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===Modifiers=== | ===Modifiers=== | ||
| Line 1,516: | Line 7: | ||
! colspan="2" | Modifiers (misc) | ! colspan="2" | Modifiers (misc) | ||
|- | |- | ||
| anomaly discovery chance || width=30px; | {{ | | anomaly discovery chance || width=30px; | {{iconify|anomaly discovery chance}} | ||
|- | |- | ||
| anomaly research speed || {{ | | anomaly research speed || {{iconify|anomaly research speed}} | ||
|- | |- | ||
| edict cost || {{ | | edict cost || {{iconify|edict cost}} | ||
|- | |- | ||
| empire size penalty || {{ | | empire size penalty || {{iconify|empire size penalty}} | ||
|- | |- | ||
| leader experience gain || {{ | | leader experience gain || {{iconify|leader experience gain}} | ||
|- | |- | ||
| leader lifespan || {{ | | leader lifespan || {{iconify|leader lifespan}} | ||
|- | |- | ||
| leader pool size || {{ | | leader pool size || {{iconify|leader pool size}} | ||
|- | |- | ||
| leader recruitment cost || {{ | | leader recruitment cost || {{iconify|leader recruitment cost}} | ||
|- | |- | ||
| leader level cap,<br />leader skill levels || {{ | | leader level cap,<br />leader skill levels || {{iconify|leader level cap}} | ||
|- | |- | ||
| megastructure build speed || {{ | | megastructure build speed || {{iconify|megastructure build speed}} | ||
|- | |- | ||
| research alternatives || {{ | | research alternatives || {{iconify|research alternatives}} | ||
|- | |- | ||
| research speed || {{ | | research speed || {{iconify|research speed}} | ||
|- | |- | ||
| research speed (engineering) || {{ | | research speed (engineering) || {{iconify|research speed (engineering)}} | ||
|- | |- | ||
| research speed (physics) || {{ | | research speed (physics) || {{iconify|research speed (physics)}} | ||
|- | |- | ||
| research speed (society) || {{ | | research speed (society) || {{iconify|research speed (society)}} | ||
|- | |- | ||
| survey speed || {{ | | survey speed || {{iconify|survey speed}} | ||
|} | |} | ||
| Line 1,552: | Line 43: | ||
! colspan="2" | Modifiers (diplomatic) | ! colspan="2" | Modifiers (diplomatic) | ||
|- | |- | ||
| available envoys || width=30px; | {{ | | available envoys || width=30px; | {{iconify|available envoys}} | ||
|- | |- | ||
| base intel level <!--add-->|| {{ | | base intel level <!--add-->|| {{iconify|base intel level}} | ||
|- | |- | ||
| claim influence cost || {{ | | claim influence cost || {{iconify|claim influence cost}} | ||
|- | |- | ||
| diplo weight mult,<br />diplomatic weight mult || {{ | | diplo weight mult,<br />diplomatic weight mult || {{iconify|diplo weight mult}} | ||
|- | |- | ||
| diplo weight economy mult || {{ | | diplo weight economy mult || {{iconify|diplo weight economy mult}} | ||
|- | |- | ||
| diplo weight naval mult || {{ | | diplo weight naval mult || {{iconify|diplo weight naval mult}} | ||
|- | |- | ||
| diplo weight technology mult || {{ | | diplo weight technology mult || {{iconify|diplo weight technology mult}} | ||
|- | |- | ||
| subject power penalty || {{ | | subject power penalty || {{iconify|subject power penalty}} | ||
|- | |- | ||
| trust cap || {{ | | trust cap || {{iconify|trust cap}} | ||
|- | |- | ||
| trust growth || {{ | | trust growth || {{iconify|trust growth}} | ||
|} | |} | ||
| Line 1,576: | Line 67: | ||
! colspan="2" | Modifiers (economic) | ! colspan="2" | Modifiers (economic) | ||
|- | |- | ||
| consumer goods cost || width=30px; | {{ | | consumer goods cost || width=30px; | {{iconify|consumer goods cost}} | ||
|- | |- | ||
| food output || {{ | | food output || {{iconify|food output}} | ||
|- | |- | ||
| monthly influence add || {{ | | monthly influence add || {{iconify|monthly influence add}} | ||
|- | |- | ||
| monthly influence mult || {{ | | monthly influence mult || {{iconify|monthly influence mult}} | ||
|- | |- | ||
| monthly unity add || {{ | | monthly unity add || {{iconify|monthly unity add}} | ||
|- | |- | ||
| monthly unity mult || {{ | | monthly unity mult || {{iconify|monthly unity mult}} | ||
|- | |- | ||
| resource storage capacity || {{ | | resource storage capacity || {{iconify|resource storage capacity}} | ||
|- | |- | ||
| trade value add || {{ | | trade value add || {{iconify|trade value add}} | ||
|- | |- | ||
| trade value mult || {{ | | trade value mult || {{iconify|trade value mult}} | ||
|} | |} | ||
| Line 1,598: | Line 89: | ||
! colspan="2" | Modifiers (planet) | ! colspan="2" | Modifiers (planet) | ||
|- | |- | ||
| amenities add || style="width:30px;" | {{ | | amenities add || style="width:30px;" | {{iconify|amenities add}} | ||
|- | |- | ||
| amenities mult || {{ | | amenities mult || {{iconify|amenities mult}} | ||
|- | |- | ||
| building cost || {{ | | building cost || {{iconify|building cost}} | ||
|- | |- | ||
| building slot, building slots || {{ | | building slot, building slots || {{iconify|building slot}} | ||
|- | |- | ||
| clear blocker cost || {{ | | clear blocker cost || {{iconify|clear blocker cost}} | ||
|- | |- | ||
| clear blocker speed || {{ | | clear blocker speed || {{iconify|clear blocker speed}} | ||
|- | |- | ||
| clear blocker time || {{ | | clear blocker time || {{iconify|clear blocker time}} | ||
|- | |- | ||
| colony development speed || {{ | | colony development speed || {{iconify|colony development speed}} | ||
|- | |- | ||
| crime add || {{ | | crime add || {{iconify|crime add}} | ||
|- | |- | ||
| crime mult || {{ | | crime mult || {{iconify|crime mult}} | ||
|- | |- | ||
| district cap || {{ | | district cap || {{iconify|district cap}} | ||
|- | |- | ||
| emigration push,<br />emigration push mult || {{ | | emigration push,<br />emigration push mult || {{iconify|emigration push mult}} | ||
|- | |- | ||
| emigration push add || {{ | | emigration push add || {{iconify|emigration push add}} | ||
|- | |- | ||
| habitability || {{ | | habitability || {{iconify|habitability}} | ||
|- | |- | ||
| housing add || {{ | | housing add || {{iconify|housing add}} | ||
|- | |- | ||
| housing mult || {{ | | housing mult || {{iconify|housing mult}} | ||
|- | |- | ||
| immigration pull,<br />immigration pull mult || {{ | | immigration pull,<br />immigration pull mult || {{iconify|immigration pull mult}} | ||
|- | |- | ||
| immigration pull add || {{ | | immigration pull add || {{iconify|immigration pull add}} | ||
|- | |- | ||
| max agriculture districts || {{ | | max agriculture districts || {{iconify|max agriculture districts}} | ||
|- | |- | ||
| max districts || {{ | | max districts || {{iconify|max districts}} | ||
|- | |- | ||
| max generator districts || {{ | | max generator districts || {{iconify|max generator districts}} | ||
|- | |- | ||
| max mining districts || {{ | | max mining districts || {{iconify|max mining districts}} | ||
|- | |- | ||
| migration attraction || {{ | | migration attraction || {{iconify|migration attraction}} | ||
|- | |- | ||
| planetary build speed,<br />building build speed || {{ | | planetary build speed,<br />building build speed || {{iconify|planetary build speed}} | ||
|- | |- | ||
| stability add,<br />planet stability add || {{ | | stability add,<br />planet stability add || {{iconify|planet stability add}} | ||
|- | |- | ||
| terraforming cost || {{ | | terraforming cost || {{iconify|terraforming cost}} | ||
|- | |- | ||
| terraforming speed || {{ | | terraforming speed || {{iconify|terraforming speed}} | ||
|} | |} | ||
| Line 1,656: | Line 147: | ||
! colspan="2" | Modifiers (pops) | ! colspan="2" | Modifiers (pops) | ||
|- | |- | ||
| ethic shift, ethics divergence || width=30px; | {{ | | ethic shift, ethics divergence || width=30px; | {{iconify|ethics divergence}} | ||
|- | |- | ||
| ethics shift chance || {{ | | ethics shift chance || {{iconify|ethics shift chance}} | ||
|- | |- | ||
| governing ethics attraction || {{ | | governing ethics attraction || {{iconify|governing ethics attraction}} | ||
|- | |- | ||
| habitability pop || {{ | | habitability pop || {{iconify|habitability pop}} | ||
|- | |- | ||
| happiness || {{ | | happiness || {{iconify|happiness}} | ||
|- | |- | ||
| biological pop happiness || {{ | | biological pop happiness || {{iconify|biological pop happiness}} | ||
|- | |- | ||
| lithoid pop happiness || {{ | | lithoid pop happiness || {{iconify|lithoid pop happiness}} | ||
|- | |- | ||
! colspan="2" | Upkeep | ! colspan="2" | Upkeep | ||
|- | |- | ||
| food consumption || {{ | | food consumption || {{iconify|food consumption}} | ||
|- | |- | ||
| mineral consumption,<br>mineral upkeep || {{ | | mineral consumption,<br>mineral upkeep || {{iconify|mineral consumption}} | ||
|- | |- | ||
| pop amenities usage || {{ | | pop amenities usage || {{iconify|pop amenities usage}} | ||
|- | |- | ||
| pop consumer goods upkeep || {{ | | pop consumer goods upkeep || {{iconify|pop consumer goods upkeep}} | ||
|- | |- | ||
| pop housing usage,<br>housing usage || {{ | | pop housing usage,<br>housing usage || {{iconify|pop housing usage}} | ||
|- | |- | ||
! colspan="2" | Growth & Migration | ! colspan="2" | Growth & Migration | ||
|- | |- | ||
| automatic resettlement chance || {{ | | automatic resettlement chance || {{iconify|automatic resettlement chance}} | ||
|- | |- | ||
| pop assembly speed || {{ | | pop assembly speed || {{iconify|pop assembly speed}} | ||
|- | |- | ||
| pop decline speed || {{ | | pop decline speed || {{iconify|pop decline speed}} | ||
|- | |- | ||
| pop growth from immigration || {{ | | pop growth from immigration || {{iconify|pop growth from immigration}} | ||
|- | |- | ||
| pop growth speed || {{ | | pop growth speed || {{iconify|pop growth speed}} | ||
|- | |- | ||
| pop growth reduction || {{ | | pop growth reduction || {{iconify|pop growth reduction}} | ||
|- | |- | ||
| resettlement cost || {{ | | resettlement cost || {{iconify|resettlement cost}} | ||
|- | |- | ||
! colspan="2" | Jobs | ! colspan="2" | Jobs | ||
|- | |- | ||
| alloys from jobs || {{ | | alloys from jobs || {{iconify|alloys from jobs}} | ||
|- | |- | ||
| consumer goods from jobs || {{ | | consumer goods from jobs || {{iconify|consumer goods from jobs}} | ||
|- | |- | ||
| pop enc || {{ | | pop enc || {{iconify|pop enc}} | ||
|- | |- | ||
| pop eng || {{ | | pop eng || {{iconify|pop eng}} | ||
|- | |- | ||
| pop food || {{ | | pop food || {{iconify|pop food}} | ||
|- | |- | ||
