局勢

本頁面適用於最新的版本(3.4)。

 

局勢(Situations)是逐步發生的事件,並且能從 總覽Outliner情報日誌Situation Log跟蹤。所有局勢都提供了多種 解決方案Approach,而且大多數情況下解決方案可以隨時更改。(這些方案並不都能解決困局,往往需要配合其他手段。)

短缺[編輯 | 編輯原始碼]

Shortages are situations that start if an empire's stored stockpile for a certain resource drops to 0 with negative income. Shortage situations will keep progressing for as long as the empire has negative income and will recede once a positive income is reached. Unlike most situations the aim is to prevent the situation from making progress to avoid increasing empire penalties.

If a shortage situation progresses completely the empire will become defaulted. This will refund a large amount of resources based on how many decades have passed and end all current shortage situations but also downgrade all upgraded buildings and disband all offensive armies and half of the military ships. In addition the empire will get the Empire Defaulted modifier for 10 years, imparting the following effects:

  • Build cost.png +25% 全部花費
  • 影響力 Influence -50% 每月影響力
  • 凝聚力 Unity -50% 每月凝聚力
  • Mod ship weapon damage.png -25% 艦船武器傷害
  • Time.png -50% 人口降級時間
資源短缺 輕度赤字效果 中度赤字效果 重度赤字效果 災難性赤字效果 每過十年退還
能量幣 Energy Credits 能量幣Energy Credits
  • 研究人員 Researcher -10% 研究人員產出
  • 腦部工蜂 Brain Drone -10% 腦部工蜂產出
  • 研究人員 Researcher -10% 演算者產出
  • 外交權重 Diplomatic Weight -10% 來自經濟的外交權重
  • 人口組裝速度 Pop Assembly Speed -10% 機械人口組裝速度
  • 戰鬥撤離幾率 Combat Disengagement Chance -10% 戰鬥撤離幾率
  • Mod ship weapon damage.png -20% 艦船武器傷害
  • 亞光速航速 Sublight Speed -20% 亞光速航速
  • 研究人員 Researcher -20% 研究人員產出
  • 腦部工蜂 Brain Drone -20% 腦部工蜂產出
  • 研究人員 Researcher -20% 演算者產出
  • 外交權重 Diplomatic Weight -20% 來自經濟的外交權重
  • 人口組裝速度 Pop Assembly Speed -20% 機械人口組裝速度
  • 戰鬥撤離幾率 Combat Disengagement Chance -25% 戰鬥撤離幾率
  • Mod ship weapon damage.png -40% 艦船武器傷害
  • 亞光速航速 Sublight Speed -40% 亞光速航速
  • 研究人員 Researcher -33% 研究人員產出
  • 腦部工蜂 Brain Drone -33% 腦部工蜂產出
  • 研究人員 Researcher -33% 演算者產出
  • 外交權重 Diplomatic Weight -33% 來自經濟的外交權重
  • 人口組裝速度 Pop Assembly Speed -33% 機械人口組裝速度
  • 戰鬥撤離幾率 Combat Disengagement Chance -50% 戰鬥撤離幾率
  • Mod ship weapon damage.png -60% 艦船武器傷害
  • 亞光速航速 Sublight Speed -60% 亞光速航速
  • 研究人員 Researcher -50% 研究人員產出
  • 腦部工蜂 Brain Drone -50% 腦部工蜂產出
  • 研究人員 Researcher -50% 演算者產出
  • 外交權重 Diplomatic Weight -50% 來自經濟的外交權重
  • 人口組裝速度 Pop Assembly Speed -50% 機械人口組裝速度
  • 戰鬥撤離幾率 Combat Disengagement Chance -75% 戰鬥撤離幾率
  • Mod ship weapon damage.png -80% 艦船武器傷害
  • 亞光速航速 Sublight Speed -80% 亞光速航速
  • 人口資源產出 Pop Resource Production -10% 崗位資源產出
能量幣 Energy Credits 1000 能量幣(最大 15000)
礦物 Minerals 礦物Minerals
  • 工匠 Artisan -10% 工匠產出
  • 工匠 Artisan -10% 工匠子個體產出
  • 冶金師 Metallurgist -10% 冶金師產出
  • 冶金師 Metallurgist -10% 鑄造子個體產出
  • 冶金師 Metallurgist -10% 製造者產出
  • 腦部工蜂 Brain Drone -20% 腦部工蜂產出
