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* 5% - 非常无趣的遗物 首都行星修正({{green|+10%}} {{iconify|Minerals from jobs}}) | * 5% - 非常无趣的遗物 首都行星修正({{green|+10%}} {{iconify|Minerals from jobs}}) | ||
== | == 行商 == | ||
[[File:Caravan.png|320px|thumb| | [[File:Caravan.png|320px|thumb| 行商]] | ||
每次行商进入一个帝国的边界,都会提供一笔罕见的贸易交易。报价可以立即被接受,或者推迟到舰队离开帝国边界时,或者直接被拒绝。无法以任何其他方式主动联系舰队,所有尝试都将重定向到绰尔的罗盘。通过拖延有很小的几率改变交易内容。 | |||
当商队在帝国边界内时,某些随机事件可能会发生。 | |||
=== Numistic Order === | === Numistic Order === | ||
Revision as of 15:49, 22 August 2022
| 只可用于 MegaCorp DLC 已启用。 |
行商 是一个由商人组成的太空基地联盟,他们派出舰队穿越银河系,为所有不是种族灭绝的帝国提供大量交易。他们从一个独特的星系开始,称为
绰尔的罗盘 ,其中包括他们的行商擎天堡和三支商队中的两支:拉奇工业公司、拜金教团和范格利集团。这些舰队在银河系漫游,前往每个帝国提供交易。
绰尔的罗盘
这个星系中的行商空间站是行商舰队的返回点和一个星际赌场。如果空间站被摧毁,但至少有一支行商舰队还活着,他们将要求在一个由帝国宣称的随机非殖民星系中重建空间站,且尽可能接近其初始星系。如果帝国接受,将会失去对星系的控制,但会获得 +5%
Trade Value。
行商使用一种称为
| 老虎机 | 圣遗物 | |
|---|---|---|
| 价格 | 2783.92 行商币 | 6194.21 行商币 每场游戏每个帝国限6次 |
| 结果 |
|
收藏家
如果一个帝国在行商空间站的3个超空间航道范围内有一个殖民地,则每年有2%的几率被一个叫做
- 35% - 什么都没有
- 10% - 4000
矿物 - 10% - 1000
Engineering点数 - 10% - 1000
社会学研究 点数 - 10% - 1000
物理学研究 点数 - 10% - 1000
合金 - 5% - 超级合金制造机 首都行星修正( +10%
岗位生产的合金 ) - 5% - 能源催化器 首都行星修正( +10% (unrecognized string “energy from jobs” for Template:Icon) Energy from jobs)
- 5% - 非常无趣的遗物 首都行星修正( +10%
岗位生产的矿物 )
行商
每次行商进入一个帝国的边界,都会提供一笔罕见的贸易交易。报价可以立即被接受,或者推迟到舰队离开帝国边界时,或者直接被拒绝。无法以任何其他方式主动联系舰队,所有尝试都将重定向到绰尔的罗盘。通过拖延有很小的几率改变交易内容。
当商队在帝国边界内时,某些随机事件可能会发生。
Numistic Order
The Numistic Order is a religious Caravan that offers only deals with fixed costs. It features the largest amount of offers but half of them are one time only. They offer the following deals:
| Offer | Price | Requirements | Repeatable |
|---|---|---|---|
| 200 |
|||
| 3000 |
|||
| 200 |
Not |
||
| 2 Pops with the |
Not |
||
| 5 |
|||
| Numistic Cruiser | |||
| Caravaneer Cruiser | |||
| Numistic Shrine building | Not |
||
| Numistic Visualisation edict | Not |
||
| Governor leader with the |
Not |
||
Vengralian Trium
The Vengralian Trium is unique in that both their products and their prices are randomly generated, as opposed to each product having a specific price. Their deals may contain any of the following:
Racket Industrial Enterprise
Rackets are the only predefined Caravaneer species, using the same portraits and traits as the Ketling Star Pack. The payment options for this Fleet are randomly generated based on the product offered although
| Offer | Price | Requirements |
|---|---|---|
| 1 Super-Clanker Caravaneer Destroyer | ||
| Game year < 50 Not | ||
| Game year < 150 Not | ||
| Game year > 150 Not | ||
| Not | ||
| Not already unlocked | ||
| Any of the following: | Not already unlocked | |
| Racket/Racket Robotomaton Governor with the |
Any of the following: | |
| Racket/Racket Robot Scientist with one of the following traits: | Any of the following: | |
| +5 |
Any of the following: | Mining station |
| Any of the following: | Any of the following: |
Attacking the Caravaneers
While the Caravaneers will never become hostile to any empire except in retaliation, they can be attacked like any neutral entity. If a Caravan is attacked it will become hostile but the rest of the Caravaneers will remain peaceful and available for trade. Caravans have 4k fleet power and come equipped with mid-game components. The Caravaneer Citadel on the other hand has 7k fleet power and comes equipped with end-game components. Both Caravans and the Caravaneer Citadel grant 2000
Caravan Counter trait. Destroying the Caravaneer Citadel brings a temporary -40
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genocidal.
| Each Individual Caravan Fleet | Caravaneer Citadel | Starbase | ||
|---|---|---|---|---|
| 10 Destroyers | 6 Cruisers | 1 Cargo Ship | ||
|
|
| ||
| 治理 | 帝国 • 思潮 • 政府 • 国民理念 • 政策 • 法令 • 领袖 • 派系 • 人口 • 物种权利 • 经济 • 科技 • 传统 • 犯罪率 |
| 探索 | 探索 • 地图 • 物种 • 异常现象 • 事件 • FTL • 失落帝国 • 前超光速物种 • 先驱者 • 太空生命体 |
| 殖民 | 殖民 • 天体 • 行星特征 • 行星管理 • 区划 • 建筑 • 舰船 • 恒星基地 • 巨型结构 |
| 外交 | 外交 • 贸易 • 附属国 • 联邦 • 星海共同体 • AI 性格 • 情报 |
| 战争 | 战争 • 太空战 • 地面战 • 舰船设计器 |
| 其它 | 特质 • 环境改造 • 种群修饰 • 奴役 • 危机 • 预设帝国 • AI 玩家 • 彩蛋 |