| pop min || {{ | | pop min || {{iconify|pop min}} | ||
|- | |- | ||
| pop phy || {{ | | pop phy || {{iconify|pop phy}} | ||
|- | |- | ||
| pop soc || {{ | | pop soc || {{iconify|pop soc}} | ||
|- | |- | ||
| pop resource output,<br>resources from jobs || {{ | | pop resource output,<br>resources from jobs || {{iconify|pop resource output}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| robot resource output || {{ | | robot resource output || {{iconify|robot resource output}} | ||
|- | |- | ||
| robot upkeep || {{ | | robot upkeep || {{iconify|robot upkeep}} | ||
|- | |- | ||
| slave food output || {{ | | slave food output || {{iconify|slave food output}} <!--possibly obsolete?--> | ||
|- | |- | ||
| slave mineral output || {{ | | slave mineral output || {{iconify|slave mineral output}} <!--possibly obsolete?--> | ||
|- | |- | ||
| slave pop resource output || {{ | | slave pop resource output || {{iconify|slave pop resource output}} | ||
|} | |} | ||
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! colspan="2" | Modifiers (army) | ! colspan="2" | Modifiers (army) | ||
|- | |- | ||
| army build speed || width=30px; | {{ | | army build speed || width=30px; | {{iconify|army build speed}} | ||
|- | |- | ||
| army collateral damage || {{ | | army collateral damage || {{iconify|army collateral damage}} | ||
|- | |- | ||
| army cost || {{ | | army cost || {{iconify|army cost}} | ||
|- | |- | ||
| army damage || {{ | | army damage || {{iconify|army damage}} | ||
|- | |- | ||
| army health||{{ | | army health||{{iconify|army health}} | ||
|- | |- | ||
| army morale||{{ | | army morale||{{iconify|army morale}} | ||
|- | |- | ||
| army upkeep || {{ | | army upkeep || {{iconify|army upkeep}} | ||
|} | |} | ||
| Line 1,752: | Line 243: | ||
! colspan="2" | Modifiers (ship & weapons) | ! colspan="2" | Modifiers (ship & weapons) | ||
|- | |- | ||
| ship accuracy || width=30px; | {{ | | ship accuracy || width=30px; | {{iconify|ship accuracy}} | ||
|- | |- | ||
| ship armor || {{ | | ship armor || {{iconify|ship armor}} | ||
|- | |- | ||
| ship build speed || {{ | | ship build speed || {{iconify|ship build speed}} | ||
|- | |- | ||
| ship cost || {{ | | ship cost || {{iconify|ship cost}} | ||
|- | |- | ||
| ship evasion || {{ | | ship evasion || {{iconify|ship evasion}} | ||
|- | |- | ||
| ship fire rate,<br />ship attack speed || {{ | | ship fire rate,<br />ship attack speed || {{iconify|ship attack speed}} | ||
|- | |- | ||
| ship health || {{ | | ship health || {{iconify|ship health}} | ||
|- | |- | ||
| ship hull,<br />ship hull points || {{ | | ship hull,<br />ship hull points || {{iconify|ship hull points}} | ||
|- | |- | ||
| ship hull regen || {{ | | ship hull regen || {{iconify|ship hull regen}} | ||
|- | |- | ||
| ship shield || {{ | | ship shield || {{iconify|ship shield}} | ||
|- | |- | ||
| shield hit points || {{ | | shield hit points || {{iconify|shield hit points}} | ||
|- | |- | ||
| ship speed || {{ | | ship speed || {{iconify|ship speed}} | ||
|- | |- | ||
| ship tracking || {{ | | ship tracking || {{iconify|ship tracking}} | ||
|- | |- | ||
| ship upgrade cost || {{ | | ship upgrade cost || {{iconify|ship upgrade cost}} | ||
|- | |- | ||
| ship upkeep || {{ | | ship upkeep || {{iconify|ship upkeep}} | ||
|- | |- | ||
| weapons damage || {{ | | weapons damage || {{iconify|weapons damage}} | ||
|- | |- | ||
| weapons range || {{ | | weapons range || {{iconify|weapons range}} | ||
|} | |} | ||
| Line 1,790: | Line 281: | ||
! colspan="2" | Modifiers (starbase) | ! colspan="2" | Modifiers (starbase) | ||
|- | |- | ||
| defense platform build cost || width=30px; | {{ | | defense platform build cost || width=30px; | {{iconify|defense platform build cost}} | ||
|- | |- | ||
| defense platform hull points || {{ | | defense platform hull points || {{iconify|defense platform hull points}} | ||
|- | |- | ||
| defense platform damage || {{ | | defense platform damage || {{iconify|defense platform damage}} | ||
|- | |- | ||
| module cost || {{ | | module cost || {{iconify|module cost}} | ||
|- | |- | ||
| starbase capacity <!--mult--> || {{ | | starbase capacity <!--mult--> || {{iconify|starbase capacity}} | ||
|- | |- | ||
| starbase capacity add || {{ | | starbase capacity add || {{iconify|starbase capacity add}} | ||
|- | |- | ||
| starbase influence cost <!--mult--> || {{ | | starbase influence cost <!--mult--> || {{iconify|starbase influence cost}} | ||
|- | |- | ||
| starbase upgrade cost || {{ | | starbase upgrade cost || {{iconify|starbase upgrade cost}} | ||
|- | |- | ||
| starbase upgrade speed <!--mult--> || {{ | | starbase upgrade speed <!--mult--> || {{iconify|starbase upgrade speed}} | ||
|} | |} | ||
| Line 1,812: | Line 303: | ||
! colspan="2" | Stat icons | ! colspan="2" | Stat icons | ||
|- | |- | ||
| armor || width=30px; | {{ | | armor || width=30px; | {{iconify|armor}} | ||
|- | |- | ||
| | | armor damage || {{iconify|armor damage}} | ||
|- | |- | ||
| | | attack speed || {{iconify|attack speed}} | ||
|- | |- | ||
| | | combat speed || {{iconify|combat speed}} <!--possibly obsolete?--> | ||
|- | |- | ||
| | | cooldown shots || {{iconify|cooldown shots}} | ||
|- | |- | ||
| | | damage || {{iconify|damage}} | ||
|- | |- | ||
| | | disengagement chance || {{iconify|disengagement chance}} | ||
|- | |- | ||
| | | evasion || {{iconify|evasion}} | ||
|- | |- | ||
| | | fire rate || {{iconify|fire rate}} | ||
|- | |- | ||
| | | health || {{iconify|health}} | ||
|- | |- | ||
| | | hull damage || {{iconify|hull damage}} | ||
|- | |- | ||
| | | maximum damage || {{iconify|maximum damage}} | ||
|- | |- | ||
| | | minimum damage || {{iconify|minimum damage}} | ||
|- | |- | ||
| | | maximum windup || {{iconify|maximum windup}} | ||
|- | |- | ||
| | | minimum windup || {{iconify|minimum windup}} | ||
|- | |- | ||
| | | monthly hull regeneration || {{iconify|monthly hull regeneration}} | ||
|- | |- | ||
| | | piracy suppression || {{iconify|piracy suppression}} | ||
|- | |- | ||
| | | power || {{iconify|power}} | ||
|- | |- | ||
| | | sensor range || {{iconify|sensor range}} | ||
|- | |- | ||
| | | shield || {{iconify|shield}} | ||
|- | |- | ||
| | | shield damage || {{iconify|shield damage}} | ||
|- | |- | ||
| | | special || {{iconify|special}} | ||
|- | |- | ||
| | | sublight speed || {{iconify|sublight speed}} | ||
|- | |- | ||
| | | tracking || {{iconify|tracking}} | ||
|} | |} | ||
{{end box wrapper}} | {{end box wrapper}} | ||
=== Obsolete === | === Obsolete === | ||
'''Obsolete buildings''' | '''Obsolete buildings''' | ||
| Line 3,346: | Line 360: | ||
! colspan="3" | Buildings | ! colspan="3" | Buildings | ||
|- | |- | ||
| obelisk of zanaam<hr />''{{small|replaced by ?? in [[1.3]]}}'' || {{ | | obelisk of zanaam<hr />''{{small|replaced by ?? in [[1.3]]}}'' || {{iconify|obelisk of zanaam|50px}} | ||
|- | |- | ||
| symbol of unity<hr />''{{small|removed in [[1.6]]}}'' || {{ | | symbol of unity<hr />''{{small|removed in [[1.6]]}}'' || {{iconify|symbol of unity|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| frontier clinic<hr />''{{small|renamed 'Gene Clinic' in [[1.8]]}}'' || {{ | | frontier clinic<hr />''{{small|renamed 'Gene Clinic' in [[1.8]]}}'' || {{iconify|frontier clinic|50px}} | ||
|- | |- | ||
| frontier hospital<hr />''{{small|renamed 'Cyto-Revitalization Hospital' in [[1.8]]}}'' || {{ | | frontier hospital<hr />''{{small|renamed 'Cyto-Revitalization Hospital' in [[1.8]]}}'' || {{iconify|frontier hospital|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| basic hydroponics farm<hr />''{{small|removed in [[2.0]]}}'' || {{ | | basic hydroponics farm<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic hydroponics farm|50px}} | ||
|- | |- | ||
| basic mine<hr />''{{small|removed in [[2.0]]}}'' || {{ | | basic mine<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic mine|50px}} | ||
|- | |- | ||
| basic power plant<hr />''{{small|removed in [[2.0]]}}'' || {{ | | basic power plant<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|basic power plant|50px}} | ||
|- | |- | ||
| mineral silo, mineral silo i<hr />''{{small|removed in [[2.0]]}}'' || {{ | | mineral silo, mineral silo i<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo i|50px}} | ||
|- | |- | ||
| mineral silo ii<hr />''{{small|removed in [[2.0]]}}'' || {{ | | mineral silo ii<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo ii|50px}} | ||
|- | |- | ||
| mineral silo iii<hr />''{{small|removed in [[2.0]]}}'' || {{ | | mineral silo iii<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|mineral silo iii|50px}} | ||
|} | |} | ||
| Line 3,374: | Line 388: | ||
! colspan="2" | Buildings removed in [[1.5]] | ! colspan="2" | Buildings removed in [[1.5]] | ||
|- | |- | ||
| betharian power plant i<hr />''{{small|removed}}'' || {{ | | betharian power plant i<hr />''{{small|removed}}'' || {{iconify|betharian power plant i|50px}} | ||
|- | |- | ||
| betharian power plant ii<hr />''{{small|removed}}'' || {{ | | betharian power plant ii<hr />''{{small|removed}}'' || {{iconify|betharian power plant ii|50px}} | ||
|- | |- | ||
| betharian power plant iii<hr />''{{small|removed}}'' || {{ | | betharian power plant iii<hr />''{{small|removed}}'' || {{iconify|betharian power plant iii|50px}} | ||
|- | |- | ||
| betharian power plant iv<hr />''{{small|removed}}'' || {{ | | betharian power plant iv<hr />''{{small|removed}}'' || {{iconify|betharian power plant iv|50px}} | ||
|- | |- | ||
| grand mausoleum<hr />''{{small|removed}}'' || {{ | | grand mausoleum<hr />''{{small|removed}}'' || {{iconify|grand mausoleum|50px}} | ||
|- | |- | ||
| hyper-entertainment forum<hr />''{{small|removed}}'' || {{ | | hyper-entertainment forum<hr />''{{small|removed}}'' || {{iconify|hyper-entertainment forum|50px}} | ||
|- | |- | ||
| monument to purity<hr />''{{small|removed}}'' || {{ | | monument to purity<hr />''{{small|removed}}'' || {{iconify|monument to purity|50px}} | ||
|- | |- | ||
| power hub i<hr />''{{small|renamed 'Energy Grid'}}'' || {{ | | power hub i<hr />''{{small|renamed 'Energy Grid'}}'' || {{iconify|power hub i|50px}} | ||
|- | |- | ||
| power hub ii<hr />''{{small|renamed 'Energy Nexus'}}'' || {{ | | power hub ii<hr />''{{small|renamed 'Energy Nexus'}}'' || {{iconify|power hub ii|50px}} | ||
|- | |- | ||
