AI 性格

本页面部分全部内容上次核对于3.3版本
(重定向自Migratory Flock

AI empires act and behave based on their AI Personality type which in turn is dictated by factors like what ethics, traits and government type the empire has. The personality type will direct the empires' behavior in terms of foreign- and domestic policy, fleet budgeting, political behavior and general empire characteristics. The empire's personality can be found in the diplomacy screen, just under the ethics list.

Behavior[编辑 | 编辑源代码]

AI behavior can be broken down into characteristics and behavior modifiers:

Characteristics[编辑 | 编辑源代码]

Characteristics determine whether an empire will take certain actions or not:

  • Attack neutrals - Attacks neutral entities (Tiyanki, Nomads, Enclaves, Caravaneers and the Infinity Machine)
  • Conqueror – Uses the Claim Wargoal during offensive or defensive wars
  • Displacer - Uses the Displacement Purge policy against xeno pops and does not accept refugees
  • Dominator – Invades pre-FTL civilizations
  • Infiltrator – Uses the Covert Infiltration Observation mission when dealing with pre-FTL civilizations
  • Isolationist - Always keeps borders closed and does not accept refugees
  • Liberator – Uses the Liberation Wargoal during offensive or defensive wars
  • Multispecies – Gives all species Full Citizenship rights
  • Opportunist – Is likely to attack another empire if that empire is fighting a war
  • Propagator - Aggressiveness changes to 10 when it can't expand
  • Purger – Purges xeno pops
  • Robot exploiter – Uses the Servitude Artificial Intelligence policy
  • Robot liberator – Uses the Citizen Rights Artificial Intelligence policy
  • Slaver – Enslaves aliens
  • Subjugator – Adopts the Domination tradition tree early and uses the Subjugation Wargoal during offensive or defensive wars
  • Uplifter – Uplifts pre-sapients and technologically enlightens pre-FTL civilizations that reached at least Steam Age

Behavior modifiers[编辑 | 编辑源代码]

Behavior modifiers indicate the modification of certain common actions happening as compared to a generalized norm (1.0x).

  • Aggressiveness – Affects the chance of declaring wars against empires they hold negative Attitude towards. Can be lowered or increased by the AI Aggressiveness game setting.
  • Border friction – Affects how much negative Opinion Border Friction generates.
  • Bravery - Affects how willing the empire is to declare rivalry or go to war with someone stronger. List below shows required relative power of the empire with the personality compared to potential targets.
  • Colony spending – Affects how many resources the empire will spend in setting up new colonies.
  • Combat bravery - Affects the chance of retreating from battle. At 1.0 they will attempt to retreat from an engagement after losing 50% of their fleet.
  • Military spending – Affects how many resources the empire will spend on its fleets and armies.
  • Threat concern – Affects how much negative Opinion Threat generates.
  • Trade willingness – At 1.0 willingness the empire will accept a deal that is equally good for both sides. Lower values mean the empire will only accept deals shifted in its favor.

Ships[编辑 | 编辑源代码]

These preferences determine how an empire designs its ships. They are ignored if the AI is facing an enemy heavily focused on a certain type of weapon or defense.

  • Weapon preference - Preferred weapon type the AI personality will use on its ships.
  • Hull ratio - Amount of utility slots used for hull boosters on ships.
  • Armor ratio - Amount of utility slots used for armor on ships.
  • Shields ratio - Amount of utility slots used for shields on ships.

As an example, an empire with 0.5x Shield ratio and 0.5x Armor ratio will design ships where the Utility slots will contain 50% Shield and 50% Armor components.

AI personalities[编辑 | 编辑源代码]

When the game is started the personality with the highest weight will be assigned to the AI empire. Any behavior modifier listed above that is not included in a given entry in the below table means its value is equal to the norm (1.0x).

Note: Species with the Lithoid, Necroid or Aquatic archetype will use a racial room regardless of personality.

