:
- 主条目:Console commands
These can be used with the add_trait_leader and remove_trait_leader command. Use tweakergui debugtooltip
(pre 1.1) or debugtooltip
(1.1) command to find the id of leaders.
- Example of console command: "add_trait_leader 4 leader_trait_adaptable"
Generic Leader ID numbers are generated in every new game as follows (tested on 5/18/16 version 1.0.2):
0 - Faction Leader/Ruler
1 - Admiral Pool Leader #1 ; 2 - Admiral Pool Leader #2 ; 3 - Admiral Pool Leader #3
4 - General Pool Leader #1 ; 5 - General Pool Leader #2 ; 6 - General Pool Leader #3
7 - Scientist Pool Leader #1 ; 8 - Scientist Pool Leader #2 ; 9 - Scientist Pool Leader #3
10 - Governor Pool Leader #1 ; 11 - Governor Pool Leader #2 ; 12 - Governor Pool Leader #3
13 - Active Governor ; 14 - Active Scientist #4 ; 15 - Active Scientist #3 ; 16 - Active Scientist #2 ; 17 - Active Scientist #1
As of 2.2, using debugtooltip
and hovering over the leader will reveal their ID, which can be used to apply traits (tested on 2020-08-09 version 2.7.2).
Leaders[编辑 | 编辑源代码]
Trait Key | Name | Effect | Leader types applicable to | ||
---|---|---|---|---|---|
leader_trait_adaptable | ![]() |
+25% Leader Experience Gain | *Admirals *Scientists *Generals *Governors | ||
leader_trait_flexible_programming | ![]() |
+25% Leader Experience Gain | *Admirals *Scientists *Generals *Governors | ||
leader_trait_stubborn | ![]() |
-15% Leader Experience Gain | *Admirals *Scientists *Generals *Governors | ||
leader_trait_rigid_programming | ![]() |
-25% Leader Experience Gain | *Admirals *Scientists *Generals *Governors | ||
leader_trait_eager | ![]() |
-50% ![]() -50% Leader Upkeep Cost |
*Admirals *Scientists *Generals *Governors | ||
leader_trait_newboot | ![]() |
-50% ![]() -50% Leader Upkeep Cost |
*Admirals *Scientists *Generals *Governors | ||
leader_trait_resilient | ![]() |
+20 Leader Age | *Admirals *Scientists *Generals *Governors | ||
leader_trait_shroud_age | ![]() |
+40 Leader Age | *Admirals *Scientists *Generals *Governors | ||
leader_trait_substance_abuser | ![]() |
-20 Leader Age | *Admirals *Scientists *Generals *Governors | ||
leader_trait_arrested_development | ![]() |
-100% Leader Experience Gain | *Admirals *Scientists *Generals *Governors | ||
leader_trait_agrarian_upbringing | ![]() |
+10% ![]() |
*Governors | ||
leader_trait_army_veteran | ![]() |
+20% ![]() -20% ![]() +20% ![]() |
*Governors | ||
leader_trait_warbot_tinkerer | ![]() |
+20% ![]() -20% ![]() +40% ![]() |
*Governors | ||
leader_trait_retired_fleet_officer | ![]() |
+20% Shipyard Build Speed -10% Shipyard Build Cost |
*Governors | ||
leader_trait_ai_aided_design | ![]() |
+20% ![]() -10% ![]() |
*Governors | ||
leader_trait_environmental_engineer | ![]() |
-25% ![]() -25% ![]() |
*Governors | ||
leader_trait_bulldozer | ![]() |
-25% ![]() -25% ![]() |
*Governors | ||
leader_trait_iron_fist | ![]() |
+1 ![]() +15% ![]() |
*Governors | ||
leader_trait_intellectual | ![]() |
+10% ![]() +10% ![]() +10% ![]() |
*Governors | ||
leader_trait_analytical | ![]() |
+10% ![]() +10% ![]() +10% ![]() |
*Governors | ||
leader_trait_governor_erudite
|
![]() |
+5% ![]() +5% ![]() +5% ![]() |
*Governors | ||
leader_trait_governor_psionic
|
![]() |
+5 Stability +10% ![]() |
