Overlord
灭世天罚 Nemesis
纵横捭阖 Federations
上古之遗 Ancient Relics
寰宇企业 MegaCorp
遥远繁星 Distant Stars
启示录 Apocalypse
智械黎明 Synthetic Dawn
乌托邦 Utopia
星神兽 Leviathans
基础版本
开发者日志(Developer diaries)是由 Paradox 发布的详细介绍游戏设计的文章,有时也会伴随视频日志。
全部开发者日志关于 Overload 扩展包 和 3.4 版本(Cepheus)。
- 3.4 版本(Cepheus)
No.
|
标题和链接
|
描述
|
日期
|
1 |
3.3 'Libra' is out, now what? |
Patch notes for 3.3.2, and some planned goals for influence, espionage and Idyllic Bloom in 3.4 |
2022-02-24
|
2 |
A Time for Change |
Announcement of the change of game director from Daniel Moregard to Stephen Muray |
2022-03-03
|
3 |
We have a Situation |
Explanation and walk-through of the upcoming Situations system and its scope |
2022-03-10
|
4 |
Announcing Overlord |
Announcement of the Overlord expansion pack and vassalization mechanic overhaul |
2022-03-17
|
5 |
New Ways to Rule |
Review of negotiation of terms for vassals, spending vassal loyalty, and a glance at Overlord holdings |
2022-03-24
|
6 |
Special Prospects |
A look at the Prospectorium specialist vassal empire and a glance at new origin icons with their names |
2022-03-31
|
7 |
New Friends |
Reveal of three new enclaves (Salvagers, Shroudwalkers, and Mercenary), the Bulwark specialist vassal empire, more Overlord holdings, the Imperial Fiefdom civic |
2022-04-07
|
8 |
Elevating Civilization |
Walk through of Orbital Rings and their new starbase buildings, Quantum Catapult megastructure, the Scholarium specialist vassal empire, more specialist holdings, and new Galactic Community resolutions |
2022-04-14
|
9 |
All Roads Lead to Deneb IIb |
Discussion on the Hyper Relays and their function as well as potential benefit to creating a network of them. Reveal of achievement icons, new flag background colors, symbols, and patterns. |
2022-04-21
|
10 |
Artificial and Automated Intelligence |
Update on the AI refinements and Sector automation from the Custodian team to 3.4 and the Subterranean Origin reveal. |
2022-04-28
|
全部开发者日志关于 水生类物种包,3.2 版本(Herbert),3.3 版本(Libra)。
- 3.3 版本(Libra)
- 3.2 版本(Herbert)
全部开发者日志关于 灭世天罚扩展包,3.0 版本(Dick)和 3.1 版本(Lem)。
- 3.1 版本(Lem)
No.
|
标题和链接
|
描述
|
日期
|
1 |
Announcing “The Custodians” initiative and the free Lem Update |
Announcement of the division of the Stellaris team into a maintaining team and an expansions team as well as a look at future update processes. |
2021-06-03
|
2 |
Gameplay themes & Balancing considerations |
Broad overview of direction for Species pack gameplay themes, future balancing changes, and Unity & Empire sprawl brainstorming. |
2021-06-10
|
3 |
Changes to Necroids Content in the Lem Update |
Discussion of updates that will be found regarding the Necroids, Necroid Hiveminds, Death Cults, and Reanimated Armies. |
2021-06-17
|
4 |
Custodians Feedback and Q&A Transcript |
Solicited feedback and Community Feedback review and the Discord Q&A transcript. |
2021-07-01
|
5 |
Plantoids Gameplay |
Post break review of three new traits and two new civics for plantoids in the Lem update. |
2021-08-05
|
6 |
Selectable Traditions |
Select-able traditions discussion as well as an overview of changes to existing traditions and three new traditions coming in the Lem update. |
2021-08-12
|
7 |
Additions to Humanoids Species Pack |
Dev diary provided new information on the three new civics (masterful crafters, pleasure seekers, and clone army) added to the Humanoids species pack. |
2021-08-19
|
8 |
Balance and Quality of Life Improvements |
Balance notes on changes to Void Dwellers and Shattered Rings. QoL notes on Ecumenopolises and other assorted items. Additional information on Civic balance changes. |
2021-08-26
|
9 |
Moddability Updates in Lem |
An in depth dev diary on new changes to modding including variable changes, sprite sheets, randomness being actually random, and modder early access request. |
2021-09-02
|
10 |
Release Date and Patch Notes for the 3.1 Lem Update |
Patch notes for the 3.1 Lem update and announcement of release date on September 14 2021. |
2021-09-09
|
11 |
Lem is out, what now? |
Transcript of the Q&A with developers and new wallpapers |
2021-09-16
|
12 |
3.1.2 "Lem" Patch Update |
Patch notes for the 3.1.2 update |
2021-09-23
|
- 3.0 版本(Dick)
全部开发者日志关于 死灵类物种包 和 2.8 版本(Butler)。
- 2.8 版本(Butler)
Federations[编辑 | 编辑源代码]
全部开发者日志关于 纵横捭阖扩展包,2.6 版本(Verne)和 2.7 版本(Wells)。
- 2.7 版本(Wells)
- 2.6 版本(Verne)
No.