  • Mod pop growth req.png -20% 石質人口增長速度
  • Mod pop growth req.png -20% 石質人口成長速度
  • 幸福度 Happiness -10% 石質人口幸福度
  • 工匠 Artisan -20% 工匠產出
  • 工匠 Artisan -20% 工匠子個體產出
  • 冶金師 Metallurgist -20% 冶金師產出
  • 冶金師 Metallurgist -20% 鑄造子個體產出
  • 冶金師 Metallurgist -20% 製造者產出
  • 腦部工蜂 Brain Drone -40% 腦部工蜂產出
  • Mod pop growth req.png -33% 石質人口增長速度
  • Mod pop growth req.png -33% 石質人口成長速度
  • 幸福度 Happiness -15% 石質人口幸福度
  • 工匠 Artisan -33% 工匠產出
  • 工匠 Artisan -33% 工匠子個體產出
  • 冶金師 Metallurgist -33% 冶金師產出
  • 冶金師 Metallurgist -33% 鑄造子個體產出
  • 冶金師 Metallurgist -33% 製造者產出
  • 腦部工蜂 Brain Drone -60% 腦部工蜂產出
  • Mod pop growth req.png -50% 石質人口增長速度
  • Mod pop growth req.png -50% 石質人口成長速度
  • 幸福度 Happiness -20% 石質人口幸福度
  • 工匠 Artisan -50% 工匠產出
  • 工匠 Artisan -50% 工匠子個體產出
  • 冶金師 Metallurgist -50% 冶金師產出
  • 冶金師 Metallurgist -50% 鑄造子個體產出
  • 冶金師 Metallurgist -50% 製造者產出
  • 腦部工蜂 Brain Drone -80% 腦部工蜂產出
  • Mod pop growth req.png -75% 石質人口增長速度
  • Mod pop growth req.png -75% 石質人口成長速度
  • 幸福度 Happiness -25% 石質人口幸福度
礦物 Minerals 1000 礦物(最大 15000)
食物 Food 食物Food
  • 幸福度 Happiness -10% 有機人口幸福度
  • Mod pop growth req.png -20% 有機人口增長速度
  • Mod pop growth req.png -20% 有機人口生長速度
  • 冶金師 Metallurgist -10% 催化技師產出
  • 幸福度 Happiness -15% 有機人口幸福度
  • Mod pop growth req.png -33% 有機人口增長速度
  • Mod pop growth req.png -33% 有機人口生長速度
  • 冶金師 Metallurgist -20% 催化技師產出
  • 幸福度 Happiness -20% 有機人口幸福度
  • Mod pop growth req.png -50% 有機人口增長速度
  • Mod pop growth req.png -50% 有機人口生長速度
  • 冶金師 Metallurgist -33% 催化技師產出
  • 幸福度 Happiness -25% 有機人口幸福度
  • Mod pop growth req.png -75% 有機人口增長速度
  • Mod pop growth req.png -75% 有機人口生長速度
  • 冶金師 Metallurgist -50% 催化技師產出
食物 Food 1000 食物(最大 15000)
消費品 Consumer Goods 消費品Consumer Goods
  • 幸福度 Happiness -5% 幸福度
  • 凝聚力 Unity -15% 每月凝聚力
  • 研究人員 Researcher -20% 研究人員產出
  • 主流思潮吸引力 Governing Ethics Attraction -25% 主流思潮吸引力
  • 幸福度 Happiness -10% 幸福度
  • 凝聚力 Unity -30% 每月凝聚力
  • 研究人員 Researcher -40% 研究人員產出
  • 主流思潮吸引力 Governing Ethics Attraction -50% 主流思潮吸引力
  • 幸福度 Happiness -15% 幸福度
  • 凝聚力 Unity -45% 每月凝聚力
  • 研究人員 Researcher -60% 研究人員產出
  • 主流思潮吸引力 Governing Ethics Attraction -75% 主流思潮吸引力
  • 幸福度 Happiness -20% 幸福度
  • 凝聚力 Unity -60% 每月凝聚力
  • 研究人員 Researcher -70% 研究人員產出
  • 主流思潮吸引力 Governing Ethics Attraction -100% 主流思潮吸引力
消費品 Consumer Goods 500 消費品(最大 7500)
合金 Alloys 合金Alloys
  • 人口資源產出 Pop Resource Production -10% 機器人產出
  • Mod pop robot build speed mult.png -25% 機械人口組裝速度
  • Build cost.png +25% 人口組裝花費
  • 艦船維護費 Ship Upkeep +10% 艦船維護費
  • 艦船維護費 Ship Upkeep +10% 恆星基地維護費
  • 穩定度 Stability -10 Stability on Habitats
  • 人口資源產出 Pop Resource Production -20% 機器人產出
  • Mod pop robot build speed mult.png -50% 機械人口組裝速度
  • Build cost.png +50% 人口組裝花費
  • 艦船維護費 Ship Upkeep +20% 艦船維護費
  • 艦船維護費 Ship Upkeep +20% 恆星基地維護費
  • 穩定度 Stability -15 Stability on Habitats
