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{{Version|3. | {{Version|3.3}} | ||
Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some (e.g. the Cybrex War Forge and the Surveyor) have a shorter cooldown. | Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some (e.g. the Cybrex War Forge and the Surveyor) have a shorter cooldown. | ||
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| {{icon|ship speed}} {{green|+15%}} Sublight Speed | | {{icon|ship speed}} {{green|+15%}} Sublight Speed | ||
| {{icon|ship speed}} {{green|+100%}} Jump Drive Range for 10 years | | {{icon|ship speed}} {{green|+100%}} Jump Drive Range for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Destroying the last [[Crisis#Extradimensional_Invaders|Extradimensional Invaders]] portal | | Destroying the last [[Crisis#Extradimensional_Invaders|Extradimensional Invaders]] portal | ||
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| {{icon|robot build speed}} {{green|+100%}} Pop Assembly Speed | | {{icon|robot build speed}} {{green|+100%}} Pop Assembly Speed | ||
| {{icon|megastructure build speed}} {{green|+300%}} Megastructure Build Speed for 10 years | | {{icon|megastructure build speed}} {{green|+300%}} Megastructure Build Speed for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Destroying the [[Crisis#The_Contingency|Contingency]] secret lair | | Destroying the [[Crisis#The_Contingency|Contingency]] secret lair | ||
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| {{icon|monthly unity mult}} {{green|+10%}} Monthly unity | | {{icon|monthly unity mult}} {{green|+10%}} Monthly unity | ||
| {{icon|happiness}} {{green|+10%}} Happiness for 10 years | | {{icon|happiness}} {{green|+10%}} Happiness for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Defeating the [[Guardians#Ether_Drake|Ether Drake]] | | Defeating the [[Guardians#Ether_Drake|Ether Drake]] | ||
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| {{icon|claim influence cost}} {{green|−20%}} Claim influence cost | | {{icon|claim influence cost}} {{green|−20%}} Claim influence cost | ||
| {{icon|weapons damage}} {{green|+20%}} Ship weapons damage for 10 years<br>{{icon|militarist}} {{green|+25%}} Militarist Ethic Attraction for 10 years | | {{icon|weapons damage}} {{green|+20%}} Ship weapons damage for 10 years<br>{{icon|militarist}} {{green|+25%}} Militarist Ethic Attraction for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Defeating the [[Marauders#The_Horde|Great Khan's]] fleet a second time | | Defeating the [[Marauders#The_Horde|Great Khan's]] fleet a second time | ||
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| {{icon|alloys}} {{green|+5%}} Monthly Alloys<br>{{icon|machine army}} Can recruit Cybrex Warform armies at the capital | | {{icon|alloys}} {{green|+5%}} Monthly Alloys<br>{{icon|machine army}} Can recruit Cybrex Warform armies at the capital | ||
| {{icon|alloys}} {{green|+5000}} Alloys | | {{icon|alloys}} {{green|+5000}} Alloys | ||
| {{icon| | | {{icon|unity}} 3000<br>{{icon|minerals}} 10000 | ||
| [[File:Mod relic cooldown.png|24px]] 900 days | | [[File:Mod relic cooldown.png|24px]] 900 days | ||
| Finishing the Cybrex precursor chain | | Finishing the Cybrex precursor chain | ||
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| {{icon|leader lifespan}} {{green|+20}} Leader lifespan | | {{icon|leader lifespan}} {{green|+20}} Leader lifespan | ||
| {{iconify|Javorian Pox}} Orbital Bombardment stance | | {{iconify|Javorian Pox}} Orbital Bombardment stance | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Finishing the Irassian Concordat precursor chain | | Finishing the Irassian Concordat precursor chain | ||
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* {{icon|ship health}} {{green|+40%}} Ship Hull Points | * {{icon|ship health}} {{green|+40%}} Ship Hull Points | ||
* {{icon|weapons damage}} {{green|+40%}} Ship weapons damage | * {{icon|weapons damage}} {{green|+40%}} Ship weapons damage | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Finishing the Vultaum Star Assembly precursor chain | | Finishing the Vultaum Star Assembly precursor chain | ||
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| [[File:Mod_colony_start_num_pops_add.png|24px|Extra pops when establishing colony|link=Colonization#Colony_development]] {{green|+1}} Extra pops when establishing colony | | [[File:Mod_colony_start_num_pops_add.png|24px|Extra pops when establishing colony|link=Colonization#Colony_development]] {{green|+1}} Extra pops when establishing colony | ||
| {{icon|ship upkeep}} {{green|−20%}} Ship Upkeep for 10 years | | {{icon|ship upkeep}} {{green|−20%}} Ship Upkeep for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Finishing the Yuht Empire precursor chain | | Finishing the Yuht Empire precursor chain | ||
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* {{icon|weapons damage}} {{green|+20%}} Ship weapons damage for 5 years | * {{icon|weapons damage}} {{green|+20%}} Ship weapons damage for 5 years | ||
* {{icon|stability}} {{green|+5}} Planet Stability, {{icon|edict cost}} {{green|-10%}} Edict Cost, and {{icon|ethic shift}} {{green|+25%}} Government Ethic Attraction for 5 years | * {{icon|stability}} {{green|+5}} Planet Stability, {{icon|edict cost}} {{green|-10%}} Edict Cost, and {{icon|ethic shift}} {{green|+25%}} Government Ethic Attraction for 5 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Finishing the Zroni precursor chain | | Finishing the Zroni precursor chain | ||
