Custom empire designs editing

本頁面部分全部內容上次核對於3.0版本

This article details editing custom empire designs to include elements not allowed at empire creation while at the same time not modding the game files.

Location[編輯 | 編輯原始碼]

OS Location
Windows %USERPROFILE%\Documents\Paradox Interactive\Stellaris\user_empire_designs.txt
Mac $HOME/Documents/Paradox Interactive/Stellaris/user_empire_designs.txt
Linux $HOME/.local/share/Paradox Interactive/Stellaris/user_empire_designs.txt
Linux (newer versions) $STEAMFOLDER/userdata/$STEAMID/281990/remote/user_empire_designs.txt

Notable attributes[編輯 | 編輯原始碼]

authority determines the empire's authority. It is notable because picking an authority unavailable for the empire's ethics does not invalidate it.

city_graphical_culture determines the empire's city appearance. It can be changed to the following normally unavailable styles:

  • city_graphical_culture="preindustrial_01" - Primitive Pre-FTL
  • city_graphical_culture="industrial_01" - Industrial Pre-FTL
  • city_graphical_culture="fallen_empire_01" - Spiritualist Fallen Empire
  • city_graphical_culture="fallen_empire_02" - Materialist Fallen Empire
  • city_graphical_culture="fallen_empire_03" - Xenophile Fallen Empire
  • city_graphical_culture="fallen_empire_04" - Xenophobe Fallen Empire
  • city_graphical_culture="fallen_machine_empire_01" - Machine Intelligence Fallen Empire (requires Synthetic Dawn)

room determines the ruler's room. It can be changed to the following normally unavailable styles:

Line Shows capital
room="personality_fallen_empire_blue_room" Yes.png
room="personality_fallen_empire_cyan_room" Yes.png
room="personality_fallen_empire_red_room" Yes.png
room="personality_fallen_empire_teal_room" Yes.png
room="personality_fallen_empire_machine_room" Yes.png
room="ethic_ai_room" Yes.png
room="ship_room" Yes.png
room="caravaneer_home_room" Yes.png
room="ethic_spaceship_room" No.png
room="swarm_room" No.png
room="extradimensional_room" No.png
room="extradimensional_orange_room" No.png
room="extradimensional_green_room" No.png
room="enclave_curator_room" No.png
room="enclave_artist_room" No.png
room="enclave_trader_room" No.png
room="technosphere_room" No.png
room="shroud_room" No.png
room="baol_room" No.png

empire_flag determine's the empire's flag. category determines the flag category. It can be changed to the following normally unavailable categories to browse additional flags in the empire editor:

  • category="special" - Crisis, primitive, shroud, nanite and caravaneer flags
  • category="enclaves" - Enclave flags

ethic determines the empire's ethics. It is notable because it allows conflicting ethics to be picked. Regular ethics should not be added to Gestalt Consciousness empires as it makes them use regular strata instead.

spawn_as_fallen=no setting it to yes allows the empire to spawn as a Fallen Empire

Additional traits, ethics and civics should not be added as the game will not allow empires exceeding their default pick numbers to be spawned or selected for play.

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人口 崗位派系
領袖 領袖領袖特質
物種 物種物種特質
行星 行星行星特徵 • 軌道礦藏建築 • 區劃行星決議
星系 星系恆星基地巨型結構蟲洞 • 星門地圖
艦隊 艦隊艦船 • 部件
地面戰 陸軍轟炸姿態
外交 外交 • 聯邦 • 星海共同體評價修正宣戰理由 • 戰爭目標
事件 事件異常現象特殊項目考古遺址
遊玩 遊玩定義研究 • 經濟遊戲開局
動態修改 動態指令效果觸發條件作用域修正變量AI
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