*Governors | ||
leader_trait_governor_chosen
|
![]() |
+10 Stability +20% ![]() Immortal |
*Governors | ||
leader_trait_governor_cyborg
|
![]() |
+5% ![]() |
*Governors | ||
leader_trait_governor_synthetic
|
![]() |
+5%![]() +5% ![]() |
*Governors | ||
leader_trait_waste_management_specialist
|
![]() |
-10% ![]() |
*Governors | ||
leader_trait_righteous
|
![]() |
-25 ![]() |
*Governors | ||
leader_trait_governor_brainslug
|
![]() |
+10% Building Build Speed +15% ![]() +15% ![]() +15% ![]() |
*Governors | ||
leader_trait_paranoid | ![]() |
-5% Research Speed -10% Anomaly Research Speed |
*Scientists | ||
leader_trait_archaeologist (without Ancient Relics version) |
![]() |
+50%![]() |
*Scientists | ||
leader_trait_archaeologist_ancrel
|
![]() |
+25%![]() |
*Scientists | ||
leader_trait_inspired_archaeologist
|
Inspired Archaeologist | +30%![]() +25%Leader Experience Gain |
*Scientists | ||
leader_trait_carefree | ![]() |
+35% Anomaly Research Speed | *Scientists | ||
leader_trait_careful | ![]() |
-10% Anomaly Fail Risk (Disabled in 2.1) | *Scientists | ||
leader_trait_cataloger | ![]() |
+25% Survey Speed | *Scientists | ||
leader_trait_roamer | ![]() |
+25% Survey Speed | *Scientists | ||
leader_trait_meticulous | ![]() |
+10% ![]() |
*Scientists | ||
leader_trait_spark_of_genius | ![]() |
+10% ![]() Increase chance to discover rare techs |
*Scientists | ||
leader_trait_maniacal | ![]() |
+5% Research Speed Increase chance to discover risky techs |
*Scientists | ||
leader_trait_custom_AI_assistant | ![]() |
+5% ![]() +10% ![]() +15% ![]() |
*Scientists | ||
leader_trait_sapient_AI_assistant | ![]() |
+10% ![]() +20% ![]() +30% ![]() |
*Scientists | ||
leader_trait_towel | ![]() |
+40% ![]() |
*Scientists | ||
leader_trait_curator | ![]() |
+15% ![]() +25% ![]() |
*Scientists | ||
leader_trait_expertise_industry | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_materials | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_propulsion | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_voidcraft | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_computing | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_field_manipulation | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_particles | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_biology | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_military_theory | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_new_worlds | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_psionics | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_expertise_statecraft | ![]() |
+15% ![]() |
*Scientists | ||
leader_trait_scientist_erudite
|
![]() |
+5% ![]() |
*Scientists | ||
leader_trait_scientist_psionic
|
![]() |
+10% ![]() +25% ![]() |
*Scientists | ||
leader_trait_scientist_chosen
|
![]() |
+20% ![]() +50% ![]() Immortal |
*Scientists | ||
leader_trait_scientist_cyborg
|
![]() |
+5% ![]() |
*Scientists | ||
leader_trait_scientist_synthetic
|
![]() |
+5% ![]() +15% Anomaly Research Speed |
*Scientists | ||
leader_trait_scientist_brainslug
|
![]() |
+10% ![]() +15% ![]() +15% ![]() |
*Scientists | ||
leader_trait_aggressive | ![]() |
+5% ![]() +5% ![]() |
*Admirals | ||
leader_trait_cautious | ![]() |
+20% ![]() |
