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| == References == | | == References == |
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| [[Category:Game concepts]] | | [[Category: 游戏概念]] |
| | [[en:Species_rights]] |
2022年3月7日 (一) 22:06的最新版本
Species rights interface.
Species rights is a system where the rights of a species in an empire can be determined. The rights can be determined individually for each species and can be changed every 10 years. What rights can be selected depends on if the species is the main species of the empire, what ethics, active policies and government form(s) the empire has. The set rights interface can be found from the species panel.
When a species template is created it will inherit the species right of the unmodified species. However the template can be given separate rights afterwards.
Citizenship[编辑 | 编辑源代码]
Citizenship represents the status of a species in an empire: whether they are free, partially free or subjugated, whether or not they can participate in the political processes of the country, what freedoms and restrictions can be placed on them and even whether they have the right to live in the empire at all. In addition to rights and obligations, citizenship also affects pops' migration attraction: A Pop that is currently enjoying full citizenship is unlikely to move to another empire where their rights could potentially be curtailed, while Pops living under second-class citizen conditions are more likely to move to an empire that would possibly grant them a fairer life. Note that enslaved Pops cannot migrate, but they may revolt in low stability worlds.
Living standards[编辑 | 编辑源代码]
Living standards represents how economically favored a population is, for example whether or not they benefit from social welfare or have restrictions placed on their economic activity or what kinds of occupations they can be employed in. The higher the living standards of a Pop is, the more Consumer Goods it will use, but the happier it will be.
Changing the living standards of a species from Chemical Bliss to anything else will give that entire species a Withdrawal Symptoms modifier, which reduces its 幸福度 by −10% and its Resource Output by −20%.
Type
|
统治者 effects
|
专家 effects
|
劳工 effects
|
奴隶 effects
|
失业 effects
|
Requirements
|
Description
|
Chemical Bliss
|
- 1 Upkeep
- +40% Happiness
- −60% Job Output
- +0.5 Trade Value per Pop
|
- 1 Upkeep
- +40% Happiness
- −60% Job Output
- +0.5 Trade Value per Pop
|
- 1 Upkeep
- +40% Happiness
- −60% Job Output
- +0.5 Trade Value per Pop
|
- 1 Upkeep
- +40% Happiness
- −60% Job Output
|
−20% Happiness
|
- 皮下刺激 technology
- 机械体 trait
|
Entertainment media is made freely available as a drug regimen induces a euphoric stupor. The Pops are happy, but useless.
|
Academic Privilege
|
- 1 Upkeep
- +15% Happiness
- +10% Output
- +900% Political Power
- +0.5 Trade Value per Pop
|
- 1 Upkeep
- +15% Happiness
- +10% Output
- +400% Political Power
- +0.5 Trade Value per Pop
|
- 0.25 Upkeep
- +0.2 Trade Value per Pop
|
- 0.05 Upkeep
|
−20% Happiness
|
- Materialist
- 同甘共苦
|
Academic Privilege prioritizes the educated Population, to the general benefit of the sciences.
Knowledge is the key to power.
|
Utopian Abundance
|
- 1 Upkeep
- +20% Happiness
- +0.5 Trade Value per Pop
|
- 1 Upkeep
- +20% Happiness
- +0.5 Trade Value per Pop
|
- 1 Upkeep
- +20% Happiness
- +0.5 Trade Value per Pop
|
|
- +1 Unity
- +2 Research
|
Egalitarian
|
Utopian Abundance ensures that every member of this species has access to nearly any type of luxury conceivable.
We cannot realistically eliminate every want by providing for every need. But we can try.
|
Decadent Lifestyle
|
- 1.5 Upkeep
- +10% Upkeep
- +20% Happiness
- +900% Political Power
- +0.5 Trade Value per Pop
|
- 0.75 Upkeep
- +10% Upkeep
- +20% Happiness
- +100% Political Power
- +0.5 Trade Value per Pop
|
- 0.5 Upkeep
- +10% Upkeep
- +20% Happiness
- +0.5 Trade Value per Pop
|
|
−20% Happiness
|
寻乐者 or 企业享乐主义
|
Decadent Lifestyle prioritizes more resources and luxuries for privileged members of society.