| royal gardens<hr />''{{small|removed}}'' || {{ | | royal gardens<hr />''{{small|removed}}'' || {{iconify|royal gardens|50px}} | ||
|- | |- | ||
| virtual combat arena<hr />''{{small|removed}}'' || {{ | | virtual combat arena<hr />''{{small|removed}}'' || {{iconify|virtual combat arena|50px}} | ||
|} | |} | ||
| Line 3,400: | Line 414: | ||
! colspan="2" | Civic buildings | ! colspan="2" | Civic buildings | ||
|- | |- | ||
| neuro-electric amplifier<hr />''{{small|}}'' || {{ | | neuro-electric amplifier<hr />''{{small|}}'' || {{iconify|neuro-electric amplifier|50px}} | ||
|- | |- | ||
| war factory<hr />''{{small|}}'' || {{ | | war factory<hr />''{{small|}}'' || {{iconify|war factory|50px}} | ||
|- | |- | ||
! colspan="2" | Tradition buildings | ! colspan="2" | Tradition buildings | ||
|- | |- | ||
| hive synapse<hr />''{{small|}}'' || {{ | | hive synapse<hr />''{{small|}}'' || {{iconify|hive synapse|50px}} | ||
|- | |- | ||
| symbol of purity<hr />''{{small|removed in ??}}'' || {{ | | symbol of purity<hr />''{{small|removed in ??}}'' || {{iconify|symbol of purity|50px}} | ||
|- | |- | ||
| visitor center<hr />''{{small|removed in ??}}'' || {{ | | visitor center<hr />''{{small|removed in ??}}'' || {{iconify|visitor center|50px}} | ||
|} | |} | ||
| Line 3,416: | Line 430: | ||
! colspan="2" | Event buildings | ! colspan="2" | Event buildings | ||
|- | |- | ||
| alien toy factory<hr />''{{small|became a deposit in ??}}'' || {{ | | alien toy factory<hr />''{{small|became a deposit in ??}}'' || {{iconify|alien toy factory|50px}} | ||
|- | |- | ||
| art monument<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{ | | art monument<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{iconify|art monument|50px}} | ||
|- | |- | ||
| dragonslayer monument<hr />''{{small|became a deposit in ??}}'' || {{ | | dragonslayer monument<hr />''{{small|became a deposit in ??}}'' || {{iconify|dragonslayer monument|50px}} | ||
|- | |- | ||
| ether drake shrine<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{ | | ether drake shrine<hr />''{{small|became a deposit in [[2.2.2]]}}'' || {{iconify|ether drake shrine|50px}} | ||
|- | |- | ||
| machine park<ref group="note">Called "Underground Vault" in game. This icon refers to the non-empty vault building.</ref><hr />''{{small|}}'' || {{ | | machine park<ref group="note">Called "Underground Vault" in game. This icon refers to the non-empty vault building.</ref><hr />''{{small|}}'' || {{iconify|machine park|50px}} | ||
|- | |- | ||
| mutant landfill<hr />''{{small|became a deposit in ??}}'' || {{ | | mutant landfill<hr />''{{small|became a deposit in ??}}'' || {{iconify|mutant landfill|50px}} | ||
|- | |- | ||
| odd factory<hr />''{{small|became a deposit in ??}}'' || {{ | | odd factory<hr />''{{small|became a deposit in ??}}'' || {{iconify|odd factory|50px}} | ||
|- | |- | ||
| particle accelerator<hr />''{{small|became a deposit in ??}}'' || {{ | | particle accelerator<hr />''{{small|became a deposit in ??}}'' || {{iconify|particle accelerator|50px}} | ||
|- | |- | ||
| plague memorial<hr />''{{small|removed in ??}}'' || {{ | | plague memorial<hr />''{{small|removed in ??}}'' || {{iconify|plague memorial|50px}} | ||
|- | |- | ||
| plague research station<hr />''{{small|removed in ??}}'' || {{ | | plague research station<hr />''{{small|removed in ??}}'' || {{iconify|plague research station|50px}} | ||
|- | |- | ||
| stellar devourer trophy<hr />''{{small|became a deposit in ??}}'' || {{ | | stellar devourer trophy<hr />''{{small|became a deposit in ??}}'' || {{iconify|stellar devourer trophy|50px}} | ||
|- | |- | ||
| underground vault<ref group="note">Refers to the abandoned vault.</ref><hr />''{{small|became a deposit in ??}}'' || {{ | | underground vault<ref group="note">Refers to the abandoned vault.</ref><hr />''{{small|became a deposit in ??}}'' || {{iconify|underground vault|50px}} | ||
|- | |- | ||
! colspan="2" | Horizon Signal buildings <!-- Loop-Plowed Farm, Spiral-Hewn Mine --> | ! colspan="2" | Horizon Signal buildings <!-- Loop-Plowed Farm, Spiral-Hewn Mine --> | ||
|- | |- | ||
| loop institute<hr />''{{small|}}'' || {{ | | loop institute<hr />''{{small|}}'' || {{iconify|loop institute|50px}} | ||
|- | |- | ||
| spiral-feed power hub<hr />''{{small|}}'' || {{ | | spiral-feed power hub<hr />''{{small|}}'' || {{iconify|spiral-feed power hub|50px}} | ||
|} | |} | ||
| Line 3,455: | Line 469: | ||
! colspan="2" | Technologies removed in [[1.5]] | ! colspan="2" | Technologies removed in [[1.5]] | ||
|- | |- | ||
|alien visitor centers<hr />''{{small|replaced by 'Alien Tourism' tradition}}'' || {{ | |alien visitor centers<hr />''{{small|replaced by 'Alien Tourism' tradition}}'' || {{iconify|alien visitor centers}} | ||
|- | |- | ||
|frontier collectives<hr />''{{small|removed}}'' || {{ | |frontier collectives<hr />''{{small|removed}}'' || {{iconify|frontier collectives}} | ||
|- | |- | ||
|frontier commissars<hr />''{{small|removed}}'' || {{ | |frontier commissars<hr />''{{small|removed}}'' || {{iconify|frontier commissars}} | ||
|- | |- | ||
|frontier initiatives<hr />''{{small|removed}}'' || {{ | |frontier initiatives<hr />''{{small|removed}}'' || {{iconify|frontier initiatives}} | ||
|- | |- | ||
|frontier traditions<hr />''{{small|removed}}'' || {{ | |frontier traditions<hr />''{{small|removed}}'' || {{iconify|frontier traditions}} | ||
|- | |- | ||
|paradise dome tech<hr />''{{small|replaced by 'Paradise Dome' tradition}}'' || {{ | |paradise dome tech<hr />''{{small|replaced by 'Paradise Dome' tradition}}'' || {{iconify|paradise dome tech}} | ||
|- | |- | ||
|propaganda transmissions<hr />''{{small|removed}}'' || {{ | |propaganda transmissions<hr />''{{small|removed}}'' || {{iconify|propaganda transmissions}} | ||
|- | |- | ||
|purity campaigns || {{ | |purity campaigns || {{iconify|purity campaigns}} | ||
|- | |- | ||
|virtual combat simulations || {{ | |virtual combat simulations || {{iconify|virtual combat simulations}} | ||
|- | |- | ||
|xeno integration || {{ | |xeno integration || {{iconify|xeno integration}} | ||
|} | |} | ||
| Line 3,479: | Line 493: | ||
! colspan="2" | Obsolete technologies | ! colspan="2" | Obsolete technologies | ||
|- | |- | ||
| global research initiative<hr />''{{small|renamed 'Interplanetary Research Initiative' in [[1.6]]}}'' || {{ | | global research initiative<hr />''{{small|renamed 'Interplanetary Research Initiative' in [[1.6]]}}'' || {{iconify|global research initiative}} | ||
|- | |- | ||
| symbols of unity<hr />''{{small|removed in [[1.6]]}}'' || {{ | | symbols of unity<hr />''{{small|removed in [[1.6]]}}'' || {{iconify|symbols of unity}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| climate transformation<hr />''{{small|renamed 'Climate Restoration' in [[1.8]]}}'' || {{ | | climate transformation<hr />''{{small|renamed 'Climate Restoration' in [[1.8]]}}'' || {{iconify|climate transformation}} | ||
|- | |- | ||
| frontier health<hr />''{{small|remamed in [[1.8]]}}'' || {{ | | frontier health<hr />''{{small|remamed in [[1.8]]}}'' || {{iconify|frontier health}} | ||
|- | |- | ||
| frontier hospital tech<hr />''{{small|remamed in [[1.8]]}}'' || {{ | | frontier hospital tech<hr />''{{small|remamed in [[1.8]]}}'' || {{iconify|frontier hospital tech}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| atmospheric manipulation<hr />''{{small|removed in [[2.0]]}}'' || {{ | | atmospheric manipulation<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|atmospheric manipulation}} | ||
|- | |- | ||
| capacitor fields tech<hr />''{{small|removed in [[2.0]]}}'' || {{ | | capacitor fields tech<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|capacitor fields tech}} | ||
|- | |- | ||
| doctrine: command matrix<hr />''{{small|renamed 'Command Matrix' in [[2.0]]}}'' || {{ | | doctrine: command matrix<hr />''{{small|renamed 'Command Matrix' in [[2.0]]}}'' || {{iconify|doctrine: command matrix}} | ||
|- | |- | ||
| doctrine: refit standards<hr />''{{small|renamed 'Refit Standards' in [[2.0]]}}'' || {{ | | doctrine: refit standards<hr />''{{small|renamed 'Refit Standards' in [[2.0]]}}'' || {{iconify|doctrine: refit standards}} | ||
|- | |- | ||
| enigmatic deflectors<hr />''{{small|renamed 'Dark Matter Deflectors' in [[2.0]]}}'' || {{ | | enigmatic deflectors<hr />''{{small|renamed 'Dark Matter Deflectors' in [[2.0]]}}'' || {{iconify|enigmatic deflectors}} | ||
|- | |- | ||
| enigmatic disruption field tech<hr />''{{small|removed in [[2.0]]}}'' || {{ | | enigmatic disruption field tech<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|enigmatic disruption field tech}} | ||
|- | |- | ||
| enigmatic power generation<hr />''{{small|renamed 'Dark Matter Power' in [[2.0]]}}'' || {{ | | enigmatic power generation<hr />''{{small|renamed 'Dark Matter Power' in [[2.0]]}}'' || {{iconify|enigmatic power generation}} | ||
|- | |- | ||
| gaia creation<hr />''{{small|removed in [[2.0]]}}'' || {{ | | gaia creation<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|gaia creation}} | ||
|- | |- | ||
| proton torpedoes tech<hr />''{{small|renamed 'Proton Launchers' in [[2.0]]}}'' || {{ | | proton torpedoes tech<hr />''{{small|renamed 'Proton Launchers' in [[2.0]]}}'' || {{iconify|proton torpedoes tech}} | ||
|} | |} | ||
| Line 3,515: | Line 529: | ||
! colspan="2" | Obsolete technologies | ! colspan="2" | Obsolete technologies | ||
|- | |- | ||
| databank uplinks<hr />''{{small|}}'' || {{ | | databank uplinks<hr />''{{small|}}'' || {{iconify|databank uplinks}} <!-- first removed in 1.8, added back in 2.0 --> | ||
|- | |- | ||
| uplink miniaturization<hr />''{{small|removed in [[2.0]]}}'' || {{ | | uplink miniaturization<hr />''{{small|removed in [[2.0]]}}'' || {{iconify|uplink miniaturization}} <!-- no earlier than 1.6 --> | ||
|- | |- | ||
| communication protocols<hr />''{{small|}}'' || {{ | | communication protocols<hr />''{{small|}}'' || {{iconify|communication protocols}} | ||
|- | |- | ||
| ethical equations<hr />''{{small|}}'' || {{ | | ethical equations<hr />''{{small|}}'' || {{iconify|ethical equations}} | ||
|- | |- | ||
| hull integrity<hr />''{{small|removed in ??}}'' || {{ | | hull integrity<hr />''{{small|removed in ??}}'' || {{iconify|hull integrity}} | ||
|- | |- | ||
