派系

本页面部分全部内容上次核对于3.3版本
自由之民讨论 | 贡献2022年3月9日 (三) 00:28的版本 (文本替换 - 替换“Category:Governance”为“Category:治理”)
Factions screen

Factions represent political parties and have a potentially high impact on Pop 幸福度 Happiness 幸福度Happiness. There is at least one Faction for each ethic and each Pop is usually likely to join the Faction matching its ethic. Factions are not present in 格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness empires. A faction's name is randomized but can be manually changed at any point.

Faction Properties

Every faction has all of these properties. Approval and size/support are usually the most important figures to keep in mind.

Spawn Limitations

Factions can only spawn after at least 10 years have passed and there are at least 5 pops capable of supporting it. There is also a 180-day lockout between Factions spawning. While many also require having met another species, this is not a universal rule.

Very rarely a Faction might despawn if it loses all its members. If this happens the Faction can form again under a new name later.

Approval

Approval is derived from its issues, with a major modification if the Faction is suppressed, supported or a factions Ethic was recently Embraced. Faction Approval adds a 幸福度 Happiness 幸福度Happiness modifier to all Pops who support the faction:

Approval Pop Happiness
0-19% -40%
20-39% -10%
40-59% 0
60-79% +5%
80-100% +10%

Support

A pop can only support a faction if it's sentient, has Full Citizenship or Residence rights and does not suffer from Stellar Culture Shock. A pop can only support one Faction. As a Pop has to have the fitting Ethics to support a Faction, Ethics attraction plays a major role in Faction strength and distribution. Both systems interact to a degree, with many issues aiming to create (or curb) conflicting Attractions.

The tooltip separates between Citizen and non-Citizen (Residence) pops. Currently all pops count the same regardless of 政治权力 Political Power 政治权力Political Power and if they have Citizen Rights.

It is ideal if happy Factions have a lot of support and unhappy ones as little as possible. Depending on the Support, an unhappy Faction will be listed as White, Yellow or Red in the outliner.

Pops with the 精神阉割 Nerve Stapled 精神阉割Nerve Stapled trait cannot join Factions.

Issues

Issues directly translate to happiness: the more issues that are Fulfilled, the happier the Faction. By their nature opposing Ethic Factions have opposing issues, making it impossible to make all Factions happy. An issue can be either fulfilled or not fulfilled. In either case, it might produce a happiness penalty (red), a happiness bonus (green) or be neutral (yellow). Many issues have requirements before they can appear, making it sometimes hard to know what will please a faction before unlocking the proper Options.

As they can only have two states, issues come in a few common shapes that can each only have two of the above states:

  • Positive issues will be green if fulfilled, yellow if not fulfilled.
  • Negative issues will be red if not fulfilled, yellow if fulfilled.
  • Extreme issues will be red if not fulfilled, green if fulfilled.
  • Timed issues belong into one of the above, but rely on having a timed country flag.
  • Stacking issues are a set of Positive issues. There are 2 or more "levels" to fulfilling these issues. Usually, the higher level is the same basic mechanic/check, but with a higher threshold. Fulfilling one level will unlock the next one (i.e., being 10, 20 and 50 years at peace; having 1, 3 or 5 Non-Aggression Pacts with neighbors). The levels will usually provide +2%, +3% and +5% happiness which will stack for a total of +5% or +10%. However, sometimes unrelated issues share these numbers too.

Effects

All Factions produce 凝聚力 Unity 凝聚力Unity for the empire. The higher the Faction Approval and Support the more Unity will be produced. All Factions produce in total 0.5 Unity per pop. This value is then multiplied by Faction Approval, resulting in the total yield.

Faction Unity Gain can be improved by the following:

  • 平等主义 Egalitarian 平等主义Egalitarian adds +25%
  • 极端平等主义 Fanatic Egalitarian 极端平等主义Fanatic Egalitarian adds +50%
  • 议会制度 Parliamentary System 议会制度Parliamentary System adds +40%
  • 寡头制 Oligarchic 寡头制Oligarchic adds +15%
  • 活体国度 The Living State 活体国度The Living State Technology +10%

Leader

Every Faction has a Leader. That one will be drawn randomly from the empire's hired leaders, while some factions with weighting towards certain leader classes and towards/against Xenos. Rulers can become the Leaders of Faction or already be before they become Ruler. If the Ruler of the Empire is also the Leader of a Faction, the Attraction for the faction's Ethics will also increase by +25%.

