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编辑“
Insidious Ophidians
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{{version|3.3}}{{Eventsnav}} Insidious Ophidians is a colony event chain that has a very small chance to trigger 2 years after any colony has been founded. It can only happen once per game and has more drawbacks than rewards. __TOC__ <div align="center"> {{Event |version = Timeless |event_name = Insidious Ophidians |img = [[File:Evt alien nature.png]] |event_text = We have detected swarms of creatures burrowing up beneath our colony on [colony name]. They could emerge any day now. Our scientists theorize that surface vibrations may have awakened them from some form of subterranean slumber. |trigger = * Not capital world * Not {{iconify|Gestalt Consciousness}} |mtth = 24 months |options = {{option |option_text = Mobilize scientists and soldiers.|effect = * {{yellow|Forced Growth}} modifier added for 6 months, giving the following effects: ** {{icon|growth speed}} Pop Growth Speed {{red|-10%}}}} }} {{Event |version = Timeless |event_name = Slithering Subterfuge |img = [[File:Evt alien nature.png]] |event_text = Colonists on [colony name] are reporting that some homes are now infested with serpents, and many structures are experiencing power failures. We should see if there's a connection. |trigger = * Insidious Ophidians |mtth = 200 days |options = {{option |option_text = Observe these curious creatures.|effect = * Issue Special Project: Use Science}} {{option |option_text = Force them from the colony with fire.|effect = * Issue Special Project: Use Soldiers}} }} {| class="mildtable" | {{Event |version = Timeless |event_name = Special Project Completed |img = [[File:Evt alien nature.png]] |event_text = The serpents are being drawn to sources of electrical energy, possibly seeking nourishment or pleasure. If we can alter our energy source, perhaps they'll find it distasteful... or painful. |trigger = * Slithering Subterfuge |triggered only = Finishing the ''Use Science'' special project |options = {{option |option_text = Excellent.|effect = * {{yellow|Depleted Energy}} modifier added for 10 years, giving the following effects: ** {{icon|pop enc}} Energy Credits from Jobs {{red|-10%}}}} }} | {{Event |version = Timeless |event_name = Special Project Completed |img = [[File:Evt alien planet.png]] |event_text = The serpents on [colony name] are less aggressive now, but they seem intent on dismantling the colonists' technology. Their techniques imply they possess at least a crude intelligence. |trigger = * Slithering Subterfuge |triggered only = Finishing the ''Use Soldiers'' special project |options = {{option |option_text = Excellent.|effect = * {{yellow|Infestation Nation}} modifier added for 5 years, giving the following effects: ** {{icon|growth speed}} Pop Growth Speed {{red|-10%}}}} }} |} {{Event |version = Timeless |event_name = Sinister Sibilance |img = [[File:Evt alien nature.png]] |event_text = Just as we have observed the invading serpents on [colony name], they are watching us. They have found ways to infiltrate and randomly operate our vehicles, computers, and mining equipment. |trigger = * Special Project Completed |mtth = 200 days |options = {{option |option_text = Let them feed on our power sources. Activate the universal translator.|effect = * {{yellow|Depleted Energy}} modifier added for 3 months, giving the following effects: ** {{icon|pop enc}} Energy Credits fron Jobs {{red|-10%}}}} {{option |option_text = Mobilize shock troops. Attack with incinerators.|effect = * {{yellow|Infestation Nation}} modifier added for 3 months, giving the following effects: ** {{icon|growth speed}} Pop Growth Speed {{red|-10%}}}} }} {{Event |version = Timeless |event_name = Underworld |img = [[File:Evt alien nature.png]] |event_text = The serpents on [colony name] have converted some of our mining equipment into transports for traveling between their subterrean world and our surface world. This has damaged our ecology significantly.<br><br>The scientists in our colony have started referring to these serpentine invaders as the 'Hiss'. The soldiers have other names for them, most of which are not worth repeating. |trigger = * Sinister Sibilance |mtth = 200 days |options = {{option |option_text = Take the remaining mining equipment offline.|effect = * {{yellow|Poor Quality Minerals}} modifier added for 8 months, giving the following effects: ** {{icon|pop min}} Minerals from Jobs {{red|-25%}} ** {{iconify|Max Mining Districts}} {{red|-3}}}} {{option |option_text = This is what happens when you don't use enough fire.|effect = * {{yellow|Infestation Nation}} modifier added for 8 months, giving the following effects: ** {{icon|growth speed}} Pop Growth Speed {{red|-10%}}}} }} {{Event |version = Timeless |event_name = Infestation Devastation |img = [[File:Evt alien nature.png]] |event_text = Relentless destruction from serpentine invaders and elaborate excavation on [colony name] have devastated the world's ecology. |trigger = * Underworld |mtth = 200 days |options = {{option |option_text = Unfortunate.|effect = * {{yellow|Damaged Ecology}} modifier added for 3 years, giving the following effects: ** {{iconify|Happiness}} {{red|-20%}}}} }} {{Event |version = Timeless |event_name = Uplift and a Gift |img = [[File:Evt alien nature.png]] |event_text = The serpents on [colony name] are now using mining equipment to travel freely between their subterranean nests and our surface world. Has our technology empowered them in new ways?<br><br>Our scientists are reporting that the 'Hiss' have scrawled the same symbol near each of the transports. We suspect they also have a crude written language. |trigger = * Infestation Devastation |mtth = 200 days |options = {{option |option_text = These new serpent tunnels have unearthed... minerals!|effect = * Minerals Gained: {{icon|minerals}} 100-1000}} }} {{Event |version = Timeless |event_name = Serpent Ship |img = [[File:Evt alien nature.png]] |event_text = The serpents on [colony name] have patiently waited for a ship to enter the system. Someone thought it would be a good idea to land on our colony, so their starship is now full of serpents. |trigger = * Uplift and a Gift |mtth = 200 days |options = {{option |option_text = {{Hover box|When these hyperintelligent snakes venture forth into the cosmos, one cannot help but wonder what their ultimate fate will be.|Let the fleeing ophidians have the ship.}}|effect = }} {{option |option_text = {{Hover box|These hyperintelligent snakes have relocated their population aboard our tempting starship. We should let them on board... and overload the reactor.|Destroy the serpent ship.}}|effect = }} }} {| class="mildtable" | {{Event |version = Timeless |event_name = To the Starsss |img = [[File:Evt alien nature.png]] |event_text = A lone starship has slipped past all our detection equipment and slithered into the surrounding star system. The ophidians have left [colony name] with a series of subterranean lifts and a wealth of minerals. |trigger = * Serpent Ship * Did not destroy the ship |mtth = 200 days |options = {{option |option_text = {{Hover box|Your story has been... uplifting.|So long, serpents.}}|effect = * All modifiers are removed}} }} | {{Event |version = Timeless |event_name = Hisss Story |img = [[File:Evt alien nature.png]] |event_text = A massive explosion has detonated outside our largest colony on colony name]. We will remain vigilant, but as far as we can tell, we have incinerated the last of our ophidian invaders. |trigger = * Serpent Ship * Destroyed the ship |mtth = 200 days |options = {{option |option_text = {{Hover box|Your long tale has ended. You're... history.|So long, serpents.}}|effect = * All modifiers are removed}} }} |} [[Category:事件]]
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