| interplanetary expeditionary forces<hr />''{{small|removed in ??}}'' || {{ | | interplanetary expeditionary forces<hr />''{{small|removed in ??}}'' || {{iconify|interplanetary expeditionary forces}} | ||
|- | |- | ||
| planetary signal boosters<hr />''{{small|}}'' || {{ | | planetary signal boosters<hr />''{{small|}}'' || {{iconify|planetary signal boosters}} | ||
|- | |- | ||
| quantum destabilizer tech<hr />''{{small|removed in ??}}'' || {{ | | quantum destabilizer tech<hr />''{{small|removed in ??}}'' || {{iconify|quantum destabilizer tech}} | ||
|- | |- | ||
| organic probability theory<hr />''{{small|removed in ??}}'' || {{ | | organic probability theory<hr />''{{small|removed in ??}}'' || {{iconify|organic probability theory}} <!--Probability Engine building--> | ||
|- | |- | ||
| probability theory<hr />''{{small|renamed 'Organic Probability Theory' in ??}}'' || {{ | | probability theory<hr />''{{small|renamed 'Organic Probability Theory' in ??}}'' || {{iconify|probability theory}} <!--Probability Engine building--> | ||
|- | |- | ||
| sapient resource management<hr />''{{small|}}'' || {{ | | sapient resource management<hr />''{{small|}}'' || {{iconify|sapient resource management}} | ||
|- | |- | ||
| singularity core<hr />''{{small|removed in ??}}'' || {{ | | singularity core<hr />''{{small|removed in ??}}'' || {{iconify|singularity core}} | ||
|- | |- | ||
| self-aware logic<hr />''{{small|renamed 'Self-Evolving Logic' in [[1.8]]}} || {{ | | self-aware logic<hr />''{{small|renamed 'Self-Evolving Logic' in [[1.8]]}} || {{iconify|self-aware logic}} | ||
|- | |- | ||
| sentient ai<hr />''{{small|renamed 'Positronic AI' in [[1.8]]}}'' || {{ | | sentient ai<hr />''{{small|renamed 'Positronic AI' in [[1.8]]}}'' || {{iconify|sentient ai}} | ||
|- | |- | ||
| sentient combat simulations<hr />''{{small|renamed 'Sapient Combat Simulations' in [[1.8]]}}'' || {{ | | sentient combat simulations<hr />''{{small|renamed 'Sapient Combat Simulations' in [[1.8]]}}'' || {{iconify|sentient combat simulations}} | ||
|- | |- | ||
| sentient resource management<hr />''{{small|renamed 'Sapient Resource Management' in [[1.8]]}}'' || {{ | | sentient resource management<hr />''{{small|renamed 'Sapient Resource Management' in [[1.8]]}}'' || {{iconify|sentient resource management}} | ||
|- | |- | ||
| xeno outreach<hr />''{{small|removed in ??}}'' || {{ | | xeno outreach<hr />''{{small|removed in ??}}'' || {{iconify|xeno outreach}} | ||
|- | |- | ||
| xeno supremacy<hr />''{{small|removed in ??}}'' || {{ | | xeno supremacy<hr />''{{small|removed in ??}}'' || {{iconify|xeno supremacy}} | ||
|- | |- | ||
| xeno zoo tech<hr />''{{small|replaced by 'Xenology' in ??}}'' || {{ | | xeno zoo tech<hr />''{{small|replaced by 'Xenology' in ??}}'' || {{iconify|xeno zoo tech}} | ||
|} | |} | ||
| Line 3,557: | Line 571: | ||
! colspan="3" | Obsolete FTL techs<br />''removed in [[2.0]]'' | ! colspan="3" | Obsolete FTL techs<br />''removed in [[2.0]]'' | ||
|- | |- | ||
| hyperlane mapping || {{ | | hyperlane mapping || {{iconify|hyperlane mapping}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| warp travel || {{ | | warp travel || {{iconify|warp travel}} | ||
|- | |- | ||
| warp field stabilizers || {{ | | warp field stabilizers || {{iconify|warp field stabilizers}} | ||
|- | |- | ||
| warp drive ramscoops || {{ | | warp drive ramscoops || {{iconify|warp drive ramscoops}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| subspace wormholes || {{ | | subspace wormholes || {{iconify|subspace wormholes}} | ||
|- | |- | ||
| wormhole calibration matrix || {{ | | wormhole calibration matrix || {{iconify|wormhole calibration matrix}} | ||
|- | |- | ||
| wormhole containment fields || {{ | | wormhole containment fields || {{iconify|wormhole containment fields}} | ||
|} | |} | ||
| Line 3,579: | Line 593: | ||
! colspan="2" | Blocker removal techs<br />''renamed in [[1.5]]'' | ! colspan="2" | Blocker removal techs<br />''renamed in [[1.5]]'' | ||
|- | |- | ||
|deep sinkhole removal<hr />''{{small|renamed 'Subterranean Colonization'}}'' || {{ | |deep sinkhole removal<hr />''{{small|renamed 'Subterranean Colonization'}}'' || {{iconify|deep sinkhole removal}} | ||
|- | |- | ||
|dense jungle removal<hr />''{{small|renamed 'Selective Defoliants'}}'' || {{ | |dense jungle removal<hr />''{{small|renamed 'Selective Defoliants'}}'' || {{iconify|dense jungle removal}} | ||
|- | |- | ||
|massive glacier removal<hr />''{{small|renamed 'Climate Control Network'}}'' || {{ | |massive glacier removal<hr />''{{small|renamed 'Climate Control Network'}}'' || {{iconify|massive glacier removal}} | ||
|- | |- | ||
|mountain range removal<hr />''{{small|renamed 'Planetary Resurfacing'}}'' || {{ | |mountain range removal<hr />''{{small|renamed 'Planetary Resurfacing'}}'' || {{iconify|mountain range removal}} | ||
|- | |- | ||
|noxious swamp removal<hr />''{{small|renamed 'Xeno-Hydraulic Mastery'}}'' || {{ | |noxious swamp removal<hr />''{{small|renamed 'Xeno-Hydraulic Mastery'}}'' || {{iconify|noxious swamp removal}} | ||
|- | |- | ||
|quicksand basin removal<hr />''{{small|renamed 'Soil Remediation'}}'' || {{ | |quicksand basin removal<hr />''{{small|renamed 'Soil Remediation'}}'' || {{iconify|quicksand basin removal}} | ||
|- | |- | ||
|toxic kelp removal<hr />''{{small|renamed 'Ocean Ecology Management'}}'' || {{ | |toxic kelp removal<hr />''{{small|renamed 'Ocean Ecology Management'}}'' || {{iconify|toxic kelp removal}} | ||
|- | |- | ||
|volcano removal<hr />''{{small|renamed 'Deep Crust Engineering'}}'' || {{ | |volcano removal<hr />''{{small|renamed 'Deep Crust Engineering'}}'' || {{iconify|volcano removal}} | ||
|} | |} | ||
| Line 3,605: | Line 619: | ||
! colspan="3" | Removed in [[3.3]] | ! colspan="3" | Removed in [[3.3]] | ||
|- | |- | ||
| administrator<hr />''{{small|replaced by 'Politician'}}'' || width=30px; | {{ | | administrator<hr />''{{small|replaced by 'Politician'}}'' || width=30px; | {{iconify|administrator}} | ||
|- | |- | ||
| bureaucrat trait<hr />''{{small|replaced by 'Unifier'}}'' || {{ | | bureaucrat trait<hr />''{{small|replaced by 'Unifier'}}'' || {{iconify|bureaucrat trait}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| edict cap add, edict capacity add<hr />''{{small|removed}}'' || {{ | | edict cap add, edict capacity add<hr />''{{small|removed}}'' || {{iconify|edict cap add}} | ||
|- | |- | ||
| edict capacity<hr />''{{small|removed}}'' || {{ | | edict capacity<hr />''{{small|removed}}'' || {{iconify|edict capacity}} | ||
|- | |- | ||
| edict duration<hr />''{{small|removed}}'' || {{ | | edict duration<hr />''{{small|removed}}'' || {{iconify|edict duration}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| administrative cap<hr />''{{small|removed}}'' || {{ | | administrative cap<hr />''{{small|removed}}'' || {{iconify|administrative cap}} | ||
|- | |- | ||
| empire sprawl<hr />''{{small|replaced by 'empire size'}}'' || {{ | | empire sprawl<hr />''{{small|replaced by 'empire size'}}'' || {{iconify|empire sprawl}} | ||
|- | |- | ||
| empire sprawl penalty<hr />''{{small|replaced by 'empire size penalty'}}'' || {{ | | empire sprawl penalty<hr />''{{small|replaced by 'empire size penalty'}}'' || {{iconify|empire sprawl penalty}} | ||
|} | |} | ||
| Line 3,629: | Line 643: | ||
! colspan="3" | Other obsolete icons | ! colspan="3" | Other obsolete icons | ||
|- | |- | ||
| precious metals<hr />''{{small|removed in [[1.1]]}}'' || width=30px; | {{ | | precious metals<hr />''{{small|removed in [[1.1]]}}'' || width=30px; | {{iconify|precious metals}} | ||
|- | |- | ||
| alliance<hr />''{{small|removed in [[1.3]]}}'' || {{ | | alliance<hr />''{{small|removed in [[1.3]]}}'' || {{iconify|alliance}} | ||
|- | |- | ||
| alliance influence cost<hr />''{{small|removed in [[1.3]]}}'' || {{ | | alliance influence cost<hr />''{{small|removed in [[1.3]]}}'' || {{iconify|alliance influence cost}} | ||
|- | |- | ||
| pioneering terminal<hr />''{{small|removed in [[1.5]]}}'' || {{ | | pioneering terminal<hr />''{{small|removed in [[1.5]]}}'' || {{iconify|pioneering terminal|50px}} | ||
|- | |- | ||
| anomaly fail risk<hr />''{{small|removed in [[2.1]]}}'' || {{ | | anomaly fail risk<hr />''{{small|removed in [[2.1]]}}'' || {{iconify|anomaly fail risk}} | ||
|- | |- | ||
| careful<hr />''{{small|removed in [[2.1]]}}'' || {{ | | careful<hr />''{{small|removed in [[2.1]]}}'' || {{iconify|careful}} | ||
|- | |- | ||
| adjacency, adjacency bonus, adjacent<hr />''{{small|removed in [[2.2]]}}'' || {{ | | adjacency, adjacency bonus, adjacent<hr />''{{small|removed in [[2.2]]}}'' || {{iconify|adjacent}} | ||
|- | |- | ||
| reanimated armies<hr />''{{small|renamed 'Reanimators' in [[3.1]]}}'' || {{ | | reanimated armies<hr />''{{small|renamed 'Reanimators' in [[3.1]]}}'' || {{iconify|reanimated armies}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| alien test subjects<hr />''{{small|removed in ??}}'' || {{ | | alien test subjects<hr />''{{small|removed in ??}}'' || {{iconify|alien test subjects}} | ||
|- | |- | ||
| head researcher<hr />''{{small|renamed 'Science Director' in ??}}'' || {{ | | head researcher<hr />''{{small|renamed 'Science Director' in ??}}'' || {{iconify|head researcher}} | ||
|- | |- | ||
| robot<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{ | | robot<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{iconify|robot}} | ||
|- | |- | ||
| droid<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{ | | droid<hr />''{{small|replaced by 'Mechanical' in ??}}'' || {{iconify|droid}} | ||
|- | |- | ||
| sentient ai assistant<hr />''{{small|renamed 'Sapient AI Assistant' in ??}}'' || {{ | | sentient ai assistant<hr />''{{small|renamed 'Sapient AI Assistant' in ??}}'' || {{iconify|sentient ai assistant}} | ||
|- | |- | ||
| war happiness<hr />''{{small|}}'' || {{ | | war happiness<hr />''{{small|}}'' || {{iconify|war happiness}} | ||
|- | |- | ||
| warscore<hr />''{{small|}}'' || {{ | | warscore<hr />''{{small|}}'' || {{iconify|warscore}} | ||
|} | |} | ||
| Line 3,665: | Line 679: | ||
! colspan="3" | Obsolete modifiers | ! colspan="3" | Obsolete modifiers | ||
|- | |- | ||
| alien migration attraction<hr />''{{small|}}'' || width=30px; | {{ | | alien migration attraction<hr />''{{small|}}'' || width=30px; | {{iconify|alien migration attraction}} | ||
|- | |- | ||
