種群修飾

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Every species can be radically changed through genetic or cybernetic modification
See also: Traits

Population modification refers to the process of altering a population's traits either to change its habitability, create subspecies suited for different tasks or improving it after unlocking more trait points through research. Both organic and robotic pops can be modified and each has its own set of traits. In addition, a small number of events can modify the population of a colony.

Species with the 複製人士兵 Clone Soldier 複製人士兵Clone Soldier or 複製人士兵先裔 Clone Soldier Ascendant 複製人士兵先裔Clone Soldier Ascendant trait cannot be genetically modified.

Trait points and Picks[編輯 | 編輯原始碼]

The two primary limiters to how many traits in what combination one can have are the Trait Points and Trait Picks. The first contact with both is on the species creation screen. Various technologies add additional Trait Points but Trait Picks are always capped at 5, except for hybrid species which have 6. In Utopia traits given by ascension paths do not count towards either limit.

Species templates[編輯 | 編輯原始碼]

The genetic modification menu.

Population modification is done via templates. Templates can be applied to pops residing on a planet or to the entire species, previously modified or not. Modified pops are considered part of the same species as the original even if the name and portraits have been changed. However, it is possible to set different rights for templates and its parent species.

Templates with zero current pops can be freely modified or deleted. However, the ones with at least one pop cannot be changed, and the template modification window presents only the option to create a new one.

After a template has been applied a special project to start modifying the selected pops will appear in the situation log. The project will timeout in 30 days if not started. Depending on the kind of modification, how severe the modification (total amount of trait point differences), and how many pops were picked, this special project can be very expensive in science.

The system is currently designed towards favoring bulk modification of many traits over specific via a high base cost.

Type Genetic Cybernetic
Unlocked by 腺體適應 Glandular Acclimation 腺體適應Glandular Acclimation for climate preference
基因剪裁 Gene Tailoring 基因剪裁Gene Tailoring for adding positive and removing negative traits
基因重組 Genetic Resequencing 基因重組Genetic Resequencing for removing positive and adding negative traits
機械模板系統 Machine Template System 機械模板系統Machine Template System
Cost
  • 3000 社會學研究 Society Research 社會學研究Society Research Research
  • +5 per affected Pop
  • +20 per affected Pop per Trait Point Difference between the old and new Templates
  • +60 per affected Pop if climate preference is changed
  • -25% for Ap engineered evolution.png Engineered Evolution ascension perk
  • -25% for Ap evolutionary mastery.png Evolutionary Mastery ascension perk
  • 1500 Engineering research Engineering Research
  • +20 per affected Pop
  • +40 per affected Pop per Trait Point Difference between the old and new Templates
  • -33% for Ap synthetic age.png Synthetic Age ascension perk
  • -50% for Ap synthetic evolution.png Synthetic Evolution ascension perk
Trait Points
  • 基因剪裁 Gene Tailoring 基因剪裁Gene Tailoring technology grants +1
  • 基因定向表達 Targeted Gene Expressions 基因定向表達Targeted Gene Expressions technology grants +1
  • Ap engineered evolution.png Engineered Evolution ascension perk grants +3
  • Ap evolutionary mastery.png Evolutionary Mastery ascension perk grants +3
  • R omnicodex.png The Omnicodex relic grants +1
  • Ap xeno compatibility.png Hybrid species have one additional trait point and one additional trait pick
  • 機械模板系統 Machine Template System 機械模板系統Machine Template System technology grants +2 (+1 for machine empires)
  • 交叉模組標準化 Cross-Model Standardization Cross-Model Standardization / Binary Motivators technology grants +1
  • 可替換電路 Fungible Circuitry Fungible Circuitry / Nanite Assemblers technology grants +1
  • Ap synthetic evolution.png Synthetic Evolution ascension perk grants +1
  • Ap synthetic age.png Synthetic Age ascension perk grants +2

Uplifting[編輯 | 編輯原始碼]

For pre-sapient species the option to create templates is replaced with the option to uplift and bring them to sapience. It requires the 表觀遺傳學機制 Epigenetic Triggers 表觀遺傳學機制Epigenetic Triggers technology and costs 3000 社會學研究 Society Research 社會學研究Society Research research. Upon completion, the empire will instantly integrate the uplifted species and gain 500 影響力 Influence 影響力Influence. In addition, the uplifted species will gain +10% 幸福度 Happiness 幸福度Happiness when living within the borders of the empire that uplifted it. The initial ethics of the uplifted species will be determined by a series of initial events. Afterwards, the species fully susceptible to Ethics divergence.

Assimilation[編輯 | 編輯原始碼]

This special Citizenship with associated Living Standards allows the conversion of pops to better fit the existing empire, without the hassle of regular modification. Each year 3, 6, or 12 pops will be assimilated, chosen from among all assimilating pops. The type of assimilation depends on the empire and the pop in question.

