群星
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
Scopes/Flat list of scopes
”(章节)
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
=== Flat list of scopes === <noinclude><small>This list is generated by the in-game [[console command]] <code>trigger_docs</code> (formatted with [[Talk:Effects#Regexp|regexp]] only).</small></noinclude><!--<includeonly><small style="font-family:sans-serif; float:right; font-weight:normal;" class="plainlinks">[[{{fullurl:Scopes/Flat list of scopes|action=edit}} edit]]</small></includeonly> -->{{clear}}{{box wrapper}} {| class="wikitable sortable mw-collapsible<includeonly> mw-collapsed</includeonly>" style="float: left; min-width:42%;" |+ Flat list of trigger scopes (v3.0.3) ! style="width:5%" | Scope trigger !! style="width:auto" | Description !! style="width:8%" | From scope |- | text || For 'desc={trigger={' use. Shows custom text || all |- | not || An inverted trigger || all |- | if || Evaluates the triggers if the display_triggers of the limit are met || all |- | any_playable_country || Iterate through all playable countries - checks whether the enclosed triggers return true for any of them || all |- | has_mission || Checks if the observation post has a specific mission || fleet |- | switch || Switch case for a trigger || all |- | num_fleets || Checks the country's number of fleets || country |- | num_ships || Checks the country/fleet's number of ships || country fleet |- | research_leader || Checks if the country's researcher in a specific field meets the specified criteria || country |- | has_fleet_order || Checks if the ship/fleet has a specific fleet order. || ship fleet |- | closest_system || Finds the closest system within the given hyperlane steps and limit = { <triggers> }. If this system does not exist, it returns false. If it does exist, it is checked against the triggers outside of the limit = {}. || all |- | any_owned_fleet || Iterate through each fleet owned by the country - checks whether the enclosed triggers return true for any of them || country |- | has_orbital_station || Checks if the planet has any kind of orbital station || planet |- | any_orbital_station || Checks if the planet's orbital station meets the specified criteria || planet |- | else_if || Evaluates the enclosed triggers if the display_triggers of the preceding `if` or `else_if` is not met and its own display_trigger of the limit is met || all |- | happiness || Checks the pop's happiness percentage || pop |- | is_half_species || Check if scoped species is half species of specific/any species || species |- | faction_approval || Checks the scoped faction's approval percentage || pop_faction |- | has_designation || Checks if the colony has a certain designation || planet |- | colony_type || Checks if the colony is of a certain type || planet |- | num_favors || Check amount of favors that scoped country can collect from target country: || country |- | last_building_changed || Checks if the last building queued/unqueued/built/demolished/upgraded was the specified building || planet |- | empire_size || Checks the empire's size. Identical to empire_spraw trigger. || country |- | empire_sprawl || Checks the empire's sprawl. Identical to empire_size trigger. || country |- | empire_sprawl_over_cap || Checks how much the empire sprawl is over its admin capacity || country |- | empire_sprawl_cap_fraction || Checks the empire's sprawl compared to its admin level || country |- | last_district_changed || Checks if the last district queued/unqueued/built/demolished/upgraded was the specified district || planet |- | has_ring || Checks if the planet has a planetary ring || planet |- | is_moon || Checks if the planet is the moon of another planet || planet |- | opinion || Checks the country's opinion of the target country || country |- | opinion_level || Checks the country's opinion level of the target country (with support for comparison operators) || country |- | envoy_opinion_change || Checks the country's opinion of the target country has been changed by envoys || country |- | ideal_planet_class || Checks if the pop, species or country's ideal planet class is a specific class || country pop species |- | ethos || Checks the average ethics divergence on the planet, i.e. num of pops not of the country's ethics / total num of pops || planet |- | distance || Checks the ship/fleet/planet/leader/pop/system's galaxy map distance to target in absolute units || megastructure planet ship pop fleet galactic_object leader ambient_object starbase deposit archaeological_site first_contact |- | is_pirate || Checks if the country is a pirate country || country |- | planet_size || Checks the planet's size || planet |- | gender || Checks the leader's gender || leader |- | any_planet_within_border || Iterate through each planet within the current empire's borders - checks whether the enclosed triggers return true for any of them || country |- | any_owned_ship || Iterate through each ship in the fleet or owned by the country - checks whether the enclosed triggers return true for any of them || country fleet |- | pop_has_ethic || Checks if the pop has a specific ethos || pop |- | pop_has_trait || Checks if the pop has a specific trait || pop |- | has_observation_outpost || Checks if the planet has an observation post || planet |- | starting_system || Checks if the system is the starting system for any country || galactic_object |- | graphical_culture || Checks if the country has specific graphical culture || country ship |- | is_civilian || Checks if the scoped fleet or ship is civilian (as set in ship sizes). || ship fleet |- | vassals || Checks the country's number of vassals || country |- | exists || Checks if a target scope exists || all |- | has_edict || Checks if the country has a specific edict enabled || country |- | is_designable || Checks if the scoped ship design, ship or fleet (all ships) has a designable ship size. || ship fleet design |- | is_in_cluster || Checks if the planet/system belongs to a specific spawning cluster || planet galactic_object |- | any_moon || Iterate through each moon of the planet - checks whether the enclosed triggers return true for any of them || planet |- | num_empires || Checks the number of regular empires in the galaxy || country |- | leader_class || Checks if the leader is of a specific class || leader |- | leader_age || Checks the scope leader's age || leader |- | observation_outpost || Checks if the planet's observation post meets the specified criteria || planet |- | has_deposit || Checks if the planet has any, or a specific, deposit || planet deposit |- | is_same_value || Checks if the current scope and the target scope are the same thing || all |- | intel || Checks the country's Intel on the target country || country |- | has_pop_faction_flag || Checks if the pop faction has a specific flag || pop pop_faction |- | num_communications || Checks the country's number of established communications || country |- | last_changed_policy || Checks if the last policy changed by the country was a specific policy || country |- | is_species || Checks if the pop/country's founder species is of a specific pre-defined species || country pop leader species |- | last_increased_tech || Checks if the country's last researched technology was a specific tech || country |- | any_war || Iterate through all wars the country is engaged in - checks whether the enclosed triggers return true for any of them || country |- | any_defender || Iterate through all defenders in the current war - checks whether the enclosed triggers return true for any of them || war |- | any_attacker || Iterate through all attackers in the current war - checks whether the enclosed triggers return true for any of them || war |- | original_owner || Checks if the planet is still owned by its first colonizer || planet |- | tech_unlocked_ratio || Checks the relative amount of already-researched tech between the country and target country || country |- | can_colonize || Checks if the planet can be colonized by target country || planet |- | has_special_project || Checks if the country has a specific special project available || country |- | has_completed_special_project_in_log || Checks if the country has completed a specific special project as part of an in-progress event chain || country |- | has_failed_special_project_in_log || Checks if the country has failed, timed out or aborted a specific special project as part of an in-progress event chain || country |- | is_subspecies || Checks if the pop/country/species is a subspecies of the target species || country pop leader species |- | is_valid || Checks to see if target scope is valid for the country/planet/army || planet country army |- | check_pop_faction_parameter || Checks if one of the faction's parameters is the same as target scope || pop_faction |- | is_robot_pop || Checks if the pop is a robot || pop |- | num_fallen_empires || Checks the number of fallen empires in the galaxy || country |- | is_preferred_weapons || Checks if the country's AI prefers weapons using this component tag || country |- | has_access_fleet || Checks if the target country is allowed to enter the system || galactic_object |- | is_point_of_interest || Checks if the planet/country/ship/system/ambient object has a specific point of interest for a specific event chain for a specific country || planet country ship galactic_object ambient_object |- | terraformed_by || Checks if planet is terraformed by country. || planet |- | has_megastructure || Checks if a country or star has a mega structure. || country galactic_object |- | recently_lost_war || Checks if the country recently lost a war ('recently' meaning recent enough to have a truce) || country |- | count_diplo_ties || Checks the number of diplomatic in the scope that fulfill the specified criteria || country |- | has_research_agreement || Checks if two countries have a research agreement. || country |- | has_tributary || Checks if the target country is a tributary of the current scope. || country |- | upgrade_days_left || Checks how many days an upgrading megastructure will take to complete its upgrade. || megastructure |- | has_any_megastructure || Checks if the scope has a megastructure || planet galactic_object |- | former_living_standard_type || Compares the former living standard type with the given one. || pop |- | former_citizenship_type || Compares the former citizenship type with the given one. || pop |- | former_military_service_type || Compares the former military service type with the given one. || pop |- | former_slavery_type || Compares the former slavery type with the given one. || pop |- | former_purge_type || Compares the former purge type with the given one. || pop |- | former_population_control_type || Compares the former population control type with the given one. || pop |- | former_migration_control_type || Compares the former migration control type with the given one. || pop |- | is_alliance_fleet || Checks if the scoped fleet is an alliance fleet. || fleet |- | is_researching_special_project || Checks if the country is currently researching a specific special project || country leader |- | last_activated_relic || Checks if the specified relic was the last activated one || country |- | any_system_planet || Iterate through each planet in the current system - checks whether the enclosed triggers return true for any of them || galactic_object |- | is_scope_type || Checks currently in the specified scope: || all |- | is_robotic || Check if the species in the scope is a robot species or not || species |- | has_unlocked_all_traditions || Checks if the country has unlocked all traditions || country |- | has_potential_claims || Checks if the country has any potential claims they can make. || country |- | has_available_jobs || Check that you have available job of a specific type || planet |- | is_galactic_custodian || Checks if an empire is Custodian of the Galactic Council || country |- | has_galactic_custodian || Checks if the Galactic Community has named a Custodian || all |- | is_galactic_emperor || Checks if an empire is the Galactic Emperor || country |- | has_galactic_emperor || Checks if the Galactic Emperor has taken over || all |- | imperial_authority || Checks imperial authority. || all |- | has_stage_modifier || Checks if the espionage operation has a certain modifier specific for the current stage || espionage_operation |- | galactic_defense_force_exists || Checks if the Galactic Defense Force or Imperial Armada exists || all |- | has_intel_level || Checks the country's intel level on a category for the target country || country |- | has_intel_report || Checks if the country has intel report of at least the specified level on a category for the target country || country |- | has_intel || Checks if the specified intel is available for the target country (stale intel will not return true) || country |- | has_stale_intel || Checks if the specified intel is stale for the target country (available intel will not return true) || country |- | and || all inside trigger must be true || all |- | is_star || Checks if the planet is a star || planet |- | is_asteroid || Checks if the planet is an asteroid || planet |- | species_portrait || Checks if the species (or pop/empire's dominant species) uses a certain portrait || country pop species |- | is_neutral_to || Checks if the country has a neutral attitude towards target country || country |- | trust || Checks the country's trust of the target country || country |- | name_list_category || Checks if a specific name list is used for the a species during empire creation || all |- | has_district || Checks if the planet has any, or a specific, district || planet |- | free_district_slots || Checks the planet's number of slots available for new constructions || planet |- | diplomacy_weight || Checks the countrys diplomacy weight || country |- | has_owner || Checks if the planet is colonized (in planet scope) or the system has an owner (in system scope) || planet galactic_object |- | free_housing || Checks the planet's available housing || planet |- | is_ai || Checks if the country is played by the AI || country |- | always || Sets trigger to be either always true or false || all |- | has_trait || Checks if a pop/leader/species/country's dominant species has a certain trait || country pop leader species dlc_recommendation |- | has_ethic || Checks if a country has a certain ethos || country pop dlc_recommendation |- | is_owned_by || Checks if the planet/system/army/ship is owned by the target country || megastructure planet ship pop fleet galactic_object leader army pop_faction starbase deposit sector archaeological_site first_contact spy_network espionage_operation |- | pop_can_live_on_planet || Checks if the pop's species is allowed to live on its planet || pop |- | days_passed || Checks the number of in-game days passed since the 2200.1.1 start || all |- | free_amenities || Checks the planet's available amenities || planet |- | has_deficit || Checks if the country has a deficit of the defined resource || country |- | has_commercial_pact || Check if the country has a commercial pact with target country || country |- | is_being_assimilated || Checks if the pop is being purged || pop |- | num_guaranteed_colonies || Checks the number of guaranteed colonies defined in setup || all |- | num_owned_relics || Checks the number of relics owned by the scoped country || country |- | has_branch_office || Check if the planet has a branch office owned by target country/any country/no country || planet |- | is_same_species || checks if the scoped object is of the same species as another object || country ship pop leader army species |- | is_criminal_syndicate || Checks if the country is a criminal syndicate || country |- | is_blocker || Checks if scoped deposit is a blocker-type || deposit |- | is_same_empire || Checks if the country is the same as another, target country || country |- | free_branch_office_building_slots || Checks the planet's number of branch office slots available for new constructions || planet |- | branch_office_value || Checks the planet's branch officevalue || planet |- | free_jobs || Checks the number of jobs compared to pops on the planet || planet |- | is_planet_class || Checks if the planet is of a certain class || planet |- | has_strategic_resource || Checks if the planet has any strategic resource || planet |- | is_star_class || Checks if the system/planet(star) is of a certain class || planet galactic_object |- | has_technology || Checks if the country has a technology (of at least a specific level) || country |- | can_research_technology || Checks whether the current country is allowed to have the specified technology, i.e. does it fulfil the potential = { } field for that tech, and for any prereq techs that tech has. || country |- | can_copy_random_tech_from || Checks whether the target country has a technology the current country can steal via copy_random_tech_from effect || country |- | can_set_policy || Checks if the country is allowed to set its policy to a specific one using set_policy effect || country |- | any_fleet_in_orbit || Iterate through each fleet orbiting the current planet/starbase/megastructure - checks whether the enclosed triggers return true for any of them || megastructure planet starbase |- | planet_devastation || Checks the planet's devastation || planet |- | is_pop_category || Checks if the pop has the chosen pop category || pop |- | won_the_game || Checks if scoped country won the game || country |- | planet_stability || Compares the stability present on the planet with the given value || planet |- | perc_communications_with_playable || Checks the country's percentage of communications with playable empires || country |- | planet_crime || Compares the crime present on the planet with the given value || planet |- | has_job || Checks if the pop has a specific job, or any job if set to yes || pop |- | has_planet_modifier || Checks if the planet has a specific planet modifier || planet |- | is_deposit_type || Checks if deposit is specified type || deposit |- | has_built_species || Checks if country has a built species defined || country |- | num_buildings || Checks the number the planet has of any, or a specific, building || planet |- | num_districts || Checks the number the planet has of any, or a specific, district || planet |- | num_free_districts || Checks the number of available slots the planet has of any, or a specific, district || planet |- | has_planet_flag || Checks if the planet has a specific flag || planet |- | has_first_contact_flag || Checks if the first contact site has a specific flag || first_contact |- | has_federation_flag || Checks if the federation has a specific flag || federation |- | has_country_flag || Checks if the empire has a specific flag || country |- | has_fleet_flag || Checks if the fleet has a specific flag || fleet |- | has_ship_flag || Checks if the ship has a specific flag || ship |- | is_ship_class || Checks if the ship/fleet/design is a specific class || ship fleet design |- | is_ship_size || Checks if the ship/fleet/design is a specific ship size || ship fleet design |- | is_capital || Checks if the planet is its owner's capital || planet |- | is_capital_system || Checks if the solar system has its owner's capital || galactic_object |- | has_ground_combat || Checks if ground combat is taking place on the planet || planet |- | is_at_war || Checks if the country is at war || country |- | num_owned_planets || Checks the country's or sector's number of owned planets || country sector |- | has_government || Checks if the country has a specific government type, or any government at all || country |- | num_pops || Checks the number of pops on the planet/country/pop faction/sector || planet country pop_faction sector |- | num_unemployed || Checks the number of unemployed pops on the planet || planet |- | would_work_job || Checks if the pop will work a specific job if a vacancy becomes available (i.e. does it meet the requirements, would it have a higher job weight?) || pop |- | is_primitive || Checks if the country is a primitive, pre-FTL civilization || country |- | is_archetype || Checks if species has specified archetype: || species |- | is_inside_nebula || checks if the planet/ship/fleet/system is inside a nebula || planet ship fleet galactic_object |- | is_in_frontier_space || checks if the planet/ship/fleet/system is in frontier space || planet ship fleet galactic_object |- | is_inside_border || Checks if the planet/ship/fleet/system is inside the borders of the target country || planet ship fleet galactic_object |- | any_country || Iterate through all countries - checks whether the enclosed triggers return true for any of them || all |- | any_pop || Checks if any of the planet/species/pop faction pops meet the specified criteria. Warning: deprecated, use any_owned_pop/any_species_pop || planet species pop_faction |- | is_overlord || Checks if the country is the overlord of any subject countries || country |- | is_at_war_with || Checks if the country is at war with the target country || country |- | their_opinion || Checks target country's opinion value of the current country || country |- | is_same_species_class || Checks if the pop/country is of the same species class as another pop/country || country ship pop leader army species |- | has_federation || Checks if the country is in a federation || country |- | is_colonizable || Checks if the planet can theoretically be colonized || planet |- | has_level || Checks if the leader has a specific experience level || leader |- | num_minerals || Checks the planet's total amount of minerals || planet |- | num_physics || Checks the planet's total amount of physics research || planet |- | num_society || Checks the planet's total amount of society research || planet |- | num_engineering || Checks the planet's total amount of engineering research || planet |- | num_modifiers || Checks the planet's number of modifiers || planet |- | has_any_strategic_resource || Checks if the planet has any strategic resource || planet |- | has_pop_flag || Checks if the pop has a specific flag || pop |- | is_occupied_flag || Checks if the planet is under military occupation || planet |- | is_damaged || Checks if the ship is damaged || ship |- | has_hp || Checks the ship's hull points || ship |- | is_surveyed || Checks if the planet/system has been survey by target country || planet galactic_object |- | has_global_flag || Checks if a Global Flag has been set || all |- | is_variable_set || Checks if the specified variable is set on the current scope. Use to avoid unset variables errors || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | check_variable || Checks a variable for the country/leader/planet/system/fleet || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | check_variable_arithmetic || Checks a variable for the scope if a certain amount of arithmetic is done to it (note: the variable's value is not changed by this trigger) || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | check_modifier_value || Checks the value of a specified modifier in the current scope against a value. || megastructure planet country ship pop fleet galactic_object leader army species design pop_faction spy_network espionage_operation |- | check_galaxy_setup_value || Checks the value for a specific option from the galaxy setup || all |- | is_colony || Checks if the planet is colonized || planet |- | habitability || Checks the planet's habitability (0 to 1) for target pop/species || planet |- | has_building || Checks if the planet has any, or a specific, building || planet |- | has_active_building || Checks if the planet has a specific building, and that that building is not disabled or ruined. || planet |- | is_controlled_by || Checks if the planet is controlled by the target country || planet |- | is_terraformed || Checks if the planet has ever been terraformed || planet |- | is_terraforming || Checks if the planet is currently being terraformed || planet |- | is_federation_leader || Checks if the country is the leader of their federation || country |- | is_mobile || Checks if the scoped fleet can move. || fleet |- | is_in_sensor_range || Checks if the specified ship, fleet, planet or system is within sensor range of the scoped country. || country |- | is_in_sensor_range_of_country || Checks if the scoped ship, fleet, planet or system is within sensor range of the specified country. || planet ship fleet galactic_object |- | has_star_flag || Checks if the solar system has a specific flag || galactic_object dlc_recommendation |- | has_mining_station || Checks if the planet has an orbital mining station || planet |- | has_research_station || Checks if the planet has an orbital research station || planet |- | any_research_station || Checks if the planet's orbital research station meets the specified criteria || planet |- | any_mining_station || Checks if the planet's orbital mining station meets the specified criteria || planet |- | army_type || Checks the army's type || army |- | is_defensive_army || Checks if the army is defensive || army |- | has_army || Checks if the planet has an army || planet |- | is_advisor_active || checks if a country has an advisor || planet species pop_faction |- | is_enslaved || Checks if the pop is a slave || pop |- | is_being_purged || Checks if the pop is being purged || pop |- | is_idle || Checks if scoped leader is idle || leader |- | income || Checks the country's monthly energy credit income || country |- | expenses || Checks the country's monthly energy credit expenses || country |- | num_uncleared_blockers || Checks the planet's total amount of uncleared blockers || planet |- | local_human_species_class || Checks if local humans founder species is a specific species class || all |- | num_envoys_to_federation || Checks the country's number of envoys sent to its federation || country |- | num_envoys_to_galcom || Checks the country's number of envoys sent to the galactic community || country |- | has_envoy_task || Checks the scoped envoy's task. || leader |- | has_envoy_cooldown || Checks the scoped envoy currently has a cooldown on its status. || leader |- | trade_income || Checks the country's energy credits