情报: Difference between revisions

本页面部分全部内容上次核对于3.2版本
m (文本替换 - 替换“Category:Game concepts”为“Category:游戏概念”)
m (自由之民移动页面Intelligence情报)
(No difference)

Revision as of 18:27, 7 March 2022

Intelligence, and espionage, are two important factors in gaining the upper hand over other empires. While an empire can only be defeated militarily, espionage can be used to significantly weaken it or gain substantial advantages over it.

Intel

情报 Intel 情报Intel is a value between 0 and 100 that represents how much information an empire has about another empire. Every 10 points of intel will raise at least one Intel Level, unlocking additional information about an empire.

Intel Intel Level
Government Diplomacy Economy Technology Military
0-9 No.png No.png No.png No.png No.png
10-19 Intel level low.png No.png No.png No.png No.png
20-29 Intel level low.png Intel level low.png No.png No.png No.png
30-39 Intel level low.png Intel level low.png Intel level low.png Intel level low.png No.png
40-49 Intel level mid.png Intel level low.png Intel level low.png Intel level low.png Intel level low.png
50-59 Intel level mid.png Intel level mid.png Intel level low.png Intel level low.png Intel level low.png
60-69 Intel level mid.png Intel level mid.png Intel level mid.png Intel level mid.png Intel level low.png
70-79 Intel level high.png Intel level mid.png Intel level mid.png Intel level mid.png Intel level mid.png
80-89 Intel level high.png Intel level high.png Intel level mid.png Intel level mid.png Intel level mid.png
90-99 Intel level high.png Intel level high.png Intel level high.png Intel level high.png Intel level high.png
100 Intel level full.png Intel level full.png Intel level full.png Intel level full.png Intel level full.png

Intel level

Intel level is gained either by increasing infiltration or temporarily via intel reports. It is spread across 5 categories and reveals the following information:

Level Category
政策 Policy Government Diplomacy alliance.png Diplomacy Trade value.png Economy Op cat technology.png Technology 舰队规模 Fleet Size Military
Intel level low.png Low
  • Authority
  • Ethics
  • Capital Location
  • Ruler
  • Casus Belli
  • Relative Power
  • Rivalries
  • Federation Names
  • Low Intel on Colonies (names and locations of colonies on galaxy map)
  • Relative Economic Power
  • Relative Technological Power
  • Number of Researched Technologies
  • Casus Belli
  • Relative Fleet Power
  • Location of Starbases
Intel level mid.png Medium
  • Civics
  • Origin
  • Governors
  • Opinion Breakdown
  • Diplomatic Pacts
  • Low Intel on Systems (locations of and numbers of planets in owned systems)
  • Medium Intel on Colonies (locations of colonies within their systems, planet classes of colonies)
  • Location of Civilian Ships
Location of Military Fleets
Intel level high.png High Empire Sprawl
  • Medium Intel on Systems (planet classes of all planets in owned systems, fleets and orbital stations in owned systems)
  • High Intel on Colonies (reveals all other information about colonies)
  • Current Orders of Civilian Ships
Military Fleets Details
Intel level full.png Full
  • High Intel on Systems (orbital deposits in owned systems)
  • Full Intel on Colonies (redundant with medium intel on colonies)
Current Orders of Military Fleets

If an Intel Level falls its information will no longer be updated but will remain available and marked as Stale.

Intel cap

Intel cap is determined by Base intel, diplomatic pacts, trust and infiltration, whichever is the highest. If Current Intel is below the Intel Cap it will increase by +12 per year. If Current Intel is above the Intel Cap it will decrease by -1 per year. Intel Cap from Trust is equal to half the Trust amount while Intel Cap from Infiltration is equal to the Infiltration Level. Intel Cap from Diplomatic Pacts is the following:

Intel Cap Source
10 Diplomacy alliance.png First Contact
20
  • 商业协议 Commercial Pact 商业协议Commercial Pact
  • 保障独立 Guaranteed Independence 保障独立Guaranteed Independence
  • 互不侵犯条约 Non-Aggression Pact 互不侵犯条约Non-Aggression Pact
30
  • 移民协议 Migration Treaty 移民协议Migration Treaty
  • 科研协议 Research Agreement 科研协议Research Agreement
  • 星海共同体 Galactic Community Both Galactic Community members
40
  • 防御条约 Defensive Pact 防御条约Defensive Pact
  • 联邦合作国 Federation Associate 联邦合作国Federation Associate
  • 霸权 Hegemony 霸权Hegemony federation
45 Galactic Custodian
50
  • 军事同盟 Miltiary Alliance 军事同盟Miltiary Alliance federation
  • 研究合作组织 Research Cooperative 研究合作组织Research Cooperative federation
  • 贸易联盟 Trade League 贸易联盟Trade League federation
60 星系联盟 Galactic Union 星系联盟Galactic Union federation
65 Galactic Imperium Galactic emperor

Each level of Federation Centralization also adds +10 to the Intel cap provided by the Federation type.

Base intel

Base intel grants a minimum on intel cap towards every empire. It starts at 10 and can be increased by +10 by each of the following:

  • 殖民官僚制 Colonial Bureaucracy 殖民官僚制Colonial Bureaucracy technology
  • 星河官僚制 Galactic Bureaucracy 星河官僚制Galactic Bureaucracy technology
  • 法令 Edict Bureau of Espionage edict
  • 法令 Edict Observation Instinct edict
  • 法令 Edict Covert Analysis Algorithm edict
  • 超凡入圣 Transcendence 超凡入圣Transcendence ascension perk
  • 乌托邦 Utopia Every Sentry Array megastructure stage (max +40)

Spy networks

Spy networks are created by assigning an 特使 Envoy 特使Envoy to build one in a target empire via the Diplomacy or Espionage menu. Creating a spy network allows an empire to launch various Operations once they have a sufficient 渗透等级 Infiltration Level 渗透等级Infiltration Level level. Infiltration level grows over time as long as a spy network exists, especially if the infiltrated empire struggles with Empire sprawl.png empire sprawl. If the envoy is removed or maximum infiltration level drops below current infiltration level, current infiltration level falls by -1 each month.

The current and the maximum 渗透等级 Infiltration Level 渗透等级Infiltration Level Level are shown at the top of the Espionage window and should not be confused with the 情报 Intel 情报Intel Level that is shown on the Diplomacy screen. Maximum Infiltration Level is initially 50, modified by 10 for each level difference between your codebreaking and the target's encryption. It can also be increased by +5 for each acquired Asset, and the Gather Information operation raises the Maximum Infiltration Level by +5 temporarily (to a maximum of +20).

Codebreaking

Codebreaking represents the ability to infiltrate another empire using Spy Networks.

Source 加密 Encryption Codebreaking
面具帝国 Cutthroat Politics 面具帝国Cutthroat Politics civic +1
恶性竞争 Ruthless Competition 恶性竞争Ruthless Competition civic +1
静态研究分析 Static Research Analysis 静态研究分析Static Research Analysis civic +1
内圣之道 Inward Perfection 内圣之道Inward Perfection civic -1
法令 Edict Bureau of Espionage edict +2
法令 Edict Observation Instinct edict +2
法令 Edict Covert Analysis Algorithm edict +2
传统 Traditions Subterfuge tradition opener +1
传统 Traditions Operational Security tradition +1
超凡入圣 Transcendence 超凡入圣Transcendence ascension perk +2
量子骇客 Quantum Hacking 量子骇客Quantum Hacking technology +2
模拟社会工程 Simulated Social Engineering 模拟社会工程Simulated Social Engineering technology +2
准维映射 Quasi-Dimensional Reflection 准维映射Quasi-Dimensional Reflection technology +2
Resolution imperial institutions.png Imperial Security Directorate resolution +2
Whisperers in the Void empire modifier +2
Rock Brain Linguistics empire modifier +2
Mycelial Network empire modifier +1
Improved Mycelial Network empire modifier +1
Found Encryption Key empire modifier +1

Encryption

Encryption represents the defense against foreign infiltration.