  • 裝甲值 Armor Hit Points -33% Armor Hit Points
  • 艦船武器射速 Ship Fire Rate -33% Ship Fire Rate
  • 人口資源產出 Pop Resource Production -30% 機器人產出
  • Mod pop robot build speed mult.png -75% 機械人口組裝速度
  • Build cost.png +75% 人口組裝花費
  • 艦船維護費 Ship Upkeep +20% 艦船維護費
  • 艦船維護費 Ship Upkeep +20% 恆星基地維護費
  • 穩定度 Stability -20 Stability on Habitats
  • 裝甲值 Armor Hit Points -66% Armor Hit Points
  • 艦船武器射速 Ship Fire Rate -66% Ship Fire Rate
  • 人口資源產出 Pop Resource Production -50% 機器人產出
  • Mod pop robot build speed mult.png -100% 機械人口組裝速度
  • Build cost.png +100% 人口組裝花費
  • 艦船維護費 Ship Upkeep +30% 艦船維護費
  • 艦船維護費 Ship Upkeep +30% 恆星基地維護費
  • 穩定度 Stability -30 Stability on Habitats
  • 裝甲值 Armor Hit Points -99% Armor Hit Points
  • 艦船武器射速 Ship Fire Rate -99% Ship Fire Rate
合金 Alloys 250 Alloys (max 3750)
異星天然氣 Exotic Gases 異星天然氣Exotic Gases
  • 人口資源產出 Pop Resource Production -5% 崗位資源產出
  • 亞光速航速 Sublight Speed -20% 亞光速航速
  • 環境改造速度 Terraforming Speed -20% 環境改造速度
  • 人口資源產出 Pop Resource Production -10% 崗位資源產出
  • 亞光速航速 Sublight Speed -40% 亞光速航速
  • 環境改造速度 Terraforming Speed -40% 環境改造速度
  • 人口資源產出 Pop Resource Production -15% 崗位資源產出
  • 亞光速航速 Sublight Speed -60% 亞光速航速
  • 環境改造速度 Terraforming Speed -60% 環境改造速度
  • 人口資源產出 Pop Resource Production -20% 崗位資源產出
  • 亞光速航速 Sublight Speed -80% 亞光速航速
  • 環境改造速度 Terraforming Speed -80% 環境改造速度
異星天然氣 Exotic Gases 100 Exotic Gases (max 1500)
稀有水晶 Rare Crystals 稀有水晶Rare Crystals
  • 人口資源產出 Pop Resource Production -5% 崗位資源產出
  • 傷害 Damage -30% Energy Weapons Damage
  • 探測範圍 Sensor Range -1 Sensor Range
  • 人口資源產出 Pop Resource Production -10% 崗位資源產出
  • 傷害 Damage -50% Energy Weapons Damage
  • 探測範圍 Sensor Range -1 Sensor Range
  • 人口資源產出 Pop Resource Production -15% 崗位資源產出
  • 傷害 Damage -70% Energy Weapons Damage
  • 探測範圍 Sensor Range -2 Sensor Range
  • 人口資源產出 Pop Resource Production -20% 崗位資源產出
  • 傷害 Damage -90% Energy Weapons Damage
  • 探測範圍 Sensor Range -2 Sensor Range
稀有水晶 Rare Crystals 100 Rare Crystals (max 1500)
易爆微粒 Volatile Motes 易爆微粒Volatile Motes
  • 人口資源產出 Pop Resource Production -5% 崗位資源產出
  • 傷害 Damage -30% Kinetic Weapons Damage
  • Build cost.png +20% Clear Blocker Cost
  • Time.png -20% Clear Blocker Speed
  • 人口資源產出 Pop Resource Production -10% 崗位資源產出
  • 傷害 Damage -50% Kinetic Weapons Damage
  • Build cost.png +40% Clear Blocker Cost
  • Time.png -40% Clear Blocker Speed
  • 人口資源產出 Pop Resource Production -15% 崗位資源產出
  • 傷害 Damage -70% Kinetic Weapons Damage
  • Build cost.png +60% Clear Blocker Cost
  • Time.png -60% Clear Blocker Speed
  • 人口資源產出 Pop Resource Production -20% 崗位資源產出
  • 傷害 Damage -90% Kinetic Weapons Damage
  • Build cost.png +80% Clear Blocker Cost
  • Time.png -80% Clear Blocker Speed
易爆微粒 Volatile Motes 100 Volatile Motes (max 1500)