If the leader is killed or fired, a new faction leader will be drawn randomly from the empire's hired leaders. If no existing leaders are capable to, the faction will remain leaderless for the rest of the game.

Actions

Actions the player can do to deal with the Faction:

  • Embrace Faction allows an empire to shift its Ethics one step towards that Faction's Ethics. It costs 500 影响力 Influence 影响力Influence, has a 20-year lockout and requires at least 20% Faction support. It will make this Faction Happy (+10%) but all others Unhappy (-20%). The faction with the lowest attraction in your empire will have its Ethics regress a step.
  • Suppression allows an empire to reduce the attraction of the Faction's Ethic, which can - in the long run - eliminate the Faction. But its main use is to limit the Faction Support. Suppressing a faction gives Mod pop ethic shift.png -75% Ethic Attraction for the chosen ethic, as well as adding -20% Faction approval.
  • Support allows an empire to increase the attraction of the Faction's Ethic. This can be used both to promote the governing ethics or to prepare for an ethics switch. Supporting a faction gives Mod pop ethic shift.png +100% Ethic Attraction for the chosen ethic.

Factions

There are 10 Factions present in Stellaris, one for each ethic except 排外主义 Xenophobe 排外主义Xenophobe, and 平等主义 Egalitarian 平等主义Egalitarian which both have two. Many Faction issues are not present if the empire has the 种族洁癖 Fanatic Purifiers 种族洁癖Fanatic Purifiers civic or requires the empire to have established communications with a certain number of empires.

