群星百科:练手沙盒:修订间差异

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== List of available icons ==
{| class="toccolours"
! text-align="center" | Contents
|-
|{{plainlist|
* [[#Common|3.1 Common]]
* [[#Resources|3.2 Resources]]
* [[#Diplomacy|3.3 Diplomacy]]
* [[#Armies|3.4 Armies]]
* [[#Modifiers|3.5 Modifiers]]
* [[#Traits|3.6 Traits]]
* [[#Planets|3.7 Planets]]
* [[#Technology fields|3.8 Technology fields]]
* [[#Ethos|3.9 Ethos]]
* [[#Governments|3.10 Governments]]
* [[#Buildings|3.11 Buildings]]
* [[#Technologies|3.12 Technologies]]
* [[#Obsolete|3.13 Obsolete]] }}
|}


=== Common ===
===Modifiers===
 
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Expansions
|-
| ste, stellaris || width=30px | {{g|ste}}
|-
| utp, utopia || {{g|utp}}
|-
| apc, apocalypse || {{g|apc}}
|-
| mgc, megacorp || {{g|mgc}}
|-
| fed, federations || {{g|fed}}
|-
| nem, nemesis || {{g|nem}}
|-
| lev, leviathans || {{g|lev}}
|-
| snd, synthetic dawn || {{g|snd}}
|-
| dst, distant stars || {{g|dst}}
|-
| anr, ancient relics || {{g|anr}}
|-
| pln, plantoids || {{g|pln}}
|-
| hum, humanoids || {{g|hum}}
|-
| lit, lithoids || {{g|lit}}
|-
| nec, necroids || {{g|nec}}
|-
| aqu, aquatics || {{g|aqu}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Common
|-
| check || width=30px | {{g|check}}
|-
| no || {{g|no}}
|-
| time || {{g|time}}
|-
| unknown || {{g|unknown}}
|-
| yes || {{g|yes}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Misc.
|-
| agenda || {{g|agenda}}
|-
| archaeology || {{g|archaeology}}
|-
| archaeology site || {{g|archaeology site}}
|-
| ascension perk || width=30px | {{g|ascension perk}}
|-
| building || {{g|building}}
|-
| component || {{g|component}}
|-
| edict || {{g|edict}}
|-
| edict capacity|| {{g|edict capacity}}
|-
| empire capital || {{g|empire capital}}
|-
| election || {{g|election}}
|-
| envoy || {{g|envoy}}
|-
| faction || {{g|faction}}
|-
| feature || {{g|feature}}
|-
| job || {{g|job}}
|-
| living standards || {{g|living standards}}
|-
| planet || {{g|planet}}
|-
| policy || {{g|policy}}
|-
| political power || {{g|political power}}
|-
| pop || {{g|pop}}
|-
| ship class || {{g|ship class}}
|-
| starbase || {{g|starbase}}
|-
| starbase capacity|| {{g|starbase capacity}}
|-
| tile blocker || {{g|tile blocker}}
|-
| tile blocker removal || {{g|tile blocker removal}}
|-
| trade protection || {{g|trade protection}}
|-
| tradition || {{g|tradition}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="3" | Slots
|-
| slot a || auxiliary || width=30px | {{g|slot a}}
|-
| slot c || core || {{g|slot c}}
|-
| slot g || guided || {{g|slot g}}
|-
| slot h || hangar || {{g|slot h}}
|-
| slot l || large || {{g|slot l}}
|-
| slot m || medium || width=30px | {{g|slot m}}
|-
| slot pd || point defense || {{g|slot pd}}
|-
| slot s || small || {{g|slot s}}
|-
| slot t || titan || {{g|slot t}}
|-
| slot wd || world destroyer || {{g|slot wd}}
|-
| slot xl || extra large || {{g|slot xl}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Strata
|-
| ruler || width=30px | {{g|ruler}}
|-
| specialist || {{g|specialist}}
|-
| worker || {{g|worker}}
|-
| slave || {{g|slave}}
|-
| undesirable,<br>undesirables || {{g|undesirable}}
|-
| assimilation || {{g|assimilation}}
|-
| complex drone || {{g|complex drone}}
|-
| menial drone || {{g|menial drone}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Leader Class
|-
| ruler leader || width=30px | {{g|ruler leader}}
|-
| governor || {{g|governor}}
|-
| admiral || {{g|admiral}}
|-
| general || {{g|general}}
|-
| scientist || {{g|scientist}}
|}
{{end box wrapper}}
 
=== Resources ===
 
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Basic resources
|-
| alloys || {{g|alloys}}
|-
| consumer goods || {{g|consumer goods}}
|-
| enc, energy, energy credits || width=30px | {{g|energy credits}}
|-
| eng, engineering, engineering output, engineering research || {{g|engineering research}}
|-
| food || {{g|food}}
|-
| inf, influence || {{g|influence}}
|-
| min, minerals || {{g|minerals}}
|-
| phy, physics, physics output, physics research || {{g|physics research}}
|-
| research || {{g|research}}
|-
| soc, society, society output, society research || {{g|society research}}
|-
| unity || {{g|unity}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Strategic resources
|-
| strategic resources || {{g|strategic resources}}
|-
| dark matter || {{g|dark matter}}
|-
| exotic gases || {{g|exotic gases}}
|-
| living metal || {{g|living metal}}
|-
| minor artifact,<br>minor artifacts || {{g|minor artifacts}}
|-
| nanites || {{g|nanites}}
|-
| rare crystals || {{g|rare crystals}}
|-
| volatile motes || {{g|volatile motes}}
|-
| zro || {{g|zro}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet values
|-
| amenities || width=30px | {{g|amenities}}
|-
| crime, deviancy || {{g|crime}}
|-
| devastation || {{g|devastation}}
|-
| housing || {{g|housing}}
|-
| stability || {{g|stability}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Other resources
|-
| diplomatic weight || width=30px | {{g|diplomatic weight}}
|-
| encryption || {{g|encryption}}
|-
| market fee || {{g|market fee}}
|-
| trait point || {{g|trait point}}
|-
| menace || {{g|menace}}
|}
{{end box wrapper}}
 
=== Diplomacy ===


{{box wrapper}}
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Diplomacy
|-
| favor || {{g|favor}}
|-
| independence || {{g|independence}}
|-
| insult || {{g|insult}}
|-
| opinion || {{g|opinion}}
|-
| relative power || {{g|relative power}}
|-
| trade, trade deal || {{g|trade deal}}
|-
| trade attractiveness || {{g|trade attractiveness}}
<!--|-
| trust || {{g|trust}}-->
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Agreements
|-
| closed borders || {{g|closed borders}}
|-
| commercial pact || {{g|commercial pact}}
|-
| defensive pact || {{g|defensive pact}}
|-
| guarantee independence || {{g|guarantee independence}}
|-
| migration treaty || {{g|migration treaty}}
|-
| non-aggression pact || {{g|non-aggression pact}}
<!--|-
| open borders || {{g|open borders}}-->
|-
| research agreement || {{g|research agreement}}
|-
| rival || {{g|rival}}
|-
| rivalry || {{g|rivalry}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Espionage
|-
|infiltration || {{g|infiltration}}
|-
| intel || {{g|intel}}
<!--|-
| intel level low || {{g|intel level low}}
|-
| intel level medium || {{g|intel level medium}}
|-
| intel level high || {{g|intel level high}}-->
|-
| intel level full || {{g|intel level full}}
|-
|manipulation || {{g|manipulation}}
|-
|sabotage || {{g|sabotage}}
|-
|subterfuge || {{g|subterfuge}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Federations
|-
| cohesion || {{g|cohesion}}
|-
| federation || {{g|federation}}
|-
| federation associate || {{g|federation associate}}
|-
| galactic union || {{g|galactic union}}
|-
| hegemony || {{g|hegemony}}
|-
| martial alliance || {{g|martial alliance}}
|-
| research cooperative || {{g|research cooperative}}
|-
| trade league || {{g|trade league}}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Galactic Community
! colspan="2" | Modifiers (misc)
|-
| galactic community || {{g|galactic community}}
<!--|-
| galactic market || {{g|galactic market}}-->
|-
|-
| divinity of life || {{g|divinity of life}}
| anomaly discovery chance || width=30px; | {{iconify|anomaly discovery chance}}
|-
|-
| ecological protection || {{g|ecological protection}}
| anomaly research speed || {{iconify|anomaly research speed}}
<!--|-
| galactic commerce || {{g|galactic commerce}}-->
|-
|-
| industrial development || {{g|industrial development}}
| edict cost || {{iconify|edict cost}}
|-
|-
| mutual defense || {{g|mutual defense}}
| empire size penalty || {{iconify|empire size penalty}}
|-
|-
| rules of war || {{g|rules of war}}
| leader experience gain || {{iconify|leader experience gain}}
|-
|-
| the greater good || {{g|the greater good}}
| leader lifespan || {{iconify|leader lifespan}}
<!--|-
| unchained knowledge || {{g|unchained knowledge}}-->
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Subjects
|-
|-
|integrate || {{g|integrate}}
| leader pool size || {{iconify|leader pool size}}
|-
|-
|overlord || {{g|overlord}}
| leader recruitment cost || {{iconify|leader recruitment cost}}
|-
|-
|protectorate || {{g|protectorate}}
| leader level cap,<br />leader skill levels || {{iconify|leader level cap}}
|-
|-
|satrapy || {{g|satrapy}}
| megastructure build speed || {{iconify|megastructure build speed}}
|-
|-
|support independence || {{g|support independence}}
| research alternatives || {{iconify|research alternatives}}
|-
|-
|tributary, subsidiary || {{g|tributary}}
| research speed || {{iconify|research speed}}
|-
|-
|vassal || {{g|vassal}}
| research speed (engineering) || {{iconify|research speed (engineering)}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Warfare
<!--|-
| attacker, offensive || {{g|attacker}}-->
|-
|-
| casus belli || {{g|casus belli}}
| research speed (physics) || {{iconify|research speed (physics)}}
|-
|-
| defender, defensive || {{g|defender}}
| research speed (society) || {{iconify|research speed (society)}}
|-
|-
| force ideology || {{g|force ideology}}
| survey speed || {{iconify|survey speed}}
|-
| war || {{g|war}}
|-
| warscore || {{g|warscore}}
|}
|}
{{end box wrapper}}


=== Armies ===
<!-- icons in Stellaris/gfx/interface/planetview/army_icon.dds, combined with bg -->
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Defense armies
! colspan="2" | Modifiers (diplomatic)
|-
|-
|defense army,<br/>defense armies || {{g|defense army}}
| available envoys || width=30px; | {{iconify|available envoys}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Assault armies
|-
|-
|assault army,<br/>assault armies || {{g|assault army}}
| base intel level <!--add-->|| {{iconify|base intel level}}
|-
|-
|clone army,<br/>clone armies || {{g|clone army}}
| claim influence cost || {{iconify|claim influence cost}}
|-
|-
|gene warrior army,<br/>gene warrior armies || {{g|gene warrior army}}
| diplo weight mult,<br />diplomatic weight mult || {{iconify|diplo weight mult}}
|-
|-
|psionic army,<br/>psionic armies || {{g|psionic army}}
| diplo weight economy mult || {{iconify|diplo weight economy mult}}
|-
|-
|rebel army,<br>rebel armies || {{g|rebel army}}
| diplo weight naval mult || {{iconify|diplo weight naval mult}}
|-
|-
|slave army,<br/>slave armies || {{g|slave army}}
| diplo weight technology mult || {{iconify|diplo weight technology mult}}
|-
|-
|undead army,<br/>undead armies || {{g|undead army}}
| subject power penalty || {{iconify|subject power penalty}}
|-
|-
|xenomorph army,<br/>xenomorph armies || {{g|xenomorph army}}
| trust cap || {{iconify|trust cap}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Orbital Bombardment
|-
|selective,<br/>light bombardment || {{g|light bombardment}}
|-
|indiscriminate,<br/>limited bombardment || width=30px | {{g|limited bombardment}}
|-
|armageddon,<br/>armageddon bombardment || {{g|armageddon bombardment}}
|-
|raiding,<br/>raiding bombardment || {{g|raiding bombardment}}
|-
|javorian pox || {{g|javorian pox}}
|-
|-
| trust growth || {{iconify|trust growth}}
|}
|}
{{end box wrapper}}


===Modifiers===
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Modifier
! colspan="2" | Modifiers (economic)
|-
| administrative cap
| style="width:30px;" | {{g|administrative cap}}
|-
| amenities add || {{g|amenities add}}
|-
| amenities mult || {{g|amenities mult}}
|-
|anomaly discovery chance || {{g|anomaly discovery chance}}
|-
|anomaly research speed||{{g|anomaly research speed}}
|-
| available envoys || {{g|available envoys}}
|-
| base intel level || {{g|base intel level}}
|-
|building cost || {{g|building cost}}
|-
| planetary build speed,<br />building build speed || {{g|planetary build speed}}
|-
| claim influence cost || {{g|claim influence cost}}
|-
|clear blocker cost || {{g|clear blocker cost}}
|-
|clear blocker speed || {{g|clear blocker speed}}
|-
|clear blocker time || {{g|clear blocker time}}
|-
|colony development speed || {{g|colony development speed}}
|-
|consumer goods cost || {{g|consumer goods cost}}
|-
| diplo weight mult,<br />diplomatic weight mult || {{g|diplo weight mult}}
|-
| diplo weight economy mult || {{g|diplo weight economy mult}}
|-
| diplo weight naval mult || {{g|diplo weight naval mult}}
|-
|-
| diplo weight technology mult || {{g|diplo weight technology mult}}
| consumer goods cost || width=30px; | {{iconify|consumer goods cost}}
|-
|-
|district cap || {{g|district cap}}
| food output || {{iconify|food output}}
|-
|-
|subject power penalty || {{g|subject power penalty}}
| monthly influence add || {{iconify|monthly influence add}}
|-
|-
|ethic shift, ethics divergence || {{g|ethics divergence}}
| monthly influence mult || {{iconify|monthly influence mult}}
|-
|-
| ethics shift chance || {{g|ethics shift chance}}
| monthly unity add || {{iconify|monthly unity add}}
|-
|-
|edict capacity add,<br />edict cap add || {{g|edict cap add}}
| monthly unity mult || {{iconify|monthly unity mult}}
|-
|-
|edict cost || {{g|edict cost}}
| resource storage capacity || {{iconify|resource storage capacity}}
|-
|-
|edict duration || {{g|edict duration}}
| trade value add || {{iconify|trade value add}}
|-
|-
|empire sprawl penalty || {{g|empire sprawl penalty}}
| trade value mult || {{iconify|trade value mult}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Modifiers
! colspan="2" | Modifiers (planet)
|-
| fleet command limit || {{g|fleet command limit}}
|-
|fleet size || {{g|fleet size}}
|-
|food output || {{g|food output}}
|-
|-
|governing ethics attraction || {{g|governing ethics attraction}}
| amenities add || style="width:30px;" | {{iconify|amenities add}}
|-
|-
| housing add || {{g|housing add}}
| amenities mult || {{iconify|amenities mult}}
|-
|-
| housing mult || {{g|housing mult}}
| building cost || {{iconify|building cost}}
|-
|-
|leader experience gain || {{g|leader experience gain}}
| building slot, building slots || {{iconify|building slot}}
|-
|-
|leader lifespan || {{g|leader lifespan}}
| clear blocker cost || {{iconify|clear blocker cost}}
|-
|-
| leader pool size || {{g|leader pool size}}
| clear blocker speed || {{iconify|clear blocker speed}}
|-
|-
|leader recruitment cost || {{g|leader recruitment cost}}
| clear blocker time || {{iconify|clear blocker time}}
|-
|-
| leader level cap,<br />leader skill levels || {{g|leader level cap}}
| colony development speed || {{iconify|colony development speed}}
|-
|-
|maximum rivalries || {{g|maximum rivalries}}
| crime add || {{iconify|crime add}}
|-
|-
|megastructure build speed || {{g|megastructure build speed}}
| crime mult || {{iconify|crime mult}}
|-
|-
|migration attraction || {{g|migration attraction}}
| district cap || {{iconify|district cap}}
|-
|-
|migration time || {{g|migration time}}
| emigration push,<br />emigration push mult || {{iconify|emigration push mult}}
|-
|-
|military production || {{g|military production}}
| emigration push add || {{iconify|emigration push add}}
|-
|-
|monthly hull regeneration || {{g|monthly hull regeneration}}
| habitability || {{iconify|habitability}}
|-
|-
| monthly influence add || {{g|monthly influence add}}
| housing add || {{iconify|housing add}}
|-
|-
| monthly influence mult || {{g|monthly influence mult}}
| housing mult || {{iconify|housing mult}}
|-
|-
| monthly unity add || {{g|monthly unity add}}
| immigration pull,<br />immigration pull mult || {{iconify|immigration pull mult}}
|-
|-
| monthly unity mult || {{g|monthly unity mult}}
| immigration pull add || {{iconify|immigration pull add}}
|-
|-
|naval capacity || {{g|naval capacity}}
| max agriculture districts || {{iconify|max agriculture districts}}
|-
|-
|piracy risk || {{g|piracy risk}}
| max districts || {{iconify|max districts}}
|-
|-
|planet border extrusion || {{g|planet border extrusion}}
| max generator districts || {{iconify|max generator districts}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Modifiers
|-
|-
|research speed || {{g|research speed}}
| max mining districts || {{iconify|max mining districts}}
|-
|-
|research speed (engineering) || {{g|research speed (engineering)}}
| migration attraction || {{iconify|migration attraction}}
|-
|-
| research speed (physics) || {{g|research speed (physics)}}
| planetary build speed,<br />building build speed || {{iconify|planetary build speed}}
|-
|-
| research speed (society) || {{g|research speed (society)}}
| stability add,<br />planet stability add || {{iconify|planet stability add}}
|-
|-
| resettlement cost || {{g|resettlement cost}}
| terraforming cost || {{iconify|terraforming cost}}
|-
|-
| research alternatives || {{g|research alternatives}}
| terraforming speed || {{iconify|terraforming speed}}
|-
| resource storage capacity || {{g|resource storage capacity}}
|-
| rivalry influence gain || {{g|rivalry influence gain}}
|-
| sensor range || {{g|sensor range}}
|-
| shield hit points || {{g|shield hit points}}
|-
| spaceport build cost || {{g|spaceport build cost}}
|-
| spaceport module cost || {{g|spaceport module cost}}
|-
| starbase capacity add|| {{g|starbase capacity add}}
|-
| starbase influence cost || {{g|starbase influence cost}}
|-
| starbase upgrade cost || {{g|starbase upgrade cost}}
|-
| starbase upgrade speed || {{g|starbase upgrade speed}}
|-
| starvation || {{g|starvation}}
|-
| survey speed || {{g|survey speed}}
|-
| terraforming cost || {{g|terraforming cost}}
|-
| terraforming speed || {{g|terraforming speed}}
|-
| trade value add || {{g|trade value add}}
|-
| trade value mult || {{g|trade value mult}}
|-
| trust cap || {{g|trust cap}}
|-
| trust growth || {{g|trust growth}}
|-
| unrest || {{g|unrest}}
|-
| war exhaustion || {{g|war exhaustion}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"| Modifiers (planet)
! colspan="2" | Modifiers (pops)
|-
| building slot, building slots || {{g|building slot}}
|-
| crime add || {{g|crime add}}
|-
| crime mult || {{g|crime mult}}
|-
| emigration push,<br />emigration push mult || {{g|emigration push mult}}
|-
| emigration push add || {{g|emigration push add}} 
|-
|habitability || {{g|habitability}}
|-
| immigration pull,<br />immigration pull mult || {{g|immigration pull mult}}
|-
|-
| immigration pull add || {{g|immigration pull add}}
| ethic shift, ethics divergence || width=30px; | {{iconify|ethics divergence}}
|-
|-
|max agriculture districts || {{g|max agriculture districts}}
| ethics shift chance || {{iconify|ethics shift chance}}
|-
|-
| max districts || {{g|max districts}}
| governing ethics attraction || {{iconify|governing ethics attraction}}
|-
|-
|max generator districts || {{g|max generator districts}}
| habitability pop || {{iconify|habitability pop}}
|-
|-
|max mining districts || {{g|max mining districts}}
| happiness || {{iconify|happiness}}
|-
|-
|planet capacity || {{g|planet capacity}}
| biological pop happiness || {{iconify|biological pop happiness}}
|-
|-
|planet size || {{g|planet size}}
| lithoid pop happiness || {{iconify|lithoid pop happiness}}
|-
|-
| stability add,<br />planet stability add || {{g|planet stability add}}
! colspan="2" | Upkeep
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"| Modifiers (pops)
|-
|-
| alloys from jobs || {{g|alloys from jobs}}
| food consumption || {{iconify|food consumption}}
|-
|-
| automatic resettlement chance || {{g|automatic resettlement chance}}
| mineral consumption,<br>mineral upkeep || {{iconify|mineral consumption}}
|-
|-
| consumer goods from jobs || {{g|consumer goods from jobs}}
| pop amenities usage || {{iconify|pop amenities usage}}
|-
|-
|food consumption || {{g|food consumption}}
| pop consumer goods upkeep || {{iconify|pop consumer goods upkeep}}
|-
|-
| pop amenities usage || {{g|pop amenities usage}}
| pop housing usage,<br>housing usage || {{iconify|pop housing usage}}
|-
|-
| pop consumer goods upkeep || {{g|pop consumer goods upkeep}}
! colspan="2" | Growth & Migration
|-
|-
| pop growth speed || {{g|pop growth speed}}
| automatic resettlement chance || {{iconify|automatic resettlement chance}}
|-
|-
| pop growth reduction || {{g|pop growth reduction}}
| pop assembly speed || {{iconify|pop assembly speed}}
|-
|-
|habitability pop || {{g|habitability pop}}
| pop decline speed || {{iconify|pop decline speed}}
|-
|-
|happiness || {{g|happiness}}
| pop growth from immigration || {{iconify|pop growth from immigration}}
|-
|-
|biological pop happiness || {{g|biological pop happiness}}
| pop growth speed || {{iconify|pop growth speed}}
|-
|-
|lithoid pop happiness || {{g|lithoid pop happiness}}
| pop growth reduction || {{iconify|pop growth reduction}}
|-
|-
|mineral consumption,<br>mineral upkeep || {{g|mineral consumption}}
| resettlement cost || {{iconify|resettlement cost}}
|-
|-
|pop decline speed || {{g|pop decline speed}}
! colspan="2" | Jobs
|-
|-
|pop enc || {{g|pop enc}}
| alloys from jobs || {{iconify|alloys from jobs}}
|-
|-
|pop eng || {{g|pop eng}}
| consumer goods from jobs || {{iconify|consumer goods from jobs}}
|-
|-
|pop food || {{g|pop food}}
| pop enc || {{iconify|pop enc}}
|-
|-
|pop housing usage,<br>housing usage || {{g|pop housing usage}}
| pop eng || {{iconify|pop eng}}
|-
|-
|pop min || {{g|pop min}}
| pop food || {{iconify|pop food}}
|-
|-
|pop phy || {{g|pop phy}}
| pop min || {{iconify|pop min}}
|-
|-
|pop soc || {{g|pop soc}}
| pop phy || {{iconify|pop phy}}
|-
|-
|pop resource output,<br>resources from jobs || {{g|pop resource output}}
| pop soc || {{iconify|pop soc}}
|-
|-
| pop growth from immigration || {{g|pop growth from immigration}}
| pop resource output,<br>resources from jobs || {{iconify|pop resource output}}
|-
|-
| pop assembly speed || {{g|pop assembly speed}}
! colspan="2"
|-
|-
|robot resource output || {{g|robot resource output}}
| robot resource output || {{iconify|robot resource output}}
|-
|-
|robot upkeep || {{g|robot upkeep}}
| robot upkeep || {{iconify|robot upkeep}}
|-
|-
|slave food output || {{g|slave food output}}
| slave food output || {{iconify|slave food output}} <!--possibly obsolete?-->
|-
|-
|slave mineral output || {{g|slave mineral output}}
| slave mineral output || {{iconify|slave mineral output}} <!--possibly obsolete?-->
|-
|-
| slave pop resource output || {{g|slave pop resource output}}
| slave pop resource output || {{iconify|slave pop resource output}}
|}
|}