| alien slavery tolerance<hr />''{{small|}}'' || {{ | | alien slavery tolerance<hr />''{{small|}}'' || {{iconify|alien slavery tolerance}} | ||
|- | |- | ||
| construction time<hr />''{{small|replaced by 'Building Build Speed' in [[1.5]]}}'' || {{ | | construction time<hr />''{{small|replaced by 'Building Build Speed' in [[1.5]]}}'' || {{iconify|construction time}} | ||
|- | |- | ||
| empire leader capacity<hr />''{{small|removed in [[2.2]]}}'' || {{ | | empire leader capacity<hr />''{{small|removed in [[2.2]]}}'' || {{iconify|empire leader capacity}} | ||
|- | |- | ||
| growth time<hr />''{{small|renamed 'Pop Growth Speed' in [[1.6]]}}'' || {{ | | growth time<hr />''{{small|renamed 'Pop Growth Speed' in [[1.6]]}}'' || {{iconify|growth time}} | ||
|- | |- | ||
| growth speed<hr />''{{small|}}'' || {{ | | growth speed<hr />''{{small|}}'' || {{iconify|growth speed}} | ||
|- | |- | ||
| maximum rivalries<hr />''{{small|removed in ??}}'' || {{ | | maximum rivalries<hr />''{{small|removed in ??}}'' || {{iconify|maximum rivalries}} | ||
|- | |- | ||
| migration time<hr />''{{small|removed in ??}}'' || {{ | | migration time<hr />''{{small|removed in ??}}'' || {{iconify|migration time}} | ||
|- | |- | ||
| military production<hr />''{{small|}}'' || {{ | | military production<hr />''{{small|}}'' || {{iconify|military production}} | ||
|- | |- | ||
| planet border extrusion<hr />''{{small|renamed 'Border Growth' in [[1.5]]}}'' || {{ | | planet border extrusion<hr />''{{small|renamed 'Border Growth' in [[1.5]]}}'' || {{iconify|planet border extrusion}} | ||
|- | |- | ||
| planet fortification toughness<hr />''{{small|??}}'' || {{ | | planet fortification toughness<hr />''{{small|??}}'' || {{iconify|planet fortification toughness}} | ||
|- | |- | ||
| rivalry influence gain<hr />''{{small|}}'' || {{ | | rivalry influence gain<hr />''{{small|}}'' || {{iconify|rivalry influence gain}} | ||
|- | |- | ||
| robot build speed<hr />''{{small|}}'' || {{ | | robot build speed<hr />''{{small|}}'' || {{iconify|robot build speed}} | ||
|- | |- | ||
| ship repair speed<hr />''{{small|}}'' || {{ | | ship repair speed<hr />''{{small|}}'' || {{iconify|ship repair speed}} | ||
|- | |- | ||
| slavery tolerance<hr />''{{small|removed in ??}}'' || {{ | | slavery tolerance<hr />''{{small|removed in ??}}'' || {{iconify|slavery tolerance}} | ||
|- | |- | ||
| starvation<hr />''{{small|became a planet modifier?}}'' || {{ | | starvation<hr />''{{small|became a planet modifier?}}'' || {{iconify|starvation}} | ||
|- | |- | ||
| unrest<hr />''{{small|replaced by 'Crime' in [[2.2]]}}'' || {{ | | unrest<hr />''{{small|replaced by 'Crime' in [[2.2]]}}'' || {{iconify|unrest}} | ||
|} | |} | ||
| Line 3,703: | Line 717: | ||
! colspan="2" | Obsolete armies | ! colspan="2" | Obsolete armies | ||
|- | |- | ||
|army potential<hr />''{{small|}}'' || width=30px; | {{ | |army potential<hr />''{{small|}}'' || width=30px; | {{iconify|army potential}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
|android army, android armies<hr />''{{small|}}'' || {{ | |android army, android armies<hr />''{{small|}}'' || {{iconify|android army}} | ||
|- | |- | ||
|elite guard army, elite guard armies<hr />''{{small|}}'' || {{ | |elite guard army, elite guard armies<hr />''{{small|}}'' || {{iconify|elite guard army}} | ||
|- | |- | ||
|machine army, machine armies<hr />''{{small|}}'' || {{ | |machine army, machine armies<hr />''{{small|}}'' || {{iconify|machine army}} | ||
|- | |- | ||
|machine defense army, machine defense armies<hr />''{{small|}}'' || {{ | |machine defense army, machine defense armies<hr />''{{small|}}'' || {{iconify|machine defense army}} | ||
|- | |- | ||
|robotic army, robotic armies<hr />''{{small|}}'' || {{ | |robotic army, robotic armies<hr />''{{small|}}'' || {{iconify|robotic army}} | ||
|} | |} | ||
{{end box wrapper}} | {{end box wrapper}} | ||
| Line 3,724: | Line 738: | ||
!colspan="2"|Obsolete resources | !colspan="2"|Obsolete resources | ||
|- | |- | ||
| aldar crystals || width=30px | {{ | | aldar crystals || width=30px | {{iconify|aldar crystals}} | ||
|- | |- | ||
| alien pets || {{ | | alien pets || {{iconify|alien pets}} | ||
|- | |- | ||
| betharian stone || {{ | | betharian stone || {{iconify|betharian stone}} | ||
|- | |- | ||
| lythuric gas || {{ | | lythuric gas || {{iconify|lythuric gas}} | ||
|- | |- | ||
| muutagan, muutagan crystals || {{ | | muutagan, muutagan crystals || {{iconify|muutagan}} | ||
|- | |- | ||
| neutronium ore || {{ | | neutronium ore || {{iconify|neutronium ore}} | ||
|- | |- | ||
| orillium ore || {{ | | orillium ore || {{iconify|orillium ore}} | ||
|- | |- | ||
| pitharan dust || {{ | | pitharan dust || {{iconify|pitharan dust}} | ||
|- | |- | ||
| riggan, riggan spice || {{ | | riggan, riggan spice || {{iconify|riggan}} | ||
|- | |- | ||
| satramene gas || {{ | | satramene gas || {{iconify|satramene gas}} | ||
|- | |- | ||
| teldar crystals || {{ | | teldar crystals || {{iconify|teldar crystals}} | ||
|- | |- | ||
| terraforming gases || {{ | | terraforming gases || {{iconify|terraforming gases}} | ||
|- | |- | ||
| terraforming liquids || {{ | | terraforming liquids || {{iconify|terraforming liquids}} | ||
|- | |- | ||
| xuragel || {{ | | xuragel || {{iconify|xuragel}} | ||
|- | |- | ||
| yurantic, yurantic crystals || {{ | | yurantic, yurantic crystals || {{iconify|yurantic crystals}} | ||
|} | |} | ||
| Line 3,758: | Line 772: | ||
! colspan="2" | Obsolete resource techs | ! colspan="2" | Obsolete resource techs | ||
|- | |- | ||
|aldar polishing || {{ | |aldar polishing || {{iconify|aldar polishing}} | ||
|- | |- | ||
|engos vapor refining || {{ | |engos vapor refining || {{iconify|engos vapor refining}} | ||
|- | |- | ||
|garanthium mining || {{ | |garanthium mining || {{iconify|garanthium mining}} | ||
|- | |- | ||
|lythuric gas refining || {{ | |lythuric gas refining || {{iconify|lythuric gas refining}} | ||
|- | |- | ||
|neutronium extraction || {{ | |neutronium extraction || {{iconify|neutronium extraction}} | ||
|- | |- | ||
|orillium extraction || {{ | |orillium extraction || {{iconify|orillium extraction}} | ||
|- | |- | ||
|pitharan dust refining || {{ | |pitharan dust refining || {{iconify|pitharan dust refining}} | ||
|- | |- | ||
|satramene refining || {{ | |satramene refining || {{iconify|satramene refining}} | ||
|- | |- | ||
|teldar crystal mining || {{ | |teldar crystal mining || {{iconify|teldar crystal mining}} | ||
|- | |- | ||
| yurantic crystal mining || {{ | | yurantic crystal mining || {{iconify|yurantic crystal mining}} | ||
|} | |} | ||
| Line 3,782: | Line 796: | ||
! colspan="2" | Research buildings | ! colspan="2" | Research buildings | ||
|- | |- | ||
| basic science lab i||{{ | | basic science lab i||{{iconify|basic science lab i|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| biolab i || {{ | | biolab i || {{iconify|biolab i|50px}} | ||
|- | |- | ||
| biolab ii || {{ | | biolab ii || {{iconify|biolab ii|50px}} | ||
|- | |- | ||
| biolab iii || {{ | | biolab iii || {{iconify|biolab iii|50px}} | ||
|- | |- | ||
| biolab iv || {{ | | biolab iv || {{iconify|biolab iv|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| engineering facility i || {{ | | engineering facility i || {{iconify|engineering facility i|50px}} | ||
|- | |- | ||
| engineering facility ii || {{ | | engineering facility ii || {{iconify|engineering facility ii|50px}} | ||
|- | |- | ||
| engineering facility iii || {{ | | engineering facility iii || {{iconify|engineering facility iii|50px}} | ||
|- | |- | ||
| engineering facility iv || {{ | | engineering facility iv || {{iconify|engineering facility iv|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
|physics lab ii || {{ | |physics lab ii || {{iconify|physics lab ii|50px}} | ||
|- | |- | ||
|physics lab i || {{ | |physics lab i || {{iconify|physics lab i|50px}} | ||
|- | |- | ||
|physics lab iii || {{ | |physics lab iii || {{iconify|physics lab iii|50px}} | ||
|- | |- | ||
|physics lab iv || {{ | |physics lab iv || {{iconify|physics lab iv|50px}} | ||
|} | |} | ||
| Line 3,818: | Line 832: | ||
! colspan="2" | Resource extraction buildings | ! colspan="2" | Resource extraction buildings | ||
|- | |- | ||
| hydroponics farm i || {{ | | hydroponics farm i || {{iconify|hydroponics farm i|50px}} | ||
|- | |- | ||
| hydroponics farm ii || {{ | | hydroponics farm ii || {{iconify|hydroponics farm ii|50px}} | ||
|- | |- | ||
| hydroponics farm iii || {{ | | hydroponics farm iii || {{iconify|hydroponics farm iii|50px}} | ||
|- | |- | ||
| hydroponics farm iv || {{ | | hydroponics farm iv || {{iconify|hydroponics farm iv|50px}} | ||
|- | |- | ||
| hydroponics farm v || {{ | | hydroponics farm v || {{iconify|hydroponics farm v|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
|mining network i || {{ | |mining network i || {{iconify|mining network i|50px}} | ||
|- | |- | ||
|mining network ii || {{ | |mining network ii || {{iconify|mining network ii|50px}} | ||
|- | |- | ||
|mining network iii || {{ | |mining network iii || {{iconify|mining network iii|50px}} | ||
|- | |- | ||
|mining network iv || {{ | |mining network iv || {{iconify|mining network iv|50px}} | ||
|- | |- | ||
|mining network v || {{ | |mining network v || {{iconify|mining network v|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
|power plant i || {{ | |power plant i || {{iconify|power plant i|50px}} | ||
|- | |- | ||
|power plant ii || {{ | |power plant ii || {{iconify|power plant ii|50px}} | ||
|- | |- | ||
|power plant iii || {{ | |power plant iii || {{iconify|power plant iii|50px}} | ||
|- | |- | ||
|power plant iv || {{ | |power plant iv || {{iconify|power plant iv|50px}} | ||
|- | |- | ||
|power plant v || {{ | |power plant v || {{iconify|power plant v|50px}} | ||
|} | |} | ||
| Line 3,856: | Line 870: | ||
! colspan="2" | Other buildings | ! colspan="2" | Other buildings | ||
|- | |- | ||
| agricultural zone || {{ | | agricultural zone || {{iconify|agricultural zone|50px}} <!--habitat building--> | ||
|- | |- | ||
| matter replicator || {{ | | matter replicator || {{iconify|matter replicator|50px}} <!--aka Resource Replicator?--> | ||
|- | |- | ||
| mineral processing plant i<hr />''{{small|renamed 'Mineral Purification Plants'}}'' || {{ | | mineral processing plant i<hr />''{{small|renamed 'Mineral Purification Plants'}}'' || {{iconify|mineral processing plant i|50px}} | ||
