Shortages are situations that start if an empire's stored stockpile for a certain resource drops to 0 with negative income. Shortage situations will keep progressing for as long as the empire has negative income and will recede once a positive income is reached. Unlike most situations the aim is to prevent the situation from making progress to avoid increasing empire penalties.
If a shortage situation progresses completely the empire will become defaulted. This will refund a large amount of resources based on how many decades have passed and end all current shortage situations but also downgrade all upgraded buildings and disband all offensive armies and half of the military ships. In addition the empire will get the Empire Defaulted modifier for 10 years, imparting the following effects:
星神兽游行机遇 are situations that will take place once a guardian has been defeated. Reaching the second stage of a situation brings multiple choices with various effects and finishing the situations will grant 150-2000 凝聚力 and a permanent modifier to the empire capital. All Leviathan Parade Opportunity situations have three stages and offer three approaches:
Do nothing: +4 Situation Progress and 5 凝聚力 upkeep.
Encourage it: +6 Situation Progress and 25 能量币 upkeep.
Discourage it: -4 Situation Progress until it cancels the situation.
Guardian
Stage II choices
Modifier reward
Automated Dreadnought
-40 Situation Progress and -50% Job Energy for 2 years
50% chance of -30 Situation Progress and 50% chance of +20 Situation Progress
+350-100000社会学研究 Research
-15% Building, District and Job Energy Upkeep
Enigmatic Fortress
-200 finisher 凝聚力
-1人口
-20 Situation Progress, -1人口 and +100凝聚力
+15 Amenities +15 Housing
Ether Drake
-30 Situation Progress
End the situation for +20% 每月社会学研究 Research for 20 years
-200 finisher 凝聚力
+10 Stability +25% Immigration Pull
Spectral Wraith
Nothing
-40 Situation Progress
End the situation for the Wraith Infused Atmosphere capital modifier
The Worm, Dimensional Horror and Elder One all share a common situation regarding what is called 恐怖负相物质. Killing two or all three of them will not award another situation.
Once the second stage of the situation is reached empires that are not 唯物主义 or 极端唯物主义 can end the situation for +250-1500凝聚力.
If the situation is not ended finishing it will grant a modifier giving +15%研究 from Jobs if not Spiritualist and +15%凝聚力 from Jobs if 唯心主义 or 极端唯心主义. The modifier will last for 7 or 14 years depending on the choices in the second stage.
Once the modifier expires the capital will be given the option to gain a second modifier giving -20稳定度 and +25%研究 from Jobs if not Spiritualist +25%凝聚力 from Jobs if 唯心主义 or 极端唯心主义. The modifier will last for 3.5 years.
Once the second modifier expires the capital will be given the option to gain +99破坏度 or a third modifier giving +100%研究 and 凝聚力 from Jobs, -20稳定度, -200迁入吸引力 and prevent any 主流思潮吸引力. The modifier will last for 2 years.
Once the third modifier expires there is a 66% chance to collapse the empire capital into a black hole and a 33% chance to gain a final modifier giving +50%研究 and 凝聚力 from Jobs. Reloading a save at this point will not alter the result.
Event situations have a small chance to trigger at regular intervals and can only happen once. Various events can take place during an event situation.
Situation
解决方案
Stage II 效果
Stage III 效果
Stage IV 效果
Stage V 效果
Unusual Snow
Observe it Peacefully
+5 Research from approach
-10 Unity from approach
Cannot change approach
Choice between the Living Snow Reserve planetary feature and an invasion of 6 armies. If the invaders win the and the colony is not recaptured in 5 years it becomes a Frozen World with a deposit of +8物理学研究 and 社会学研究 Research and unlocks the 地表塑造 technology.
Melt it. All.
+10 Stability from approach
-10 Energy from approach
Cannot change approach
Colony is invaded by 6 armies. If the invaders win the and the colony is not recaptured in 5 years it becomes a Frozen World with a deposit of +8物理学研究 and 社会学研究 Research and unlocks the 地表塑造 technology.
Monitor it from Afar approach replaced with Quarantine it
-10 Energy
+800异星天然气, 稀有水晶 and 易爆微粒
+200暗物质.