第729行: 第225行:
! colspan="2" | Modifiers (army)
! colspan="2" | Modifiers (army)
|-
|-
|army build speed || {{g|army build speed}}
| army build speed || width=30px; | {{iconify|army build speed}}
|-
| army collateral damage || {{g|army collateral damage}}
|-
|army cost || {{g|army cost}}
|-
|army damage || {{g|army damage}}
|-
|army health||{{g|army health}}
|-
|army morale||{{g|army morale}}
|-
|army upkeep || {{g|army upkeep}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Modifiers (ships)
|-
| combat speed || {{g|combat speed}}
|-
| disengagement chance || {{g|disengagement chance}}
|-
| ship accuracy || {{g|ship accuracy}}
|-
| ship armor || {{g|ship armor}}
|-
| ship build speed || {{g|ship build speed}}
|-
| ship cost || {{g|ship cost}}
|-
| ship evasion||{{g|ship evasion}}
|-
| ship fire rate, ship attack speed||{{g|ship attack speed}}
|-
| ship health||{{g|ship health}}
|-
| ship hull,<br />ship hull points || {{g|ship hull points}}
|-
| ship hull regen || {{g|ship hull regen}}
|-
| ship repair speed || {{g|ship repair speed}}
|-
| ship shield||{{g|ship shield}}
|-
| ship speed||{{g|ship speed}}
|-
| ship tracking || {{g|ship tracking}}
|-
| ship upgrade cost || {{g|ship upgrade cost}}
|-
| ship upkeep || {{g|ship upkeep}}
|-
| sublight speed || {{g|sublight speed}}
|-
| weapons damage || {{g|weapons damage}}
|-
| armor damage || {{g|armor damage}}
|-
| hull damage || {{g|hull damage}}
|-
| shield damage || {{g|shield damage}}
|-
| weapons range || {{g|weapons range}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Modifiers (general)
|-
| armor || width=30px | {{g|armor}}
|-
| attack speed || {{g|attack speed}}
|-
| cooldown shots || {{g|cooldown shots}}
|-
| cost || {{g|cost}}
|-
| damage || {{g|damage}}
|-
| defense platform build cost || {{g|defense platform build cost}}
|-
| defense platform hull points || {{g|defense platform hull points}}
|-
| defense platform damage || {{g|defense platform damage}}
|-
| duration, speed || {{g|duration}}
|-
| evasion || {{g|evasion}}
|-
| fire rate || {{g|fire rate}}
|-
| health || {{g|health}}
|-
| maximum damage || {{g|maximum damage}}
|-
| minimum damage || {{g|minimum damage}}
|-
| maximum windup || {{g|maximum windup}}
|-
|-
| minimum windup || {{g|minimum windup}}
| army collateral damage || {{iconify|army collateral damage}}
|-
|-
| power || {{g|power}}
| army cost || {{iconify|army cost}}
|-
|-
| shield || {{g|shield}}
| army damage || {{iconify|army damage}}
|-
|-
| special || {{g|special}}
| army health||{{iconify|army health}}
|-
|-
| tracking || {{g|tracking}}
| army morale||{{iconify|army morale}}
|-
|-
| upkeep || {{g|upkeep}}
| army upkeep || {{iconify|army upkeep}}
|}
|}
{{end box wrapper}}


=== Traits ===
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Basic habitability traits
! colspan="2" | Modifiers (ship & weapons)
|-
| alpine preference || {{g|alpine preference}}
|-
|-
| arctic preference || {{g|arctic preference}}
| ship accuracy || width=30px; | {{iconify|ship accuracy}}
|-
|-
| arid preference || {{g|arid preference}}
| ship armor || {{iconify|ship armor}}
|-
|-
| continental preference || {{g|continental preference}}
| ship build speed || {{iconify|ship build speed}}
|-
|-
| desert preference || width=30px | {{g|desert preference}}
| ship cost || {{iconify|ship cost}}
|-
|-
| ocean preference || {{g|ocean preference}}
| ship evasion || {{iconify|ship evasion}}
|-
|-
| savannah preference || {{g|savannah preference}}
| ship fire rate,<br />ship attack speed || {{iconify|ship attack speed}}
|-
|-
| tropical preference || {{g|tropical preference}}
| ship health || {{iconify|ship health}}
|-
|-
| tundra preference || {{g|tundra preference}}
| ship hull,<br />ship hull points || {{iconify|ship hull points}}
|-
|-
! colspan="2" | Exotic habitability traits
| ship hull regen || {{iconify|ship hull regen}}
|-
|-
| ai world preference || {{g|ai world preference}}
| ship shield || {{iconify|ship shield}}
|-
|-
| gaia world preference || {{g|gaia world preference}}
| shield hit points || {{iconify|shield hit points}}
|-
|-
| habitat preference || {{g|habitat preference}}
| ship speed || {{iconify|ship speed}}
|-
|-
| hive world preference || {{g|hive world preference}}
| ship tracking || {{iconify|ship tracking}}
|-
|-
| machine world preference || {{g|machine world preference}}
| ship upgrade cost || {{iconify|ship upgrade cost}}
|-
|-
| relic world preference || {{g|relic world preference}}
| ship upkeep || {{iconify|ship upkeep}}
|-
|-
| ring world preference || {{g|ring world preference}}
| weapons damage || {{iconify|weapons damage}}
|-
|-
| tomb world preference || {{g|tomb world preference}}
| weapons range || {{iconify|weapons range}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Biological species traits
! colspan="2" | Modifiers (starbase)
|-
|-
| adaptive || width=30px; | {{g|adaptive}}
| defense platform build cost || width=30px; | {{iconify|defense platform build cost}}
|-
|-
| agrarian || {{g|agrarian}}
| defense platform hull points || {{iconify|defense platform hull points}}
|-
|-
| bioadaptability || {{g|bioadaptability}}
| defense platform damage || {{iconify|defense platform damage}}
|-
|-
| brain slug host || {{g|brain slug host}}
| module cost || {{iconify|module cost}}
|-
|-
| charismatic || {{g|charismatic}}
| starbase capacity <!--mult--> || {{iconify|starbase capacity}}
|-
|-
| clone soldier || {{g|clone soldier}}
| starbase capacity add || {{iconify|starbase capacity add}}
|-
|-
| clone soldier ascendant || {{g|clone soldier ascendant}}
| starbase influence cost <!--mult--> || {{iconify|starbase influence cost}}
|-
|-
| clone soldier descendant || {{g|clone soldier descendant}}
| starbase upgrade cost || {{iconify|starbase upgrade cost}}
|-
|-
| communal || {{g|communal}}
| starbase upgrade speed <!--mult--> || {{iconify|starbase upgrade speed}}
|-
| conformists || {{g|conformists}}
|-
| conservationist || {{g|conservationist}}
|-
| cybernetic || {{g|cybernetic}}
|-
| decadent || {{g|decadent}}
|-
| deviants || {{g|deviants}}
|-
| enduring || {{g|enduring}}
|-
| extremely adaptive || {{g|extremely adaptive}}
|-
| fleeting || {{g|fleeting}}
|-
| hive-minded || {{g|hive-minded}}
|-
| industrious || {{g|industrious}}
|-
| ingenious || {{g|ingenious}}
|-
| intelligent || {{g|intelligent}}
|-
| latent psionic || {{g|latent psionic}}
|-
| limited regeneration || {{g|limited regeneration}}
|-
| natural engineers || {{g|natural engineers}}
|-
| natural physicists || {{g|natural physicists}}
|-
| natural sociologists || {{g|natural sociologists}}
|-
| necrophage || {{g|necrophage}}
|-
| nomadic || {{g|nomadic}}
|-
| nonadaptive || {{g|nonadaptive}}
|-
| numistic administration || {{g|numistic administration}}
|-
| quarrelsome || {{g|quarrelsome}}
|-
| survivor || {{g|survivor}}
|-
| psionic || {{g|psionic}}
|-
| quick learners || {{g|quick learners}}
|-
| rapid breeders || {{g|rapid breeders}}
|-
| repugnant || {{g|repugnant}}
|-
| resilient || {{g|resilient}}
|-
| sedentary || {{g|sedentary}}
|-
| slow breeders || {{g|slow breeders}}
|-
| slow learners || {{g|slow learners}}
|-
| social pheromones || {{g|social pheromones}}
|-
| solitary || {{g|solitary}}
|-
| strong || {{g|strong}}
|-
| talented || {{g|talented}}
|-
| thrifty || {{g|thrifty}}
|-
| traditional || {{g|traditional}}
|-
| venerable || {{g|venerable}}
|-
| very strong || {{g|very strong}}
|-
| wasteful || {{g|wasteful}}
|-
| weak || {{g|weak}}
|-
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Uplifted species traits
|-
| conservative || width=30px; | {{g|conservative}}
|-
| earthbound || {{g|earthbound}}
|-
| irradiated || {{g|irradiated}}
|-
| natural intellectuals || {{g|natural intellectuals}}
|-
| proles || {{g|proles}}
|-
| serviles || {{g|serviles}}
|-
| starborn || {{g|starborn}}
|-
| unlifted || {{g|unlifted}}
|-
| somewhat uplifted || {{g|somewhat uplifted}}
|-
| uplifted || {{g|uplifted}}
|-
!colspan="2"|Advanced traits
|-
| delicious || {{g|delicious}}
|-
| erudite || {{g|erudite}}
|-
| fertile || {{g|fertile}}
|-
| nerve stapled || {{g|nerve stapled}}
|-
| robust || {{g|robust}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Botanic species traits
|-
| budding || {{g|budding }}
|-
| phototrophic || {{g|phototrophic}}
|-
| radiotrophic || {{g|radiotrophic}}
|-
!colspan="2"|Lithoid species traits
|-
| lithoid || {{g|lithoid}}
|-
| gaseous byproducts || {{g|gaseous byproducts}}
|-
| scintillating skin|| {{g|scintillating skin}}
|-
| volatile excretions || {{g|volatile excretions}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Robotic species traits
|-
| machine || {{g|machine}}
|-
| mechanical || {{g|mechanical}}
|-
| robot (obsolete) || {{g|robot}}
|-
| droid (obsolete) || {{g|droid}}
|-
| bulky || {{g|bulky}}
|-
| custom-made || {{g|custom-made}}
|-
| domestic protocols || {{g|domestic protocols}}
|-
| double-jointed || {{g|double-jointed}}
|-
| durable || {{g|durable}}
|-
| efficient processors || {{g|efficient processors}}
|-
| emotion emulators || {{g|emotion emulators}}
|-
| enhanced memory || {{g|enhanced memory}}
|-
| harvesters || {{g|harvesters}}
|-
| high bandwidth || {{g|high bandwidth}}
|-
| high maintenance || {{g|high maintenance}}
|-
| learning algorithms || {{g|learning algorithms}}
|-
| logic engines || {{g|logic engines}}
|-
| loyalty circuits || {{g|loyalty circuits}}
|-
| luxurious || {{g|luxurious}}
|-
| mass-produced || {{g|mass-produced}}
|-
| power drills || {{g|power drills}}
|-
| propaganda machines || {{g|propaganda machines}}
|-
| repurposed hardware || {{g|repurposed hardware}}
|-
| recycled || {{g|recycled}}
|-
| streamlined protocols || {{g|streamlined protocols}}
|-
| superconductive || {{g|superconductive}}
|-
| uncanny || {{g|uncanny}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Generic Leader traits
|-
| adaptable || width=30px; | {{g|adaptable}}
|-
| arrested development || {{g|arrested development}}
|-
| brain slug host leader || {{g|brain slug host leader}}
|-
| chosen one || {{g|chosen one}}
|-
| cyborg || {{g|cyborg}}
|-
| eager || {{g|eager}}
|-
| erudite leader || {{g|erudite leader}}
|-
| increased lifespan || {{g|increased lifespan}}
|-
| newboot || {{g|newboot}}
|-
| psychic || {{g|psychic}}
|-
| resilient leader || {{g|resilient leader}}
|-
| rigid programming || {{g|rigid programming}}
|-
| stubborn || {{g|stubborn}}
|-
| substance abuser || {{g|substance abuser}}
|-
| synthetic || {{g|synthetic}}
|-
!colspan="2"|Unused leader trait icons
|-
| chemicals || {{g|chemicals}}
|-
| financial || {{g|financial}}
|-
| food leader || {{g|food leader}}
|-
| invader || {{g|invader}}
|-
| reluctant || {{g|reluctant}}
|-
| ship leader || {{g|ship leader}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Ruler traits
|-
| hive mind (trait) || {{g|hive mind (trait)}}
|-
| machine intelligence ruler || {{g|machine intelligence ruler}}
|-
| architectural sense || {{g|architectural sense}}
|-
| battleship focus || {{g|battleship focus}}
|-
| champion of the people || {{g|champion of the people}}
|-
| charismatic ruler || {{g|charismatic ruler}}
|-
| corvette focus || {{g|corvette focus}}
|-
| cruiser focus || {{g|cruiser focus}}
|-
| deep connections || {{g|deep connections}}
|-
| destroyer focus || {{g|destroyer focus}}
|-
| expansionist || {{g|expansionist}}
|-
| explorer || {{g|explorer}}
|-
| eye for talent || {{g|eye for talent}}
|-
| fertility preacher || {{g|fertility preacher}}
|-
| fleet organizer || {{g|fleet organizer}}
|-
| fortifier || {{g|fortifier}}
|-
| from the ranks || {{g|from the ranks}}
|-
| frontier spirit || {{g|frontier spirit}}
|-
| home in the sky || {{g|home in the sky}}
|-
| industrialist || {{g|industrialist}}
|-
| investor || {{g|investor}}
|-
| logistic understanding || {{g|logistic understanding}}
|-
| military pioneer || {{g|military pioneer}}
|-
| recruiter || {{g|recruiter}}
|-
| reformer || {{g|reformer}}
|-
| space miner || {{g|space miner}}
|-
| warlike || {{g|warlike}}
|-
| world shaper || {{g|world shaper}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Governor traits
|-
| agrarian upbringing || {{g|agrarian upbringing}}
|-
| ai-aided design || {{g|ai-aided design}}
|-
| amplifier || {{g|amplifier}}
|-
| analytical || {{g|analytical}}
|-
| architectural interest || {{g|architectural interest}}
|-
| army veteran || {{g|army veteran}}
|-
| bulldozer || {{g|bulldozer}}
|-
| bureaucrat trait || {{g|bureaucrat trait}}
|-
| corrupt || {{g|corrupt}}
|-
| enclave trader || {{g|enclave trader}}
|-
| environmental engineer || {{g|environmental engineer}}
|-
| intellectual || {{g|intellectual}}
|-
| iron fist || {{g|iron fist}}
|-
| merchant of numa || {{g|merchant of numa}}
|-
| mindfulness || {{g|mindfulness}}
|-
| nanite entity || {{g|nanite entity}}
|-
| oracle || {{g|oracle}}
|-
| retired fleet officer || {{g|retired fleet officer}}
|-
| righteous || {{g|righteous}}
|-
| warbot tinkerer || {{g|warbot tinkerer}}
|-
| waste management specialist || {{g|waste management specialist}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|Scientist traits
|-
| archaeologist || {{g|archaeologist}}
|-
| carefree || {{g|carefree}}
|-
| cataloguer || {{g|cataloguer}}
|-
| curator || {{g|curator}}
|-
| custom ai assistant || {{g|custom ai assistant}}
|-
| expertise: biology || {{g|expertise: biology}}
|-
| expertise: computing || {{g|expertise: computing}}
|-
| expertise: field manipulation || {{g|expertise: field manipulation}}
|-
| expertise: industry || {{g|expertise: industry}}
|-
| expertise: materials || {{g|expertise: materials}}
|-
| expertise: military theory || {{g|expertise: military theory}}
|-
| expertise: new worlds || {{g|expertise: new worlds}}
|-
| expertise: particles || {{g|expertise: particles}}
|-
| expertise: propulsion || {{g|expertise: propulsion}}
|-
| expertise: psionics || {{g|expertise: psionics}}
|-
| expertise: statecraft || {{g|expertise: statecraft}}
|-
| expertise: voidcraft || {{g|expertise: voidcraft}}
|-
| maimed || {{g|maimed}}
|-
| maniacal || {{g|maniacal}}
|-
| meticulous || {{g|meticulous}}
|-
| paranoid || {{g|paranoid}}
|-
| roamer || {{g|roamer}}
|-
| sapient ai assistant || {{g|sapient ai assistant}}
|-
| sentient ai assistant (obsolete) || {{g|sentient ai assistant}}
|-
| spark of genius || {{g|spark of genius}}
|-
| towel-bearer || {{g|towel-bearer}}
|-
| traumatized || {{g|traumatized}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Admiral traits
|-
| aggressive || {{g|aggressive}}
|-
| ascendant clone army admiral || {{g|ascendant clone army admiral}}
|-
| caravan counter || {{g|caravan counter}}
|-
| cautious || {{g|cautious}}
|-
| clone army admiral || {{g|clone army admiral}}
|-
| cybrex databases || {{g|cybrex databases}}
|-
| descendant clone army admiral || {{g|descendant clone army admiral}}
|-
| dimensional stutter || {{g|dimensional stutter}}
|-
| dragonslayer || {{g|dragonslayer}}
|-
| engineer || {{g|engineer}}
|-
| ethereal || {{g|ethereal}}
|-
| fleet logistician || {{g|fleet logistician}}
|-
| foredoomed to a rendezvous || {{g|foredoomed to a rendezvous}}
|-
| gale speed || {{g|gale speed}}
|-
| hell's heart || {{g|hell's heart}}
|-
| hive affinity || {{g|hive affinity}}
|-
| lethargic || {{g|lethargic}}
|-
| maintenance loop || {{g|maintenance loop}}
|-
| mercenary warrior admiral || {{g|mercenary warrior admiral}}
|-
| nervous || {{g|nervous}}
|-
| scout || {{g|scout}}
|-
| sentinel training || {{g|sentinel training}}
|-
| the great khan || {{g|the great khan}}
|-
| trickster || {{g|trickster}}
|-
| unstable code base || {{g|unstable code base}}
|-
| unyielding || {{g|unyielding}}
|-
| void hunter || | {{g|void hunter}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2"|General traits
|-
| armchair commander || {{g|armchair commander}}
|-
| army logistician || {{g|army logistician}}
|-
| butcher || {{g|butcher}}
|-
| charismatic leader || {{g|charismatic leader}}
|-
| demoralizer || {{g|demoralizer}}
|-
| erratic morality core || {{g|erratic morality core}}
|-
| glory seeker || {{g|glory seeker}}
|-
| mercenary warrior general || {{g|mercenary warrior general}}
|-
| parts cannibalizer || {{g|parts cannibalizer}}
|-
| restrained || {{g|restrained}}
|}
{{end box wrapper}}
=== Planets ===
<!-- Still need to check modifiers for 3.1 -->
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet types
! colspan="2" | Stat icons
|-
|-
| ai world || width=30px; | {{g|ai world}}
| armor || width=30px; | {{iconify|armor}}
|-
|-
| alpine || {{g|alpine}}
| armor damage || {{iconify|armor damage}}
|-
|-
| arctic || {{g|arctic}}
| attack speed || {{iconify|attack speed}}
|-
|-
| arid || {{g|arid}}
| combat speed || {{iconify|combat speed}} <!--possibly obsolete?-->
|-
|-
| continental || {{g|continental}}
| cooldown shots || {{iconify|cooldown shots}}
|-
|-
| desert || {{g|desert}}
| damage || {{iconify|damage}}
|-
|-
| ecumenopolis || {{g|ecumenopolis}}
| disengagement chance || {{iconify|disengagement chance}}
|-
|-
| gaia world || {{g|gaia world}}
| evasion || {{iconify|evasion}}
|-
|-
| habitat || {{g|habitat}}
| fire rate || {{iconify|fire rate}}
|-
|-
| hive world || {{g|hive world}}
| health || {{iconify|health}}
|-
|-
| infested world || {{g|infested world}}
| hull damage || {{iconify|hull damage}}
|-
|-
| machine world || {{g|machine world}}
| maximum damage || {{iconify|maximum damage}}
|-
|-
| nanite world || {{g|nanite world}}
| minimum damage || {{iconify|minimum damage}}
|-
|-
| ocean || {{g|ocean}}
| maximum windup || {{iconify|maximum windup}}
|-
|-
| relic world || {{g|relic world}}
| minimum windup || {{iconify|minimum windup}}
|-
|-
| ring world || {{g|ring world}}
| monthly hull regeneration || {{iconify|monthly hull regeneration}}
|-
|-
| savannah || {{g|savannah}}
| piracy suppression || {{iconify|piracy suppression}}
|-
|-
| shielded world || {{g|shielded world}}
| power || {{iconify|power}}
|-
|-
| shrouded world || {{g|shrouded world}}
| sensor range || {{iconify|sensor range}}
|-
|-
| tomb world || {{g|tomb world}}
| shield || {{iconify|shield}}
|-
|-
| tropical || {{g|tropical}}
| shield damage || {{iconify|shield damage}}
|-
|-
| tundra || {{g|tundra}}
| special || {{iconify|special}}
|}
 