We deserve only the best, they must serve, we must rejoice.
|
Shared Burden
|
- 0.4 Upkeep
- +5% Happiness
- +0.25 Trade Value per Pop
|
- 0.4 Upkeep
- +5% Happiness
- +0.25 Trade Value per Pop
|
- 0.4 Upkeep
- +5% Happiness
- +0.25 Trade Value per Pop
|
|
- +1 Unity
- −45% Stratum demotion time
|
同甘共苦
|
Shared Burden ensures an equitable distribution of resources between all members of society. Pops demote Strata much more rapidly.
From each according to his ability, to each according to his need.
|
Stratified Economy
|
- 1 Upkeep
- +15% Happiness
- +900% Political Power
- +0.5 Trade Value per Pop
|
- 0.5 Upkeep
- +5% Happiness
- +100% Political Power
- +0.33 Trade Value per Pop
|
- 0.1 Upkeep
- −10% Happiness
- −25% Political Power
- +0.1 Trade Value per Pop
|
- 0x Upkeep
- −10% Happiness
|
−20% Happiness
|
- Authoritarian
|
Stratified Economy prioritizes the ruling classes at the expense of the impoverished masses.
If they wish to better their lot in life, they will have to work for it.
|
Social Welfare
|
- 1 Upkeep
- +10% Happiness
- +400% Political Power
- +0.5 Trade Value per Pop
|
- 0.5 Upkeep
- +10% Happiness
- +100% Political Power
- +0.33 Trade Value per Pop
|
- 0.5 Upkeep
- +10% Happiness
- +50% Political Power
- +0.33 Trade Value per Pop
|
- 0.1 Upkeep
- +10% Happiness
|
+1 Unity
|
同甘共苦
|
Social Welfare strives to improve the lives of the poorer Stratas through generous social policies.
Seeing to the needs of the people is the most important responsibility of the state.
|
Decent Conditions
|
- 1 Upkeep
- +10% Happiness
- +700% Political Power
- +0.5 Trade Value per Pop
|
- 0.5 Upkeep
- +5% Happiness
- +100% Political Power
- +0.33 Trade Value per Pop
|
- 0.25 Upkeep
- +0.2 Trade Value per Pop
|
- 0.05 Upkeep
|
−20% Happiness
|
同甘共苦
|
Decent Conditions ensures that most members of the species have what they need for an acceptable quality of life.
Neglecting the needs of our subjects is a losing proposition in the long run.
|
Basic Subsistence
|
- 0.5 Upkeep
- −5% Happiness
- +400% Political Power
- +0.33 Trade Value per Pop
|
- 0.25 Upkeep
- −10% Happiness
- −25% Political Power
- +0.2 Trade Value per Pop
|
- 0.05 Upkeep
- −20% Happiness
- −50% Political Power
- +0.05 Trade Value per Pop
|
- 0x Upkeep
- −10% Happiness
|
−20% Happiness
|
- 同甘共苦
- Full Citizenship Rights
|
Basic Subsistence offers only the most essential of goods to the Pops of this species.
As few as possible of our subjects should starve. Beyond that, they're not our problem.
|
Servitude
|
|
- Robotic species
- Servitude Artificial Intelligence Policy
|
These synthetics are held in absolute servitude to their organic masters, and can be used or discarded at their whim.
Commodities do not require consideration.
|
Non-Existent
|
|
- Undesirables Rights
- Purge is not Neutering or Displacement
|
This species is in the process of being purged, and Pops from it will have no Upkeep cost.
