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Some traits effect how strongly a pop is [[File:Mod_pop_government_ethic_attraction.png|24px|link=Ethics#Pop_ethics]] attracted to certain factions. | Some traits effect how strongly a pop is [[File:Mod_pop_government_ethic_attraction.png|24px|link=Ethics#Pop_ethics]] attracted to certain factions. | ||
== | == Biological traits == | ||
Traits are purchased from a points pool, with 2 points being available at the start of the game. Some traits are negative and have a negative cost, refunding points into the pool. Each species is limited to a maximum of 5 traits; traits that cost 0 points do not count against this limit but can only be acquired from certain [[origin]]s, [[events]], or [[ascension perks]]. | Traits are purchased from a points pool, with 2 points being available at the start of the game. Some traits are negative and have a negative cost, refunding points into the pool. Each species is limited to a maximum of 5 traits; traits that cost 0 points do not count against this limit but can only be acquired from certain [[origin]]s, [[events]], or [[ascension perks]]. | ||
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== | == Robotic traits == | ||
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All robotic species have either the {{iconify|Mechanical}} or the {{iconify|Machine}} trait. Both traits grant {{green|+200%}} {{iconify|Habitability}} on all planets. {{iconify|Mechanical}} Pops can exist within {{iconify|Machine Intelligence}} empires via conquest but {{iconify|Machine}} Pops cannot exist outside {{iconify|Machine Intelligence}} empires. All such species can then be given new traits through Robomodding once the {{iconify|Machine Template System|24px}} technology is researched, a few of them being restricted to {{iconify|Mechanical}} or {{iconify|Machine}} species. Robotic traits can be both positive and negative, which are mutually exclusive with each other, and both of them can be added and removed at will once the technology to enable Robomodding becomes available. | All robotic species have either the {{iconify|Mechanical}} or the {{iconify|Machine}} trait. Both traits grant {{green|+200%}} {{iconify|Habitability}} on all planets. {{iconify|Mechanical}} Pops can exist within {{iconify|Machine Intelligence}} empires via conquest but {{iconify|Machine}} Pops cannot exist outside {{iconify|Machine Intelligence}} empires. All such species can then be given new traits through Robomodding once the {{iconify|Machine Template System|24px}} technology is researched, a few of them being restricted to {{iconify|Mechanical}} or {{iconify|Machine}} species. Robotic traits can be both positive and negative, which are mutually exclusive with each other, and both of them can be added and removed at will once the technology to enable Robomodding becomes available. |