Engineering research area is composed mainly of the fields:
The area provides access to several key points, including: new ship classes and starbase upgrades, strategic resources reveal, kinetic & explosive weapons, buildable pops, machine modification capabilities, improved mineral production & storage, and more.
Table usage
Color indicators: Starter , Acquisition , Rare , Dangerous , Repeatable .
Notes:
- The table shows the default names/icons of techs. Flavor entry is displayed if accompanied by a change to effects/requirements.
- If a tech has been available as a research option in the as part of the last choice then its (total) weight will be halved in the coming choice.
- The table denotes the base cost of a tech. Actual in-game tech cost will scale with the empire's size (number of colonized planets and population).
- To research techs of higher tiers it is first needed to acquire 6 techs of the preceding tier.
- Sorting the table by tiers will place all Starter tech at the top and Repeatable end-game tech at the bottom.
- Most icons also double as links. For more information about an unlocked effect (buildings, components, etc.) click on the accompanying icon.
Industry
请帮助核对或更新这个段落,最近核对为3.1版本。
The
Technology | Cost | Tier | Effects | Prerequisites | Weight & Modifiers | Description | |
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0 | The basic industrial infrastructure that is required to become a spacefaring civilization. | ||||
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0 | Construction in space presents our engineers with new design challenges that must be solved before we can build orbital stations above other worlds. | ||||
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0 | ![]() |
The basic industrial infrastructure that is required to become a spacefaring civilization. | |||
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Geothermal Fracking | 2000 | 1 | ![]() |
Base: 100
展开Modifiers
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New fracking techniques will allow us to tap into previously unattainable pockets of geothermal resources deep beneath the planet's crust. | |
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Deep Core Mining | 4000 | 2 | ![]() |
Base: 85
展开Modifiers
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These massive drills are needed to access the rich mineral deposits that can often be found close to a planet's core. | |
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Mineral Isolation | 8000 | 3 | ![]() |
Base: 65
展开Modifiers
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Advanced spectrometry combines with fracking techniques and chemical flushing to rapidly exploit shallow and mid-depth deposits. | |
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Mineral Purification | 3000 | 1 | ![]() |
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Base: 90
展开Modifiers
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Optimal processing of mined materials have allowed us to reach new levels of efficiency. |
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Advanced Mineral Purification | 6000 | 2 | ![]() |
Base: 140
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Second-stage processing of pseudo-refined minerals allow for more efficient storage and transportation. | |
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50000 | 5 | ![]() |
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Base: 12.5
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Changes in how mineral deposits are evaluated relative to each other lead to more efficient boring patterns. |
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Nanomechanics | 2000 | 1 | ![]() |
Base: 100
展开Modifiers
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Advanced instrumentation allows for the study and practical application of physical systems at nanometric scales. | |
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Supersolid Materials | 6000 | 2 | ![]() |
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Base: 70
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The production and understanding of supersolids are of immeasurable value to any and every space-age civilization. |
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Superfluid Materials | 20000 | 4 | ![]() |
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Base: 40
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The study of superfluidity promises to marry quantum mechanics with the fundamental interaction of gravity. |
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Assembly Patterns | 3000 | 1 | ![]() |
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Base: 90
展开Modifiers
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Rapid iteration in construction simulations determines the optimal component assembly patterns for each building project ahead of time. |
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10000 | 3 | ![]() |
Base: 30
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Standardized pre-fab templates massively reduce on-site facility construction times. | |
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50000 | 5 | ![]() |
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Base: 12.5
展开Modifiers
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The application of game and puzzle theory has the potential to greatly optimize modular assembly and construction. |
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Weather Control Systems | 5000 | 2 | ![]() |
Base: 112.5
展开Modifiers
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The ability to alter a planet's weather patterns to suppress destructive weather phenomena will make residential buildings easier to maintain and open up new areas for habitation. | |
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Anti-Gravity Engineering | 8000 | 3 | ![]() |
Base: 97.5
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With directional gravity technology, buildings on the surface of planets can reach higher than ever before without risking structural collapse. The sky is the limit! | |
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Zero-G Refineries | 2000 | 1 | ![]() |
Base: 100
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The addition of internal refineries on mining stations will substantially increase mineral production. | |
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Long-Range Mineral Scanners | 3000 | 1 | ![]() |
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Base: 90