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| {{icon|growth speed}} {{green|+10%}} Pop Growth Speed<br>{{icon|society}} {{green|+10%}} Society Research if machine empire | | {{icon|growth speed}} {{green|+10%}} Pop Growth Speed<br>{{icon|society}} {{green|+10%}} Society Research if machine empire | ||
| [[File:Decision resort colony.png|24px]] Nu-Baol Life-Seeding Decision | | [[File:Decision resort colony.png|24px]] Nu-Baol Life-Seeding Decision | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Finishing the Baol precursor chain | | Finishing the Baol precursor chain | ||
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| {{icon|army morale}} {{green|+25%}} Army Morale<br>{{icon|sensor range}} {{green|+2}} Planet Sensor Range | | {{icon|army morale}} {{green|+25%}} Army Morale<br>{{icon|sensor range}} {{green|+2}} Planet Sensor Range | ||
| {{icon|ship speed}} {{green|+25%}} Sublight Speed for 10 years | | {{icon|ship speed}} {{green|+25%}} Sublight Speed for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Archaeology Site excavation | | Archaeology Site excavation | ||
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|- id="Head of Zarglan" | |- id="Head of Zarglan" | ||
| [[File:R severed head.png|40px]] || Head of Zarqlan | | [[File:R severed head.png|40px]] || Head of Zarqlan | ||
| {{icon|spiritualist}} {{yellow|+ | | {{icon|spiritualist}} {{yellow|+40%}} Spiritualist Ethics Attraction<br>{{icon|opinion}} {{green|+150}} opinion with Holy Guardians<br>[[File:Planet gaia.png|24px]] Holy Worlds become colonizable | ||
| [[File:Menu icon fleet manager.png|24px]] 3 Escorts and 1 Battlecruiser if the Holy Guardians exist<br>[[File:Menu icon fleet manager.png|24px]] 4 Escorts if the Holy Guardians don't exist | | [[File:Menu icon fleet manager.png|24px]] 3 Escorts and 1 Battlecruiser if the Holy Guardians exist<br>[[File:Menu icon fleet manager.png|24px]] 4 Escorts if the Holy Guardians don't exist | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Archaeology Site excavation | | Archaeology Site excavation | ||
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| {{icon|research speed}} {{green|+5%}} Research Speed | | {{icon|research speed}} {{green|+5%}} Research Speed | ||
| {{green|+50%}} Research progress in a random technology | | {{green|+50%}} Research progress in a random technology | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Archaeology Site excavation | | Archaeology Site excavation | ||
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| {{icon|robot upkeep}} {{green|−10%}} Robot upkeep<br>{{icon|pop housing usage}} {{green|−10%}} Pop housing usage if machine empire | | {{icon|robot upkeep}} {{green|−10%}} Robot upkeep<br>{{icon|pop housing usage}} {{green|−10%}} Pop housing usage if machine empire | ||
| {{icon|energy}} {{green|+20%}} Monthly Energy Credits for 10 years<br>{{icon|research speed (engineering)}} {{green|+10%}} Engineering Research Speed for 10 years | | {{icon|energy}} {{green|+20%}} Monthly Energy Credits for 10 years<br>{{icon|research speed (engineering)}} {{green|+10%}} Engineering Research Speed for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Archaeology Site excavation | | Archaeology Site excavation | ||
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| {{icon|trait point}} {{green|+1}} Gene Modification Points | | {{icon|trait point}} {{green|+1}} Gene Modification Points | ||
| {{icon|pop}} 3 Pops from a new random species | | {{icon|pop}} 3 Pops from a new random species | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Archaeology Site excavation | | Archaeology Site excavation | ||
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| {{icon|research speed (physics)}} {{green|+10%}} Physics Research Speed | | {{icon|research speed (physics)}} {{green|+10%}} Physics Research Speed | ||
| {{icon|research speed}} {{green|+20%}} Research Speed for 10 years<br>{{icon|stability}} {{red|−5}} Stability for 10 years | | {{icon|research speed}} {{green|+20%}} Research Speed for 10 years<br>{{icon|stability}} {{red|−5}} Stability for 10 years | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Defeating the [[Horizon_Signal|Worm]] | | Defeating the [[Horizon_Signal|Worm]] | ||
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| {{icon|society}} {{green|+20}} Society Research | | {{icon|society}} {{green|+20}} Society Research | ||
| {{icon|minor artifacts}} 30 Minor Artifacts | | {{icon|minor artifacts}} 30 Minor Artifacts | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Defeating [[Guardians#Shard|Shard]] | | Defeating [[Guardians#Shard|Shard]] | ||
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* {{icon|volatile motes}} 500 Volatile Motes | * {{icon|volatile motes}} 500 Volatile Motes | ||
* {{icon|minor artifacts}} 30 Minor Artifacts if {{iconify|Ancient Relics}} is installed | * {{icon|minor artifacts}} 30 Minor Artifacts if {{iconify|Ancient Relics}} is installed | ||
| {{icon| | | {{icon|unity}} 3000 | ||
| [[File:Mod relic cooldown.png|24px]] 3600 days | | [[File:Mod relic cooldown.png|24px]] 3600 days | ||
| Reliquary reward (0.5% chance)<br>Can be captured with the Take Galatron Wargoal | | Reliquary reward (0.5% chance)<br>Can be captured with the Take Galatron Wargoal | ||
Revision as of 16:55, 31 March 2022
Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some (e.g. the Cybrex War Forge and the Surveyor) have a shorter cooldown.