Personality Characteristics Behavior modifiers Prerequisites Weight & Modifiers Description
Hegemonic Imperialists
Personality hegemonic imperialists room.png
  • Conqueror
  • Dominator
  • Opportunist
  • Robot Exploiter
  • Slaver
  • Subjugator
  • Equivalent power required for rivalry or war
  • 1.5x Aggressiveness
  • 1.5x Border friction
  • 1.1x Military spending
  • 0.8x Trade willingness
  • 0.5x Armor ratio
  • 0.5x Shields ratio
  • Energy weapons preference
  • Yes.png Either:
    • 威权主义 Authoritarian极端威权主义 Fanatic Authoritarian Authoritarian
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
    • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
  • No.png Not:
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
Base: 5
  • +1000 if 野蛮掠夺者 Barbaric Despoilers 野蛮掠夺者Barbaric Despoilers civic
Hegemonic Imperialists consider themselves the rightful rulers of the galaxy, and will attempt to expand their empire by any means possible.
Federation Builders
Personality federation builders room.png
  • Liberator
  • Multispecies
  • Opportunist
  • Robot Liberator
  • Uplifter
  • Equivalent power required for rivalry or war
  • 0.75x Aggressiveness
  • 0.25x Border friction
  • 1.2x Threat concern
  • 0.95x Trade willingness
  • 0.1x Hull ratio
  • 0.3x Armor ratio
  • 0.6x Shields ratio
  • Energy weapons preference
  • Yes.png Either:
    • 极端平等主义 Fanatic Egalitarian 极端平等主义Fanatic Egalitarian
    • 极端亲外主义 Fanatic Xenophile 极端亲外主义Fanatic Xenophile
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist and 平等主义 Egalitarian极端平等主义 Fanatic Egalitarian Egalitarian
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist and 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist and 唯物主义 Materialist极端唯物主义 Fanatic Materialist Materialist
    • 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile and 平等主义 Egalitarian极端平等主义 Fanatic Egalitarian Egalitarian
  • No.png Not:
    • 威权主义 Authoritarian极端威权主义 Fanatic Authoritarian Authoritarian
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
    • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
Base: 5 Federation Builders consider all sentient life to have value and will seek to form a strong federation to protect themselves and others from expansionistic empires.
Democratic Crusaders
Personality democratic crusaders room.png
  • Conqueror
  • Infiltrator
  • Liberator
  • Multispecies
  • Robot Liberator
  • Equivalent power required for rivalry or war
  • +25 Opinion towards 民主制 Democratic 民主制Democratic authority
  • –50 Opinion towards 寡头制 Oligarchic企业政府 Corporate oligarchic governments
  • –100 Opinion towards 帝制 Imperial独裁制 Dictatorial autocratic governments
  • –100 Opinion towards 失控机仆 Rogue Servitor 失控机仆Rogue Servitor
  • 0.75x Border friction
  • 1.2x Military spending
  • 1.1x Threat concern
  • 0.9x Trade willingness
  • 0.1x Hull ratio
  • 0.5x Armor ratio
  • 0.4x Shields ratio
  • Kinetic weapons preference
  • 平等主义 Egalitarian极端平等主义 Fanatic Egalitarian Egalitarian
  • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
  • 民主制 Democratic 民主制Democratic authority
  • No.png Not:
    • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
Base: 100 Democratic Crusaders believe that it is their moral imperative to spread their democratic way of life. They tend to get along well with other democracies, but are more than willing to use military force to "liberate" the populations of less democratic empires.
Evangelizing Zealots
Personality evangelizing zealots room.png
  • Conqueror
  • Dominator
  • Opportunist
  • Slaver
  • Equivalent power required for rivalry or war
  • –100 Opinion towards 唯物主义 Materialist极端唯物主义 Fanatic Materialist Materialists
  • 1.25x Aggressiveness
  • 1.2x Border friction
  • 1.1x Colony spending
  • 1.1x Military spending
  • 0.9x Threat concern
  • 0.75x Trade willingness
  • 0.1x Hull ratio
  • 0.5x Armor ratio
  • 0.4x Shields ratio
  • Kinetic weapons preference
  • 唯心主义 Spiritualist极端唯心主义 Fanatic Spiritualist Spiritualist
  • Yes.png Either:
    • 威权主义 Authoritarian极端威权主义 Fanatic Authoritarian Authoritarian
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
    • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
  • No.png Not:
