion.png Interstellar Dominion 0
  • 宣称影响力花费 Claim Influence Cost  −20% 宣称影响力花费Claim Influence Cost
  • 恒星基地影响力花费 Starbase Influence Cost  −20% 恒星基地影响力花费Starbase Influence Cost
10
  • x0 if 和平主义 Pacifist 和平主义Pacifist, 同化斗士 Driven Assimilator 同化斗士Driven Assimilator, or 种族洁癖 Fanatic Purifiers Genocidal
  • x2 if 排外主义 Xenophobe 排外主义Xenophobe
  • x3 if 极端排外主义 Fanatic Xenophobe 极端排外主义Fanatic Xenophobe
Ap mastery of nature.png Mastery of Nature 0 10
  • x0 if 虚空居者 Void Dwellers 虚空居者Void Dwellers
  • x0.5 if chose 1 ascension perk
  • x0.1 if chose 2 ascension perks
  • x2 if below 8 planets
File:Ap lord of war.png Lord of War 0 5
  • x2 if 企业政府 Corporate 企业政府Corporate
  • x2 if 军国主义 Militarist 军国主义Militarist
  • x3 if 极端军国主义 Fanatic Militarist 极端军国主义Fanatic Militarist
Overlord
Ap nihilistic acquisition.png Nihilistic Acquisition 0 掠袭 Raiding Unlocks the Raiding bombardment stance
  • Yes.png Is one of:
    • 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
    • 威权主义 Authoritarian 威权主义Authoritarian
    • 排外主义 Xenophobe 排外主义Xenophobe
  • No.png野蛮掠夺者 Barbaric Despoilers 野蛮掠夺者Barbaric Despoilers
10
  • x0 if Civic inwards perfection.png Inwards Perfection or 种族洁癖 Fanatic Purifiers Genocidal
启示录 Apocalypse
Ap one vision.png One Vision 0
  • 人口舒适度使用 Pop Amenities Usage  −10% 人口舒适度使用Pop Amenities Usage
  • (unrecognized string “monthly unity” for Template:Icon)  +10% Monthly unity
  • 主流思潮吸引力 Governing Ethics Attraction  +50% 主流思潮吸引力Governing Ethics Attraction
No.png机械智能 Machine Intelligence 机械智能Machine Intelligence 10
  • x2 if 威权主义 Authoritarian 威权主义Authoritarian
  • x2 if 唯心主义 Spiritualist 唯心主义Spiritualist
  • x3 if 极端威权主义 Fanatic Authoritarian 极端威权主义Fanatic Authoritarian
  • x3 if 极端唯心主义 Fanatic Spiritualist 极端唯心主义Fanatic Spiritualist
Ap shared destiny.png Shared Destiny 0
  • 可派遣的特使 Available Envoys  +2 可派遣的特使Available Envoys
  • (unrecognized string “loyalty” for Template:Icon) No Loyalty loss from multiple subjects
  • No.png内圣之道 Inward Perfection 内圣之道Inward Perfection
  • No.png种族洁癖 Fanatic Purifiers Genocidal
5
  • x0 if no 附庸国 Vassal 附庸国Vassal or below 3 特使 Envoy 特使Envoys
Ap technological ascendancy.png Technological Ascendancy 0
  • 研究速度 Research Speed  +10% 研究速度Research Speed
  • Diplomacy research agreement.png +50% Rare technology chance
30
  • x2 if 唯物主义 Materialist 唯物主义Materialist
  • x3 if 极端唯物主义 Fanatic Materialist 极端唯物主义Fanatic Materialist
Ap transcendent learning.png Transcendent Learning 0
  • 领袖等级上限 Leader Level Cap  +2 领袖等级上限Leader Level Cap
  • 领袖经验获得 Leader Experience Gain  +50% 领袖经验获得Leader Experience Gain
10
Ap universal transactions.png Universal Transactions 0
  • Build cost.png −15% Branch Office Cost
  • 商业协议 Commercial Pact 商业协议Commercial Pacts are free
企业政府 Corporate 企业政府Corporate
  • No.png罪犯世家 Criminal Heritage 罪犯世家Criminal Heritage
