SW Fallen Republic/Economy

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The basic, advanced, and abstract resources from unmodded Stellaris are present in SW:FR (with 能量币 Energy Credits 能量币Energy Credits Credits rebranded to the more lore-friendly icon). All of the Menu icon strategic resource.png strategic resources are replaced with new ones and have different uses. Additionally, a new abstract resource, Focus Points, is added for the Institutions system.

Basic[编辑 | 编辑源代码]

Advanced[编辑 | 编辑源代码]

Advanced resources are produced by refining them from cruder raw basic and special resources.

Resource Major uses Major source Description
Alloys.png Alloys
  • Mod spaceport ship build cost mult.png Ship Cost
  • Mod ship upkeep mult.png Ship Upkeep
  • Mod megastructure build speed.png Megastructure Cost
  • SWFR laser cell technician.png Laser Cells Assembly Technician Jobs
  • Districts
  • Building modern 2.png Outpost Buildings
  • Alloys are advanced resources with a military application, which we need to construct Ships and Starbases.
Consumer goods.png Consumer goods
  • Mod pop consumer goods mult.png Ship Cost
  • Pop cat specialist.png Various Specialist Jobs Upkeep
  • Mod spaceport ship build cost mult.png Ship Cost Colony Ship Cost
  • Decision luxuries.png Distribute Luxury Goods decision
  • Building modern 2.png Industrial Zone Buildings (Job artisan.png Artisan Jobs)
  • SWFR district industrial.png Industrial Districts
  • Building modern 2.png Outpost Buildings
  • Trade value.png Trade Value conversion (Menu icon policies.png Consumer Benefits policy)
  • Consumer Goods is an advanced resource that represents various gadgets, luxuries and goods necessary to give your 人口 Pop 人口Pops a good life and perform intellectual Pop job.png Jobs such as 研究 Research 研究Research.
SWFR laser cell.png Laser cells
  • Mod spaceport ship build cost mult.png Ship Cost
  • Mod ship upkeep mult.png Ship Upkeep
  • SWFR laser cell technician.png Laser Cells Assembly Technician Jobs
  • Districts
  • Building modern 2.png Outpost Buildings
  • Laser cells are advanced resources used in the production of Laser Weapons and Maser Weapons.
SWFR plasma cell.png Plasma cells
  • Mod spaceport ship build cost mult.png Ship Cost
  • Mod ship upkeep mult.png Ship Upkeep
  • Buildings
  • Districts
  • Branch office buildings
  • Plasma Cells are advanced resources used in the production of Ion Weapons.
SWFR ordnance.png Orndance
  • Mod spaceport ship build cost mult.png Ship Cost
  • Mod ship upkeep mult.png Ship Upkeep
  • Buildings
  • Districts
  • Branch office buildings
  • Ordnance is an advanced resource used in the production of Missile Weapons and Torpedo Weapons.
SWFR starfighter part.png Starfighter parts
  • Mod spaceport ship build cost mult.png Ship Cost
  • Mod ship upkeep mult.png Ship Upkeep
  • Buildings
  • Districts
  • Branch office buildings
  • Starfighter Parts are advanced resources used in the production of Fighters and Bombers.

Abstract[编辑 | 编辑源代码]

Abstract Resources play the same role the do in the unmodded version of the game.

