守护者:修订间差异

本页面适用于最新的版本(3.4)。

 
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== 光谱幽魂 ==
== 光谱幽魂 ==
[[File:Evt wraith.png|450px|thumb|650THz Spectral Wraith]]
[[File:Evt wraith.png|450px|thumb|650THz 光谱幽魂]]
{{expansion|lev}}
{{expansion|lev}}
The {{ruby|光谱幽魂|Spectral Wraith}} is a guardian that can only appear during the mid-game years. A random pulsar in the galaxy when surveyed will reveal a unique [[File:PM Strong Magnetic Field.png|24px]] Pulse Germination modifier. The first empire that surveys the pulsar will be shown an event window pointing to the date when the mid-game starts and hinting that is the system where the Spectral Wraith will spawn.
{{ruby|光谱幽魂|Spectral Wraith}} 是一个只能在游戏中期出现的守护者。当调查银河系中的随机脉冲星时,将发现一个独特的[[File:PM Strong Magnetic Field.png|24px]] 脉冲萌发修正。第一个调查脉冲星的帝国将显示一个事件窗口,指向游戏中期时间开始的日期,并暗示光谱幽灵将在该星系中诞生。


Unlike other guardians the Spectral Wraith is completely mobile and can travel anywhere in the galaxy. It will spawn in one of three colors: red, yellow or blue. In systems whose star has the same color (<b style="color:#D2483B">M</b> for red wraiths, <b style="color:#D2D62C">G</b> for yellow wraiths, and <b style="color:#2B8ED9">A</b> or <b style="color:#8B2DCB">B</b> for blue wraiths) the Spectral Wraith will gain -50% {{iconify|Armor}} and {{iconify|Evasion}}. Other star types do NOT trigger this debuff, even if the color mentioned in the star's description matches (e.g. Red Giants have no effect); and it also will not trigger in binary/trinary systems. Aside from the debuff, the color variation is purely cosmetic.
与其他守护者不同,光谱幽魂是完全可移动的,可以在银河系的任何地方游荡。它将产生三种颜色之一:红色、黄色或蓝色。在恒星具有相同颜色的系统中(<b style="color:#D2483B">M</b> 型对红色幽魂,<b style="color:#D2D62C">G</b> 型对黄色幽魂,<b style="color:#2B8ED9">A</b> 型或<b style="color:#8B2DCB">B</b> 型对蓝色幽魂),光谱幽魂将获得-50% {{iconify|Armor}} {{iconify|Evasion}} 。其他恒星类型不会触发此减益,即使恒星描述中提到的颜色匹配(例如红巨星没有效果);并且在二元/ 三元恒星星系中也不会触发。除了减益之外,颜色变化纯粹是装饰性的。


Combat:
策略:
* the hull has 20k Hitpoints, 10k Armor and a serious 75% Evasion. With aforementioned debuff reducing it to 5k Armor, 25% Evasion. Accordingly, small Energy Weapons offer the right amount of Tracking and Anti-Armor Ability, but with the high hull/armor ratio just about any weapon can work
* 船体拥有20k生命值、10k装甲和75% 的闪避。前面提到的减益可将其减至5k装甲,25% 闪避。因此,小能量武器提供了适当的跟踪和反装甲能力,但由于船体/ 装甲比值较高,几乎任何武器都很有效
* the Weapons deal 100% to hull, 200% to Armor, 50% to Shields, at 80% Accuracy, 75% Tracking
* 武器对船体伤害100% ,对装甲200% ,对护盾50% ,命中率80% ,追踪75%
* Destroyers or Cruisers with small to medium guns and heavy shields or crystal plating should be ideal and available
* 配备中小型火炮和重型护盾或水晶镀层的驱逐舰或巡洋舰是理想的选择
* Defeating it is possible starting ~5k Fleet power, assuming a perfect countering built. With ~10k able to defeat it trivially even with suboptimal conditions like large guns and a pulsar system. This makes it one of the weakest Leviathans, but in turn catching it is usually the issue.
* 如果建立了一个完美的反击系统,则可以启动~5k 的舰队来击败它。即使在大炮和脉冲星系统等次优条件下,~10k 也能轻而易举地击败它。这使它成为最弱的星神兽之一,但反过来,能否抓住它也是个问题。


{| class="wikitable plainlist"
{| class="wikitable plainlist"
! Total stats !! Armaments !! Utilities !! Core components
! 总计数据 !! 武器 !! 通用 !! 核心
|- 
|- 
* {{icon|ship health}} '''20,000''' Hull Points
* {{icon|ship health}} '''20,000''' 船体值
* {{icon|ship armor}} '''10,000''' Armor
* {{icon|ship armor}} '''10,000''' 装甲
* {{icon|ship shield}} '''0''' Shields
* {{icon|ship shield}} '''0''' 护盾
* {{icon|ship speed}} '''80''' Speed
* {{icon|ship speed}} '''80''' 速度
* {{icon|ship evasion}} '''75%''' Evasion
* {{icon|ship evasion}} '''75%''' 闪避
* {{icon|damage}}/{{icon|time}} 520 avg dmg / day
* {{icon|damage}}/{{icon|time}} 520 平均伤害/
|
|
{{Collapse list
{{Collapse list
| type= {{icon|slot l}} 6x [[File:Tech lasers 1.png|24px]] 450THz Emitter
| type= {{icon|slot l}} 6x [[File:Tech lasers 1.png|24px]] 450THz 发射器
| body=
| body=
** {{icon|damage}} 150-250 Damage
** {{icon|damage}} 150-250 伤害
** {{red|50%}} damage against {{icon|shield}} Shields
** {{red|50%}} {{icon|shield}} 护盾伤害
** {{green|200%}} damage against {{icon|armor}} Armor
** {{green|200%}} {{icon|armor}} 装甲伤害
** {{icon|time}} '''1.85''' day cooldown
** {{icon|time}} '''1.85''' 天冷却
** {{icon|ship accuracy}} '''80%''' Accuracy
** {{icon|ship accuracy}} '''80%''' 命中率
** {{icon|tracking}} '''75%''' Tracking
** {{icon|tracking}} '''75%''' 追踪
** {{icon|weapons range}} '''150''' Range
** {{icon|weapons range}} '''150''' 范围
** {{icon|damage}}/{{icon|time}} 86.48
** {{icon|damage}}/{{icon|time}} 86.48
}}
}}
|
|
* {{icon|slot a}} 2x [[File:Ship part auto repair.png|24px]] [[Regenerative Hull Tissue]]
* {{icon|slot a}} 2x [[File:Ship part auto repair.png|24px]] 再生舰体组织
|
|
{{Collapse list
{{Collapse list
| type= [[File:ship_part_warp_drive_3.png|24px]] Bio-Drive ''(Guardian)''
| type= [[File:ship_part_warp_drive_3.png|24px]] 生物跃迁引擎'' (守护者)''
| body=
| body=
** {{icon|time}} {{green|-80%}} FTL charge time
** {{icon|time}} {{green|-80%}} FTL 充能时间
** [[File:Fleet action button jump.png|24px]] Tactical jump
** [[File:Fleet action button jump.png|24px]] 战术跃迁
}}
}}
[[File:ship_part_thruster_4.png|24px]] Bio-Propulsion ''(Guardian)''
[[File:ship_part_thruster_4.png|24px]] 生物推进器'' (守护者)''
{{Collapse list
{{Collapse list
| type= [[File:ship_part_sensor_4.png|24px]] Bio-Sensors ''(Guardian)''{{0}}
| type= [[File:ship_part_sensor_4.png|24px]] 生物传感器'' (守护者)''{{0}}
| body=
| body=
** {{iconify|Sensor range}} '''4'''
** {{iconify|Sensor range}} '''4'''
** {{icon|Sensor range}} Hyperlane detection range '''8'''
** {{icon|Sensor range}} 超空间航道探测范围 '''8'''
}}
}}
[[File:Ship part computer default.png|24px]] [[Core components#Combat Computer|Basic Combat Computer]]
[[File:Ship part computer default.png|24px]] 基础作战电脑
|}
|}