10 寰宇企业 Megacorp
Ap voidborn.png Voidborne 0
  • 宜居性 Habitability +20% Habitat Habitability
  • 建筑槽位 Building Slots +2 Habitat Building Slots
  • 建筑 Building Can upgrade housing buildings on Habitats
  • 宇航技术 Voidcraft Can always research the next tier of Habitat technology
轨道居住站 Orbital Habitats 轨道居住站Orbital Habitats technology 10
  • x2 if 和平主义 Pacifist 和平主义Pacifist
  • x2 if at least 2 轨道居住站 Orbital Habitat 轨道居住站Orbital Habitat colonies
  • x3 if 极端和平主义 Fanatic Pacifist 极端和平主义Fanatic Pacifist or 虚空居者 Void Dwellers 虚空居者Void Dwellers
乌托邦 Utopia
Ap xeno compatibility.png Xeno-Compatibility 0
  • 迁入吸引力 Immigration Pull  +33% 迁入吸引力Immigration Pull
  • 人口增长速度 Pop Growth Speed  +20% 人口增长速度Pop Growth Speed if world has at least 2 different species
  • Feature Hybrid Species
  • 亲外主义 Xenophile 亲外主义Xenophile
  • 人口 Pop Any biological alien pop living in empire
  • 基因剪裁 Gene Tailoring 基因剪裁Gene Tailoring technology
10
  • x2 if 亲外主义 Xenophile 亲外主义Xenophile
  • x3 if 极端亲外主义 Fanatic Xenophile 极端亲外主义Fanatic Xenophile
寰宇企业 Megacorp
Ap enigmatic engineering.png Enigmatic Engineering 1
  • Encryption +2 Encryption
  • Feature Destroyed ships don't leave debris
  • Feature Enemy Steal Technology operations fail
2
  • x2 if 唯物主义 Materialist 唯物主义Materialist or 排外主义 Xenophobe 排外主义Xenophobe
  • x10 if Civic inwards perfection.png Inwards Perfection
启示录 Apocalypse
Ap grasp the void.png Grasp the Void 1
  • 恒星基地容量 Starbase Capacity  +5 恒星基地容量Starbase Capacity
Diplomacy research agreement.png +50% Chance to discover FTL technologies0
    • 超空间航道突破点 Hyperlane Breach Points 超空间航道突破点Hyperlane Breach Points
    • 超空间滑流 Hyperspace Slipstreams 超空间滑流Hyperspace Slipstreams
    • 试验性超空间导航 Speculative Hyperlane Breaching 试验性超空间导航Speculative Hyperlane Breaching
    • 跃迁引擎 Jump Drive 跃迁引擎Jump Drive
    • 灵能跃迁引擎 Psi Jump Drives 灵能跃迁引擎Psi Jump Drives
    • 虫洞稳定 Wormhole Stabilization 虫洞稳定Wormhole Stabilization
    • 星门激活 Gateway Activation 星门激活Gateway Activation
    • 星门建造 Gateway Construction 星门建造Gateway Construction
    • (unrecognized string “hyper relays tech” for Template:Icon) Hyper Relays tech
    • (unrecognized string “quantum catapult tech” for Template:Icon) Quantum Catapult tech
3
  • x1.5 if 排外主义 Xenophobe 排外主义Xenophobe Xenophobe
  • x2 if Civic inwards perfection.png Inwards Perfection
Ap engineered evolution.png Engineered Evolution 1
  • 特质点数 Trait Point +3 Genetic modification points
  • 建筑 Building Clone Vats building
  • Mod country modify species cost mult.png −25% Modify Species special project cost
  • 基因种子纯化 Gene Seed Purification 基因种子纯化Gene Seed Purification research option
  • 基因剪裁 Gene Tailoring 基因剪裁Gene Tailoring technology
  • No.png潜在的灵能 Latent Psionic 潜在的灵能Latent Psionic main species
  • No.png血肉苦弱 The Flesh is Weak 血肉苦弱The Flesh is Weak
  • No.png机械智能 Machine Intelligence 机械智能Machine Intelligence