*Admirals | ||
leader_trait_engineer | ![]() |
+0.5% ![]() +0.5% ![]() |
*Admirals | ||
leader_trait_fleet_logistician | ![]() |
-10% ![]() |
*Admirals | ||
leader_trait_maintenance_loop | ![]() |
-10% ![]() |
*Admirals | ||
leader_trait_scout | ![]() |
+1 ![]() +2 ![]() +10% ![]() |
*Admirals | ||
leader_trait_trickster | ![]() |
-15% Emergency FTL Damage Risk +25% Combat Disengagement Chance |
*Admirals | ||
leader_trait_unyielding | ![]() |
+10% ![]() +5% Weapons Damage -33% Combat Disengagement Chance |
*Admirals | ||
leader_trait_gale_speed | ![]() |
+5% ![]() +20% ![]() |
*Admirals | ||
leader_trait_lethargic | ![]() |
-5% ![]() -20% ![]() |
*Admirals | ||
leader_trait_sentinel | ![]() |
+20% ![]() |
*Admirals | ||
leader_trait_hive_affinity | ![]() |
+20% ![]() |
*Admirals | ||
leader_trait_void_swimmer | ![]() |
+20% ![]() |
*Admirals | ||
leader_trait_ethereal | ![]() |
+20% ![]() |
*Admirals | ||
leader_trait_dimensional_stutter | ![]() |
+20% ![]() |
*Admirals | ||
leader_trait_dragonslayer | ![]() |
+10% ![]() +10% ![]() |
*Admirals | ||
leader_trait_admiral_erudite
|
![]() |
+5% ![]() +10% Combat Disengagement Chance |
*Admirals | ||
leader_trait_admiral_psionic
|
![]() |
+10% ![]() +15% ![]() |
*Admirals | ||
leader_trait_admiral_chosen
|
![]() |
+20% ![]() +30% ![]() Immortal |
*Admirals | ||
leader_trait_admiral_cyborg
|
![]() |
+5% ![]() |
*Admirals | ||
leader_trait_admiral_synthetic
|
![]() |
+5% ![]() +10% ![]() |
*Admirals | ||
leader_trait_cybrex |
![]() |
+10% ![]() +10% ![]() +20% ![]() |
*Admirals | ||
leader_trait_mercenary_warrior | ![]() |
+10% ![]() +10% ![]() |
*Admirals | ||
leader_trait_great_khan
|
![]() |
+20% ![]() +20% ![]() +20% ![]() +30% ![]() +0.5% ![]() +0.5% ![]() +10% ![]() Immortal |
*Admirals | ||
leader_trait_admiral_brainslug
|
![]() |
+5% ![]() +5% ![]() -10% ![]() |
*Admirals | ||
leader_trait_admiral_hells_heart
|
![]() |
+10% ![]() +10% ![]() +10% ![]() -5% ![]() -33% Combat Disengagement Chance |
*Admirals | ||
leader_trait_armchair_commander | ![]() |
-10% ![]() -10% ![]() |
*Generals | ||
leader_trait_army_logistician | ![]() |
-20% ![]() |
*Generals | ||
leader_trait_attacker | ![]() |
+20% ![]() +20% ![]() (Disabled in 2.0) |
*Generals | ||
leader_trait_butcher | ![]() |
+10% ![]() +33% Army Collateral Damage |
*Generals | ||
leader_trait_charismatic | ![]() |
+25% ![]() |
*Generals | ||
leader_trait_defender | ![]() |
+20% ![]() +20% ![]() (Disabled in 2.0) |
*Generals | ||
leader_trait_demoralizer | ![]() |
+30% ![]() |
*Generals | ||
leader_trait_glory_seeker | ![]() |
+10% ![]() +5% ![]() |
*Generals | ||
leader_trait_general_erudite
|
![]() |
+5% ![]() +10% Army Disengagement Chance |
*Generals | ||
leader_trait_general_psionic
|
![]() |
+15% ![]() +15% ![]() |
*Generals | ||
leader_trait_general_chosen
|
![]() |
+30% ![]() +30% ![]() +20% ![]() Immortal |
*Generals | ||
leader_trait_general_cyborg
|
![]() |
+5% ![]() |
*Generals | ||
leader_trait_general_synthetic
|
![]() |
+10% ![]() |
*Generals | ||
leader_trait_general_brainslug
|
![]() |
-15% ![]() |
*Generals | ||
leader_trait_restrained | ![]() |
+20% Army Disengagement Chance -33% Army Collateral Damage |
*Generals |
Ruler[编辑 | 编辑源代码]
Following traits apply only for rulers.