|
标题和链接
|
描述
|
日期
|
1 |
Empire Sprawl & Administrative Capacity |
Changes that aim to give a more important role to Empire Sprawl |
2019-08-29
|
2 |
Origins |
New dedicated background stories for your empire, derived from Civics |
2019-09-26
|
3 |
Federation rework |
Types, Perks, Laws and Internal mechanics of Federations |
2019-10-31
|
4 |
Galactic Community |
A look to its creation, Resolutions, Diplomatic weight, Favors, Galactic Council and Focus |
2019-11-07
|
5 |
Origins Full Reveal |
A list of all 18 Origins that will be present at the release |
2019-11-14
|
6 |
Development Update |
An update on performance and AI development and a tentative release window for Federation |
2019-11-21
|
7 |
New Diplomatic Features |
Envoys, Diplomacy interface, Diplomatic Stances and Favors |
2019-11-28
|
8 |
Juggernaut & Mega Shipyard |
New Spaceship and Megastructure |
2019-12-05
|
9 |
Summary of the Year 2019 |
2019 journey retrospective and changes in Stellaris Dev team composition |
2019-12-12
|
10 |
Ready for 2020! |
Polish progress update and information about upcoming Q&A sessions |
2020-01-16
|
11 |
Federation Q&A |
Q&A sessions about the Federation rework |
2020-01-23
|
12 |
Galactic Community Q&A |
Q&A sessions about the Galactic Community |
2020-01-30
|
13 |
Diplomacy Q&A |
Q&A sessions about General Diplomacy, Diplomatic stances, Diplomatic Weight, Diplomatic Relations and Envoys |
2020-02-06
|
14 |
Origins Q&A |
Q&A related to Origins events, civics and Fallen Empires' Origins |
2020-02-13
|
15 |
Performance and other technical issues |
Summary of causes of performance issues and a demonstration of the improvement. |
2020-02-20
|
16 |
Reworking the AI |
A look at the AI mechanics and plans to improve it. |
2020-03-05
|
17 |
Federations is soon upon us! (with patch notes) |
Patch notes for 2.6. |
2020-03-12
|
全部开发者日志关于 石质生物物种包 和 2.5 版本(Shelley)。
- 2.5 版本(Shelley)
No.
|
标题和链接
|
描述
|
日期
|
1 |
Things That Rock |
Announcement of the Lithoids Species Pack, preview of Lithoid species portraits and ships, introduction to Lithoid species mechanics, and patch notes for version 2.5. |
2019-10-24
|
Ancient Relics[编辑 | 编辑源代码]
全部开发者日志关于 上古之遗故事包,2.3 版本(Wolfe)和 2.4 版本(Lee)。
- 2.4 版本(Lee)
- 2.3 版本(Wolfe)
全部开发者日志关于 寰宇企业扩展包 和 2.2 版本(Le Guin)。
No.
