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===Systems=== Fallen Empires own highly valuable systems. The planets of their capital systems in particular are fully developed, filled with enough City Districts to unlock all build slots, and contain various special buildings built using ancient technology that have exceptionally high output and are otherwise unavailable - even an Awakened Empire cannot build more of these special buildings. All systems connected to the capital system by a hyperlane will be claimed with a Starbase and those containing habitable planets will be colonized and developed with an Ancient Palace and a Sky Dome. All Fallen Empire home planets are fortified with unique defense buildings, making invasions difficult. Fallen Empires created by the {{icon|scion}} Scion Origin because there were no pre-generated Fallen Empires in the galaxy will own only their home system. {| class="mildtable" !Fallen Empire!!Core Worlds (size)!!Border Worlds (size)!! width="65%" |Notes |- |'''Enigmatic Observers''' |{{icon|gaia world}} Cradle (20)<br>{{icon|gaia world}} Mother (12)<br>{{icon|gaia world}} Brother (10) |{{icon|gaia world}} The Preserve (20) |The Preserve houses between 3 and 5 random species. It can gain pops from other species via requests. |- |'''Holy Guardians''' |{{icon|gaia world}} Celestial Throne (30)<br>{{icon|gaia world}} Sky Temple (22) | |There will always be four uncolonized and unclaimed {{icon|gaia world}} Gaia Worlds spawned near the Holy Guardians called Pristine Jewel (10), Emerald Mausoleum (14), Walled Garden (18), and Prophet's Retreat (25). All of them have the {{icon|holy world}} Holy World modifier. |- |'''Keepers of Knowledge''' |{{icon|ecumenopolis}} Font of Knowledge (20) |{{icon|gaia world}} The Archives (15) |Without {{iconify|Megacorp}} or {{iconify|Ancient Relics}} conquering Font of Knowledge is the only way to gain an Ecumenopolis. You can also gain an Ecumenopolis from restoring the [[Exploration#First League|First League]] Precursor homeworld, Fen Habbanis III. |- |'''Militant Isolationists''' |{{icon|gaia world}} The Core (25)<br>{{icon|gaia world}} Boundary (12) |{{icon|unknown}} 2 habitable Shielded Worlds<br>{{icon|unknown}} 1 uninhabitable Shielded World |Each Shielded World has an associated special project to lower the shield with different possible outcomes.<br>The [[Unique_systems#Shallash|Shallash]] unique system can only spawn next to their borders. |- |'''Ancient Caretakers''' |{{icon|ring}} Alpha Complex<br>{{icon|ring}} Production Unit<br>{{icon|ring}} Processing Unit<br>{{icon|ring}} 1 repairable ruined section |{{icon|ring}} 4 repairable ruined sections<br>{{icon|ring}} 4 repairable ruined sections |Their two other systems are littered with debris from destroyed ringworlds. As not even the frame survived they cannot be repaired. |}
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