L-星团:修订间差异

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== 灰蛊风暴 ==
== 灰蛊风暴 ==
[[File:Gray Tempest Emerge.png|thumb|260px|Gray Tempest emerging from a reactivated L-Gate]]
[[File:Gray Tempest Emerge.png|thumb|260px|Gray Tempest emerging from a reactivated L-Gate]]
A common outcome of the L-Gate activation is an invasion from the L-Cluster. All L-Gates in the galaxy except the first one activated will open at the same time and bring an invasion force. In a [[Map#Galaxy size|tiny galaxy]] with only one L-Gate the empire that activated it will endure the invasion instead.
The most common outcome of the L-Gate activation is an invasion from the L-Cluster. All L-Gates in the galaxy except the first one activated will open at the same time and bring an invasion force. In a [[Map#Galaxy size|tiny galaxy]] with only one L-Gate, the empire that activated it will endure the invasion instead. Each Gray Tempest fleet will be about 10k-100k fleet power, dependent on the difficulty.


If a Gray Tempest fleet bombards a colony until it reaches {{red|100}} {{iconify|Devastation}} it will turn it into a Nanite World. If the colony is a [[habitat]] or a [[ringworld]] segment, it will be destroyed.
If a Gray Tempest fleet bombards a colony until it reaches {{iconify|devastation||100|red}}, the colony will turn into a [[File:Planet toxic.png|24px|link=Nanite World]] Nanite World. If the colony is a {{iconify|habitat|suf=planet}} or a {{iconify|ring world}} segment, it will be destroyed instead.


Nanite fleets are composed of one titan and 5 cruisers all equipped with a few energy weapons and numerous strike craft. Their energy weapons deal -25% damage to shields and double damage to armor, their strike craft ignore shields and 66% of armor and their titan weapons ignore all shields and armor. Therefore point-defenses are necessary, preferably Flak Artillery, and {{iconify|Crystal-Infused Plating tech|21px}} or {{iconify|Crystal-Forged Plating tech|21px}} components and to a lesser extent shields will help. Nanite ships have equal amounts of tier V armor and shields, and their special strike craft can’t do point defense, so the best offensive weapon would be Torpedoes. Due to the huge number of strike craft that nanite titans carry own strike craft are more useful at fleet defense than offence.
Nanite fleets are composed of one titan and 5 cruisers, all equipped with a few energy weapons and numerous strike craft. Their energy weapons deal -25% damage to shields and double damage to armor, their strike craft ignore shields and 66% of armor, and their titan weapons ignore all shields and armor. Therefore point-defenses are necessary, preferably Flak Artillery, and [[File:Ship part crystal armor 1.png|24px|link=Utility_components#Crystal-Infused_Plating]] Crystal-Infused Plating or [[File:Ship part crystal armor 2.png|24px|link=Utility_components#Crystal-Forged_Plating]] Crystal-Forged Plating components and to a lesser extent shields will help. Nanite ships have equal amounts of tier V armor and shields, and their special strike craft can’t do point defense, so the best offensive weapon would be Torpedoes. Due to the huge number of strike craft that nanite titans carry, own strike craft are more useful at fleet defense than offense.


The Gray Tempest home system contains a factory station twice as strong as the usual fleet which will create a new fleet every 10 years. If the factory is destroyed, all Gray Tempest ships will dissolve and all Nanite Worlds will get the Terraforming Candidate planet modifier.
The Gray Tempest home system contains a factory station twice as strong as the usual fleet, which will create reinforcements every 10 years. If any other empire has a ship in the L-Cluster, three new fleets will spawn at the factory. Otherwise, a single fleet will spawn at the L-Gate in Terminal Egress. If the factory is destroyed, all Gray Tempest ships will dissolve and all Nanite Worlds will get the {{iconify|Terraforming Candidate}} planet modifier.
 
The Gray Tempest home system contains 4 regular nanite fleets in addition to the factory. Every other system in the L-Cluster contains one defensive fleet for each nanite world it has, and there are a further seven roaming fleets which patrol randomly between the nanite worlds in the L-Cluster.
 