|
标题和链接
|
描述
|
日期
|
1 |
New Economy System |
A new economic back-end implemented for 2.2 -- the birth of economic templates and economic units. |
2018-08-09
|
2 |
Planetary Rework (part 1 of 4) |
Planetary reworks, involving changes to deposits and buildings and the addition of districts. |
2018-08-16
|
3 |
Planetary Rework (part 2 of 4) |
Planetary reworks, involving changes to jobs, strata and unemployment, housing, growth and migration. |
2018-08-23
|
4 |
Planetary Rework (part 3 of 4) |
Planetary reworks, involving changes to Stability, Happiness and Crime. |
2018-08-30
|
5 |
Planetary Rework (part 4 of 4) |
Planetary reworks, relating to gestalt consciousnesses and habitats. |
2018-09-06
|
6 |
The Galactic Market |
Addition of a galactic market, internal markets, and changes to trader enclaves |
2018-09-13
|
7 |
Sectors and Factions |
Sector Rework and Faction Happiness Rework |
2018-09-20
|
8 |
Trade Value and Trade Routes |
Introduction of trade value, trade routes and the associated piracy rework |
2018-09-27
|
9 |
Decisions and Planetary Bombardment |
Rework of planetary edicts into decisions and changes to planetary bombardments |
2018-10-04
|
10 |
Tradition Updates |
Updated traditions for the new mechanics and tradition type |
2018-10-11
|
11 |
New and Changed Technologies in Le Guin |
Updated economic & planetary building technologies |
2018-10-18
|
12 |
MegaCorporations |
Titular feature of MegaCorp: MegaCorporations |
2018-10-25
|
13 |
Ecumenopolis and Megastructures |
New megastructures and constructable planet types in MegaCorp |
2018-11-01
|
14 |
The Caravaneers |
Travelling caraveneers & deals in MegaCorp |
2018-11-08
|
15 |
Slave Market, and more! |
Slave market, Unity Ambitions & Mandates |
2018-11-15
|
16 |
Script changes and modding in 2.2 |
Script changes & modding |
2018-11-22
|
17 |
2.2 'Le Guin' patch notes |
An early peek at the 2.2 'Le Guin' patch notes |
2018-11-29
|
18 |
Updates, holidays, and the future |
Changes in leadership, holidays, and beta patch. |
2018-12-20
|
19 |
We're back |
Back from holidays, bugs, and patches. |
2019-01-09
|
20 |
Dnote's Inferno |
The where and how -- the ins-and-outs of the product management team by Bevan aka "Dnote". |
2019-01-17
|
21 |
2.2.x post-launch patch |
A highlight of some of the bigger things that may change in the definitive 2.2.x post-launch support period |
2019-01-24
|
22 |
2.2.x post-launch patch v2 |
Updates about the final 2.2.x post-launch patch, minor changes to modifiers and interface |
2019-02-14
|
23 |
Exploring the Future |
Update on patch 2.2.6 and a discussion on the future direction of the game and tentative features to be added |
2019-02-28
|
Distant Stars[编辑 | 编辑源代码]
全部开发者日志关于 遥远繁星故事包 和 2.1 版本(Niven)。
Apocalypse[编辑 | 编辑源代码]
全部开发者日志关于 启示录扩展包 和 2.0 版本(Cherryh)。
No.