Faction Ethic Issue Communications Additional requirements to appear Fulfillment Yes.png No.png 种族洁癖 Fanatic Purifiers
Faction icons imperialists.png Imperialist 军国主义 Militarist 军国主义Militarist Strong Diplomacy 0 None 乐于合作 Cooperative Belligerent or Supremacist Diplomatic Stance Policy +10 0 No.png
Weak Diplomacy 0 None 乐于合作 Cooperative Not Cooperative Diplomatic Stance Policy 0 -10 No.png
Aggressive Diplomacy 1 None 政策 Policy Unrestricted Wars or Liberation Wars War Philosophy Policy 0 –30
Conquest 0 None 战争 War Conquered a planet within the last 10 years +10 0
Local Rivalry 3 Below 2 Rivals 宿敌 Rivalry 1 Rival +5 –5 No.png
Neighborhood Rivalries 3 Below 3 Rivals 宿敌 Rivalry 2 Rivals +10 0 No.png
Galactic Nemeses 3 None 宿敌 Rivalry 3+ Rivals +15 0 No.png
Imperial Hegemony 3 None 附庸国 Vassal Having a Subject or being the president of a 霸权 Hegemony 霸权Hegemony Federation +5 0 No.png
Subject State 0 None 附庸国 Vassal Being a Subject –25 0
Fanatic Purifiers 0 None 种族洁癖 Fanatic Purifiers 种族洁癖Fanatic Purifiers civic +10 0
Leviathan Slayer 0 None 星神兽故事包 Leviathans Story Pack Killed a Leviathan within the last 20 years +10 0
Military Requisition of Artifacts 0 None 上古之遗故事包 Ancient Relics Story Pack Find Military Applications Minor Artifact action modifier +5 0
Waste of Artifacts 0 None 上古之遗故事包 Ancient Relics Story Pack Find Peaceful Applications Minor Artifact action modifier –5 0
Faction icons progressives.png Progressive 平等主义 Egalitarian 平等主义Egalitarian Anti-Autocratic 0 None 帝制 Imperial Not Dictatorial or Imperial Authority +10 –15
Cooperative Diplomacy 0 None 乐于合作 Cooperative Cooperative Diplomatic Stance Policy +5 0 No.png
Free Movement 0 Encountered another species 政策 Policy Prohibited Resettlement Policy
政策 Policy No Migration Controls rights for every free species
+10 –10
Reproductive Freedom 0 None 政策 Policy Prohibited Population Controls Policy +5 –20
Anti-Stratification 0 None 政策 Policy No species has the Stratified Economy Living Standard rights 0 –25
Born Equal 0 择优血脉 Selected Lineages Selected Lineages technology 政策 Policy Natural Selection Leader Enhancement Policy +5 –5
Faction icons prosperity.png Prosperity 和平主义 Pacifist 和平主义Pacifist Solid Liquidity 0 Any Colony 能量币 Energy Credits At least 5000 Energy +10 0
Mercantile Diplomacy 0 None 经贸至上 Mercantile Mercantile Diplomatic Stance Policy +10 0 No.png
Aggressive Diplomacy 0 None 乐于合作 Cooperative Diplomatic Stance Policy is not Belligerent or Supremacist 0 –10 No.png
Defensive Stance 1 None 政策 Policy Defensive Wars War Philosophy Policy +10 –10
Keep the Peace 0 None Diplomacy truce.png Not at war +5 –10
Nonviolence 3 None Diplomacy truce.png Not attacking or joining an aggressor empire in war for 20 years 0 –30
Embetterment of Society 0 None 上古之遗故事包 Ancient Relics Story Pack Find Peaceful Applications Minor Artifact action modifier +5 0
Waste of Artifacts 0 None 上古之遗故事包 Ancient Relics Story Pack Find Military Applications Minor Artifact action modifier 0 –5
Faction icons technologists.png Technologist 唯物主义 Materialist 唯物主义Materialist Cooperative Diplomacy 0 None 乐于合作 Cooperative Cooperative Diplomatic Stance Policy +5 0 No.png
AI Allowed 0 None 政策 Policy Having Artificial Intelligence and Robotic Workers Policies not be Outlawed +10 –30
Bleeding Edge 1 None Menu icon technology.png No Default Empire has Superior or Overwhelming Technology Level +10 –20
Science Without Borders 0 None 科研协议 Research Agreement 3+ Research Agreements or 研究合作组织 Research Cooperative 研究合作组织Research Cooperative +10 0 No.png
Synth Envy 0 Encountered 机械体 Mechanical 机械体Mechanical or 神经机械 Cybernetic 神经机械Cybernetic Pops
Not having the Ap synthetic evolution.png Synthetic Evolution Ascension Perk
机械体 Mechanical Any Pop has the Mechanical or Cybernetic traits 0 –10
Secret Knowledge 0 None Menu icon technology.png Precursor Data Cache or Curator Insight empire modifier +10 0
Knowledge of the Past 0 None Menu icon technology.png Arcane Insights or Arcane Deciphering Cooldown empire modifier +5 0
Precursor Secrets 0 None 上古之遗故事包 Ancient Relics Story Pack Completed a precursor secrets special project +5 0
Faction icons totalitarians.png Totalitarian 威权主义 Authoritarian 威权主义Authoritarian Autocracy 0 None 帝制 Imperial 帝制Imperial or Dictatorial Authority +10 0
Anti-Democratic 0 None 民主制 Democratic Not Democratic Authority 0 –25
Stratified Society 0 None 政策 Policy Every species has Stratified Economy or Academic Privilege standards
政策 Policy Any species is enslaved or purged
+10 –20
Elitism 0 择优血脉 Selected Lineages Selected Lineages technology 政策 Policy Selected Lineages or Capacity Boosters Leader Enhancement Policy +5 –5
Extranational Authority 3 None 附庸国 Vassal Having a Subject +10 0
Underling 0 None 附庸国 Vassal Being a Subject –10 0
Faction icons traditionalists.png Traditionalist 唯心主义 Spiritualist 唯心主义Spiritualist Life Organic 0 None 政策 Policy Outlawed Robotic Workers Policy 0 –5
No Synth Rights 0 正电子人工智能 Positronic AI 正电子人工智能Positronic AI technology 政策 Policy Servitude Artificial Intelligence Policy 0 –10
Profane Machines 0 正电子人工智能 Positronic AI 正电子人工智能Positronic AI technology 政策 Policy Citizen Rights Artificial Intelligence Policy 0 –20
Pious Polity 0 None 唯心主义 Spiritualist 唯心主义Spiritualist or Fanatic Spiritualist empire Ethic +5 –5 No.png