Defeating the leviathan gives a permanent empire modifier with the following effects:
击败光谱幽魂将会给予下列永久帝国修正:
* {{icon|research speed (physics)}} {{green|+5%}} Physics Research Speed
* {{icon|research speed (physics)}} {{green|+5%}} 物理学研究速度
* {{icon|damage}} {{green|+5%}} Energy Weapons Damage
* {{icon|damage}} {{green|+5%}} 能量武器伤害
* {{icon|energy}} {{green|+10%}} Energy from Jobs
* {{icon|energy}} {{green|+10%}} 来自岗位的能量币


== 噬星者 ==
== 噬星者 ==

2022年8月18日 (四) 15:09的版本

守护者Guardians或者俗称的 星神兽Leviathans(利维坦),是在各种DLC中添加的极其强大的太空生命体。它们可以在特殊的预设星系中找到,并且在体积和质量上可以与天体卫星相抗衡。它们在舰队力量窗口和银河系地图上都标有骷髅图标,确切的强度数字只能在调试模式打开时才能看到。每个守护者都有一个独特的事件链。虽然人们在探索过程中可能只会遇到一个,但在策展人组织的帮助下也可以找到它们。守护者的生命值非常高,一般建议在中后期游戏才可与之交战。

守护者会根据游戏难度获得各种增益,使他们变得更强。AI帝国只有在其舰队力量至少为40k时才会攻击守护者。

拥有 逝者军势 Reanimators 逝者军势Reanimators永身雇佣制 Permanent Employment 永身雇佣制Permanent Employment 国民理念的帝国在击杀一个有机生命守护者之后,可以获得一个选项以花费 10000 社会学研究 Society Research 社会学研究Society Research点数复活该守护者并加入己方。复活的守护者不能并入舰队或由舰队司令指挥。

小行星蜂群

蜂群小行星带

银河系中的一个随机星系将拥有一个小行星带,其中包含5颗独特的晶体小行星,其矿藏为6-8 矿物 Minerals 矿物Minerals,此外还有6颗不可被鼠标选择的小行星,其中一颗会发出类似啁啾的声音。第一次进入该星系将显示一个事件窗口,提示星系的内容将会超出人们的想象。

如果该星系已被宣称并建有恒星基地,则 小行星蜂群Asteroid Hives将会根据星系内已建造的采矿站数量在如下MTTH后觉醒:

采矿站数量 0 1 2 3 4 5
MTTH 100 年 33.3 年 11.1 年 3.7 年 1.2 年 0.4 年

小行星蜂群只使用舰载机作为武器。因此,舰载机是理想的反击武器,因为小行星蜂群本身没有点防御,发射的舰载机将在攻击守护者之前与敌人交战并摧毁敌人。此外,舰载机本身也拥有点防御。

击败所有6个小行星蜂群,除了允许在该星系中安全开采外,还将获得500 能量币 Energy Credits 能量币Energy Credits和 2000社会学研究 Society Research 社会学研究Society Research点数。

自动无畏战舰

在小行星带中巡逻的自动无畏战舰

银河系中随机一个拥有两颗宜居星球的星系将由 自动无畏战舰Automated Dreadnought守护,这是一艘古老的战舰,被锁定在巡逻模式。自动无畏战舰使用常规舰船部件,可以采用合适的策略以对抗。

总计数据 武器 通用 核心
船体值 Ship Hull Points 50,000 船体0
    • 基础 10,000
    • 星神兽修正 40,000
装甲值 Armor Hit Points 10,000 装甲0
    • 基础 5000
    • 通用 5000
护盾承受值 Shield Hit Points 95,000 护盾0
    • 基础 0
    • 通用 20,000
    • 星神兽修正 75,000

速度 Speed 175 速度

  • 闪避 Evasion 15% 闪避
  • 伤害 Damage/Time.png 8840 平均伤害/天
  • L槽 2x Tech energy torpedoes 2.png 中子发射器
  • L槽Tech plasma 3.png 等离子加农炮
  • S槽Tech plasma 3.png 等离子加农炮
  • S槽 2x Tech disruptors 3.png 相位裂解炮
  • PD槽 3x Tech pd tracking 3.png 守护者点防御
  • L槽Ship part armor 5.png 零素装甲
  • A槽 2x Ship part auto repair.png 再生舰体组织
  • L槽 5x Ship part shield 5.png 超级护盾
  • A槽 3x Ship part shield recharger.png 护盾电容
Ship part jump drive 1.png 跃迁引擎 I
  • Ship part thruster 4.png 脉冲推进器
  • Ship part sensor 4.png 快子传感器
  • Tech combat computers 3.png 知性作战电脑(线列)

击败自动无畏战舰后将获得如下两个选项:

  1. 拆解无畏战舰以获得 5000 能量币 Energy Credits 能量币Energy Credits矿物 Minerals 矿物Minerals 以及30个月(1000~5000) 的Engineering research Engineering点数。
  2. 发布一个特殊项目以修复无畏战舰,花费50000 Engineering research Engineering 点数。修复后的无畏战舰配装与上面列出的相同,只是它失去了船体值 Ship Hull Points 船体和 护盾承受值 Shield Hit Points 护盾的星神兽修正,但会获得额外的两个L槽 Ship part shield 5.png 超级护盾。如果帝国拥有灵能跃迁引擎科技,其Ship part jump drive 1.png 跃迁引擎将升级为Ship part psi jump drive 1.png 灵能跃迁引擎。在该舰被完全修复之后,包括跃迁引擎在内的所有部件都无法替换或升级。

位面之魇

在当前维度中出现的位面之魇

银河系中的一个随机黑洞星系将在传感器上显示为空,但当首次进入时会揭示出 位面之魇Dimensional Horror,一个只是部分位于当前维度的噩梦般的生物。位面之魇不能移动,但它的触手可以跨越整个星系,这会使得首次进入该星系的科研船在设法逃脱之前就已经船毁人亡。它的武器无视装甲,但对护盾造成-75%的伤害。位面之魇具有同等数量的护盾、装甲和船体,但没有闪避,使远程动能火炮或X槽武器成为理想的反击武器。

总计数据 武器 通用 核心
  • 船体值 Ship Hull Points 100,000 船体值
  • 装甲值 Armor Hit Points 100,000 装甲
  • 护盾承受值 Shield Hit Points 100,000 护盾
  • 速度 Speed 不可移动 速度
  • 闪避 Evasion 0% 闪避
  • 伤害 Damage/Time.png 900 平均伤害/天
XL槽 1x Ship part energy lance 2.png 位面光束0
    • 伤害 Damage 500-5000 伤害
    • 25%护盾 Shields 护盾伤害
    • 无视 装甲 Armor 装甲
    • Time.png 17.50 天冷却
    • 命中率 Chance to Hit 85% 命中率
    • 追踪 Tracking 0% 追踪
    • 舰船武器射程 Ship Weapons Range 250 范围
    • 伤害 Damage/Time.png 133.57
L槽 2x Tech lasers 1.png 位面撕裂者0
    • 伤害 Damage 250-1000 伤害
    • 25%护盾 Shields 护盾伤害
    • 无视 装甲 Armor 装甲
    • Time.png 2.70 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 75% 追踪
    • 舰船武器射程 Ship Weapons Range 250 范围
    • 伤害 Damage/Time.png 185.18
M槽 2x Tech lasers 1.png 位面递归者0
    • 伤害 Damage 100-400 伤害
    • 25%护盾 Shields 护盾伤害
    • 无视 装甲 Armor 装甲
    • Time.png 2.50 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 50% 追踪
    • 舰船武器射程 Ship Weapons Range 250 范围
    • 伤害 Damage/Time.png 80.00
S槽 2x Tech lasers 1.png 位面打击者0
    • 伤害 Damage 50-200 伤害
    • 25%护盾 Shields 护盾伤害
    • 无视 装甲 Armor 装甲
    • Time.png 2.30 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 25% 追踪
    • 舰船武器射程 Ship Weapons Range 250 范围
    • 伤害 Damage/Time.png 43.47
PD槽 4x Ship part energy lance 2.png 位面守卫0
    • 伤害 Damage 10-50 伤害
    • Time.png 1.60 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 50% 追踪
    • 舰船武器射程 Ship Weapons Range 250 范围
    • 伤害 Damage/Time.png 15.00
  • A槽 3x Ship part auto repair.png 再生舰体组织
Ship part sensor 4.png 生物传感器(守护者)00
    • 探测范围 Sensor Range 探测范围Sensor Range 4
    • 探测范围 Sensor Range 超空间航道探测范围 8