Source 加密 Encryption Encryption
格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness ethic +2
内圣之道 Inward Perfection 内圣之道Inward Perfection civic +1
集中知识 Pooled Knowledge 集中知识Pooled Knowledge civic +1
自检 Introspective 自检Introspective civic +1
法令 Edict Tracking Implants edict +1
法令 Edict Thought Enforcement edict +1
法令 Edict Enhanced Surveillance edict +1
传统 Traditions Information Security tradition +1
天机工程 Enigmatic Engineering 天机工程Enigmatic Engineering ascension perk +2
超凡入圣 Transcendence 超凡入圣Transcendence ascension perk +2
量子防火墙 Quantum Firewalls 量子防火墙Quantum Firewalls technology +2
同时崩塌存储 Simultaneous-Collapse Storage 同时崩塌存储Simultaneous-Collapse Storage technology +2
负时间密钥 Negative-Time Keys 负时间密钥Negative-Time Keys technology +2
Resolution imperial institutions.png Imperial Security Directorate resolution +4
Disinformation Protocols empire modifier +1
Lost Encryption Key empire modifier -2

Operations

All operations except for Gather Information require the 灭世天罚 Nemesis 灭世天罚Nemesis DLC.

Operations are targeted events that can be triggered within a specific empire. To run an operation an empire must have an 特使 Envoy 特使Envoy assigned to build a spy network in the target empire. All operations have an 渗透等级 Infiltration Level 渗透等级Infiltration Level level requirement and 能量币 Energy Credits 能量币Energy Credits cost as well as an an ongoing 能量币 Energy Credits 能量币Energy Credits upkeep until they are completed.

The difficulty of an operation is affected by the infiltrating empire's codebreaking against the infiltrated empire's encryption. If problems arise during an operation, the spymaster for that network will contact you to make a decision. Progressing an operation functions similarly to the archeology mechanic. Most operations will reduce the spy network's current infiltration level upon completion.