Gravity Well
Retreat
-10 Energy
50% chance to gain +1000-100000物理学研究 research
50% chance to gain a level 6 leader with the 狂热 and 力场操控 Expertise traits
Maintain Orbit
-5 Energy
+2 每月Dark Matter
+10 每月Physics Research
+2 每月Progress
+5 每月Dark Matter
+15 每月Physics Research
+3 每月Progress
+10 每月Dark Matter
+20 每月Physics Research
+7 每月Progress
Starbase is destroyed
-100 Influence if not 格式塔意识
+500-100000 Physics Research if 格式塔意识
50% chance to gain +5% 每月Unity if 格式塔意识
50% chance to gain -5% 每月Unity if 格式塔意识
Advance
+2 每月Dark Matter
+10 每月Physics Research
+2 每月Progress
+5 每月Dark Matter
+15 每月Physics Research
+3 每月Progress
+10 每月Dark Matter
+20 每月Physics Research
+7 每月Progress
Starbase is destroyed
-100 Influence if not 格式塔意识
+500-100000 Physics Research if 格式塔意识
50% chance to gain +5% 每月Unity if 格式塔意识
50% chance to gain -5% 每月Unity if 格式塔意识
Geomagnetic Storm
Shield All Drones
-1 Energy per colony Pop
Option to gain the Machine Interface Center planetary feature if 失控机仆
+250-100000 Engineering Research
Gain the Radiation-Hardened Components empire modifier
If colony has the Machine Interface Center planetary feature it is removed and can choose to gain 1000 合金 or the Machine Interface Museum planet modifier
Shield Simple Drones
-1 Energy per colony Menial Drone
-20% Complex Drone Output
Progress scales with number of Complex Drones
Option to gain the Machine Interface Center planetary feature if 失控机仆
-30 Stability
-5% Menial Drone Output
-25% Complex Drone Output
-60 Stability
-10% 每月Unity
-10% Menial Drone Output
-30% Complex Drone Output
Colony is destroyed
Shield Complex Drones
-1 Energy per colony Complex Drone
-20% Menial Drone Output
Progress scales with number of Menial Drones
Option to gain the Machine Interface Center planetary feature if 失控机仆
-30 Stability
-25% Menial Drone Output
-5% Complex Drone Output
-60 Stability
-10% 每月Unity
-30% Menial Drone Output
-10% Complex Drone Output
Colony is destroyed
No Shielding
-20% Complex Drone Output
-20% Menial Drone Output
Progress scales with number of Pops
Option to gain the Machine Interface Center planetary feature if 失控机仆
在局势活跃的情况下,将提供两个特别项目。完成任何一个特殊项目都将花费 500能量币 and 1000 凝聚力.
Neutralize Rampant AI: Costs 30000 物理学研究 research. Completing it gives -10%研究速度 for 20 years.
Panicked Measures: Costs 10000 物理学研究 research. Completing it gives -25%研究速度 for 20 years.
The situation keeps track of a value of 铁心灭绝者 points, which increases each time a 机械体 pop is purged. If the situation progresses completely there is a chance for the machine empire to start with the 铁心灭绝者 civic that scales with these points. When the situation first starts the robots will ask if they possess souls. Answering no will add +1 points while answering yes will add -2 points. 唯物主义 and 极端唯物主义 empires have a third answer which does not add or subtract any points. In addition, while the situation is active there is a 45% chance each month that an event will trigger, potentially further adding or subtracting points.
事件
需求
选择
影响
A Home of Their Own
None
Send in the laborers anyway
-1 Mechanical pops on a planet
+5 Situation Progress
+1 Determined Exterminator points
Why would a robot lie?
-10% 每月Unity for 10 years on a planet
-1 Determined Exterminator points
A Silent Congregation
None
Unacceptable. Have them scrapped.
-1 Mechanical pops on a planet
+500 Alloys
+5 Situation Progress
+1 Determined Exterminator points
As long as they don't cause trouble.
-10% Unity from Jobs for 10 years on a planet
-1 Determined Exterminator points
Production Quota Surpluses
None
Excellent.
+5% 岗位资源产出 for 10 years
Automated Work Process
At least 5 住房 on a planet
Additional laborers never hurt anybody.
+2 Mechanical pops on a planet
-5% 幸福度 for 10 years on a planet
-1 Determined Exterminator points
If they cannot be identified, have them scrapped.
+1000 Alloys
+5 Situation Progress
+1 Determined Exterminator points
Station Systems Malfunction
Any mining station
We cannot leave the station unmanned.
Mining station is destroyed
A tragedy with a silver lining.
+3 Energy deposit
+5 Situation Progress
Sensor Array Power Surge
Any strategic resource technology
Interesting.
Strategic resource deposit (any that is already researched)
Tears of an AI
Any 研究人员
Unfortunate.
-5% Society Research from Jobs for 5 years
Launch an inquest to determine the cause.
-5% Society Research from Jobs for 5 years
Combat Control Misfire
At peace
At least 2 ships if a fleet
特种作战计算机 technology
Unfortunate.
-2 Ships on a fleet
The Machine Uprising with the option to switch empires in red
If the situation progresses completely a Machine Uprising takes place. Once that happens a 机械智能 empire is created, taking control of 25% to 75% of the creator empire's systems depending on the percentage of 机械体 pops in the empire and instantly purging all creator pops on owned planets. The machine empire has a 23% chance to have the 同化斗士 civic and depending on the creator empire's actions may also have the 铁心灭绝者 civic. The 机械智能 empire starts a war with the Machine Uprising Wargoal against the creator empire. A human player will be given the option to switch to the 机械智能 empire. The machine empire will also get:
All of creator's technologies
20000 能量币 and 矿物
10000 合金
10000 食物
1000 异星天然气, 稀有水晶 and 易爆微粒
800 影响力
3 Hunter-Killer Armies per planet (6 if 铁心灭绝者)
3 fleets that together use 80% of its 海军容量 (150% if 铁心灭绝者)