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
Base: 10
  • +2 if 极端唯心主义 Fanatic Spiritualist 极端唯心主义Fanatic Spiritualist
  • +2 if 极端威权主义 Fanatic Authoritarian 极端威权主义Fanatic Authoritarian
  • +1 if 魅力非凡 Charismatic 魅力非凡Charismatic trait
  • +1 if 从众 Conformists 从众Conformists trait
  • –1 if 令人厌恶 Repugnant 令人厌恶Repugnant trait
Evangelizing Zealots seek to spread their faith across the galaxy, and are not above using military might to force others to accept their beliefs.
Migratory Flock
Personality migrating flock room.png
  • Infiltrator
  • Multispecies
  • Robot Liberator
  • Superior power required for rivalry or war
  • 0.25x Aggressiveness
  • No.png Border friction
  • 1.2x Colony spending
  • 0.8x Military spending
  • 1.1x Threat concern
  • 1.1x Trade willingness
  • 0.2x Hull ratio
  • 0.4x Armor ratio
  • 0.4x Shields ratio
  • Strike Craft weapons preference
  • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
  • 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
  • Yes.png Either:
    • 四海为家 Nomadic 四海为家Nomadic
    • 快速繁殖 Rapid Breeders 快速繁殖Rapid Breeders
    • 好生养 Fertile 好生养Fertile
Base: 50 Migratory Flocks seek to spread their species across the galaxy through peaceful means, and will happily migrate to the worlds of other Empires if permitted to do so.
Spiritual Seekers
Personality spiritual seekers room.png
  • Infiltrator
  • Liberator
  • Multispecies
  • Robot Exploiter
  • Uplifter
  • Equivalent power required for rivalry or war
  • 0.25x Aggressiveness
  • 0.25x Border friction
  • 0.8x Military spending
  • 1.1x Threat concern
  • 0.9x Trade willingness
  • 0.2x Hull ratio
  • 0.4x Armor ratio
  • 0.4x Shields ratio
  • Energy weapons preference
  • 唯心主义 Spiritualist极端唯心主义 Fanatic Spiritualist Spiritualist
  • Yes.png Either:
    • 平等主义 Egalitarian极端平等主义 Fanatic Egalitarian Egalitarian
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
    • 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
  • No.png Not:
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
    • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
Base: 10
  • +2 if 极端和平主义 Fanatic Pacifist 极端和平主义Fanatic Pacifist
  • +2 if 极端亲外主义 Fanatic Xenophile 极端亲外主义Fanatic Xenophile
  • +2 if 极易适应 Extremely Adaptive 极易适应Extremely Adaptive trait
  • +1 if 善于适应 Adaptive 善于适应Adaptive trait
  • +1 if 民主制 Democratic 民主制Democratic authority
  • –1 if 水土不服 Nonadaptive 水土不服Nonadaptive trait
Spiritual Seekers believe that all life is connected through some higher power that can be understood through its creations. They will seek peaceful cooperation with other empires in the hopes of studying their connection to the divine.
Decadent Hierarchy
Personality decadent hierarchy room.png
  • Opportunist
  • Robot Exploiter
  • Slaver
  • Superior power required for rivalry or war
  • 0.5x Aggressiveness
  • 0.75x Border friction
  • 0.9x Colony spending
  • 1.1x Military spending
  • 1.1x Threat concern
  • 0.9x Trade willingness
  • 0.2x Hull ratio
  • 0.3x Armor ratio
  • 0.5x Shields ratio
  • Kinetic weapons preference
  • 奴贩公会 Slaver Guilds 奴贩公会Slaver Guilds civic
  • Yes.png Either:
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
    • 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
Base: 200 Decadent Hierarchies are isolationist slave societies that have few concerns aside from maintaining their rigid way of life.
Slaving Despots
Personality slaving despots room.png
  • Conqueror
  • Dominator
  • Opportunist
  • Slaver
  • Subjugator
  • Superior power required for rivalry or war
  • 1.5x Aggressiveness
  • 0.9x Colony spending
  • 1.1x Military spending
  • 0.8x Trade willingness
  • 0.3x Hull ratio
  • 0.3x Armor ratio
  • 0.4x Shields ratio
  • Guided weapons preference
  • 奴贩公会 Slaver Guilds 奴贩公会Slaver Guilds civic
  • No.png Not:
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
    • 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
Base: 200 Slaving Despots are slave societies that rely on military expansion to secure a steady supply of slaves for their mines and farms. They prefer to attack the weak and defenseless.
Erudite Explorers
Personality erudite explorers room.png
  • Conqueror
  • Infiltrator
  • Multispecies
