守护者 或者俗称的星神兽 (利维坦),是在各种DLC中添加的极其强大的太空生命体。它们可以在特殊的预设星系中找到,并且在体积和质量上可以与天体卫星相抗衡。它们在舰队力量窗口和银河系地图上都标有骷髅图标,确切的强度数字只能在调试模式打开时才能看到。每个守护者都有一个独特的事件链。虽然人们在探索过程中可能只会遇到一个,但在策展人组织的帮助下也可以找到它们。守护者的生命值非常高,一般建议在中后期游戏才可与之交战。
守护者会根据游戏难度获得各种增益,使他们变得更强。AI帝国只有在其舰队力量至少为40k时才会攻击守护者。
只可用于 Necroids DLC 已启用。 |
拥有
小行星蜂群
只可用于 Leviathans DLC 已启用。 |
银河系中的一个随机星系将拥有一个小行星带,其中包含5颗独特的晶体小行星,其矿藏为6-8
如果该星系已被宣称并建有恒星基地,则
采矿站数量 | 0 | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|---|
MTTH | 100 年 | 33.3 年 | 11.1 年 | 3.7 年 | 1.2 年 | 0.4 年 |
小行星蜂群只使用舰载机作为武器。因此,舰载机是理想的反击武器,因为小行星蜂群本身没有点防御,发射的舰载机将在攻击守护者之前与敌人交战并摧毁敌人。此外,舰载机本身也拥有点防御。
击败所有6个小行星蜂群,除了允许在该星系中安全开采外,还将获得500
自动无畏战舰
只可用于 Leviathans DLC 已启用。 |
银河系中随机一个拥有两颗宜居星球的星系将由
总计数据 | 武器 | 通用 | 核心 |
---|---|---|---|
175 速度 |
跃迁引擎 I |
击败自动无畏战舰后将获得如下两个选项:
- 拆解无畏战舰以获得 5000
能量币 和矿物 以及30个月(1000~5000) 的 Engineering点数。 - 发布一个特殊项目以修复无畏战舰,花费50000 Engineering 点数。修复后的无畏战舰配装与上面列出的相同,只是它失去了 船体和 护盾的星神兽修正,但会获得额外的两个 超级护盾。如果帝国拥有灵能跃迁引擎科技,其 跃迁引擎将升级为 灵能跃迁引擎。在该舰被完全修复之后,包括跃迁引擎在内的所有部件都无法替换或升级。
位面之魇
只可用于 Leviathans DLC 已启用。 |
银河系中的一个随机黑洞星系将在传感器上显示为空,但当首次进入时会揭示出
总计数据 | 武器 | 通用 | 核心 |
---|---|---|---|
击败位面之魇后将留下一个位面裂痕,并产生一个特殊项目,研究需要140天。一旦完成,将给予以下奖励:
神秘堡垒
只可用于 Leviathans DLC 已启用。 |
在银河系中的一个随机的A型星系中将会存在
总计数据 | 1x 远古堡垒 | 2x 远古守护者 | 2x 远古看守者 | 4x 远古防卫者 | 8x 远古哨兵 |
---|---|---|---|---|---|
不可移动 速度 / 2700 平均伤害/天
|
击败神秘堡垒将开启一个较长的事件链,必须完成这一事件链才能获得最终奖励。任一阶段的时间限制过期都会导致远古堡垒重新供能。
成功调查神秘堡垒将在所有领域提供 1000-5000
以太巨龙
只可用于 Leviathans DLC 已启用。 |
银河系中一个随机的F型恒星星系将有一个 熔融世界,称为
总计数据 | 武器 | 通用 | 核心 |
---|---|---|---|
击败以太龙将获得以下奖励:
- 300
影响力 - 帝国首都获得了独特的 屠龙者纪念碑 行星特征
- 帝国获得 以太巨龙战利品 遗珍
- 如果击败它的舰队由一名海军司令指挥,则该海军司令将获得 屠龙者特质
- 龙之宝藏星球,产出 30
能量币 和30矿物 。在其上方修建采矿站将在50年内可能揭示以下两个方面,但不一定同时出现:
无限神机
只可用于 Leviathans DLC 已启用。 |
A black hole system in the galaxy named Gargantua will house the
- Materialist empires can attempt to hack the Infinity machine. Chance is 50% and if successful it permanently grants a +5%
研究 Output empire modifier as well as either the 正电子人工智能 Positronic AI正电子人工智能 or the零点能源 technology. If both were already researched it will grant 1000-5000社会学研究 research. For格式塔意识 empires this is the only option. This approach destroys the Infinity Machine. - Spiritualist empires can declare the Infinity Machine a divine object, granting a +5%
幸福度 empire modifier. - Militarist empires can destroy the Infinity Machine with an army without fighting it to gain the same bonuses as when defeating it.