<!-- Uninhabitable planets? -->
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet modifiers
|-
|-
| asteroid belt || width=30px; | {{g|Asteroid Belt}}
| sublight speed || {{iconify|sublight speed}}
|-
|-
| asteroid impacts || {{g|Asteroid Impacts}}
| tracking || {{iconify|tracking}}
|-
| atmospheric aphrodisiac || {{g|Atmospheric Aphrodisiac}}
|-
| atmospheric hallucinogen || {{g|Atmospheric Hallucinogen}}
|-
| bleak || {{g|Bleak}}
|-
| carbon world || {{g|Carbon World}}
|-
| chthonian planet || {{g|Chthonian Planet}}
|-
| exceptional quality minerals || {{g|Exceptional Quality Minerals}}
|-
| extensive moon system || {{g|Extensive Moon System}}
|-
| hazardous weather || {{g|Hazardous Weather}}
|-
| high gravity || {{g|High Gravity}}
|-
| high quality minerals || {{g|High Quality Minerals}}
|-
| holy world || {{g|Holy World}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Planet modifiers
|-
| hostile fauna || {{g|Hostile Fauna}}
|-
| irradiated pm || {{g|Irradiated pm}}
|-
| low gravity || width=30px; | {{g|Low Gravity}}
|-
| lush || {{g|Lush}}
|-
| natural beauty || {{g|Natural Beauty}}
|-
| poor quality minerals || {{g|Poor Quality Minerals}}
|-
| strong magnetic field || {{g|Strong Magnetic Field}}
|-
| terraforming candidate || {{g|terraforming candidate}}
|-
| tidal locked || {{g|Tidal Locked}}
|-
| titanic life || {{g|Titanic Life}}
|-
| unstable tectonics || {{g|Unstable Tectonics}}
|-
| weak magnetic field || {{g|Weak Magnetic Field}}
|-
| wild storms || {{g|wild storms}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Districts
|-
| agriculture district || {{g|agriculture district|50px}}
|-
| city district || {{g|city district|50px}}
|-
| generator district || {{g|generator district|50px}}
|-
| hive district || {{g|hive district|50px}}
|-
| industrial district || {{g|industrial district|50px}}
|-
| mining district || {{g|mining district|50px}}
|-
| nexus district || {{g|nexus district|50px}}
|-
! colspan="2" | Ecumenopolis arcologies
|-
| factory arcology || {{g|factory arcology|50px}}
|-
| foundry arcology || {{g|arcology|50px}}
|-
| leisure arcology || {{g|arcology|50px}}
|-
| residential arcology || {{g|residential arcology|50px}}
|-
| sanctuary arcology || {{g|arcology|50px}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Habitat districts
|-
| astro-mining bay || {{g|astro-mining bay|50px}}
|-
| habitation district || {{g|habitation district|50px}}
|-
| industrial habitat district || {{g|industrial habitat district|50px}}
|-
| leisure district || {{g|leisure district|50px}}
|-
| trade district || {{g|trade district|50px}}
|-
| reactor district || {{g|reactor district|50px}}
|-
| research district || {{g|research district|50px}}
|-
! colspan="2" | Ring World segments
|-
| agricultural segment || {{g|agricultural segment|50px}}
|-
| city segment || {{g|city segment|50px}}
|-
| commercial segment || {{g|commercial segment|50px}}
|-
| generator segment || {{g|generator segment|50px}}
|-
| hive segment || {{g|hive segment|50px}}
|-
| industrial segment || {{g|industrial segment|50px}}
|-
| nexus segment || {{g|nexus segment|50px}}
|-
| research segment || {{g|research segment|50px}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}


===Technology fields ===
=== Obsolete ===


'''Obsolete buildings'''
{{box wrapper}}
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
!colspan="2"|Engineering
! colspan="3" | Buildings
|-
|-
|industry || width=30px; | {{g|industry}}
| obelisk of zanaam<hr />''{{small|replaced by ?? in [[1.3]]}}'' || {{iconify|obelisk of zanaam|50px}}
|-
|-
|materials || {{g|materials}}
| symbol of unity<hr />''{{small|removed in [[1.6]]}}'' || {{iconify|symbol of unity|50px}}
|-
|-
|rocketry || {{g|rocketry}}
! colspan="2"
|-
|-
|voidcraft || {{g|voidcraft}}
| frontier clinic<hr />''{{small|renamed 'Gene Clinic' in [[1.8]]}}'' || {{iconify|frontier clinic|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Physics
|-
|-
|computing || width=30px; | {{g|computing}}
| frontier hospital<hr />''{{small|renamed 'Cyto-Revitalization Hospital' in [[1.8]]}}'' || {{iconify|frontier hospital|50px}}
|-
|-
| field manipulation || {{g|field manipulation}}
! colspan="2"
|-
|-
|particles || {{g|particles}}
| basic hydroponics farm<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic hydroponics farm|50px}}
|}
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Society
|-
|-
|biology || width=30px; | {{g|biology}}
| basic mine<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic mine|50px}}
|-
|-
|military theory || {{g|military theory}}
| basic power plant<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic power plant|50px}}
|-
|-
|new worlds || {{g|new worlds}}
| mineral silo, mineral silo i<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo i|50px}}
|-
|-
|psionics || {{g|psionics}}
| mineral silo ii<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo ii|50px}}
|-
|-
|statecraft || {{g|statecraft}}
| mineral silo iii<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo iii|50px}}
|}
|}
{{end box wrapper}}
=== Ethics ===


{{box wrapper}}
{|class="wikitable" style="width=350px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Buildings removed in [[1.5]]
! colspan="2" | Ethics
|-
|-
| authoritarian || width=30px; | {{g|authoritarian}}
| betharian power plant i<hr />''{{small|removed}}'' || {{iconify|betharian power plant i|50px}}
|-
|-
| egalitarian || {{g|egalitarian}}
| betharian power plant ii<hr />''{{small|removed}}'' || {{iconify|betharian power plant ii|50px}}
|-
|-
| materialist || {{g|materialist}}
| betharian power plant iii<hr />''{{small|removed}}'' || {{iconify|betharian power plant iii|50px}}
|-
|-
| militarist || {{g|militarist}}
| betharian power plant iv<hr />''{{small|removed}}'' || {{iconify|betharian power plant iv|50px}}
|-
|-
| pacifist || {{g|pacifist}}
| grand mausoleum<hr />''{{small|removed}}'' || {{iconify|grand mausoleum|50px}}
|-
|-
| spiritualist || {{g|spiritualist}}
| hyper-entertainment forum<hr />''{{small|removed}}'' || {{iconify|hyper-entertainment forum|50px}}
|-
|-
| xenophile || {{g|xenophile}}
| monument to purity<hr />''{{small|removed}}'' || {{iconify|monument to purity|50px}}
|-
|-
| xenophobe || {{g|xenophobe}}
| power hub i<hr />''{{small|renamed 'Energy Grid'}}'' || {{iconify|power hub i|50px}}
|-
|-
| gestalt consciousness || {{g|gestalt consciousness}}
| power hub ii<hr />''{{small|renamed 'Energy Nexus'}}'' || {{iconify|power hub ii|50px}}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ethics (Fanatic)
|-
|-
| fanatic authoritarian || width=30px; | {{g|fanatic authoritarian}}
| royal gardens<hr />''{{small|removed}}'' || {{iconify|royal gardens|50px}}
|-
|-
| fanatic egalitarian || {{g|fanatic egalitarian}}
| virtual combat arena<hr />''{{small|removed}}'' || {{iconify|virtual combat arena|50px}}
|-
| fanatic materialist || {{g|fanatic materialist}}
|-
| fanatic militarist || {{g|fanatic militarist}}
|-
| fanatic pacifist || {{g|fanatic pacifist}}
|-
| fanatic spiritualist || {{g|fanatic spiritualist}}
|-
| fanatic xenophile || {{g|fanatic xenophile}}
|-
| fanatic xenophobe || {{g|fanatic xenophobe}}
|}
|}
{{end box wrapper}}
===Government===


{{box wrapper}}
{|class="wikitable" style="width=350px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Civic buildings
! colspan="2" | Authority
|-
|-
| democratic || width=30px; | {{g|democratic}}
| neuro-electric amplifier<hr />''{{small|}}'' || {{iconify|neuro-electric amplifier|50px}}
|-
|-
| oligarchic || {{g|oligarchic}}
| war factory<hr />''{{small|}}'' || {{iconify|war factory|50px}}
|-
|-
| dictatorial || {{g|dictatorial}}
! colspan="2" | Tradition buildings
|-
|-
| imperial || {{g|imperial}}
| hive synapse<hr />''{{small|}}'' || {{iconify|hive synapse|50px}}
|-
|-
| hive mind || {{g|hive mind}}
| symbol of purity<hr />''{{small|removed in ??}}'' || {{iconify|symbol of purity|50px}}
|-
|-
| machine intelligence || {{g|machine intelligence}}
| visitor center<hr />''{{small|removed in ??}}'' || {{iconify|visitor center|50px}}
|-
| corporate || {{g|corporate}}
|}
|}


{| class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="2" | Origin
! colspan="2" | Event buildings
|-
| calamitous birth || width=30px; | {{g|calamitous birth}}
|-
| clone army origin || {{g|clone army origin}}
|-
| common ground || {{g|common ground}}
|-
| doomsday || {{g|doomsday}}
|-
| galactic doorstep || {{g|galactic doorstep}}
|-
| hegemon || {{g|hegemon}}
|-
| life-seeded || {{g|life-seeded}}
|-
| lost colony || {{g|lost colony}}
|-
| mechanist || {{g|mechanist}}
|-
| necrophage origin || {{g|necrophage origin}}
|-
| on the shoulders of giants || {{g|on the shoulders of giants}}
|-
| post-apocalyptic || {{g|post-apocalyptic}}
|-
| prosperous unification || {{g|prosperous unification}}
|-
| remnants || {{g|remnants}}
|-
| resource consolidation || {{g|resource consolidation}}
|-
| scion || {{g|scion}}
|-
| shattered ring|| {{g|shattered ring}}
|-
| syncretic evolution || {{g|syncretic evolution}}
|-
| tree of life || {{g|tree of life}}
|-
| void dwellers || {{g|void dwellers}}
|-
! colspan="2" | NPC Origin
|-
| elder race || {{g|elder race}}
|-
| enlightened || {{g|enlightened}}
|-
| separatists || {{g|separatists}}
|-
| khanate successor || {{g|khanate successor}}
|-
| hegemon subordinate || {{g|hegemon subordinate}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Civics (regular)
|-
| agrarian idyll || width=30px; | {{g|agrarian idyll}}
|-
| aristocratic elite || {{g|aristocratic elite}}
|-
| barbaric despoilers || {{g|barbaric despoilers}}
|-
| beacon of liberty || {{g|beacon of Liberty}}
|-
| byzantine bureaucracy || {{g|byzantine bureaucracy}}
|-
| catalytic processing || {{g|catalytic processing}}
|-
| citizen service || {{g|citizen service}}
|-
| corporate dominion || {{g|corporate dominion}}
|-
| corvée system,<br>corvee system || {{g|corvée system}}
|-
| cutthroat politics || {{g|cutthroat politics}}
|-
| death cult || {{g|death cult}}
|-
| diplomatic corps || {{g|diplomatic corps}}
|-
| distinguished admiralty || {{g|distinguished admiralty}}
|-
| efficient bureaucracy || {{g|efficient bureaucracy}}
|-
| environmentalist || {{g|environmentalist}}
|-
| exalted priesthood || {{g|exalted priesthood}}
|-
| fanatic purifiers || {{g|fanatic purifiers}}
|-
| feudal society || {{g|feudal society}}
|-
| free haven || {{g|free haven}}
|-
| functional architecture || {{g|functional architecture}}
|-
| imperial cult || {{g|imperial cult}}
|-
| idealistic foundation || {{g|idealistic foundation}}
|-
| idyllic bloom || {{g|idyllic bloom}}
|-
| inward perfection,<br>inwards perfection || {{g|inward perfection}}
|-
| masterful crafters || {{g|masterful crafters}}
|-
| merchant guilds || {{g|merchant guilds}}
|-
| memorialists || {{g|memorialists}}
|-
| meritocracy || {{g|meritocracy}}
|-
| mining guilds || {{g|mining guilds}}
|-
| nationalistic zeal || {{g|nationalistic zeal}}
|-
| parliamentary system || {{g|parliamentary system}}
|-
| philosopher king || {{g|philosopher king}}
|-
| pleasure seekers || {{g|pleasure seekers}}
|-
| police state || {{g|police state}}
|-
| reanimators || {{g|reanimators}}
|-
| shadow council || {{g|shadow council}}
|-
| shared burdens || {{g|shared burdens}}
|-
| slaver guilds || {{g|slaver guilds}}
|-
| technocracy || {{g|technocracy}}
|-
| warrior culture || {{g|warrior culture}}
|-
| galactic sovereign || {{g|galactic sovereign}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Civics (gestalt consciousness)
|-
! colspan="2" | Hive Mind
|-
| ascetic || width=30px; | {{g|ascetic}}
|-
| catalytic processing hive || {{g|catalytic processing hive}}
|-
| devouring swarm || {{g|devouring swarm}}
|-
| divided attention || {{g|divided attention}}
|-
| empath || {{g|empath}}
|-
| idyllic bloom hive || {{g|idyllic bloom hive}}
|-
| memorialist hive || {{g|memorialist hive}}
|-
| natural neural network || {{g|natural neural network}}
|-
| one mind || {{g|one mind}}
|-
| pooled knowledge || {{g|pooled knowledge}}
|-
| strength of legions || {{g|strength of legions}}
|-
| subspace ephapse || {{g|subspace ephapse}}
|-
| subsumed will || {{g|subsumed will}}
|-
| terravore || {{g|terravore}}
|-
! colspan="2" | Machine Intelligence
|-
| catalytic processing machine || {{g|catalytic processing machine}}
|-
| constructobot || {{g|constructobot}}
|-
| delegated functions || {{g|delegated functions}}
|-
| determined exterminator || {{g|determined exterminator}}
|-
| driven assimilator || {{g|driven assimilator}}
|-
| factory overclocking || {{g|factory overclocking}}
|-
| introspective || {{g|introspective}}
|-
| maintenance protocols || {{g|maintenance protocols}}
|-
| memorialist machine || {{g|memorialist machine}}
|-
| ota updates || {{g|ota updates}}
|-
| rapid replicator || {{g|rapid replicator}}
|-
| rockbreakers || {{g|rockbreakers}}
|-
| rogue servitor || {{g|rogue servitor}}
|-
| static research analysis || {{g|static research analysis}}
|-
| unitary cohesion || {{g|unitary cohesion}}
|-
| warbots || {{g|warbots}}
|-
| zero-waste protocols || {{g|zero-waste protocols}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Civics (corporate)
|-
| brand loyalty || {{g|brand loyalty}}
|-
| catalytic processing corporate || {{g|catalytic processing corporate}}
|-
| corporate death cult || {{g|corporate death cult}}
|-
| corporate hedonism || {{g|corporate hedonism}}
|-
| criminal heritage || {{g|criminal heritage}}
|-
| franchising || {{g|franchising}}
|-
| free traders || {{g|free traders}}
|-
| gospel of the masses || {{g|gospel of the masses}}
|-
| indentured assets || {{g|indentured assets}}
|-
| mastercraft inc. || {{g|mastercraft inc.}}
|-
| media conglomerate || {{g|media conglomerate}}
|-
| naval contractors || {{g|naval contractors}}
|-
| private military companies || {{g|private military companies}}
|-
| private prospectors || {{g|private prospectors}}
|-
| public relations specialists || {{g|public relations specialists}}
|-
| ruthless competition|| {{g|ruthless competition}}
|-
| trading posts || {{g|trading posts}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Tradition
|-
| adaptability || {{g|adaptability}}
|-
| diplomacy,<br />diplomacy tradition || {{g|diplomacy}}
|-
| discovery || {{g|discovery}}
|-
| domination || {{g|domination}}
|-
| expansion || {{g|expansion}}
|-
| harmony || {{g|harmony}}
|-
| mercantile tradition || {{g|mercantile tradition}}
|-
| prosperity tradition || {{g|prosperity tradition}}
|-
| subterfuge tradition || {{g|subterfuge tradition}}
|-
| supremacy || {{g|supremacy}}
|-
| synchronicity || {{g|synchronicity}}
|-
| unyielding tradition || {{g|unyielding tradition}}
|-
| versatility,<br />versatility tradition || {{g|versatility}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ascension Perk
|-
| arcology project || {{g|arcology project}}
|-
| become the crisis || {{g|become the crisis}}
|-
| colossus project || {{g|colossus project}}
|-
| consecrated worlds || {{g|consecrated worlds}}
|-
| defender of the galaxy || {{g|defender of the galaxy}}
|-
| engineered evolution || {{g|engineered evolution}}
|-
| enigmatic engineering || {{g|enigmatic engineering}}
|-
| eternal vigilance || {{g|eternal vigilance}}
|-
| evolutionary mastery || {{g|evolutionary mastery}}
|-
| executive vigor || {{g|executive vigor}}
|-
| galactic contender || {{g|galactic contender}}
|-
| galactic force projection || {{g|galactic force projection}}
|-
| galactic wonders || {{g|galactic wonders}}
|-
| grasp the void || {{g|grasp the void}}
|-
| hive worlds || {{g|hive worlds}}
|-
| imperial prerogative || {{g|imperial prerogative}}
|-
| interstellar dominion || {{g|interstellar dominion}}
|-
| machine worlds || {{g|machine worlds}}
|-
| master builders || {{g|master builders}}
|-
|-
| mastery of nature || {{g|mastery of nature}}
| alien toy factory<hr />''{{small|became a deposit in ??}}'' || {{iconify|alien toy factory|50px}}
|-
|-
| mind over matter || {{g|mind over matter}}
| art monument<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{iconify|art monument|50px}}
|-
|-
| nihilistic acquisition || {{g|nihilistic acquisition}}
| dragonslayer monument<hr />''{{small|became a deposit in ??}}'' || {{iconify|dragonslayer monument|50px}}
|-
|-
| one vision || {{g|one vision}}
| ether drake shrine<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{iconify|ether drake shrine|50px}}
|-
|-
| shared destiny || {{g|shared destiny}}
| machine park<ref group="note">Called "Underground Vault" in game. This icon refers to the non-empty vault building.</ref><hr />''{{small|}}'' || {{iconify|machine park|50px}}
|-
|-
| synthetic age || {{g|synthetic age}}
| mutant landfill<hr />''{{small|became a deposit in ??}}'' || {{iconify|mutant landfill|50px}}
|-
|-
| synthetic evolution || {{g|synthetic evolution}}
| odd factory<hr />''{{small|became a deposit in ??}}'' || {{iconify|odd factory|50px}}
|-
|-
| technological ascendancy || {{g|technological ascendancy}}
| particle accelerator<hr />''{{small|became a deposit in ??}}'' || {{iconify|particle accelerator|50px}}
|-
|-
| the flesh is weak || {{g|the flesh is weak}}
| plague memorial<hr />''{{small|removed in ??}}'' || {{iconify|plague memorial|50px}}
|-
|-
| transcendence || {{g|transcendence}}
| plague research station<hr />''{{small|removed in ??}}'' || {{iconify|plague research station|50px}}
|-
|-
| transcendent learning || {{g|transcendent learning}}
| stellar devourer trophy<hr />''{{small|became a deposit in ??}}'' || {{iconify|stellar devourer trophy|50px}}
|-
|-
| universal transactions || {{g|universal transactions}}
| underground vault<ref group="note">Refers to the abandoned vault.</ref><hr />''{{small|became a deposit in ??}}'' || {{iconify|underground vault|50px}}
|-
|-
| voidborne, voidborn || {{g|voidborne}}
! colspan="2" | Horizon Signal buildings <!-- Loop-Plowed Farm, Spiral-Hewn Mine -->
|-
|-
| ap world shaper || {{g|ap world shaper}}
| loop institute<hr />''{{small|}}'' || {{iconify|loop institute|50px}}
|-
|-
| xeno-compatibility, xeno compatibility || {{g|xeno-compatibility}}
| spiral-feed power hub<hr />''{{small|}}'' || {{iconify|spiral-feed power hub|50px}}
|}
|}


{{end box wrapper}}
{{end box wrapper}}
<references group="note"/><br>


===Jobs===
'''Obsolete technologies'''
{{box wrapper}}
{{box wrapper}}
{| class="wikitable" style="width:240px"; margin-right:1em"
{|class="wikitable" style="width=250px; margin-right:1em"
! colspan="2" | Ruler
! colspan="2" | Technologies removed in [[1.5]]
|-
|-
| administrator || {{g|administrator}}
|alien visitor centers<hr />''{{small|replaced by 'Alien Tourism' tradition}}'' || {{iconify|alien visitor centers}}
|-
|-
| executive || {{g|executive}}
|frontier collectives<hr />''{{small|removed}}'' || {{iconify|frontier collectives}}
|-
|-
| high priest || {{g|high priest}}
|frontier commissars<hr />''{{small|removed}}'' || {{iconify|frontier commissars}}
|-
|-
| merchant || {{g|merchant}}
|frontier initiatives<hr />''{{small|removed}}'' || {{iconify|frontier initiatives}}
|-
|-
| noble || {{g|noble}}
|frontier traditions<hr />''{{small|removed}}'' || {{iconify|frontier traditions}}
|-
|-
| science director || {{g|science director}}
|paradise dome tech<hr />''{{small|replaced by 'Paradise Dome' tradition}}'' || {{iconify|paradise dome tech}}
|}
 
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Specialist
|-
|-
| artificer || {{g|artificer}}
|propaganda transmissions<hr />''{{small|removed}}'' || {{iconify|propaganda transmissions}}
|-
|-
| artisan || {{g|artisan}}
|purity campaigns || {{iconify|purity campaigns}}
|-
|-
| bureaucrat || {{g|bureaucrat}}
|virtual combat simulations || {{iconify|virtual combat simulations}}
|-
|-
| catalytic technician || {{g|catalytic technician}}
|xeno integration || {{iconify|xeno integration}}
|-
| chemist || {{g|chemist}}
|-
| colonist || {{g|colonist}}
|-
| culture worker || {{g|culture worker}}
|-
| death chronicler || {{g|death chronicler}}
|-
| death priest || {{g|death priest}}
|-
| duelist || {{g|duelist}}
|-
| enforcer || {{g|enforcer}}
|-
| entertainer || {{g|entertainer}}
|-
| gas refiner || {{g|gas refiner}}
|-
| manager || {{g|manager}}
|-
| medical worker,<br>healthcare,<br>healthcare worker  || {{g|medical worker}}
|-
| metallurgist,<br>foundry || {{g|metallurgist}}
|-
| necromancer || {{g|necromancer}}
|-
| necrophyte || {{g|necrophyte}}
|-
| priest || {{g|priest}}
|-
| researcher || {{g|researcher}}
|-
| roboticist || {{g|roboticist}}
|-
| telepath || {{g|telepath}}
|-
| translucer || {{g|translucer}}
|}
|}


{| class="wikitable" style="width:240px"; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="2" | Worker
! colspan="2" | Obsolete technologies
|-
| clerk || {{g|clerk}}
|-
| crystal miner || {{g|crystal miner}}
|-
| farmer || {{g|farmer}}
|-
| gas extractor || {{g|gas extractor}}
|-
| miner || {{g|miner}}
|-
| mortal initiate || {{g|mortal initiate}}
|-
| mote harvester || {{g|mote harvester}}
|-
| preacher,<br>prosperity preacher || {{g|prosperity preacher}}
|-
| scrap miner || {{g|scrap miner}}
|-
| soldier || {{g|soldier}}
|-
|-
| technician || {{g|technician}} 
| global research initiative<hr />''{{small|renamed 'Interplanetary Research Initiative' in [[1.6]]}}'' || {{iconify|global research initiative}}
|}
 