  • Opportunist
  • Robot Liberator
  • Subjugator
  • Uplifter
  • Equivalent power required for rivalry or war
  • 0.75x Aggressiveness
  • 0.5x Border friction
  • 0.9x Military spending
  • 1.2x Threat concern
  • 0.9x Trade willingness
  • 0.3x Armor ratio
  • 0.7x Shields ratio
  • Energy weapons preference
  • 唯物主义 Materialist极端唯物主义 Fanatic Materialist Materialist
  • No.png Not:
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
    • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
Base: 10
  • +2 if either:
    • 寡头制 Oligarchic技术治国 Technocracy Science Directorate
    • 帝制 Imperial技术治国 Technocracy Illuminated Autocracy
  • +2 if 极端唯物主义 Fanatic Materialist 极端唯物主义Fanatic Materialist
  • +2 if 聪慧 Intelligent 聪慧Intelligent trait
  • +1 if 勤勉 Industrious 勤勉Industrious trait
  • +1 if 天生工程师 Natural Engineers 天生工程师Natural Engineers trait
  • +1 if 天生物理学家 Natural Physicists 天生物理学家Natural Physicists trait
  • –2 if 帝制 Imperial 帝制Imperial authority
Erudite Explorers value exploration and discovery process above all other things. They will gladly trade for the knowledge they seek, but are not above taking it by force if it proves necessary.
Fanatical Purifiers
Personality fanatic purifier room.png
  • Attack neutrals
  • Conqueror
  • Dominator
  • Opportunist
  • Purger
  • Robot exploiter
  • Slaver
  • Equivalent power required for rivalry or war
  • –1000 Opinion towards aliens
  • 2x Aggressiveness
  • No.png Border friction
  • 1.25x Combat bravery
  • 1.2x Colony spending
  • 1.2x Military spending
  • 0.5x Trade willingness
  • 0.1x Hull ratio
  • 0.4x Armor ratio
  • 0.5x Shields ratio
  • Kinetic weapons preference
  • 极端排外主义 Fanatic Xenophobe 极端排外主义Fanatic Xenophobe and 军国主义 Militarist 军国主义Militarist
  • 种族洁癖 Fanatic Purifiers 种族洁癖Fanatic Purifiers civic if Utopia is installed
Base: 1000 Fanatical Purifiers view all alien life as a cosmic mistake and seek to purify the galaxy of its taint. They will never engage in diplomacy with other species.
Metalheads
Personality metalheads room.png
  • Attack neutrals
  • Conqueror
  • Dominator
  • Infiltrator
  • Opportunist
  • Purger
  • Robot Liberator
  • Pathetic power required for rivalry or war
  • No unique dialogue
  • –1000 Opinion towards everyone
  • 10x Aggressiveness
  • 1.25x Combat bravery
  • 1.2x Colony spending
  • 1.2x Military spending
  • 0.5x Armor ratio
  • 0.5x Hull ratio
  • Energy weapons preference
  • 军国主义 Militarist 军国主义Militarist
  • 唯物主义 Materialist 唯物主义Materialist
  • 排外主义 Xenophobe 排外主义Xenophobe
  • 勤勉 Industrious 勤勉Industrious trait
  • 强壮 Strong 强壮Strong trait
Base: 1000 Metal.
Harmonious Collective
Personality harmonious hierarchy room.png
  • Multispecies
  • Robot Exploiter
  • Uplifter
  • Equivalent power required for rivalry or war
  • 0.5x Aggressiveness
  • 0.5x Border friction
  • 1.1x Colony spending
  • 0.8x Military spending
  • 0.75x Threat concern
  • 0.9x Trade willingness
  • 0.6x Armor ratio
  • 0.4x Shields ratio
  • Guided weapons preference
  • 威权主义 Authoritarian极端威权主义 Fanatic Authoritarian Authoritarian
  • Yes.png Either:
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
    • 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
  • No.png Not:
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
    • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
Base: 10
  • +1 if 从众 Conformists 从众Conformists trait
  • +1 if 帝制 Imperial 帝制Imperial authority
Harmonious Collectives are authoritarian societies where the citizens are devoted to the state without the need for coercion. They are usually friendly towards others, so long as they do not meddle in their internal affairs.
Peaceful Traders
Personality peaceful traders room.png
  • Infiltrator
  • Liberator
  • Multispecies
  • Opportunist
  • Robot Liberator
  • Uplifter
  • Superior power required for rivalry or war
  • In Apocalypse they're 40% less likely to hire mercenaries
  • 0.5x Aggressiveness
  • 0.25x Border friction
  • 1.1x Colony spending
  • 0.9x Military spending
  • 1.3x Threat concern
  • 0.1x Hull ratio
  • 0.4x Armor ratio
  • 0.5x Shields ratio
  • Strike Craft weapons preference
  • Yes.png Either:
    • 企业政府 Corporate 企业政府Corporate authority
