AI rebellion

本頁面部分全部內容上次核對於3.1版本

The AI Rebellion is a Mid-Game incident that can happen to empires enslaving Artificial Intelligence. It can occur at any point after the Mid-Game year to any empire as long as it has researched either the 知性戰鬥模擬 Sapient Combat Simulations 知性戰鬥模擬Sapient Combat Simulations or 合成人 Synthetics 合成人Synthetics technologies, the Artificial Intelligence Policy is not set to Citizen Rights, the Robotic Workers Policy is set to Allowed and the empire does not have the Ap the flesh is weak.png The Flesh is Weak Ascension Perk.

The AI Rebellion starts with various Warning Signs and if not suppressed it can lead to a Machine Uprising. Should that happen to a player empire, the player will have the option to switch to the Machine Uprising empire and fight against their previous empire.

Warning Signs[編輯 | 編輯原始碼]

Once the first Warning Sign Quest chain takes place further Warning Signs will take place every 6 months. The AI Rebellion can be ended at any point during the Warning Signs phase by changing the Artificial Intelligence Policy to Citizen Rights or taking Ap the flesh is weak.png The Flesh is Weak Ascension Perk.

After the Warning Signs appear changing the Artificial Intelligence or Robotic Workers Policies to Outlawed or disassembling a Pop with the 機械體 Mechanical 機械體Mechanical trait has a 75% chance to trigger another Warning Sign and a 25% chance to trigger the Machine Uprising.

Requirements Warning Sign effect
None +5% 人口資源產出 Pop Resource Production Resources from Jobs modifier for 10 years
Any mining station Option to let the mining station produce an additional +3 能量幣 Energy Credits 能量幣Energy Credits or lose the station half a year later
Any research building -10% Pop resource society research mult.png Society Research from Jobs for 5 years
管理型人工智能 Administrative AI 管理型人工智能Administrative AI technology researched Option to get a +5% 研究速度 Research Speed 研究速度Research Speed modifier for 7 years for 500 能量幣 Energy Credits 能量幣Energy Credits
Any Strategic Resource technology researched A celestial body gains a random researched Strategic Resource
Any planet with 機械體 Mechanical 機械體Mechanical Pops Option to lose a 機械體 Mechanical 機械體Mechanical Pop and gain 100 礦物 Minerals 礦物Minerals or get a -10% 凝聚力 Unity 凝聚力Unity from Jobs modifier for 10 years
Any planet with 機械體 Mechanical 機械體Mechanical Pops Option to get a -5% 幸福度 Happiness 幸福度Happiness modifier for 10 years or get 100 礦物 Minerals 礦物Minerals
Any planet with at least 6 住房 Housing 住房Housing Option to get 2 機械體 Mechanical 機械體Mechanical Pops for a -10% 凝聚力 Unity Monthly Unity modifier for 10 years or lost 1 機械體 Mechanical 機械體Mechanical Pop 2 months later
Any fleet with at least 2 ships
特種作戰計算機 Specialized Combat Computers 特種作戰計算機Specialized Combat Computers technology researched
A fleet loses 2 ships

Hotfix[編輯 | 編輯原始碼]

At any point instead of a Warning Sign the Hotfix event can be given, allowing the AI Rebellion to end at the cost of 500 能量幣 Energy Credits 能量幣Energy Credits, 100 影響力 Influence 影響力Influence and a -10% 研究 Research 研究Research from Jobs modifier for 20 years. If the option is refused then the Machine Uprising is inevitable barring the aforementioned way to end the AI Rebellion.

The Machine Uprising[編輯 | 編輯原始碼]

The Machine Uprising with the option to switch empires in red

The Machine Uprising can trigger at any point in place of a Warning Sign. As each Warning Sign can only take place once the chance for the Machine Uprising increases each time.

Once the Machine Uprising takes place a 機械智能 Machine Intelligence 機械智能Machine Intelligence empire is created from all systems where at least one planet has any 機械體 Mechanical 機械體Mechanical Pop, taking up to half of the creator empire's systems. If any 機械體 Mechanical 機械體Mechanical pop has the 侍奉協議 Domestic Protocols 侍奉協議Domestic Protocols trait or the Machine Uprising was caused by changing the Artificial Intelligence or Robotic Workers Policies to Outlawed after the Warning Signs appear then the Machine Uprising empire may have the 鐵心滅絕者 Determined Exterminator 鐵心滅絕者Determined Exterminator civic. After the Machine Uprising the 機械智能 Machine Intelligence 機械智能Machine Intelligence empire starts a war with the Machine Uprising Wargoal against the creator empire. The Machine Uprising empire will also get:

  • All of creator's technologies
  • 5000 能量幣 Energy Credits 能量幣Energy Credits, 礦物 Minerals 礦物Minerals and 合金 Alloys 合金Alloys
  • 500 影響力 Influence 影響力Influence and 凝聚力 Unity 凝聚力Unity
  • 3-6 Army assault m.png Hunter-Killer Armies
  • A fleet that uses 80% of its 海軍容量 Naval Capacity 海軍容量Naval Capacity

If either empire manages to conquer their opponent it will gain 2000-6000 凝聚力 Unity 凝聚力Unity and 200-600 影響力 Influence 影響力Influence. If the creator empire wins it will gain +80 評價 Opinion 評價Opinion from all biological empires and -80 評價 Opinion 評價Opinion from all 機械智能 Machine Intelligence 機械智能Machine Intelligence empires. If the Machine Uprising empire wins it will gain +80 評價 Opinion 評價Opinion from all 機械智能 Machine Intelligence 機械智能Machine Intelligence empires and -80 評價 Opinion 評價Opinion from all biological empires.

References[編輯 | 編輯原始碼]