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=== Economy === {| class="wikitable sortable mw-collapsible" style="font-size:90%; text-align:left" width="100%" |- ! Name !! Desc !! '''Default''' Value |- |MILITARY_STATION_MAINTENANCE_MUL |Monthly military station maintenance reduction | -0.25 |- |COLONY_MONTHLY_GROWTH |How much the colonization pop grows every month. |0.5 |- |COLONY_MAINTENANCE_COST |Base cost per month for a new colony. |8 |- |START_ENERGY |The amount of money each country starts with |100.0 |- |START_INFLUENCE |The amount of influence each country starts with |100.0 |- |START_UNITY |The amount of unity each country starts with |0.0 |- |START_MINERALS |The amount of minerals each country starts with |200.0 |- |MINING_STATION_MAINTENANCE |Monthly mining station maintenance |1.0 |- |RESEARCH_STATION_MAINTENANCE |Monthly research station maintenance |1.0 |- |ORBITAL_STATION_MAINTENANCE |Monthly orbital station maintenance cost |3.0 |- |TERRAFORM_STATION_MAINENANCE |Monthly terraform station maintenance |0.0 |- |WORMHOLE_STATION_MAINTENANCE |Monthly wormhole station maintenance |0.25 |- |CONSTRUCTION_SHIP_MAINTENANCE |Monthly construction ship maintenance |1.0 |- |SCIENCE_SHIP_MAINTENANCE |Monthly science ship maintenance |1.0 |- |COLONY_SHIP_MAINTENANCE |Monthly colony ship maintenance |8.0 |- |CONSTRUCTION_SHIP_PRODUCTION |Construction ship production cost |100.0 |- |SCIENCE_SHIP_PRODUCTION |Science ship production cost |100.0 |- |SPONSORED_COLONY_SHIP_COST_MULT |Sponsored colony ship energy cost = colony ship mineral cost * (1 + MULT) |0.0 |- |FLEET_UPGRADE_TIME_COST_MULT |Upgrade fleet cost |0.75 |- |FLEET_UPGRADE_MINERAL_COST_BASE |mineral cost to upgrade a ship is always at least this regardless of relative design cost |5.0 |- |FLEET_UPGRADE_MINERAL_COST_MULT |mineral cost of ship upgrade is abs( price difference between old and new designs * FLEET_UPGRADE_MINERAL_COST_MULT ) |1.0 |- |OBSERVATION_STATION_MAINTENANCE |Monthly observation station maintenance |1.0 |- |SPACEPORT_UPGRADE_COSTS |Mineral costs for upgrading the spaceport |{ 200.0 250.0 300.0 350.0 400.0 } |- |SEVERE_DEFICIT_VALUE |Balance/Income smaller than this value counts as severe |0.8 |- |OUTPOST_STATION_MINERAL_COST |Mineral cost to build outpost |200 |- |OUTPOST_STATION_INFLUENCE_COST |Influence cost to build outpost |0.0 |- |OUTPOST_STATION_MAINTENANCE |Monthly outpost station EC maintenance |3 |- |OUTPOST_STATION_INFLUENCE_MAINTENANCE |Monthly outpost station Influence maintenance |1.0 |- |BUILDING_REPARATION_TIME_RATE |Amount of time required to repair ruined buildings |0.25 |- |BUILDING_REPARATION_COST_RATE |Amount of resources required to repair ruined buildings |0.25 |- |RESETTLEMENT_COST_RESOURCES |Resources for manual resettlement |{ "influence" } |- |RESETTLEMENT_COST_AMOUNTS |Resource costs for manual resettlement |{ 50 } |- |EXPANSION_COST_BASE |the influence base cost of colonzation and frontier outposts by this value. |100.0 |- |EXPANSION_COST_DISTANCE_FREE |a certain amount of distance that is reduced from actual distance in effect making a "free" distance |30.0 |- |EXPANSION_COST_DISTANCE_FAR |special modifiers will be applied from this range |100.0 |- |EXPANSION_COST_DISTANCE_COST |each 1 range equals X of this define as an influence cost to colonize or build a frontier outpost |2.0 |- |EXPANSION_COST_DISTANCE_SCALE |scaled cost for exponentially increased costs depending on range |1.10 |- |}
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