|
标题和链接
|
描述
|
日期
|
1 |
Starbases |
Major mechanics rework to affect: border growth, space stations & planetary spaceports, ship construction and more. |
2017-10-26
|
2 |
FTL Rework and Galactic Terrain |
Consolidating FTL, expanding on them, and using them to "build" a galactic terrain. |
2017-11-02
|
3 |
War, Peace and Claims |
Warfare overhaul: casus belli, wargoals, war exhaustion, starbase/system occupation, and peace negotiations. |
2017-11-09
|
4 |
Ascension Perks & Surveying in Cherryh |
Adding basic version of ascension perks to the base game. Replacing the existing surveying and star chart system. |
2017-11-16
|
5 |
Doomstacks and Ship Design |
Breaking down the doomstack issue into its component problems, and some upcoming changes to the ship designer. |
2017-11-30
|
6 |
Tech Progression in Cherryh |
Changes to technology progression in the 2.0 "Cherryh" update |
2017-12-07
|
7 |
Fleet Manager |
Adding of a new Fleet Manager interface |
2017-12-14
|
8 |
Ground Combat & Army Rework |
Ground Combat & Army Rework |
2017-12-21
|
9 |
Titans and Planet Destroyers |
An announcement of the Apocalypse expansion and reveal of the first features in it |
2018-01-11
|
10 |
Marauders, Pirates and the Horde |
Pirate rework in Cherryh and a Horde mid-game crisis in Apocalypse |
2018-01-18
|
11 |
Edicts, Campaigns and Unity Ambitions |
Expanding on edicts - the addition of campaigns and unity ambitions. |
2018-01-25
|
12 |
Civic/Ascension Perks Changes and Additions |
Expanding on changes to Ascension Perks and Civics. |
2018-02-01
|
13 |
Cherryh Feature Roundup |
Quality of Life features and other minor changes in the coming 2.0 'Cherryh' update. |
2018-02-08
|
14 |
2.0 "Cherryh" patch notes |
Ramping up for release: patch notes, achievements and new music. |
2018-02-15
|
15 |
2.0.2 patch notes and the Road Ahead for Cherryh |
A rolling 2.0.2 beta and larger than normal amount of dev time for post-apocalypse support. |
2018-03-01
|
16 |
The Post-Apocalypse |
Revisiting the list of long-term goals for Stellaris |
2018-03-08
|
17 |
2.0 Post-Release Support (part 1) |
Player feedback and changes coming to War Exhaustion and forced Status Quo. |
2018-03-15
|
18 |
2.0 Post-Release Support (part 2) |
Still in full post-release support with more details on the coming 2.0.2 patch. |
2018-03-22
|
19 |
Creation and Beyond |
Audio Director Björn Iversen says goodbye |
2018-04-05
|
Synthetic Dawn[编辑 | 编辑源代码]
全部开发者日志关于 智械黎明故事包,1.8 版本(Čapek)和 1.9 版本(Boulle)。
- 1.9 版本(Boulle)
- 1.8 版本(Čapek)
全部开发者日志关于 乌托邦扩展包,1.5 版本(Banks)和 1.6 版本(Adams)。
- 1.6 版本(Adams)
No.
|
标题和链接
|
描述
|
日期
|
15 |
Introductions and Farewells |
Rikard Åslund (Zoft), master of dad-jokes, passes the project lead torch to newcomer Jamie Wood (Jamor) |
2017-04-13
|
16 |
Beyond Utopia |
Revisiting the old priorities list and the future beyond Utopia |
2017-04-20
|
17 |
The Adams Update (part 1) |
Ruined megastructures, split taxes sectors, sector stockpiles and new art assets in 1.6 Adams |
2017-04-27
|
18 |
The Adams Update (part 2) |
Devouring Swarm civic for Hive Minds, terraforming enhancements, and full patch notes. |
2017-05-04
|
- 1.5 版本(Banks)
No.
|
标题和链接
|
描述
|
日期
|
1 |
Ethics Rework |
Reworked empire and pop ethics, as well as a new outlook on factions |
2016-12-08
|
2 |
Unity and Traditions |
Banks 1.5 will introduce new mechanics |
2016-12-15
|
3 |
Ascension Perks |
The new Ascension mechanic and its following 'species endgame' paths coming in Banks |
2017-01-12
|
4 |
Species Rights |
Changes to pops: species rights/obligations, new degrees of slavery and purging, refugees, core worlds and more. |
2017-01-19
|
5 |
Habitats |
Your new home above your home |
2017-01-26
|
6 |
Megastructures |
Megastructures: the headline feature of the Utopia expansion. |
2017-02-02
|
7 |
Psionics and The Shroud |
Psionic Ascension Path |
2017-02-09
|
8 |
Indoctrination, Unrest and Faction Interactions |
Wiz goes into details on indoctrinating pre-FTL species, new unrest system for factions and ways to interact with them |
2017-02-16
|
9 |
Government, Civics and Hive Minds |
Banks focus on internal politics warrants a government rework |
2017-02-23
|
10 |
Synthetic and Biological Ascension |
A closer look at ascension paths |
2017-03-02
|
11 |
Minor Features and Tweaks |
Empire-wide Food, Terraforming Candidate anomaly, War Demand cost reducing, UI improvements |
2017-03-09
|
12 |
The Music of Utopia |
Andreas Waldetoft composed some new music |
2017-03-16
|
13 |
Graphics & Interface in Banks |
Changes to the map in Banks |
2017-03-23
|
14 |
Update 1.5 Banks Patch Notes |
Full Patch Notes |
2017-03-30
|
Leviathans[编辑 | 编辑源代码]
全部开发者日志关于 星神兽故事包,1.3 版本(Heinlein)和 1.4 版本(Kennedy)。
- 1.4 版本(Kennedy)
- 1.3 版本(Heinlein)
No.