星神獸遊行機遇[編輯 | 編輯原始碼]

星神兽游行机遇Leviathan Parade Opportunities are situations that will take place once a guardian has been defeated. Reaching the second stage of a situation brings multiple choices with various effects and finishing the situations will grant 150-2000 凝聚力 Unity 凝聚力Unity and a permanent modifier to the empire capital. All Leviathan Parade Opportunity situations have three stages and offer three approaches:
  • Do nothing: +4 Situation Progress and 5 凝聚力 Unity 凝聚力Unity upkeep.
  • Encourage it: +6 Situation Progress and 25 能量幣 Energy Credits 能量幣Energy Credits upkeep.
  • Discourage it: -4 Situation Progress until it cancels the situation.
Guardian Stage II choices Modifier reward
星神獸故事包 Leviathans Story Pack Automated Dreadnought
  • -40 Situation Progress and -50% Job Energy Maintenance.png  for 2 years
  • 50% chance of -30 Situation Progress and 50% chance of +20 Situation Progress
  • +350-100000 社會學研究 Society Research 社會學研究Society Research Research
Maintenance.png -15% Building, District and Job Energy Upkeep
星神獸故事包 Leviathans Story Pack Enigmatic Fortress
  • -200 finisher 凝聚力 Unity 凝聚力Unity
  • -1 人口 Pop 人口Pop
  • -20 Situation Progress, -1 人口 Pop 人口Pop and +100 凝聚力 Unity 凝聚力Unity
舒適度 Amenities +15 Amenities
住房 Housing +15 Housing
星神獸故事包 Leviathans Story Pack Ether Drake
  • -30 Situation Progress
  • End the situation for +20% 每月社會學研究 Society Research 社會學研究Society Research Research for 20 years
  • -200 finisher 凝聚力 Unity 凝聚力Unity
穩定度 Stability +10 Stability
遷入吸引力 Immigration Pull +25% Immigration Pull
星神獸故事包 Leviathans Story Pack Spectral Wraith
  • Nothing
  • -40 Situation Progress
  • End the situation for the Wraith Infused Atmosphere capital modifier
幸福度 Happiness +10% 幸福度
凝聚力 Unity +15% Unity from Jobs
星神獸故事包 Leviathans Story Pack Stellar Devourer 星神獸故事包 Leviathans Story Pack Enables the Consume Star operation
遙遠繁星故事包 Distant Stars Story Pack Scavenger Bot
  • -20 Situation Progress and +5000 合金 Alloys 合金Alloys
  • +20 Situation Progress
  • End the situation for a +10 合金 Alloys 合金Alloys asteroid above the empire capital
合金 Alloys +20% Alloys from Jobs
遙遠繁星故事包 Distant Stars Story Pack Tiyanki Matriarch
  • -20 Situation Progress and +500 食物 Food 食物Food
  • +1 人口 Pop 人口Pop
  • -200 finisher 凝聚力 Unity 凝聚力Unity if not 親外主義 Xenophile 親外主義Xenophile or 極端親外主義 Fanatic Xenophile 極端親外主義Fanatic Xenophile
Mod pop growth req.png +1 每月Organic Pop Assembly
穩定度 Stability -5 Stability
遙遠繁星故事包 Distant Stars Story Pack Voidspawn 宜居性 Habitability +15% Habitability
Pop resource society research mult.png +10% Society Research from Jobs
上古之遺故事包 Ancient Relics Story Pack Shard
  • -30 Situation Progress and +350-100000 社會學研究 Society Research 社會學研究Society Research Research
  • End the situation for the All Seeing Shard capital modifier
  • -200 finisher 凝聚力 Unity 凝聚力Unity
人口資源產出 Pop Resource Production +5 Worker Pop Resource Output
人口資源產出 Pop Resource Production +5 Menial Drone Output
威權主義 Authoritarian +50% Authoritarian Ethics Attraction
水生類物種包 Aquatics Species Pack Sky Dragon
  • -10 Situation Progress
  • -200 finisher 凝聚力 Unity 凝聚力Unity if not 排外主義 Xenophobe 排外主義Xenophobe or 極端排外主義 Fanatic Xenophobe 極端排外主義Fanatic Xenophobe
  • If not 排外主義 Xenophobe 排外主義Xenophobe or 極端排外主義 Fanatic Xenophobe 極端排外主義Fanatic Xenophobe can create an asteroid with a 活體金屬 Living Metal 活體金屬Living Metal deposit in the capital system
最大區劃數 Max Districts +20% Max Districts
Pop resource physics research mult.png +20% Physics Research from Jobs