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Increased scanner range will allow us to more quickly identify mineral concentrations, and focus our mining efforts there. |
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Mineral Cutting Beams | 4000 | 2 | ![]() |
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Base: 85
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These powerful short-range lasers can easily slice through rock, making the extraction of minerals a more efficient affair. |
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Autonomous Mining Drones | 6000 | 2 | ![]() |
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Base: 70
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Fleets of autonomous drones equipped with mining beams are deployed to quickly and efficiently gather nearby minerals. |
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Nanite Mineral Probes | 8000 | 3 | ![]() |
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Base: 65
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These special probes are equipped with swarms of nanites that identify previously unknown mineral concentrations and mark them for later extraction. |
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Powered Exoskeletons![]() |
2000 | 1 | ![]() |
Base: 150
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Wearing a powered exoskeleton suit augments the user's strength and speed. The military applications are obvious, but it will also increase labor efficiency. | |
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Robotic Workers | 3000 | 1 |
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Base: 135
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These robotic work units are perfect for menial labor tasks. They are hard-working and capable of following simple vocal instructions, but should not be expected to climb stairs. | |
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Droids | 6000 | 2 |
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Base: 70
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Upgraded robotic workers, these units have an expanded movement range equal to that of most organics. Their neural processors have also been greatly improved. | |
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20000 | 4 |
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Base: 20
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Highly advanced robots that are stronger, faster and more durable than the vast majority of organics. With their upgraded neural processors they are fully capable of independent operations. | |
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Synthetic Personality Matrix | 24000 | 4 | ![]() |
Base: 35
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Equipped with a personality, synthetics will finally be able to interact socially on equal terms with the rest of our citizens. Some units may even assume leadership roles. | |
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Machine Template System | 4000 | 1 |
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Base: 85
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Rewritable assembly templates allow for the creation of bespoke synthetic worker designs. | |
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Cross-Model Standardization | 8000 | 2 | ![]() |
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Base: 65
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Improved production practices allow for greater alterations to synthetic workers without compromising core functionality. |
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Binary Motivators | 8000 | 3 | ![]() |
Base: 65
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These advanced motivators are both smaller and lighter than previous versions, allowing robotic units to allocate additional space for subsystems. | |
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16000 | 4 | ![]() |
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Base: 22.5
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Improved production practices allow for fundamental changes to synthetic workers without compromising core functionality. |
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16000 | 4 | ![]() |
Base: 22.5
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Using programmable nanites to assist in the construction of new robotic units will allow for more advanced models that are equipped with an even greater array of subsystems. | |
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16000 | 4 | ![]() |
Base: 22.5
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Advanced templates allow us to drastically increase the assembly of new units. | |
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Micro-Replicators | 5000 | 2 | ![]() |
Base: 112.5
展开Modifiers
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Microscopic tools that can assist our replication units in creating the more complex circuitry needed for new drones. | |
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Self-Assembling Components | 12000 | 3 | ![]() |
Base: 75
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Modeled on organic DNA, these microscopic machine intellects are capable of autonomously assembling most components needed for new drones. |
Materials
请帮助核对或更新这个段落,最近核对为3.1版本。
The
Technology | Cost | Tier | Effects | Prerequisites | Weight & Modifiers | Description | |
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Nano-Circuit Assembly | 3000 | 1 | ![]() |
Base: 90
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With pre-programmed nano-circuits, many consumer products can be rapidly assembled in fabricators. | |
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Replicator Kiosks | 8000 | 3 | ![]() |
Base: 130
展开Modifiers
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These kiosks can replicate any pre-approved object if its pattern has been stored within their memory banks. | |
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Holographic Casts | 3000 | 1 | ![]() |
Base: 90
展开Modifiers
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Solid holographic casts can alter their shapes at a moment's notice, speeding up alloy production. | |
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Nano-Separators | 8000 | 3 | ![]() |
Base: 130
展开Modifiers
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Nano-separators are a revolutionary new step in the creation of alloys, simplifying the casting process while improving overall production quality. | |