|
标题和链接
|
描述
|
日期
|
1 |
Back in Action |
Focusing on addressing community feedback in Heinlein |
2016-08-01
|
2 |
Heinlein Patch (part 1) |
Auto-explore, rally points, expansion planner, strategic resource rework |
2016-08-08
|
3 |
Heinlein Patch (part 2) |
Ship roles and weapon re-balance |
2016-08-15
|
4 |
Heinlein Patch (part 3) |
Changes to planet habitability and federations/alliances, sector improvements and more galaxy setup options |
2016-08-22
|
5 |
The Fallen |
Changes to Fallen Empires in Heinlein, and also "The War in Heaven" events |
2016-08-29
|
6 |
Space Creature Rework |
Grounding space creatures to a regional 'nexus' and expansion of space piracy |
2016-09-06
|
7 |
Ship Balance |
More details on ship roles and weapon re-balance |
2016-09-12
|
8 |
Enclaves |
Enclaves coming in Stellaris: Leviathans |
2016-09-19
|
9 |
The Guardians |
The Guardians are the headline feature of Stellaris: Leviathans |
2016-09-29
|
10 |
Roar! And Boom! |
A look at the sound and music of Leviathans |
2016-10-06
|
11 |
Graphics & Portraits |
New graphics and portraits coming in Heinlein and Leviathans |
2016-10-13
|
全部开发者日志关于发行后补丁,1.1 版本(Clarke)和 1.2 版本(Asimov)。
- 1.2 版本(Asimov)
No.
|
标题和链接
|
描述
|
日期
|
4 |
Asimov Patch (part 1) |
Diplomacy improvements, border access and embassies |
2016-06-14
|
5 |
Asimov Patch (part 2) |
Better looking battles, map modes, nomad fleets, slave factions, new wargoals, diplomatic incidents |
2016-06-20
|
6 |
New Skyboxes |
Variation added to the universe with the introduction of new Skyboxes |
2016-06-27
|
- 1.1 版本(Clarke)
No.
|
标题和链接
|
描述
|
日期
|
1 |
The Maiden Voyage |
Paradox's plans for the next three Stellaris patches |
2016-05-16
|
2 |
Clarke Patch |
UI, AI and empire builder improvements, balance changes, bug fixes |
2016-05-24
|
3 |
QA in Space |
A little light on QA work |
2016-05-30
|
全部开发者日志关于 Stellaris(基础游戏)。
No.