- All empires can communicate with the infinity Machine after the special project is completed. Militarist and
极端平等主义 empires can try saying the liar's paradox but the guardian merely finds paradoxes boring. The empire can offer to help it and start a special project that requires 1800 days and a science vessel to be finished. Finishing the project will have one of the following outcomes.- 50%: the project fails but the Infinity Machine will reward the empire with the 正电子人工智能 Positronic AI
正电子人工智能 technology. If already researched it will grant the零点能源 technology. If both were researched it will grant the empire a +5%研究 Output empire modifier. - 25%: the project succeeds and the Infinity Machine enters the black hole. It will grant the 正电子人工智能 Positronic AI
正电子人工智能 technology. If already researched it will grant the零点能源 technology. If both were researched it will grant 150影响力 . In addition the black hole will get a 4研究 deposit. - 25%: the project succeeds and the Infinity Machine enters the black hole and shrinks it to a smaller size renamed Pantagruel which will get a 10
研究 deposit. The empire will get 200影响力 and permanently gain the Mirror of Knowledge modifier ( +10%研究速度 ). In addition a Curator Enclave can be contacted and given some info for 500 Engineering Research.
- 50%: the project fails but the Infinity Machine will reward the empire with the 正电子人工智能 Positronic AI
Alternatively the Infinity Machine can be attacked, forcing it to open and become aggressive. The guardian comes equipped with lasers, strike craft, heavy shields and regeneration components and has good evasion. As a result, shielded fleets using kinetic weapons are the ideal counter. Destroying the Infinity Machine will allow it to be broken down for 700-4000
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
140 Speed |
|
Jump Drive |
视界信号
If
光谱幽魂
只可用于 Leviathans DLC 已启用。 |
The
Unlike other guardians the Spectral Wraith is completely mobile and can travel anywhere in the galaxy. It will spawn in one of three colors: red, yellow or blue. In systems whose star has the same color (M for red wraiths, G for yellow wraiths, and A or B for blue wraiths) the Spectral Wraith will gain -50%
Combat:
- the hull has 20k Hitpoints, 10k Armor and a serious 75% Evasion. With aforementioned debuff reducing it to 5k Armor, 25% Evasion. Accordingly, small Energy Weapons offer the right amount of Tracking and Anti-Armor Ability, but with the high hull/armor ratio just about any weapon can work
- the Weapons deal 100% to hull, 200% to Armor, 50% to Shields, at 80% Accuracy, 75% Tracking
- Destroyers or Cruisers with small to medium guns and heavy shields or crystal plating should be ideal and available
- Defeating it is possible starting ~5k Fleet power, assuming a perfect countering built. With ~10k able to defeat it trivially even with suboptimal conditions like large guns and a pulsar system. This makes it one of the weakest Leviathans, but in turn catching it is usually the issue.
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
Defeating the leviathan gives a permanent empire modifier with the following effects:
噬星者
只可用于 Leviathans DLC 已启用。 |
A random class M star system in the galaxy will appear empty on sensors but reveal the
The Stellar Devourer's weapons are mostly energy and torpedoes, so shields and point defense are an effective counter. It has extremely high hull and point-defenses, but no armor or shields, making hull-damaging weapons such as plasma weapons and particle launchers the most effective counter.
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
Defeating the Stellar Devourer will give the option to issue a special project to investigate its remains that takes 60 days to be finished. Once examined it will give the following options:
- Harvest the body's energy deposits for a large bonus of 10,000
能量币 , 2000矿物 and 80影响力 . - Try to reignite the Sun in the leviathan's home System. The Project has a 30% chance to kill the scientist and its ship but is guaranteed to turn the whole System more habitable: All Frozen Planets will become Arctic planets. All other planets undergo a temperature increase as well, rerolling them completely.
Xenophobe and Militarist empires have the option to instead gain the unique Stellar Devourer Trophy planetary feature (+8
长者
只可用于 Leviathans DLC 已启用。 |
A random planet in the galaxy might contain an archaeological site named The Broken Gates. It has 4 chapters, each one granting 1-5
The Elder One fights identically to the Dimensional Horror. If killed the empire modifier provided will be removed.
恶堕化身
只可用于 Distant Stars DLC 已启用。 |
A randomly placed system with a wormhole will bring an event window when first entered, mentioning a signal coming out of the wormhole and hinting that this specific wormhole is different from the rest. Exploring the wormhole will reveal its connection to a trinary system in the galaxy with no hyperlane connections. Said system is guarded by a
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
N/A |
Defeating the Corrupted Avatar allows free access to the system, which contains a
The Corrupted Avatar can be avoided by setting a science ship's stance to passive and guiding it around the guardian. This approach does not allow colonizing the Gaia World but it does allow the research reward to be claimed.