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Complex Drone
|-
|-
| artisan drone || {{g|artisan drone}}
| symbols of unity<hr />''{{small|removed in [[1.6]]}}'' || {{iconify|symbols of unity}}
|-
|-
| brain drone || {{g|brain drone}}
! colspan="2"
|-
|-
| calculator || {{g|calculator}}
| climate transformation<hr />''{{small|renamed 'Climate Restoration' in [[1.8]]}}'' || {{iconify|climate transformation}}
|-
|-
| catalytic drone || {{g|catalytic drone}}
| frontier health<hr />''{{small|remamed in [[1.8]]}}'' || {{iconify|frontier health}}
|-
|-
| chem-drone,<br>chemist drone || {{g|chem-drone}}
| frontier hospital tech<hr />''{{small|remamed in [[1.8]]}}'' || {{iconify|frontier hospital tech}}
|-
|-
| chronicle drone || {{g|chronicle drone}}
! colspan="2"
|-
|-
| coordinator || {{g|coordinator}}
| atmospheric manipulation<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|atmospheric manipulation}}
|-
|-
| crystal mining drone || {{g|crystal mining drone}}
| capacitor fields tech<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|capacitor fields tech}}
|-
|-
| evaluator || {{g|evaluator}}
| doctrine: command matrix<hr />''{{small|renamed 'Command Matrix' in [[2.0]]}}'' || {{iconify|doctrine: command matrix}}
|-
|-
| fabricator || {{g|fabricator}}
| doctrine: refit standards<hr />''{{small|renamed 'Refit Standards' in [[2.0]]}}'' || {{iconify|doctrine: refit standards}}
|-
|-
| foundry drone,<br>alloy drone<!-- hive mind --> || {{g|foundry drone}}
| enigmatic deflectors<hr />''{{small|renamed 'Dark Matter Deflectors' in [[2.0]]}}'' || {{iconify|enigmatic deflectors}}
|-
|-
| gas extraction drone || {{g|gas extraction drone}}
| enigmatic disruption field tech<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|enigmatic disruption field tech}}
|-
|-
| hunter-seeker drone,<br>patrol drone || {{g|hunter-seeker drone}}
| enigmatic power generation<hr />''{{small|renamed 'Dark Matter Power' in [[2.0]]}}'' || {{iconify|enigmatic power generation}}
|-
|-
| lensing drone, translucer drone || {{g|lensing drone}}
| gaia creation<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|gaia creation}}
|-
|-
| mote harvesting drone || {{g|mote harvesting drone}}
| proton torpedoes tech<hr />''{{small|renamed 'Proton Launchers' in [[2.0]]}}'' || {{iconify|proton torpedoes tech}}
|-
| refinery drone,<br>gas refiner drone || {{g|refinery drone}}
|-
| replicator || {{g|replicator}}
|-
| spawning drone || {{g|spawning drone}}
|-
| synapse drone || {{g|synapse drone}}
|}
|}


{| class="wikitable" style="width:240px"; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="2" | Menial Drone
! colspan="2" | Obsolete technologies
|-
| agri-drone || {{g|agri-drone}}
|-
| maintenance drone || {{g|maintenance drone}}
|-
|-
| mining drone || {{g|mining drone}}
| databank uplinks<hr />''{{small|}}'' || {{iconify|databank uplinks}} <!-- first removed in 1.8, added back in 2.0 -->
|-
|-
| tech-drone, technician drone || {{g|tech-drone}}
| uplink miniaturization<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|uplink miniaturization}} <!-- no earlier than 1.6 -->
|-
| warrior drone || {{g|warrior drone}}
|}
 
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Slave
|-
|-
| grid amalgamated || {{g|grid amalgamated}}
| communication protocols<hr />''{{small|}}'' || {{iconify|communication protocols}}
|-
|-
| livestock || {{g|livestock}}
| ethical equations<hr />''{{small|}}'' || {{iconify|ethical equations}}
|-
|-
| servant || {{g|servant}}
| hull integrity<hr />''{{small|removed in ??}}'' || {{iconify|hull integrity}}
|-
|-
| slave overseer<br>("Overseer") <!-- Called Overseer in-game, but conflicts with the FE job with the same name. --> || {{g|slave overseer}}
| interplanetary expeditionary forces<hr />''{{small|removed in ??}}'' || {{iconify|interplanetary expeditionary forces}}
|-
|-
| toiler,<br>slave toiler || {{g|toiler}}
| planetary signal boosters<hr />''{{small|}}'' || {{iconify|planetary signal boosters}}
|}
 
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Special
|-
|-
| bio-trophy || {{g|bio-trophy}}
| quantum destabilizer tech<hr />''{{small|removed in ??}}'' || {{iconify|quantum destabilizer tech}}
|-
|-
| cave cleaner || {{g|cave cleaner}}
| organic probability theory<hr />''{{small|removed in ??}}'' || {{iconify|organic probability theory}} <!--Probability Engine building-->
|-
|-
| cave cleaner drone || {{g|cave cleaner drone}}
| probability theory<hr />''{{small|renamed 'Organic Probability Theory' in ??}}'' || {{iconify|probability theory}} <!--Probability Engine building-->
|-
|-
| corrupt drone || {{g|corrupt drone}}
| sapient resource management<hr />''{{small|}}'' || {{iconify|sapient resource management}}
|-
|-
| criminal || {{g|criminal}}
| singularity core<hr />''{{small|removed in ??}}'' || {{iconify|singularity core}}
|-
|-
| deviant drone || {{g|deviant drone}}
| self-aware logic<hr />''{{small|renamed 'Self-Evolving Logic' in [[1.8]]}} || {{iconify|self-aware logic}}
|-
|-
| dimensional portal researcher || {{g|dimensional portal researcher}}
| sentient ai<hr />''{{small|renamed 'Positronic AI' in [[1.8]]}}'' || {{iconify|sentient ai}}
|-
|-
| dimensional portal drone,<br>dimensional portal researcher gestalt || {{g|dimensional portal drone}}
| sentient combat simulations<hr />''{{small|renamed 'Sapient Combat Simulations' in [[1.8]]}}'' || {{iconify|sentient combat simulations}}
|-
|-
| gas plant drone || {{g|gas plant drone}}
| sentient resource management<hr />''{{small|renamed 'Sapient Resource Management' in [[1.8]]}}'' || {{iconify|sentient resource management}}
|-
|-
| gas plant engineer || {{g|gas plant engineer}}
| xeno outreach<hr />''{{small|removed in ??}}'' || {{iconify|xeno outreach}}
|-
|-
| nemma miner || {{g|nemma miner}}
| xeno supremacy<hr />''{{small|removed in ??}}'' || {{iconify|xeno supremacy}}
|-
|-
| nemma mining drone || {{g|nemma mining drone}}
| xeno zoo tech<hr />''{{small|replaced by 'Xenology' in ??}}'' || {{iconify|xeno zoo tech}}
|-
| odd factory drone || {{g|odd factory drone}}
|-
| odd factory worker || {{g|odd factory worker}}
|-
| purging || {{g|purging}}
|-
| scavenger || {{g|scavenger}}
|-
| scavenger drone || {{g|scavenger drone}}
|-
| subterranean contact drone || {{g|subterranean contact drone}}
|-
| subterranean liaison officer,<br>underground trade worker || {{g|subterranean liaison officer}}
|-
| transmuter || {{g|transmuter}}
|-
| transmuter drone || {{g|transmuter drone}}
|-
| unemployed || {{g|unemployed}} 
|}
|}


{| class="wikitable" style="width:240px"; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="2" | Fallen Empire
! colspan="3" | Obsolete FTL techs<br />''removed in [[2.0]]''
|-
| acolyte farm, acolyte of the plow || {{g|acolyte of the plow}}
|-
| acolyte mine, acolyte of the hammer || {{g|acolyte of the hammer}}
|-
| acolyte generator, acolyte of the hyperspanner || {{g|acolyte of the hyperspanner}}
|-
| acolyte artisan, acolyte of the workshop || {{g|acolyte of the workshop}}
|-
| archivist || {{g|archivist}}
|-
| augur, augur of the shroud || {{g|augur of the shroud}}
|-
| caretaker,<br>maintenance bot || {{g|caretaker}}
|-
| guardian,<br>guardian bot || {{g|guardian}}
|-
| hedonist || {{g|hedonist}}
|-
| overseer,<br>overseer fallen || {{g|overseer}}
|-
| protector || {{g|protector}}
|-
| sky cardinal || {{g|sky cardinal}}
|-
| xeno-keeper || {{g|xeno-keeper}}
|-
| xeno-ward || {{g|xeno-ward}}
|}
 
{| class="wikitable" style="width:240px"; margin-right:1em"
! colspan="2" | Primitive
|-
| bureaucrat, primitive bureaucrat || {{g|bureaucrat}}
|-
| cleric, primitive priest || {{g|cleric}}
|-
| primitive priest 2 || {{g|primitive priest 2}}
|-
|-
| feudal noble, primitive noble || {{g|feudal noble}}
| hyperlane mapping || {{iconify|hyperlane mapping}}
|-
|-
| hunter-gatherer || {{g|hunter-gatherer}}
! colspan="2"
|-
|-
| laborer, primitive laborer || {{g|laborer}}
| warp travel || {{iconify|warp travel}}
|-
|-
| peasant || {{g|peasant}} 
| warp field stabilizers || {{iconify|warp field stabilizers}}
|-
|-
| pre-sapient || {{g|pre-sapient}}
| warp drive ramscoops || {{iconify|warp drive ramscoops}}
|-
|-
| primitive farmer || {{g|primitive farmer}}
! colspan="2"
|-
|-
| primitive miner || {{g|primitive miner}}
| subspace wormholes || {{iconify|subspace wormholes}}
|-
|-
| primitive technician || {{g|primitive technician}}
| wormhole calibration matrix || {{iconify|wormhole calibration matrix}}
|-
|-
| scholar, primitive researcher || {{g|scholar}}
| wormhole containment fields || {{iconify|wormhole containment fields}}
|-
| primitive researcher 2<br>("Researcher") || {{g|primitive researcher 2}}
|-
| warrior, primitive warrior || {{g|warrior}}
|-
| bureaucrat, primitive bureaucrat || {{g|bureaucrat}}
|-
| <!-- soldier, -->primitive warrior 2<br>("Soldier") || {{g|primitive warrior 2}} 
|}
|}
{{end box wrapper}}


===Components===
{|class="wikitable" style="width=250px; margin-right:1em"
 
! colspan="2" | Blocker removal techs<br />''renamed in [[1.5]]''
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Weapon Types
|-
|-
| energy weapons || {{g|energy weapons|50px}}
|deep sinkhole removal<hr />''{{small|renamed 'Subterranean Colonization'}}'' || {{iconify|deep sinkhole removal}}
|-
|-
| explosive weapons || {{g|explosive weapons|50px}}
|dense jungle removal<hr />''{{small|renamed 'Selective Defoliants'}}'' || {{iconify|dense jungle removal}}
|-
|-
| kinetic weapons || {{g|kinetic weapons|50px}}
|massive glacier removal<hr />''{{small|renamed 'Climate Control Network'}}'' || {{iconify|massive glacier removal}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Laser Weapons
|-
|-
| ship red laser small|| {{g|ship red laser small|50px}}
|mountain range removal<hr />''{{small|renamed 'Planetary Resurfacing'}}'' || {{iconify|mountain range removal}}
|-
|-
| ship blue laser small|| {{g|ship blue laser small|50px}}
|noxious swamp removal<hr />''{{small|renamed 'Xeno-Hydraulic Mastery'}}'' || {{iconify|noxious swamp removal}}
|-
|-
| ship uv laser small|| {{g|ship uv laser small|50px}}
|quicksand basin removal<hr />''{{small|renamed 'Soil Remediation'}}'' || {{iconify|quicksand basin removal}}
|-
|-
| ship x-ray laser small|| {{g|ship x-ray laser small|50px}}
|toxic kelp removal<hr />''{{small|renamed 'Ocean Ecology Management'}}'' || {{iconify|toxic kelp removal}}
|-
|-
| ship gamma laser small|| {{g|ship gamma laser small|50px}}
|volcano removal<hr />''{{small|renamed 'Deep Crust Engineering'}}'' || {{iconify|volcano removal}}
|}
|}


{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Starbase Modules
|-
| transit hub || {{g|transit hub}}
|}
{{end box wrapper}}
{{end box wrapper}}


===Relics===
'''Other obsolete icons'''


{{box wrapper}}
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Relics
|-
| javorian pox sample || {{g|javorian pox sample}}
|}
{{end box wrapper}}


===Buildings===
{|class="wikitable" style="width=450px; margin-right:1em"
{{box wrapper}}
! colspan="3" | Removed in [[3.3]]
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Capitals
|-
|-
|reassembled ship shelter || {{g|reassembled ship shelter|50px}}
| administrator<hr />''{{small|replaced by 'Politician'}}'' || width=30px; | {{iconify|administrator}}
|-
|-
|planetary administration || {{g|planetary administration|50px}}
| bureaucrat trait<hr />''{{small|replaced by 'Unifier'}}'' || {{iconify|bureaucrat trait}}
|-
|-
|planetary capital || {{g|planetary capital|50px}}
! colspan="2"
|-
|-
|system capital-complex || {{g|system capital-complex|50px}}
| edict cap add, edict capacity add<hr />''{{small|removed}}'' || {{iconify|edict cap add}}
|-
|-
|deployment post || {{g|deployment post|50px}}
| edict capacity<hr />''{{small|removed}}'' || {{iconify|edict capacity}}
|-
|-
|administrative array || {{g|administrative array|50px}}
| edict duration<hr />''{{small|removed}}'' || {{iconify|edict duration}}
|-
|-
|planetary processor || {{g|planetary processor|50px}}
! colspan="2"
|-
|-
|primary nexus || {{g|primary nexus|50px}}
| administrative cap<hr />''{{small|removed}}'' || {{iconify|administrative cap}}
|-
|-
| hive core || {{g|hive core|50px}}
| empire sprawl<hr />''{{small|replaced by 'empire size'}}'' || {{iconify|empire sprawl}}
|-
|-
| hive nexus || {{g|hive nexus|50px}}
| empire sprawl penalty<hr />''{{small|replaced by 'empire size penalty'}}'' || {{iconify|empire sprawl penalty}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="3" | Other obsolete icons
|-
|-
| agri-processing complex || {{g|agri-processing complex|50px}}
| precious metals<hr />''{{small|removed in [[1.1]]}}'' || width=30px; | {{iconify|precious metals}}
|-
|-
| agricultural zone || {{g|royal gardens|50px}}
| alliance<hr />''{{small|removed in [[1.3]]}}'' || {{iconify|alliance}}
|-
|-
| alien toy factory || {{g|alien toy factory|50px}}
| alliance influence cost<hr />''{{small|removed in [[1.3]]}}'' || {{iconify|alliance influence cost}}
|-
|-
| alien zoo || {{g|alien zoo|50px}}
| pioneering terminal<hr />''{{small|removed in [[1.5]]}}'' || {{iconify|pioneering terminal|50px}}
|-
|-
| ancient clone vat || {{g|ancient clone vat|50px}}
| anomaly fail risk<hr />''{{small|removed in [[2.1]]}}'' || {{iconify|anomaly fail risk}}
|-
|-
| art monument || {{g|art monument|50px}}
| careful<hr />''{{small|removed in [[2.1]]}}'' || {{iconify|careful}}
|-
|-
| autochthon monument || {{g|autochthon monument|50px}}
| adjacency, adjacency bonus, adjacent<hr />''{{small|removed in [[2.2]]}}'' || {{iconify|adjacent}}
|-
|-
| autonomous fabricators || {{g|autonomous fabricators|50px}}
| reanimated armies<hr />''{{small|renamed 'Reanimators' in [[3.1]]}}'' || {{iconify|reanimated armies}}
|-
|-
| auto-curating vault || {{g|auto-curating vault|50px}}
! colspan="2"
|-
|-
| basic hydroponics farm || {{g|basic hydroponics farm|50px}}
| alien test subjects<hr />''{{small|removed in ??}}'' || {{iconify|alien test subjects}}
|-
|-
| basic mine || {{g|basic mine|50px}}
| head researcher<hr />''{{small|renamed 'Science Director' in ??}}'' || {{iconify|head researcher}}
|-
|-
| basic science lab i||{{g|basic science lab i|50px}}
| robot<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{iconify|robot}}
|-
|-
| betharian power plant || {{g|betharian power plant|50px}}
| droid<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{iconify|droid}}
|-
|-
| biolab i || {{g|biolab i|50px}}
| sentient ai assistant<hr />''{{small|renamed 'Sapient AI Assistant' in ??}}'' || {{iconify|sentient ai assistant}}
|-
|-
| biolab ii || {{g|biolab ii|50px}}
| war happiness<hr />''{{small|}}'' || {{iconify|war happiness}}
|-
|-
| biolab iii || {{g|biolab iii|50px}}
| warscore<hr />''{{small|}}'' || {{iconify|warscore}}
|-
| biolab iv || {{g|biolab iv|50px}}
|-
| citadel of faith || {{g|citadel of faith|50px}}
|-
| clone vats || {{g|clone vats|50px}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="3" | Obsolete modifiers
|-
|-
| cyto-revitalization center || {{g|cyto-revitalization center|50px}}
| alien migration attraction<hr />''{{small|}}'' || width=30px; | {{iconify|alien migration attraction}}
|-
|-
| dark matter power plant || {{g|dark matter power plant|50px}}
| alien slavery tolerance<hr />''{{small|}}'' || {{iconify|alien slavery tolerance}}
|-
|-
| dragonslayer monument || {{g|dragonslayer monument|50px}}
| construction time<hr />''{{small|replaced by 'Building Build Speed' in [[1.5]]}}'' || {{iconify|construction time}}
|-
|-
| energy grid || {{g|energy grid|50px}}
| empire leader capacity<hr />''{{small|removed in [[2.2]]}}'' || {{iconify|empire leader capacity}}
|-
|-
| energy nexus || {{g|energy nexus|50px}}
| growth time<hr />''{{small|renamed 'Pop Growth Speed' in [[1.6]]}}'' || {{iconify|growth time}}
|-
|-
| engineering facility i || {{g|engineering facility i|50px}}
| growth speed<hr />''{{small|}}'' || {{iconify|growth speed}}
|-
|-
| engineering facility ii || {{g|engineering facility ii|50px}}
| maximum rivalries<hr />''{{small|removed in ??}}'' || {{iconify|maximum rivalries}}
|-
|-
| engineering facility iii || {{g|engineering facility iii|50px}}
| migration time<hr />''{{small|removed in ??}}'' || {{iconify|migration time}}
|-
|-
| engineering facility iv || {{g|engineering facility iv|50px}}
| military production<hr />''{{small|}}'' || {{iconify|military production}}
|-
|-
| ether drake shrine || {{g|ether drake shrine|50px}}
| planet border extrusion<hr />''{{small|renamed 'Border Growth' in [[1.5]]}}'' || {{iconify|planet border extrusion}}
|-
|-
| fortress || {{g|fortress|50px}}
| planet fortification toughness<hr />''{{small|??}}'' || {{iconify|planet fortification toughness}}
|-
|-
| gaia seeder phase 1 || n/a
| rivalry influence gain<hr />''{{small|}}'' || {{iconify|rivalry influence gain}}
|-
|-
| gaia seeder phase 2 || n/a
| robot build speed<hr />''{{small|}}'' || {{iconify|robot build speed}}
|-
|-
| gaia seeder phase 3 || n/a
| ship repair speed<hr />''{{small|}}'' || {{iconify|ship repair speed}}
|-
|-
| gaia seeder final phase || n/a
| slavery tolerance<hr />''{{small|removed in ??}}'' || {{iconify|slavery tolerance}}
|-
|-
| galactic stock exchange || {{g|galactic stock exchange|50px}}
| starvation<hr />''{{small|became a planet modifier?}}'' || {{iconify|starvation}}
|-
|-
| gene clinic || {{g|gene clinic|50px}}
| unrest<hr />''{{small|replaced by 'Crime' in [[2.2]]}}'' || {{iconify|unrest}}
|-
| great pyramid || {{g|great pyramid|50px}}
|-
| habitat administration || {{g|habitat administration|50px}}
|-
| heritage site || {{g|heritage site|50px}}
|-
| hive synapse || {{g|hive synapse|50px}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
|-
! colspan="2" | Obsolete armies
| holotemple || {{g|holotemple|50px}}
|-
| hydroponics farm i || {{g|hydroponics farm i|50px}}
|-
| hydroponics farm ii || {{g|hydroponics farm ii|50px}}
|-
| hydroponics farm iii || {{g|hydroponics farm iii|50px}}
|-
| hydroponics farm iv || {{g|hydroponics farm iv|50px}}
|-
| hydroponics farm v || {{g|hydroponics farm v|50px}}
|-
| hypercomms forum || {{g|hypercomms forum|50px}}
|-
| loop institute || {{g|loop institute|50px}}
|-
|machine park<ref group="note">Called "Underground Vault" in game. This icon refers to the non-empty vault building.</ref> || {{g|machine park|50px}}
|-
|matter replicator || {{g|matter replicator|50px}}
|-
|military academy || {{g|military academy|50px}}
|-
|mineral purification plants || {{g|mineral purification plants |50px}}
|-
|mineral purification hubs || {{g|mineral purification hubs|50px}}
|-
|mining network i || {{g|mining network i|50px}}
|-
|mining network ii || {{g|mining network ii|50px}}
|-
|mining network iii || {{g|mining network iii|50px}}
|-
|mining network iv || {{g|mining network iv|50px}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|mining network v || {{g|mining network v|50px}}
|-
|ministry of benevolence || {{g|ministry of benevolence|50px}}
|-
|mutant landfill || {{g|mutant landfill|50px}}
|-
|neuro-electric amplifier || {{g|neuro-electric amplifier|50px}}
|-
|odd factory || {{g|odd factory|50px}}
|-
|omega alignment || {{g|omega alignment|50px}}
|-
|particle accelerator || {{g|particle accelerator|50px}}
|-
|plague research station || {{g|plague research station|50px}}
|-
|paradise dome || {{g|paradise dome|50px}}
|-
|physics lab ii || {{g|physics lab ii|50px}}
|-
|physics lab i || {{g|physics lab i|50px}}
|-
|physics lab iii || {{g|physics lab iii|50px}}
|-
|physics lab iv || {{g|physics lab iv|50px}}
|-
|plague memorial || {{g|plague memorial|50px}}
|-
|planetary shield generator || {{g|planetary shield generator|50px}}
|-
|power plant i || {{g|power plant i|50px}}
|-
|power plant ii || {{g|power plant ii|50px}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|power plant iii || {{g|power plant iii|50px}}
|-
|power plant iv || {{g|power plant iv|50px}}
|-
|power plant v || {{g|power plant v|50px}}
|-
|primitive factory || {{g|primitive factory|50px}}
|-
|primitive farms || {{g|primitive farms|50px}}
|-
|psi corps || {{g|psi corps|50px}}
|-
|research institute || {{g|research institute|50px}}
|-
|sacred nexus || {{g|sacred nexus|50px}}
|-
| slave processing facility || {{g|slave processing facility|50px}}
|-
|-
| spiral-feed power hub || {{g|spiral-feed power hub|50px}}
|army potential<hr />''{{small|}}'' || width=30px; | {{iconify|army potential}}
|-
|-
| stronghold || {{g|stronghold|50px}}
! colspan="2"
|-
|-
| symbol of purity || {{g|symbol of purity|50px}}
|android army, android armies<hr />''{{small|}}'' || {{iconify|android army}}
|-
|-
| temple || {{g|temple|50px}}
|elite guard army, elite guard armies<hr />''{{small|}}'' || {{iconify|elite guard army}}
|-
|-
|underground vault<ref group="note">Refers to the abandoned vault.</ref> || {{g|underground vault|50px}}
|machine army, machine armies<hr />''{{small|}}'' || {{iconify|machine army}}
|-
|-
|visitor center || {{g|visitor center|50px}}
|machine defense army, machine defense armies<hr />''{{small|}}'' || {{iconify|machine defense army}}
|-
|-
| war factory || {{g|war factory|50px}}
|robotic army, robotic armies<hr />''{{small|}}'' || {{iconify|robotic army}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}
<references group="note"/>