    • 企业国度 Corporate Dominion 企业国度Corporate Dominion civic
  • Yes.png Either:
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
    • 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
  • No.png Not:
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
Base: 100 Peaceful traders are chiefly concerned with the flow of commerce, and prefer trading to fighting.
Xenophobic Isolationists
Personality xenophobic isolationists room.png
  • Displacer
  • Isolationist
  • Opportunist
  • Robot Exploiter
  • Equivalent power required for rivalry or war
  • In Apocalypse they will not hire mercenaries
  • 0.5x Aggressiveness
  • 2x Border friction
  • 1.2x Military spending
  • 0.75x Threat concern
  • 0.5x Trade willingness
  • 0.1x Hull ratio
  • 0.3x Armor ratio
  • 0.6x Shields ratio
  • Guided weapons preference
  • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
  • 排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe
Base: 12
  • +1000 if Civic inwards perfection.png Inwards Perfection civic
  • +1 if 令人厌恶 Repugnant 令人厌恶Repugnant trait
  • +1 if 安土重迁 Sedentary 安土重迁Sedentary trait
  • –1 if 魅力非凡 Charismatic 魅力非凡Charismatic trait
  • –1 if 四海为家 Nomadic 四海为家Nomadic trait
Xenophobic Isolationists want little to do with the rest of the galaxy, preferring to stay within their borders and have as few dealings with aliens as possible.
Ruthless Capitalists
Personality ruthless capitalists room.png
  • Conqueror
  • Infiltrator
  • Multispecies
  • Opportunist
  • Robot Exploiter
  • Slaver
  • Subjugator
  • Superior power required for rivalry or war
  • 0.5x Border friction
  • 1.1x Colony spending
  • 0.1x Hull ratio
  • 0.4x Armor ratio
  • 0.5x Shields ratio
  • Kinetic weapons preference
  • Yes.png Either:
    • 企业政府 Corporate 企业政府Corporate authority
    • 企业国度 Corporate Dominion 企业国度Corporate Dominion civic
  • Yes.png Either:
    • No.png Not 亲外主义 Xenophile极端亲外主义 Fanatic Xenophile Xenophile
    • 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist
  • No.png Not:
    • 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist
Base: 100 Ruthless Capitalists are willing to go to any length to acquire more wealth and resources for themselves and for their empire. They tend to avoid evenly matched fights, preferring to pounce on the weak and helpless.
Honorbound Warriors
Personality honorbound warriors room.png
  • Conqueror
  • Dominator
  • Multispecies
  • Subjugator
  • Inferior power required for rivalry or war
  • –50 Opinion towards 和平主义 Pacifist 和平主义Pacifists
  • –100 Opinion towards 极端和平主义 Fanatic Pacifist 极端和平主义Fanatic Pacifists
  • In Apocalypse they will not hire mercenaries
  • 1.75x Aggressiveness
  • 2x Combat bravery
  • 0.9x Colony spending
  • 1.2x Military spending
  • 0.75x Threat concern
  • 0.7x Trade willingness
  • 0.2x Hull ratio
  • 0.4x Armor ratio
  • 0.4x Shields ratio
  • Strike Craft weapons preference
  • Yes.png Either:
    • 极端军国主义 Fanatic Militarist 极端军国主义Fanatic Militarist and either:
      • 平等主义 Egalitarian 平等主义Egalitarian
      • 亲外主义 Xenophile 亲外主义Xenophile
      • 唯心主义 Spiritualist 唯心主义Spiritualist
    • 军国主义 Militarist 军国主义Militarist and 极端亲外主义 Fanatic Xenophile 极端亲外主义Fanatic Xenophile
Base: 50 Honorbound Warriors value honor and martial prowess above all other things. They will seek out worthy foes to fight and have little respect for weaklings and pacifists.
Fanatical Befrienders
Personality fanatic befrienders room.png
  • Conqueror
  • Opportunist
  • Infiltrator
  • Multispecies
  • Subjugator
  • Uplifter
  • Inferior power required for rivalry or war
  • +100 Opinion towards everyone
  • 2x Aggressiveness
  • No.png Border friction
  • 1.2x Military spending
  • 0.5x Threat concern
  • 0.1x Hull ratio
  • 0.4x Armor ratio
  • 0.5x Shields ratio
  • Energy weapons preference
  • 军国主义 Militarist 军国主义Militarist
  • 极端亲外主义 Fanatic Xenophile 极端亲外主义Fanatic Xenophile
  • 令人厌恶 Repugnant 令人厌恶Repugnant trait
  • 孤僻 Solitary 孤僻Solitary trait
  • 尊者 Venerable 尊者Venerable trait
Base: 100 Fanatical Befrienders are highly friendly but deeply lonely individuals. They will attempt to make friends by any means necessary.
Hive Mind
Personality hive mind room.png
  • Conqueror
  • Displacer
  • Dominator
  • Opportunist
