A job is where
Pops will automatically fill empty Jobs that they are capable of holding, and will choose the job that will get the most out of their traits based on a weighting system; however, priority can be set towards and away from specific Jobs to ensure they are filled before others. New Pops that are more suitable for a Job than the current Pop holding the Job may take the job from it.
It is possible to force a re-evaluation of jobs by blocking and then re-enabling the jobs.
Job categories[编辑 | 编辑源代码]
Most jobs belong to a job category that is mentioned on certain tooltips and groups it together with other similar jobs. For example, Mineral Purification Plants add +1 Mineral output to Miners. This doesn't apply to just the specific
Category | Jobs |
---|---|
Administrator |
Category | Jobs |
---|---|
Artisan | |
Researcher | |
Gas Refiners |
Category | Jobs |
---|---|
Miner | |
Farmer |
Regular empires[编辑 | 编辑源代码]
Regular empires have three strata. If a pop takes a job above its stratum it will be promoted to the higher stratum. If there are no available jobs of equal or higher Stratum, the pop will become unemployed, slowly demoting in stratum and causing
Ruler jobs[编辑 | 编辑源代码]
For
Specialist jobs[编辑 | 编辑源代码]
For
Advanced and strategic resource production[编辑 | 编辑源代码]
These jobs predominantly use
Pop growth and management[编辑 | 编辑源代码]
These jobs predominantly produce pop growth, pop assembly,
Job | Produces | Upkeep | Default Priority | Weight Modifiers | |
---|---|---|---|---|---|
Colonist | None | 4 | |||
Roboticist | +2 Monthly Mechanical Pop Assembly | −2 Alloys | 3 | No weight modifiers | |
Medical Worker | −1 Consumer Goods | 1 | |||
Entertainer | −1 Consumer Goods | 6 | |||
Duelist | −1 Alloys | 6 | |||
Enforcer | −25 Crime | Anti-Crime Campaign: | 6 | Modifiers
| |
Telepath | 6 | ||||
Necromancer | +2 Naval Capacity | −2 Consumer Goods | 6 | Modifiers
| |
Reassigner | +2 Monthly Organic Pop Assembly | 3 | No weight modifiers | ||
Necrophyte | If not Hive Mind:
|
2 | Modifiers
|
Abstract resource production[编辑 | 编辑源代码]
These jobs predominantly use
Job | Produces | Upkeep | Default Priority | Weight Modifiers | |
---|---|---|---|---|---|
Researcher | +4 Research Output | 6 | Modifiers
| ||
Bureaucrat | −2 Consumer Goods | 6 | |||
Manager | −2 Consumer Goods | 6 | Modifiers
| ||
Priest | −2 Consumer Goods | 6 | Modifiers
| ||
Death Priest |
|
−2 Consumer Goods | 6 | Modifiers
| |
Death Chronicler |
|
6 | |||
Culture Worker | −2 Consumer Goods | 6 | Modifiers
|
Worker jobs[编辑 | 编辑源代码]
For
Slave[编辑 | 编辑源代码]
Slave jobs can only be worked by Pops belonging to a species that is enslaved.
Gestalt Consciousness[编辑 | 编辑源代码]
The amenity jobs' interactions with species traits is irregular enough that it is explicitly noted, rather than left implied. With the exception of
Job | Stratum | Produces | Upkeep | Government | Default Priority | Weight | |
---|---|---|---|---|---|---|---|
Agri-Drone | |
−0.5 Energy with Farming Subsidies | 6 | ||||
Maintenance Drone | |
N/A | 6 | ||||
Mining Drone | |
[模板https://www.parawikis.com/wiki/Template:Color?action=raw读取失败:HTTP 500] Energy with Mining Subsidies | 6 |
Modifiers
| |||
Scrap Miner Drone | |
N/A | 6 |
Modifiers
| |||
Tech-Drone | |
[模板https://www.parawikis.com/wiki/Template:Color?action=raw读取失败:HTTP 500] Energy with Capacity Subsidies | 6 |
Modifiers
| |||
Warrior Drone | |
|
N/A | 4 |
Modifiers
| ||
Brain Drone | |
[模板https://www.parawikis.com/wiki/Template:Color?action=raw读取失败:HTTP 500] Research Output | |
5 |
Modifiers
| ||
Calculator | |
[模板https://www.parawikis.com/wiki/Template:Color?action=raw读取失败:HTTP 500] Research Output | |
5 |
Modifiers
| ||
Catalytic Drone | |
5 | |||||
Chem-Drone | |