|
标题和链接
|
描述
|
日期
|
1 |
The Vision |
Design goals |
2015-09-21
|
2 |
Art Vision |
Artistic choices |
2015-09-28
|
3 |
Galaxy Generation |
How galaxies are generated |
2015-10-05
|
4 |
Means of Travel |
About FTL propulsion |
2015-10-12
|
5 |
Empires and Species |
What sets species apart |
2015-10-19
|
6 |
Rulers and Leaders |
Role that characters play |
2015-10-26
|
7 |
Science Ships, Surveys and Anomalies |
Science ships and events |
2015-11-02
|
8 |
The Situation Log and Special Projects |
Event journal |
2015-11-09
|
9 |
Planets & Resources |
Planetary differences, resource collection methods |
2015-11-16
|
10 |
The Spaceport and rare resources |
Spaceport upgrades and rare resource use |
2015-11-23
|
11 |
Research & Technology |
The hidden, semi-random tech tree |
2015-11-30
|
12 |
Policies & Edicts |
Empire-wide policies, temporary edicts |
2015-12-07
|
13 |
Primitive Civilizations |
Study, enlighten, or infiltrate the natives |
2015-12-14
|
14 |
Uplifting and Subspecies |
Uplift and tailor pre-sentients, alter your own people |
2015-12-21
|
15 |
Fallen Empires |
Powerful, isolationist AI empires |
2016-01-04
|
16 |
Colony Events |
Events to set your planets apart |
2016-01-11
|
17 |
Ship Designer |
Choose a design's sections, and fill their weapon and utility slots |
2016-01-18
|
18 |
Fleet Combat |
Weapon/defense types, hands-off combat, and emergency FTL |
2016-01-25
|
19 |
Diplomacy & Trade |
Trade negotiations and subject types |
2016-02-01
|
20 |
War and peace |
War goals and war score |
2016-02-08
|
21 |
Administrative Sectors |
Few directly managed planets, AI-managed sectors |
2016-02-15
|
22 |
Alliances and Federations |
Multilateral alliances and closely cooperating federations |
2016-02-22
|
23 |
Multiplayer |
32-player multiplayer and enhanced stability |
2016-02-29
|
24 |
AI |
Unique personalities, threat assessments, AI budgeting |
2016-03-07
|
25 |
Reverse Engineering and Unique Technologies |
Studying debris |
2016-03-14
|
26 |
Migration, Slavery & Purges |
Policies concerning Migration, Slavery and Purges |
2016-03-21
|
27 |
Music & Sound |
The soundtrack and sound design of Stellaris |
2016-03-28
|
28 |
Project Lead speaks |
The project lead of Stellaris, Rikard "Zoft" Åslund speaks |
2016-04-04
|
29 |
Pop Factions & Elections |
About populations (pops), factions and elections |
2016-04-11
|
30 |
Late Game Crises |
About late game crises |
2016-04-18
|
31 |
Modding (Scripting Anomalies) |
About modding in general, and scripting anomalies in particular |
2016-04-25
|
32 |
Modding (Art) |
About modding art, with a focus on characters and ship modding |
2016-05-02
|
开发者视频日志和开发者的 let's play 环节关于各种扩展包。
- 视频
No.
|
标题和链接
|
描述
|
日期
|
1 |
Tour of the Galaxy |
Stellaris pre-order trailer recounting the game's features |
2016-04-14
|
2 |
Leviathans - 1.3 Heinlein patch |
Anders "cKnoor" Carlsson drags Daniel "Grekulf" Moregård and Aziz Faghihinejad to go over the 1.3 (Heinlein) patch |
2016-09-29
|
3 |
Leviathans - Feature Spotlight |
Martin "Wiz" Anward, Stellaris' game director, explains the new additions coming to the game in Leviathans |
2016-10-17
|
4 |
EGX Rezzed - Utopia build ideas |
Daniel "Grekulf" Moregård shows some of his favorite builds to use Utopia |
2017-03-30
|
5 |
EGX Rezzed - Alexis Kennedy |
Anders "cKnoor" Carlsson sits down with Alexis Kennedy to talk about his work on Horizon Signal for Stellaris |
2017-04-01
|
6 |
Utopia - Feature Spotlight |
Martin "Wiz" Anward goes over the features in the coming Stellaris expansion Utopia |
2017-04-03
|
7 |
Utopia - 1.6 Adams patch |
Wiz and cKnoor on the balance/bug-fix patch in the pipelines for Stellaris |
2017-04-20
|
8 |
Tutorial - Colonization |