恐怖負相物質[編輯 | 編輯原始碼]

The Worm, Dimensional Horror and Elder One all share a common situation regarding what is called 恐怖負相物質Horrific Inverse Mass. Killing two or all three of them will not award another situation.

  1. Once the second stage of the situation is reached empires that are not 唯物主義 Materialist 唯物主義Materialist or 極端唯物主義 Fanatic Materialist 極端唯物主義Fanatic Materialist can end the situation for +250-1500 凝聚力 Unity 凝聚力Unity.
  2. If the situation is not ended finishing it will grant a modifier giving +15% 研究 Research 研究Research from Jobs if not Spiritualist and +15% 凝聚力 Unity 凝聚力Unity from Jobs if 唯心主義 Spiritualist 唯心主義Spiritualist or 極端唯心主義 Fanatic Spiritualist 極端唯心主義Fanatic Spiritualist. The modifier will last for 7 or 14 years depending on the choices in the second stage.
  3. Once the modifier expires the capital will be given the option to gain a second modifier giving -20 穩定度 Stability 穩定度Stability and +25% 研究 Research 研究Research from Jobs if not Spiritualist +25% 凝聚力 Unity 凝聚力Unity from Jobs if 唯心主義 Spiritualist 唯心主義Spiritualist or 極端唯心主義 Fanatic Spiritualist 極端唯心主義Fanatic Spiritualist. The modifier will last for 3.5 years.
  4. Once the second modifier expires the capital will be given the option to gain +99 破壞度 Devastation 破壞度Devastation or a third modifier giving +100% 研究 Research 研究Research and 凝聚力 Unity 凝聚力Unity from Jobs, -20 穩定度 Stability 穩定度Stability, -200 遷入吸引力 Immigration Pull 遷入吸引力Immigration Pull and prevent any 主流思潮吸引力 Governing Ethics Attraction 主流思潮吸引力Governing Ethics Attraction. The modifier will last for 2 years.
  5. Once the third modifier expires there is a 66% chance to collapse the empire capital into a black hole and a 33% chance to gain a final modifier giving +50% 研究 Research 研究Research and 凝聚力 Unity 凝聚力Unity from Jobs. Reloading a save at this point will not alter the result.

事件局勢[編輯 | 編輯原始碼]

Event situations have a small chance to trigger at regular intervals and can only happen once. Various events can take place during an event situation.