income from trade for the previous month || country |- | has_anomaly || Checks if the planet has an anomaly || planet |- | stored_physics_points || Checks the country's amount of stored physics research || country |- | stored_society_points || Checks the country's amount of stored society research || country |- | stored_engineering_points || Checks the country's amount of stored engineering research || country |- | balance || Checks the country's energy credit balance || country |- | running_balance || Checks the country's running energy credit balance || country |- | is_planet || Checks if the planet is the same as target planet || planet |- | is_pop || Checks if the pop is the same as target pop || pop |- | is_ship || Checks if the ship is the same as target ship || ship |- | is_army || Checks if the army is the same as target army || army |- | is_country || Checks if the country is the same as target country || country |- | is_tutorial_level || Checks the country's tutorial level (0 off, 1 limited, 2 full) || country |- | is_multiplayer || Checks if the game is running in multiplayer || all |- | has_event_chain || Checks if the country has a specific event chain || country |- | is_species_class || Checks if the pop/country's founder species is a specific species class || country pop species dlc_recommendation |- | has_opinion_modifier || Checks if the country has a specific opinion modifier towards target country or anyone || country |- | has_established_contact || Checks if the country has established contact with target country || country |- | has_completed_event_chain_counter || Checks if the country has completed a specific counter in an event chain || country |- | has_planet_class || Checks if the system has planet of specific class || galactic_object |- | is_disabled || Checks if the ship/fleet is disabled || ship fleet |- | has_existing_ship_design || Checks if the country has a specific ship design available || country |- | has_resource || Checks if the planet has a specific amount of a specific resource || planet country deposit |- | has_building_construction || Checks if the planet has any, or a specific, ongoing building construction || planet |- | num_fallen_empires_setting || Checks the number of fallen empires defined in setup || all |- | any_deposit || Iterate through each deposit on the planet - checks whether the enclosed triggers return true for any of them || planet |- | free_building_slots || Checks the planet's number of slots available for new constructions || planet |- | has_relation_flag || Checks if the country has a relation flag towards target country || country |- | reverse_has_relation_flag || Checks if the target country has a relation flag towards the country || country |- | has_moon || Checks if the planet has a moon || planet |- | num_moons || Checks the planet's number of moons || planet |- | is_sapient || Checks if the pop is sapient || pop species |- | is_preventing_anomaly || Checks if the planet is prevented from generating anomalies || planet |- | has_deposit_for || Checks if the planet has a deposit for a specific ship class || planet |- | colony_age || Checks the planet's (colony's) age in months || planet |- | is_bottleneck_system || Checks if the system is bottleneck within the range NDefines::NGameplay::SYSTEM_BOTTLENECK_RADIUSis_bottleneck_system = yes || galactic_object |- | any_rim_system || Iterate through all rim systems - checks whether the enclosed triggers return true for any of them || all |- | is_country_type || Checks if the country is a specific type || country |- | has_modifier || Checks if the scope object has a certain modifier || megastructure planet country ship pop galactic_object pop_faction federation spy_network espionage_operation |- | any_ship_in_system || Iterate through each ship in the current system - checks whether the enclosed triggers return true for any of them || galactic_object |- | mission_progress || Checks if the observation post has achieved specific progress in a mission || fleet |- | num_ethics || Checks the country/pop's number of ethics || country pop |- | num_traits || Checks the country/pop/leader/species' number of traits || country pop leader species |- | has_truce || Checks if the country has a truce with target country || country |- | has_system_trade_value || Checks the system's trade value || galactic_object |- | can_access_system || Checks if the scoped fleet is able to enter the system. Note: Avoid overusing this, it is a performance-intensive trigger! || fleet |- | is_ringworld || Checks if the planet is a ringworld || planet |- | member_of_faction || Checks if the pop belongs to any, or a specific, faction || pop |- | support || Checks the faction's support level || pop_faction |- | is_ideal_planet_class || Checks if the planet is of the ideal class for target country, species or pop || planet |- | is_pop_faction_type || Checks the faction's type || pop_faction |- | intel_level || Checks the country's intel level of target system || country |- | is_researching_area || Checks the scientist's field of research || leader |- | any_owned_leader || Iterate through each leader that is owned by the country - checks whether the enclosed triggers return true for any of them || country |- | any_owned_pop || Iterate through all owned pops - checks whether the enclosed triggers return true for any of them || planet country pop_faction sector |- | has_faction || Checks if the country has any instance of target faction type || country |- | count_owned_pops || Count the number of owned pops in the country that fulfill the specified criteria. Warning: deprecated, use count_owned_pop || planet country pop_faction |- | can_declare_war || Checks if the country can declare war against target country || country |- | is_hostile || Checks if the country is hostile towards target country || country |- | is_forced_neutral || Checks if the country has been set to be neutral towards target country via set_faction_hostility || country |- | is_forced_friendly || Checks if the country has been set to be friendly towards target country via set_faction_hostility || country |- | has_communications || Checks if the country has established communications with target country || country |- | has_country_resource || Checks the country's amount of a specific stored resource || country |- | has_leader_flag || Checks if the leader has a specific flag || leader |- | num_killed_ships || Checks how many of target country's ships that the country has destroyed || country |- | num_taken_planets || Checks how many