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Ceramo-Metal Alloys | 4000 | 2 | ![]() |
Base: 170
展开Modifiers
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The widespread use of advanced ceramics in industry can improve metallurgical yields. | |
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Durasteel-Laced Alloys | 16000 | 4 | ![]() |
Base: 90
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By replacing antiquated ceramo-metal equipment with cutting edge technology, we can run our forges hotter and longer, increasing production. | |
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Exotic Gas Refining | 4000 | 2 | ![]() |
Base: 170
展开Modifiers
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Exotic Gas can be produced artificially, but it is a difficult process that requires advanced refinery equipment. | |
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Rare Crystal Manufacturing | 4000 | 2 | ![]() |
Base: 170
展开Modifiers
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The crystallization process is complicated and difficult, but synthetic crystals can be manufactured by using specialized industrial plants. | |
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Exotic Gas Extraction | 4000 | 2 | Base: 170
展开Modifiers
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Pockets of Exotic Gas are rare and often inaccessible by conventional means. Such deposits can only be reached by using special extractor technology. | ||
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Rare Crystal Mining | 4000 | 2 | Base: 170
展开Modifiers
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Mining these crystals without damaging or even destroying them is an extremely delicate process. It requires advanced equipment capable of pinpoint precision. | ||
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Betharian Refining | 2500 | 2 | ![]() |
Base: 190
展开Modifiers
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The Betharian minerals appear to have originated from singular source, but were scattered across the galaxy millennia ago. The minerals are most often encountered as pebble-sized clusters, and are highly flammable. | |
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32000 | 5 | ![]() |
Mining and processing the rare living metals is exceedingly difficult, but successful application of the mutable alloys yields incomparable advantages. | ||
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6000 | 2 | ![]() |
Base: 35
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The mass-production of these rare resources require particularly capable nanites. | |
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0 | ![]() |
Reinforced nanocomposite hull plating can provide an extra layer of protection that could be the difference between life and death in a combat situation. | |||
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Ceramo-Metal Materials | 2500 | 1 | ![]() |
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Base: 118.75
展开Modifiers
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A combination of different metals and ceramics that result in a strong armor without sacrificing flexibility. |
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Plasteel Materials | 5000 | 2 | ![]() |
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Base: 93.75
展开Modifiers
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Plasteel is an elastic material that combines many of the qualities of plastics and metal. It is relatively cheap to produce and can be used to augment ship armor. |
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Durasteel Materials | 10000 | 3 | ![]() |
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Base: 75
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This strong yet flexible material is capable of withstanding severe punishment. It serves well as ship armor. |
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Neutronium Materials | 20000 | 4 | ![]() |
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Base: 50
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This incredibly dense and strong material can resist firepower that would turn armor made of any other alloys into slag. |
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50000 | 5 | ![]() |
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The Ether Drake's scales are made up of multiple layers of unique mineral nanostructures. Unorthodox manufacturing techniques allow us to closely emulate these self-repairing structures. | |
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50000 | 5 | ![]() |
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Base: 12.5
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Compressing suitable materials into ultra-dense forms is a cheap and efficient way to improve their ability to absorb weapons-grade impacts. |
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6000 | 2 | ![]() |
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By infusing armor plating with Crystalline matter we are able to further increase the durability of our ships' protective hulls. | |
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16000 | 4 | ![]() |
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Introducing Crystalline matter into the forging process further improves the ultra-hard qualities of crystal-infused metals. |
Propulsion
请帮助核对或更新这个段落,最近核对为3.1版本。
The
Technology | Cost | Tier | Effects | Prerequisites | Weight & Modifiers | Description | |
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0 | ![]() |
Simple yet moderately effective chemical thrusters that rely on combustible propellant to function. | |||
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Ion Thrusters | 4000 | 2 | ![]() |
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Base: 106.25
展开Modifiers
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These electric thrusters use beams of ions to generate thrust without the need for propellant. |
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Plasma Thrusters | 8000 | 3 | ![]() |
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Base: 81.25
展开Modifiers
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An advanced form of electric propulsion, plasma thrusters afford ships greater sublight speeds and maneuverability. |
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Impulse Thrusters | 16000 | 4 | ![]() |
