超光速航行(Faster-than-light Travel),简称FTL,是舰船穿越恒星系统之间的方法。科技进步可以提高舰船跃迁到超光速的速度,甚至可以解锁试验性超光速引擎。
无论其他舰船的位置如何,舰队将在第一艘船到达星系边缘或旁路时启动超光速航行。
超空间航道
超平面网络早于银河系中所有其他已知的结构,并将恒星星系连接在一起以允许星际旅行,尽管有些星系可能比其他星系更加孤立。在星系内部,舰船以亚光速移动,直到到达超平面入口点(如星系地图上的箭头所示)。超空间航道密度设置决定了各个星系之间可以拥有的超空间航道数量。2X或以上的密度值创造了一个非常不受限制的游戏,几乎不可能阻止任意的超光速航行。相反,0.5X的值会将银河系线性连接起来,大多数星系只有两条超通道,允许进行高度防守化的游戏。
由于封闭边界而受到限制的星系在银河系地图上以 红色显示。尚未在最初的特别项目中进行研究的太空生物的母星系也会受到限制。
超空间中继器
只可用于 Overlord DLC 已启用。 |
Hyper Relays can be constructed once the (unrecognized string “hyper relays” for Template:Icon) Hyper Relays technology is researched and allow ships to jump to Hyper Relays in adjacent systems instead of using the existing hyperlane connections, therby avoiding having to traverse systems at sublight speeds. They are constructed directly in a single stage, taking one year and costing 25
Hyper Relays can grant additional effects based on
Hyper Relays can be built from the galaxy view, and will be placed semi-randomly within the system. In systems with wormholes or existing gateways, it is recommended to go into the system view to manually place the Hyper Relay near to the wormhole or gateway to better facilitate travel. However, Hyper Relays cannot connect through wormholes or gateways.
超光速抑制器
一旦研究了超光速抑制 FTL Inhibition
战术跃迁
配备 跃迁引擎或 灵能跃迁引擎的舰船可以进行战术跃迁。战术跃迁允许船只或舰队在黄色虚线圆圈指示的大范围内立即移动到任何星系。跃迁完成后,舰队需要200天的充能时间,在此期间,它会受到 -50%
量子弹弓
只可用于 Overlord DLC 已启用。 |
量子弹弓 巨型结构可以将舰队弹射到非常远的地方,拥有跃迁引擎时可达到5倍距离。然而,舰队有可能偏航到达附近的系统,而不是准确抵达目的地。如果一个舰队到达一个边境封闭的系统,它将立即进入任务中失踪状态。
试验性亚空间导航
The
亚空间不稳定
The L-Cluster as well as the system housing the Corrupted Avatar guardian cannot be entered via either Experimental Subspace Navigation or Tactical Jumps and attempting to do so will show a notification about rolling subspace tides allowing only conventional travel. Both Experimental Subspace Navigation and Tactical Jumps can be used to leave the said systems however. The rolling subspace tide around the Corrupted Avatar system will recede once the system has been entered at least once via its wormhole.
捷径
There are two types of Bypasses in Stellaris: wormholes and gateways. Both offer instantaneous travel but require research in order to be usable. The number of Bypasses can be adjusted at settings before the start of a game session. Ships will automatically use Bypasses if the route is shorter, shown on the starmap by a blue travel line.
虫洞
Wormholes are natural formations that come in pairs and link two random systems across the galaxy. Initially, wormholes are too unstable to allow passage through them, but once an empire obtains the
只可用于 Distant Stars DLC 已启用。 |
One of the wormholes will always lead to the Sealed System, a trinary system with no hyperlane connection containing a Gaia planet that is guarded by a Corrupted Psionic Avatar. This wormhole will be present in the galaxy even if wormholes have been disabled.
Wormhole generation events
The Alien Machine event can be triggered by investigating an anomaly with the same name that can appear on asteroids. One of the two event options will lead to the creation of a new wormhole pair, one end in a system 2-8 hyperlanes away and the other in a system 15-50 hyperlanes away.
只可用于 Apocalypse DLC 已启用。 |
If Earth is destroyed with a World Cracker there is a 50% chance of creating a wormhole in the system leading to another newly created wormhole.
星门
While exploring the galaxy, empires may find abandoned gateways that were once part of a massive, galaxy-spanning network. The number of abandoned gateways can be scaled by galaxy settings.[1]
Once an abandoned gateway is discovered, the
Once the
Gateways allow travel to any other gateway instantly, so long as the borders are open and the destination is not controlled by an enemy empire. As a bypass, Gateways generally act like a hyperlane connection between systems, such that claims and trade can be extended through them, however sectors don't extend through gateways.
只可用于 Distant Stars DLC 已启用。 |
L-Gates are a special type of gateway, which have a separate network from regular gateways. Instead of jumping from any to any, L-Gates all jump to the Terminal Egress system in the L-Cluster, then from their to any other L-Gate so long as its borders are open, or you are at war. L-Gates are opened through a special project, and new L-Gates cannot be constructed.
治理 | 帝国 • 思潮 • 政府 • 国民理念 • 政策 • 法令 • 领袖 • 派系 • 人口 • 物种权利 • 经济 • 科技 • 传统 • 犯罪率 |
探索 | 探索 • 地图 • 物种 • 异常现象 • 事件 • FTL • 失落帝国 • 前超光速物种 • 先驱者 • 太空生命体 |
殖民 | 殖民 • 天体 • 行星特征 • 行星管理 • 区划 • 建筑 • 舰船 • 恒星基地 • 巨型结构 |
外交 | 外交 • 贸易 • 附属国 • 联邦 • 星海共同体 • AI 性格 • 情报 |
战争 | 战争 • 太空战 • 地面战 • 舰船设计器 |
其它 | 特质 • 环境改造 • 种群修饰 • 奴役 • 危机 • 预设帝国 • AI 玩家 • 彩蛋 |
- ↑ Setting abandoned gateways to 0 will block the use of gateway technology as an empire must discover at least one gateway to unlock the research. The Galactic Doorstep origin will still spawn a pair of abandoned gateways if the setting is otherwise 0.