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Stellaris 是大戰略遊戲,就像 Europa Universalis 4 和 Crusader Kings 2,以探索為重點,而顯著的不同則是基於太空。
它是十年來 Paradox Development Studios 的第一個新的主要 IP。
一般信息[編輯 | 編輯原始碼]
發行日期[編輯 | 編輯原始碼]
Stellaris 已在2016年5月9日中歐標準時18:00發售。[1]
主要特色[編輯 | 編輯原始碼]
Stellaris 的遊戲特色[2]:
- 發現事件——緊張的敘事。
- 深度而多樣的探索。
- 巨大的程序生成的銀河,包含數千顆行星。
- 大量獨特的隨機物種。
- 先進的外交系統。
- 艦船設計器
- 驚人的太空視覺效果。
- 多人遊戲支持最多32名玩家(除地圖大小外,沒有真正的限制)。
版本[編輯 | 編輯原始碼]
除了
新星版 包括標準版的全部內容,加上 數字原聲帶,節肢類獨有的外星物種 和新星論壇圖標。銀河版 包括新星版的全部內容,加上 Digital Collector’s Book,Stellaris: Infinite Frontiers 小說(Steven Savile 著,電子書)獨有的論壇頭像和銀河圖標,以及一張簽名壁紙(多種解像度)。
預購[編輯 | 編輯原始碼]
預購包括
報名活動[編輯 | 編輯原始碼]
報名活動,Project Augustus,從2016年3月16日到4月2日。它有一個點擊遊戲,會解鎖 裝飾內容 DLC:一個 鴨嘴獸 外星人肖像,一個旗幟和帝國符號包,以及論壇圖標和頭像。這些 DLC 獎勵已經免費發佈在 1.1 版本。
開發者日誌[編輯 | 編輯原始碼]
:
- 主條目:開發者日誌
全部開發者日誌關於 Stellaris(基礎遊戲)。
No. | 標題和連結 | 描述 | 日期 |
---|---|---|---|
1 | The Vision | Design goals | 2015-09-21 |
2 | Art Vision | Artistic choices | 2015-09-28 |
3 | Galaxy Generation | How galaxies are generated | 2015-10-05 |
4 | Means of Travel | About FTL propulsion | 2015-10-12 |
5 | Empires and Species | What sets species apart | 2015-10-19 |
6 | Rulers and Leaders | Role that characters play | 2015-10-26 |
7 | Science Ships, Surveys and Anomalies | Science ships and events | 2015-11-02 |
8 | The Situation Log and Special Projects | Event journal | 2015-11-09 |
9 | Planets & Resources | Planetary differences, resource collection methods | 2015-11-16 |
10 | The Spaceport and rare resources | Spaceport upgrades and rare resource use | 2015-11-23 |
11 | Research & Technology | The hidden, semi-random tech tree | 2015-11-30 |
12 | Policies & Edicts | Empire-wide policies, temporary edicts | 2015-12-07 |
13 | Primitive Civilizations | Study, enlighten, or infiltrate the natives | 2015-12-14 |
14 | Uplifting and Subspecies | Uplift and tailor pre-sentients, alter your own people | 2015-12-21 |
15 | Fallen Empires | Powerful, isolationist AI empires | 2016-01-04 |
16 | Colony Events | Events to set your planets apart | 2016-01-11 |
17 | Ship Designer | Choose a design's sections, and fill their weapon and utility slots | 2016-01-18 |
18 | Fleet Combat | Weapon/defense types, hands-off combat, and emergency FTL | 2016-01-25 |
19 | Diplomacy & Trade | Trade negotiations and subject types | 2016-02-01 |
20 | War and peace | War goals and war score | 2016-02-08 |
21 | Administrative Sectors | Few directly managed planets, AI-managed sectors | 2016-02-15 |
22 | Alliances and Federations | Multilateral alliances and closely cooperating federations | 2016-02-22 |
23 | Multiplayer | 32-player multiplayer and enhanced stability | 2016-02-29 |
24 | AI | Unique personalities, threat assessments, AI budgeting | 2016-03-07 |
25 | Reverse Engineering and Unique Technologies | Studying debris | 2016-03-14 |
26 | Migration, Slavery & Purges | Policies concerning Migration, Slavery and Purges | 2016-03-21 |
27 | Music & Sound | The soundtrack and sound design of Stellaris | 2016-03-28 |
28 | Project Lead speaks | The project lead of Stellaris, Rikard "Zoft" Åslund speaks | 2016-04-04 |
29 | Pop Factions & Elections | About populations (pops), factions and elections | 2016-04-11 |
30 | Late Game Crises | About late game crises | 2016-04-18 |
31 | Modding (Scripting Anomalies) | About modding in general, and scripting anomalies in particular | 2016-04-25 |
32 | Modding (Art) | About modding art, with a focus on characters and ship modding | 2016-05-02 |
全部開發者日誌關於發行後補丁,1.1 版本(Clarke)和 1.2 版本(Asimov)。
- 1.2 版本(Asimov)
No. | 標題和連結 | 描述 | 日期 |
---|---|---|---|
4 | Asimov Patch (part 1) | Diplomacy improvements, border access and embassies | 2016-06-14 |
5 | Asimov Patch (part 2) | Better looking battles, map modes, nomad fleets, slave factions, new wargoals, diplomatic incidents | 2016-06-20 |
6 | New Skyboxes | Variation added to the universe with the introduction of new Skyboxes | 2016-06-27 |
- 1.1 版本(Clarke)
No. | 標題和連結 | 描述 | 日期 |
---|---|---|---|
1 | The Maiden Voyage | Paradox's plans for the next three Stellaris patches | 2016-05-16 |
2 | Clarke Patch | UI, AI and empire builder improvements, balance changes, bug fixes | 2016-05-24 |
3 | QA in Space | A little light on QA work | 2016-05-30 |
有用的連結[編輯 | 編輯原始碼]
官方 Stellaris 網站[編輯 | 編輯原始碼]
Stellaris 新聞[編輯 | 編輯原始碼]
- PC Gamer
- IGN
- PC World
- Rock, Paper, Shotgun
- Digital Trends
- PC GamesN
- Gamasutra - Postmortem: Paradox Development Studio's Stellaris