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Base: 56.25
展开Modifiers
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These highly advanced fusion-powered thrusters provide ships with unmatched maneuverability and speed under sublight conditions. |
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50000 | 5 | ![]() |
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These thrusters utilize Dark Matter technology to generate propulsion in a manner that appears to defy numerous laws of physics. | |
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Afterburners | 2500 | 1 | ![]() |
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Base: 118.75
展开Modifiers
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These powerful thrusters provide additional combat speed but consume a great deal of power. |
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Advanced Afterburners | 10000 | 3 | ![]() |
Base: 75
展开Modifiers
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This improved version of the standard afterburners provide an even greater boost to a ship's combat speed. | |
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0 | ![]() |
Gun batteries that fire shrapnel rounds at close range. They are particularly lethal to enemy strike craft, but can also defend against missiles. | |||
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Flak Cannons | 6000 | 3 | ![]() |
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Base: 70
展开Modifiers
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Upgraded flak batteries with new, more powerful shrapnel rounds. |
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Flak Artillery | 16000 | 4 | ![]() |
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Base: 45
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Predictive tracking algorithms and even more powerful rounds make these batteries incredibly lethal to enemy strike craft. |
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0 | Space-to-space missiles equipped with high-yield nuclear warheads. Although based on old pre-space technology, these crude fire-and-forget weapons can be surprisingly effective at range. | ||||
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Fusion Missiles | 2500 | 1 | ![]() |
Base: 95
展开Modifiers
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These updated space-to-space missiles have more powerful fusion warheads and improved flight performance. | |
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Antimatter Missiles | 4000 | 2 | ![]() |
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Base: 85
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Advanced missiles equipped with very powerful antimatter warheads. A new and improved guidance system gives them a better chance of finding their targets. |
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Quantum Missiles | 8000 | 3 | ![]() |
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Base: 65
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The latest version of space-to-space missile, this upgraded variant has an immensely powerful warhead that draws its energy from a zero point vacuum. |
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Marauder Missiles | 20000 | 4 | ![]() |
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Base: 40
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These highly advanced missiles are equipped with limited onboard AI pilots that substantially improve their performance and ability to track targets. |
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Swarmer Missiles | 5000 | 2 | ![]() |
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Base: 75
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These smaller missiles are launched in volleys and have been specifically designed to overwhelm enemy point-defense systems. |
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Whirlwind Missiles | 20000 | 4 | ![]() |
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Base: 40
展开Modifiers
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New miniaturization techniques will allow us to equip swarmer missiles with more powerful warheads and improved flight performance. |
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Space Torpedoes | 5000 | 2 | ![]() |
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Base: 75
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These torpedoes are essentially very large, slow-moving missiles. They are equipped with more powerful warheads and shield modulators that let them slip unmolested through energy screens. |
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Armored Torpedoes | 10000 | 3 | ![]() |
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Base: 60
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Upgraded space torpedoes encased in armor, to better withstand enemy point-defense fire. The armor fragments into shards that cause additional damage when the torpedo detonates. |
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Devastator Torpedoes | 20000 | 4 | ![]() |
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Base: 40
展开Modifiers
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Advanced torpedoes with very powerful warheads. They have a sleeker design, faster engines and upgraded shield modulators for slipping through energy screens. |
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0 | These electromagnetic projectile launchers use magnets to accelerate armor-piercing rounds towards targets at high speeds. | ||||
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Coilguns | 2500 | 1 | ![]() |
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Base: 95
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Coilguns are more powerful versions of the early mass drivers, using electromagnetic coils to rapidly accelerate projectiles towards targets. |
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Railguns | 4000 | 2 | ![]() |
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Base: 85
展开Modifiers
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The latest in electromagnetic accelerators, railguns use twin parallel rails to fire projectiles at incredible speeds. |
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Advanced Railguns | 8000 | 3 | ![]() |
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Base: 65
展开Modifiers
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A new version of the venerable railgun, with sturdier rails and an enhanced power supply. These weapons are even more powerful and accurate than their predecessors. |