{| class="wikitable plainlist"
! Ship !! Total stats !! Weapons !! Utilities !! Core components
|- style="vertical-align:top;"
| Nanite Interdictor
|
* {{icon|ship health}} '''2,000''' Hull
** 10 Daily Hull Regen
* {{icon|ship armor}} '''1,460''' Armor
** 14.6 Daily Armor Regen
* {{icon|ship shield}} '''1,460''' Shields
** 14.6 Daily Shield Regen
* {{icon|ship evasion}} '''26%''' Evasion <!-- 20 base +6 from thrusters -->
* {{icon|ship speed}} '''210''' Speed <!-- 140 base +50% from thrusters -->
* {{icon|fire rate}} {{green|+10%}} Fire Rate <!-- from combat computer -->
* {{icon|ship accuracy}} {{green|+10}} Accuracy <!-- from combat computer -->
|
{{Collapse list
| type= {{icon|slot g}} 4x [[File:ship_part_space_whale_weapon.png|24px]] Energy Sphere
| body=
** {{icon|damage}} 100-150 Damage
** [[File:Combat_stat_damage_shields.png|24px]] {{red|75%}} damage against Shields
** [[File:Combat_stat_damage_armor.png|24px]] {{green|200%}} damage against Armor
** {{icon|fire rate}} '''2.1''' day cooldown
** {{icon|ship accuracy}} '''100%''' Accuracy
** {{icon|tracking}} '''50%''' Tracking
** {{icon|weapons range}} '''120''' Range
** {{icon|damage}}/{{icon|time}} Average damage
*** [[File:Combat_stat_damage_shields.png|24px]] 44.64 against Shields
*** [[File:Combat_stat_damage_armor.png|24px]] 119.05 against Armor
*** [[File:Combat_stat_damage_hitpoints.png|24px]] 59.52 against Hull
}}
{{Collapse list
| type= {{icon|slot h}} 3x [[File:ship_part_strike_craft_scout_1.png|24px]] Nanite Fighters{{0}}
| body=
** 10 strike craft
*** {{icon|ship health}} '''100''' Hull
*** {{icon|ship armor}} '''50''' Armor
*** {{icon|ship shield}} '''50''' Shields
*** {{icon|ship evasion}} '''80%''' Evasion
*** {{icon|ship speed}} '''600''' Speed
*** {{icon|damage}} 10-12 Damage
*** {{icon|shield}} {{green|100%}} Shield Penetration
*** {{icon|armor}} {{green|66%}} Armor Penetration
*** {{icon|fire rate}} '''4''' day cooldown
*** {{icon|weapons range}} '''20''' Range
*** {{icon|ship accuracy}} '''100%''' Accuracy
*** {{icon|tracking}} '''100%''' Tracking
** {{icon|time}} 1.0 Launch time
** {{icon|time}} 0.5 Daily Regeneration
** {{icon|weapons range}} '''120''' Engagement Range
** {{icon|damage}}/{{icon|time}} 10x 2.75
}}
|
* {{icon|slot m}} 4x [[File:Ship part shield_5.png|24px]] [[Hyper Shields]]
* {{icon|slot m}} 4x [[File:Ship part armor_5.png|24px]] [[Neutronium Armor]]
* {{icon|slot a}} 1x [[File:Ship part auto repair.png|24px]] [[Regenerative Hull Tissue]]
|
* [[File:ship_part_reactor_3.png|24px]] [[Cold Fusion Reactor]]
* [[File:ship_part_warp_drive_3.png|24px]] [[Hyper Drive I]]
* [[File:ship_part_thruster_3.png|24px]] [[Plasma Thrusters]]
* [[File:ship_part_sensor_2.png|24px]] [[Gravitic Sensors]]
* [[File:Tech_combat_computers_2.png|24px]] [[Core components#Combat Computer|Advanced Combat Computer (Line)]]
|- style="vertical-align:top;"
| Nanite Mothership
|
* {{icon|ship health}} '''20,000''' Hull
** 100 Daily Hull Regen
* {{icon|ship armor}} '''5,220''' Armor
** 52.2 Daily Armor Regen
* {{icon|ship shield}} '''5,742''' Shields <!--5,220 base +10% from shield capacitor-->