Situation 解決方案 Stage II 效果 Stage III 效果 Stage IV 效果 Stage V 效果
Unusual Snow Observe it Peacefully
  • 研究 Research +5 Research from approach
  • 凝聚力 Unity -10 Unity from approach
Cannot change approach Choice between the D massive glacier.png Living Snow Reserve planetary feature and an invasion of 6 armies. If the invaders win the and the colony is not recaptured in 5 years it becomes a Frozen World with a deposit of +8 物理學研究 Physics Research 物理學研究Physics Research and 社會學研究 Society Research 社會學研究Society Research Research and unlocks the 地表塑造 Terrestrial Sculpting 地表塑造Terrestrial Sculpting technology.
Melt it. All.
  • 穩定度 Stability +10 Stability from approach
  • 能量幣 Energy Credits -10 Energy from approach
Cannot change approach Colony is invaded by 6 armies. If the invaders win the and the colony is not recaptured in 5 years it becomes a Frozen World with a deposit of +8 物理學研究 Physics Research 物理學研究Physics Research and 社會學研究 Society Research 社會學研究Society Research Research and unlocks the 地表塑造 Terrestrial Sculpting 地表塑造Terrestrial Sculpting technology.
The Mysterious Labyrinth Explore its Interior
  • 能量幣 Energy Credits -5 Energy
Nothing 凝聚力 Unity -10 Unity from approach
Monitor it from Afar Monitor it from Afar approach replaced with Quarantine it
  • 能量幣 Energy Credits -10 Energy
凝聚力 Unity -10 Unity from approach Colony gains the File:D surreal visions.png Space-Time Anomaly planetary feature.
Destroy it
  • 能量幣 Energy Credits -10 Energy
Monitor it from Afar approach replaced with Quarantine it
  • 能量幣 Energy Credits -10 Energy
  • +800 異星天然氣 Exotic Gases 異星天然氣Exotic Gases, 稀有水晶 Rare Crystals 稀有水晶Rare Crystals and 易爆微粒 Volatile Motes 易爆微粒Volatile Motes
  • +200 暗物質 Dark Matter 暗物質Dark Matter.
Gravity Well Retreat
  • 能量幣 Energy Credits -10 Energy
  • 50% chance to gain +1000-100000 物理學研究 Physics Research 物理學研究Physics Research research
  • 50% chance to gain a level 6 leader with the 狂熱 Maniacal 狂熱Maniacal and 力場操控 Field Manipulation 力場操控Field Manipulation Expertise traits
Maintain Orbit
  • 能量幣 Energy Credits -5 Energy
  • 暗物質 Dark Matter +2 每月Dark Matter
  • 物理學研究 Physics Research +10 每月Physics Research
  • Unknown.png +2 每月Progress
  • 暗物質 Dark Matter +5 每月Dark Matter
  • 物理學研究 Physics Research +15 每月Physics Research
  • Unknown.png +3 每月Progress
  • 暗物質 Dark Matter +10 每月Dark Matter
  • 物理學研究 Physics Research +20 每月Physics Research
  • Unknown.png +7 每月Progress
  • Starbase is destroyed
  • 影響力 Influence -100 Influence if not 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 物理學研究 Physics Research +500-100000 Physics Research if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 凝聚力 Unity 50% chance to gain +5% 每月Unity if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 凝聚力 Unity 50% chance to gain -5% 每月Unity if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
Advance
  • 暗物質 Dark Matter +2 每月Dark Matter
  • 物理學研究 Physics Research +10 每月Physics Research
  • Unknown.png +2 每月Progress
  • 暗物質 Dark Matter +5 每月Dark Matter
  • 物理學研究 Physics Research +15 每月Physics Research
  • Unknown.png +3 每月Progress
  • 暗物質 Dark Matter +10 每月Dark Matter
  • 物理學研究 Physics Research +20 每月Physics Research
  • Unknown.png +7 每月Progress
  • Starbase is destroyed
  • 影響力 Influence -100 Influence if not 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 物理學研究 Physics Research +500-100000 Physics Research if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 凝聚力 Unity 50% chance to gain +5% 每月Unity if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
  • 凝聚力 Unity 50% chance to gain -5% 每月Unity if 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
Geomagnetic Storm Shield All Drones
  • 能量幣 Energy Credits -1 Energy per colony Pop
  • D building.png Option to gain the Machine Interface Center planetary feature if 失控機仆 Rogue Servitor 失控機仆Rogue Servitor
  • Engineering research +250-100000 Engineering Research
  • Gain the Radiation-Hardened Components empire modifier
  • If colony has the D building.png Machine Interface Center planetary feature it is removed and can choose to gain 1000 合金 Alloys 合金Alloys or the Machine Interface Museum planet modifier
Shield Simple Drones
  • 能量幣 Energy Credits -1 Energy per colony Menial Drone
  • 人口資源產出 Pop Resource Production -20% Complex Drone Output
  • Unknown.png Progress scales with number of Complex Drones
  • D building.png Option to gain the Machine Interface Center planetary feature if 失控機仆 Rogue Servitor 失控機仆Rogue Servitor
  • 穩定度 Stability -30 Stability
  • 人口資源產出 Pop Resource Production -5% Menial Drone Output
  • 人口資源產出 Pop Resource Production -25% Complex Drone Output
  • 穩定度 Stability -60 Stability
  • 凝聚力 Unity -10% 每月Unity
  • 人口資源產出 Pop Resource Production -10% Menial Drone Output
  • 人口資源產出 Pop Resource Production -30% Complex Drone Output
Colony is destroyed
Shield Complex Drones
  • 能量幣 Energy Credits -1 Energy per colony Complex Drone
  • 人口資源產出 Pop Resource Production -20% Menial Drone Output
  • Unknown.png Progress scales with number of Menial Drones
  • D building.png Option to gain the Machine Interface Center planetary feature if 失控機仆 Rogue Servitor 失控機仆Rogue Servitor
  • 穩定度 Stability -30 Stability
  • 人口資源產出 Pop Resource Production -25% Menial Drone Output
  • 人口資源產出 Pop Resource Production -5% Complex Drone Output
  • 穩定度 Stability -60 Stability
  • 凝聚力 Unity -10% 每月Unity
  • 人口資源產出 Pop Resource Production -30% Menial Drone Output
  • 人口資源產出 Pop Resource Production -10% Complex Drone Output
Colony is destroyed
No Shielding
  • 人口資源產出 Pop Resource Production -20% Complex Drone Output
  • 人口資源產出 Pop Resource Production -20% Menial Drone Output
  • Unknown.png Progress scales with number of Pops
  • D building.png Option to gain the Machine Interface Center planetary feature if 失控機仆 Rogue Servitor 失控機仆Rogue Servitor
  • 穩定度 Stability -30 Stability
  • 人口資源產出 Pop Resource Production -25% Menial Drone Output
  • 人口資源產出 Pop Resource Production -25% Complex Drone Output
  • 穩定度 Stability -60 Stability
  • 凝聚力 Unity -10% 每月Unity
  • 人口資源產出 Pop Resource Production -30% Menial Drone Output
  • 人口資源產出 Pop Resource Production -30% Complex Drone Output
Colony is destroyed