Operation Operation category Intel category Phases Base difficulty Costs Requirements Objective
Effects
Launch Upkeep Finish 渗透等级 Infiltration Level Initiator Target
Gather Information 密谋 Subterfuge 密谋Subterfuge None 1 4 能量币 Energy Credits 200 能量币 Energy Credits -4 渗透等级 Infiltration Level -5 10 None None Gain intel and maximum infiltration level on the targeted empire.
  • Maximum infiltration level +5 for 10 years. Stacks to a maximum of +20, after which further operations just reset the duration.
Spark Diplomatic Incident Op cat manipulation.png Manipulation Diplomacy alliance.png Diplomacy 3 5 能量币 Energy Credits 300 能量币 Energy Credits -5 渗透等级 Infiltration Level -10 25 Communications with 4+ empires
  • Communications with 4+ empires
  • No.png格式塔意识 Gestalt Consciousness 格式塔意识Gestalt Consciousness
  • No.png种族洁癖 Fanatic Purifiers 种族洁癖Fanatic Purifiers
Causes diplomatic embarrassment involving an envoy of the targeted empire.
Prepare Sleeper Cells 密谋 Subterfuge 密谋Subterfuge 政策 Policy Government 2 6 能量币 Energy Credits 450 能量币 Energy Credits -6 None 30 None None Ceases activity within this spy network, allowing its spymaster to be reassigned whilst also preventing its infiltration level from decaying.
Acquire Asset 密谋 Subterfuge 密谋Subterfuge 政策 Policy Government 3 5 能量币 Energy Credits 450 能量币 Energy Credits -6 渗透等级 Infiltration Level -15 30 None None Gain an asset for use within this spy network.
Extort Favors 操控信息 Manipulation 操控信息Manipulation Diplomacy alliance.png Diplomacy 3 6 能量币 Energy Credits 600 能量币 Energy Credits -7 渗透等级 Infiltration Level -20 35 No.png种族洁癖 Fanatic Purifiers噬杀蜂群 Devouring Swarm铁心灭绝者 Determined Exterminator Genocidal No.png种族洁癖 Fanatic Purifiers噬杀蜂群 Devouring Swarm铁心灭绝者 Determined Exterminator Genocidal Gain at least one favor from the targeted empire.
  • 80%: 外交支持 Diplomatic Favors  +1 外交支持Diplomatic Favors from the target
  • 20%: 外交支持 Diplomatic Favors  +2 外交支持Diplomatic Favorss from the target
Smear Campaign 操控信息 Manipulation 操控信息Manipulation Diplomacy alliance.png Diplomacy 3 7 能量币 Energy Credits 600 能量币 Energy Credits -7 渗透等级 Infiltration Level -20 35 Communications with 4+ empires
  • Communications with 4+ empires
  • No.png长者之裔 Elder Race Fallen Empire
Lower relations between the targeted empire and another empire.
Steal Technology 密谋 Subterfuge 密谋Subterfuge Op cat technology.png Technology 3 8 能量币 Energy Credits 800 能量币 Energy Credits -8 One of:
  • 渗透等级 Infiltration Level -20
  • 渗透等级 Infiltration Level -30
40 None
  • No.png天机工程 Enigmatic Engineering 天机工程Enigmatic Engineering[1]
  • Time.png Been at least 6 years since the last Steal Technology operation
Gain a random unknown technology, or else an amount of research.
  • Gain 30% progress in a random technology the target has and you don't. If there are no valid technologies to steal, gain 1000 研究 Research 研究Research in each category instead.
渗透等级 Infiltration Level 渗透等级Infiltration Level cost:0
Additional options on success:0
    • Sabotage research
      • Requirements: Hacker or Memory Cache asset, target doesn't already have this penalty
      • Cost: 影响力 Influence  -25 影响力Influence, 渗透等级 Infiltration Level  -10 渗透等级Infiltration Level
      • Effect: Target gains 研究速度 Research Speed  -10% 研究速度Research Speed for one year.
    • Research backdoor
      • Requirements: Relative codebreaking/encryption > 1.4, 密谋 Subterfuge 密谋Subterfuge asset or Op cat technology.png Technology asset
      • Cost: Op cat technology.png -1 Technology asset, or -1 密谋 Subterfuge 密谋Subterfuge asset if you don't have a Technology asset
      • Effect: 研究速度 Research Speed  +10% 研究速度Research Speed for two years.
    • Steal extra technology
      • Requirements: Smooth exit, 密谋 Subterfuge 密谋Subterfuge asset and[2] Op cat technology.png Technology asset, 16.7% chance (or 37.5% with relative codebreaking/encryption > 1.6)
      • Cost: Op cat technology.png -1 Technology[2] asset, 渗透等级 Infiltration Level  -10 渗透等级Infiltration Level
      • Effect: Gain 10% progress in a random technology the target has and you don't.
Sabotage Starbase 破坏 Sabotage 破坏Sabotage 舰队规模 Fleet Size Military 3 9 能量币 Energy Credits 1000 能量币 Energy Credits -9 One of:
  • 渗透等级 Infiltration Level -30
  • 渗透等级 Infiltration Level -45
45 None 恒星基地 Starbase 恒星基地Starbase with a non-Shipyard module or building Destroy a random module or building on a particular starbase. Will not affect Shipyard modules.
Arm Privateers Op cat provocation.png Provocation Trade value.png Economy 3 10 能量币 Energy Credits 1800 能量币 Energy Credits -12 渗透等级 Infiltration Level -60 60 None Time.png Been at least 3 years since any empire successfully armed privateers in this empire Cause a fleet of hostile privateers to appear within targeted empire's space.
Crisis Beacon Op cat provocation.png Provocation Op cat technology.png Technology 3 12 能量币 Energy Credits 3200 能量币 Energy Credits -16 渗透等级 Infiltration Level -80 80 None Lure a crisis fleet towards the targeted empire's capital.
Imperium: Weaken Imperial Authority 密谋 Subterfuge 密谋Subterfuge Op cat technology.png Technology 3 7 能量币 Energy Credits 600 能量币 Energy Credits -7 渗透等级 Infiltration Level -15 35 Galactic Imperium Galactic Imperium member Galactic Imperium Galactic Emperor Lowers imperial authority.
  • Diplomacy imperial crusade.png Imperial authority -20.
Imperium: Target Seditionists 密谋 Subterfuge 密谋Subterfuge Op cat technology.png Technology 3 7 能量币 Energy Credits 600 能量币 Energy Credits -7 None 35 Galactic Imperium Galactic Emperor
  • Galactic Imperium Galactic Imperium member
  • Either:
    • 宿敌 Rivalry Rivaling you
    • Undermine imperial authority icon.png Has an envoy undermining imperial authority
Weaken attempts by the targeted empire to lower imperial authority.
Imperium: Spark Rebellion 密谋 Subterfuge 密谋Subterfuge Op cat technology.png Technology 5 11 能量币 Energy Credits 2500 能量币 Energy Credits -14 渗透等级 Infiltration Level -50 70 Galactic Imperium Galactic Imperium member
  • Galactic Imperium Galactic Emperor
  • Diplomacy imperial crusade.png Imperial authority 50 or less
Form a rebellion and declare war against the Galactic Imperium.