** 52.2 Daily Shield Regen
* {{icon|ship evasion}} '''12%''' Evasion <!-- base 10 +2 from thrusters -->
* {{icon|ship speed}} '''180''' Speed <!-- base 120 +50% from thrusters -->
* {{icon|fire rate}} {{green|+10%}} Fire Rate <!-- from combat computer -->
* {{icon|weapons range}} {{green|+10}} Range <!-- from combat computer -->
|
{{Collapse list
| type= {{icon|slot t}} 1x [[File:ship_part_space_whale_weapon.png|24px]] Energy Arc ''(Static)''
| body=
** {{icon|damage}} 1-9999 Damage
** {{green|100%}} Shield Penetration
** {{green|100%}} Armor Penetration
** {{icon|fire rate}} '''12.6''' day cooldown
** {{icon|ship accuracy}} '''100%''' Accuracy
** {{icon|tracking}} '''20%''' Tracking
** {{icon|weapons range}} '''30-200''' Range
*** {{icon|weapons range}} '''15''' Firing Arc
** {{icon|damage}}/{{icon|time}} Average damage
*** [[File:Combat_stat_damage_hitpoints.png|24px]] 396.83 against Hull
}}
{{Collapse list
| type= {{icon|slot g}} 4x [[File:ship_part_space_whale_weapon.png|24px]] Energy Sphere
| body=
** {{icon|damage}} 100-150 Damage
** [[File:Combat_stat_damage_shields.png|24px]] {{red|75%}} damage against Shields
** [[File:Combat_stat_damage_armor.png|24px]] {{green|200%}} damage against Armor
** {{icon|fire rate}} '''2.1''' day cooldown
** {{icon|ship accuracy}} '''100%''' Accuracy
** {{icon|tracking}} '''50%''' Tracking
** {{icon|weapons range}} '''120''' Range
** {{icon|damage}}/{{icon|time}} Average damage
*** [[File:Combat_stat_damage_shields.png|24px]] 44.64 against Shields
*** [[File:Combat_stat_damage_armor.png|24px]] 119.05 against Armor
*** [[File:Combat_stat_damage_hitpoints.png|24px]] 59.52 against Hull
}}
{{Collapse list
| type= {{icon|slot h}} 10x [[File:ship_part_strike_craft_scout_1.png|24px]] Nanite Fighters{{0}}
| body=
** 10 strike craft
*** {{icon|ship health}} '''100''' Hull
*** {{icon|ship armor}} '''50''' Armor
*** {{icon|ship shield}} '''50''' Shields
*** {{icon|ship evasion}} '''80%''' Evasion
*** {{icon|ship speed}} '''600''' Speed
*** {{icon|damage}} 10-12 Damage
*** {{green|100%}} {{icon|shield}} Shield Penetration
*** {{green|66%}} {{icon|armor}} Armor Penetration
*** {{icon|fire rate}} '''4''' day cooldown
*** {{icon|weapons range}} '''20''' Range
*** {{icon|ship accuracy}} '''100%''' Accuracy
*** {{icon|tracking}} '''100%''' Tracking
** {{icon|time}} 1.0 Launch time
** {{icon|time}} 0.5 Daily Regeneration
** {{icon|weapons range}} '''120''' Engagement Range
** {{icon|damage}}/{{icon|time}} 10x 2.75
}}
|
* {{icon|slot l}} 6x [[File:Ship part shield_5.png|24px]] [[Hyper Shields]]
* {{icon|slot l}} 6x [[File:Ship part armor_5.png|24px]] [[Neutronium Armor]]
* {{icon|slot a}} 1x [[File:Ship part auto repair.png|24px]] [[Regenerative Hull Tissue]]
* {{icon|slot a}} 1x [[File:Ship part shield recharger.png|24px]] [[Shield Capacitor]]
|
* [[File:ship_part_reactor_3.png|24px]] [[Cold Fusion Reactor]]
* [[File:ship_part_warp_drive_3.png|24px]] [[Hyper Drive I]]
* [[File:ship_part_thruster_3.png|24px]] [[Plasma Thrusters]]
* [[File:ship_part_sensor_2.png|24px]] [[Gravitic Sensors]]
