Every empire has a government that provides different benefits. The name of a government is automatically determined according to its Ethics, Authority, and Traits. The government can be reformed once every 20 years for 250
[Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 0].
Authority[edit | edit source]
An empire's authority determines how power is transferred in the government. For most authority types, policies such as voting rights and leadership affect who can get elected.
| Type | Election | Ruler term | Changeable | Effects | Requirements | Description |
|---|---|---|---|---|---|---|
| 10 years |
|
Democratic governments allow all citizens to participate in regular elections to choose who will preside over them. | ||||
| 10 years |
|
|
Republican governments have regular elections where all citizens can vote on who should represent them. | |||
| 20 years |
|
|
Oligarchic governments are ruled by a small group of individuals that hold all political power. | |||
| Life |
|
|
Dictatorial governments are ruled by a single individual for life that wields absolute control over the state. | |||
| Life |
|
|
Imperial governments are similar to dictatorial ones, except that the throne is always inherited by a designated successor upon the ruler's death. | |||
| 10 years |
|
|
Corporate governments are organized as a massive commercial enterprise that has completely supplanted the role of the state. Cooperatives are wholly employee-owned. The employees choose who will act as Ruler via regular Democratic Elections. | |||
| 20 years |
|
|
Corporate governments are organized as a massive commercial enterprise that has completely supplanted the role of the state. It is led by a board-of-directors that act as Leaders and choose one to act as Ruler. | |||
| Life |
|
|
Corporate governments are organized as a massive commercial enterprise that has completely supplanted the role of the state. Sole Proprietorships are wholly owned by a single individual, passing ownership to a designated Heir upon their death. | |||
| Life |
|
|
Group Minds share connected consciousness, while each member retains their own sense of identity, personal desires, and subconscious self.\n\nWhen cut off from the Mind, these individuals experience an unbearable sense of loss and loneliness, usually losing the will to live. Any individuals on planets owned by the Group Mind can hope for nothing more than second-class Resident status and usually experience unhappiness caused by the realization they are only able to experience a fraction of the culture in which they reside. | |||
| 20 years |
|
|
A Syncretic Overmind consists of a very slow reproducing species that are connected via a Group Mind. A second species evolved alongside them that the Group Mind was able to mentally dominate, eventually turning them into near-mindless drones that the Group Mind readily controlled. The Group Overmind species is no longer capable of surviving without the support of their Overmind Proles, while the Proles would not know what to do without the control of the Group Overmind. The individuals of the Group Overmind retain their individuality, with their position of power in society based upon the number of Overmind Proles they personally control. | |||
| Immortal |
|
|
Hive Minds operate as a single organism more than as a state. The population has no free will, and act as an extension of the Hive Mind itself - much like the limbs of a body. When cut off from the Mind, these drones become comatose and eventually wither and die. Any free individuals on planets owned by the Mind are driven away, killed, or simply treated as prey to feed the collective. | |||
| Life |
|
|
Hive Overminds are made up of drones controlled by a specially bred and prepared individual that directs all aspects of the Hive. When they die, the Overmind link is passed on to the next prepared Ruler. A Ruler is limited in its capacity, and if it gets too large the Hive can split into multiple sub-Overmind units.\n\nWhen cut off from any Overmind, individual drones become comatose and eventually wither and die. Any free individuals on planets owned by the Overmind are driven away, killed, or simply treated as prey to feed the collective. | |||
| 10 years |
|
|
Networked Machines are individual Artificial Intelligence Units that share a universal connection, allowing them to share vast amounts of data with the entire network at once. Unlike a Machine Intelligence that acts as a Server controlling Terminal Drones, they act as a fully distributed network, each able to process information and come to seperate outcomes, each having evolved their own synthetic personality and sense of self. | |||
| Immortal |
|
|
Machine Intelligences are immense artificial group minds that have been networked into a single conscious entity. Most of the actual "population" in such an empire consists of mindless work units who perform their designated tasks without any semblance of free will. A small number of semi-autonomous agents are typically employed for more specialized tasks that benefit from some degree of independent initiative. |