planets the country has taken from target country || country |- | leader_of_faction || Checks if the leader is the leader of a faction || leader |- | is_scope_valid || Checks if the current scope is valid || all |- | opposing_ethics_divergence || Checks how far removed the country/pop's ethos is from target's || country pop |- | is_war_leader || Checks if the country leads in a war || country pop_faction |- | is_in_federation_with || Checks if the country is in a federation with target country || country |- | can_change_policy || Checks if the country can change a specific policy || country |- | is_ironman || Check if current game is running in ironman mode || all |- | has_monthly_income || Checks the country's monthly income of a specific resource || country |- | else || Evaluates the triggers if the display_triggers of preceding 'if' or 'else_if' is not met || all |- | has_policy_flag || Checks if the country has a specific policy || country |- | count_deposits || Checks the number of deposits on the planet that meet the specified criteria || planet |- | has_tech_option || Checks if the country has a tech research option currently available || country |- | count_tech_options || Checks the country's number available tech research options in a specific field || country |- | has_point_of_interest || Checks if the scoped country has a specific point of interest in its situation log || planet country ship fleet galactic_object ambient_object |- | is_being_repaired || Checks if the ship/fleet is being repaired || ship fleet |- | compare_distance || Checks whether the current scope is closer to a specified object than it is to a second specified object within the same solar system. || megastructure planet ship pop fleet galactic_object leader ambient_object starbase deposit archaeological_site first_contact |- | any_ambient_object || Iterate through every ambient object in the game - checks whether the enclosed triggers return true for any of them || all |- | any_system_ambient_object || Iterate through every ambient object in the solar system - checks whether the enclosed triggers return true for any of them || galactic_object |- | has_ambient_object_flag || Checks if the ambient object has a specific flag || ambient_object |- | is_ambient_object_type || Checks if the ambient object is a specific type. || ambient_object |- | any_bordering_country || Iterate through all bordering countries of a system - checks whether the enclosed triggers return true for any of them || galactic_object |- | galaxy_percentage || Checks if the country has a specific percentage (0.00-1.00) of the galaxy within its borders || country |- | custom_tooltip_fail || Shows custom text only when the associated trigger fails || all |- | count_armies || Checks the number of armies on/in the planet/country that meet the specified criteria || planet country |- | is_in_combat || Checks if the ship/fleet is engaged in combat || ship fleet |- | any_member || Iterate through each member of the federation - checks whether the enclosed triggers return true for any of them || federation |- | is_guaranteeing || Checks if the country is guaranteeing the independence of target country || country |- | is_war_participant || Checks if target country is participating in the war on the specified side || country war |- | is_homeworld || Checks if the planet is its owner's homeworld || planet |- | is_friendly_to || Checks if the country has a friendly attitude towards target country || country |- | is_hostile_to || Checks if the country has a hostile attitude towards target country || country |- | is_protective_to || Checks if the country has a protective attitude towards target country || country |- | is_threatened_to || Checks if the country has a threatened attitude towards target country || country |- | years_passed || Checks the number of in-game years passed since the 2200 start || all |- | mid_game_years_passed || Checks the number of in-game years passed since the mid-game start date || all |- | end_game_years_passed || Checks the number of in-game years passed since the end-game start date || all |- | is_dismissive_to || Checks if the country has a dismissive attitude towards target country || country |- | is_patronizing_to || Checks if the country has a patronizing attitude towards target country || country |- | is_angry_to || Checks if the country has an angry attitude towards target country || country |- | is_neighbor_of || Checks if the country/planet is neighbors with target country || planet country ship fleet galactic_object |- | is_rival || Checks if the country has a rival attitude towards target country || country |- | is_unfriendly_to || Checks if the country has an unfriendly attitude towards target country || country |- | is_loyal_to || Checks if the country has a loyal attitude towards target country || country |- | is_disloyal_to || Checks if the country has a disloyal attitude towards target country || country |- | is_cordial_to || Checks if the country has a cordial attitude towards target country || country |- | is_domineering_to || Checks if the country has a domineering attitude towards target country || country |- | fleet_power || Checks the scope's total fleet power || country fleet federation |- | has_election_type || Checks if the country has a specific election type || country |- | has_ai_personality || Checks if an AI empire has a certain personality type || country |- | has_ai_personality_behaviour || Checks if a country has a certain AI personality behavior || country |- | has_valid_ai_personality || Checks if the country has a valid AI personality || country |- | has_migration_access || Checks if the country has migration access to target country || country |- | logged_in_to_pdx_account || Checks if the local human is logged in to a Pdx account. This WILL cause an out of sync if used for anything that can change the game state || country |- | can_be_subject || Checks if the country can be a subject of a specific type under target country || country |- | count_war_participants || Checks the number of participants in the war on a specific side that meet the specified criteria || war |- | count_potential_war_participants || Checks the amount of potential war participants in a specific war that meet the specified criteria || all |- | has_skill || Checks if the leader has a specific experience level || leader |- | has_experience || Checks if the leader has a specific amount of experience || leader |- | any_neighbor_system || Iterate through all a system's neigboring systems by hyperlane - checks whether the enclosed triggers return true for any of them || galactic_object |- | is_under_colonization || Checks if the planet is being colonized || planet |- | has_colony_progress || Checks the planet's progress towards completing colonization || planet |- | distance_to_empire || Checks the ship/fleet/planet/system's galaxy map distance to target empire || planet ship fleet galactic_object |- | is_unemployed || Checks if the pop is unemployed || pop |- | years_of_peace || Checks the number of in-game years country has been at peace, with optional parameter to delay from start of game || country |- | is_within_borders_of || Checks if the planet/system/fleet/ship is within the borders of the target country || planet ship fleet galactic_object |- | num_marauder_empires_to_spawn || Checks the number of marauder empires specified by the galaxy setup || all |- | has_species_flag || Checks if the species has a specific flag || species |- | has_auto_move_target || Checks if the fleet/ship has an active auto-move target set || ship fleet |- | count_starbase_modules || Checks the number of starbase modules that are of the specified type or not || starbase |- | is_belligerent_to || Checks if the country has a belligerent attitude towards target country || country |- | is_imperious_to || Checks if the country has a imperious attitude towards target country || country |- | is_arrogant_to || Checks if the country has a arrogant attitude towards target country || country |- | has_association_status || Check if the country has federation association status with target country || country |- | is_original_owner || Checks if the target country is the planet's original owner || planet |- | can_work_job || Checks if the pop can work a job || pop |- | subject_can_diplomacy || Checks if the current country is allowed by its overlord to take diplomatic action || country |- | has_surveyed_class || Checks if the country has surveyed any planet of a specific class || country |- | fleet_size || Checks the fleet's fleet size || fleet |- | host_has_dlc || Checks if the host has a specific DLC enabled || all |- | num_rare_techs || Checks the country's number of researched rare technologies || country |- | num_repeatable_techs || Checks the country's number of researched repeatable technologies || country |- | has_mandate || Checks if the leader has any, or a specific, mandate || leader |- | nor || An inverted OR trigger || all |- | num_energy || Checks the planet's total amount of energy || planet |- | num_armies || Checks the country's number of armies || country |- | has_war_goal || Checks if a war goal is set. || all |- | max_naval_capacity || Checks the country's max naval capacity in absolute numbers || country |- | used_naval_capacity_integer || Checks the country's used naval capacity in absolute numbers || country |- | used_naval_capacity_percent || Checks the country's used naval capacity in relative terms (0.00-1.00) || country |- | war_begun_num_fleets_gone_mia || Checks amount of target country's fleets that went MIA when the war began || war |- | custom_tooltip_success || Shows custom text only when the associated trigger passes || all |- | has_active_event || Checks if country has active events: || country |- | success_text || For 'desc={trigger={' use. Shows custom text when the associated trigger passes. || all |- | fail_text || For 'desc={trigger={' use. Shows custom text when the associated trigger fails. || all |- | is_subject_type || Checks if the country is a specific type of subject || country |- | has_defensive_pact || Checks if the country has a defensive pact with target country || country |- | calc_true_if || Returns true if the specified number of sub-triggers return true || all |- | is_researching_technology || Checks if the country is currently researching a specific technology || country |- | is_subject || Checks if the country is a subject of any other country || country |- | any_subject || Iterate through all subjects of the scoped country - checks whether the enclosed triggers return true for any of them || country |- | log || Prints a message to game.log for debugging purposes || all |- | is_enigmatic_to || Checks if the country has a enigmatic attitude towards target country || country |- | is_berserker_to || Checks if the country has a berserker attitude towards target country || country |- | has_same_ethos || Checks if a country has the same ethos (complete set of ethics) as a country or pop || country pop |- | is_majority_species || Checks if the specified species is the majority species on the current planet. || planet |- | has_closed_borders || Check if the country has closed its borders to target country || country |- | is_difficulty || Checks the game's difficulty level (0 to 5, with 0 as Cadet and 5 as Grand Admiral || all |- | is_exact_same_species || Checks if the scoped object is originally of the same species, or currently of the exact same species instance, as another object || country ship pop leader army species |- | can_control_access_for || Checks if the country is allowed to control target country's border access to the country || country |- | is_overlord_to || Checks if the country has an overlord attitude towards target country || country |- | is_improving_relations_with || Checks if the country has an envoy sent to the target country to improve relations || country |- | is_harming_relations_with || Checks if the country has an envoy sent to the target country to harm relations || country |- | distance_to_core_percent || Checks the ship/fleet/planet/leader/pop/system's distance to the galactic core in percent, where center = 0 and galactic rim = 100 || all |- | has_non_aggression_pact || Check if the country has a non-aggression pact with target country || country |- | happiness_planet || Checks the average happiness on the planet || planet |- | pre_ruler_leader_class || Checks the rulers previous leader class || leader |- | has_hp_percentage || Checks a fleet or ship's hit points percentage || ship fleet |- | can_join_factions || Checks if scoped pop can join a faction || country |- | has_valid_civic || Checks if the current country has a certain civic and if its validated || country |- | has_non_swapped_tradition || Checks if a country has the given tradition and it is not swapped. Also returns true if the tradition is swapped but has inherit_effects = yes (i.e. it's a cosmetic flavor swap). || country |- | has_swapped_tradition || Checks if a country has the given swapped tradition. || country |- | is_event_leader || Checks if a leader