種族潔癖 Fanatic Purifiers 種族潔癖Fanatic Purifiers, 噬殺蜂群 Devouring Swarm 噬殺蜂群Devouring Swarms, and 噬岩者 Terravore 噬岩者Terravores can't perform any kind of assimilation. 蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded pops can't be assimilated into an empire that isn't a 蜂巢思維 Hive Mind 蜂巢思維Hive Mind, except with Hive Dissociation.

Assimilation type Empire requirements Species requirements Trait gained Traits removed
Identity Sublimation 同化鬥士 Driven Assimilator 同化鬥士Driven Assimilator
  • No.png機械體 Mechanical 機械體Mechanical
  • No.png機械 Machine 機械Machine
  • No.png神經機械 Cybernetic 神經機械Cybernetic
神經機械 Cybernetic 神經機械Cybernetic
  • 蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded
  • 自我改造 Self-Modified 自我改造Self-Modified
Identity Sublimation
  • 掌控進化 Evolutionary Mastery 掌控進化Evolutionary Mastery
  • 蜂巢思維 Hive Mind 蜂巢思維Hive Mind
  • No.png機械體 Mechanical 機械體Mechanical
  • No.png機械 Machine 機械Machine
  • No.png蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded
蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded 自我改造 Self-Modified 自我改造Self-Modified
Transubstantiation Synthesis 血肉苦弱 The Flesh is Weak 血肉苦弱The Flesh is Weak
  • No.png機械體 Mechanical 機械體Mechanical
  • No.png機械 Machine 機械Machine
  • No.png神經機械 Cybernetic 神經機械Cybernetic
  • No.png蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded
神經機械 Cybernetic 神經機械Cybernetic
  • 自我改造 Self-Modified 自我改造Self-Modified
Transubstantiation Synthesis 合成進化 Synthetic Evolution 合成進化Synthetic Evolution
  • No.png機械體 Mechanical 機械體Mechanical
  • No.png機械 Machine 機械Machine
  • No.png蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded
機械體 Mechanical 機械體Mechanical All
Hive Dissociation
  • 掌控進化 Evolutionary Mastery 掌控進化Evolutionary Mastery
  • No.png格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness
Yes.png蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded 蜂巢思維 Hive-Minded 蜂巢思維Hive-Minded
Transcendent Awakening 超凡入聖 Transcendence 超凡入聖Transcendence
  • No.png機械體 Mechanical 機械體Mechanical
  • No.png機械 Machine 機械Machine
  • No.png神經機械 Cybernetic 神經機械Cybernetic
靈能 Psionic 靈能Psionic 潛在的靈能 Latent Psionic 潛在的靈能Latent Psionic

Assimilating a pop from an invaded primitive species into a 格式塔意識 Gestalt Consciousness 格式塔意識Gestalt Consciousness will additionally remove culture shock modifiers.

Ascension paths[編輯 | 編輯原始碼]

Genetic modification can be used in conjunction with some of the ascension perks.

  • The biological ascension path focuses entirely on genetic modification. Each of the two ascension perks grants 3 additional trait points and reduces the cost of genetic modification projects by 25%, as well as unlocking early the 基因種子純化 Gene Seed Purification 基因種子純化Gene Seed Purification and 基因重組 Genetic Resequencing 基因重組Genetic Resequencing technologies.
  • The psionic ascension path adds the 靈能 Psionic 靈能Psionic trait, which cannot be acquired or removed through genetic modification. At first, only the founding species will get it, but other species living in the empire can get it through assimilation.
  • Choosing the synthetic ascension path will first enhance all empire species with the 神經機械 Cybernetic 神經機械Cybernetic trait. Cybernetic species are still organic enough to be genetically modified. Completing the synthetic ascension path will upload all 神經機械 Cybernetic 神經機械Cybernetic pops into Robotic bodies, replacing genetic modification with cybernetic.

Hybrid species[編輯 | 編輯原始碼]

親外主義 Xenophile極端親外主義 Fanatic Xenophile Xenophile empires can pick the Ap xeno compatibility.png Xeno-Compatibility Ascension Perk to allow the reproduction of two organic species into hybrid species. Hybrid species take a portrait from one of the parent species and a mix of traits from both parent species, with at least one trait being inherited from each. They also get +1 trait point and +1 trait pick. Two species are 3× more likely to create a hybrid species if they are part of the same species group.

A Caravan event unique to 親外主義 Xenophile極端親外主義 Fanatic Xenophile Xenophile empires also has a 33% chance of creating a hybrid species.

參考資料[編輯 | 編輯原始碼]

遊戲概念