===Technologies===
'''Obsolete strategic resources, buildings, and technologies''' (removed in [[2.2]])
<!-- NOTE TO EDITORS: I know these columns are unbalanced right now. I'm in the middle of updating [[Engineering research]], [[Physics research]] and [[Society research]] which hadn't been updated since 2.1, before the huge changes to planets. I'll come back and fix it when I'm done. Until then, rebalancing them is a waste of effort. -- [[User:Hairy Dude]] -->
{{box wrapper}}
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Obsolete resources
|-
|-
|active countermeasures || {{g|active countermeasures}}
| aldar crystals || width=30px | {{iconify|aldar crystals}}
|-
|adaptive bureaucracy || {{g|adaptive bureaucracy}}
|-
| adaptive combat algorithms || {{g|adaptive combat algorithms}}
|-
|administrative ai || {{g|administrative ai}}
|-
|-
|administrative efficiency || {{g|administrative efficiency}}
| alien pets || {{iconify|alien pets}}
|-
|-
| advanced afterburners tech || {{g|advanced afterburners tech}}
| betharian stone || {{iconify|betharian stone}}
|-
|-
|advanced mineral purification || {{g|advanced mineral purification}}
| lythuric gas || {{iconify|lythuric gas}}
|-
|-
|advanced railguns tech || {{g|advanced railguns tech}}
| muutagan, muutagan crystals || {{iconify|muutagan}}
|-
|-
|advanced shields tech || {{g|advanced shields tech}}
| neutronium ore || {{iconify|neutronium ore}}
|-
|-
|advanced strike craft || {{g|advanced strike craft}}
| orillium ore || {{iconify|orillium ore}}
|-
|-
| afterburners tech || {{g|afterburners tech}}
| pitharan dust || {{iconify|pitharan dust}}
|-
|-
| automated exploration protocols || {{g|automated exploration protocols}}
| riggan, riggan spice || {{iconify|riggan}}
|-
|-
|aggressive conditioning || {{g|aggressive conditioning}}
| satramene gas || {{iconify|satramene gas}}
|-
|-
|ai-controlled colony ships || {{g|ai-controlled colony ships}}
| teldar crystals || {{iconify|teldar crystals}}
|-
|-
|amoeba breeding program || {{g|amoeba breeding program}}
| terraforming gases || {{iconify|terraforming gases}}
|-
|-
|antimatter missiles tech || {{g|antimatter missiles tech}}
| terraforming liquids || {{iconify|terraforming liquids}}
|-
|-
|antimatter power || {{g|antimatter power}}
| xuragel || {{iconify|xuragel}}
|-
|-
|applied quantum physics || {{g|applied quantum physics}}
| yurantic, yurantic crystals || {{iconify|yurantic crystals}}
|-
|applied superconductivity || {{g|applied superconductivity}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=450px; margin-right:1em"
|-
! colspan="2" | Obsolete resource techs
|arc emitters tech || {{g|arc emitters tech}}
|-
|armored torpedoes tech || {{g|armored torpedoes tech}}
|-
| artificial dragonscales || {{g|artificial dragonscales}}
|-
|artificial moral codes || {{g|artificial moral codes}}
|-
| ascension theory || {{g|ascension theory}}
|-
|assembly algorithms || {{g|assembly algorithms}}
|-
| assembly patterns || {{g|assembly patterns}}
|-
|atmospheric filtering || {{g|atmospheric filtering}}
|-
|-
|atmospheric manipulation || {{g|atmospheric manipulation}}
|aldar polishing || {{iconify|aldar polishing}}
|-
|-
|autocannons tech || {{g|autocannons tech}}
|engos vapor refining || {{iconify|engos vapor refining}}
|-
|-
| automated curation algorithms || {{g|automated curation algorithms}}
|garanthium mining || {{iconify|garanthium mining}}
|-
|-
|autonomous mining drones || {{g|autonomous mining drones}}
|lythuric gas refining || {{iconify|lythuric gas refining}}
|-
|-
|battleships tech || {{g|battleships tech}}
|neutronium extraction || {{iconify|neutronium extraction}}
|-
|-
|betharian refining || {{g|betharian refining}}
|orillium extraction || {{iconify|orillium extraction}}
|-
|-
| binary motivators || {{g|binary motivators}}
|pitharan dust refining || {{iconify|pitharan dust refining}}
|-
|-
|biodiversity studies || {{g|biodiversity studies}}
|satramene refining || {{iconify|satramene refining}}
|-
|-
| biomechanics || {{g|biomechanics}}
|teldar crystal mining || {{iconify|teldar crystal mining}}
|-
|-
| bio-reactor tech || {{g|bio-reactor tech}}
| yurantic crystal mining || {{iconify|yurantic crystal mining}}
|-
|blue crystal capacitors || {{g|blue crystal capacitors}}
|-
|blue lasers tech || {{g|blue lasers tech}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=350px; margin-right:1em"
! colspan="2" | Research buildings
|-
|-
|capacitor fields tech || {{g|capacitor fields tech}}
| basic science lab i||{{iconify|basic science lab i|50px}}
|-
|-
|capacity boosters tech || {{g|capacity boosters tech}}
! colspan="2"
|-
|-
|carrier operations || {{g|carrier operations}}
| biolab i || {{iconify|biolab i|50px}}
|-
|-
|cell revitalization || {{g|cell revitalization}}
| biolab ii || {{iconify|biolab ii|50px}}
|-
|-
|centralized command || {{g|centralized command}}
| biolab iii || {{iconify|biolab iii|50px}}
|-
|-
|ceramo-metal materials || {{g|ceramo-metal materials}}
| biolab iv || {{iconify|biolab iv|50px}}
|-
|-
|chemical thrusters tech || {{g|chemical thrusters tech}}
! colspan="2"
|-
|-
| climate transformation || {{g|climate transformation}}
| engineering facility i || {{iconify|engineering facility i|50px}}
|-
|-
|cloning || {{g|cloning}}
| engineering facility ii || {{iconify|engineering facility ii|50px}}
|-
|-
|cloud lightning conduits || {{g|cloud lightning conduits}}
| engineering facility iii || {{iconify|engineering facility iii|50px}}
|-
|-
|coilguns tech || {{g|coilguns tech}}
| engineering facility iv || {{iconify|engineering facility iv|50px}}
|-
|-
|cold fusion power || {{g|cold fusion power}}
! colspan="2"
|-
|-
| colonial bureaucracy || {{g|colonial bureaucracy}}
|physics lab ii || {{iconify|physics lab ii|50px}}
|-
|-
|colonial centralization || {{g|colonial centralization}}
|physics lab i || {{iconify|physics lab i|50px}}
|-
|-
|combat training || {{g|combat training}}
|physics lab iii || {{iconify|physics lab iii|50px}}
|-
|-
|communication protocols || {{g|communication protocols}}
|physics lab iv || {{iconify|physics lab iv|50px}}
|-
| consecration fields || {{g|consecration fields}}
|-
| construction templates || {{g|construction templates}}
|-
|corps of engineers || {{g|corps of engineers}}
|-
|corvettes tech || {{g|corvettes tech}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=350px; margin-right:1em"
|-
! colspan="2" | Resource extraction buildings
|cross-model standardization || {{g|cross-model standardization}}
|-
|cruisers tech || {{g|cruisers tech}}
|-
|-
|crystal-infused plating tech || {{g|crystal-infused plating tech}}
| hydroponics farm i || {{iconify|hydroponics farm i|50px}}
|-
|-
|crystal-forged plating tech || {{g|crystal-forged plating tech}}
| hydroponics farm ii || {{iconify|hydroponics farm ii|50px}}
|-
|-
| curator archeology lab tech,<br>curator archaeology lab tech || {{g|curator archeology lab tech}}
| hydroponics farm iii || {{iconify|hydroponics farm iii|50px}}
|-
|-
| curator exploration lab tech || {{g|curator exploration lab tech}}
| hydroponics farm iv || {{iconify|hydroponics farm iv|50px}}
|-
|-
| cyto-revitalization || {{g|cyto-revitalization}}
| hydroponics farm v || {{iconify|hydroponics farm v|50px}}
|-
|-
|dangerous wildlife removal || {{g|dangerous wildlife removal}}
! colspan="2"
|-
|-
|dark matter deflectors || {{g|dark matter deflectors}}
|mining network i || {{iconify|mining network i|50px}}
|-
|-
|dark matter drawing || {{g|dark matter drawing}}
|mining network ii || {{iconify|mining network ii|50px}}
|-
|-
|dark matter power || {{g|dark matter power}}
|mining network iii || {{iconify|mining network iii|50px}}
|-
|-
|dark matter propulsion || {{g|dark matter propulsion}}
|mining network iv || {{iconify|mining network iv|50px}}
|-
|-
|databank uplinks || {{g|databank uplinks}}
|mining network v || {{iconify|mining network v|50px}}
|-
|-
|deep core mining || {{g|deep core mining}}
! colspan="2"
|-
|-
|deep sinkhole removal<!-- should be: subterranean colonization --> || {{g|deep sinkhole removal}}
|power plant i || {{iconify|power plant i|50px}}
|-
|-
|deflectors tech || {{g|deflectors tech}}
|power plant ii || {{iconify|power plant ii|50px}}
|-
|-
|dense jungle removal<!-- should be: selective defoliants --> || {{g|dense jungle removal}}
|power plant iii || {{iconify|power plant iii|50px}}
|-
|-
|destroyers tech || {{g|destroyers tech}}
|power plant iv || {{iconify|power plant iv|50px}}
|-
|-
|devastator torpedoes tech || {{g|devastator torpedoes tech}}
|power plant v || {{iconify|power plant v|50px}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=350px; margin-right:1em"
! colspan="2" | Other buildings
|-
|-
|disruptors tech || {{g|disruptors tech}}
| agricultural zone || {{iconify|agricultural zone|50px}} <!--habitat building-->
|-
|-
|doctrine: armada battle formation || {{g|doctrine: armada battle formation}}
| matter replicator || {{iconify|matter replicator|50px}} <!--aka Resource Replicator?-->
|-
|-
|doctrine: command matrix || {{g|doctrine: command matrix}}
| mineral processing plant i<hr />''{{small|renamed 'Mineral Purification Plants'}}'' || {{iconify|mineral processing plant i|50px}}
|-
|-
|doctrine: fleet support || {{g|doctrine: fleet support}}
| mineral processing plant ii<hr />''{{small|renamed 'Mineral Purification Hubs'}}'' || {{iconify|mineral processing plant ii|50px}}
|-
|-
|doctrine: fluid fleet templates || {{g|doctrine: fluid fleet templates}}
| ministry of benevolence || {{iconify|ministry of benevolence|50px}} <!--empire capital building-->
|-
|-
|doctrine: interstellar warfare || {{g|doctrine: interstellar warfare}}
! colspan="2" | Fallen empire buildings
|-
|-
|doctrine: reactive formations || {{g|doctrine: reactive formations}}
| agri-processing complex<hr />''{{small|replaced by 'Nourishment Center'}}'' || {{iconify|agri-processing complex|50px}}
|-
|-
|doctrine: refit standards || {{g|doctrine: refit standards}}
| autonomous fabricators<hr />''{{small|replaced by 'Dimensional Fabricator'}}'' || {{iconify|autonomous fabricators|50px}}
|-
|-
|doctrine: space combat || {{g|doctrine: space combat}}
| dark matter power plant<hr />''{{small|replaced by 'Class-4 Singularity'}}'' || {{iconify|dark matter power plant|50px}}
|-
|doctrine: strange loop || {{g|doctrine: strange loop}}
|-
|droids tech || {{g|droids tech}}
|-
|durasteel materials || {{g|durasteel materials}}
|-
|dyson sphere tech || {{g|dyson sphere tech}}
|-
|eco simulation || {{g|eco simulation}}
|-
|ecological adaptation || {{g|ecological adaptation}}
|-
|eco-integration studies || {{g|eco-integration studies}}
|-
| enigmatic decoder tech || {{g|enigmatic decoder tech}}
|-
| enigmatic disruption field tech || {{g|enigmatic disruption field tech}}
|-
| enigmatic encoder tech || {{g|enigmatic encoder tech}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width=350px; margin-right:1em"
|-
! colspan="2" | Obsolete building technologies
| entropic recursion || {{g|entropic recursion}}
|-
|epigenetic triggers || {{g|epigenetic triggers}}
|-
|-
|ethical equations || {{g|ethical equations}}
| galactic benevolence<hr />''{{small|}}'' || {{iconify|galactic benevolence}} <!-- unlocked Ministry of Benevolence building -->
|-
|-
|exotic materials labs || {{g|exotic materials labs}}
| matter generation<hr />''{{small|}}'' || {{iconify|matter generation}} <!-- unlocked Resource Replicator building -->
|-
|-
|extended combat algorithms || {{g|extended combat algorithms}}
| mineral processing<hr />''{{small|renamed 'Mineral Purification'}}'' || {{iconify|mineral processing}}
|-
|-
|extraction patterns || {{g|extraction patterns}}
| advanced mineral processing<hr />''{{small|renamed 'Advanced Mineral Purification'}}'' || {{iconify|advanced mineral processing}}
|-
|extradimensional weaponry || {{g|extradimensional weaponry}}
|-
|field modulation || {{g|field modulation}}
|-
|fission power || {{g|fission power}}
|-
|flash coolant || {{g|flash coolant}}
|-
|focused arc emitters tech || {{g|focused arc emitters tech}}
|-
|focusing arrays||{{g|focusing arrays}}
|-
|fortified core layers || {{g|fortified core layers}}
|-
|flak artillery tech || {{g|flak artillery tech}}
|-
|flak battery tech || {{g|flak battery tech}}
|-
|frequency tuning || {{g|frequency tuning}}
|-
|fusion missiles tech || {{g|fusion missiles tech}}
|-
|fusion power || {{g|fusion power}}
|-
|galactic ambitions || {{g|galactic ambitions}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{{end box wrapper}}
|-
|galactic administration || {{g|galactic administration}}
|-
| galactic bureaucracy || {{g|galactic bureaucracy}}
|-
| galactic campaigns || {{g|galactic campaigns}}
|-
|galactic markets || {{g|galactic markets}}
|-
|gamma lasers tech || {{g|gamma lasers}}
|-
|gauss cannons tech || {{g|gauss cannons tech}}
|-
|gene banks || {{g|gene banks}}
|-
|gene crops || {{g|gene crops}}
|-
|gene seed purification || {{g|gene seed purification}}
|-
|gene tailoring || {{g|gene tailoring}}
|-
| genetic healthcare || {{g|genetic healthcare}}
|-
| genetic resequencing || {{g|genetic resequencing}}
|-
|genome mapping || {{g|genome mapping}}
|-
|geothermal fracking || {{g|geothermal fracking}}
|-
| giga cannon tech || {{g|giga cannon tech}}
|-
|global energy management || {{g|global energy management}}
|-
|gravitic sensors tech || {{g|gravitic sensors tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|gravitational analysis || {{g|gravitational analysis}}
|-
|green crystal capacitors || {{g|green crystal capacitors}}
|-
|heat recyclers || {{g|heat recyclers}}
|-
| heritage sites || {{g|heritage sites}}
|-
|high-density munitions || {{g|high-density munitions}}
|-
|high-energy capacitors || {{g|high-energy capacitors}}
|-
| holographic casts || {{g|holographic casts}}
|-
| holographic rituals || {{g|holographic rituals}}
|-
|hostile environment adaption || {{g|hostile environment adaption}}
|-
|hull integrity || {{g|hull integrity}}
|-
|hydroponics || {{g|hydroponics}}
|-
|hyper shields tech || {{g|hyper shields tech}}
|-
|hyperlane breach points || {{g|hyperlane breach points}}
|-
|hyperspace slipstreams || {{g|hyperspace slipstreams}}
|-
|hyperspace travel || {{g|hyperspace travel}}
|-
|interlinked support systems || {{g|interlinked support systems}}
|-
| interstellar campaigns || {{g|interstellar campaigns}}
|-
|interstellar fleet traditions || {{g|interstellar fleet traditions}}
|-
|improved deflectors tech || {{g|improved deflectors tech}}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
'''Spaceports and military stations''' (replaced by [[starbase]]s in [[2.0]])
|-
|improved strike craft || {{g|improved strike craft}}
|-
|interplanetary expeditionary forces || {{g|interplanetary expeditionary forces}}
|-
|ion disruptors tech || {{g|ion disruptors tech}}
|-
|ion thrusters tech || {{g|ion thrusters tech}}
|-
|impulse thrusters tech || {{g|impulse thrusters tech}}
|-
|industrial base || {{g|industrial base}}
|-
|jump drive tech || {{g|jump drive tech}}
|-
|kinetic battery tech || {{g|kinetic battery tech}}
|-
|kinetic artillery tech || {{g|kinetic artillery tech}}
|-
|living metal tech || {{g|living metal tech}}
|-
|loader efficiency || {{g|loader efficiency}}
|-
| local hypercommunication || {{g|local hypercommunication}}
|-
|long-range mineral scanners || {{g|long-range mineral scanners}}
|-
|marauder missiles tech || {{g|marauder missiles tech}}
|-
|mass drivers tech || {{g|mass drivers tech}}
|-
|massive glacier removal<!-- should be: climate control network --> || {{g|massive glacier removal}}
|-
|matter compression || {{g|matter compression}}
|-
|mechanized mining || {{g|mechanized mining}}
|-
| mega cannon tech || {{g|mega cannon tech}}
|-
| mega-engineering || {{g|mega-engineering}}
|-
| metacognitive faith || {{g|metacognitive faith}}
|}


{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Spaceport modules
|-
|-
|micro-replicators || {{g|micro-replicators}}
| battleship assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|battleship assembly yards|50px}}
|-
|miniature containment fields || {{g|miniature containment fields}}
|-
|mineral cutting beams || {{g|mineral cutting beams}}
|-
|mineral isolation || {{g|mineral isolation}}
|-
|mineral purification || {{g|mineral purification}}
|-
|miniaturized pre-igniters || {{g|miniaturized pre-igniters}}
|-
|mining drone lasers tech || {{g|mining drone lasers tech}}
|-
|morphogenetic field mastery || {{g|morphogenetic field mastery}}
|-
|mountain range removal<!-- should be: planetary resurfacing --> || {{g|mountain range removal}}
|-
|multi-dimensional analysis || {{g|multi-dimensional analysis}}
|-
|multi-dimensional studies || {{g|multi-dimensional studies}}
|-
|nanite assemblers || {{g|nanite assemblers}}
|-
|nanite mineral probes || {{g|nanite mineral probes}}
|-
|nanite repair system tech || {{g|nanite repair system tech}}
|-
|nanite transmutation || {{g|nanite transmutation}}
|-
|nano-vitality crops || {{g|nano-vitality crops}}
|-
|nanocomposite materials || {{g|nanocomposite materials}}
|-
|nanomechanics || {{g|nanomechanics}}
|-
|nano-circuit assembly || {{g|nano-circuit assembly}}
|-
|nano-separators || {{g|nano-separators}}
|-
|new worlds protocol || {{g|new worlds protocol}}
|-
|nerve dampeners || {{g|nerve dampeners}}
|-
|neural implants || {{g|neural implants}}
|-
|neutron torpedoes tech || {{g|neutron torpedoes tech}}
|-
|neutronium materials || {{g|neutronium materials}}
|-
|noxious swamp removal<!-- should be: xeno-hydraulic mastery --> || {{g|noxious swamp removal}}
|-
|nuclear missiles tech || {{g|nuclear missiles tech}}
|-
|nutrient replication || {{g|nutrient replication}}
|-
|orbital energy conversion || {{g|orbital energy conversion}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|offworld construction || {{g|offworld construction}}
|-
| omega theory || {{g|omega theory}}
|-
|particle lances tech || {{g|particle lances tech}}
|-
|phase disruptors tech || {{g|phase disruptors tech}}
|-
|planetary defenses || {{g|planetary defenses}}
|-
|planetary government || {{g|planetary government}}
|-
|planetary power grid || {{g|planetary power grid}}
|-
|planetary signal boosters || {{g|planetary signal boosters}}
|-
|planetary shields || {{g|planetary shields}}
|-
|planetary unification || {{g|planetary unification}}
|-
|plasma accelerators tech || {{g|plasma accelerators tech}}
|-
|plasma cannons tech || {{g|plasma cannons tech}}
|-
|plasma throwers tech || {{g|plasma throwers tech}}
|-
|plasma thrusters tech || {{g|plasma thrusters tech}}
|-
|plasteel materials || {{g|plasteel materials}}
|-
|powered exoskeletons || {{g|powered exoskeletons}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|precognition interface || {{g|precognition interface}}
|-
|predictive algorithms || {{g|predictive algorithms}}
|-
| probability theory<!-- should be: organic probability theory --> || {{g|probability theory}}
|-
|proclamation broadcasts || {{g|proclamation broadcasts}}
|-
|proton torpedoes tech || {{g|proton torpedoes tech}}
|-
|psi jump drives || {{g|psi jump drives}}
|-
| psionic shields tech || {{g|psionic shields tech}}
|-
|psionic theory || {{g|psionic theory}}
|-
|quantum probes || {{g|quantum probes}}
|-
|quantum theory || {{g|quantum theory}}
|-
|quicksand basin removal<!-- should be: soil remediation --> || {{g|quicksand basin removal}}
|-
|quantum destabilizer tech || {{g|quantum destabilizer tech}}
|-
|quantum energy states || {{g|quantum energy states}}
|-
|quantum field manipulation || {{g|quantum field manipulation}}
|-
|quantum missiles tech || {{g|quantum missiles tech}}
|-
|-
|railguns tech || {{g|railguns tech}}
| corvette assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|corvette assembly yards|50px}}
|-
|-
|red crystal capacitors || {{g|red crystal capacitors}}
| cruiser assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|cruiser assembly yards|50px}}
|-
|-
|red lasers tech || {{g|red lasers tech}}
| destroyer assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|destroyer assembly yards|50px}}
|-
|-
|regenerative hull tissue tech || {{g|regenerative hull tissue tech}}
! colspan="2"
|-
|-
|replicator kiosks || {{g|replicator kiosks}}
| engineering bay<hr />''{{small|removed}}'' || {{iconify|engineering bay|50px}}
|-
|-
|ring world tech || {{g|ring world tech}}
| laser defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{iconify|laser defense module|50px}}
|-
|-
|ripper cannons tech || {{g|ripper cannons tech}}
| missile defense module<hr />''{{small|replaced by 'Missile Battery'}}'' || {{iconify|missile defense module|50px}}
|-
|robotic workers || {{g|robotic workers}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Spaceport modules
|-
|-
|science nexus tech || {{g|science nexus tech}}
| navigator's guild<hr />''{{small|renamed 'Listening Post'}}'' || {{iconify|navigator's guild|50px}}
|-
|scientific method || {{g|scientific method}}
|-
|scourge missiles || {{g|scourge missiles}}
|-
|-
|secrets of life || {{g|secrets of life}}
| observatory<hr />''{{small|replaced by 'Black Hole Observatory'}}'' || {{iconify|observatory|50px}}
|-
|-
|selected lineages tech || {{g|selected lineages tech}}
| orbital hydroponic farms<hr />''{{small|replaced by 'Hydroponics Bay'}}'' || {{iconify|orbital hydroponic farms|50px}}
|-
|-
|self-assembling components || {{g|self-assembling components}}
| orbital mind control laser<hr />''{{small|removed}}'' || {{iconify|orbital mind control laser|50px}}
|-
|-
|self-aware colony ships || {{g|self-aware colony ships}}
| projectile defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{iconify|projectile defense module|50px}}
|-
|-
|sentry array tech || {{g|sentry array tech}}
| synchronized defenses<hr />''{{small|removed}}'' || {{iconify|synchronized defenses|50px}}
|-
|shield capacitors || {{g|shield capacitors}}
|-
|shield harmonics || {{g|shield harmonics}}
|-
|shields tech || {{g|shields tech}}
|-
| sociocultural history || {{g|sociocultural history}}
|-
|space torpedoes tech || {{g|space torpedoes tech}}
|-
|space-time theory || {{g|space-time theory}}
|-
|specialized combat computers || {{g|specialized combat computers}}
|-
|standardized battleship patterns || {{g|standardized battleship patterns}}
|-
|standardized cruiser patterns || {{g|standardized cruiser patterns}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Military station technologies
|-
|-
|stimulant diet || {{g|stimulant diet}}
| deep space outposts<hr />''{{small|renamed 'Deep Space Defenses'}}'' || {{iconify|deep space outposts}}
|-
|stormfire cannons tech || {{g|stormfire cannons tech}}
|-
| subdermal stimulation || {{g|subdermal stimulation}}
|-
|-
|subspace sensors tech || {{g|subspace sensors tech}}
| deep space stations<hr />''{{small|removed}}'' || {{iconify|deep space stations}} <!-- unlocked Defense Station -->
|-
|-
|superfluid materials || {{g|superfluid materials}}
| deep space installations<hr />''{{small|removed}}'' || {{iconify|deep space installations}} <!-- unlocked Fortress --> <!--first removed in [[1.3]]-->
|-
|-
|supersolid materials || {{g|supersolid materials}}
!colspan="2"|Spaceport technologies
|-
|-
|swarm spawning pools || {{g|swarm spawning pools}}
| spaceport tech<hr />''{{small|removed}}'' || {{iconify|spaceport tech}}
|-
|-
|swarmer missiles tech || {{g|swarmer missiles tech}}
| improved spaceport<hr />''{{small|removed}}'' || {{iconify|improved spaceport}}
|-
|-
|synapse interceptors || {{g|synapse interceptors}}
| advanced spaceport<hr />''{{small|removed}}'' || {{iconify|advanced spaceport}}
|-
|-
|synchronized defenses tech || {{g|synchronized defenses tech}}
!colspan="2"|Spaceport module technologies
|-
|-
|synchronized firing patterns || {{g|synchronized firing patterns}}
| orbital energy conversion<hr />''{{small|removed}}'' || {{iconify|orbital energy conversion}} <!-- unlocked Solar Panel Network -->
|-
|-
|synthetic personality matrix || {{g|synthetic personality matrix}}
| orbital sensor arrays<hr />''{{small|removed}}'' || {{iconify|orbital sensor arrays}} <!-- unlocked Observatory -->
|-
|-
|synthetic thought patterns || {{g|synthetic thought patterns}}
| will to power<hr />''{{small|removed}}'' || {{iconify|will to power}} <!-- unlocked Orbital Mind Control Laser -->
|-
|synthetics tech || {{g|synthetics tech}}
|-
|tachyon lances tech || {{g|tachyon lances tech}}
|-
|tachyon sensors tech || {{g|tachyon sensors tech}}
|-
|talent acquisition || {{g|talent acquisition}}
|-
|targeted gene expressions || {{g|targeted gene expressions}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Spaceport modifiers
|-
|-
|telepathy || {{g|telepathy}}
| spaceport build cost<hr />''{{small|replaced by 'starbase build cost'}}'' || width=30px | {{iconify|spaceport build cost}}
|-
|-
|terrestrial sculpting || {{g|terrestrial sculpting}}
| spaceport module cost<hr />''{{small|replaced by 'starbase module build cost'}}'' || {{iconify|spaceport module cost}}
|-
|the collective self || {{g|the collective self}}
|-
|the living state || {{g|the living state}}
|-
|thermodynamic yield control || {{g|thermodynamic yield control}}
|-
|toxic kelp removal<!-- should be: ocean ecology management --> || {{g|tech_toxic_kelp}}
|-
|transgenic crops || {{g|transgenic crops}}
|-
|uv lasers tech || {{g|uv lasers tech}}
|-
| vitality boosters || {{g|vitality boosters}}
|-
|volcano removal<!-- should be: deep crust engineering --> || {{g|volcano removal}}
|-
|whirlwind missiles tech || {{g|whirlwind missiles tech}}
|}
 