15
  • x0 if below 6 worlds
  • x3 if 蜂巢思维 Hive Mind 蜂巢思维Hive Mind
乌托邦 Utopia
Ap mind over matter.png Mind over Matter 1
  • 心灵感应 Telepathy 心灵感应Telepathy research option
  • 建筑 Building Psi Corps building
  • Army psionic.png Psionic Armies
  • 灵能 Psionic Primary species gains the Latent Psionic trait
  • Leader trait psionic leader.png New leaders have a 20% chance to get the Psychic trait
  • Leader trait psionic leader.png Existing leaders can get the Psychic trait through events
  • 唯心主义 Spiritualist Increased Spiritualist ethics attraction
  • 灵能理论 Psionic Theory 灵能理论Psionic Theory technology
  • No.png设计进化 Engineered Evolution 设计进化Engineered Evolution
  • No.png血肉苦弱 The Flesh is Weak 血肉苦弱The Flesh is Weak
  • No.png潜在的灵能 Latent Psionic 潜在的灵能Latent Psionic main species
  • No.png格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
20
  • x0 if below 6 worlds
  • x0.1 if not 唯心主义 Spiritualist 唯心主义Spiritualist
  • x10 if 化身天灾 Become the Crisis 化身天灾Become the Crisis
乌托邦 Utopia
Ap the flesh is weak.png The Flesh is Weak 1
  • 机器人维护费 Robot Upkeep  −10% 机器人维护费Robot Upkeep
  • 人口组装速度 Pop Assembly Speed  +10% 人口组装速度Pop Assembly Speed
神经机械 Cybernetic Special Project to turn all pops into cyborgs0
    • 神经机械 Cybernetic All biological pops gain the Cybernetic trait
    • Leader trait cyborg.png All biological leaders gain the class appropriate Cyborg trait
    • 神经机械 Cybernetic Assimilation Citizenship option
    • 唯物主义 Materialist Increased Materialist ethics attraction
    • 智械黎明故事包 Synthetic Dawn Story Pack Enslaved robots will never rebel
  • 智能人 Droids 智能人Droids technology
  • No.png设计进化 Engineered Evolution 设计进化Engineered Evolution
  • No.png潜在的灵能 Latent Psionic 潜在的灵能Latent Psionic main species
  • No.png格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
20
  • x0 if below 6 worlds or 尸化体 Necrophage 尸化体Necrophage
  • x0.1 if not 唯物主义 Materialist 唯物主义Materialist
乌托邦 Utopia
Ap world shaper.png World Shaper 1
  • 环境改造花费 Terraforming Cost  −25% 环境改造花费Terraforming Cost
  • 盖亚星球 Gaia World 盖亚星球Gaia World terraforming option
  • 气候复苏 Climate Restoration 气候复苏Climate Restoration technology
  • Yes.png Is either:
    • No.png格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
    • 失控机仆 Rogue Servitor 失控机仆Rogue Servitor
    • 同化斗士 Driven Assimilator 同化斗士Driven Assimilator
5
  • x0 if 破碎之环 Shattered Ring 破碎之环Shattered Ring, 虚空居者 Void Dwellers 虚空居者Void Dwellers or 水生 Aquatic 水生Aquatic
Ap arcology project.png Arcology Project 2 Decision arcology project.png Arcology Project decision
  • 反重力工程 Anti-Gravity Engineering Anti-Gravity Engineering technology
  • No.png田园牧歌 Agrarian Idyll 田园牧歌Agrarian Idyll
  • Yes.png Is either:
    • No.png格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
    • 失控机仆 Rogue Servitor 失控机仆Rogue Servitor
10
  • x2 if 和平主义 Pacifist 和平主义Pacifist