This operation will be terminated if imperial authority is at least 80 when a phase concludes.

Assets

Assets are characters gained from the Acquire Asset operation that can be assigned to improve the skill of any operation. Each asset will grant +4 skill bonus per category that matches with the operation. At the end of an operation you might have the option to sacrifice an asset for a greater reward. Each asset also increases the maximum level your spy network can reach by +5.

If an asset is assigned to a Gather Information operation it gives it a 50% chance that the intel gained matches the asset's intel category.

Operation category Intel category Individualist asset 蜂巢思维 Hive Mind 蜂巢思维Hive Mind asset 机械智能 Machine Intelligence 机械智能Machine Intelligence asset
密谋 Subterfuge 密谋Subterfuge Diplomacy alliance.png Diplomacy Clerk Ephapse Relay Engagement Protocol
密谋 Subterfuge 密谋Subterfuge Trade value.png Economy Economist Labor Drone Logistics System
密谋 Subterfuge 密谋Subterfuge 政策 Policy Government Bureaucrat Synapse Drone Coordination System
密谋 Subterfuge 密谋Subterfuge 舰队规模 Fleet Size Military Junior Officer Warrior Drone War Algorithm
密谋 Subterfuge 密谋Subterfuge Op cat technology.png Technology Scientist Research Drone Research Database
操控信息 Manipulation 操控信息Manipulation Diplomacy alliance.png Diplomacy Newscaster Pheromone Emitter No.png
操控信息 Manipulation 操控信息Manipulation Trade value.png Economy Pop Icon Resource Distribution Node No.png
操控信息 Manipulation 操控信息Manipulation 政策 Policy Government Agitator Behavioral Regulator No.png
操控信息 Manipulation 操控信息Manipulation 舰队规模 Fleet Size Military Veteran Subspace Tendril No.png
操控信息 Manipulation 操控信息Manipulation Op cat technology.png Technology Academic Cortex Node No.png
破坏 Sabotage 破坏Sabotage Diplomacy alliance.png Diplomacy Attache No.png Dispatch Uplink
破坏 Sabotage 破坏Sabotage Trade value.png Economy Laborer No.png Resource Pylon
破坏 Sabotage 破坏Sabotage 政策 Policy Government Criminal Underling No.png Command Relay
破坏 Sabotage 破坏Sabotage 舰队规模 Fleet Size Military Arms Smuggler No.png Weapons Platform
破坏 Sabotage 破坏Sabotage Op cat technology.png Technology Hacker No.png Memory Cache

Internal Organs

Internal Organs are a unique type of asset that can only be obtained by vivisection during first contact. Unlike other assets it has a bonus to two operation categories, namely 密谋 Subterfuge 密谋Subterfuge and 操控信息 Manipulation 操控信息Manipulation.

References

  1. If you don't know the target has the 天机工程 Enigmatic Engineering 天机工程Enigmatic Engineering ascension perk yet, you'll be able to launch the Steal Technology operation but it will fail in phase 1.
  2. 2.0 2.1 Bug (3.2.2): Requires both assets instead of at least one of them. This causes the if statement that chooses which one to sacrifice to always destroy the Technology asset.
  3. The 遥远繁星故事包 Distant Stars Story Pack Gray Tempest and 启示录 Apocalypse Great Khan midgame crises also qualify.
游戏概念