{|class="wikitable" style="width:250px; margin-right:1em"
|-
|xeno relations || {{g|xeno relations}}
|-
|xenobiology || {{g|xenobiology}}
|-
|xenology || {{g|xenology}}
|-
|x-ray lasers tech || {{g|x-ray lasers tech}}
|-
|yellow crystal capacitors || {{g|yellow crystal capacitors}}
|-
|xeno outreach || {{g|xeno outreach}}
|-
|xeno supremacy || {{g|xeno supremacy}}
|-
|xeno zoo tech || {{g|xeno zoo tech}}
|-
| yurantic crystal mining || {{g|yurantic crystal mining}}
|-
|zero-g laboratories || {{g|zero-g laboratories}}
|-
|zero-g refineries || {{g|zero-g refineries}}
|-
|zero point power || {{g|zero point power}}
|-
|zro distillation || {{g|zro distillation}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}


=== Obsolete ===
'''Obsolete army attachments''' (removed in [[2.0]])
<div class="collapse-template mw-collapsible mw-collapsed">
{{box wrapper}}
{{box wrapper}}
{|class="wikitable" style="width=450px; margin-right:1em"
{|class="wikitable" style="width:250px; margin-right:1em"
! colspan="3" | Buildings
!colspan="2"|Army attachments
|-
|obelisk of zanaam || {{g|obelisk of zanaam|50px}} || replaced in patch [[1.3]]
|-
|hyper-entertainment forum || {{g|hyper-entertainment forum|50px}} || removed with patch [[1.5]]
|-
|monument to purity || {{g|monument to purity|50px}} || removed with patch [[1.5]]
|-
|virtual combat arena || {{g|virtual combat arena|50px}} || removed with patch [[1.5]]
|-
|betharian power plant i || {{g|betharian power plant i|50px}} || removed with patch [[1.5]]
|-
|betharian power plant ii || {{g|betharian power plant ii|50px}} || removed with patch [[1.5]]
|-
|betharian power plant iii || {{g|betharian power plant iii|50px}} || removed with patch [[1.5]]
|-
|betharian power plant iv || {{g|betharian power plant iv|50px}} || removed with patch [[1.5]]
|-
|royal gardens || {{g|royal gardens|50px}} || removed with patch [[1.5]]
|-
|mineral processing plant i || {{g|mineral processing plant i|50px}} || renamed with patch [[1.5]]
|-
|mineral processing plant ii || {{g|mineral processing plant ii|50px}} || renamed with patch [[1.5]]
|-
|power hub i || {{g|power hub i|50px}} || renamed with patch [[1.5]]
|-
|power hub ii || {{g|power hub ii|50px}} || renamed with patch [[1.5]]
|-
|frontier clinic || {{g|frontier clinic|50px}} || remamed with patch [[1.8]]
|-
|frontier hospital || {{g|frontier hospital|50px}} || remamed with patch [[1.8]]
|-
|basic power plant || {{g|basic power plant|50px}} || removed with patch [[2.0]]
|-
|mineral silo || {{g|mineral silo|50px}} || removed with patch [[2.0]]
|}
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="3" | Technologies
|-
|paradise dome tech || {{g|paradise dome tech}} || removed with patch [[1.5]]
|-
|alien visitor centers || {{g|alien visitor centers}} || removed with patch [[1.5]]
|-
|frontier collectives || {{g|frontier collectives}} || removed with patch [[1.5]]
|-
|frontier commissars || {{g|frontier commissars}} || removed with patch [[1.5]]
|-
|frontier initiatives || {{g|frontier initiatives}} || removed with patch [[1.5]]
|-
|frontier traditions || {{g|frontier traditions}} || removed with patch [[1.5]]
|-
|hyper-entertainment forum tech || {{g|hyper-entertainment forum tech}} || removed with patch [[1.5]]
|-
|manifest destiny || {{g|manifest destiny}} || removed with patch [[1.5]]
|-
|propaganda transmissions || {{g|propaganda transmissions}} || removed with patch [[1.5]]
|-
|purity campaigns || {{g|purity campaigns}} || removed with patch [[1.5]]
|-
|virtual combat simulations || {{g|virtual combat simulations}} || removed with patch [[1.5]]
|-
|xeno diplomacy || {{g|xeno diplomacy}} || removed with patch [[1.5]]
|-
|xeno integration || {{g|xeno integration}} || removed with patch [[1.5]]
|-
|symbols of unity || {{g|symbols of unity}} || removed with patch [[1.6]]
|-
|frontier health || {{g|frontier health}} || remamed with patch [[1.8]]
|-
|frontier hospital tech || {{g|frontier hospital tech}} || remamed with patch [[1.8]]
|-
|climate restoration || {{g|climate restoration}} || remamed with patch [[1.8]]
|-
|advanced mineral processing || {{g|advanced mineral processing}} || removed with patch 2.2
|-
|advanced spaceport || {{g|advanced spaceport}} || removed with patch 2.0
|-
|arctic colonization || {{g|arctic colonization}} || removed with patch 1.3
|-
|arid colonization || {{g|arid colonization}} || removed with patch 1.3
|-
|-
|continental colonization || {{g|continental colonization}} || removed with patch 1.3
|clone commandos || width=30px | {{iconify|clone commandos}}
|-
|-
|deep space installations || {{g|deep space installations}} || removed with patch 1.3
|commissar squads || {{iconify|commissar squads}}
|-
|-
|deep space outposts || {{g|deep space outposts}} || removed with patch 2.0
|hunter-killer drone swarms || {{iconify|hunter-killer drone swarms}}
|-
|-
|deep space stations || {{g|deep space stations}} || removed with patch 2.0
|neo-concrete fortifications || {{iconify|neo-concrete fortifications}}
|-
|-
|desert colonization || {{g|desert colonization}} || removed with patch 1.3
|psi warriors || {{iconify|psi warriors}}
|-
|-
|engos vapor refining || {{g|engos vapor refining}} || removed with patch 2.2
|xeno cavalry || {{iconify|xeno cavalry}}
|-
| enigmatic deflectors || {{g|enigmatic deflectors}} || removed with patch ??
|-
| enigmatic power generation || {{g|enigmatic power generation}} || now a modifier
|-
| gaia creation || {{g|gaia creation}} || removed with patch 2.0
|-
|galactic benevolence || {{g|galactic benevolence}} || removed with patch 1.5?
|-
|garanthium mining || {{g|garanthium mining}} || removed with patch 2.2
|}
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="3" | Technologies
|-
|global research initiative || {{g|global research initiative}} || removed with patch ??
|-
|hyperlane mapping || {{g|hyperlane mapping}} || removed with patch 2.0
|-
|improved spaceport || {{g|improved spaceport}} || removed with patch 2.0
|-
|lythuric gas refining || {{g|lythuric gas refining}} || removed with patch 2.2
|-
|mineral processing || {{g|mineral processing}} || removed with patch 2.2?
|-
|neutronium extraction || {{g|neutronium extraction}} || removed with patch 2.2
|-
|orbital sensor arrays || {{g|orbital sensor arrays}} || removed with patch 2.0?
|-
|ocean colonization || {{g|ocean colonization}} || removed with patch 1.3
|-
|orillium extraction || {{g|orillium extraction}} || removed with patch 2.2
|-
|pitharan dust refining || {{g|pitharan dust refining}} || removed with patch 2.2
|-
|satramene refining || {{g|satramene refining}} || removed with patch 2.2
|-
|self-aware logic || {{g|self-aware logic}} || removed with patch ??
|-
|sentient ai || {{g|sentient ai}} || removed with patch ??
|-
|sentient combat simulations || {{g|sentient combat simulations}} || removed with patch ??
|-
|sentient resource management || {{g|sentient resource management}} || removed with patch ??
|-
|spaceport tech || {{g|spaceport tech}} || removed with patch 2.0?
|-
|subspace wormholes || {{g|subspace wormholes}} || removed with patch 2.0
|-
|teldar crystal mining || {{g|teldar crystal mining}} || removed with patch 2.2
|-
|tropical colonization || {{g|tropical colonization}} || removed with patch 1.3
|-
|tundra colonization || {{g|tundra colonization}} || removed with patch 1.3
|-
|uplink miniaturization || {{g|uplink miniaturization}} || removed with patch ??<!-- no earlier than 1.6 -->
|-
|warp drive ramscoops || {{g|warp drive ramscoops}} || removed with patch 2.0
|-
|warp field stabilizers || {{g|warp field stabilizers}} || removed with patch 2.0
|-
|warp travel || {{g|warp travel}} || removed with patch 2.0
|-
|will to power || {{g|will to power}} || removed with patch ??
|-
|wormhole calibration matrix || {{g|wormhole calibration matrix}} || removed with patch 2.0
|-
|wormhole containment fields || {{g|wormhole containment fields}} || removed with patch 2.0
|-
|xeno outreach || {{g|xeno outreach}} || removed with patch ??
|-
|xeno supremacy || {{g|xeno supremacy}} || removed with patch ??
|-
|xeno zoo tech || {{g|xeno zoo tech}} || removed with patch 2.2
|}
 
{|class="wikitable" style="width=450px; margin-right:1em"
! colspan="3" | Other
|-
|precious metals || {{g|precious metals}} || removed with patch [[1.1]]
|-
|alliance || {{g|alliance}} || removed with patch [[1.3]]
|-
|construction time || {{g|construction time}} || replaced by 'Building Build Speed' with patch [[1.5]]
|-
|pioneering terminal || {{g|pioneering terminal|50px}} || removed with patch [[1.5]]
|-
|anomaly fail risk || {{g|anomaly fail risk}} || removed with patch [[2.1]]
|-
|careful || {{g|careful}} || removed with patch [[2.1]]
|-
|adjacency || {{g|adjacent}} || removed with patch [[2.2]]
|-
|empire leader capacity || {{g|empire leader capacity}} || removed with patch [[2.2]]
|-
| reanimated armies || {{g|reanimated armies}} || renamed 'Reanimators' with [[patch 3.1]]
|-
|android army,<br/>android armies || {{g|android army}} ||
|-
|army potential || {{g|army potential}} ||
|-
|elite guard army,<br/>elite guard armies || {{g|elite guard army}} ||
|-
|machine army,<br/>machine armies || {{g|machine army}} ||
|-
|machine defense army,<br/>machine defense armies || {{g|machine defense army}} ||
|-
|robotic army,<br/>robotic armies || {{g|robotic army}} ||
|-
| head researcher || {{g|head researcher}} || renamed 'Science Director'
|-
| alien migration attraction || {{g|alien migration attraction}} ||
|-
| robot build speed || {{g|robot build speed}} ||
|-
|growth time || {{g|growth time}} || renamed with patch 1.6
|-
|growth speed || {{g|growth speed}} ||
|-
| slavery tolerance || {{g|slavery tolerance}} ||
|}
|}
{{end box wrapper}}
{{end box wrapper}}


'''Obsolete resource buildings and spaceport modules''' (removed with patch [[1.3]])
'''Obsolete ethics''' (replaced with Authoritarian and Egalitarian in patch [[1.5]])
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Buildings
|-
|lythuric atmospheric manipulator || {{g|lythuric atmospheric manipulator|50px}}
|-
|garanthiumworks || {{g|garanthiumworks|50px}}
|-
|teldar plant || {{g|teldar plant|50px}}
|-
|orillium explosives factory || {{g|orillium explosives factory|50px}}
|-
|pitharan fertilizer plant || {{g|pitharan fertilizer plant|50px}}
|-
|engos habitation station || {{g|engos habitation station|50px}}
|}
 
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Spaceport modules
|-
| garanthium forge || {{g|garanthium forge|50px}}
|-
| engos refinery || {{g|engos refinery|50px}}
|-
| orillium plant || {{g|orillium plant|50px}}
|-
| teldar ammunition factory || {{g|teldar ammunition factory|50px}}
|-
| satramene atmospheric dispenser || {{g|satramene atmospheric dispenser|50px}}
|-
| pitharan refinery || {{g|pitharan refinery|50px}}
|-
| dark matter reactor || {{g|dark matter reactor|50px}}
|-
| neutronium forge || {{g|neutronium forge|50px}}
|-
| neutronium fission plant || {{g|neutronium fission plant|50px}}
|-
| living metal armory || {{g|living metal armory|50px}}
|-
| lythuric gas refinery || {{g|lythuric gas refinery|50px}}
|}
{{end box wrapper}}
 
'''Obsolete ethics''' (replaced in patch [[1.5]])
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Ethics
! colspan="2" | Ethics
|-
|-
| collectivist || width=30px; | {{g|collectivist}}
| collectivist || width=30px; | {{iconify|collectivist}}
|-
|-
| individualist || {{g|individualist}}
| individualist || {{iconify|individualist}}
|-
|-
| fanatic collectivist || width=30px; | {{g|fanatic collectivist}}
| fanatic collectivist || width=30px; | {{iconify|fanatic collectivist}}
|-
|-
| fanatic individualist || {{g|fanatic individualist}}
| fanatic individualist || {{iconify|fanatic individualist}}
|}
|}


'''Obsolete governments''' (reworked in patch [[1.5]])
'''Obsolete government types''' (reworked in patch [[1.5]])
{{box wrapper}}
{{box wrapper}}
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Governments
! colspan="2" | Governments
|-
|-
| ai overlordship || width=30px | {{g|ai overlordship}}
| ai overlordship || width=30px | {{iconify|ai overlordship}}
|-
|-
| awakened ascendancy || {{g|awakened ascendancy}}
| awakened ascendancy || {{iconify|awakened ascendancy}}
|-
|-
| democratic utopia || {{g|democratic utopia}}
| democratic utopia || {{iconify|democratic utopia}}
|-
|-
| despotic empire || {{g|despotic empire}}
| despotic empire || {{iconify|despotic empire}}
|-
|-
| despotic hegemony || {{g|despotic hegemony}}
| despotic hegemony || {{iconify|despotic hegemony}}
|-
|-
| direct democracy || {{g|direct democracy}}
| direct democracy || {{iconify|direct democracy}}
|-
|-
| divine mandate || {{g|divine mandate}}
| divine mandate || {{iconify|divine mandate}}
|-
|-
| enlightened monarchy || {{g|enlightened monarchy}}
| enlightened monarchy || {{iconify|enlightened monarchy}}
|-
|-
| fragmented nations || {{g|fragmented nations}}
| fragmented nations || {{iconify|fragmented nations}}
|-
|-
| illuminated technocracy || {{g|illuminated technocracy}}
| illuminated technocracy || {{iconify|illuminated technocracy}}
|-
|-
| indirect democracy || {{g|indirect democracy}}
| indirect democracy || {{iconify|indirect democracy}}
|-
|-
| irenic democracy || {{g|irenic democracy}}
| irenic democracy || {{iconify|irenic democracy}}
|-
|-
| irenic monarchy || {{g|irenic monarchy}}
| irenic monarchy || {{iconify|irenic monarchy}}
|}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Governments
! colspan="2" | Governments
|-
|-
| irenic protectorate || {{g|irenic protectorate}}
| irenic protectorate || width=30px; | {{iconify|irenic protectorate}}
|-
|-
| machine consciousness || {{g|machine consciousness}}
| machine consciousness || {{iconify|machine consciousness}}
|-
|-
| martial democracy || {{g|martial demarchy}}
| martial democracy || {{iconify|martial demarchy}}
|-
|-
| martial empire || {{g|martial empire}}
| martial empire || {{iconify|martial empire}}
|-
|-
| mega corporation || {{g|mega corporation}}
| mega corporation || {{iconify|mega corporation}}
|-
|-
| military dictatorship || {{g|military dictatorship}}
| military dictatorship || {{iconify|military dictatorship}}
|-
|-
| military junta || {{g|military junta}}
| military junta || {{iconify|military junta}}
|-
|-
| military order || {{g|military order}}
| military order || {{iconify|military order}}
|-
|-
| military republic || {{g|military republic}}
| military republic || {{iconify|military republic}}
|-
|-
| moral democracy || {{g|moral democracy}}
| moral democracy || {{iconify|moral democracy}}
|-
|-
| neural network administration || {{g|neural network administration}}
| neural network administration || {{iconify|neural network administration}}
|-
|-
| ordered stratocracy || {{g|ordered stratocracy}}
| ordered stratocracy || {{iconify|ordered stratocracy}}
|-
|-
| peaceful bureaucracy || {{g|peaceful bureaucracy}}
| peaceful bureaucracy || {{iconify|peaceful bureaucracy}}
|}
|}
{| class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Governments
! colspan="2" | Governments
|-
|-
| pirate codex || {{g|pirate codex}}
| pirate codex || width=30px; | {{iconify|pirate codex}}
|-
|-
| plutocratic oligarchy || {{g|plutocratic oligarchy}}
| plutocratic oligarchy || {{iconify|plutocratic oligarchy}}
|-
|-
| primitive feudalism || {{g|primitive feudalism}}
| primitive feudalism || {{iconify|primitive feudalism}}
|-
|-
| science directorate || {{g|science directorate}}
| science directorate || {{iconify|science directorate}}
|-
|-
| stagnant ascendancy || {{g|stagnant ascendancy}}
| stagnant ascendancy || {{iconify|stagnant ascendancy}}
|-
|-
| star empire || {{g|star empire}}
| star empire || {{iconify|star empire}}
|-
|-
| subconscious consensus || {{g|subconscious consensus}}
| subconscious consensus || {{iconify|subconscious consensus}}
|-
|-
| theocratic oligarchy || {{g|theocratic oligarchy}}
| theocratic oligarchy || {{iconify|theocratic oligarchy}}
|-
|-
| theocratic republic || {{g|theocratic republic}}
| theocratic republic || {{iconify|theocratic republic}}
|-
|-
| transcendent empire || {{g|transcendent empire}}
| transcendent empire || {{iconify|transcendent empire}}
|-
|-
| transcendent oligarchy || {{g|transcendent oligarchy}}
| transcendent oligarchy || {{iconify|transcendent oligarchy}}
|-
|-
| transcendent republic || {{g|transcendent republic}}
| transcendent republic || {{iconify|transcendent republic}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}


'''Obsolete army attachments''' (removed with patch [[2.0]])
'''Obsolete technologies, resource buildings, and spaceport modules''' (removed in [[1.3]])
{{box wrapper}}
{{box wrapper}}
{|class="wikitable" style="width:250px; margin-right:1em"
 
!colspan="2"|Army attachments
{|class="wikitable" style="width=250px; margin-right:1em"
! colspan="3" | Climate colonization techs
|-
|arctic colonization || {{iconify|arctic colonization}}
|-
|-
|clone commandos || width=30px | {{g|clone commandos}}
|arid colonization || {{iconify|arid colonization}}
|-
|-
|commissar squads || {{g|commissar squads}}
|continental colonization || {{iconify|continental colonization}}
|-
|-
|hunter-killer drone swarms || {{g|hunter-killer drone swarms}}
|desert colonization || {{iconify|desert colonization}}
|-
|-
|neo-concrete fortifications || {{g|neo-concrete fortifications}}
|ocean colonization || {{iconify|ocean colonization}}
|-
|-
|psi warriors || {{g|psi warriors}}
|tropical colonization || {{iconify|tropical colonization}}
|-
|-
|xeno cavalry || {{g|xeno cavalry}}
|tundra colonization || {{iconify|tundra colonization}}
|}
|}
{{end box wrapper}}