|- | |- | ||
| mineral processing plant ii<hr />''{{small|renamed 'Mineral Purification Hubs'}}'' || {{ | | mineral processing plant ii<hr />''{{small|renamed 'Mineral Purification Hubs'}}'' || {{iconify|mineral processing plant ii|50px}} | ||
|- | |- | ||
| ministry of benevolence || {{ | | ministry of benevolence || {{iconify|ministry of benevolence|50px}} <!--empire capital building--> | ||
|- | |- | ||
! colspan="2" | Fallen empire buildings | ! colspan="2" | Fallen empire buildings | ||
|- | |- | ||
| agri-processing complex<hr />''{{small|replaced by 'Nourishment Center'}}'' || {{ | | agri-processing complex<hr />''{{small|replaced by 'Nourishment Center'}}'' || {{iconify|agri-processing complex|50px}} | ||
|- | |- | ||
| autonomous fabricators<hr />''{{small|replaced by 'Dimensional Fabricator'}}'' || {{ | | autonomous fabricators<hr />''{{small|replaced by 'Dimensional Fabricator'}}'' || {{iconify|autonomous fabricators|50px}} | ||
|- | |- | ||
| dark matter power plant<hr />''{{small|replaced by 'Class-4 Singularity'}}'' || {{ | | dark matter power plant<hr />''{{small|replaced by 'Class-4 Singularity'}}'' || {{iconify|dark matter power plant|50px}} | ||
|} | |} | ||
| Line 3,878: | Line 892: | ||
! colspan="2" | Obsolete building technologies | ! colspan="2" | Obsolete building technologies | ||
|- | |- | ||
| galactic benevolence<hr />''{{small|}}'' || {{ | | galactic benevolence<hr />''{{small|}}'' || {{iconify|galactic benevolence}} <!-- unlocked Ministry of Benevolence building --> | ||
|- | |- | ||
| matter generation<hr />''{{small|}}'' || {{ | | matter generation<hr />''{{small|}}'' || {{iconify|matter generation}} <!-- unlocked Resource Replicator building --> | ||
|- | |- | ||
| mineral processing<hr />''{{small|renamed 'Mineral Purification'}}'' || {{ | | mineral processing<hr />''{{small|renamed 'Mineral Purification'}}'' || {{iconify|mineral processing}} | ||
|- | |- | ||
| advanced mineral processing<hr />''{{small|renamed 'Advanced Mineral Purification'}}'' || {{ | | advanced mineral processing<hr />''{{small|renamed 'Advanced Mineral Purification'}}'' || {{iconify|advanced mineral processing}} | ||
|} | |} | ||
| Line 3,895: | Line 909: | ||
! colspan="2" | Spaceport modules | ! colspan="2" | Spaceport modules | ||
|- | |- | ||
| battleship assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{ | | battleship assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|battleship assembly yards|50px}} | ||
|- | |- | ||
| corvette assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{ | | corvette assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|corvette assembly yards|50px}} | ||
|- | |- | ||
| cruiser assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{ | | cruiser assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|cruiser assembly yards|50px}} | ||
|- | |- | ||
| destroyer assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{ | | destroyer assembly yards<hr />''{{small|replaced by 'Shipyard'}}'' || {{iconify|destroyer assembly yards|50px}} | ||
|- | |- | ||
! colspan="2" | | ! colspan="2" | | ||
|- | |- | ||
| engineering bay<hr />''{{small|removed}}'' || {{ | | engineering bay<hr />''{{small|removed}}'' || {{iconify|engineering bay|50px}} | ||
|- | |- | ||
| laser defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{ | | laser defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{iconify|laser defense module|50px}} | ||
|- | |- | ||
| missile defense module<hr />''{{small|replaced by 'Missile Battery'}}'' || {{ | | missile defense module<hr />''{{small|replaced by 'Missile Battery'}}'' || {{iconify|missile defense module|50px}} | ||
|} | |} | ||
| Line 3,915: | Line 929: | ||
!colspan="2"|Spaceport modules | !colspan="2"|Spaceport modules | ||
|- | |- | ||
| navigator's guild<hr />''{{small|renamed 'Listening Post'}}'' || {{ | | navigator's guild<hr />''{{small|renamed 'Listening Post'}}'' || {{iconify|navigator's guild|50px}} | ||
|- | |- | ||
| observatory<hr />''{{small|replaced by 'Black Hole Observatory'}}'' || {{ | | observatory<hr />''{{small|replaced by 'Black Hole Observatory'}}'' || {{iconify|observatory|50px}} | ||
|- | |- | ||
| orbital hydroponic farms<hr />''{{small|replaced by 'Hydroponics Bay'}}'' || {{ | | orbital hydroponic farms<hr />''{{small|replaced by 'Hydroponics Bay'}}'' || {{iconify|orbital hydroponic farms|50px}} | ||
|- | |- | ||
| orbital mind control laser<hr />''{{small|removed}}'' || {{ | | orbital mind control laser<hr />''{{small|removed}}'' || {{iconify|orbital mind control laser|50px}} | ||
|- | |- | ||
| projectile defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{ | | projectile defense module<hr />''{{small|replaced by 'Gun Battery'}}'' || {{iconify|projectile defense module|50px}} | ||
|- | |- | ||
| synchronized defenses<hr />''{{small|removed}}'' || {{ | | synchronized defenses<hr />''{{small|removed}}'' || {{iconify|synchronized defenses|50px}} | ||
|} | |} | ||
| Line 3,931: | Line 945: | ||
!colspan="2"|Military station technologies | !colspan="2"|Military station technologies | ||
|- | |- | ||
| deep space outposts<hr />''{{small|renamed 'Deep Space Defenses'}}'' || {{ | | deep space outposts<hr />''{{small|renamed 'Deep Space Defenses'}}'' || {{iconify|deep space outposts}} | ||
|- | |- | ||
| deep space stations<hr />''{{small|removed}}'' || {{ | | deep space stations<hr />''{{small|removed}}'' || {{iconify|deep space stations}} <!-- unlocked Defense Station --> | ||
|- | |- | ||
| deep space installations<hr />''{{small|removed}}'' || {{ | | deep space installations<hr />''{{small|removed}}'' || {{iconify|deep space installations}} <!-- unlocked Fortress --> <!--first removed in [[1.3]]--> | ||
|- | |- | ||
!colspan="2"|Spaceport technologies | !colspan="2"|Spaceport technologies | ||
|- | |- | ||
| spaceport tech<hr />''{{small|removed}}'' || {{ | | spaceport tech<hr />''{{small|removed}}'' || {{iconify|spaceport tech}} | ||
|- | |- | ||
| improved spaceport<hr />''{{small|removed}}'' || {{ | | improved spaceport<hr />''{{small|removed}}'' || {{iconify|improved spaceport}} | ||
|- | |- | ||
| advanced spaceport<hr />''{{small|removed}}'' || {{ | | advanced spaceport<hr />''{{small|removed}}'' || {{iconify|advanced spaceport}} | ||
|- | |- | ||
!colspan="2"|Spaceport module technologies | !colspan="2"|Spaceport module technologies | ||
|- | |- | ||
| orbital energy conversion<hr />''{{small|removed}}'' || {{ | | orbital energy conversion<hr />''{{small|removed}}'' || {{iconify|orbital energy conversion}} <!-- unlocked Solar Panel Network --> | ||
|- | |- | ||
| orbital sensor arrays<hr />''{{small|removed}}'' || {{ | | orbital sensor arrays<hr />''{{small|removed}}'' || {{iconify|orbital sensor arrays}} <!-- unlocked Observatory --> | ||
|- | |- | ||
| will to power<hr />''{{small|removed}}'' || {{ | | will to power<hr />''{{small|removed}}'' || {{iconify|will to power}} <!-- unlocked Orbital Mind Control Laser --> | ||
|} | |} | ||
| Line 3,957: | Line 971: | ||
!colspan="2"|Spaceport modifiers | !colspan="2"|Spaceport modifiers | ||
|- | |- | ||
| spaceport build cost<hr />''{{small|replaced by 'starbase build cost'}}'' || width=30px | {{ | | spaceport build cost<hr />''{{small|replaced by 'starbase build cost'}}'' || width=30px | {{iconify|spaceport build cost}} | ||
|- | |- | ||
| spaceport module cost<hr />''{{small|replaced by 'starbase module build cost'}}'' || {{ | | spaceport module cost<hr />''{{small|replaced by 'starbase module build cost'}}'' || {{iconify|spaceport module cost}} | ||
|} | |} | ||
{{end box wrapper}} | {{end box wrapper}} | ||
| Line 3,968: | Line 982: | ||
!colspan="2"|Army attachments | !colspan="2"|Army attachments | ||
|- | |- | ||
|clone commandos || width=30px | {{ | |clone commandos || width=30px | {{iconify|clone commandos}} | ||
|- | |- | ||
|commissar squads || {{ | |commissar squads || {{iconify|commissar squads}} | ||
|- | |- | ||
|hunter-killer drone swarms || {{ | |hunter-killer drone swarms || {{iconify|hunter-killer drone swarms}} | ||
|- | |- | ||
|neo-concrete fortifications || {{ | |neo-concrete fortifications || {{iconify|neo-concrete fortifications}} | ||
|- | |- | ||
|psi warriors || {{ | |psi warriors || {{iconify|psi warriors}} | ||
|- | |- | ||
|xeno cavalry || {{ | |xeno cavalry || {{iconify|xeno cavalry}} | ||
|} | |} | ||
{{end box wrapper}} | {{end box wrapper}} | ||
| Line 3,986: | Line 1,000: | ||
! colspan="2" | Ethics | ! colspan="2" | Ethics | ||
|- | |- | ||
| collectivist || width=30px; | {{ | | collectivist || width=30px; | {{iconify|collectivist}} | ||
|- | |- | ||
| individualist || {{ | | individualist || {{iconify|individualist}} | ||
|- | |- | ||
| fanatic collectivist || width=30px; | {{ | | fanatic collectivist || width=30px; | {{iconify|fanatic collectivist}} | ||
|- | |- | ||
| fanatic individualist || {{ | | fanatic individualist || {{iconify|fanatic individualist}} | ||
|} | |} | ||
| Line 4,000: | Line 1,014: | ||
! colspan="2" | Governments | ! colspan="2" | Governments | ||
|- | |- | ||
| ai overlordship || width=30px | {{ | | ai overlordship || width=30px | {{iconify|ai overlordship}} | ||
|- | |- | ||
| awakened ascendancy || {{ | | awakened ascendancy || {{iconify|awakened ascendancy}} | ||
|- | |- | ||
| democratic utopia || {{ | | democratic utopia || {{iconify|democratic utopia}} | ||
|- | |- | ||
| despotic empire || {{ | | despotic empire || {{iconify|despotic empire}} | ||
|- | |- | ||
| despotic hegemony || {{ | | despotic hegemony || {{iconify|despotic hegemony}} | ||
|- | |- | ||
| direct democracy || {{ | | direct democracy || {{iconify|direct democracy}} | ||
|- | |- | ||
| divine mandate || {{ | | divine mandate || {{iconify|divine mandate}} | ||
|- | |- | ||
| enlightened monarchy || {{ | | enlightened monarchy || {{iconify|enlightened monarchy}} | ||
|- | |- | ||
| fragmented nations || {{ | | fragmented nations || {{iconify|fragmented nations}} | ||
|- | |- | ||
| illuminated technocracy || {{ | | illuminated technocracy || {{iconify|illuminated technocracy}} | ||
|- | |- | ||
| indirect democracy || {{ | | indirect democracy || {{iconify|indirect democracy}} | ||
|- | |- | ||
| irenic democracy || {{ | | irenic democracy || {{iconify|irenic democracy}} | ||