Unhallowed Ground 0 Not 后启示录 Post-Apocalyptic 后启示录Post-Apocalyptic origin
Did not accept the Worm's offer
死寂星球偏好 Tomb World Preference No Tomb World within borders is colonized or being terraformed 0 –5
Hallowed World 0 None Ap consecrated worlds.png Consecrate a Gaia World +5 0
Psionic Pursuit 0 None Ap mind over matter.png Mind over Matter Ascension Perk +10 0
The Flesh is Strong 0 None Ap the flesh is weak.png The Flesh is Weak Ascension Perk –30 0
Homogeneity 0 None 唯心主义 Spiritualist At least 25% of all Pops in the empire are Spiritualist +10 0
Embattled Minority 0 None 唯心主义 Spiritualist Less than 10% of all Pops in the empire are Spiritualist 0 –10
Shrouded Boon 0 None 乌托邦 Utopia Positive outcome when using the Shroud +5 0
Shrouded Blight 0 None 乌托邦 Utopia Negative outcome when using the Shroud 0 –5
Comfort in the Past 0 None 上古之遗故事包 Ancient Relics Story Pack Proclaim Religious Revelation Minor Artifact action modifier +5 0
Faction icons xenoists.png Xenoist 亲外主义 Xenophile 亲外主义Xenophile Cooperative Diplomacy 0 None 乐于合作 Cooperative Cooperative Diplomatic Stance Policy +5 0 No.png
Indirect Xenology 0 Encountered a pre-FTL civilization 政策 Policy Passive Studies Native Interference Policy +10 –5
All Refugees Welcome 1 None 政策 Policy Refugees Welcome Refugees Policy +10 –10
Pre-Sapient Survival 0 Encountered a pre-sapient species 政策 Policy Protected or Tolerated Pre-Sapients policy 0 –10
No Purges 0 None 政策 Policy Not Prohibited Purge Policy 0 –25
No Species-Wide Slavery 0 Alien Pops in empire 政策 Policy Any alien species has the Slaves citizenship rights 0 –25
Multicultural Society 4 None 人口 Pop 4+ species in empire +10 0
Recent Uplift 0 None 特质点数 Trait Point Uplifted a species within the last 20 years +10 0
Recent Enlightenment 0 None Fleet task technological enlightenment action.png Recently enlightened a pre-FTL civilization +10 0
Landgrab Objections 0 Encountered a pre-FTL civilization 战争 War No invasion of pre-FTL civilization within the last 20 years 0 –15
Federated 4 None 联邦 Federation 联邦Federation Member +20 0
New Contact 0 None Diplomacy alliance.png Established communications with another empire within last 10 years +5 0
Celebrate Diversity 0 None 上古之遗故事包 Ancient Relics Story Pack Celebrate Diversity Minor Artifact action modifier +5 0
Book Burner 0 None 上古之遗故事包 Ancient Relics Story Pack Proclaim Superiority Minor Artifact action modifier 0 –5
Enclaves Incorporated 0 None 星神兽故事包 Leviathans Story Pack Enclave station within borders +5 0
Proactive First Contact Protocols 0 none Contact friendly.png Proactive First Contact Protocol +10 -10
Faction icons supremacists.png Supremacist 排外主义 Xenophobe 排外主义Xenophobe
(main species only)
Strong Diplomacy 0 None 乐于合作 Cooperative Belligerent or Supremacist Diplomatic Stance Policy +10 0 No.png
Weak Diplomacy 0 None 乐于合作 Cooperative Not Cooperative Diplomatic Stance Policy 0 -10 No.png
Invasive Xeno Studies 0 Encountered a pre-FTL civilization 政策 Policy Unrestricted Studies Native Interference Policy +5 –10 No.png
Xenos Disenfranchised 0 Alien Pops in empire 政策 Policy No alien species has Full Citizenship Species Rights +5 –10 No.png
No Xeno Ruler 0 None Ruler.png Ruler belongs to the primary species +10 –30 No.png
Strong Alone 1 None 联邦 Federation Not being in a Federation +10 –30
No Immigration 3 None 移民协议 Migration Treaty No Migration Agreement with any empire 0 –10 No.png
Asserting Dominance 0 None 战争 War At war as attacker +10 0 No.png
Fanatic Purifiers 0 None 种族洁癖 Fanatic Purifiers 种族洁癖Fanatic Purifiers civic +10 0
Giant Massacre 0 None 星神兽故事包 Leviathans Story Pack Killed a Leviathan within the last 20 years +10 0
Disdain of History 0 None 上古之遗故事包 Ancient Relics Story Pack Proclaim Superiority Minor Artifact action modifier +5 0
Celebrating Weakness 0 None 上古之遗故事包 Ancient Relics Story Pack Celebrate Diversity Minor Artifact action modifier 0 –5
Aggressive First Contact Protocols 0 None Contact hostile.png Aggressive First Contact Protocols +10 -5
Faction icons isolationists.png Isolationist 排外主义 Xenophobe 排外主义Xenophobe
(alien pops or Pacifist empire only)
Isolationist Diplomacy 0 None 孤立主义 Isolationist Isolationist Diplomatic Stance Policy +10 –10 No.png
Stalwart Defense 1 None 政策 Policy Liberation Wars or Defensive Wars War Philosophy Policy 0 –25
Restricted Movement 3 None 政策 Policy No Migration Agreement or Refugees Welcome Refugees Policy 0 –10
Unwilling Aggression 3 None Diplomacy truce.png Not attacking or joining another empire in war 0 –25
Strong Alone 1 None 联邦 Federation Not being in a Federation 0 –25
Non-Aggression Pact 3 Below 2 互不侵犯条约 Non-Aggression Pact 互不侵犯条约Non-Aggression Pacts 互不侵犯条约 Non-Aggression Pact 1 Non-Aggression Pact +5 0
Non-Aggression Covenant 3 Below 3 互不侵犯条约 Non-Aggression Pact 互不侵犯条约Non-Aggression Pacts 互不侵犯条约 Non-Aggression Pact 2 Non-Aggression Pacts +10 0
Non-Aggression Protocol 3 None 互不侵犯条约 Non-Aggression Pact 3+ Non-Aggression Pacts +15 0
Peace 1 None Diplomacy truce.png At peace for 10-24 years +5 0
Extended Peace 1 None Diplomacy truce.png At peace for 25-49 years +10 0
Peace Everlasting 1 None Diplomacy truce.png At peace for 50+ years +15 0
Cautious First Contact Protocols 0 None 政策 Policy Not Cautious First Contact Protocol 0 -10