'''Obsolete spaceport modules''' (removed with patch [[2.2]])
{|class="wikitable" style="width=450px; margin-right:1em"
{{box wrapper}}
! colspan="2" | Crystalline entity weapon techs
{|class="wikitable" style="width:250px; margin-right:1em"
|-
| battleship assembly yards || {{g|battleship assembly yards |50px}}
|-
|-
| corvette assembly yards || {{g|corvette assembly yards|50px}}
| blue crystal capacitors || {{iconify|blue crystal capacitors}}
|-
|-
| crew quarters || {{g|crew quarters|50px}}
| green crystal capacitors || {{iconify|green crystal capacitors}}
|-
|-
| cruiser assembly yards || {{g|cruiser assembly yards|50px}}
| red crystal capacitors || {{iconify|red crystal capacitors}}
|-
|-
| destroyer assembly yards || {{g|destroyer assembly yards|50px}}
| yellow crystal capacitors || {{iconify|yellow crystal capacitors}}
|-
| engineering bay || {{g|engineering bay|50px}}
|-
| fleet academy || {{g|fleet academy|50px}}
|-
| laser defense module || {{g|laser defense module|50px}}
|}
|}


{|class="wikitable" style="width:250px; margin-right:1em"
{| class="wikitable" style="width:250px; margin-right:1em"
! colspan="2" | Resource buildings
|-
|-
| missile defense module || {{g|missile defense module|50px}}
|engos habitation station || {{iconify|engos habitation station|50px}}
|-
|-
| navigator's guild || {{g|navigator's guild|50px}}
|garanthiumworks || {{iconify|garanthiumworks|50px}}
|-
|-
| observatory || {{g|observatory|50px}}
|lythuric atmospheric manipulator || {{iconify|lythuric atmospheric manipulator|50px}}
|-
|-
| orbital hydroponic farms || {{g|orbital hydroponic farms|50px}}
|orillium explosives factory || {{iconify|orillium explosives factory|50px}}
|-
|-
| orbital mind control laser || {{g|orbital mind control laser|50px}}
|pitharan fertilizer plant || {{iconify|pitharan fertilizer plant|50px}}
|-
|-
| projectile defense module || {{g|projectile defense module|50px}}
|teldar plant || {{iconify|teldar plant|50px}}
|-
| solar panel network || {{g|solar panel network|50px}}
|-
| synchronized defenses || {{g|synchronized defenses|50px}}
|}
|}
{{end box wrapper}}


'''Obsolete strategic resources''' (removed with patch [[2.2]])
{| class="wikitable" style="width:250px; margin-right:1em"
{{box wrapper}}
! colspan="2" | Spaceport modules
{|class="wikitable" style="width:250px; margin-right:1em"
!colspan="2"|Army attachments
|-
| aldar crystals || {{g|aldar crystals}}
|-
| alien pets || width=30px | {{g|alien pets}}
|-
| betharian stone || {{g|betharian stone}}
|-
| lythuric gas || {{g|lythuric gas}}
|-
|-
| muutagan, muutagan crystals || {{g|muutagan}}
| dark matter reactor || {{iconify|dark matter reactor|50px}}
|-
|-
| neutronium ore || {{g|neutronium ore}}
| engos refinery || {{iconify|engos refinery|50px}}
|-
|-
| orillium ore || {{g|orillium ore}}
| garanthium forge || {{iconify|garanthium forge|50px}}
|-
|-
| pitharan dust || {{g|pitharan dust}}
| living metal armory || {{iconify|living metal armory|50px}}
|-
|-
| riggan, riggan spice || {{g|riggan}}
| lythuric gas refinery || {{iconify|lythuric gas refinery|50px}}
|-
|-
| satramene gas || {{g|satramene gas}}
| neutronium forge || {{iconify|neutronium forge|50px}}
|-
|-
| teldar crystals || {{g|teldar crystals}}
| neutronium fission plant || {{iconify|neutronium fission plant|50px}}
|-
|-
| terraforming gases || {{g|terraforming gases}}
| orillium plant || {{iconify|orillium plant|50px}}
|-
|-
| terraforming liquids || {{g|terraforming liquids}}
| pitharan refinery || {{iconify|pitharan refinery|50px}}
|-
|-
| xuragel || {{g|xuragel}}
| satramene atmospheric dispenser || {{iconify|satramene atmospheric dispenser|50px}}
|-
|-
| yurantic, yurantic crystals || {{g|yurantic crystals}}
| teldar ammunition factory || {{iconify|teldar ammunition factory|50px}}
|}
|}
{{end box wrapper}}
{{end box wrapper}}
</div>

2022年4月13日 (三) 20:19的最新版本

Modifiers[编辑源代码]

Modifiers (misc)
anomaly discovery chance 异常现象发现机会 Anomaly Discovery Chance 异常现象发现机会Anomaly Discovery Chance
anomaly research speed 异常现象研究速度 Anomaly Research Speed 异常现象研究速度Anomaly Research Speed
edict cost 法令花费 Edict Cost 法令花费Edict Cost
empire size penalty 帝国规模效果 Empire Size Effect 帝国规模效果Empire Size Effect
leader experience gain 领袖经验获得 Leader Experience Gain 领袖经验获得Leader Experience Gain
leader lifespan 领袖预期寿命 Leader Lifespan 领袖预期寿命Leader Lifespan
leader pool size 领袖储备规模 Leader Pool Size 领袖储备规模Leader Pool Size
leader recruitment cost 领袖招募花费 Leader Recruitment Cost 领袖招募花费Leader Recruitment Cost
leader level cap,
leader skill levels
领袖等级上限 Leader Level Cap 领袖等级上限Leader Level Cap
megastructure build speed 巨型结构建造速度 Megastructure Build Speed 巨型结构建造速度Megastructure Build Speed
research alternatives 备选科技 Research Alternatives 备选科技Research Alternatives
research speed 研究速度 Research Speed 研究速度Research Speed
research speed (engineering) 研究速度( 工程学) Research Speed (Engineering) 研究速度(Engineering research 工程学)Research Speed (Engineering)
research speed (physics) 研究速度( 物理学) Research Speed (Physics) 研究速度(异常现象发现机会 Anomaly Discovery Chance 物理学)Research Speed (Physics)
research speed (society) 研究速度( 社会学) Research Speed (Society) 研究速度(异常现象研究速度 Anomaly Research Speed 社会学)Research Speed (Society)
survey speed 调查速度 Survey Speed 调查速度Survey Speed
Modifiers (diplomatic)
available envoys 可派遣的特使 Available Envoys 可派遣的特使Available Envoys
base intel level 基础情报等级 Base Intel Level 基础情报等级Base Intel Level
claim influence cost 宣称影响力花费 Claim Influence Cost 宣称影响力花费Claim Influence Cost
diplo weight mult,
diplomatic weight mult
外交权重 Diplomatic Weight 外交权重Diplomatic Weight
diplo weight economy mult 来自经济的外交权重 Diplomatic Weight From Economy 来自经济的外交权重Diplomatic Weight From Economy
diplo weight naval mult 来自舰队实力的外交权重 Diplomatic Weight From Fleet Power 来自舰队实力的外交权重Diplomatic Weight From Fleet Power
diplo weight technology mult 来自科技的外交权重 Diplomatic Weight From Tech 来自科技的外交权重Diplomatic Weight From Tech
subject power penalty 附属实力关系惩罚 Subject Power Relations Penalty 附属实力关系惩罚Subject Power Relations Penalty
trust cap 信任度上限 Trust Cap 信任度上限Trust Cap
trust growth 信任度增长 Trust Growth 信任度增长Trust Growth
Modifiers (economic)
consumer goods cost 消费品消耗 Consumer Goods Cost 消费品消耗Consumer Goods Cost
food output 岗位生产的食物 Food from Jobs 岗位生产的食物Food from Jobs
monthly influence add 每月影响力 Monthly Influence 每月影响力Monthly Influence
monthly influence mult 每月影响力 Monthly Influence 每月影响力Monthly Influence
monthly unity add 每月凝聚力 Monthly Unity 每月凝聚力Monthly Unity
monthly unity mult 每月凝聚力 Monthly Unity 每月凝聚力Monthly Unity
resource storage capacity 资源储存上限 Resource Storage Capacity 资源储存上限Resource Storage Capacity
trade value add 贸易额 Trade Value 贸易额Trade Value
trade value mult 贸易额 Trade Value 贸易额Trade Value
Modifiers (planet)
amenities add 舒适度 Amenities 舒适度Amenities
amenities mult 舒适度 Amenities 舒适度Amenities
building cost 建筑花费 Building Cost 建筑花费Building Cost
building slot, building slots 建筑槽位 Building Slots 建筑槽位Building Slots
clear blocker cost 清除障碍花费 Clear Blocker Cost 清除障碍花费Clear Blocker Cost
clear blocker speed 清理地块障碍速度 Clear Blocker Speed 清理地块障碍速度Clear Blocker Speed
clear blocker time 清理障碍时间 Clear Blocker Time 清理障碍时间Clear Blocker Time
colony development speed 殖民地发展速度 Colony Development Speed 殖民地发展速度Colony Development Speed
crime add 犯罪度 Crime 犯罪度Crime
crime mult 犯罪度 Crime 犯罪度Crime
district cap 最大区划数 Max Districts 最大区划数Max Districts
emigration push,
emigration push mult
迁出推动力 Emigration Push 迁出推动力Emigration Push
emigration push add 迁出推动力 Emigration Push 迁出推动力Emigration Push
habitability 宜居性 Habitability 宜居性Habitability
housing add 住房 Housing 住房Housing
housing mult 住房 Housing 住房Housing
immigration pull,
immigration pull mult
迁入吸引力 Immigration Pull 迁入吸引力Immigration Pull
immigration pull add 迁入吸引力 Immigration Pull 迁入吸引力Immigration Pull
max agriculture districts 农业区划最大建造数量 Max Agriculture Districts 农业区划最大建造数量Max Agriculture Districts
max districts 最大区划数 Max Districts 最大区划数Max Districts
max generator districts 发电区划最大建造数量 Max Generator Districts 发电区划最大建造数量Max Generator Districts
max mining districts 采矿区划最大建造数量 Max Mining Districts 采矿区划最大建造数量Max Mining Districts
migration attraction 迁入吸引力 Immigration Pull 迁入吸引力Immigration Pull
planetary build speed,
building build speed
行星建造速度 Planetary Build Speed 行星建造速度Planetary Build Speed
stability add,
planet stability add
稳定度 Stability 稳定度Stability
terraforming cost 环境改造花费 Terraforming Cost 环境改造花费Terraforming Cost
terraforming speed 环境改造速度 Terraforming Speed 环境改造速度Terraforming Speed
Modifiers (pops)
ethic shift, ethics divergence 思潮转化 Ethics Shift 思潮转化Ethics Shift
ethics shift chance 思潮转化几率 Ethics Shift Chance 思潮转化几率Ethics Shift Chance
governing ethics attraction 主流思潮吸引力 Governing Ethics Attraction 主流思潮吸引力Governing Ethics Attraction
habitability pop 宜居性 Habitability 宜居性Habitability
happiness 幸福度 Happiness 幸福度Happiness
biological pop happiness 生物人口幸福度 Biological Pop Happiness 生物人口幸福度Biological Pop Happiness
lithoid pop happiness 其他物种幸福度 Other Species Happiness 其他物种幸福度Other Species Happiness
Upkeep
food consumption 食物消耗 Food Consumption 食物消耗Food Consumption
mineral consumption,
mineral upkeep
矿物维护费 矿物维护费
pop amenities usage 人口舒适度使用 Pop Amenities Usage 人口舒适度使用Pop Amenities Usage
pop consumer goods upkeep 消费品维护费 消费品维护费
pop housing usage,
housing usage
人口住房使用 Pop Housing Usage 人口住房使用Pop Housing Usage
Growth & Migration
automatic resettlement chance 自动重新安置几率 Automatic Resettlement Chance 自动重新安置几率Automatic Resettlement Chance
pop assembly speed 人口组装速度 Pop Assembly Speed 人口组装速度Pop Assembly Speed
pop decline speed 人口降低速率 Pop Decline Speed 人口降低速率Pop Decline Speed
pop growth from immigration 迁入导致的人口增长 Pop Growth from Immigration 迁入导致的人口增长Pop Growth from Immigration
pop growth speed 人口增长速度 Pop Growth Speed 人口增长速度Pop Growth Speed
pop growth reduction 人口增长减少 Pop Growth Reduction 人口增长减少Pop Growth Reduction
resettlement cost 强制迁移花费 Resettlement Cost 强制迁移花费Resettlement Cost
Jobs
alloys from jobs 岗位生产的合金 Alloys from Jobs 岗位生产的合金Alloys from Jobs
consumer goods from jobs 岗位生产的消费品 Consumer Goods from Jobs 岗位生产的消费品Consumer Goods from Jobs
pop enc Mod resource energy mult.png 
pop eng Pop resource engineering research mult.png 
pop food Pop resource food mult.png 
pop min Mod resource minerals mult.png 
pop phy Pop resource physics research mult.png 
pop soc Pop resource society research mult.png 
pop resource output,
resources from jobs
人口资源产出 Pop Resource Production 人口资源产出Pop Resource Production
robot resource output 机器人资源产出 Robot Resource Production 机器人资源产出Robot Resource Production
robot upkeep 机器人维护费 Robot Upkeep 机器人维护费Robot Upkeep
slave food output 奴隶食物产出 Slave Food Production 奴隶食物产出Slave Food Production
slave mineral output 奴隶矿物产出 Slave Mineral Production 奴隶矿物产出Slave Mineral Production
slave pop resource output 奴隶人口资源产出 Slave Pop Resource Output 奴隶人口资源产出Slave Pop Resource Output
Modifiers (army)
army build speed 陆军建造速度 Army Build Speed 陆军建造速度Army Build Speed
army collateral damage 陆军连带伤害 Army Collateral Damage 陆军连带伤害Army Collateral Damage
army cost 陆军花费 Army Cost 陆军花费Army Cost
army damage 陆军伤害 Army Damage 陆军伤害Army Damage
army health 陆军生命值 Army Health 陆军生命值Army Health
army morale 陆军士气 Army Morale 陆军士气Army Morale
army upkeep 陆军维护费 Army Upkeep 陆军维护费Army Upkeep
Modifiers (ship & weapons)
ship accuracy 命中率 Chance to Hit 命中率Chance to Hit
ship armor 装甲值 Armor Hit Points 装甲值Armor Hit Points
ship build speed 舰船建造速度 Ship Build Speed 舰船建造速度Ship Build Speed
ship cost 造舰费用 Ship Build Cost 造舰费用Ship Build Cost
ship evasion 闪避 Evasion 闪避Evasion
ship fire rate,
ship attack speed
舰船武器射速 Ship Fire Rate 舰船武器射速Ship Fire Rate
ship health 船体值 Ship Hull Points 船体值Ship Hull Points
ship hull,
ship hull points
船体值 Ship Hull Points 船体值Ship Hull Points
ship hull regen 每日船体再生 Daily Hull Regen 每日船体再生Daily Hull Regen
ship shield 护盾承受值 Shield Hit Points 护盾承受值Shield Hit Points
shield hit points 护盾承受值 Shield Hit Points 护盾承受值Shield Hit Points
ship speed 速度 Speed 速度Speed
ship tracking 追踪 Tracking 追踪Tracking
ship upgrade cost 舰船升级花费 Ship Upgrade Cost 舰船升级花费Ship Upgrade Cost
ship upkeep 舰船维护费 Ship Upkeep 舰船维护费Ship Upkeep
weapons damage 舰船武器伤害 Ship Weapons Damage 舰船武器伤害Ship Weapons Damage
weapons range 舰船武器射程 Ship Weapons Range 舰船武器射程Ship Weapons Range
Modifiers (starbase)
defense platform build cost 防御平台建造花费 Defense Platform Build Cost 防御平台建造花费Defense Platform Build Cost
defense platform hull points 防御平台船体值 Defense Platform Hull Points 防御平台船体值Defense Platform Hull Points
defense platform damage 防御平台伤害 Defense Platform Damage 防御平台伤害Defense Platform Damage
module cost 恒星基地模块花费 Starbase Module Cost 恒星基地模块花费Starbase Module Cost
starbase capacity 恒星基地容量 Starbase Capacity 恒星基地容量Starbase Capacity
starbase capacity add 恒星基地容量 Starbase Capacity 恒星基地容量Starbase Capacity
starbase influence cost 恒星基地影响力花费 Starbase Influence Cost 恒星基地影响力花费Starbase Influence Cost
starbase upgrade cost 恒星基地升级费用 Starbase Upgrade Cost 恒星基地升级费用Starbase Upgrade Cost
starbase upgrade speed 恒星基地升级时间 Starbase Upgrade Time 恒星基地升级时间Starbase Upgrade Time
Stat icons
armor 装甲 Armor 装甲Armor
armor damage 装甲伤害 Armor Damage 装甲伤害Armor Damage
attack speed Fire rate.png 
combat speed 战斗速度 Combat Speed 战斗速度Combat Speed
cooldown shots Cooldown shots.png 
damage 伤害 Damage 伤害Damage
disengagement chance 战斗撤离几率 Combat Disengagement Chance 战斗撤离几率Combat Disengagement Chance
evasion 闪避 Evasion 闪避Evasion
fire rate 舰船武器射速 Ship Fire Rate 舰船武器射速Ship Fire Rate
health 船体值 Hull Points 船体值Hull Points
hull damage 船体伤害 Hull Damage 船体伤害Hull Damage
maximum damage Maximum damage.png 
minimum damage Minimum damage.png 
maximum windup Maximum windup.png 
minimum windup Minimum windup.png 
monthly hull regeneration 船体修复速度 Hull Repair Rate 船体修复速度Hull Repair Rate
piracy suppression 海盗镇压度 Piracy Suppression 海盗镇压度Piracy Suppression
power 能源 Power 能源Power
sensor range 探测范围 Sensor Range 探测范围Sensor Range
shield 护盾 Shields 护盾Shields
shield damage 护盾伤害 Shield Damage 护盾伤害Shield Damage
special 特殊值 Special Values 特殊值Special Values
sublight speed 亚光速航速 Sublight Speed 亚光速航速Sublight Speed
tracking 追踪 Tracking 追踪Tracking

Obsolete[编辑源代码]

Obsolete buildings

Buildings
obelisk of zanaam
replaced by ?? in 1.3
扎娜姆方尖碑 Obelisk of Zanaam 扎娜姆方尖碑Obelisk of Zanaam
symbol of unity
removed in 1.6
团结之识 Symbol of Unity 团结之识Symbol of Unity
frontier clinic
renamed 'Gene Clinic' in 1.8
Building clinic.png frontier clinic
frontier hospital
renamed 'Cyto-Revitalization Hospital' in 1.8
Building clinic.png frontier hospital
basic hydroponics farm
removed in 2.0
基础水培农场 Basic Hydroponics Farm 基础水培农场Basic Hydroponics Farm
basic mine
removed in 2.0
基础开采站 Basic Mine 基础开采站Basic Mine
basic power plant
removed in 2.0
基础发电站 Basic Power Plant 基础发电站Basic Power Plant
mineral silo, mineral silo i
removed in 2.0
矿物储蓄仓 I Mineral Silo I 矿物储蓄仓 IMineral Silo I
mineral silo ii
removed in 2.0
矿物储蓄仓 II Mineral Silo II 矿物储蓄仓 IIMineral Silo II
mineral silo iii
removed in 2.0
矿物储蓄仓 III Mineral Silo III 矿物储蓄仓 IIIMineral Silo III
Buildings removed in 1.5
betharian power plant i
removed
Building betharian power plant 1.png betharian power plant i
betharian power plant ii
removed
贝塞里安发电站 II Betharian Power Plant II 贝塞里安发电站 IIBetharian Power Plant II
betharian power plant iii
removed
贝塞里安发电站 III Betharian Power Plant III 贝塞里安发电站 IIIBetharian Power Plant III
betharian power plant iv
removed
贝塞里安发电站 IV Betharian Power Plant IV 贝塞里安发电站 IVBetharian Power Plant IV
grand mausoleum
removed
宏伟陵墓 Grand Mausoleum 宏伟陵墓Grand Mausoleum
hyper-entertainment forum
removed
极乐广场 Hyper-Entertainment Forum 极乐广场Hyper-Entertainment Forum
monument to purity
removed
至纯纪念碑 Monument to Purity 至纯纪念碑Monument to Purity
power hub i
renamed 'Energy Grid'
Building power hub 1.png power hub i
power hub ii
renamed 'Energy Nexus'
Building power hub 2.png power hub ii
royal gardens
removed
皇室花园 Royal Gardens 皇室花园Royal Gardens
virtual combat arena
removed
虚拟竞技场 Virtual Combat Arena 虚拟竞技场Virtual Combat Arena
Civic buildings
neuro-electric amplifier
神经电流放大器 Neuro-Electric Amplifier 神经电流放大器Neuro-Electric Amplifier
war factory
战争工厂 War Factory 战争工厂War Factory
Tradition buildings
hive synapse
蜂巢突触 Hive Synapse 蜂巢突触Hive Synapse
symbol of purity
removed in ??
纯净之识 Symbol of Purity 纯净之识Symbol of Purity
visitor center
removed in ??
游客中心 Visitor Center 游客中心Visitor Center
Event buildings
alien toy factory
became a deposit in ??
外星玩具厂 Alien Toy Factory 外星玩具厂Alien Toy Factory
art monument
became a deposit in 2.2.2
艺术纪念碑 Art Monument 艺术纪念碑Art Monument
dragonslayer monument
became a deposit in ??
Building guardian dragon monument.png dragonslayer monument
ether drake shrine
became a deposit in 2.2.2
100x ether drake shrine
machine park[note 1]
Building primitive farm.png machine park
mutant landfill
became a deposit in ??
突变体填埋场 Mutant Landfill 突变体填埋场Mutant Landfill
odd factory
became a deposit in ??
古怪工厂 Odd Factory 古怪工厂Odd Factory
particle accelerator
became a deposit in ??
粒子加速器 Particle Accelerator 粒子加速器Particle Accelerator
plague memorial
removed in ??
疫病纪念碑 Plague Memorial 疫病纪念碑Plague Memorial
plague research station
removed in ??
疫病研究站 Plague Research Station 疫病研究站Plague Research Station
stellar devourer trophy
became a deposit in ??
Building zanaam obelisk.png stellar devourer trophy
underground vault[note 2]
became a deposit in ??
地下避难所 Underground Vault、​ 地下避难所 Underground Vault 地下避难所Underground Vault 地下避难所Underground Vault
Horizon Signal buildings
loop institute
圆环学院 Loop Institute 圆环学院Loop Institute
spiral-feed power hub
螺旋发电池 Spiral-Feed Power Hub 螺旋发电池Spiral-Feed Power Hub
  1. Called "Underground Vault" in game. This icon refers to the non-empty vault building.
  2. Refers to the abandoned vault.