  • x3 if 极端和平主义 Fanatic Pacifist 极端和平主义Fanatic Pacifist
寰宇企业 Megacorp
Ap galactic force projection.png Galactic Force Projection 2
  • 舰队指挥上限 Fleet Command Limit  +20 舰队指挥上限Fleet Command Limit
  • 海军容量 Naval Capacity  +80 海军容量Naval Capacity
10
  • x1.5 if below 10 planets
  • x1.5 if below 20 planets
  • x2 if 军国主义 Militarist 军国主义Militarist
  • x2 if 化身天灾 Become the Crisis 化身天灾Become the Crisis
  • x3 if 极端军国主义 Fanatic Militarist 极端军国主义Fanatic Militarist
Ap hive worlds.png Hive Worlds 2 蜂巢星球 Hive World 蜂巢星球Hive World terraforming option
  • 蜂巢思维 Hive Mind 蜂巢思维Hive Mind
  • 气候复苏 Climate Restoration 气候复苏Climate Restoration technology
  • No.png噬杀蜂群 Devouring Swarm Terravore
20 乌托邦 Utopia
Ap machine worlds.png Machine Worlds 2 机械星球 Machine World 机械星球Machine World terraforming option
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • 气候复苏 Climate Restoration 气候复苏Climate Restoration technology
20
  • x0 if 失控机仆 Rogue Servitor 失控机仆Rogue Servitor
智械黎明故事包 Synthetic Dawn Story Pack
Ap master builders.png Master Builders 2
  • 巨型结构建造速度 Megastructure Build Speed  +50% 巨型结构建造速度Megastructure Build Speed
  • 巨型结构建造速度 Megastructure Build Speed +1 Megastructure build capacity
  • 巨型结构工程 Mega-Engineering 巨型结构工程Mega-Engineering Technology
10
  • x2 if 和平主义 Pacifist 和平主义Pacifist
  • x3 if 极端和平主义 Fanatic Pacifist 极端和平主义Fanatic Pacifist
乌托邦 Utopia
Ap synthetic age.png Synthetic Age 2
  • 特质点数 Trait Point +2 Machine Modification Points
  • Mod country modify species cost mult.png −33% Modify Species special project cost
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • 机械模板系统 Machine Template System 机械模板系统Machine Template System technology
20 智械黎明故事包 Synthetic Dawn Story Pack
Ap evolutionary mastery.png Evolutionary Mastery 2
  • 特质点数 Trait Point +3 Genetic modification points
  • Mod country modify species cost mult.png −25% Modify Species special project cost
  • 基因重组 Genetic Resequencing 基因重组Genetic Resequencing research option
  • 蜂巢思维 Hive-Minded Can add or remove the Hive-Minded trait by assimilation
  • 设计进化 Engineered Evolution 设计进化Engineered Evolution
  • 腺体适应 Glandular Acclimation 腺体适应Glandular Acclimation technology
100 乌托邦 Utopia
Ap synthetic evolution.png Synthetic Evolution 2
  • 特质点数 Trait Point +1 Robot Modification Points
  • Mod country modify species cost mult.png −50% Modify Species special project cost
  • 机器人资源产出 Robot Resource Production +10% Robot output
Trait robotic 3.png Special Project to turn the empire synthetic0
    • Trait robotic 3.png A new robotic species will be created and can be named.
    • Trait robotic 3.png All organic pops and leaders become that species
    • Trait robotic 3.png All organic pops have their traits replaced with Mechanical
    • Army robotic.png Every organic army is turned into an Android Assault Army.