人工智能相關的事件[編輯 | 編輯原始碼]

與人工智能相關的局勢是一種遊戲中期的情況,可能發生在奴役人工智能的帝國身上。只要滿足以下要求,在遊戲中期之後在遊戲中期之後每 10 年它有 30% 的幾率發生一次:

  • 一個帝國研究了除了 知性戰鬥模擬 Sapient Combat Simulations 知性戰鬥模擬Sapient Combat Simulations合成人 Synthetics 的合成技術
  • 一個帝國沒有血肉苦弱 The Flesh is Weak 血肉苦弱The Flesh is Weak飛升
  • 至少25%的人口有機械體 Mechanical 機械體Mechanical特質
  • 人工智能政策未設置完整公民權

一旦情況開始,它將以 機械體 Mechanical 機械體Mechanical 在帝國中出現,每次 機械體 Mechanical 機械體Mechanical 人口被清除。這種情況最初將使用維持當前措施的方法,該方法沒有任何影響。它提供了兩種替代方法,但選擇其中任何一種都是永久性的。

  • 排斥機器人:將人工智能政策更改為非法。將立即添加 +25%局勢進度. 該方法不適用於 唯物主義 Materialist 唯物主義Materialist極端唯物主義 Fanatic Materialist 極端唯物主義Fanatic Materialist帝國
  • 授予機器人公民身份: 將人工智能政策設置為完整公民權 並顯着減少情況進展。該方法不適用於 唯心主義 Spiritualist 唯心主義Spiritualist極端唯心主義 Fanatic Spiritualist 極端唯心主義Fanatic Spiritualist帝國

在局勢活躍的情況下,將提供兩個特別項目。完成任何一個特殊項目都將花費 500能量幣 Energy Credits 能量幣Energy Credits and 1000 凝聚力 Unity 凝聚力Unity.

  • Neutralize Rampant AI: Costs 30000 物理學研究 Physics Research 物理學研究Physics Research research. Completing it gives -10% 研究速度 Research Speed 研究速度Research Speed for 20 years.
  • Panicked Measures: Costs 10000 物理學研究 Physics Research 物理學研究Physics Research research. Completing it gives -25% 研究速度 Research Speed 研究速度Research Speed for 20 years.

The situation keeps track of a value of 鐵心滅絕者 Determined Exterminator 鐵心滅絕者Determined Exterminator points, which increases each time a 機械體 Mechanical 機械體Mechanical pop is purged. If the situation progresses completely there is a chance for the machine empire to start with the 鐵心滅絕者 Determined Exterminator 鐵心滅絕者Determined Exterminator civic that scales with these points. When the situation first starts the robots will ask if they possess souls. Answering no will add +1 points while answering yes will add -2 points. 唯物主義 Materialist 唯物主義Materialist and 極端唯物主義 Fanatic Materialist 極端唯物主義Fanatic Materialist empires have a third answer which does not add or subtract any points. In addition, while the situation is active there is a 45% chance each month that an event will trigger, potentially further adding or subtracting points.