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Gauss Cannons | 16000 | 4 | ![]() |
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Base: 45
展开Modifiers
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This updated version of the old coilgun design is even more destructive than the latest railgun designs. It is capable of launching projectiles with incredible accuracy and speed. |
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Kinetic Battery | 12000 | 3 | ![]() |
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Base: 50
展开Modifiers
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Very long-range artillery capable of hurling powerful rounds over extreme distances with a large degree of accuracy. |
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Kinetic Artillery | 20000 | 4 | ![]() |
Base: 40
展开Modifiers
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An even more powerful long-range, ship-based artillery cannon, equipped with a new barrel and an upgraded fire control computer. | |
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Mega Cannon | 20000 | 4 | ![]() |
Base: 40
展开Modifiers
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An enormous mass accelerator cannon that can only be placed in a spinal mount and fires monstrously powerful rounds over vast distances. | |
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Giga Cannon | 24000 | 4 | ![]() |
Base: 35
展开Modifiers
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An even more powerful mass accelerator cannon that can rip through even the toughest shields. | |
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Autocannons | 5000 | 2 | ![]() |
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Base: 75
展开Modifiers
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Large-caliber ballistic weapons that fire cased explosive shells. The main advantage of these cannons is their high rate of fire. |
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Ripper Cannons | 8000 | 3 | ![]() |
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Base: 65
展开Modifiers
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These upgraded rotary autocannons feature improved tracking and fire control systems. This allows them to maintain an even higher rate of fire. |
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Stormfire Cannons | 16000 | 4 | ![]() |
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Base: 45
展开Modifiers
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Advanced rotary autocannons capable of spewing a cloud of high-explosive shells at a target. |
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50000 | 5 | ![]() |
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Base: 12.5
展开Modifiers
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With the chemical reaction tightly controlled by missile-board microprocessors, warhead detonations can be tuned for maximum effect for local conditions at the time of impact. |
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50000 | 5 | ![]() |
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Base: 12.5
展开Modifiers
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Advances in miniaturization allow for more rapid loading and discharging of rocket-propelled payloads. |
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50000 | 5 | ![]() |
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Base: 12.5
展开Modifiers
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Ultra-dense slugs can punch through even the strongest of projected shields. |
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50000 | 5 | ![]() |
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Base: 12.5
展开Modifiers
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Minor technical advances combine with improved shipboard routines for handling munitions to provide a noticeable boost in fire rate. |
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8000 | 1 | ![]() |
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This orbital bombardment management system spams a planet with millions of minute, high-velocity projectiles, overwhelming planetside defensive grids with trash data. Ships equipped with this component will cause more damage during orbital bombardment. |
Voidcraft
请帮助核对或更新这个段落,最近核对为3.1版本。
The
Technology | Cost | Tier | Effects | Prerequisites | Weight & Modifiers | Description | |
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0 | ![]() |
The Science Ship is used as a base of operations for a top Scientist, ready to explore the vastness of space. | |||
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0 | ![]() |
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The invasion of another world is a staggering enterprise. There are immense logistical challenges that must be overcome before we can muster our first interplanetary armies. | ||
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0 | ![]() |
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Advances in solar panel technology could offset the operating costs of our starbases. The panels would require an entire starbase module to generate enough energy, however. | ||
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0 | ![]() |
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This will enable the construction of defensive deep space platforms to protect our Starbases. | ||
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0 | ![]() |
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A centralized space installation built in close orbit around the system primary is necessary to make full use of the resources in a star system. | ||
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0 | ![]() |
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The earliest starbases were little more than makeshift outposts. Permanent starports will enable us to maintain a firmer grip on star systems. | ||
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Starhold | 5000 | 2 | ![]() |
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Base: 75
展开Modifiers
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As space traffic increases, larger and more defensible starbases are needed to maintain control over system spacelanes. |
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Star Fortress | 10000 | 3 | ![]() |
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Base: 60
展开Modifiers