Trait Key | Name | Effect | Index Number | ||
---|---|---|---|---|---|
trait_ruler_corvette_focus | ![]() |
-20% ![]() |
64 | ||
trait_ruler_destroyer_focus | ![]() |
-20% ![]() |
65 | ||
trait_ruler_cruiser_focus | ![]() |
-20% ![]() |
66 | ||
trait_ruler_battleship_focus | ![]() |
-20% ![]() |
67 | ||
trait_ruler_architectural_sense | ![]() |
-10% ![]() |
74 | ||
trait_ruler_champion_of_the_people | ![]() |
+5% ![]() |
82 | ||
trait_ruler_charismatic | ![]() |
-10% ![]() +20% ![]() |
81 | ||
trait_ruler_deep_connections | ![]() |
+1 ![]() |
80 | ||
trait_ruler_eye_for_talent | ![]() |
+1 Leader Level Cap +20% ![]() |
79 | ||
trait_ruler_expansionist | ![]() |
-15% Outpost Build Cost −15% Starbase Influence Cost |
83 | ||
trait_ruler_explorer | ![]() |
-25% Science Ship Build Cost +33% ![]() |
87 | ||
trait_ruler_fertility_preacher | ![]() |
+10% ![]() |
84 | ||
trait_ruler_fortifier | ![]() |
−10% Starbase Upgrade Cost −33% Defense Platform Build Cost |
70 | ||
trait_ruler_from_the_ranks | ![]() |
+20% ![]() +33% Army Experience Gain |
69 | ||
trait_ruler_frontier_spirit | ![]() |
-35% Colony Ship Cost +25% Colonization Speed |
75 | ||
trait_ruler_home_in_the_sky | ![]() |
-20% Starbase Module Build Cost -10% Starbase Upgrade Cost |
77 | ||
trait_ruler_industrialist | ![]() |
+10% ![]() |
78 | ||
trait_ruler_investor | ![]() |
+10% ![]() |
85 | ||
trait_ruler_logistic_understanding | ![]() |
-5% ![]() -10% ![]() |
71 | ||
trait_ruler_military_pioneer | ![]() |
-10% Ship Upgrade Cost -10% Shipyard Build cost |
72 | ||
trait_ruler_recruiter | ![]() |
+50% ![]() -20% ![]() |
68 | ||
trait_ruler_space_miner | ![]() |
-25% Constructor Build Cost -25% Mining Station Build Cost |
86 | ||
trait_ruler_warlike | ![]() |
+5% Weapon Damage +10%% ![]() |
73 | ||
trait_ruler_world_shaper | ![]() |
+25% Terraforming Speed -15% ![]() |
76 | ||
leader_trait_fleet_organizer | ![]() |
+15% ![]() |
88 | ||
leader_trait_nervous | ![]() |
-10% ![]() |
|||
leader_trait_reformer | ![]() |
+10% ![]() |
89 | ||
leader_trait_ruler_erudite
|
![]() |
+5% ![]() |
90 | ||
leader_trait_ruler_psionic
|
![]() |
+10% ![]() +0.5 ![]() |
93 | ||
leader_trait_ruler_chosen
|
![]() |
Immortal +20% ![]() +1 ![]() |
94 | ||
leader_trait_ruler_cyborg
|
![]() |
91 | |||
leader_trait_ruler_synthetic
|
![]() |
+5% Robot Resource Production | 92 | ||
leader_trait_hive_mind | ![]() |
+40 ![]() |
95 | ||
leader_trait_ruler_brainslug
|
![]() |
+10% ![]() +10% ![]() +10% ![]() +10% ![]() |
263 | ||
leader_trait_ruler_machine_intelligence | 126 | ||||
leader_trait_flexible_programming | 127 | ||||
leader_trait_rigid_programming | 128 | ||||
leader_trait_newboot | 129 | ||||
leader_trait_unstable_code_base | 138 |