Tech combat computers 1.png 特化作战电脑(火炮)

击败位面之魇后将留下一个位面裂痕,并产生一个特殊项目,研究需要140天。一旦完成,将给予以下奖励:

  • 4000-6000 物理学研究 Physics Research 物理学研究Physics Research点数
  • 4000-6000 社会学研究 Society Research 社会学研究Society Research点数
  • 解锁 跃迁引擎 Jump Drive 跃迁引擎Jump Drive 科技,如果尚未研究,则获得50%研究进度

神秘堡垒

全副武装的远古堡垒

在银河系中的一个随机的A型星系中将会存在 神秘堡垒Enigmatic Fortress,一个由无数独特的防御平台守护的巨大空间站。神秘堡垒使用常规组件,可以采用合适的策略以对抗。其整体由以下空间站组成:

总计数据 1x 远古堡垒 2x 远古守护者 2x 远古看守者 4x 远古防卫者 8x 远古哨兵
船体值 Ship Hull Points 140,000 船体值0
    • 远古堡垒 1x 50,000
    • 远古守护者 2x 20,000
    • 远古看守者 2x 10,000
    • 远古防卫者 4x 5000
    • 远古哨兵 8x 1250
装甲值 Armor Hit Points 32,000 装甲0
    • 远古堡垒 1x 6000
    • 远古守护者 2x 3500
    • 远古看守者 2x 2500
    • 远古防卫者 4x 1500
    • 远古哨兵 8x 1000
护盾承受值 Shield Hit Points 70,000 护盾0
    • 远古堡垒 1x 9500
    • 远古守护者 2x 10,000
    • 远古看守者 2x 5000
    • 远古防卫者 4x 3500
    • 远古哨兵 8x 2000

速度 Speed 不可移动 速度

  • 闪避 Evasion 0% 闪避
伤害 Damage/Time.png 2700 平均伤害/天0
    • 远古堡垒 1x 1333
    • 远古守护者 2x 250
    • 远古看守者 2x 200
    • 远古防卫者 4x 60
    • 远古哨兵 8x 30
  • L槽 7x Tech kinetic artillery 2.png 动能火炮
  • L槽 7x Ship part armor 5.png 零素装甲
  • L槽 8x Ship part dark matter shield.png 暗物质偏导护盾
  • A槽 1x Ship part shield recharger.png 护盾电容
  • A槽 1x Ship part enigmatic decoder.png 神秘解码器
  • C槽 Ship part dark matter power core.png 暗物质反应堆
C槽 Ship part sensor 4.png 生物传感器(守护者)0
    • 探测范围 Sensor Range 探测范围Sensor Range 4
    • 探测范围 Sensor Range 超空间航道探测范围 8
C槽 Quantum Destabilizer.png 神秘干扰力场0
    • 护盾承受值 Shield Hit Points -0.1% 每日护盾再生
    • 舰船武器射速 Ship Fire Rate -20% 武器射速
  • L槽 1x Tech kinetic artillery 2.png 动能火炮
  • S槽 1x Tech autocannons 3.png 火风暴机关炮
  • PD槽 1x Tech pd tracking 3.png 守护者点防御
  • L槽 4x Ship part armor 5.png 零素装甲
  • L槽 8x Ship part dark matter shield.png 暗物质偏导护盾
  • A槽 1x Ship part shield recharger.png 护盾电容
  • A槽 1x Ship part enigmatic decoder.png 神秘解码器
  • C槽 Ship part dark matter power core.png 暗物质反应堆
  • C槽 Ship part sensor 4.png 生物传感器(守护者)
  • L槽 1x Tech kinetic artillery 2.png 动能火炮
  • S槽 1x Tech autocannons 3.png 火风暴机关炮
  • L槽 3x Ship part armor 5.png 零素装甲
  • L槽 4x Ship part dark matter shield.png 暗物质偏导护盾
  • A槽 1x Ship part shield recharger.png 护盾电容
  • C槽 Ship part dark matter power core.png 暗物质反应堆
  • C槽 Ship part sensor 4.png 生物传感器(守护者)
  • S槽 1x Tech autocannons 3.png 火风暴机关炮
  • PD槽 1x Tech pd tracking 3.png 守护者点防御
  • L槽 2x Ship part armor 5.png 零素装甲
  • L槽 2x Ship part dark matter shield.png 暗物质偏导护盾
  • M槽 2x Ship part dark matter shield.png 暗物质偏导护盾
  • A槽 1x Ship part shield recharger.png 护盾电容
  • C槽 Ship part dark matter power core.png 暗物质反应堆
  • C槽 Ship part sensor 4.png 生物传感器(守护者)
  • S槽 1x Tech autocannons 3.png 火风暴机关炮
  • L槽 1x Ship part armor 5.png 零素装甲
  • M槽 4x Ship part dark matter shield.png 暗物质偏导护盾
  • A槽 1x Ship part shield recharger.png 护盾电容
  • C槽 Ship part dark matter power core.png 暗物质反应堆
  • C槽 Ship part sensor 4.png 生物传感器(守护者)

击败神秘堡垒将开启一个较长的事件链,必须完成这一事件链才能获得最终奖励。任一阶段的时间限制过期都会导致远古堡垒重新供能。

阶段 选项 结果
1 增援探索小队(1陆军运输船) 探险队继续前进 但增援探索小队无一生还
调整能源供给——按照较高的估计进行 ( -500 能量币 Energy Credits 能量币Energy Credits)(科研船) 远古堡垒重新供能
调整能源供给——按照较低的估计进行 ( -50 能量币 Energy Credits 能量币Energy Credits)(科研船) 探险队继续前进
2 把金属环放在另外两个立杆上 远古堡垒重新供能
寻找舱壁上的圆环形缺口 远古堡垒重新供能
重排立杆上的金属圆环 探险队继续前进
拆掉基座上中间和右边的竖杆 远古堡垒重新供能
3 堡垒:星海见证者——开端(母星系研究) 远古堡垒重新供能
堡垒:星海见证者——中途(母星系研究) 事件链完成
堡垒:星海见证者——结尾(母星系研究) 远古堡垒重新供能
供应暗物质( -10 暗物质 Dark Matter 暗物质Dark Matter)(科研船) 事件链完成
使用武力(1战舰) 事件链失败 ——远古堡垒和星系中的所有船只都被摧毁,每一颗可居住行星都变成了死寂世界,每一颗不可居住行星都变成了熔融世界。
黑洞研究(特殊项目) 事件链完成

