机制

本页面部分全部内容上次核对于3.1版本

机制(Mechanics)是游戏中需要详细讨论的方面。以下是每个机制的简介,以及一个指向更详细页面的链接。

探索[编辑 | 编辑源代码]

机制 版本 说明
Fungoid massive 12.png 物种 3.3 Planet-based intelligent life, divided into species class groups and defined by their traits.
Fanatic Spiritualist.png 思潮 3.3 Ethics represent an empire's official view on different subjects, like other species, science and religion, war and personal freedom. Each pop has its own attraction to each ethic representing its own values.
特质 3.3 A species' traits define their qualities and modify their resource output, housing and amenity needs and empire sprawl per pop.
特质点数 Trait Point 种群修饰 3.3 The act of modifying a species' traits in order to make them more (or sometimes less) beneficial to an empire.
Trait ruler explorer.png 探索 3.3 A core component of the game, every empire needs to engage in it. Usually done by science ships.
超光速 3.3 Faster than light travel. The main method of closing distances between stars. Includes: hyperlane travel, tactical jumps, experimental subspace navigation, wormholes and gateways.
异常现象 3.3 An irregularity winch occurs while surveying a planet. It can be researched by a scientist in a science ship and often leads to events.
PM Chthonian Planet.png 天体 3.3 Stars, planets moons and asteroids, from which resources can often be exploited. Planets and moons can also often be colonized or terraformed.
Alien Pets.png 太空生命体 3.3 AI-controlled nations or fleets, without any colonized planets.
Alien extradimensional 01.png 危机 3.3 Crises are difficult end-game event chains with enough strength to either unite or destroy the galaxy.
Leader trait scroll.png 事件 3.3 Events occur throughout the game. They can be both positive or negative.
失落帝国 3.3 Age-old empires fallen from grace. They can influence galactic politics in mostly minor ways, or awaken to try and reclaim their long lost glory.
Trait indolent.png 前超光速物种 3.3 Can be primitives or pre-sapients. Primitives are civilizations, which started ascending the steps of the technological ladder, but not yet mastered FTL travel. Pre-sapients are species with limited sapience. They can be uplifted by more advanced civilizations.
殖民 3.3 Empires can colonize planets in order to bring them under their control, exploiting its resources.
环境改造 3.3 Empires can terraform planets to make them more (or less) habitable for certain species.

帝国[编辑 | 编辑源代码]

机制 版本 说明
帝国 3.3 A group of planets and star systems that are ruled by the same government and controlled by a single acting entity
Direct Democracy.png 政府 3.3 Government types fall into one of three broad categories: autocracies, oligarchies and democracies.
Edicts.png 政策 3.3 Empire-wide laws of behaviour that outline the empire's governing precepts
Edicts.png 法令 3.3 Instant or temporary modifiers which can be applied to either a single planet or an entire empire
Trait ruler military pioneer.png 领袖 3.3 Characters that are significant in an empire. Leaders have traits associated with them and belong to one of these categories: Rulers, Governors, Scientists, Admirals or Generals
Army rebel.png 派系 3.3 Powerful political groups within the empire based on the population's ethics
人口 3.3 The empire species, divided into units called pops
能量币 Energy Credits 经济 3.3 Production, use and transformation of resources
Building modern 2.png 建筑 3.3 Planetary structures that provide jobs for pops or have some other planetary effect
科技 3.3
传统 3.3 Bonus and abilities unlocked with Unity

外交[编辑 | 编辑源代码]

机制 版本 说明
Diplomacy alliance.png 外交 3.3 Available diplomatic actions, attitude and opinion modifiers
Diplomacy isvassal.png 附属国 3.3 Empires which fall under other empires' control or jurisdiction
Diplomacy federation.png 联邦 3.3 A group of empires in a semi-autonomous union with a rotating leadership
Diplomatic trade icon.png 贸易 3.3 Trade options between two empires
Army xenomorph.png AI 性格 3.3 AI behaviour patterns as dictated by their randomly assigned personality types
情报 Intel 情报 3.3 Information about other empires Espionage

战争[编辑 | 编辑源代码]

机制 版本 说明
Army assault.png 战争 3.3
Damage vs country type.png 太空战 3.3 Spaceships organized in fleets for engaging in space battles and conquering star systems
Diplomacy war.png 地面战 3.3 Ground forces for invading and defending planets as well as handling out of control rebellions
Menu icon ship designer.png 舰船设计器 3.3 A tool for creating and customizing of new or existing ship and station templates
舰船 3.3
恒星基地 3.3 A large space station that serves as a planets' orbital construction facility which can also be used for defense purposes

元数据[编辑 | 编辑源代码]

机制 版本 说明
模组制作 ~
补丁 ~
可下载内容 3.3
成就 3.3
Unknown.png 用户界面 3.1