* [[File:Tech_combat_computers_2.png|24px]] [[Core components#Combat Computer|Advanced Combat Computer (Artillery)]]
|- style="vertical-align:top;"
| Nanite Factory
|
* {{icon|ship health}} '''100,000''' Hull
* {{icon|ship armor}} '''53,480''' Armor <!-- 50,000 base + 3,480 -->
* {{icon|ship shield}} '''6,264''' Shields <!-- 5,220 +20% -->
** 52.2 Daily Shield Regen
* {{icon|ship evasion}} '''0%''' Evasion
* {{icon|ship speed}} '''0''' Speed
* {{icon|fire rate}} {{green|+10%}} Fire Rate <!-- from combat computer -->
* {{icon|tracking}} {{green|+10}} Tracking <!-- from combat computer -->
|
{{Collapse list
| type= {{icon|slot t}} 1x [[File:ship_part_space_whale_weapon.png|24px]] Energy Arc
| body=
** {{icon|damage}} 1-9999 Damage
** {{green|100%}} Shield Penetration
** {{green|100%}} Armor Penetration
** {{icon|fire rate}} '''12.6''' day cooldown
** {{icon|ship accuracy}} '''100%''' Accuracy
** {{icon|tracking}} '''20%''' Tracking
** {{icon|weapons range}} '''200''' Range
** {{icon|damage}}/{{icon|time}} Average damage
*** [[File:Combat_stat_damage_hitpoints.png|24px]] 396.83 against Hull
}}
{{Collapse list
| type= {{icon|slot g}} 12x [[File:ship_part_space_whale_weapon.png|24px]] Energy Sphere
| body=
** {{icon|damage}} 100-150 Damage
** [[File:Combat_stat_damage_shields.png|24px]] {{red|75%}} damage against Shields
** [[File:Combat_stat_damage_armor.png|24px]] {{green|200%}} damage against Armor
** {{icon|fire rate}} '''2.1''' day cooldown
** {{icon|ship accuracy}} '''100%''' Accuracy
** {{icon|tracking}} '''50%''' Tracking
** {{icon|weapons range}} '''120''' Range
** {{icon|damage}}/{{icon|time}} Average damage
*** [[File:Combat_stat_damage_shields.png|24px]] 44.64 against Shields
*** [[File:Combat_stat_damage_armor.png|24px]] 119.05 against Armor
*** [[File:Combat_stat_damage_hitpoints.png|24px]] 59.52 against Hull
}}
{{Collapse list
| type= {{icon|slot h}} 15x [[File:ship_part_strike_craft_scout_1.png|24px]] Nanite Fighters{{0}}
| body=
** 10 strike craft
*** {{icon|ship health}} '''100''' Hull
*** {{icon|ship armor}} '''50''' Armor
*** {{icon|ship shield}} '''50''' Shields
*** {{icon|ship evasion}} '''80%''' Evasion
*** {{icon|ship speed}} '''600''' Speed
*** {{icon|damage}} 10-12 Damage
*** {{green|100%}} {{icon|shield}} Shield Penetration
*** {{green|66%}} {{icon|armor}} Armor Penetration
*** {{icon|fire rate}} '''4''' day cooldown
*** {{icon|weapons range}} '''20''' Range
*** {{icon|ship accuracy}} '''100%''' Accuracy
*** {{icon|tracking}} '''100%''' Tracking
** {{icon|time}} 1.0 Launch time
** {{icon|time}} 0.5 Daily Regeneration
** {{icon|weapons range}} '''120''' Engagement Range
** {{icon|damage}}/{{icon|time}} 10x 2.75
}}
|
* {{icon|slot l}} 6x [[File:Ship part shield_5.png|24px]] [[Hyper Shields]]
* {{icon|slot l}} 4x [[File:Ship part armor_5.png|24px]] [[Neutronium Armor]]
* {{icon|slot a}} 2x [[File:Ship part shield recharger.png|24px]] [[Shield Capacitor]]
|
* [[File:ship_part_reactor_4.png|24px]] [[Antimatter Reactor]]
* [[File:ship_part_sensor_2.png|24px]] [[Gravitic Sensors]]
* [[File:Tech_combat_computers_2.png|24px]] [[Core components#Combat Computer|Advanced Combat Computer (Platform)]]
|}