成功调查神秘堡垒将在所有领域提供 1000-5000 研究 Research 研究Research点数的奖励,并解锁 神秘编码器 Enigmatic Encoder 神秘编码器Enigmatic Encoder神秘解码器 Enigmatic Decoder 神秘解码器Enigmatic Decoder 科技。

以太巨龙

以太巨龙,可以被复活

银河系中一个随机的F型恒星星系将有一个 Planet molten.png 熔融世界,称为 龙之宝藏Dragon's Hoard,由 以太巨龙Ether Drake,一个天体卫星大小的龙一样的守护者。以太巨龙只使用能量武器,对护盾造成-20%的伤害,具有高船体和装甲,但自身没有护盾。因此,装备能量武器和护盾舰队是理想的反击武器。最初,以太巨龙只会在原地守卫龙之宝藏,但如果它受到足够的攻击,损失20%的生命,它将进入属于攻击者的两个随机星系,并摧毁其恒星基地。以太巨龙离开后,如果这些星系被殖民,恒星基地将重建为边境前哨。如果以太巨龙失去85%的生命,它将停留或撤退到龙之宝藏并进行治疗。

总计数据 武器 通用 核心

船体值 Ship Hull Points 150,000 船体值

装甲值 Armor Hit Points 105,000 装甲0
    • 基础 100,000
    • 通用 5000

护盾承受值 Shield Hit Points 0 护盾

  • 速度 Speed 160 速度
  • 闪避 Evasion 25% 闪避
  • 伤害 Damage/Time.png 825 平均伤害/天
XL槽 1x Ship part energy lance 2.png 龙息0
    • 伤害 Damage 5000-12000 伤害
    • 75%护盾 Shields 护盾伤害
    • 200%装甲 Armor 装甲伤害
    • 200%船体值 Ship Hull Points 伤害
    • Time.png 21.75 天冷却
    • 命中率 Chance to Hit 85% 命中率
    • 追踪 Tracking 0% 追踪
    • 舰船武器射程 Ship Weapons Range 150 范围
    • 伤害 Damage/Time.png 333.57
M槽 8x Ship part energy lance 2.png 翼叉0
    • 伤害 Damage 100-150 伤害
    • 80%护盾 Shields 护盾伤害
    • Time.png 2.1 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 75% 追踪
    • 舰船武器射程 Ship Weapons Range 80 范围
    • 伤害 Damage/Time.png 47.62
PD槽 4x Ship part energy lance 2.png 龙之闪电00
    • 伤害 Damage 10-12 伤害
    • 80%护盾 Shields 护盾伤害
    • Time.png 1.1 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 50% 追踪
    • 舰船武器射程 Ship Weapons Range 10 范围
    • 伤害 Damage/Time.png 8.00
  • A槽 2x Ship part auto repair.png 再生舰体组织
  • L槽 4x Ship part dragon armor.png 龙鳞装甲
Ship part warp drive 3.png 生物跃迁引擎(守护者)0
    • Time.png -80% FTL充能时间
    • Fleet action button jump.png 战术跃迁

Ship part thruster 4.png 生物推进器(守护者)

Ship part sensor 4.png 生物传感器(守护者)00
    • 探测范围 Sensor Range 探测范围Sensor Range 4
    • 探测范围 Sensor Range 超空间航道探测范围 8

Tech combat computers 1.png 特化作战电脑(火炮)

击败以太龙将获得以下奖励:

  • 300 影响力 Influence 影响力Influence
  • 帝国首都获得了独特的 D monument.png 屠龙者纪念碑 行星特征
  • 帝国获得 R dragon trophy.png 以太巨龙战利品 遗珍
  • 如果击败它的舰队由一名海军司令指挥,则该海军司令将获得 屠龙者 Dragonslayer 屠龙者特质
  • 龙之宝藏星球,产出 30 能量币 Energy Credits 能量币Energy Credits 和30 矿物 Minerals 矿物Minerals。在其上方修建采矿站将在50年内可能揭示以下两个方面,但不一定同时出现:
    • 以太巨龙配偶的遗骸:可以对遗骸进行研究,以解锁 人造龙鳞装甲 Artificial Dragonscales 人造龙鳞装甲Artificial Dragonscales 科技。或者,它们可以被研磨以产出 100-4000 矿物 Minerals 矿物Minerals 和1000-100000 社会学研究 Society Research 社会学研究Society Research点数
    • 以太巨龙的蛋:蛋可以被打碎以获得 300 影响力 Influence 影响力Influence,或用于一个限时特殊项目,该项目需要花费50000 社会学研究 Society Research 社会学研究Society Research点数才能孵化出一只具有约7K舰队战斗力的可控制的以太幼体。与可控制的太空变形虫不同,以太幼体永远不会长成全尺寸的以太龙。

无限神机

围绕卡冈都亚黑洞运行的无限神机

银河系中一个名为 卡冈都亚Gargantua的黑洞星系将存在一个 无限神机Infinity Machine,游戏中唯一没有敌意的守护者。起初无法与无限神机进行交互,但在被发现后一两年,无限神机将发送一个传输,并启动一个特殊项目,该项目需要360天,需要一名至少3级科学家领导才能完成。完成特殊项目允许以下选项:

  • 唯物主义 Materialist极端唯物主义 Fanatic Materialist 唯物主义帝国可以尝试破解无限神机。机率为50%,如果成功,它将永久授予 +5% 研究 Research 研究Research产出帝国修正以及 正电子人工智能 Positronic AI 正电子人工智能Positronic AI零点能源 Zero Point Power 零点能源Zero Point Power 科技。如果两者都已经研究过,则将获得 1000-5000 社会学研究 Society Research 社会学研究Society Research点数。对于格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness帝国来说,这是唯一的选择。这种方法会破坏无限神机。
  • 唯心主义 Spiritualist极端唯心主义 Fanatic Spiritualist 唯心主义帝国可以宣布无限神机为圣物,获得 +5% 幸福度 Happiness 幸福度Happiness 帝国修正。
  • 军国主义 Militarist极端军国主义 Fanatic Militarist 军国主义帝国可以用陆军部队摧毁无限神机,而无需与之战斗,以获得与击败它时相同的奖励。
  • 在特殊项目完成后,所有帝国都可以与无限神机通信。军国主义 Militarist极端军国主义 Fanatic Militarist 军国主义和 极端平等主义 Fanatic Egalitarian 极端平等主义Fanatic Egalitarian帝国可以尝试说出命题的悖论,但无限神机只是觉得悖论无聊。帝国可以提供帮助,并启动一个需要1800天和一艘科研船才能完成的特殊项目。完成项目将产生以下结果之一:
    • 50%:项目失败,但无限神机给予帝国 正电子人工智能 Positronic AI 正电子人工智能Positronic AI 科技的奖励。如果已经研究过,它将给予 零点能源 Zero Point Power 零点能源Zero Point Power 科技。如果对两者都进行了研究,它将给予帝国一个 +5% 研究 Research 研究Research产出帝国修正。
    • 25%:项目成功,无限神机进入黑洞。它将给予帝国 正电子人工智能 Positronic AI 正电子人工智能Positronic AI 科技的奖励。如果已经研究过,它将给予 零点能源 Zero Point Power 零点能源Zero Point Power 科技。如果对两者都进行了研究,它将给予150 影响力 Influence 影响力Influence。此外,黑洞将获得 4 研究 Research 研究Research 矿藏。
    • 25%:项目成功,无限神机进入黑洞并将其缩小到更小的尺寸,重命名为 庞大古埃Pantagruel,这将获得 10 研究 Research 研究Research 矿藏。帝国将获得200 影响力 Influence 影响力Influence,并永久获得“知识之镜”国家修正( +10% 研究速度 Research Speed 研究速度Research Speed)。此外,可以联系策展人组织,并提供一些信息以获得500 Engineering research Engineering点数。

