附属国:修订间差异

本页面部分全部内容上次核对于3.2版本
(merge from offical wiki)
 
(文本替换 - 替换“Category:Game concepts”为“Category:游戏概念”)
第189行: 第189行:


{{ConceptsNavbox}}
{{ConceptsNavbox}}
[[Category:Game concepts]]
[[Category: 游戏概念]]
[[Category:Diplomacy]]
[[Category:Diplomacy]]

2022年3月7日 (一) 13:58的版本

A subject empire is an Empire that has a special diplomatic relationship with another empire of superior strength. In the default galaxy map mode subjects have the same color as their overlord.

An empire can become a subject either forcefully through wargoals or willingly, though the latter requires both a superior relative power and a positive attitude towards the superior party. If an empire becomes a subject willingly it brings a temporary +30 评价 Opinion 评价Opinion. If it becomes a subject forcefully it brings a temporary -30 评价 Opinion 评价Opinion

If they have fleets available, subject fleets tend to follow the overlord's.

Subject types

There are a number of types of subjects available depending on the overlord's government. Most of them have to pay a certain tribute to the overlord.

Type Tribute 情报 Intel 情报Intel Can expand Diplomacy Protected Joins overlord's wars Can be integrated Other effects Overlord requirements
Diplomacy istributary.png Tributary
  • 能量币 Energy Credits 25% Energy income
  • 矿物 Minerals 25% Minerals income
30 Yes.png Yes.png Yes.png No.png No.png No.png企业政府 Corporate 企业政府Corporate
Diplomacy isvassal.png Vassal 40 No.png No.png Yes.png Yes.png Yes.png
  • No.png企业政府 Corporate 企业政府Corporate
  • Less than 50% technological superiority
  • Neither empire has 内圣之道 Inward Perfection 内圣之道Inward Perfection
Diplomacy isprotectorate.png Protectorate 40 No.png No.png Yes.png No.png Yes.png
  • Subject gains 研究 Research −80% Research Cost towards technologies researched by the overlord
  • Overlord gains 影响力 Influence +0.25 Monthly Influence
  • Subject cannot sign Research Agreements
  • At less than 50% Technological Level difference the Protectorate becomes a Vassal
  • No.png企业政府 Corporate 企业政府Corporate
  • More than 50% technological superiority
  • Neither empire has 内圣之道 Inward Perfection 内圣之道Inward Perfection
Diplomacy istributary.png Subsidiary 能量币 Energy Credits 25% Energy income 40 Yes.png Yes.png Yes.png Yes.png No.png
  • 企业政府 Corporate 企业政府Corporate authority
Diplomacy hasvassal.png Dominion
  • 能量币 Energy Credits 25% Energy income
  • 矿物 Minerals 25% Minerals income
30 Yes.png Yes.png No.png No.png No.png
  • Ethics are shifted towards 极端唯心主义 Fanatic Spiritualist 极端唯心主义Fanatic Spiritualist if not 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
  • Doctrinal Enforcers awakened empire
Diplomacy hasvassal.png Satellite 研究 Research 33% Research income 30 Yes.png Yes.png No.png No.png No.png
  • Watchful Regulators awakened empire
Diplomacy hasvassal.png Signatory 30 Yes.png No.png Yes.png No.png No.png
  • Slavery and Purge policies stay set to Prohibited
  • Benevolent Interventionists awakened empire
Diplomacy hasvassal.png Thrall
  • 能量币 Energy Credits 25% Energy income
  • 矿物 Minerals 25% Minerals income
30 No.png Yes.png No.png No.png No.png
  • Jingoistic Reclaimers awakened empire
Diplomacy hasvassal.png Scion 40 Yes.png Yes.png No.png Yes.png No.png
  • Can use the Bring Into Fold Wargoal
  • 先辈子弟 Scion 先辈子弟Scion origin
Diplomacy issatrapy.png Satrapy
  • 能量币 Energy Credits 10% Energy income
  • 矿物 Minerals 20% Minerals income
  • 海军容量 Naval Capacity 30% Naval income
10 Yes.png Yes.png No.png No.png No.png
  • House a Void Dwelling in the capital system
  • 启示录 Apocalypse The Horde
  • Subject didn't rebel before

If an empire switches its authority to or from 企业政府 Corporate 企业政府Corporate, its subjects' types remain unchanged.

Subject actions

For subject empires the attitude is replaced by loyalty, expressing how content they are living under their Overlord’s rule. If a subject becomes disloyal they refuse any deal with the overlord and have a chance to start a war for independence, always waiting for an opportunity when something depletes the overlord's relative power (a taxing war, a larger uprising, a crisis, etc.). The loyalty is determined by the subject's opinion of the Overlord, which aside from the normal factors is also affected by the total military strength of all the subjects relative to the Overlord as well as that of those who support their independence.

An Empire is able to support the independence of another Empire's vassal. Doing this will count the supporting empire's fleet for the "relative power of subjects" opinion modifier, causing the subject to rebel if they stand a good chance of victory. If they do, the Empire supporting them automatically joins their war for independence.

Subject empires do not suffer from border friction and can therefore in some cases be utilized as buffer states between two empires that otherwise would have significant border friction issues.

The opinion penalty from Relative Power is reduced by 50% with the 封建社会 Feudal Society 封建社会Feudal Society civic and by 33% with the 特许经营 Franchising 特许经营Franchising civic.

Integration

Vassals and Protectorates that an empire possess for longer than 3 600 Time.png days can be peacefully "integrated" by paying 影响力 Influence 影响力Influence, at a rate of 5 影响力 Influence 影响力Influence a month. The base cost is 50, increased by 1 for each pop and 10 for each planet. Empires with the Ap shared destiny.png Shared Destiny ascension perk benefit from a -50% 影响力 Influence 影响力Influence cost to integrating subjects. Only one subject can be integrated at a time.

Once the integration is completed, all planets and ships of the subject are transferred to the overlord; the ships and starbases retain their graphic type. All leaders, resources and armies are removed; new scientists are required for their science ships.

Warning! If the player's empire is integrated by another empire the game is automatically lost!

Releasing as a vassal

A player can create a vassal from their own territory by releasing one of their sectors as a vassal from the "Sectors" tab by clicking the "Create Vassal" button next to the sector they want to release. The player can then transfer additional systems to their vassal through the Trade option "Transfer System" if they so choose.

Sometimes it is preferable to conquer systems and then release them as a vassal since this will create a vassal that shares the overlord's ethics and government. Notably, the vassal will be granted all its overlord's technology. The option to release a vassal is not available to 机械智能 Machine Intelligence 机械智能Machine Intelligences (except when you have no robot pops in the sector), 不可接触者 Undesirable Genocidal empires, species with 掠袭 Raiding Stellar Culture Shock, or the 蜂巢思维 Hive-Minded 蜂巢思维Hive-Minded and 精神阉割 Nerve Stapled 精神阉割Nerve Stapled traits.


游戏概念