Martin "Wiz" Anward takes the place of your loyal advisor to instruct you on the process of colonization |
2017-04-21
|
9 |
Design Corner #01 |
Martin Anward and & Daniel Moregård, Stellaris' game director and game designer, go through some of the design challenges with Stellaris and ideas of what might happen next: FTL, borders, combat, crises and more. |
2017-04-27
|
10 |
Gamescom 2017 - Stellaris Q&A |
Daniel "Grekulf" Moregård and Susie respond to users inquires in Gamescom 2017 |
2017-08-23
|
11 |
Synthetic Dawn - Feature Spotlight |
Martin "Wiz" Anward breaks down the feature list of the upcoming "Synthetic Dawn" story pack |
2017-09-06
|
12 |
Design Corner #02 |
Martin Anward and Daniel Moregård, Stellaris' game director and game designer, expand on the latest border and FTL rework as well as detailing what possibilities open up through them. |
2017-11-02
|
13 |
Apocalypse - First Look |
Wiz and Blondie, with a first look at Stellaris' 2nd expansion Apocalypse. |
2018-01-11
|
14 |
Apocalypse - Q&A |
A Q&A on Apocalypse and the 2.0 Cherryh patch with Wiz and Blondie. |
2018-01-29
|
15 |
Apocalypse - Feature Spotlight |
Daniel "Grekulf" Moregård details the focus points of the coming Stellaris expansion Apocalypse |
2018-02-15
|
16 |
Distant Stars - First Look |
Wiz and Blondie, with a sneak peek at Stellaris' 3rd story pack Distant Stars. |
2018-04-23
|
17 |
Distant Stars - Feature Spotlight |
Daniel "Grekulf" Moregård with a break-down of the Distant Stars story pack features |
2018-05-19
|
18 |
PDXCon 2018 - After the Apocalypse |
Martin "Wiz" Anward talks about the future of Stellaris at PDXCON 2018 |
2018-05-20
|
19 |
Design Corner #03 |
Martin Anward and Daniel Moregård, Stellaris' game director and game designer, with details and a Q&A section about planetary rework planned coming in patch 2.2 (aka "Le Guin") |
2018-09-06
|
20 |
MegaCorp - First Look |
Wiz and Blondie, Unveiling Stellaris' 3rd expansion, which focuses on economy, MegaCorp. |
2018-10-24
|
- Let's Plays
No.
|
标题和链接
|
描述
|
Start date
|
End date
|
1 |
All hail Blorg, Space Friends |
Pre-release LP's of Stellaris by Martin "Wiz" Anward and Anders "cKnoor" Carlsson |
2016-03-17 |
2016-05-26
|
2 |
Blorg Cinematic Universe |
Multiplayer event of Stellaris in London where devs and youtubers fight for dominance |
2016-05-03 |
2016-05-04
|
3 |
Community Galaxy |
A new galaxy populated with community created species |
2016-06-09 |
2016-08-04
|
4 |
Community Galaxy - The Rad |
A galaxy populated with community created species (and plantoids) |
2016-08-11 |
2016-09-22
|
5 |
Cute Co-Op |
A new galaxy showcasing patch 1.3 (Heinlein) and the Leviathans story pack |
2016-10-06 |
2016-12-08
|
6 |
Starcrossed Starfish |
Two sub-species, evil and good, vying for supremacy in an extra hot code preview of patch 1.4/Utopia |
2017-02-02 |
2017-03-23
|
7 |
Devouring Flock |
Martin teaches Susie (new Stellaris community manager) how to play Stellaris while simultaneously checking out the Devouring Swarm Hivemind! |
2017-06-15 |
2017-08-10
|
8 |
RoBLORG |
Martin and Susie show off the upcoming Synthetic Dawn story pack by playing as a machine empire! |
2017-08-03 |
2017-09-14
|
9 |
Artificial Alliance |
Organics have been inefficient for too long. It's time to integrate them. |
2017-09-28 |
2017-11-09
|
10 |
Stellaris for Beginners |
Let's learn how to play Stellaris! |
2017-10-12 |
2017-12-14
|
11 |
Orcs vs. Dwarves |
Let's deepdive into Stellaris: Apocalypse with an age-old strife. |
2018-01-18 |
2018-03-01
|
12 |
Distant Stars |
In this new discovery-themed pack, players will uncover new anomalies and storylines, and encounter strange new beings in the uncharted depths of space. |
2018-04-27 |
2018-06-21
|