当然,无限神机也可以被攻击,迫使其打开并变得具有攻击性。无限神机配备了激光、攻击艇、重型护盾和再生组件,具有良好的躲避能力。因此,使用动能武器和护盾舰队是理想的反击方式。摧毁无限神机将获得700-4000 矿物 Minerals 矿物Minerals和250-500 影响力 Influence 影响力Influence。或者,任何非格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness的帝国可以研究其本质,以永久解锁下一层机械体 Mechanical 机械体Mechanical人口研究。摧毁无限神机会移除任何帝国修正。

总计数据 武器 通用 核心

船体值 Ship Hull Points 50,000 船体值

  • 装甲值 Armor Hit Points 20,000 装甲
护盾承受值 Shield Hit Points 125,000 护盾0
    • 基础 0
    • 通用 21,800
    • 星神兽修正 104,000

速度 Speed 140 速度

  • 闪避 Evasion 50% 闪避
  • 伤害 Damage/Time.png 1750 平均伤害/天
XL槽 1x Ship part energy lance 2.png 无限机炮0
    • 伤害 Damage 500-1000 伤害
    • 150%护盾 Shields 护盾伤害
    • Time.png 11.50 天冷却
    • 命中率 Chance to Hit 85% 命中率
    • 追踪 Tracking 0% 追踪
    • 舰船武器射程 Ship Weapons Range 120 范围
    • 伤害 Damage/Time.png 55.43

H槽 4x Tech strike craft 3.png 先进型舰载机

  • L槽 3x Tech lasers 5.png 大型伽马激光
  • M槽 7x Tech lasers 5.png 中型伽马激光
  • S槽 5x Tech lasers 5.png 小型伽马激光
PD槽 6x Tech lasers 1.png 无限点防御0
    • 伤害 Damage 15-20 伤害
    • Time.png 0.60 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 50% 追踪
    • 舰船武器射程 Ship Weapons Range 10 范围
    • 伤害 Damage/Time.png 20.33
  • A槽 2x Ship part auto repair.png 再生舰体组织
  • L槽 20x Ship part shield 5.png 超级护盾
  • A槽 2x Ship part shield recharger.png 护盾电容
Ship part jump drive 1.png 跃迁引擎
  • Ship part thruster 4.png 脉冲推进器
  • Ship part sensor 4.png 快子传感器
  • Tech combat computers 3.png 智慧作战电脑(线列)

视界信号

如果 视界信号the Horizon Signal事件链已经开始,且有船只进入卡冈都亚星系,无论是否是第一次,都将让无限神机启动联系,并要求提供800 能量币 Energy Credits 能量币Energy Credits矿物 Minerals 矿物Minerals。若拒绝则会让无限神机在下次船只进入星系时再次询问。若接受将使无限神机像视界信号科研船一样消失,并向卡冈都亚黑洞添加 10 社会学研究 Society Research 社会学研究Society Research矿藏。

光谱幽魂

650THz光谱幽魂
光谱幽魂Spectral Wraith是一个只能在游戏中期出现的守护者。当调查银河系中的随机脉冲星时,将发现一个独特的PM Strong Magnetic Field.png 脉冲萌发修正。第一个调查脉冲星的帝国将显示一个事件窗口,指向游戏中期时间开始的日期,并暗示光谱幽灵将在该星系中诞生。

与其他守护者不同,光谱幽魂是完全可移动的,可以在银河系的任何地方游荡。它将产生三种颜色之一:红色、黄色或蓝色。在恒星具有相同颜色的系统中(M型对红色幽魂,G型对黄色幽魂,A型或B型对蓝色幽魂),光谱幽魂将获得-50% 装甲 Armor 装甲Armor闪避 Evasion 闪避Evasion。其他恒星类型不会触发此减益,即使恒星描述中提到的颜色匹配(例如红巨星没有效果);并且在二元/三元恒星星系中也不会触发。除了减益之外,颜色变化纯粹是装饰性的。

策略:

  • 船体拥有20k生命值、10k装甲和75%的闪避。前面提到的减益可将其减至5k装甲,25%闪避。因此,小能量武器提供了适当的跟踪和反装甲能力,但由于船体/装甲比值较高,几乎任何武器都很有效
  • 武器对船体伤害100%,对装甲200%,对护盾50%,命中率80%,追踪75%
  • 配备中小型火炮和重型护盾或水晶镀层的驱逐舰或巡洋舰是理想的选择
  • 如果建立了一个完美的反击系统,则可以启动~5k的舰队来击败它。即使在大炮和脉冲星系统等次优条件下,~10k也能轻而易举地击败它。这使它成为最弱的星神兽之一,但反过来,能否抓住它也是个问题。
总计数据 武器 通用 核心
  • 船体值 Ship Hull Points 20,000 船体值
  • 装甲值 Armor Hit Points 10,000 装甲
  • 护盾承受值 Shield Hit Points 0 护盾
  • 速度 Speed 80 速度
  • 闪避 Evasion 75% 闪避
  • 伤害 Damage/Time.png 520 平均伤害/天
L槽 6x Tech lasers 1.png 450THz发射器0
    • 伤害 Damage 150-250 伤害
    • 50%护盾 Shields 护盾伤害
    • 200%装甲 Armor 装甲伤害
    • Time.png 1.85 天冷却
    • 命中率 Chance to Hit 80% 命中率
    • 追踪 Tracking 75% 追踪
    • 舰船武器射程 Ship Weapons Range 150 范围
    • 伤害 Damage/Time.png 86.48
  • A槽 2x Ship part auto repair.png 再生舰体组织
Ship part warp drive 3.png 生物跃迁引擎(守护者)0
    • Time.png -80% FTL充能时间
    • Fleet action button jump.png 战术跃迁

Ship part thruster 4.png 生物推进器(守护者)

Ship part sensor 4.png 生物传感器(守护者)00
    • 探测范围 Sensor Range 探测范围Sensor Range 4
    • 探测范围 Sensor Range 超空间航道探测范围 8

Ship part computer default.png 基础作战电脑

击败光谱幽魂将会给予下列永久帝国修正:

  • 研究速度( 物理学) Research Speed (Physics)、​ 研究速度( 物理学) Research Speed (Physics) +5% 物理学研究速度
  • 伤害 Damage +5% 能量武器伤害
  • 能量币 Energy Credits +10% 来自岗位的能量币

噬星者

Real scale of the Stellar Devourer

A random class M star system in the galaxy will appear empty on sensors but reveal the 噬星者Stellar Devourer when entered, a glowing spaceborne entity that feeds upon stars. If the Stellar Devourer was engaged and did not lose at least 67% HP it will attack one of the attacker's systems until the starbase is disabled and then stay for 90 days until retreating. If the system is colonized all planets will get -25% 幸福度 Happiness 幸福度Happiness and 宜居性 Habitability 宜居性Habitability until the guardian leaves.

The Stellar Devourer's weapons are mostly energy and torpedoes, so shields and point defense are an effective counter. It has extremely high hull and point-defenses, but no armor or shields, making hull-damaging weapons such as plasma weapons and particle launchers the most effective counter.

