Active campaigns[编辑 | 编辑源代码]
Waiting for 3.0 release (Dick), there are no active campaigns with this mod. See you soon, space cowboy!
Rules[编辑 | 编辑源代码]
Standard rules[编辑 | 编辑源代码]
- Moderators rule. Their decisions are final.
- Everyone shall behave or face sanctions.
- No memes empire and races. respect the roleplay side of the game.
- All players shall act in accordance of their empires' ethics, civics and government form.
- Diplomatic acts shall be ratified in game. No "voice" pacts just to save influence. No pre-game treaties.
- Disclosing your position or having diplomacy between players before the in-game comms are researched is forbidden.
- War invitations (join war) are restricted to empires bordering one of the attackers or the defending empire.
- No favours trading.
- No exploits (e.g. negative resources builds, infinite alloys, etc...)
- No Lost Colony origin.
- Restricted governments:
- 1 megacorp max / 5 players
- 1 gestalt max / 5 players
- 1 homicidal max / 5 players
- 1 homicidal max per type
Galaxy settings |
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Relaxed rules[编辑 | 编辑源代码]
- Moderators rule. Their decisions are final.
- Everyone shall behave or face sanctions.
- No pre-game treaties.
- No exploits (e.g. negative resources builds, infinite alloys, etc...)
- No Lost Colony origin.
- Restricted governments:
- 1 homicidal max per type
Galaxy settings |
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Parapiglia rules[编辑 | 编辑源代码]
- Moderators rule. Their decisions are final.
- Everyone shall behave or face sanctions.
- No pre-game treaties.
- Disclosing your position or having diplomacy between players before the in-game comms are researched is forbidden.
- No exploits (e.g. negative resources builds, infinite alloys, etc...)
- Every player have to select a randomly generated empire
Galaxy settings |
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