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Stellaris 是大战略游戏,就像 Europa Universalis 4 和 Crusader Kings 2,以探索为重点,而显著的不同则是基于太空。
它是十年来 Paradox Development Studios 的第一个新的主要 IP。
一般信息[编辑 | 编辑源代码]
发行日期[编辑 | 编辑源代码]
Stellaris 已在2016年5月9日中欧标准时18:00发售。[1]
主要特色[编辑 | 编辑源代码]
Stellaris 的游戏特色[2]:
- 发现事件——紧张的叙事。
- 深度而多样的探索。
- 巨大的程序生成的银河,包含数千颗行星。
- 大量独特的随机物种。
- 先进的外交系统。
- 舰船设计器
- 惊人的太空视觉效果。
- 多人游戏支持最多32名玩家(除地图大小外,没有真正的限制)。
版本[编辑 | 编辑源代码]
除了
新星版 包括标准版的全部内容,加上 数字原声带,节肢类独有的外星物种 和新星论坛图标。银河版 包括新星版的全部内容,加上 Digital Collector’s Book,Stellaris: Infinite Frontiers 小说(Steven Savile 著,电子书)独有的论坛头像和银河图标,以及一张签名壁纸(多种分辨率)。
预购[编辑 | 编辑源代码]
预购包括
报名活动[编辑 | 编辑源代码]
报名活动,Project Augustus,从2016年3月16日到4月2日。它有一个点击游戏,会解锁 装饰内容 DLC:一个 鸭嘴兽 外星人肖像,一个旗帜和帝国符号包,以及论坛图标和头像。这些 DLC 奖励已经免费发布在 1.1 版本。
开发者日志[编辑 | 编辑源代码]
:
- 主条目:开发者日志
全部开发者日志关于 Stellaris(基础游戏)。
No. | 标题和链接 | 描述 | 日期 |
---|---|---|---|
1 | The Vision | Design goals | 2015-09-21 |
2 | Art Vision | Artistic choices | 2015-09-28 |
3 | Galaxy Generation | How galaxies are generated | 2015-10-05 |
4 | Means of Travel | About FTL propulsion | 2015-10-12 |
5 | Empires and Species | What sets species apart | 2015-10-19 |
6 | Rulers and Leaders | Role that characters play | 2015-10-26 |
7 | Science Ships, Surveys and Anomalies | Science ships and events | 2015-11-02 |
8 | The Situation Log and Special Projects | Event journal | 2015-11-09 |
9 | Planets & Resources | Planetary differences, resource collection methods | 2015-11-16 |
10 | The Spaceport and rare resources | Spaceport upgrades and rare resource use | 2015-11-23 |
11 | Research & Technology | The hidden, semi-random tech tree | 2015-11-30 |
12 | Policies & Edicts | Empire-wide policies, temporary edicts | 2015-12-07 |
13 | Primitive Civilizations | Study, enlighten, or infiltrate the natives | 2015-12-14 |
14 | Uplifting and Subspecies | Uplift and tailor pre-sentients, alter your own people | 2015-12-21 |
15 | Fallen Empires | Powerful, isolationist AI empires | 2016-01-04 |
16 | Colony Events | Events to set your planets apart | 2016-01-11 |
17 | Ship Designer | Choose a design's sections, and fill their weapon and utility slots | 2016-01-18 |
18 | Fleet Combat | Weapon/defense types, hands-off combat, and emergency FTL | 2016-01-25 |
19 | Diplomacy & Trade | Trade negotiations and subject types | 2016-02-01 |
20 | War and peace | War goals and war score | 2016-02-08 |
21 | Administrative Sectors | Few directly managed planets, AI-managed sectors | 2016-02-15 |
22 | Alliances and Federations | Multilateral alliances and closely cooperating federations | 2016-02-22 |
23 | Multiplayer | 32-player multiplayer and enhanced stability | 2016-02-29 |
24 | AI | Unique personalities, threat assessments, AI budgeting | 2016-03-07 |
25 | Reverse Engineering and Unique Technologies | Studying debris | 2016-03-14 |
26 | Migration, Slavery & Purges | Policies concerning Migration, Slavery and Purges | 2016-03-21 |
27 | Music & Sound | The soundtrack and sound design of Stellaris | 2016-03-28 |
28 | Project Lead speaks | The project lead of Stellaris, Rikard "Zoft" Åslund speaks | 2016-04-04 |
29 | Pop Factions & Elections | About populations (pops), factions and elections | 2016-04-11 |
30 | Late Game Crises | About late game crises | 2016-04-18 |
31 | Modding (Scripting Anomalies) | About modding in general, and scripting anomalies in particular | 2016-04-25 |
32 | Modding (Art) | About modding art, with a focus on characters and ship modding | 2016-05-02 |
全部开发者日志关于发行后补丁,1.1 版本(Clarke)和 1.2 版本(Asimov)。
- 1.2 版本(Asimov)
No. | 标题和链接 | 描述 | 日期 |
---|---|---|---|
4 | Asimov Patch (part 1) | Diplomacy improvements, border access and embassies | 2016-06-14 |
5 | Asimov Patch (part 2) | Better looking battles, map modes, nomad fleets, slave factions, new wargoals, diplomatic incidents | 2016-06-20 |
6 | New Skyboxes | Variation added to the universe with the introduction of new Skyboxes | 2016-06-27 |
- 1.1 版本(Clarke)
No. | 标题和链接 | 描述 | 日期 |
---|---|---|---|
1 | The Maiden Voyage | Paradox's plans for the next three Stellaris patches | 2016-05-16 |
2 | Clarke Patch | UI, AI and empire builder improvements, balance changes, bug fixes | 2016-05-24 |
3 | QA in Space | A little light on QA work | 2016-05-30 |
有用的链接[编辑 | 编辑源代码]
官方 Stellaris 网站[编辑 | 编辑源代码]
Stellaris 新闻[编辑 | 编辑源代码]
- PC Gamer
- IGN
- PC World
- Rock, Paper, Shotgun
- Digital Trends
- PC GamesN
- Gamasutra - Postmortem: Paradox Development Studio's Stellaris