|- | |- | ||
| irenic monarchy || {{ | | irenic monarchy || {{iconify|irenic monarchy}} | ||
|} | |} | ||
{| class="wikitable" style="width:250px; margin-right:1em" | {| class="wikitable" style="width:250px; margin-right:1em" | ||
! colspan="2" | Governments | ! colspan="2" | Governments | ||
|- | |- | ||
| irenic protectorate || width=30px; | {{ | | irenic protectorate || width=30px; | {{iconify|irenic protectorate}} | ||
|- | |- | ||
| machine consciousness || {{ | | machine consciousness || {{iconify|machine consciousness}} | ||
|- | |- | ||
| martial democracy || {{ | | martial democracy || {{iconify|martial demarchy}} | ||
|- | |- | ||
| martial empire || {{ | | martial empire || {{iconify|martial empire}} | ||
|- | |- | ||
| mega corporation || {{ | | mega corporation || {{iconify|mega corporation}} | ||
|- | |- | ||
| military dictatorship || {{ | | military dictatorship || {{iconify|military dictatorship}} | ||
|- | |- | ||
| military junta || {{ | | military junta || {{iconify|military junta}} | ||
|- | |- | ||
| military order || {{ | | military order || {{iconify|military order}} | ||
|- | |- | ||
| military republic || {{ | | military republic || {{iconify|military republic}} | ||
|- | |- | ||
| moral democracy || {{ | | moral democracy || {{iconify|moral democracy}} | ||
|- | |- | ||
| neural network administration || {{ | | neural network administration || {{iconify|neural network administration}} | ||
|- | |- | ||
| ordered stratocracy || {{ | | ordered stratocracy || {{iconify|ordered stratocracy}} | ||
|- | |- | ||
| peaceful bureaucracy || {{ | | peaceful bureaucracy || {{iconify|peaceful bureaucracy}} | ||
|} | |} | ||
{| class="wikitable" style="width:250px; margin-right:1em" | {| class="wikitable" style="width:250px; margin-right:1em" | ||
! colspan="2" | Governments | ! colspan="2" | Governments | ||
|- | |- | ||
| pirate codex || width=30px; | {{ | | pirate codex || width=30px; | {{iconify|pirate codex}} | ||
|- | |- | ||
| plutocratic oligarchy || {{ | | plutocratic oligarchy || {{iconify|plutocratic oligarchy}} | ||
|- | |- | ||
| primitive feudalism || {{ | | primitive feudalism || {{iconify|primitive feudalism}} | ||
|- | |- | ||
| science directorate || {{ | | science directorate || {{iconify|science directorate}} | ||
|- | |- | ||
| stagnant ascendancy || {{ | | stagnant ascendancy || {{iconify|stagnant ascendancy}} | ||
|- | |- | ||
| star empire || {{ | | star empire || {{iconify|star empire}} | ||
|- | |- | ||
| subconscious consensus || {{ | | subconscious consensus || {{iconify|subconscious consensus}} | ||
|- | |- | ||
| theocratic oligarchy || {{ | | theocratic oligarchy || {{iconify|theocratic oligarchy}} | ||
|- | |- | ||
| theocratic republic || {{ | | theocratic republic || {{iconify|theocratic republic}} | ||
|- | |- | ||
| transcendent empire || {{ | | transcendent empire || {{iconify|transcendent empire}} | ||
|- | |- | ||
| transcendent oligarchy || {{ | | transcendent oligarchy || {{iconify|transcendent oligarchy}} | ||
|- | |- | ||
| transcendent republic || {{ | | transcendent republic || {{iconify|transcendent republic}} | ||
|} | |} | ||
{{end box wrapper}} | {{end box wrapper}} | ||
| Line 4,090: | Line 1,104: | ||
! colspan="3" | Climate colonization techs | ! colspan="3" | Climate colonization techs | ||
|- | |- | ||
|arctic colonization || {{ | |arctic colonization || {{iconify|arctic colonization}} | ||
|- | |- | ||
|arid colonization || {{ | |arid colonization || {{iconify|arid colonization}} | ||
|- | |- | ||
|continental colonization || {{ | |continental colonization || {{iconify|continental colonization}} | ||
|- | |- | ||
|desert colonization || {{ | |desert colonization || {{iconify|desert colonization}} | ||
|- | |- | ||
|ocean colonization || {{ | |ocean colonization || {{iconify|ocean colonization}} | ||
|- | |- | ||
|tropical colonization || {{ | |tropical colonization || {{iconify|tropical colonization}} | ||
|- | |- | ||
|tundra colonization || {{ | |tundra colonization || {{iconify|tundra colonization}} | ||
|} | |} | ||
| Line 4,108: | Line 1,122: | ||
! colspan="2" | Crystalline entity weapon techs | ! colspan="2" | Crystalline entity weapon techs | ||
|- | |- | ||
| blue crystal capacitors || {{ | | blue crystal capacitors || {{iconify|blue crystal capacitors}} | ||
|- | |- | ||
| green crystal capacitors || {{ | | green crystal capacitors || {{iconify|green crystal capacitors}} | ||
|- | |- | ||
| red crystal capacitors || {{ | | red crystal capacitors || {{iconify|red crystal capacitors}} | ||
|- | |- | ||
| yellow crystal capacitors || {{ | | yellow crystal capacitors || {{iconify|yellow crystal capacitors}} | ||
|} | |} | ||
| Line 4,120: | Line 1,134: | ||
! colspan="2" | Resource buildings | ! colspan="2" | Resource buildings | ||
|- | |- | ||
|engos habitation station || {{ | |engos habitation station || {{iconify|engos habitation station|50px}} | ||
|- | |- | ||
|garanthiumworks || {{ | |garanthiumworks || {{iconify|garanthiumworks|50px}} | ||
|- | |- | ||
|lythuric atmospheric manipulator || {{ | |lythuric atmospheric manipulator || {{iconify|lythuric atmospheric manipulator|50px}} | ||
|- | |- | ||
|orillium explosives factory || {{ | |orillium explosives factory || {{iconify|orillium explosives factory|50px}} | ||
|- | |- | ||
|pitharan fertilizer plant || {{ | |pitharan fertilizer plant || {{iconify|pitharan fertilizer plant|50px}} | ||
|- | |- | ||
|teldar plant || {{ | |teldar plant || {{iconify|teldar plant|50px}} | ||
|} | |} | ||
| Line 4,136: | Line 1,150: | ||
! colspan="2" | Spaceport modules | ! colspan="2" | Spaceport modules | ||
|- | |- | ||
| dark matter reactor || {{ | | dark matter reactor || {{iconify|dark matter reactor|50px}} | ||
|- | |- | ||
| engos refinery || {{ | | engos refinery || {{iconify|engos refinery|50px}} | ||
|- | |- | ||
| garanthium forge || {{ | | garanthium forge || {{iconify|garanthium forge|50px}} | ||
|- | |- | ||
| living metal armory || {{ | | living metal armory || {{iconify|living metal armory|50px}} | ||
|- | |- | ||
| lythuric gas refinery || {{ | | lythuric gas refinery || {{iconify|lythuric gas refinery|50px}} | ||
|- | |- | ||
| neutronium forge || {{ | | neutronium forge || {{iconify|neutronium forge|50px}} | ||
|- | |- | ||
| neutronium fission plant || {{ | | neutronium fission plant || {{iconify|neutronium fission plant|50px}} | ||
|- | |- | ||
| orillium plant || {{ | | orillium plant || {{iconify|orillium plant|50px}} | ||
|- | |- | ||
| pitharan refinery || {{ | | pitharan refinery || {{iconify|pitharan refinery|50px}} | ||
|- | |- | ||
| satramene atmospheric dispenser || {{ | | satramene atmospheric dispenser || {{iconify|satramene atmospheric dispenser|50px}} | ||
|- | |- | ||
| teldar ammunition factory || {{ | | teldar ammunition factory || {{iconify|teldar ammunition factory|50px}} | ||
|} | |} | ||
{{end box wrapper}} | {{end box wrapper}} | ||
Latest revision as of 20:19, 13 April 2022
Modifiers[edit source]
| Modifiers (misc) | |
|---|---|
| anomaly discovery chance | |
| anomaly research speed | |
| edict cost | |
| empire size penalty | |
| leader experience gain | |
| leader lifespan | |
| leader pool size | |
| leader recruitment cost | |
| leader level cap, leader skill levels |
|
| megastructure build speed | |
| research alternatives | |
| research speed | |
| research speed (engineering) | |
| research speed (physics) | |
| research speed (society) | |
| survey speed | |
| Modifiers (diplomatic) | |
|---|---|
| available envoys | |
| base intel level | |
| claim influence cost | |
| diplo weight mult, diplomatic weight mult |
|
| diplo weight economy mult | |
| diplo weight naval mult | |
| diplo weight technology mult | |
| subject power penalty | |
| trust cap | |
| trust growth | |
| Modifiers (economic) | |
|---|---|
| consumer goods cost | |
| food output | |
| monthly influence add | |
| monthly influence mult | |
| monthly unity add | |
| monthly unity mult | |
| resource storage capacity | |
| trade value add | |
| trade value mult | |
| Modifiers (planet) | |
|---|---|
| amenities add | |
| amenities mult | |
| building cost | |
| building slot, building slots | |
| clear blocker cost | |
| clear blocker speed | |
| clear blocker time | |
| colony development speed | |
| crime add | |
| crime mult | |
| district cap | |
| emigration push, emigration push mult |
|
| emigration push add | |
| habitability | |
| housing add | |
| housing mult | |
| immigration pull, immigration pull mult |
|
| immigration pull add | |
| max agriculture districts | |
| max districts | |
| max generator districts | |
| max mining districts | |
| migration attraction | |
| planetary build speed, building build speed |
|
| stability add, planet stability add |
|
| terraforming cost | |
| terraforming speed | |
| Modifiers (pops) | |
|---|---|
| ethic shift, ethics divergence | |
| ethics shift chance | |
| governing ethics attraction | |
| habitability pop | |
| happiness | |
| biological pop happiness | |
| lithoid pop happiness | |
| Upkeep | |
| food consumption | |
| mineral consumption, mineral upkeep |
|
| pop amenities usage | |
| pop consumer goods upkeep | |
| pop housing usage, housing usage |
|
| Growth & Migration | |
| automatic resettlement chance | |
| pop assembly speed | |
| pop decline speed | |
| pop growth from immigration | |
| pop growth speed | |
| pop growth reduction | |
| resettlement cost | |
| Jobs | |
| alloys from jobs | |
| consumer goods from jobs | |
| pop enc | |
| pop eng | |
| pop food | |
| pop min | |
| pop phy | |
| pop soc | |
| pop resource output, resources from jobs |
|
| robot resource output | |
| robot upkeep | |
| slave food output | |
| slave mineral output | |
| slave pop resource output | |
| Modifiers (army) | |
|---|---|
| army build speed | |
| army collateral damage | |
| army cost | |
| army damage | |
| army health | |
| army morale | |
| army upkeep | |
| Modifiers (ship & weapons) | |
|---|---|
| ship accuracy | |
| ship armor | |
| ship build speed | |
| ship cost | |
| ship evasion | |
| ship fire rate, ship attack speed |
|
| ship health | |
| ship hull, ship hull points |
|
| ship hull regen | |
| ship shield | |
| shield hit points | |
| ship speed | |
| ship tracking | |
| ship upgrade cost | |