We do not budget for the dead.
|
Drone
|
|
- 蜂巢思维 if species is 蜂巢思维
- 机械智能 if species is robotic
|
While it may have little use for luxuries, a drone population still requires a great deal of resources to sustain itself.
|
Mandatory Pampering
|
- 1 Upkeep
- +40% Happiness
|
−80% Happiness
|
|
This living standard enshrines a small population of organic beings as display pieces, through relentless and unyielding pampering.
|
Hive Dissociation
|
|
- 蜂巢思维 trait
- Assimilation Citizenship
|
This species is undergoing a difficult physiological separation from a Hive Mind.
|
Identity Sublimation
|
−50% Happiness
|
- 蜂巢思维 or 同化斗士
- Assimilation Citizenship
|
This species is becoming one with the unified mind.
|
Transubstantiation Synthesis
|
−25% Happiness
|
- 神经机械 or 合成人 main species
- Assimilation Citizenship
|
This species is melding with the machine.
|
Transcendent Awakening
|
−25% Happiness
|
- 灵能 main species
- Assimilation Citizenship
|
This species is awakening to its psionic potential.
|
Military service[编辑 | 编辑源代码]
Military Service determines a species' right to join the police or military and whether or not they can become military leaders.
Type
|
Military jobs
|
Military leaders
|
Requirements
|
Description
|
Full Military Service
|
|
|
- Undesirables, Slaves or Servitude citizenship
- Xenophobe if species is alien
|
They are doubtlessly among the most competent in our armed forces.
|
Soldiers Only
|
|
|
- Undesirables citizenship
- Primary species
|
They make excellent soldiers - but command is better left to others.
|
Exempt
|
|
|
- Battle Thralls slavery type
- Primary species
|
They serve better away from the battlefield.
|
Colonization rights[编辑 | 编辑源代码]
Colonization Rights determines whether a species is allowed to board colony ships and settle new worlds.
Type
|
Requirements
|
Description
|
Colonization Forbidden
|
Primary species
|
In a vast sea of cold emptiness, a habitable world is the greatest treasure of all. Not all are worthy to seize it.
|
Colonization Allowed
|
- 奴性 trait
- 精神阉割 trait
- Undesirables or Servitude citizenship
|
Who are we to deny any species their place among the stars? Together we will drive back the darkness.
|
Population controls[编辑 | 编辑源代码]
Population Controls determines whether a species is allowed to reproduce enough to grow new Pops or only enough to ensure it will not die off.
Type
|
幸福度
|
Requirements
|
Description
|
Population Controls Enabled
|
-10%
|
- Primary Species
- Xenophile
- Allowed Population Controls Policy
|
Selective reproductive suppression fields are often referred to as the blunt instruments of demography.
|
No populations controls
|
|
|
A species that does not propagate itself is at an evolutionary dead end.
|
Migration controls[编辑 | 编辑源代码]
Migration controls affect both migration between planets within the empire and migration to and from empires with a 移民协议. It does not affect enslaved pops, which can only and always migrate between owned planets if a Slave Processing Facility is built. Migration controls also do not affect manual resettlement.
Type
|
Effects
|
Requirement
|
Description
|
Migration Controls Enabled
|
- Unemployed free sapient pops may not automatically resettle
- Pops cannot be selected for biological growth on a planet unless already present
|
|
The free flow of pops can allocate resources efficiently, but sometimes what is necessary is not efficient.
|
No Migration Controls
|
- Unemployed free sapient pops may automatically resettle
- Pops can be selected for biological growth on a planet if not already present
|
Undesirables or Servitude citizenship
|
Just as our primitive ancestors wandered in search of a home, every being must be free to seek its destiny among the stars.
|
Slavery type[编辑 | 编辑源代码]
Slavery Type requires either a species to have the Slaves Citizenship or the empire to have the 奴贩公会 or 契约资产 civic and determines how the enslaved pops will be used.
All slavery types except Chattel Slavery require DLC.
Type
|
Pop Effects
|
Open jobs
|
Requirements
|
Description
|
DLC
|
Chattel Slavery
|
- +10% Resources from Jobs
- -30% Happiness
|
劳工 jobs
|
格式塔意识
|
Chattel Slavery is the most common form of slavery in the galaxy. Whether for life or a limited time, unrestricted access to the labor of others is in some parts seen as a privilege with numerous counter-duties attached, and elsewhere considered a self-evident prerequisite for a functioning society.
|
|
Battle Thralls
|
- -20% Happiness
- +20% Army Damage
|
- 劳工 jobs
- 执法者
- 士兵
- 决斗者
- 死灵法师
|
格式塔意识
|
Battle thralls are weaponized serfs, often trained from birth in the martial arts and conditioned for absolute obedience. In exchange for unquestioning military service, they are granted much more autonomy than other slaves and can be employed in a greater variety of jobs.