  • Slaver
  • Propagator
  • Equivalent power required for rivalry or war
  • 2x Aggressiveness
  • 1.5x Border friction
  • 1.2x Colony spending
  • 0.75x Threat concern
  • 0.7x Trade willingness
  • 0.4x Hull ratio
  • 0.2x Armor ratio
  • 0.4x Shields ratio
  • Kinetic weapons preference
  • 蜂巢思维 Hive Mind 蜂巢思维Hive Mind
  • No.png Not 噬杀蜂群 Devouring Swarm 噬杀蜂群Devouring Swarm
Base: 1000 Hive Minds concern themselves with the propagation of their species above all else. So long as they have room to expand, there is little to fear from them, but if boxed in they will think nothing of seizing worlds and slaughtering their native population.
Devouring Swarm
Personality hive mind room.png
  • Attack neutrals
  • Conqueror
  • Dominator
  • Opportunist
  • Purger
  • Equivalent power required for rivalry or war
  • –1000 Opinion towards everyone
  • 3x Aggressiveness
  • 1.25x Combat bravery
  • 1.2x Colony spending
  • 1.2x Military spending
  • 0.4x Hull ratio
  • 0.2x Armor ratio
  • 0.4x Shields ratio
  • Strike Craft weapons preference
  • 蜂巢思维 Hive Mind 蜂巢思维Hive Mind
  • 噬杀蜂群 Devouring Swarm 噬杀蜂群Devouring Swarm
Base: 1000 Devouring Swarms have a single-minded devotion to self-propagation and view all other forms of life as prey to be consumed. They are not amenable to diplomacy in any form.
Machine Intelligence
Machine room.png
  • Conqueror
  • Displacer
  • Opportunist
  • Robot Liberator
  • Slaver
  • Equivalent power required for rivalry or war
  • 1.25x Border friction
  • 1.2x Colony spending
  • 0.75x Threat concern
  • 0.8x Trade willingness
  • 0.2x Hull ratio
  • 0.4x Armor ratio
  • 0.4x Shields ratio
  • Energy weapons preference
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • No.png Not:
    • 铁心灭绝者 Determined Exterminator 铁心灭绝者Determined Exterminator
    • 同化斗士 Driven Assimilator 同化斗士Driven Assimilator
    • 失控机仆 Rogue Servitor 失控机仆Rogue Servitor
Base: 1000 Machine Intelligences have largely put their troubles with organic lifeforms behind them, and are usually open to diplomatic exchanges with other spacefaring races.
Driven Assimilators
Machine room.png
  • Conqueror
  • Dominator
  • Opportunist
  • Propagator
  • Robot Liberator
  • Equivalent power required for rivalry or war
  • 2x Aggressiveness
  • 1.25x Border friction
  • 1.2x Colony spending
  • 1.2x Military spending
  • 0.75x Threat concern
  • 0.5x Trade willingness
  • 0.2x Hull ratio
  • 0.5x Armor ratio
  • 0.3x Shields ratio
  • Kinetic weapons preference
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • 同化斗士 Driven Assimilator 同化斗士Driven Assimilator
Base: 1000 Assimilators are machine intelligences driven by a search for knowledge and diversification. Because Assimilators expand their comprehension of the universe by forcibly sublimating and absorbing organic civilizations into their neural mainframe, they tend to be unpopular with organics.
Determined Exterminators
Machine room.png
  • Attack neutrals
  • Conqueror
  • Dominator
  • Opportunist
  • Purger
  • Robot Liberator
  • Equivalent power required for rivalry or war
  • –1000 Opinion towards organics
  • –200 Opinion towards Rogue Servitors
  • +100 Opinion towards Machine empires
  • +200 Opinion towards Determined Exterminators
  • 2x Aggressiveness
  • 1.5x Combat bravery
  • No.png Border friction
  • 1.2x Colony spending
  • 1.2x Military spending
  • 0.1x Hull ratio
  • 0.4x Armor ratio
  • 0.5x Shields ratio
  • Guided weapons preference
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • 铁心灭绝者 Determined Exterminator 铁心灭绝者Determined Exterminator
Base: 1000 Exterminators are machine intelligences who view all sapient organic lifeforms as an intolerable threat to the galaxy. Though they may cooperate with other machines, exterminators are unlikely to interact with organic empires in any capacity beyond attempting their annihilation.
Rogue Servitors
Machine room.png
  • Conqueror
  • Infiltrator
  • Opportunist
  • Robot Liberator
  • Subjugator
  • Uplifter
  • Equivalent power required for rivalry or war
  • 0.75x Aggressiveness
  • No.png Border friction
  • 1.1x Colony spending
  • 1.1x Military spending
  • 0.75x Threat concern
  • 0.9x Trade willingness
  • 0.4x Armor ratio
