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{{Version column}} '''Patch 1.2.X''' are all patches beginning with 1.2. There have been five 1.2.X patches. == 1.2 == {{main|Patch 1.2}} == 1.2.1 == '''Patch 1.2.1''' was released on 2016-06-30.<ref name="patch_121">[[forum:954193|Hotfix 1.2.1 Released]]</ref> === Features === * Forming a Defensive Pact now cancels guarantees and non-aggression pacts with that country * Primitives nuking themselves now properly affects pop count * Risk of Malcontent Slaves faction effect "Interstellar Railroad" now scales from 1% to 5% risk with 5 to 11+ owned slaves, down from 2-10% risk with 4-8+ slaves === Balance === * Upgraded Nomads arsenal and ship designs. Reduced Nomad Fleet HP and damage bonus modifier from +50% to +25%. Overall they should be stronger than before * Reduced HP of Nomad ark ships and gave them basic weapons === AI === * Fixed AI not properly signing white peace in some wars that would just drag on forever * Fixed AI not declaring prepared wars * Fixed a case where sectors could get stuck due to lack of energy tiles and respect tile resources * Multiple fixes for AI combat behaviour === User Interface === * Fixed spelling in English localization for Attitude Map Mode === Bugfixes === * Fixed a bug where merging fleets would prioritize the smallest fleet * Fixed a bug where Gaia world spawn chance was not explicitly reduced for inhospitable stars * Fixed issues with democratic elections alternative parties, issue caused the alternative parties to be invalid * Fixed a bug where the display height of a galactic object wasn't being restored after loading a savegame * Fixed so that democratic elections check the correct policy flags * Fixed Xeno Integration tech weights * Fixed upgrade arrow incorrectly displayed as greyed out for certain buildings on non-capital planets * Fixed a bug where migration pacts between subjects and overlord were not allowed * Fixed AI sometimes initiating a vote to kick right after a new member joins the alliance * Fixed max trust not being properly set to 100 when forming an alliance * Fixed issue with Nomads building too many new ships * Fixed issue with Nomads not setting an end point for their journey when playing in a tiny galaxy * Technology database patches tech_repeatable_improved_core_planet_cap -> tech_repeatable_improved_core_system_cap if save file version is below "Stellaris v1.2.0" * Fixed CTD due to invalid pops on planet * No longer wait for research in ALL tech areas to be halted before updating technology research alternatives * Survey fleet order checks if fleet can move to system, so players can no longer reach out-of-reach systems using fleet view survey button === Graphics === * Improved skybox quality == 1.2.2 == '''Patch 1.2.2''' was released on 2016-07-14 as a beta patch.<ref name="patch_122b">[[forum:957660|Beta Hotfix 1.2.2 Released]]</ref> === Bugfixes === * Fixed bug where AI didn't end war although it had 100% warscore * Crash fixes == 1.2.3 == '''Patch 1.2.3''' was released on 2016-08-04.<ref name="patch_123">[[forum:961169|Hotfix 1.2.3 Released]]</ref> === Features === * Added missing interactions to emancipation faction === Balance === * Details mapmode is now on by default. === AI === * AI will no longer repeatedly ask you to join the same war after being declined. * AI will no longer invite you to war against yourself. * Sectors should now be more keen to upgrade capital buildings when possible. * Fixed an issue with AI rebel empires being overly passive in war. === User Interface === * Added notifications for close/open borders. === Bugfixes === * Fixed AI crisis disassembling itself * Now possible to revoke independence support. * Fixed notifications for votes to start wars. * Fixed Regulated Xeno Slavery policy option being available before encountering any xenos. * Fixed Regulated Xeno Slavery policy option not having the correct tech prerequisite == 1.2.4 == '''Patch 1.2.4''' was released on 2016-08-09.<ref name="patch_124">[[forum:962036|Patch 1.2.4 Released]]</ref> === AI === * The AI is now significantly slower to seek out and research the Wounded Queen special project, to give players a chance to complete it. * Fixed a bug where AI would repeatedly open and close border access. === Bugfixes === * Fixed a bug where the Xeno Integration tech could not be researched. * Fixed some issues with checksum and stability on OSX. == 1.2.5 == '''Patch 1.2.5''' was released on 2016-08-16.<ref name="patch_125">[[forum:963081|Patch 1.2.5 Released]]</ref> === AI === * Fixed another case of wars at 100% warscore not being ended by the AI * Fixed another case of AI open/close borders spam * Fixed an issue where sector AI would build research of only one type due to a math error. * Fixed AI inviting players to wars they should have no interest in. * AI will no longer prioritize working food tiles on planets with only robots. === Features === * Added 2 more plantoid namelists. === Bugfixes === * Fixed bug where multiple special projects were being researched at the same time. * Special projects with time cost no longer use stored resources. * Fixed a couple of CTDs. == References == <references /> [[Category:Patches]]
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