在遊戲中有兩種 前超光速物種(pre-FTL species):土著文明和未開智物種。
土著文明(Primitive civilizations)是尚未開發星際太空旅行所需技術的文明。隨着他們的歷史被書寫,他們經歷了多個時代,如果他們在技術上受到另一個帝國的啟發或獨自發展到足以獨立發展的程度,他們就可以成為成熟的星際帝國。 原始文明可以通過 galaxy generation options.
未開智物種(Pre-sapient species)是展示出特殊前景的動物物種。如果他們被單獨放置幾百萬年,他們可能會自行進化出某種程度和方式的智能,但帝國可以加速這一過程,在短短幾十年內富有成效的將前智能人轉變為富有成效的銀河公民。
原始文明有不同的發展時代。
Humanoid civilization advancing through the ages
原始文明可以在他們的歷史被書寫的同時通過自己的時間前進。 對於蒸汽時代之前的所有進步來說,發生這種情況的平均時間是 160 年,之後的所有進步都是 100 年。 年齡增長後至少有 60 年的冷卻時間,然後才有可能進一步發展。 建立一個觀察哨會通知你每個年齡的進步。
一個行星軌道上沒有觀測站的前超光速文明最終會發展出超光速科技,成為一個AI帝國。如果該文明所在的恆星系的恆星擁有一個恆星基地,該文明會請求恆星基地的擁有者給予其恆星系的控制權,如果請求被同意,他們會獲得該恆星系所有行星的資源,並獲得一個對原主一個臨時的[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] 評價。而拒絕請求會使原主吞併該文明。對於 親外主義和 極端親外主義的帝國,吞併該文明(拒絕請求)將會消耗[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] 影響力。而 排外主義 和 極端排外主義的帝國給予文明控制權(同意請求)需要消耗[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] 影響力。而擁有 種族潔癖 噬殺蜂群 鐵心滅絕者理念的國家只有吞併一個選項。
這些新生國家不具備追趕機制。除非他們很早就開始發展超光速科技,否則他們很可能被迅速征服或淪為 保護國, 並且,在遊戲開局的前25年,他們無法發展超光速科技
原子時代和太空時代早期的文明有一個較小的概率發動核戰爭,秘密滲透的失敗可能會引發核戰爭。核戰爭可以通過特殊事件的干預以阻止。如果發生核戰爭,他們的行星會變為死寂星球或毒素星球,觀測站可以發現核戰爭的發生。
太空時代早期的文明發動核戰爭的概率是原子時代的十分之一,在 庇護所的文明不能發動核戰爭
注意:土著文明的思潮對他們的歷史和進度沒有效果。唯心主義的文明發展速度和唯物主義沒有區別,而和平主義文明與軍國主義文明發動核戰爭的可能相同。
Primitive civilizations can always be invaded and conquered as long as their system has been claimed and the Native Interference policy is set to Unrestricted. Primitive civilizations have no means to resist a technologically superior invader, although Industrial and especially Post-Atomic civilizations can be harder to conquer early game. The prize one can obtain from an invasion is the planet itself, any and all resources and buildings on it along with the primitives that can be used as a source of cheap labor once enslaved or integrated as citizens.
Conquered worlds will get the Stellar Culture Shock modifier for 10 years, which locks out the former primitive pops from using colony ships, joining Factions or being released as a Vassal. It also brings [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] 穩定度, [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Resources from Jobs, and [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Empire Sprawl from Pops. It is no longer possible to resettle pops from planets with the Stellar Culture Shock modifier.
A Neutron Sweep or Nanobot Diffuser can be used on a primitive world instead of conquest but will generate a temporary [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] 評價 from every other empire.
Empires might prefer the construction of hidden Observation Posts in high orbit over primitive worlds. This allows for the safe study and, if one so desires, influencing the primitive civilization. Observation posts typically have a number of exclusive missions that can be undertaken. Each mission can trigger various events.
任務
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效果
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核戰幾率
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前提
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被動觀測
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- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research if the Unchained Knowledge Resolution 4 was not passed
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research if the Unchained Knowledge Resolution 4 was passed
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Consumer Goods if the Galactic Commerce Resolution 3 was passed
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主動觀測
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- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research if the Unchained Knowledge Resolution 4 was not passed
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research if the Unchained Knowledge Resolution 4 was passed
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Consumer Goods if the Galactic Commerce Resolution 3 was passed
- Can shift civilization Ethics towards 唯心主義 or 排外主義
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[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500]
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Active Study or Unrestricted Native Interference Policy
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科技啟蒙
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- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Energy
- When the mission is complete, the civilization will become an empire.
- The civilization will be given full ownership of their home system and everything in it
- The civilization will have a temporary [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] 評價
- The observation post will be dismantled after the completion of the enlightenment
- If the enlightening empire is not a Subject the civilization will become their 保護國 and can be integrated after 10 years has passed.
- 內聖之道 empires cannot have protectorates and their enlightened primitives will become a 朝貢國 instead.
- 企業政府 empires will not create a protectorate, but a 附屬公司.
- The following events can take place after more than 20% progress has been made and any of the requirements is met by the primitive civilization:
前提 |
效果
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極端親外主義
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[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] mission progress
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- 親外主義
- 聰穎
- 天生工程師
- 天生物理學家
- 天生社會學家
- 聰慧
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[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] mission progress
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極端排外主義
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[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] mission progress
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- 排外主義
- 愚笨
- 令人厭惡
- Opposing ethics
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[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] mission progress
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無
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Civilization shifts ethics towards 親外主義
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無
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Civilization shifts ethics towards the benefactor's
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[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500]
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- 允許對原住民進行啟蒙政策
- 文明不是 極端排外主義
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秘密滲透
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- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Energy
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Consumer Goods if the Galactic Commerce Resolution 3 was passed
- When the mission is complete the civilization will be annexed and receive a temporary happiness boost
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- 基因剪裁 technology
- Active Study or Unrestricted Native Interference Policy
- Civilization reached at least Industrial Age
- Not Genocidal
- Not 內聖之道
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教化
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- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Energy
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research if the Unchained Knowledge Resolution 4 was not passed
- [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] Society Research if the Unchained Knowledge Resolution 4 was passed
- Slowly shifts the civilization's ethics towards your empire ethics
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[模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500]
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- 烏托邦
- Active Study or Unrestricted Native Interference Policy
- Not 格式塔意識
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Pre-sapient species can be discovered on each planet type after investigating certain anomalies. Genocidal empires cannot discover them through anomalies but can encounter those discovered by other empires.
As opposed to primitives, planets of pre-sapient species can be colonized. The pre-sapient pops do not require either Housing or Amenities. The Pre-Sapients policy determines their status. Unlike sapient species, pre-sapients can be purged without diplomatic repercussions from any empire.
For pre-sapient species the option to create templates is replaced with the option to Uplift them. The planet must be colonized and within the player empire's borders. Uplifting a species requires the 表觀遺傳學機制 technology and costs 3000 社會學研究 Research. Uplifted species become part of the empire that uplifted them and get a [模板https://www.parawikis.com/wiki/Template:Color?action=raw讀取失敗:HTTP 500] 幸福度 bonus when inhabiting that empire's planets due to getting the 受提升 trait. Finishing an uplift also grants 500 影響力.
When an uplift is complete, the pre-sapient species receive the default species rights according to the host empire, even if it is displacement from their own home. Most uplift processes tend to be rocky (70% chance of -5% planet mineral output).
Unlike primitive civilizations, pre-sapients will never advance to sapients on their own in-game.
References[編輯 | 編輯原始碼]