== 德萨努协和国 ==
== 德萨努协和国 ==

2022年7月11日 (一) 15:31的版本

孤悬于巨型椭圆银河系之外的L-星团

L-星团L-Cluster是孤悬于银河系东北方向的一个星团,通过常规的超空间航道、试验性亚空间导航或跃迁引擎等方式无法访问。L-星团中的某些天体上包含一种独特的战略资源:纳米机器人 Nanites 纳米机器人Nanites。如果在L-星团内建造环形世界,则不适合居住的部分可能会获得纳米机器人 Nanites 纳米机器人Nanites矿藏。

L-星团中发现特殊事物的种类在游戏开始时就已经决定好了。因此,在访问L-星团之前重新加载以前的存档不会改变结果。

L-星门

一些黑洞星系是 L-星门L-Gates的发源地。这些经过大幅修改的特殊星门无法使用普通的 星门激活 Gateway Activation 星门激活Gateway Activation 科技激活。第一次遇到L-星门时,L-星团条目将被添加到情报日志中,这需要收集7个L-星门见解。可以通过调查某些异常现象、打败某些敌人、研究可重复稀有科技 L-星门认知 L-Gate Insight L-星门认知L-Gate Insight 或每隔10年向策展人组织花费 -5000 能量币 Energy Credits 能量币Energy Credits以获得一个L-星门见解。一旦某个帝国获得5个L-星门见解,其他帝国将收到通知。

玩家可以花费50稀有文物 Minor Artifacts 稀有文物Minor Artifacts来获得一个L-星门见解,冷却时间为10年。

一旦收集到7个L-星门见解,将可用于研究 L-星门启动 L-Gate Activation L-星门启动L-Gate Activation 科技。帝国必须拥有一个带有L-星门的星系才能访问L-星团。最后,将添加一个特殊项目来激活L-星门,科研船需要180天才能打开星门。

一旦第一个L-星门被激活,将发现四种事物之一,权重如下:

结果 概率 发现后是否开启全部L-星门
灰蛊风暴Gray Tempest 35.7 % Yes.png
德萨努协和国Dessanu Consonance 21.4 % Yes.png
小灰Gray(一片静寂) 21.4 % No.png
L-星龙L-Drakes 21.4 % Yes.png

一个银河系中最多可以存在10个L-星门,并且无法建造新的L-星门。L-星团中只有一个L-星门,位于 终端出口Terminal Egress星系中,因此银河系中的任何L-星门都将连接到终端出口星系中的同一个L-星门,但终端出口门可以用于移动到银河系内的任何L-星门。

与常规星门不同,敌人星系中的L-星门可以在战争期间使用。

在激活L-星门之前,完成的哨兵阵列将不会提供L-星团的可见性。在L-星门激活后,它将提供L-星团的可见性。


灰蛊风暴

Gray Tempest emerging from a reactivated L-Gate

The most common outcome of the L-Gate activation is an invasion from the L-Cluster. All L-Gates in the galaxy except the first one activated will open at the same time and bring an invasion force. In a tiny galaxy with only one L-Gate, the empire that activated it will endure the invasion instead. Each Gray Tempest fleet will be about 10k-100k fleet power, dependent on the difficulty.

If a Gray Tempest fleet bombards a colony until it reaches 破坏度 Devastation  100 破坏度Devastation, the colony will turn into a Planet toxic.png Nanite World. If the colony is a 轨道居住站 Orbital Habitat 轨道居住站Orbital Habitat or a 环形世界 Ring World 环形世界Ring World segment, it will be destroyed instead.