If an empire conquers the capital of another empire there is a 10% chance to steal one of the owned Relics. The chance is increased to 15% if the empire has the
Relics give large amounts of score, which can tip the balance in games with victory enabled. The Relics Collected score for empires in the victory tab can be used to deduce which empire has relics.
Relic list
| Relic | Passive effect | Triumph effect | Triumph cost | Triumph cooldown | Source | Score | DLC | |
|---|---|---|---|---|---|---|---|---|
| Extradimensional Warlock | Destroying the last Extradimensional Invaders portal | 5000 | ||||||
| Isolated Contingency Core | Destroying the Contingency secret lair | 5000 | ||||||
| Prethoryn Brood-Queen | Capturing the Prethoryn Queen | 5000 | ||||||
| Ether Drake Trophy | Defeating the Ether Drake | 1000 | ||||||
| Khan's Throne | Defeating the Great Khan's fleet a second time | 3000 | ||||||
| Cybrex War Forge | Finishing the Cybrex precursor chain | 5000 | ||||||
| Javorian Pox Sample | Finishing the Irassian Concordat precursor chain | 5000 | ||||||
| Vultaum Reality Perforator | Random combat modifier for 12 months: | Finishing the Vultaum Star Assembly precursor chain | 5000 | |||||
| Yuht Cryo Core | Finishing the Yuht Empire precursor chain | 5000 | ||||||
| Psionic Archive | Choose one: | Finishing the Zroni precursor chain | 1000 | |||||
| The Last Baol | Finishing the Baol precursor chain | 1000 | ||||||
| Blade of the Huntress | Archaeology Site excavation | 200 | ||||||
| Head of Zarqlan | Archaeology Site excavation | 200 | ||||||
| Miniature Galaxy | +50% Research progress in a random technology | Archaeology Site excavation | 2000 | |||||
| The Defragmentor | Archaeology Site excavation
Develop A Cure For The Ferrophage Special Project |
1000 | ||||||
| The Omnicodex | Archaeology Site excavation | 500 | ||||||
| Scales of the Worm | Defeating the Worm | 1000 | ||||||
| The Rubricator | Defeating Shard | 1000 | ||||||
| The Surveyor | A celestial body within borders gains a random deposit:
50% chance to repeat this process in 360-1080 days. 20% chance to repeat this process again in 1080-1800 days. |
Defeating the Home Base Ore Grinder
(Ancient Mining Drone base) |
200 | |||||
| The Galatron | Random resources: | Reliquary reward (0.5% chance) Can be captured with the Take Galatron Wargoal |
20000 |
Minor Artifacts
|
|
只可用于 Ancient Relics DLC 已启用。 |
| Action | Effect | Requirements | ||
|---|---|---|---|---|
| Sell to Private Collectors | 1 | 1800 | ||
| Celebrate Diversity | 2 | 3600 | ||
| Proclaim Religious Revelation | 2 | 3600 | ||
| Proclaim Superiority | 2 | 3600 | ||
| Reverse-Engineer Arcane Technology | Random reward:
|
5 | 720 | |
| Discover precursor insight | Precursor Insight special project on a random surveyed planet | 25 | Investigated a precursor anomaly | 3600 |
| Secrets of the Baol | Delve into the Secrets of the Baol Special Project | 50 | Surveyed Grunur | One use only |
| Secrets of the Cybrex | Delve into the Secrets of the Cybrex Special Project | 50 | Surveyed the Cybrex Ring World | One use only |
| Secrets of the Irassians | Delve into the Secrets of the Irassians Special Project | 50 | Surveyed Irassia | One use only |
| Secrets of the Vultaum | Delve into the Secrets of the Vultaum Special Project | 50 | Surveyed Vultaumar Prime | One use only |
| Secrets of the Yuht | Delve into the Secrets of the Yuht Special Project | 50 | Surveyed Yuthaan Majoris | One use only |
| Secrets of the Zroni | Delve into the Secrets of the Zroni Special Project | 50 | Surveyed Zron Prime | One use only |
| Secrets of the First League | Delve into the Secrets of the First League Special Project | 50 | Cleared a Ruined Arcology Blocker on Fen Habbanis III | One use only |
| Discover L-Gate Insight | +1 L-Gate Insight | 50 | Encountered an L-Gate and L-Cluster has not been opened | 3600 |
Applications
Researching the