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These mighty space forts will provide a focal point for all military activity in a star system, and their presence is sure to deter all but the most stubborn attackers. |
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Citadel | 20000 | 4 | ![]() |
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Base: 40
展开Modifiers
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Plans for an immense battlestation capable of holding its own against several strike fleets are now being drawn up. If realized, these citadels will become monuments to greatness as much as system hubs. |
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5000 | 2 | ![]() |
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Base: 37.5
展开Modifiers
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A reinforced framework and blast shields with enhanced impact absorption will ensure the structural integrity of the platform even under immense pressure. |
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50000 | 5 | ![]() |
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Base: 12.5
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Additional layers of armor plating within the structure itself improves the resilience of Military Stations. |
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50000 | 5 | ![]() |
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Base: 12.5
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Cross-linking weapon systems to fire in staggered volleys improves the actual damage output of Military Stations over time. |
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6000 | 2 |
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Base: 35
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Streamlined starbase construction procedures, using modular designs, will halve the present build cost and time. |
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12000 | 3 | Base: 25
展开Modifiers
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The creation of a dedicated naval engineering corps will greatly benefit the construction of deep space defense platforms, decreasing building costs and increasing durability. | ||
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Orbital Habitats | 10000 | 3 | ![]() |
Base: 60
展开Modifiers
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Allows the construction of largely self-sustaining Orbital Habitats. | |
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20000 | 4 | ![]() |
Base: 35
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Our early habitats were primitive things compared to the efficient designs we can now develop. | |
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40000 | 4 | ![]() |
Base: 35
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Years of improvements to our orbital Habitats have led us to create newer more effective designs. | |
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48000 | 5 | Base: 5
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To complete constructing projects of truly staggering scales we must first achieve a fundamental understanding of both the engineering and resource storage requirements for such megastructures. | ||
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48000 | 5 | ![]() |
A Ring World allows for multiple planet-like zones, cannibalizing all other planets in the system for materials. | ||
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0 | ![]() |
The Corvette is the most basic military ship, armed and ready in the event of hostile contacts. | |||
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Destroyers | 4000 | 2 | ![]() |
Base: 85
展开Modifiers
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While larger than Corvettes, Destroyer hull configurations still make for comparatively nimble gunboats. | |
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Cruisers | 8000 | 3 | ![]() |
Base: 65
展开Modifiers
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Originally devised as an experimental next-generation colony ship hull configuration, the design's ample hardpoints made it ideal for carrying heavy weapons ordnance. | |
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Battleships | 16000 | 4 | ![]() |
Base: 45
展开Modifiers
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The largest of the standard military vessels, Battleships are traditionally heavily armored and sport several gun batteries. | |
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Titans | 32000 | 5 | Base: 30
展开Modifiers
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Modeled after the hulking shadows looming in the core systems of Stagnant Ascendancies, the Titan class can be outfitted with X-size weapons. | ||
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20000 | 5 | Advances in mega-engineering make blur the lines between reality and the fantastical, enabling the construction of Colossus-class military vessels that carry weapons capable of obliterating - or fundamentally altering - entire worlds, with the push of a button. | |||
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20000 | 5 | ![]() |
Base: 10
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A directed feed of thermic energy superheats the atmosphere and agitates the planet's core, setting up disastrous tectonic events. A final and comparatively minute concussive blast is then delivered, cracking the planet open. | |
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20000 | 5 | ![]() |
Base: 10
展开Modifiers
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Swarms of nanobots are dispersed in the atmosphere. They infect sapient beings and restructure themselves into cybernetic implants, turning their unwitting hosts into cyborgs slaved to the Machine Intelligence. | |
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48000 | 5 | Base: 5
展开Modifiers
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Modeled after the hulking shadows looming in the core systems of Stagnant Ascendancies, the Titan class can be outfitted with X-size weapons. | ||
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Standardized Corvette Patterns | 2500 | 1 | ![]() |
Base: 95
展开Modifiers
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Establishing new standards for the modeling and construction of corvettes greatly improves the efficiency of the production pipeline. | |
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Standardized Destroyer Patterns | 5000 | 2 | ![]() |
Base: 75
展开Modifiers