Resource Major uses Major source Description & Notes
Influence.png Influence
  • Menu icon claims.png Claims Cost
  • 恒星基地影响力花费 Starbase Influence Cost Starbases Cost
  • 法令 Edict Decisions and Edicts Cost
  • Diplomacy alliance.png Diplomatic Pacts Upkeep
  • 正在被整合 Is being integrated Integrating Subjects
  • 选举 Election Influencing Elections
  • Unknown.png Reforming the Government
  • 派系 Faction Faction Interactions
  • Converting Focus to Influence
  • 影响力 Influence Each empire has a base income of +3 and only a few factors can increase it
  • 派系 Faction Factions ( +2 in total, affected by Faction Approval)
  • 保护国 Protectorate Protectorates ( +0.25 each)
  • 宿敌 Rivalry Rivals ( +0.5 each)
Other common sources of Monthly Influence0
  • 平等主义 Egalitarian极端平等主义 Fanatic Egalitarian Egalitarian: +25% or +50% from Factions
  • 威权主义 Authoritarian极端威权主义 Fanatic Authoritarian Authoritarian: +0.5 or +1
  • 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness: +1
  • 议会制度 Parliamentary System 议会制度Parliamentary System: +25% from Factions
  • 活体国度 The Living State 活体国度The Living State technology: +1 from Factions
  • 自主代理 Autonomous Agents 自主代理Autonomous Agents technology: +1
  • 传统 Traditions Finishing the Domination tradition tree: +1
  • 法令 Edict Will to Power ambition: +5
  • 派系 Faction Faction suppression: −1
  • 派系 Faction Faction promotion: −2
  • 附庸国 Vassal Integrating a subject: -5
Influence (影响力 Influence) represents political clout, and is used for many things, like enacting Edicts, making Claims, building Outposts and dealing with Factions.
  • An empire can store only 1000 Influence and the storage amount cannot be increased.
凝聚力 Unity 凝聚力Unity
  • 建筑 Building Unity Buildings (Jobs such as 文化工作者 Culture Worker 文化工作者Culture Workers)
  • Job administrator.png执法者 Enforcer协调者 Coordinator Various Ruler, Specialist, and Complex Drone Jobs
  • Pop job.png Various Civics make some Jobs to produce Unity
  • 建筑 Building Auto-Curating Vault building improves Unity from Jobs
  • Trade value.png Trade Value conversion (Menu icon policies.png Marketplace of Ideas policy)
Unity (凝聚力 Unity) is used to unlock new Traditions.
  • Unity can be stocked up to two million.
  • 物理学研究 Physics Research 物理学研究Physics Research research
  • 社会学研究 Society Research 社会学研究Society Research research
  • Engineering research Engineering research
  • 建筑 Building Research Labs buildings (研究人员 Researcher 研究人员Researcher Jobs)
  • 建筑 Building Research Institute building improves Research from Jobs
  • Fleet task build research station action.png Research Stations
Physics / Society / Engineering Research (研究 Research) is used to research new technologies.
  • Research speed is based on monthly Research Points production, and only then multiplied by Research Speed modifiers.
  • Research can be stored by not working on any research or special project.
  • The moment a research or special project takes place stored research is used to double the progress speed until the storage is emptied.
SWFR focus.png Focus
  • SWFR menu icon institution.png Institutions
  • Building modern 2.png Institution specific buildings
Focus SWFR focus.png is used for Institution abilities
  • An empire can store only 100 Focus and the storage amount cannot be increased.

Special[编辑 | 编辑源代码]

Special Resources are much like Strategic Resources, but are often grouped as part of bonuses, such as from Institutions.

Resource Major uses Major source Description
SWFR hypermatter.png Hypermatter
  • Job gas refiner.png Hyperfuel Refineries
  • SWFR hypermatter.png Each empire has a base income of +5
  • Fleet task build mining station action.png Mining Stations
  • Deposits (rare)
  • Planetary features
  • Buildings
  • Districts
  • A component in SWFR hyperfuel.png Hyperfuel
SWFR hyperfuel.png Hyperfuel
  • Mod spaceport ship build cost mult.png Ship Cost
  • Mod ship upkeep mult.png Ship Upkeep
  • SWFR hyperfuel.png Each empire has a base income of +10
  • Buildings
  • Districts
  • Used to power ship hyperdrives, this is used in the construction of ships and as upkeep to represent fuel consumption
SWFR tibana gas.png Tibana gas
  • SWFR laser cell technician.png Laser Cells Assembly Technician Jobs Upkeep
  • SWFR tibana gas.png Each empire has a base income of +5
  • Fleet task build mining station action.png Mining Stations
  • Gas mining district
  • A highly reactive and explosive gas used in the manufacture of laser cells for starship weapons
SWFR bacta.png Bacta
  • Menu icon policies.png Medical Treatment Policy
  • SWFR bacta.png Each empire has a base income of +3
  • Buildings
  • Bacta is an extremely rare substance used in advanced medical technology throughout the galaxy
SWFR spice.png Spice
  • Menu icon policies.png Medical Treatment Policy
  • Building modern 2.png Outpost Building Upkeep
  • Buildings
  • Districts
  • Outpost buildings
  • Spice is a highly addictive substance traded and sought after by various underhanded organizations
SWFR agrocite.png Agrocite
  • Menu icon policies.png Policies
  • Buildings
  • Districts
  • Outpost buildings
  • Agrocite is a type of tetragonal crystal found in tectonically active areas, and is used to enhance the effectiveness of capital ship energy weapons
SWFR kyber crystal.png Kyber crystals
  • Mod spaceport ship build cost mult.png Death Star Construction
  • Deposits
  • Fleet task build mining station action.png Mining Stations
  • Kyber crystals are highly reactive and rare crystals used in the production of super laser technology...