Manifesti

Manifesti is a 10th Faction type that can appear during the Rise of the Manifesti event chain. Pops that have 平等主义 Egalitarian 平等主义Egalitarian, 和平主义 Pacifist 和平主义Pacifist or 亲外主义 Xenophile 亲外主义Xenophile ethic can join it. If the Faction approval falls below 35% for an extended period of time the Faction will disband and will not appear again. They have 5 odd issues:

Issue Additional requirements to appear Fulfillment Yes.png No.png Description
Gallery of the Retina None 消费品 Consumer Goods 消费品Consumer Goods deficit +5 -10 It will please the [faction name] to keep Consumer Goods production in deficit, keeping our citizens free of what they call 'the Ready-Made Scourge'.
Heads in the Clouds None 无忧无虑 Carefree Every scientist leading research has the Carefree or Roamer trait +10 -10 The [faction name] assert that technology research should be entrusted only to a visionary council of carefree roamers.
Alluvio-Liberalism
  • 大气过滤 Atmospheric Filtering Atmospheric Filtering technology
  • No.png虚空居者 Void Dwellers 虚空居者Void Dwellers origin
  • 地块障碍 Tile Blocker Massive Glacier or Noxious Swamp blocker on any planet
  • 地块障碍 Tile Blocker If controlling Earth cleared the Great Pacific Garbage Patch blocker
+10 -10 It will please the [faction name] to see unrestricted movement of water in all its forms as glaciers, swamps and oceans.
Personal Autonomy for Munitions
  • 拓展战斗算法 Extended Combat Algorithms Extended Combat Algorithms technology
  • 政策 Policy Allowed Robotic Workers policy
  • 知性战斗模拟 Sapient Combat Simulations Any ship with a Sapient Combat Computer component
  • No.pngArmy slave.png Slave armies
  • No.pngArmy undead.png Undead armies
+20 -20 The [faction name] are keen for military vessels to be granted sapience, and thus liberty of choice in the manner of their deployment.
Silent Partner Diplomacy alliance.png Encountered another empire
  • No.png特使 Envoy 特使Envoy assigned to Federation or Galactic Community
+5 -5 It will please the [faction name] to wield political or diplomatic power and refuse to deploy it, engaging in staring contests instead of sending envoys.

References


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