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Establishing new standards for the modeling and construction of destroyers greatly improves the efficiency of the production pipeline. | |
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Standardized Cruiser Patterns | 10000 | 3 | ![]() |
Base: 60
展开Modifiers
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Establishing new standards for the modeling and construction of cruisers greatly improves the efficiency of the production pipeline. | |
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Standardized Battleship Patterns | 20000 | 4 | ![]() |
Base: 40
展开Modifiers
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Establishing new standards for how we design and construct massive battleships greatly improves the speed at which they can be assembled. | |
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Improved Corvette Hulls | 3000 | 1 | ![]() |
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Base: 90
展开Modifiers
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Advances in building techniques will allow for the construction of sturdier and more durable corvettes. |
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Improved Destroyer Hulls | 6000 | 2 | ![]() |
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Base: 70
展开Modifiers
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Advances in building techniques will allow for the construction of sturdier and more durable destroyers. |
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Improved Cruiser Hulls | 12000 | 3 | ![]() |
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Base: 50
展开Modifiers
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Advances in building techniques will allow for the construction of sturdier and more durable cruisers. |
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Improved Battleship Hulls | 24000 | 4 | ![]() |
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Base: 35
展开Modifiers
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Advances in building techniques will allow for the construction of sturdier and more durable battleships. |
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40000 | 5 | ![]() |
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Base: 25
展开Modifiers
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Advances in building techniques will allow for the construction of sturdier and more durable titans. |
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6000 | 2 | ![]() |
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Base: 70
展开Modifiers
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The latest generation of corvette hulls have optimized structural integrity fields and improved bulkheads. |
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8000 | 3 | ![]() |
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Base: 65
展开Modifiers
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The latest generation of destroyer hulls have optimized structural integrity fields and improved bulkheads. |
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16000 | 4 | ![]() |
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Base: 45
展开Modifiers
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The latest generation of cruiser hulls have optimized structural integrity fields and improved bulkheads. |
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32000 | 5 | ![]() |
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Base: 30
展开Modifiers
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The latest generation of battleship hulls have optimized structural integrity fields and improved bulkheads. |
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48000 | 5 | ![]() |
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Base: 20
展开Modifiers
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The latest generation of titan hulls have optimized structural integrity fields and improved bulkheads. |
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Carrier Operations | 3000 | 1 | ![]() |
Base: 90
展开Modifiers
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These manned strike craft are launched from a mothership and rely on their speed and small size to survive long enough to punch through enemy defenses. | |
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Improved Strike Craft | 6000 | 2 | ![]() |
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Base: 70
展开Modifiers
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The next generation of strike craft, featuring improved avionics, better handling characteristics and more powerful armaments. |
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Advanced Strike Craft | 12000 | 3 | ![]() |
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Base: 50
展开Modifiers
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A further refinement in strike craft design, these advanced strike craft are a pilot's dream. Their performance far exceeds that of previous models. |
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50000 | 5 | ![]() |
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Base: 12.5
展开Modifiers
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Increasing the speed at which fighter pilots can process and act upon enemy positioning data elevates strike craft a few steps up the food chain. |
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50000 | 5 | ![]() |
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Base: 12.5
展开Modifiers
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Circulating excess heat from weapons discharge in order to prime munitions as they are loaded increases the rate of fire of strike craft weaponry. |
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2000 | 2 | ![]() |
Base: 70
展开Modifiers
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Intensive study within the fields of nanomachinery and subspace phenomena will eventually yield a new §Y$clue$§! into the $lgate_disabled$ mystery.. | |
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48000 | 5 | ![]() |
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A highly effective hull auto-repair system comprised of billions of microscopic nanomachines was found among the smoking remains of the Scavenger, and has been repurposed for our uses. Whether the Scavenger pilfered this system from an ancient derelict, or was originally constructed with it remains unknown. |
References
- External link: Stellaris Tech Tree (Vanilla)
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