Obsolete technologies

Technologies removed in 1.5
alien visitor centers
replaced by 'Alien Tourism' tradition
Tech visitor center.png alien visitor centers
frontier collectives
removed
Tech frontier collectives.png frontier collectives
frontier commissars
removed
边疆委员会 Frontier Commissars 边疆委员会Frontier Commissars
frontier initiatives
removed
边疆开拓 Frontier Initiatives 边疆开拓Frontier Initiatives
frontier traditions
removed
边疆传统 Frontier Traditions 边疆传统Frontier Traditions
paradise dome tech
replaced by 'Paradise Dome' tradition
Tech paradise dome.png paradise dome tech
propaganda transmissions
removed
Tech repeatable improved border range.png propaganda transmissions
purity campaigns 纯净运动 Purity Campaigns 纯净运动Purity Campaigns
virtual combat simulations Tech virtual combat arena.png virtual combat simulations
xeno integration 异种整合 Xeno Integration 异种整合Xeno Integration
Obsolete technologies
global research initiative
renamed 'Interplanetary Research Initiative' in 1.6
Tech global research initiative.png global research initiative
symbols of unity
removed in 1.6
团结之识 Symbols of Unity 团结之识Symbols of Unity
climate transformation
renamed 'Climate Restoration' in 1.8
Tech climate restoration.png climate transformation
frontier health
remamed in 1.8
Tech frontier health.png frontier health
frontier hospital tech
remamed in 1.8
Tech frontier health.png frontier hospital tech
atmospheric manipulation
removed in 2.0
大气操控 Atmospheric Manipulation 大气操控Atmospheric Manipulation
capacitor fields tech
removed in 2.0
电容场 Capacitor Fields 电容场Capacitor Fields
doctrine: command matrix
renamed 'Command Matrix' in 2.0
Tech doctrine command matrix.png doctrine: command matrix
doctrine: refit standards
renamed 'Refit Standards' in 2.0
Tech doctrine refit standards.png doctrine: refit standards
enigmatic deflectors
renamed 'Dark Matter Deflectors' in 2.0
Tech enigmatic deflector.png enigmatic deflectors
enigmatic disruption field tech
removed in 2.0
神秘干扰力场 Enigmatic Disruption Field 神秘干扰力场Enigmatic Disruption Field
enigmatic power generation
renamed 'Dark Matter Power' in 2.0
Tech enigmatic power core.png enigmatic power generation
gaia creation
removed in 2.0
Tech gaia creation.png gaia creation
proton torpedoes tech
renamed 'Proton Launchers' in 2.0
Tech energy torpedoes 1.png proton torpedoes tech
Obsolete technologies
databank uplinks
数据库上行链路 Databank Uplinks、​ 数据库上行链路 Databank Uplinks 数据库上行链路Databank Uplinks 数据库上行链路Databank Uplinks
uplink miniaturization
removed in 2.0
上行链路小型化 Uplink Miniaturization 上行链路小型化Uplink Miniaturization
communication protocols
通讯协议 Communication Protocols 通讯协议Communication Protocols
ethical equations
道德方程 Ethical Equations 道德方程Ethical Equations
hull integrity
removed in ??
舰体完整性 Hull Integrity 舰体完整性Hull Integrity
interplanetary expeditionary forces
removed in ??
星际远征军 Interplanetary Expeditionary Forces 星际远征军Interplanetary Expeditionary Forces
planetary signal boosters
行星信号增强器 Planetary Signal Boosters 行星信号增强器Planetary Signal Boosters
quantum destabilizer tech
removed in ??
量子去稳器 Quantum Destabilizer 量子去稳器Quantum Destabilizer
organic probability theory
removed in ??
有机生命概率论 Organic Probability Theory 有机生命概率论Organic Probability Theory
probability theory
renamed 'Organic Probability Theory' in ??
Tech probability theory.png probability theory
sapient resource management
智慧资源管理 Sapient Resource Management 智慧资源管理Sapient Resource Management
singularity core
removed in ??
奇点核心 Singularity Core、​ 奇点核心 Singularity Core 奇点核心Singularity Core 奇点核心Singularity Core
self-aware logic
renamed 'Self-Evolving Logic' in 1.8
Tech self aware logic.png self-aware logic
sentient ai
renamed 'Positronic AI' in 1.8
Tech sentient ai.png sentient ai
sentient combat simulations
renamed 'Sapient Combat Simulations' in 1.8
Tech combat computers 3.png sentient combat simulations
sentient resource management
renamed 'Sapient Resource Management' in 1.8
Tech repeatable improved leader cap.png sentient resource management
xeno outreach
removed in ??
异星扩张 Xeno Outreach 异星扩张Xeno Outreach
xeno supremacy
removed in ??
异星霸权 Xeno Supremacy 异星霸权Xeno Supremacy
xeno zoo tech
replaced by 'Xenology' in ??
异星动物园 Xeno Zoo 异星动物园Xeno Zoo
Obsolete FTL techs
removed in 2.0
hyperlane mapping 超空间航道测绘 Hyperlane Mapping 超空间航道测绘Hyperlane Mapping
warp travel 曲速移动 Warp Travel 曲速移动Warp Travel
warp field stabilizers 曲速场稳定器 Warp Field Stabilizers 曲速场稳定器Warp Field Stabilizers
warp drive ramscoops 曲速引擎冲压发动机 Warp Drive Ramscoops 曲速引擎冲压发动机Warp Drive Ramscoops
subspace wormholes 亚空间虫洞 Subspace Wormholes 亚空间虫洞Subspace Wormholes
wormhole calibration matrix 虫洞校准矩阵 Wormhole Calibration Matrix 虫洞校准矩阵Wormhole Calibration Matrix
wormhole containment fields 虫洞控制场 Wormhole Containment Fields 虫洞控制场Wormhole Containment Fields
Blocker removal techs
renamed in 1.5
deep sinkhole removal
renamed 'Subterranean Colonization'
Tech tb deep sinkhole.png deep sinkhole removal
dense jungle removal
renamed 'Selective Defoliants'
Tech tb dense jungle.png dense jungle removal
massive glacier removal
renamed 'Climate Control Network'
Tech tb massive glacier.png massive glacier removal
mountain range removal
renamed 'Planetary Resurfacing'
Tech tb mountain range.png mountain range removal
noxious swamp removal
renamed 'Xeno-Hydraulic Mastery'
Tech tb noxious swamp.png noxious swamp removal
quicksand basin removal
renamed 'Soil Remediation'
Tech tb quicksand basin.png quicksand basin removal
toxic kelp removal
renamed 'Ocean Ecology Management'
Tech tb toxic kelp.png toxic kelp removal
volcano removal
renamed 'Deep Crust Engineering'
Tech tb volcano.png volcano removal

Other obsolete icons

Removed in 3.3
administrator
replaced by 'Politician'
Job administrator.png administrator
bureaucrat trait
replaced by 'Unifier'
Leader trait bureaucrat.png bureaucrat trait
edict cap add, edict capacity add
removed
File:Mod edict cap add.png 
edict capacity
removed
Edict capacity.png edict capacity
edict duration
removed
法令持续时间 Edict Duration 法令持续时间Edict Duration
administrative cap
removed
Mod country admin cap add.png administrative cap
empire sprawl
replaced by 'empire size'
Empire sprawl.png empire sprawl
empire sprawl penalty
replaced by 'empire size penalty'
Mod empire size penalty mult.png empire sprawl penalty
Other obsolete icons
precious metals
removed in 1.1
Precious Metals.png precious metals
alliance
removed in 1.3
Diplomacy alliance.png alliance
alliance influence cost
removed in 1.3
Diplomacy alliance.png alliance influence cost
pioneering terminal
removed in 1.5
Pioneering Terminal.png pioneering terminal
anomaly fail risk
removed in 2.1
异常现象失败风险 Anomaly Fail Risk 异常现象失败风险Anomaly Fail Risk
careful
removed in 2.1
警惕 Careful 警惕Careful
adjacency, adjacency bonus, adjacent
removed in 2.2
Adjacency.png adjacent
reanimated armies
renamed 'Reanimators' in 3.1
Civic reanimated armies.png reanimated armies
alien test subjects
removed in ??
Alien Test Subjects Alien Test Subjects
head researcher
renamed 'Science Director' in ??
Job researcher.png head researcher
robot
replaced by 'Mechanical' in ??
Trait robotic 1.png robot
droid
replaced by 'Mechanical' in ??
Trait robotic 2.png droid
sentient ai assistant
renamed 'Sapient AI Assistant' in ??
Leader trait sentient AI assistant.png sentient ai assistant
war happiness
战争幸福度 War Happiness 战争幸福度War Happiness
warscore
Mod war economy offensive.png warscore
Obsolete modifiers
alien migration attraction
Mod planet migration xeno pull.png alien migration attraction
alien slavery tolerance
Unknown.png alien slavery tolerance
construction time
replaced by 'Building Build Speed' in 1.5
建设时间 Construction Time 建设时间Construction Time
empire leader capacity
removed in 2.2
帝国领袖容量 Empire Leader Capacity 帝国领袖容量Empire Leader Capacity
growth time
renamed 'Pop Growth Speed' in 1.6
成长时间 Growth Time 成长时间Growth Time
growth speed
Mod pop growth req.png growth speed
maximum rivalries
removed in ??
最大宿敌数量 Maximum Rivalries 最大宿敌数量Maximum Rivalries
migration time
removed in ??
Mod pop migration time.png migration time
military production
Mod ship speed mult.png military production
planet border extrusion
renamed 'Border Growth' in 1.5
行星边界推进 Planet Border Extrusion 行星边界推进Planet Border Extrusion
planet fortification toughness
??
Unknown.png planet fortification toughness
rivalry influence gain
宿敌影响力收益 Rivalry Influence Gain 宿敌影响力收益Rivalry Influence Gain
robot build speed
Mod pop robot build speed mult.png robot build speed
ship repair speed
Mod ship build speed mult.png ship repair speed
slavery tolerance
removed in ??
Mod pop slavery tolerance.png slavery tolerance
starvation
became a planet modifier?
Mod pop food req.png starvation
unrest
replaced by 'Crime' in 2.2
Unrest.png unrest
Obsolete armies
army potential
Army potential.png army potential
android army, android armies
Army robotic.png android army
elite guard army, elite guard armies
Army assault.png elite guard army
machine army, machine armies
Army assault m.png machine army
machine defense army, machine defense armies
Army defense m.png machine defense army
robotic army, robotic armies
Army robotic.png robotic army

Obsolete strategic resources, buildings, and technologies (removed in 2.2)

Obsolete resources
aldar crystals 傲古水晶 Aldar Crystals 傲古水晶Aldar Crystals
alien pets 外星宠物 Alien Pets 外星宠物Alien Pets
betharian stone 贝塞里安石 Betharian Stone 贝塞里安石Betharian Stone
lythuric gas 莱素气体 Lythuric Gas 莱素气体Lythuric Gas
muutagan, muutagan crystals 穆塔根水晶 Muutagan Crystals 穆塔根水晶Muutagan Crystals
neutronium ore 零素矿石 Neutronium Ore 零素矿石Neutronium Ore
orillium ore 奥利姆矿石 Orillium Ore 奥利姆矿石Orillium Ore
pitharan dust 皮萨兰星尘 Pitharan Dust 皮萨兰星尘Pitharan Dust
riggan, riggan spice 里甘香料 Riggan Spice 里甘香料Riggan Spice
satramene gas 萨特拉烯 Satramene Gas 萨特拉烯Satramene Gas
teldar crystals 特尔达水晶 Teldar Crystals 特尔达水晶Teldar Crystals
terraforming gases 环境改造气体 Terraforming Gases 环境改造气体Terraforming Gases
terraforming liquids 环境改造液体 Terraforming Liquids 环境改造液体Terraforming Liquids
xuragel 雪拉凝胶 XuraGel 雪拉凝胶XuraGel
yurantic, yurantic crystals 育兰水晶 Yurantic Crystals 育兰水晶Yurantic Crystals
Obsolete resource techs
aldar polishing Tech mine aldar.png aldar polishing
engos vapor refining Tech engos vapor.png engos vapor refining
garanthium mining 珈蓝矿开采 Garanthium Mining 珈蓝矿开采Garanthium Mining
lythuric gas refining Tech lythuric gas.png lythuric gas refining
neutronium extraction 零素提取 Neutronium Extraction 零素提取Neutronium Extraction
orillium extraction Tech mine orillium.png orillium extraction
pitharan dust refining 精炼皮萨兰星尘 Pitharan Dust Refining 精炼皮萨兰星尘Pitharan Dust Refining
satramene refining 萨特拉烯精炼 Satramene Refining 萨特拉烯精炼Satramene Refining
teldar crystal mining Tech mine teldar.png teldar crystal mining
yurantic crystal mining Tech mine yuranic.png yurantic crystal mining
Research buildings
basic science lab i Building basic science lab 1.png basic science lab i
biolab i 生物实验室 I Biolab I 生物实验室 IBiolab I
biolab ii 生物实验室 II Biolab II 生物实验室 IIBiolab II
biolab iii 生物实验室 III Biolab III 生物实验室 IIIBiolab III
biolab iv 生物实验室 IV Biolab IV 生物实验室 IVBiolab IV
engineering facility i 工程实验室 I Engineering Facility I 工程实验室 IEngineering Facility I
engineering facility ii 工程实验室 II Engineering Facility II 工程实验室 IIEngineering Facility II
engineering facility iii 工程实验室 III Engineering Facility III 工程实验室 IIIEngineering Facility III
engineering facility iv 工程实验室 IV Engineering Facility IV 工程实验室 IVEngineering Facility IV
physics lab ii 物理实验室 II Physics Lab II 物理实验室 IIPhysics Lab II
physics lab i 物理研究所 I Physics Lab I 物理研究所 IPhysics Lab I
physics lab iii 物理实验室 III Physics Lab III 物理实验室 IIIPhysics Lab III
physics lab iv 物理实验室 IV Physics Lab IV 物理实验室 IVPhysics Lab IV
Resource extraction buildings
hydroponics farm i 水培农场 I Hydroponics Farm I 水培农场 IHydroponics Farm I
hydroponics farm ii 水培农场 II Hydroponics Farm II 水培农场 IIHydroponics Farm II
hydroponics farm iii 水培农场 III Hydroponics Farm III 水培农场 IIIHydroponics Farm III
hydroponics farm iv 水培农场 IV Hydroponics Farm IV 水培农场 IVHydroponics Farm IV
hydroponics farm v 水培农场 V Hydroponics Farm V 水培农场 VHydroponics Farm V
mining network i 复合矿场 I Mining Network I 复合矿场 IMining Network I
mining network ii 复合矿场 II Mining Network II 复合矿场 IIMining Network II
mining network iii 复合矿场 III Mining Network III 复合矿场 IIIMining Network III
mining network iv 复合矿场 IV Mining Network IV 复合矿场 IVMining Network IV
mining network v 复合矿场 V Mining Network V 复合矿场 VMining Network V
power plant i 发电站 I Power Plant I 发电站 IPower Plant I
power plant ii 发电站 II Power Plant II 发电站 IIPower Plant II
power plant iii 发电站 III Power Plant III 发电站 IIIPower Plant III
power plant iv 发电站 IV Power Plant IV 发电站 IVPower Plant IV
power plant v 发电站 V Power Plant V 发电站 VPower Plant V
Other buildings
agricultural zone 农业区 Agricultural Zone 农业区Agricultural Zone
matter replicator Building matter replicator.png matter replicator
mineral processing plant i
renamed 'Mineral Purification Plants'
Building mineral processing plant 1.png mineral processing plant i
mineral processing plant ii
renamed 'Mineral Purification Hubs'
Building mineral processing plant 2.png mineral processing plant ii
ministry of benevolence Building ministry benevolence.png ministry of benevolence
Fallen empire buildings
agri-processing complex
replaced by 'Nourishment Center'
农业加工厂 Agri-Processing Complex 农业加工厂Agri-Processing Complex
autonomous fabricators
replaced by 'Dimensional Fabricator'
自动化工厂 Autonomous Fabricators 自动化工厂Autonomous Fabricators
dark matter power plant
replaced by 'Class-4 Singularity'
暗物质发电站 Dark Matter Power Plant 暗物质发电站Dark Matter Power Plant
Obsolete building technologies
galactic benevolence
Tech galactic benevolence.png galactic benevolence
matter generation
Tech matter generator.png matter generation
mineral processing
renamed 'Mineral Purification'
Tech mineral processing 1.png mineral processing
advanced mineral processing
renamed 'Advanced Mineral Purification'
Tech mineral processing 2.png advanced mineral processing

Spaceports and military stations (replaced by starbases in 2.0)

Spaceport modules
battleship assembly yards
replaced by 'Shipyard'
Battleship Assembly Yards.png battleship assembly yards
corvette assembly yards
replaced by 'Shipyard'
Corvette Assembly Yards.png corvette assembly yards
cruiser assembly yards
replaced by 'Shipyard'
Cruiser Assembly Yards.png cruiser assembly yards
destroyer assembly yards
replaced by 'Shipyard'
Destroyer Assembly Yards.png removed with patch 2.0 --> destroyer assembly yards
engineering bay
removed
Engineering Bay.png engineering bay
laser defense module
replaced by 'Gun Battery'
Laser Defense Module.png laser defense module
missile defense module
replaced by 'Missile Battery'
Missile Defense Module.png missile defense module
Spaceport modules
navigator's guild
renamed 'Listening Post'
Navigator's Guild.png navigator's guild
observatory
replaced by 'Black Hole Observatory'
Observatory.png observatory
orbital hydroponic farms
replaced by 'Hydroponics Bay'
Orbital Hydroponic Farms.png orbital hydroponic farms
orbital mind control laser
removed
Orbital Mind Control Laser.png orbital mind control laser
projectile defense module
replaced by 'Gun Battery'
Projectile Defense Module.png projectile defense module
synchronized defenses
removed
同步防御 Synchronized Defenses 同步防御Synchronized Defenses
Military station technologies
deep space outposts
renamed 'Deep Space Defenses'
Tech space defense station 1.png deep space outposts
deep space stations
removed
深空驻地 Deep Space Stations 深空驻地Deep Space Stations
deep space installations
removed
深空据点 Deep Space Installations 深空据点Deep Space Installations
Spaceport technologies
spaceport tech
removed
Tech spaceport 1.png spaceport tech
improved spaceport
removed
Tech spaceport 2.png improved spaceport
advanced spaceport
removed
Tech spaceport 4.png advanced spaceport
Spaceport module technologies
orbital energy conversion
removed
轨道能源转化技术 Orbital Energy Conversion 轨道能源转化技术Orbital Energy Conversion
orbital sensor arrays
removed
轨道传感器阵列 Orbital Sensor Arrays 轨道传感器阵列Orbital Sensor Arrays
will to power
removed
Tech will to power.png will to power
Spaceport modifiers
spaceport build cost
replaced by 'starbase build cost'
Mod country spaceport cost mult.png spaceport build cost
spaceport module cost
replaced by 'starbase module build cost'
Mod spaceport module cost mult.png spaceport module cost

Obsolete army attachments (removed in 2.0)

Army attachments
clone commandos Attachment genetic.png clone commandos
commissar squads Attachment slaves.png commissar squads
hunter-killer drone swarms Attachment mechanical.png hunter-killer drone swarms
neo-concrete fortifications Attachment shield.png neo-concrete fortifications
psi warriors Attachment special forces.png psi warriors
xeno cavalry Attachment xeno.png xeno cavalry

Obsolete ethics (replaced with Authoritarian and Egalitarian in patch 1.5)

Ethics
collectivist Collectivist.png collectivist
individualist Individualist.png individualist
fanatic collectivist Fanatic Collectivist.png fanatic collectivist
fanatic individualist Fanatic Individualist.png fanatic individualist

Obsolete government types (reworked in patch 1.5)

Governments
ai overlordship AI Overlordship.png ai overlordship
awakened ascendancy Awakened Ascendancy.png awakened ascendancy
democratic utopia Democratic Utopia.png democratic utopia
despotic empire Despotic Empire.png despotic empire
despotic hegemony Despotic Hegemony.png despotic hegemony
direct democracy Direct Democracy.png direct democracy
divine mandate Divine Mandate.png divine mandate
enlightened monarchy Enlightened Monarchy.png enlightened monarchy
fragmented nations Fragmented Nations.png fragmented nations
illuminated technocracy Illuminated Technocracy.png illuminated technocracy
indirect democracy Indirect Democracy.png indirect democracy
irenic democracy Irenic Democracy.png irenic democracy
irenic monarchy Irenic Monarchy.png irenic monarchy
Governments
irenic protectorate Irenic Protectorate.png irenic protectorate
machine consciousness AI Overlordship.png machine consciousness
martial democracy Martial Demarchy.png martial demarchy
martial empire Martial Empire.png martial empire
mega corporation Mega Corporation.png mega corporation
military dictatorship Military Dictatorship.png military dictatorship
military junta Military Junta.png military junta
military order 军事教团 Military Order 军事教团Military Order
military republic Military Republic.png military republic
moral democracy Moral Democracy.png moral democracy
neural network administration AI Overlordship.png neural network administration
ordered stratocracy Ordered Stratocracy.png ordered stratocracy
peaceful bureaucracy Peaceful Bureaucracy.png peaceful bureaucracy
Governments
pirate codex Pirate Codex.png pirate codex
plutocratic oligarchy Plutocratic Oligarchy.png plutocratic oligarchy
primitive feudalism Primitive Feudalism.png primitive feudalism
science directorate Science Directorate.png science directorate
stagnant ascendancy Stagnated Ascendancy.png stagnant ascendancy
star empire Star Empire.png star empire
subconscious consensus Subconscious Consensus.png subconscious consensus
theocratic oligarchy Theocratic Oligarchy.png theocratic oligarchy
theocratic republic Theocratic Republic.png theocratic republic
transcendent empire Transcendent Empire.png transcendent empire
transcendent oligarchy Transcendent Oligarchy.png transcendent oligarchy
transcendent republic Transcendent Republic.png transcendent republic

Obsolete technologies, resource buildings, and spaceport modules (removed in 1.3)

Climate colonization techs
arctic colonization 极地殖民 Arctic Colonization 极地殖民Arctic Colonization
arid colonization 旱地殖民 Arid Colonization 旱地殖民Arid Colonization
continental colonization 陆地殖民 Continental Colonization 陆地殖民Continental Colonization
desert colonization 沙漠殖民 Desert Colonization 沙漠殖民Desert Colonization
ocean colonization 海洋殖民 Ocean Colonization 海洋殖民Ocean Colonization
tropical colonization 热带殖民 Tropical Colonization 热带殖民Tropical Colonization
tundra colonization 苔原殖民 Tundra Colonization 苔原殖民Tundra Colonization
Crystalline entity weapon techs
blue crystal capacitors 蓝水晶电容 Blue Crystal Capacitors 蓝水晶电容Blue Crystal Capacitors
green crystal capacitors 绿水晶电容 Green Crystal Capacitors 绿水晶电容Green Crystal Capacitors
red crystal capacitors 红水晶电容 Red Crystal Capacitors 红水晶电容Red Crystal Capacitors
yellow crystal capacitors 黄水晶电容 Yellow Crystal Capacitors 黄水晶电容Yellow Crystal Capacitors
Resource buildings
engos habitation station Building engos plant.png engos habitation station
garanthiumworks Building garanthiumworks.png garanthiumworks
lythuric atmospheric manipulator Building lythuric manipulator.png lythuric atmospheric manipulator
orillium explosives factory 奥利姆炸药厂 Orillium Explosives Factory 奥利姆炸药厂Orillium Explosives Factory
pitharan fertilizer plant 皮萨兰肥料厂 Pitharan Fertilizer Plant 皮萨兰肥料厂Pitharan Fertilizer Plant
teldar plant Building teldar plant.png teldar plant
Spaceport modules
dark matter reactor Dark Matter Reactor.png dark matter reactor
engos refinery Engos Refinery.png engos refinery
garanthium forge Garanthium Forge.png garanthium forge
living metal armory Living Metal Armory.png living metal armory
lythuric gas refinery Lythuric Gas Refinery.png lythuric gas refinery
neutronium forge Neutronium Forge.png neutronium forge
neutronium fission plant Neutronium Fission Plant.png neutronium fission plant
orillium plant Orillium Plant.png orillium plant
pitharan refinery Pitharan Refinery.png pitharan refinery
satramene atmospheric dispenser Satramene Atmospheric Dispenser.png satramene atmospheric dispenser
teldar ammunition factory Teldar Ammunition Factory.png teldar ammunition factory