[模板https://www.parawikis.com/wiki/Template:Color?action=raw读取失败:HTTP 500] Volatile Motes | [模板https://www.parawikis.com/wiki/Template:Color?action=raw读取失败:HTTP 500] Minerals | 5 | |||
Chronicle Drone | |
|
5 | ||||
Coordinator | |
−4 Energy | |
3 | |||
Crystal Mining Drone | |
5 | |||||
Evaluator | |
+4 Unity | −1 Energy | |
3 | ||
Fabricator | |
+4 Alloys | |
5 | |||
Foundry Drone | |
+3 Alloys | |
5 | |||
Gas Extraction Drone | |
5 | |||||
Hunter-Seeker Drone | |
N/A | 5 | ||||
Lensing Drone | |
+2 Rare Crystals | −10 Minerals | 5 | |||
Mote Harvesting Drone | |
5 | |||||
Refinery Drone | |
+2 Exotic Gases | −10 Minerals | 5 | |||
Replicator | |
−1 Alloys | |
2 | no weight modifiers | ||
Spawning Drone | |
|
2 | ||||
Synapse Drone | |
|
|
3 | |||
Artisan Drone | |
+10 Consumer Goods | |
1 | |||
Bio-Trophy | |
N/A | |
1 | no weight modifiers |
Special jobs[编辑 | 编辑源代码]
Unemployed[编辑 | 编辑源代码]
Pops that do not have a Job, either because none is available or because their Stratum is higher than that of available Jobs, are Unemployed. Unemployed Pops produce the following and cannot have their output improved by modifiers:
Living standards | Output |
---|---|
Any other | |
Social Welfare | +1 Unity |
Shared Burden | +1 Unity |
Utopian Abundance | |
Drone |
Purging[编辑 | 编辑源代码]
Pops that have the
Subversive Jobs[编辑 | 编辑源代码]
High crime, deviancy or unemployment can create planet modifiers that add subversive jobs. Pops will abandon subversive hobs if
Job | Output | Requirements | Description |
---|---|---|---|
Criminal | Criminal-related planet modifier | These criminals live outside the bounds of legal society, some by choice and some by circumstances. | |
Deviant Drone | −1 Energy | Drone Deviancy planet modifier | These deviants no longer obey the Hive Mind. |
Corrupt Drone | −1 Energy | Drone Corruption planet modifier | These drones have been corrupted and no longer obey the directives of the core intelligence. |
Event jobs[编辑 | 编辑源代码]
Event jobs are generated by either planetary features or planet modifiers.
Job | Stratum | Produces | Upkeep | Sources | |
---|---|---|---|---|---|
Titan Hunter | |
N/A | Delicious Titans planet modifier | ||
Robot Caretaker | |
N/A | Enigmatic Robot (3) planetary feature | ||
Cave Cleaners | |
−2 Energy | Cave Shroom Veins planetary feature | ||
Cave Cleaner Drone | |
−2 Energy | Cave Shroom Veins planetary feature | ||
Gas Plant Engineer | |
−10 Minerals | Spore Vents planetary feature | ||
Gas Plant Drone | |
−10 Minerals | Spore Vents planetary feature | ||
Nemma Miner | |
−2 Energy | Nemma Mining Operation planetary feature | ||
Nemma Mining Drone | |
−2 Energy | Nemma Mining Operation planetary feature | ||
Odd Factory Worker | |
+4 Alloys | N/A | Odd Factory planetary feature | |
Odd Factory Drone | |
+4 Alloys | N/A | Odd Factory planetary feature | |
Subterranean Liaison Officer | |
N/A | Subterranean Contact Zone planetary feature | ||
Subterranean Contact Drone | |
N/A | Subterranean Contact Zone planetary feature | ||
Transmuter | |
+4 Alloys | File:Basic resource.png −1 Pop upkeep | ||
Transmuter Drone | |
+4 Alloys | File:Basic resource.png −1 Pop upkeep | ||
Dimensional Portal Researcher | |
−3 Consumer Goods if not Dimension of Suffering outcome | |||
Dimensional Portal Drone | |
Primitive[编辑 | 编辑源代码]
Primitive civilizations use the same strata system as normal empires but their jobs provide negligible output.
Fallen empires[编辑 | 编辑源代码]
Fallen empires use a special set of high-output jobs that have no upkeep.
参考资料[编辑 | 编辑源代码]
治理 | 帝国 • 思潮 • 政府 • 国民理念 • 政策 • 法令 • 领袖 • 派系 • 人口 • 物种权利 • 经济 • 科技 • 传统 • 犯罪率 |
探索 | 探索 • 地图 • 物种 • 异常现象 • 事件 • FTL • 失落帝国 • 前超光速物种 • 先驱者 • 太空生命体 |
殖民 | 殖民 • 天体 • 行星特征 • 行星管理 • 区划 • 建筑 • 舰船 • 恒星基地 • 巨型结构 |
外交 | 外交 • 贸易 • 附属国 • 联邦 • 星海共同体 • AI 性格 • 情报 |
战争 | 战争 • 太空战 • 地面战 • 舰船设计器 |
其它 | 特质 • 环境改造 • 种群修饰 • 奴役 • 危机 • 预设帝国 • AI 玩家 • 彩蛋 |