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  • == GUI Modding == …ns all buttons for ethic options. New ethics can't be made visible without modding this file.
    5 KB(608个字) - 2022年3月8日 (二) 19:00
  • GUI modding in Stellaris is not easy and sometimes even not obvious either. However, th | <code>name, position, orientation, buttonFont, buttonText, appendText, oversound, clicksound, shortcut, format, vertical_
    30 KB(4,188个字) - 2022年3月8日 (二) 20:27
  • '''Modding''', or creating [[mods]], is the act of modifying the behavior of the base …is guide is intended to lower the entry barriers to the world of Stellaris modding. However, there is still a learning curve to it, and it cannot replace the
    62 KB(8,790个字) - 2022年5月11日 (三) 13:12
  • ==Modding Defines== In order to start modding defines in your mod, add a defines folder under common:
    103 KB(15,642个字) - 2022年3月7日 (一) 22:57
  • {{Hatnote|This page deals with commands used in the console. For the [[modding]] term, see [[effects]].}} {| class="wikitable sortable" style="font-size:90%; text-align:left"
    41 KB(5,784个字) - 2022年3月7日 (一) 21:58
  • * Fixed wrong color of font used in the Alien Box event in Brazilian Portuguese == Modding ==
    33 KB(5,253个字) - 2022年3月7日 (一) 21:26
  • * In condition blocks (<code>trigger</code> section of [[Event modding|events]], or equivalent: <code>mult_modifier</code>, <code>can_use_…</cod * At the root of events for [[Event_modding#Pre-triggers|pre-trigger]]s used to improve performances (actually only on
    130 KB(19,838个字) - 2022年3月8日 (二) 08:21
  • {| class="wikitable sortable" style="font-size:90%; text-align:left; width:100%" {| class="wikitable sortable" style="font-size:90%; text-align:left; width:100%"
    185 KB(27,081个字) - 2022年3月8日 (二) 20:27