Nanite fleets are composed of one titan and 5 cruisers, all equipped with a few energy weapons and numerous strike craft. Their energy weapons deal -25% damage to shields and double damage to armor, their strike craft ignore shields and 66% of armor, and their titan weapons ignore all shields and armor. Therefore point-defenses are necessary, preferably Flak Artillery, and Ship part crystal armor 1.png Crystal-Infused Plating or Ship part crystal armor 2.png Crystal-Forged Plating components and to a lesser extent shields will help. Nanite ships have equal amounts of tier V armor and shields, and their special strike craft can’t do point defense, so the best offensive weapon would be Torpedoes. Due to the huge number of strike craft that nanite titans carry, own strike craft are more useful at fleet defense than offense.

The Gray Tempest home system contains a factory station twice as strong as the usual fleet, which will create reinforcements every 10 years. If any other empire has a ship in the L-Cluster, three new fleets will spawn at the factory. Otherwise, a single fleet will spawn at the L-Gate in Terminal Egress. If the factory is destroyed, all Gray Tempest ships will dissolve and all Nanite Worlds will get the Pm planet from space.pngPm frame 1.png 环境改造候选Terraforming Candidate planet modifier.

The Gray Tempest home system contains 4 regular nanite fleets in addition to the factory. Every other system in the L-Cluster contains one defensive fleet for each nanite world it has, and there are a further seven roaming fleets which patrol randomly between the nanite worlds in the L-Cluster.

Ship Total stats Weapons Utilities Core components
Nanite Interdictor
  • 船体值 Ship Hull Points 2,000 Hull
    • 10 Daily Hull Regen
  • 装甲值 Armor Hit Points 1,460 Armor
    • 14.6 Daily Armor Regen
  • 护盾承受值 Shield Hit Points 1,460 Shields
    • 14.6 Daily Shield Regen
  • 闪避 Evasion 26% Evasion
  • 速度 Speed 210 Speed
  • 舰船武器射速 Ship Fire Rate +10% Fire Rate
  • 命中率 Chance to Hit +10 Accuracy
G槽 4x Ship part space whale weapon.png Energy Sphere0
H槽 3x Ship part strike craft scout 1.png Nanite Fighters00
Nanite Mothership
  • 船体值 Ship Hull Points 20,000 Hull
    • 100 Daily Hull Regen
  • 装甲值 Armor Hit Points 5,220 Armor
    • 52.2 Daily Armor Regen
  • 护盾承受值 Shield Hit Points 5,742 Shields
    • 52.2 Daily Shield Regen
  • 闪避 Evasion 12% Evasion
  • 速度 Speed 180 Speed
  • 舰船武器射速 Ship Fire Rate +10% Fire Rate
  • 舰船武器射程 Ship Weapons Range +10 Range
T槽 1x Ship part space whale weapon.png Energy Arc (Static)0
G槽 4x Ship part space whale weapon.png Energy Sphere0
H槽 10x Ship part strike craft scout 1.png Nanite Fighters00
Nanite Factory
  • 船体值 Ship Hull Points 100,000 Hull
  • 装甲值 Armor Hit Points 53,480 Armor
  • 护盾承受值 Shield Hit Points 6,264 Shields
    • 52.2 Daily Shield Regen
  • 闪避 Evasion 0% Evasion
  • 速度 Speed 0 Speed
  • 舰船武器射速 Ship Fire Rate +10% Fire Rate
  • 追踪 Tracking +10 Tracking
T槽 1x Ship part space whale weapon.png Energy Arc0
G槽 12x Ship part space whale weapon.png Energy Sphere0
H槽 15x Ship part strike craft scout 1.png Nanite Fighters00

德萨努协和国

Another possible outcome of the L-Gate activation is finding an empire called the Dessanu Consonance inhabiting the entire L-Cluster. Upon discovery the Dessanu will provide the empire that opened the gate +1 活体金属 Living Metal 活体金属Living Metal, 异星天然气 Exotic Gases 异星天然气Exotic Gases, 稀有水晶 Rare Crystals 稀有水晶Rare Crystals and 易爆微粒 Volatile Motes 易爆微粒Volatile Motes as well as the 活体金属 Living Metal Living Metal technology if it hasn't been already researched. Their only request is that no ship will enter the factory trinary system at the heart of the L-Cluster and that they are not asked about the Nanites. The Dessanu will never leave the L-Cluster even if they become hostile, nor will they build new fleets.