Total stats Armaments Utilities Core components
  • 船体值 Ship Hull Points 200,000 Hull Points
  • 装甲值 Armor Hit Points 0 Armor
  • 护盾承受值 Shield Hit Points 0 Shields
  • 速度 Speed 45 Speed
  • 闪避 Evasion 40% Evasion
  • 伤害 Damage/Time.png 2250 avg dmg / day
XL槽 1x Ship part energy lance 2.png Devouring Beam0
    • 伤害 Damage 5000-12000 Damage
    • 75% damage against 护盾 Shields Shields
    • 200% damage against 装甲 Armor Armor
    • 200% damage against 船体值 Ship Hull Points Hull
    • Time.png 8.00 day cooldown
    • 命中率 Chance to Hit 85% Accuracy
    • 追踪 Tracking 0% Tracking
    • 舰船武器射程 Ship Weapons Range 100 Range
    • 伤害 Damage/Time.png 906.89
G槽 4x Tech torpedoes 3.png Stellar Torpedo0
    • 船体值 Ship Hull Points 100 Hull Points
    • 闪避 Evasion 100% Evasion
    • 伤害 Damage 500-750 Damage
    • Ignore 护盾 Shields Shields
    • 150% damage against 装甲 Armor Armor
    • Time.png 5.50 day cooldown
    • 命中率 Chance to Hit 100% Accuracy
    • 追踪 Tracking 50% Tracking
    • 舰船武器射程 Ship Weapons Range 150 Range
    • 伤害 Damage/Time.png 113.63
L槽 4x Tech plasma 1.png Stellar Plasma0
    • 伤害 Damage 250-352 Damage
    • 50% damage against 护盾 Shields Shields
    • Time.png 1.85 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 75% Tracking
    • 舰船武器射程 Ship Weapons Range 150 Range
    • 伤害 Damage/Time.png 124.32
PD槽 8x Tech lasers 5.png Stellar laser0
    • 伤害 Damage 10-12 Damage
    • 50% damage against 护盾 Shields Shields
    • 200% damage against 装甲 Armor Armor
    • Time.png 1.10 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 50% Tracking
    • 舰船武器射程 Ship Weapons Range 10 Range
    • 伤害 Damage/Time.png 8.00
Ship part warp drive 3.png Bio-Drive (Guardian)0
    • Time.png -80% FTL charge time
    • Fleet action button jump.png Tactical jump

Ship part thruster 3.png Plasma Thrusters

Tech combat computers 2.png Stellarite Combat Computer (Guardian)0
    • 舰船武器射速 Ship Fire Rate +10% Fire rate
    • 追踪 Tracking +4 Chance to Hit

Defeating the Stellar Devourer will give the option to issue a special project to investigate its remains that takes 60 days to be finished. Once examined it will give the following options:

  1. Harvest the body's energy deposits for a large bonus of 10,000 能量币 Energy Credits 能量币Energy Credits, 2000 矿物 Minerals 矿物Minerals and 80 影响力 Influence 影响力Influence.
  2. Try to reignite the Sun in the leviathan's home System. The Project has a 30% chance to kill the scientist and its ship but is guaranteed to turn the whole System more habitable: All Frozen Planets will become Arctic planets. All other planets undergo a temperature increase as well, rerolling them completely.

排外主义 Xenophobe极端排外主义 Fanatic Xenophobe Xenophobe and 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist empires have the option to instead gain the unique D monument.png Stellar Devourer Trophy planetary feature (+8 凝聚力 Unity 凝聚力Unity, +5% 幸福度 Happiness 幸福度Happiness ) on the empire capital, as well as 500 影响力 Influence 影响力Influence.

长者

The Elder One emerging in the current dimension

A random planet in the galaxy might contain an archaeological site named The Broken Gates. It has 4 chapters, each one granting 1-5 稀有文物 Minor Artifacts 稀有文物Minor Artifacts. Upon completing the final chapter 长者the Elder One will begin manifesting and the empire will get the choice to either prevent it and gain 350-10000 Engineering research Engineering Research or release it. Releasing it will destroy the system identically to a Star-Eater and the Elder One will emerge but not become hostile. If let out the Elder One will contact the empire 10 days later and offer to rebuild the starbase of the destroyed system and grant an empire modifier that gives +6% 研究速度 Research Speed 研究速度Research Speed and -10% Mod pop growth req.png Growth Speed. Refusing will grant 150-300 影响力 Influence 影响力Influence but the Elder One will become hostile.

The Elder One fights identically to the Dimensional Horror. If killed the empire modifier provided will be removed.

恶堕化身

Corrupted Avatar

A randomly placed system with a wormhole will bring an event window when first entered, mentioning a signal coming out of the wormhole and hinting that this specific wormhole is different from the rest. Exploring the wormhole will reveal its connection to a trinary system in the galaxy with no hyperlane connections. Said system is guarded by a 恶堕化身Corrupted Avatar (aka Psionic Entity). The Avatar uses only energy weapons that ignore armor but do -75% damage to shields. It has moderate hull and strong shields but no armor or PD, making missiles and strike craft very effective.

Total stats Armaments Utilities Core components
  • 船体值 Ship Hull Points 10,000 Hull Points
  • 装甲值 Armor Hit Points 0 Armor
  • 护盾承受值 Shield Hit Points 60,000 Shields
  • 速度 Speed 160 Speed
  • 闪避 Evasion 25% Evasion
  • 伤害 Damage/Time.png 413 avg dmg / day
M槽 4x Ship part space cloud weapon.png Psionic Blast00
    • 伤害 Damage 300-700 (500) Damage
    • 25% damage against 护盾 Shields 护盾Shieldss
    • Ignores 装甲 Armor 装甲Armor
    • Time.png 4.35 day cooldown
    • 命中率 Chance to Hit 90% Accuracy
    • 追踪 Tracking 100% Tracking
    • 舰船武器射程 Ship Weapons Range 85 Range
    • 伤害 Damage/Time.png 103.45
N/A

Defeating the Corrupted Avatar allows free access to the system, which contains a 盖亚星球 Gaia World 盖亚星球Gaia World which when surveyed will reveal a level V anomaly. Investigating the anomaly grants access to the 神经组织工程 Neural Tissue Engineering 神经组织工程Neural Tissue Engineering technology to organic empires or 300-1000 社会学研究 Society Research 社会学研究Society Research if 机械智能 Machine Intelligence 机械智能Machine Intelligence. The gas giant in the system will also have an 异星天然气 Exotic Gases 异星天然气Exotic Gases deposit.

The Corrupted Avatar can be avoided by setting a science ship's stance to passive and guiding it around the guardian. This approach does not allow colonizing the Gaia World but it does allow the research reward to be claimed.

If a Sentry Array has been completed the system housing the Corrupted Avatar can be seen but cannot be entered with Jump Drives until the system has been entered via the wormhole first.

Unlike other guardians the Corrupted Avatar will always be present if the required DLC is installed. Its system is accessible only via a wormhole which will appear even if wormholes were disabled on game startup.

In the 乌托邦 Utopia 乌托邦Utopia DLC Corrupted Avatars can also appear for 10 years following Shroud failures. They have the same stats but do not grant any reward upon being defeated.

缇扬奇族母

Tiyanki Matriarch; can be reanimated

A random system in the galaxy with a Gaia World and another habitable world will be home to the 缇扬奇族母Tiyanki Matriarch, the eldest member of the species and the only one to be aggressive when approached. The Matriarch has two weapons - one that ignores armor and does -75% damage against shields and one that deals double damage against both shields and armor. It also has significant armor and very high hull but no shields and as a result should be engaged with energy weapons.