事件 需求 選擇 影響
A Home of Their Own None Send in the laborers anyway
  • 人口 Pop -1 Mechanical pops on a planet
  • Unknown.png +5 Situation Progress
  • 鐵心滅絕者 Determined Exterminator +1 Determined Exterminator points
Why would a robot lie?
  • 凝聚力 Unity -10% 每月Unity for 10 years on a planet
  • 鐵心滅絕者 Determined Exterminator -1 Determined Exterminator points
A Silent Congregation None Unacceptable. Have them scrapped.
  • 人口 Pop -1 Mechanical pops on a planet
  • 合金 Alloys +500 Alloys
  • Unknown.png +5 Situation Progress
  • 鐵心滅絕者 Determined Exterminator +1 Determined Exterminator points
As long as they don't cause trouble.
  • 凝聚力 Unity -10% Unity from Jobs for 10 years on a planet
  • 鐵心滅絕者 Determined Exterminator -1 Determined Exterminator points
Production Quota Surpluses None Excellent. 人口資源產出 Pop Resource Production +5% 崗位資源產出 for 10 years
Automated Work Process At least 5 住房 Housing 住房Housing on a planet Additional laborers never hurt anybody.
  • 人口 Pop +2 Mechanical pops on a planet
  • 幸福度 Happiness -5% 幸福度 for 10 years on a planet
  • 鐵心滅絕者 Determined Exterminator -1 Determined Exterminator points
If they cannot be identified, have them scrapped.
  • 合金 Alloys +1000 Alloys
  • Unknown.png +5 Situation Progress
  • 鐵心滅絕者 Determined Exterminator +1 Determined Exterminator points
Station Systems Malfunction Any mining station We cannot leave the station unmanned. Unknown.png Mining station is destroyed
A tragedy with a silver lining.
  • 能量幣 Energy Credits +3 Energy deposit
  • Unknown.png +5 Situation Progress
Sensor Array Power Surge Any strategic resource technology Interesting. Unknown.png Strategic resource deposit (any that is already researched)
Tears of an AI Any 研究人員 Researcher 研究人員Researcher Unfortunate. Pop resource society research mult.png -5% Society Research from Jobs for 5 years
Launch an inquest to determine the cause. Pop resource society research mult.png -5% Society Research from Jobs for 5 years
Combat Control Misfire
  • At peace
  • At least 2 ships if a fleet
  • 特種作戰計算機 Specialized Combat Computers 特種作戰計算機Specialized Combat Computers technology
Unfortunate. 艦隊規模 Fleet Size -2 Ships on a fleet
The Machine Uprising with the option to switch empires in red

If the situation progresses completely a Machine Uprising takes place. Once that happens a 機械智能 Machine Intelligence 機械智能Machine Intelligence empire is created, taking control of 25% to 75% of the creator empire's systems depending on the percentage of 機械體 Mechanical 機械體Mechanical pops in the empire and instantly purging all creator pops on owned planets. The machine empire has a 23% chance to have the 同化鬥士 Driven Assimilator 同化鬥士Driven Assimilator civic and depending on the creator empire's actions may also have the 鐵心滅絕者 Determined Exterminator 鐵心滅絕者Determined Exterminator civic. The 機械智能 Machine Intelligence 機械智能Machine Intelligence empire starts a war with the Machine Uprising Wargoal against the creator empire. A human player will be given the option to switch to the 機械智能 Machine Intelligence 機械智能Machine Intelligence empire. The machine empire will also get:

  • All of creator's technologies
  • 20000 能量幣 Energy Credits 能量幣Energy Credits and 礦物 Minerals 礦物Minerals
  • 10000 合金 Alloys 合金Alloys
  • 10000 食物 Food 食物Food
  • 1000 異星天然氣 Exotic Gases 異星天然氣Exotic Gases, 稀有水晶 Rare Crystals 稀有水晶Rare Crystals and 易爆微粒 Volatile Motes 易爆微粒Volatile Motes
  • 800 影響力 Influence 影響力Influence
  • 3 Army assault m.png Hunter-Killer Armies per planet (6 if 鐵心滅絕者 Determined Exterminator 鐵心滅絕者Determined Exterminator)
  • 3 fleets that together use 80% of its 海軍容量 Naval Capacity 海軍容量Naval Capacity (150% if 鐵心滅絕者 Determined Exterminator 鐵心滅絕者Determined Exterminator)
遊戲概念