| ship upkeep | |
| weapons damage | |
| weapons range | |
| Modifiers (starbase) | |
|---|---|
| defense platform build cost | |
| defense platform hull points | |
| defense platform damage | |
| module cost | |
| starbase capacity | |
| starbase capacity add | |
| starbase influence cost | |
| starbase upgrade cost | |
| starbase upgrade speed | |
Obsolete[edit source]
Obsolete buildings
| Buildings | ||
|---|---|---|
| obelisk of zanaam replaced by ?? in 1.3 |
||
| symbol of unity removed in 1.6 |
||
| frontier clinic renamed 'Gene Clinic' in 1.8 |
frontier clinic
| |
| frontier hospital renamed 'Cyto-Revitalization Hospital' in 1.8 |
frontier hospital
| |
| basic hydroponics farm removed in 2.0 |
||
| basic mine removed in 2.0 |
||
| basic power plant removed in 2.0 |
||
| mineral silo, mineral silo i removed in 2.0 |
||
| mineral silo ii removed in 2.0 |
矿物储蓄仓 II Mineral Silo II [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 502] | |
| mineral silo iii removed in 2.0 |
矿物储蓄仓 III Mineral Silo III [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 502] | |
| Buildings removed in 1.5 | |
|---|---|
| betharian power plant i removed |
betharian power plant i
|
| betharian power plant ii removed |
贝塞里安发电站 II Betharian Power Plant II [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 502] |
| betharian power plant iii removed |
贝塞里安发电站 III Betharian Power Plant III [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 502] |
| betharian power plant iv removed |
贝塞里安发电站 IV Betharian Power Plant IV |
| grand mausoleum removed |
|
| hyper-entertainment forum removed |
|
| monument to purity removed |
|
| power hub i renamed 'Energy Grid' |
power hub i
|
| power hub ii renamed 'Energy Nexus' |
power hub ii
|
| royal gardens removed |
|
| virtual combat arena removed |
|
| Civic buildings | |
|---|---|
| neuro-electric amplifier |
|
| war factory |
|
| Tradition buildings | |
| hive synapse |
|
| symbol of purity removed in ?? |
|
| visitor center removed in ?? |
|
| Event buildings | |
|---|---|
| alien toy factory became a deposit in ?? |
外星玩具厂 Alien Toy Factory |
| art monument became a deposit in 2.2.2 |
艺术纪念碑 Art Monument |
| dragonslayer monument became a deposit in ?? |
dragonslayer monument
|
| ether drake shrine became a deposit in 2.2.2 |
ether drake shrine
|
| machine park[note 1] |
machine park
|
| mutant landfill became a deposit in ?? |
突变体填埋场 Mutant Landfill |
| odd factory became a deposit in ?? |
古怪工厂 Odd Factory |
| particle accelerator became a deposit in ?? |
粒子加速器 Particle Accelerator |
| plague memorial removed in ?? |
疫病纪念碑 Plague Memorial |
| plague research station removed in ?? |
疫病研究站 Plague Research Station |
| stellar devourer trophy became a deposit in ?? |
stellar devourer trophy
|
| underground vault[note 2] became a deposit in ?? |
地下避难所 Underground Vault, 地下避难所 Underground Vault |
| Horizon Signal buildings | |
| loop institute |
|
| spiral-feed power hub |
|
Obsolete technologies
| Technologies removed in 1.5 | |
|---|---|
| alien visitor centers replaced by 'Alien Tourism' tradition |
alien visitor centers
|
| frontier collectives removed |
frontier collectives
|
| frontier commissars removed |
|
| frontier initiatives removed |
|
| frontier traditions removed |
|
| paradise dome tech replaced by 'Paradise Dome' tradition |
paradise dome tech
|
| propaganda transmissions removed |
propaganda transmissions
|
| purity campaigns | |
| virtual combat simulations | virtual combat simulations
|
| xeno integration | |
| Obsolete technologies | |
|---|---|
| global research initiative renamed 'Interplanetary Research Initiative' in 1.6 |
global research initiative
|
| symbols of unity removed in 1.6 |
|
| climate transformation renamed 'Climate Restoration' in 1.8 |
climate transformation
|
| frontier health remamed in 1.8 |
frontier health
|
| frontier hospital tech remamed in 1.8 |
frontier hospital tech
|
| atmospheric manipulation removed in 2.0 |
|
| capacitor fields tech removed in 2.0 |
电容场 Capacitor Fields |
| doctrine: command matrix renamed 'Command Matrix' in 2.0 |
doctrine: command matrix
|
| doctrine: refit standards renamed 'Refit Standards' in 2.0 |
doctrine: refit standards
|
| enigmatic deflectors renamed 'Dark Matter Deflectors' in 2.0 |
enigmatic deflectors
|
| enigmatic disruption field tech removed in 2.0 |
|
| enigmatic power generation renamed 'Dark Matter Power' in 2.0 |
enigmatic power generation
|
| gaia creation removed in 2.0 |
gaia creation
|
| proton torpedoes tech renamed 'Proton Launchers' in 2.0 |
proton torpedoes tech
|
| Obsolete technologies | |
|---|---|
| databank uplinks |
|
| uplink miniaturization removed in 2.0 |
|
| communication protocols |
|
| ethical equations |
|
| hull integrity removed in ?? |
|
| interplanetary expeditionary forces removed in ?? |
|
| planetary signal boosters |
|
| quantum destabilizer tech removed in ?? |
|
| organic probability theory removed in ?? |
|
| probability theory renamed 'Organic Probability Theory' in ?? |
probability theory
|
| sapient resource management |
|
| singularity core removed in ?? |
|
| self-aware logic renamed 'Self-Evolving Logic' in 1.8 |
self-aware logic
|
| sentient ai renamed 'Positronic AI' in 1.8 |
sentient ai
|
| sentient combat simulations renamed 'Sapient Combat Simulations' in 1.8 |
sentient combat simulations
|
| sentient resource management renamed 'Sapient Resource Management' in 1.8 |
sentient resource management
|
| xeno outreach removed in ?? |
异星扩张 Xeno Outreach |
| xeno supremacy removed in ?? |
异星霸权 Xeno Supremacy |
| xeno zoo tech replaced by 'Xenology' in ?? |
|
| Obsolete FTL techs removed in 2.0 | ||
|---|---|---|
| hyperlane mapping | ||
| warp travel | ||
| warp field stabilizers | ||
| warp drive ramscoops | 曲速引擎冲压发动机 Warp Drive Ramscoops [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 0] | |
| subspace wormholes | ||
| wormhole calibration matrix | ||
| wormhole containment fields | ||
| Blocker removal techs renamed in 1.5 | |
|---|---|
| deep sinkhole removal renamed 'Subterranean Colonization' |
deep sinkhole removal
|
| dense jungle removal renamed 'Selective Defoliants' |
dense jungle removal
|
| massive glacier removal renamed 'Climate Control Network' |
massive glacier removal
|
| mountain range removal renamed 'Planetary Resurfacing' |
mountain range removal
|
| noxious swamp removal renamed 'Xeno-Hydraulic Mastery' |
noxious swamp removal
|
| quicksand basin removal renamed 'Soil Remediation' |
quicksand basin removal
|
| toxic kelp removal renamed 'Ocean Ecology Management' |
toxic kelp removal
|
| volcano removal renamed 'Deep Crust Engineering' |
volcano removal
|
Other obsolete icons
| Removed in 3.3 | ||
|---|---|---|
| administrator replaced by 'Politician' |
||
| bureaucrat trait replaced by 'Unifier' |
||
| edict cap add, edict capacity add removed |
File:Mod edict cap add.png [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 0] | |
| edict capacity removed |
||
| edict duration removed |
||
| administrative cap removed |
||
| empire sprawl replaced by 'empire size' |
||
| empire sprawl penalty replaced by 'empire size penalty' |
||
| Other obsolete icons | ||
|---|---|---|
| precious metals removed in 1.1 |
||
| alliance removed in 1.3 |
||
| alliance influence cost removed in 1.3 |
||
| pioneering terminal removed in 1.5 |
pioneering terminal
| |
| anomaly fail risk removed in 2.1 |
||
| careful removed in 2.1 |
||
| adjacency, adjacency bonus, adjacent removed in 2.2 |
||
| reanimated armies renamed 'Reanimators' in 3.1 |
||
| alien test subjects removed in ?? |
||
| head researcher renamed 'Science Director' in ?? |
||
| robot replaced by 'Mechanical' in ?? |
||
| droid replaced by 'Mechanical' in ?? |
||
| sentient ai assistant renamed 'Sapient AI Assistant' in ?? |
||
| war happiness |
战争幸福度 War Happiness [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 502] | |
| warscore |
||
| Obsolete modifiers | ||
|---|---|---|
| alien migration attraction |
||
| alien slavery tolerance |
||
| construction time replaced by 'Building Build Speed' in 1.5 |
||
| empire leader capacity removed in 2.2 |
||
| growth time renamed 'Pop Growth Speed' in 1.6 |
||
| growth speed |
||
| maximum rivalries removed in ?? |
||
| migration time removed in ?? |
||
| military production |
||
| planet border extrusion renamed 'Border Growth' in 1.5 |
行星边界推进 Planet Border Extrusion [Template fetch failed for https://www.parawikis.com/wiki/Template:Ruby?action=raw: HTTP 502] | |
| planet fortification toughness ?? |
||
| rivalry influence gain |
宿敌影响力收益 Rivalry Influence Gain | |
| robot build speed |
||
| ship repair speed |
||
| slavery tolerance removed in ?? |
||
| starvation became a planet modifier? |
||
| unrest replaced by 'Crime' in 2.2 |
||
Obsolete strategic resources, buildings, and technologies (removed in 2.2)
| Research buildings | |
|---|---|
| basic science lab i | basic science lab i
|
| biolab i | |
| biolab ii | |
| biolab iii | |
| biolab iv | |
| engineering facility i | |
| engineering facility ii | |
| engineering facility iii | |
| engineering facility iv | |
| physics lab ii | |
| physics lab i | |
| physics lab iii | |
| physics lab iv | 物理实验室 IV Physics Lab IV |
Spaceports and military stations (replaced by starbases in 2.0)
| Spaceport modifiers | |
|---|---|
| spaceport build cost replaced by 'starbase build cost' |
|
| spaceport module cost replaced by 'starbase module build cost' |
|
Obsolete army attachments (removed in 2.0)
Obsolete ethics (replaced with Authoritarian and Egalitarian in patch 1.5)
| Ethics | |
|---|---|
| collectivist | |
| individualist | |
| fanatic collectivist | |
| fanatic individualist | |
Obsolete government types (reworked in patch 1.5)
Obsolete technologies, resource buildings, and spaceport modules (removed in 1.3)
| Climate colonization techs | ||
|---|---|---|
| arctic colonization | ||
| arid colonization | ||
| continental colonization | ||
| desert colonization | ||
| ocean colonization | ||
| tropical colonization | ||
| tundra colonization | ||
| Crystalline entity weapon techs | |
|---|---|
| blue crystal capacitors | |
| green crystal capacitors | |
| red crystal capacitors | |
| yellow crystal capacitors | |
















































