If a Sentry Array has been completed the system housing the Corrupted Avatar can be seen but cannot be entered with Jump Drives until the system has been entered via the wormhole first.
Unlike other guardians the Corrupted Avatar will always be present if the required DLC is installed. Its system is accessible only via a wormhole which will appear even if wormholes were disabled on game startup.
In the
缇扬奇族母
只可用于 Distant Stars DLC 已启用。 |
A random system in the galaxy with a Gaia World and another habitable world will be home to the
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
|
Defeating the Tiyanki Matriarch will breach the Galactic Law if the Tiyanki Conservation Act Resolution was passed and the empire is a member of the Galactic Community. Doing so will also incur a fine of -5000
Defeating the Tiyanki Matriarch gives the following rewards:
- Reth Unddol, a level 5 admiral with the unique
地狱雄心 trait. Genocidal empires will kill him for 120-350凝聚力 instead. - AH4B, a battleship that can be used or scrapped for 1500
矿物 . It comes equipped with the following components:
Weapons | Utilities | Core components |
---|---|---|
Hyper Drive III |
虚空孳孽
只可用于 Distant Stars DLC 已启用。 |
The
The Voidspawn uses only guided weapons. It has high hull and armor but no shields, making energy weapons effective against it.
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
6× Void Spawn
|
Defeating the guardian grants 600-6000
If the Voidspawn did not hatch the planet will return to its original appearance once all Rifts Blockers are removed.
拾荒者机器人
只可用于 Distant Stars DLC 已启用。 |
A random class M Red Giant star system will contain an ancient battlefield debris field patrolled by the
The guardian uses only guided weapons. It uses equal amounts of shields and armor but has no point-defense and barely any evasion, making both guided weapons and strike craft very effective against it.
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
90 Speed |
|
Cold Fusion Reactor |
Defeating the Scavenger Bot grants the Nanite Repair System technology, as well as two random tier V component techs or a large amount of Engineering research if all techs were already researched.
Additionally the system has two broken worlds that bring in total 20
裂爪龙
只可用于 Ancient Relics DLC 已启用。 |
裂爪龙 is a guardian that fights identically to the Ether Drake. She appears upon the conclusion of the Kleptomaniac Rats Archaeology Site excavation.
If the Relic World is colonized, Shard will destroy the colony in two years if she's not defeated.
As the excavation already requires claiming the system, the starbase can be upgraded into a bastion citadel in preparation for the fight. Alternatively the final Chapter of the site can be delayed to better prepare technologically.
If Shard spawns adjacent to a Fallen Empire, the Empire will send a fleet to destroy her, rendering the Rubricator unobtainable.
Total stats | Armaments | Utilities | Core components |
---|---|---|---|
Defeating her grants the Rubricator Relic.
天龙
只可用于 Aquatics DLC 已启用。 |
All empires with the
Between 6.5 and 13.5 years after the the game has started the owner of the system will get a notification that the Sky Dragon is hungry and be given the option to let it land on the capital, refuse or observe.
- If refused the Sky Dragon will kill 2 pops and add two blockers on the capital.
- If observing the Sky Dragon will kill 1 pop and then feed.
- Allowing it to land costs 75
影响力 and the Sky Dragon will feed.
Feeding the Sky Dragon takes 14-16 years, during which the capital will gain the Feeding Dragon planetary feature. When feeding is complete the empire will be given a reward to choose between a small amount of
If the system owner researches at least 2
- Remote Dragon Scanning special project grants a moderate amount of
社会学研究 research. - Dragon Specimen Gathering special project brings the following outcomes:
- 30% chance the science ship and scientist are destroyed and the project can be attempted again with a different outcome
- 55% chance the project can be attempted again with a different outcome
- 15% chance the project succeeds and the empire will unlock the next armor technology.
- If the project is attempted a second time there is a 75% chance the Sky Dragon will kill 2 pops and add two blockers on the capital. The chance is reduced to 25% if the dragon was fed. If this second attempt is successful, gain 50% of the science cost for the next armor technology instead of 100%.
After either special project has completed and the empire has established communications with at least 70% of the galaxy a first contact will be established with the Sky Dragon. Finishing the first contact grants 150
After establishing first contact with the Sky Dragon, and picking 6 ascension perks, or 4 ascension perks including a phase 2 ascension path perk, the guardian will ask the empire to help raise its children. Refusing will grant 500
An empire that kills the Sky Dragon will gain access to the
The Sky Dragon uses only energy weapons and armor and as a result ships equipped with shields and energy weapons are the ideal counter.
Total stats | Armaments | Utilities | Core components |
---|---|---|---|