|
|
Domestic Servitude
|
-20% Happiness
|
- 劳工 jobs
- 演艺人员
- 仆从
|
格式塔意识
|
Domestic servants spend much of their time tending to the needs of free Pops - some are assigned to individual domiciles, while others tend to public spaces. They tend to live alongside their masters, and thus require almost no dedicated housing.
|
|
Indentured Servitude
|
- -20% Happiness
- +50% Political Power
|
- 劳工 jobs
- 专家 jobs except:
- 执法者
- 演艺人员
- 决斗者
- 死灵法师
|
格式塔意识
|
They can theoretically pay off their debts and be freed, but their contracts are intentionally structured to make this a non-issue.
|
|
Livestock
|
- -40% Happiness
- -10% Political Power
|
牲口
|
Xenophobe or 蜂巢思维
|
Livestock is Pops!
|
|
Grid Amalgamation
|
-40% Happiness
|
Grid Amalgamated
|
机械智能
|
Combined with a form of fusion, we have found all the energy we will ever need.
|
|
Purge type[编辑 | 编辑源代码]
Purging is where a species receives the Undesirables citizenship and is then systematically exterminated from within the empire. The purge type determines how this is carried out in practice.
Pops being purged can produce resources based on the purge type, for as long as the pop has the Undesirables citizenship, not just when the pop is being declined, meaning that a planet with a pop of Processing purge type will yield +6, while a planet with 2 of these pops will yield +12 in total, after all undesirable pops have been purged.
The 种族洁癖 civic gives +2 凝聚力 for each pop being purged while the 噬杀蜂群 civic gives +2 社会学研究 per pop in addition to the resources said purge type may have.
Type
|
Monthly decline speed
|
Effects
|
Loss
|
Refugees chance
|
Requirements
|
Description
|
DLC
|
Displacement
|
0.25 per planet
|
- 幸福度 −30%
- Pop housing usage −50%
|
no
|
100%
|
- Genocidal empire
- 蜂巢思维 or Machine Unit species
- 神经机械 species if empire is 同化斗士
- 机械体 species, unless the Pops are sapient
|
It's not that we drive them from their homes. Their homes are simply no longer theirs.
|
|
Extermination
|
1 per planet
|
幸福度 −1000%
|
yes
|
5%
|
噬杀蜂群
|
The extermination squads are efficient. The dissolution of entire populations naturally takes time, but they get the job done.
|
|
Neutering
|
0.1 per planet
|
- 幸福度 −20%
|
no
|
0%
|
- 格式塔意识
- 蜂巢思维 species
- Robotic species
|
Think of it as a phasing-out of a people. Our nation goes to meet the future, only some will not be with us.
|
|
Forced Labor
|
0.5 per planet
|
- 幸福度 −1000%
- 食物 +3
- 矿物 +3
|
yes
|
25%
|
- 格式塔意识
- 蜂巢思维 species
- Robotic species
|
With this final sacrifice, they will at least have been of some use.
|
|
Processing
|
0.5 per planet
|
- 幸福度 −1000%
- 食物 +6 if species is organic
- 矿物 +4 if species is Lithoid
- 合金 +3 if species is Robotic
|
yes
|
20%
|
- 机械智能
- 蜂巢思维 species
- Robotic species, unless empire is 噬杀蜂群
|
It is a sad but inescapable fact that some are destined to simply fuel the ambitions of their betters.
|
|
Chemical Processing
|
0.5 per planet
|
- 幸福度 −1000%
- 能量币 +6
|
yes
|
20%
|
- 机械智能
- Robotic species
|
They will soon attain a more efficient form.
|
|
Necrophage
|
0.2 per planet
|
- 幸福度 −50%
- Purged Pops are changed to primary species
|
yes
|
25%
|
- Necrophage origin
- Robotic species
|
Only the strongest may survive in a hostile galaxy. This way their journey may continue.
|
|
References[编辑 | 编辑源代码]