    • 机械智能 Machine Intelligence Machine Intelligences regard you as a machine empire
    • 评价 Opinion  -40 评价Opinion from 唯心主义 Spiritualist 唯心主义Spiritualist empires
    • 评价 Opinion  -60 评价Opinion from 极端唯心主义 Fanatic Spiritualist 极端唯心主义Fanatic Spiritualist empires
    • 评价 Opinion  -20 评价Opinion from every empire that is not 唯物主义 Materialist 唯物主义Materialist, 机械智能 Machine Intelligence 机械智能Machine Intelligence, or 机械体 Mechanical Synthetic
  • Ap the flesh is weak.png The Flesh is Weak special project
  • 合成人人格矩阵 Synthetic Personality Matrix 合成人人格矩阵Synthetic Personality Matrix technology
  • 合成人 Synthetics 合成人Synthetics technology
  • No.png格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
100 乌托邦 Utopia
Ap transcendence.png Transcendence 2
  • 加密 Encryption +2 Codebreaking
  • Encryption +2 Encryption
  • 基础情报等级 Base Intel Level  +10 基础情报等级Base Intel Level
  • 灵能 Psionic Primary species gains the Psionic trait
  • 灵能 Psionic Assimilation Citizenship option
  • 灵媒 Psychic All primary species leaders gain the Psychic trait
  • Mod shroud unavailable.png Special Project to breach the Shroud
  • 潜在的灵能 Latent Psionic 潜在的灵能Latent Psionic main species
  • No.png格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
100 乌托邦 Utopia
Ap become the crisis.png Become the Crisis 2 威慑力 Menace Unlocks Menace and the Crisis tab
  • No.png亲外主义 Xenophile 亲外主义Xenophile
  • No.png和平主义 Pacifist 和平主义Pacifist
  • No.png失控机仆 Rogue Servitor 失控机仆Rogue Servitor
  • No.png附庸国 Vassal Subject
  • No.png星海霸业 Galactic Sovereign Corporate or 星海霸业Galactic Sovereign
  • No.png Galactic Custodian
7.5
  • x0 if not 军国主义 Militarist 军国主义Militarist, 排外主义 Xenophobe 排外主义Xenophobe or 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
  • x2 if finished Supremacy 传统树 Supremacy 传统树
  • x2 if controlling at least 20% of the galaxy
  • x10 if 种族洁癖 Fanatic Purifiers Genocidal
灭世天罚 Nemesis
Ap colossus project.png Colossus Project 3
  • Ship.png Colossus ship type
  • WD槽 Colossus Project Special Project
泰坦 Titans 泰坦Titans technology 10
  • x0 if crisis level 5
  • x0.1 if 亲外主义 Xenophile 亲外主义Xenophile
  • x0.25 if 和平主义 Pacifist 和平主义Pacifist
  • x2 if 军国主义 Militarist 军国主义Militarist
  • x2 if 排外主义 Xenophobe 排外主义Xenophobe
  • x2 if 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • x2 if 化身天灾 Become the Crisis 化身天灾Become the Crisis
  • x10 if 种族洁癖 Fanatic Purifiers 种族洁癖Fanatic Purifiers or 铁心灭绝者 Determined Exterminator 铁心灭绝者Determined Exterminator
启示录 Apocalypse
Ap defender of the galaxy.png Defender of the Galaxy 3
  • 伤害 Damage  +50% 伤害Damage to endgame crisis factions
  • 伤害 Damage  +50% 伤害Damage to crisis empires
  • 评价 Opinion  +20 评价Opinion from all empires
20
  • x0 if no crisis happened unless 亲外主义 Xenophile 亲外主义Xenophile, Custodian or Galactic Emperor
Ap galactic contender.png Galactic Contender 3
  • 外交权重 Diplomatic Weight  +20% 外交权重Diplomatic Weight
  • 伤害 Damage  +33% 伤害Damage to Awakened Empires
  • 伤害 Damage  +33% 伤害Damage to Fallen Empires
  • 伤害 Damage  +33% 伤害Damage to The Gate-builders
Yes.png Communications with a fallen or awakened empire 10
  • x0 if bordering an Awakened Empire
  • x2 if an Awakened Empire exists

参考资料[编辑 | 编辑源代码]

  1. Shattered Ring World Trade Districts do not gain a clerk
  2. Possible bug: Gestalt Consciousness empires do not gain this bonus
  3. Leader malfunction events are triggered on a decade pulse. With this tradition, each bad event has a 50% lower weight. Since the weight for no event is unchanged, the probability of a bad event is actually reduced to 53.17% of normal.
  4. Currently bugged; this has no effect.
游戏概念