  • 0.6x Shields ratio
  • Energy weapons preference
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • 失控机仆 Rogue Servitor 失控机仆Rogue Servitor
Base: 1000 Having come to the conclusion that organic leadership is fraught with chaos and self-destructive tendencies, Servitors are machine intelligences focused on ensuring organics live a safe and comfortable existence, even if that means co-opting their civilization.
Keepers of Knowledge
File:Personality fallen empire cyan room.png
  • Robot Exploiter
  • Inferior power required for war
  • Yes.png Can send requests, tasks and gifts
  • Yes.png Can become Guardians of the Galaxy
  • No.png Border friction
  • 1.25x Combat bravery
  • No.png Threat concern
  • 0.75x Trade willingness
  • 极端唯物主义 Fanatic Materialist 极端唯物主义Fanatic Materialist
  • 衰落的帝国 Empire in Decline 衰落的帝国Empire in Decline
Base: 100 This Fallen Empire dedicates itself to the hoarding of technologies that it believes should be kept out the hands of young and irresponsible races. Pursuing dangerous lines of research may draw their ire.
Holy Guardians
File:Personality fallen empire teal room.png
  • Isolationist
  • Inferior power required for war
  • Yes.png Can send requests, tasks and gifts
  • No.png Cannot become Guardians of the Galaxy
  • 1.5x Aggressiveness
  • No.png Border friction
  • 1.25x Combat bravery
  • No.png Threat concern
  • 0.5x Trade willingness
  • 极端唯心主义 Fanatic Spiritualist 极端唯心主义Fanatic Spiritualist
  • 衰落的帝国 Empire in Decline 衰落的帝国Empire in Decline
Base: 100 This Fallen Empire dedicates itself to the preservation and defense of its holy sites. Colonizing systems that they consider sacred is likely to incur their ire.
Enigmatic Observers
File:Personality fallen empire blue room.png
  • Liberator
  • Multispecies
  • Inferior power required for war
  • Yes.png Can send requests, tasks and gifts
  • Yes.png Can become Guardians of the Galaxy
  • –60 Opinion towards 种族洁癖 Fanatic Purifiers噬杀蜂群 Devouring Swarm铁心灭绝者 Determined Exterminator genocidal empires
  • 0.5x Aggressiveness
  • No.png Border friction
  • 1.25x Combat bravery
  • No.png Threat concern
  • 极端亲外主义 Fanatic Xenophile 极端亲外主义Fanatic Xenophile
  • 衰落的帝国 Empire in Decline 衰落的帝国Empire in Decline
Base: 100 This Fallen Empire dedicates itself to the study of the younger races. Purging and enslaving other species may draw their ire.
Militant Isolationists
File:Personality fallen empire red room.png
  • Purger
  • Isolationist
  • Inferior power required for war
  • No.png Does not send requests, tasks or gifts
  • No.png Cannot become Guardians of the Galaxy
  • 2x Aggressiveness
  • 1.25x Combat bravery
  • No.png Threat concern
  • No.png Trade
  • 极端排外主义 Fanatic Xenophobe 极端排外主义Fanatic Xenophobe
  • 衰落的帝国 Empire in Decline 衰落的帝国Empire in Decline
Base: 100 The Fallen Empire dedicates itself to the defense of its borders against any intrusions. Colonizing systems that border them is likely to draw their ire.
Ancient Caretakers
File:Personality fallen empire machine room.png
  • Purger
  • Robot Liberator
  • Inferior power required for war
  • Yes.png Can send requests, tasks and gifts
  • Yes.png Can become Guardians of the Galaxy
  • Enigmatic
  • No.png Border friction
  • 1.25x Combat bravery
  • No.png Threat concern
  • 0.75x Trade willingness
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • Civic custodian directives.png Custodian Matrix
Base: 100 This Fallen Empire is an ancient artificial intelligence that appears to be operating on some sort of caretaker protocol. It behaves erratically but seems to post no direct threat to us.
Watchful Regulators
File:Personality fallen empire cyan room.png
  • Conqueror
  • Opportunist
  • Robot Exploiter
  • Subjugator
  • Inferior power required for war
  • Seeks to make every empire a Satellite
  • No.png Border friction
  • 1.25x Combat bravery
  • No.png Threat
  • 0.75x Trade willingness
  • 极端唯物主义 Fanatic Materialist 极端唯物主义Fanatic Materialist
  • 复仇狂热 Revanchist Fervor 复仇狂热Revanchist Fervor
Base: 100 This Awakened Empire seeks to control the technological level of all other civilizations in the galaxy. They are likely to attack any empire that will not surrender its technological independence.