Total stats Armaments Utilities Core components

船体值 Ship Hull Points 125,000 Hull Points

装甲值 Armor Hit Points 14,000 Armor0
    • Base 3,000
    • Utilities 11,000

护盾承受值 Shield Hit Points 0 Shields

  • 速度 Speed 60 Speed
  • 闪避 Evasion 15% Evasion
  • 伤害 Damage/Time.png 1000 avg dmg / day
T槽Ship part space whale weapon.png Tiyanki Bite0
    • 伤害 Damage 5000-12000 Damage
    • 200% damage against 护盾 Shields Shields
    • 200% damage against 装甲 Armor Armor
    • Time.png 21.75 day cooldown
    • 命中率 Chance to Hit 85% Accuracy
    • 追踪 Tracking 0% Tracking
    • 舰船武器射程 Ship Weapons Range 150 Range
    • 伤害 Damage/Time.png 333.57
L槽Ship part space whale weapon.png Tiyanki Siphon0
    • 伤害 Damage 250-1000 Damage
    • 25% damage against 护盾 Shields Shields
    • Ignore 装甲 Armor Armor
    • Time.png 2.70 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 75% Tracking
    • 舰船武器射程 Ship Weapons Range 250 Range
    • 伤害 Damage/Time.png 185.18
  • Ship part warp drive 3.png Bio-Drive (Guardian)
  • Ship part thruster 1.png Bio-Propulsion (Guardian)
Ship part sensor 2.png Bio-Sensors (Guardian)0
    • 探测范围 Sensor Range 探测范围Sensor Range 2
    • 探测范围 Sensor Range Hyperlane detection range 4

Defeating the Tiyanki Matriarch will breach the Galactic Law if the Tiyanki Conservation Act Resolution was passed and the empire is a member of the Galactic Community. Doing so will also incur a fine of -5000 能量币 Energy Credits 能量币Energy Credits.

Defeating the Tiyanki Matriarch gives the following rewards:

  • Reth Unddol, a level 5 admiral with the unique 地狱雄心 Hell's Heart 地狱雄心Hell's Heart trait. 种族洁癖 Fanatic Purifiers噬杀蜂群 Devouring Swarm铁心灭绝者 Determined Exterminator Genocidal empires will kill him for 120-350 凝聚力 Unity 凝聚力Unity instead.
  • AH4B, a battleship that can be used or scrapped for 1500 矿物 Minerals 矿物Minerals. It comes equipped with the following components:
Weapons Utilities Core components
Ship part hyper drive 3.png Hyper Drive III

虚空孳孽

Voidspawn; can be reanimated

The 虚空孳孽Voidspawn is an unborn guardian, hidden within a size 20 沙漠星球偏好 Desert Preference干旱星球偏好 Arid Preference草原星球偏好 Savanna Preference Dry world orbiting a class G star. Within a year after colonizing a planet in the system, an event will mention how the dry world has a pulse. Within the next half a year the planet will change its appearance, add 30 破坏度 Devastation 破坏度Devastation and create 3 Rifts Blockers. Within another half a year one of two things will happen. Either the pulse will stop or the planet will once again change its appearance, add 30 破坏度 Devastation 破坏度Devastation and create 3 Rifts Blockers. Should the latter happen the Voidspawn will hatch in a few months, destroying the colony and turning the planet into a Cracked World with a 20 社会学研究 Society Research 社会学研究Society Research Research deposit. A month later it becomes hostile.

The Voidspawn uses only guided weapons. It has high hull and armor but no shields, making energy weapons effective against it.

Total stats Armaments Utilities Core components

船体值 Ship Hull Points 100,000 Hull Points

装甲值 Armor Hit Points 111,100 Armor0
    • Base 100,000
    • Utilities 11,100

护盾承受值 Shield Hit Points 0 Shields

  • 速度 Speed 100 Speed
  • 闪避 Evasion 25% Evasion
  • 伤害 Damage/Time.png 312 avg dmg / day
G槽Ship part space whale weapon.png Void Spawn0
    • 伤害 Damage 250-500 Damage
    • Ignore 护盾 Shields Shields
    • 80% damage against 装甲 Armor Armor
    • 200% damage against (unrecognized string “hull” for Template:Icon) Hull
    • Time.png 5.00 day cooldown
    • 命中率 Chance to Hit 100% Accuracy
    • 追踪 Tracking 80% Tracking
    • 舰船武器射程 Ship Weapons Range 120 Range
    • 伤害 Damage/Time.png 85.00
  • Ship part warp drive 3.png Bio-Drive (Guardian)
  • Ship part thruster 1.png Bio-Propulsion (Guardian)
Ship part sensor 2.png Bio-Sensors (Guardian)0
    • 探测范围 Sensor Range 探测范围Sensor Range 2
    • 探测范围 Sensor Range Hyperlane detection range 4

Tech combat computers 1.png Specialized Combat Computer (Artillery)

Defeating the guardian grants 600-6000 凝聚力 Unity 凝聚力Unity and brings the option to start a special project to research what was left of the egg planet that takes 140 days and grants the 超体进化 Gargantuan Evolution Gargantuan Evolution technology.

If the Voidspawn did not hatch the planet will return to its original appearance once all Rifts Blockers are removed.

拾荒者机器人

Scavenger Bot in the debris field

A random class M Red Giant star system will contain an ancient battlefield debris field patrolled by the 拾荒者机器人Scavenger Bot, an ancient construct constantly scrounging the debris field for new parts.

The guardian uses only guided weapons. It uses equal amounts of shields and armor but has no point-defense and barely any evasion, making both guided weapons and strike craft very effective against it.

Total stats Armaments Utilities Core components

船体值 Ship Hull Points 100,000 Hull Points

装甲值 Armor Hit Points 60,000 Armor0
    • Base 50,000
    • Utilities 10,000
护盾承受值 Shield Hit Points 70,000 Shields0
    • Base 50,000
    • Utilities 20,000

速度 Speed 90 Speed

  • 闪避 Evasion 10% Evasion
  • 伤害 Damage/Time.png 750 avg dmg / day
T槽 1x Tech mass accelerator 1.png Scrap launcher0
    • 伤害 Damage 5000-10,000 Damage
    • 200% damage against 护盾 Shields Shields
    • 80% damage against 装甲 Armor Armor
    • 200% damage against 船体值 Ship Hull Points Hull
    • Time.png 21.75 day cooldown
    • 命中率 Chance to Hit 85% Accuracy
    • 追踪 Tracking 0% Tracking
    • 舰船武器射程 Ship Weapons Range 150 Range
    • 伤害 Damage/Time.png 293.10
G槽 7x Proximity Mines.png Proximity Mines0
    • 船体值 Ship Hull Points 100 Hull Points
    • 闪避 Evasion 0% Evasion
    • 伤害 Damage 100-150 Damage
    • Ignore 护盾 Shields Shields
    • 80% damage against 装甲 Armor Armor
    • 150% damage against 船体值 Ship Hull Points Hull
    • Time.png 2.10 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 75% Tracking
    • 舰船武器射程 Ship Weapons Range 80 Range
    • 伤害 Damage/Time.png 47.61
Ship part reactor 3.png Cold Fusion Reactor

Defeating the Scavenger Bot grants the 纳米修复系统 Nanite Repair System Nanite Repair System technology, as well as two random 高斯炮 Gauss Cannons伽马激光 Gamma Lasers掠夺者导弹 Marauder Missiles零素材料 Neutronium Materials超级护盾 Hyper Shields tier V component techs or a large amount of Engineering research Engineering research if all techs were already researched.

Additionally the system has two broken worlds that bring in total 20 矿物 Minerals 矿物Minerals and 1 纳米机器人 Nanites 纳米机器人Nanites when mined.

裂爪龙

Shard; can be reanimated
裂爪龙Shard is a guardian that fights identically to the Ether Drake. She appears upon the conclusion of the 考古遗址 Archaeology site Kleptomaniac Rats Archaeology Site excavation. 

If the Relic World is colonized, Shard will destroy the colony in two years if she's not defeated.

As the excavation already requires claiming the system, the starbase can be upgraded into a bastion citadel in preparation for the fight. Alternatively the final Chapter of the site can be delayed to better prepare technologically.

If Shard spawns adjacent to a Fallen Empire, the Empire will send a fleet to destroy her, rendering the Rubricator unobtainable.

