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== Technical event pages == The following is a list of all events files found in the {{path|events/}} folder that are not meant to be seen by the player in-game and define some game functionality. * Achievement events (triggers for some of the achievements, triggering them with the console will not grant the actievement) * Advisor events (tutorials) * An4 events (handles the movement of space creatures) * Anomaly events AI (gives the AI resources instead of event chains when investigating anomalies) * Crisis trigger events (defines the crisis triggers) * Federations vote events (reduces cohesions when federation votes fail) * Observer events (sends a notification to multiplayer observers whenever something major happens) * Pretender events (creates a new ruler for imperial authorities if the current one dies without an heir) * Test events (file used by developers for testing) * Utopia on action events (functionality for certain Utopia mechanics) * Megacorp events (handles the Consecrate World decision and removes decision modifiers if a planet is conquered) * Ancient relics site spawn event (determines the chance for an archaeology site to be discovered on survey and ensures anomalies can't appear on the same celestial body) * Necroids events 1 (functionality for Necrophage mechanics) * Nemesis Crisis Menace Objective events (grants Menace) * Game start has a large number of effects that trigger before the first loading screen ends: ** Adds the Commonwealth of Man preset empire if United Nations of Earth is present ** Starts the countdown for the Nomad fleet to appear ** Spawns the empires starting fleets, stations and resources ** Gives benefits to advanced empires ** Gives Fallen Empire species their unique traits ** Adds civic-granted technologies ** Creates wormholes ** Creates nebulae ** Creates the Shroud ** Creates the Corrupted Avatar system ** Determines what kind of awakening will the Ancient Caretakers have if the Contingency activates ** Makes Marauders neutral towards Enclaves ** Makes space creatures neutral towards Fallen Empires ** Sets up certain origins * Failures (mechanic removed from game in patch 2.1)
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