Each time a ship or fleet enters the factory system the Dessanu will demand that it leaves within 60 days. Refusing to do so or inquiring too much about nanites will make them hostile, as will attacking them.

Each Dessanu system contains at least one Gaia World. However, if a planet is successfully invaded and occupied it will turn into a Nanite World with the Terraforming Candidate planet modifier. All armies will safely retreat back in orbit. If the factory is destroyed the same will happen to all Dessanu worlds.

小灰 

If the L-Cluster is abandoned a random Nanite World will have a Level 3 Surface Signature anomaly. Investigating it will reveal a nanite entity taking the form of a member of the species discovering it. Asking it to join you will add Gray to the Contacts menu. Gray can take one of three forms at any time (except if it is in battle or merging state):

  • Governor Level 10 leader with the 纳米机器个体 Nanite Entity Nanite Entity trait
  • Nanite Titan ship (around 40k fleet power)
  • Nanite Warform army (around 1k army strength)

Should Gray be destroyed it will merge back and reappear in 10 years.

This outcome leaves only one L-Gate activated, all the others coming online afterwards one at a time every one or two years. This gives the empire that activated the first L-Gate a significant head start, especially if opened in the early game.

L-星龙

The only outcome of the L-Gate activation seemingly unrelated to nanites is the spawning of L-Drakes. Each L-Gate in the galaxy will activate and bring an L-Drake which will travel to a random system three hyperlanes away and nest there. It will not be hostile even if its nesting system is claimed. If an L-Drake is attacked all L-Drakes will become hostile towards the attacking empire but each L-Drake killed adds a moderate reward of 影响力 Influence 影响力Influence and 矿物 Minerals 矿物Minerals. If the empire that opened the L-Gate takes this stance it will also gain moderate Engineering research Engineering and 社会学研究 Society Research 社会学研究Society Research research for each killed L-Drake and discover that the L-Drakes are nanite constructs. L-Drakes fight identically to the Young Drake from the 星神兽故事包 Leviathans Story Pack 星神兽故事包Leviathans Story Pack DLC.

If the empire that opened the L-Gate enters a nesting system with a science ship it will have the option to start a special project to tame the L-Drake residing there, gaining control of it. The option is not available if the empire is 极端排外主义 Fanatic Xenophobe 极端排外主义Fanatic Xenophobe or 种族洁癖 Fanatic Purifiers噬杀蜂群 Devouring Swarm铁心灭绝者 Determined Exterminator genocidal.

This outcomes leaves all L-Gates activated and leading to an abandoned L-Cluster, allowing everyone access.

结果

L星门的结果在星系生成时就已经作为全局flag设定好了,所以存档SL并不会改变结果。如果在非铁人模式控制台输入以下指令则可以获知开启L星门的结果。

effect if = { limit = { has_global_flag = gray_goo_crisis_set } custom_tooltip = "Gray Tempest"}#灰蛊风暴
else_if = { limit = { has_global_flag = dragon_season } custom_tooltip = "L-Drake" }#L-星龙
else_if = { limit = { has_global_flag = gray_goo_empire_set } custom_tooltip = "Dessanu Consonance" }#德萨努协和国
else = { custom_tooltip = "Gray" }#小灰

从故事叙事/角色扮演的角度来说,小灰事件结果中显示给玩家的文字描述了德萨努协和国的事件,而德萨努协和国又描述了灰色风暴的事件。 但是这仅仅是从故事叙述的角度来看待事件,正如上文所述,结果在星系产生时已经确定,在游戏更早的阶段启动L-星门并不会触发“更早的事件”。