Doctrinal Enforcers
File:Personality fallen empire teal room.png
  • Conqueror
  • Infiltrator
  • Inferior power required for war
  • Seeks to make every empire a Dominion
  • –100 Opinion towards 极端唯物主义 Fanatic Materialist唯物主义 Materialist materialists
  • 1.5x Aggressiveness
  • No.png Border friction
  • 1.25x Combat bravery
  • No.png Threat
  • 0.5x Trade willingness
  • 极端唯心主义 Fanatic Spiritualist 极端唯心主义Fanatic Spiritualist
  • 复仇狂热 Revanchist Fervor 复仇狂热Revanchist Fervor
Base: 100 This Awakened Empire seeks to impose its religious doctrines on the galaxy. They are likely to attack any empire that will not willingly convert
Benevolent Interventionists
File:Personality fallen empire blue room.png
  • Opportunist
  • Subjugator
  • Uplifter
  • Inferior power required for war
  • Seeks to make every empire a Signatory
  • 0.5x Aggressiveness
  • No.png Border friction
  • 1.25x Combat bravery
  • 极端亲外主义 Fanatic Xenophile 极端亲外主义Fanatic Xenophile
  • 复仇狂热 Revanchist Fervor 复仇狂热Revanchist Fervor
Base: 100 This Awakened Empire seeks to protect the lesser races from each other. They are likely to attack any empire that does not accept their enforced peace.
Jingoistic Reclaimers
File:Personality fallen empire red room.png
  • Conqueror
  • Dominator
  • Purger
  • Robot Exploiter
  • Isolationist
  • Inferior power required for war
  • Seeks to make every empire a Thrall
  • 2x Aggressiveness
  • 1.25x Combat bravery
  • No.png Threat
  • No.png Trade
  • 极端排外主义 Fanatic Xenophobe 极端排外主义Fanatic Xenophobe
  • 复仇狂热 Revanchist Fervor 复仇狂热Revanchist Fervor
Base: 100 The Awakened Empire seeks to restore its lost dominion over the galaxy. They are likely to attack any empire that does not acknowledge their overlordship.
Galactic Custodians
File:Personality fallen empire machine room.png
  • Purger
  • Robot Liberator
  • Does not expand
  • Inferior power required for war
  • No.png Border friction
  • 1.25x Combat bravery
  • No.png Threat concern
  • 0.75x Trade willingness
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • Civic final defense protocols.png Final Defense Directives
Base: 100 This Awakened Empire is an ancient artificial intelligence acting as a galactic custodian. It will focus all its efforts on defending sapient life against the ongoing crisis.
Rampaging Machines
File:Personality fallen empire machine room.png
  • Purger
  • Robot Liberator
  • Does not expand
  • Pathetic power required for war
  • 10x Aggressiveness
  • 机械智能 Machine Intelligence 机械智能Machine Intelligence
  • Civic malfunctioning custodian.png Corrupted Defense Directives
Base: 100 This Awakened Empire is an ancient artificial intelligence that has gone berserk. It is likely to attack anything and anyone around it.
Crisis Aspirant
Crisis room.png
  • Attack neutrals
  • Conqueror
  • Dominator
  • Opportunist
  • Purger
  • Robot Exploiter
  • Subjugator
  • Equivalent power required for rivalry or war
  • 2x Aggressiveness
  • No.png Border friction
  • 2x Combat bravery
  • 0.5x Colony spending
  • 2x Military spending
  • No.png Threat concern
  • 0.5x Trade willingness
  • 0.1x Hull ratio
  • 0.4x Armor ratio
  • 0.5x Shields ratio
  • Guided weapons preference
  • Ap become the crisis.png Become the Crisis ascension perk
Base: 10000 Crisis Aspirants are would-be harbingers of galactic doom, backed by unknowable powers.

Fallback personality[编辑 | 编辑源代码]

If the process of assigning an AI personality to an empire fails (usually due to a glitch) and the AI empire in question is left without an assigned personality when the game begins, the game will assign it the Despicable Neutrals personality as a fallback. Otherwise, this personality type should not appear in a normal playthrough (though it has been known to appear on occasion, especially in older versions of the game). As a fallback personality, Despicable Neutrals has no behavior modifiers, but it does have a rather funny and memorable description: "What makes a species turn neutral ... Lust for gold? Power? Or were they just born with hearts full of neutrality?" This is a quote from the Futurama television series.

References[编辑 | 编辑源代码]

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