Total stats Armaments Utilities Core components

船体值 Ship Hull Points 150,000 Hull Points

装甲值 Armor Hit Points 105,000 Armor0
    • Base 100,000
    • Utilities 5000

护盾承受值 Shield Hit Points 0 Shields

  • 速度 Speed 160 Speed
  • 闪避 Evasion 25% Evasion
  • 伤害 Damage/Time.png 825 avg dmg / day
XL槽 1x Ship part energy lance 2.png Dragon's Breath0
    • 伤害 Damage 5000-12000 Damage
    • 75% damage against 护盾 Shields Shields
    • 200% damage against 装甲 Armor Armor
    • 200% damage against 船体值 Ship Hull Points Hull
    • Time.png 21.75 day cooldown
    • 命中率 Chance to Hit 85% Accuracy
    • 追踪 Tracking 0% Tracking
    • 舰船武器射程 Ship Weapons Range 150 Range
    • 伤害 Damage/Time.png 333.57
M槽 8x Ship part energy lance 2.png Wing Skewer0
    • 伤害 Damage 100-150 Damage
    • 80% damage against 护盾 Shields Shields
    • Time.png 2.1 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 75% Tracking
    • 舰船武器射程 Ship Weapons Range 80 Range
    • 伤害 Damage/Time.png 47.62
PD槽 4x Ship part energy lance 2.png Drake's Lightning00
    • 伤害 Damage 10-12 Damage
    • 80% damage against 护盾 Shields Shields
    • Time.png 1.1 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 50% Tracking
    • 舰船武器射程 Ship Weapons Range 10 Range
    • 伤害 Damage/Time.png 8.00
Ship part warp drive 3.png Bio-Drive (Guardian)0
    • Time.png -80% FTL charge time
    • Fleet action button jump.png Tactical jump

Ship part thruster 4.png Bio-Propulsion (Guardian)

Ship part sensor 4.png Bio-Sensors (Guardian)00
    • 探测范围 Sensor Range 探测范围Sensor Range 4
    • 探测范围 Sensor Range Hyperlane detection range 8

Tech combat computers 1.png Specialized Combat Computer (Artillery)

Defeating her grants the R rubricator.png Rubricator Relic.

天龙

Sky Dragon; can be reanimated

All empires with the 与龙共舞 Here Be Dragons 与龙共舞Here Be Dragons origin will start the game with a 天龙Sky Dragon guardian. The guardian is allied with the owner of its system and can only be attacked by empires who are at war with the system owner.

Between 6.5 and 13.5 years after the the game has started the owner of the system will get a notification that the Sky Dragon is hungry and be given the option to let it land on the capital, refuse or observe.

  • If refused the Sky Dragon will kill 2 pops and add two blockers on the capital.
  • If observing the Sky Dragon will kill 1 pop and then feed.
  • Allowing it to land costs 75 影响力 Influence 影响力Influence and the Sky Dragon will feed.

Feeding the Sky Dragon takes 14-16 years, during which the capital will gain the D landed dragon.png Feeding Dragon planetary feature. When feeding is complete the empire will be given a reward to choose between a small amount of 研究 Research 研究Research or 1000 能量币 Energy Credits 能量币Energy Credits and 100 异星天然气 Exotic Gases 异星天然气Exotic Gases. The Sky Dragon will not protect the system while feeding but if another empire attempts to invade the planet the guardian will cancel feeding and protect the system.

If the system owner researches at least 2 社会学研究 Society Research 社会学研究Society Research and 2 Engineering research Engineering technologies during the first 13-49 years it will gain the option to issue one of two special projects:

  • Remote Dragon Scanning special project grants a moderate amount of 社会学研究 Society Research 社会学研究Society Research research.
  • Dragon Specimen Gathering special project brings the following outcomes:
    • 30% chance the science ship and scientist are destroyed and the project can be attempted again with a different outcome
    • 55% chance the project can be attempted again with a different outcome
    • 15% chance the project succeeds and the empire will unlock the next 瓷金复合材料 Ceramo-Metal Materials塑钢材料 Plasteel Materials耐钢材料 Durasteel Materials零素材料 Neutronium Materials armor technology.
    • If the project is attempted a second time there is a 75% chance the Sky Dragon will kill 2 pops and add two blockers on the capital. The chance is reduced to 25% if the dragon was fed. If this second attempt is successful, gain 50% of the science cost for the next 瓷金复合材料 Ceramo-Metal Materials塑钢材料 Plasteel Materials耐钢材料 Durasteel Materials零素材料 Neutronium Materials armor technology instead of 100%.

After either special project has completed and the empire has established communications with at least 70% of the galaxy a first contact will be established with the Sky Dragon. Finishing the first contact grants 150 影响力 Influence 影响力Influence and an increased amount of 凝聚力 Unity 凝聚力Unity.

After establishing first contact with the Sky Dragon, and picking 6 ascension perks, or 4 ascension perks including a phase 2 ascension path perk, the guardian will ask the empire to help raise its children. Refusing will grant 500 影响力 Influence 影响力Influence but the Sky Dragon will disappear. If the offer is accepted the empire will gain control of Sky Dragon and unlock the Sb dragon hatchery.png Dragon Hatchery starbase building.

An empire that kills the Sky Dragon will gain access to the 人造龙鳞装甲 Artificial Dragonscales 人造龙鳞装甲Artificial Dragonscales research option. If the technology has already been obtained from the Ether Drake it will instead grant 100-4000 矿物 Minerals 矿物Minerals and 1000-100000 社会学研究 Society Research 社会学研究Society Research research. If an Admiral was leading the fleet that defeated it, it will gain the 屠龙者 Dragonslayer Dragonslayer trait.

The Sky Dragon uses only energy weapons and armor and as a result ships equipped with shields and energy weapons are the ideal counter.

Total stats Armaments Utilities Core components

船体值 Ship Hull Points 150,000 Hull Points

装甲值 Armor Hit Points 105,000 Armor0
    • Base 100,000
    • Utilities 5000

护盾承受值 Shield Hit Points 0 Shields

  • 速度 Speed 160 Speed
  • 闪避 Evasion 25% Evasion
  • 伤害 Damage/Time.png 825 avg dmg / day
XL槽 1x Ship part energy lance 2.png Dragon's Breath0
    • 伤害 Damage 5000-12000 Damage
    • 75% damage against 护盾 Shields Shields
    • 200% damage against 装甲 Armor Armor
    • 200% damage against 船体值 Ship Hull Points Hull
    • Time.png 21.75 day cooldown
    • 命中率 Chance to Hit 85% Accuracy
    • 追踪 Tracking 0% Tracking
    • 舰船武器射程 Ship Weapons Range 150 Range
    • 伤害 Damage/Time.png 333.57
M槽 8x Ship part energy lance 2.png Wing Skewer0
    • 伤害 Damage 100-150 Damage
    • 80% damage against 护盾 Shields Shields
    • Time.png 2.1 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 75% Tracking
    • 舰船武器射程 Ship Weapons Range 80 Range
    • 伤害 Damage/Time.png 47.62
PD槽 4x Ship part energy lance 2.png Drake's Lightning00
    • 伤害 Damage 10-12 Damage
    • 80% damage against 护盾 Shields Shields
    • Time.png 1.1 day cooldown
    • 命中率 Chance to Hit 80% Accuracy
    • 追踪 Tracking 50% Tracking
    • 舰船武器射程 Ship Weapons Range 10 Range
    • 伤害 Damage/Time.png 8.00
Ship part warp drive 3.png Bio-Drive (Guardian)0
    • Time.png -80% FTL charge time
    • Fleet action button jump.png Tactical jump

Ship part thruster 4.png Bio-Propulsion (Guardian)

Ship part sensor 4.png Bio-Sensors (Guardian)00
    • 探测范围 Sensor Range 探测范围Sensor Range 4
    • 探测范围 Sensor Range Hyperlane detection range 8

Tech combat computers 1.png Specialized Combat Computer (Artillery)