is a special event leader (defined in create_leader) || leader |- | is_crises_allowed || Check if current game allows crises || all |- | allowed_crisis_type || Checks which crisis is allowed to spawn in the current game || all |- | is_custom_capital_location || Checks if the spatial object is its owner's custom capital location || planet ship fleet galactic_object |- | resource_stockpile_compare || Checks specific resource stockpile for the country scope: || country |- | planet_resource_compare || Checks specific resource value for scoped planet: || planet |- | resource_income_compare || Checks specific resource income value for the country scope: || country |- | market_resource_price || Checks market price of a specific resource for the current country: || country |- | pop_percentage || Checks the percentage of pops in the scope that fulfill the specified criteria || planet country pop_faction sector |- | num_species || Checks if the number of species on a planet, in an empire or in a pop faction is according to the argument. Does not count genetically modified species as unique. || planet country pop_faction |- | num_unique_species || Checks if the number of species on a planet, in an empire or in a pop faction is according to the argument. Counts genetically modified species as unique. || planet country pop_faction |- | has_diplo_migration_treaty || Checks if two countries have a migration treaty. || galactic_object |- | is_megastructure_type || is_megastructure_type = <name of type>. Compares the type of scope's mega structure to a type from the database || megastructure fleet |- | relative_power || Compares relative power between two countries. relative_power = { who = <target country> category = <fleet/economy/technology/all> value ><= <pathetic/inferior/equivalent/superior/overwhelming> || country |- | any_relation || Iterate through all relations - checks whether the enclosed triggers return true for any of them || country |- | has_megastructure_flag || Checks if the mega structure has a specific flag || megastructure |- | has_citizenship_type || Checks if a species/pop/leader has a particular citizenship type in their country || pop leader species |- | has_population_control || Checks if the pop is prevented from reproducing || pop |- | has_migration_control || Checks if the pop is prevented from migrating || pop |- | species_planet_slave_percentage || Checks if a pop's planet has a specific percentage (0.00-1.00) of the same species enslaved || pop |- | has_ascension_perk || Checks if a country has the given ascension perk. || country |- | num_ascension_perks || Compares the number of AP points the country has spent with the given value || country |- | pop_produces_resource || Checks if a pop is currently producing a particular resource || pop |- | has_military_service_type || Checks if a species/pop/leader has a particular military service type in their country || pop leader species |- | has_purge_type || Checks if a species/pop/leader has a particular purge type in their country || pop leader species |- | has_slavery_type || Checks if a species/pop/leader has a particular slavery type in their country || pop leader species |- | has_living_standard || Checks if a species/pop/leader has a particular living standard in their country || pop leader species |- | num_ascension_perk_slots || Compares the number of unlocked ascension perk slots of the scope with the given value || country |- | is_fleet_idle || Checks if the ship/fleet is idfle || ship fleet |- | debug_break || Trigger an assertion to stop the debugger when encountering this trigger; returns the value it is assigned || all |- | has_civic || Checks if the current country has the specified civic || country dlc_recommendation |- | has_authority || Checks if the current country has the specified government authority || country dlc_recommendation |- | has_invalid_civic || Checks if the current country has a certain civic and if its invalidated || country |- | has_colonization_control || Checks if the pop is prevented from migrating || pop species |- | has_trade_route || Checks if a system has trade route going through. || galactic_object |- | trade_route_value || Checks the trade value going through the system. || galactic_object |- | trade_intercepted_percentage || Checks the intercepted trade value ratio going through the system. || galactic_object |- | trade_intercepted_value || Checks the intercepted trade value going through the system. || galactic_object |- | trade_protected_value || Checks the protected trade value going through the system. || galactic_object |- | trade_protected_percentage || Checks the protected trade value ratio going through the system. || galactic_object |- | num_trade_routes || Counts the number trade routes in the empire. || country |- | count_species || Counts the number of species in the scope that fulfill the specified criteria, not counting sub-species as unique. || planet country |- | count_exact_species || Counts the number of species in the scope that fulfill the specified criteria, counting sub-species as unique. || planet country |- | is_constructing || Checks if the scoped construction ship is building the specified thing || ship fleet |- | has_ruler_trait || Checks if a leader has a certain ruler trait, even if they are not currently ruler || leader |- | num_trait_points || Checks the country/pop/leader/species' number of traits points spent || country pop leader species |- | has_component || Checks if a ship has a certain component || ship |- | has_notification_modifier || Checks if a country has a certain notification modifier || country |- | pop_maintenance_cost || Checks the maintenace costs of a pop || pop |- | conditional_tooltip || The enclosed trigger will be completely ignored if the condition in "trigger" isn't true. Useful to hide part of tooltips that are not relevant. || galactic_object |- | has_claim || Checks if the country has claims on the given country or system. || country |- | num_active_gateways || Checks the number of active gateways in the galaxy || all |- | attacker_war_exhaustion || Checks the war exhaustion of the war's attackers || war |- | defender_war_exhaustion || Checks the war exhaustion of the war's defenders || war |- | off_war_exhaustion_sum || Checks the country's total war exhaustion for all offensive wars || country |- | def_war_exhaustion_sum || Checks the country's total war exhaustion for all defemsove wars || country |- | has_starbase_module || Checks if the starbase has a specific module || starbase |- | has_starbase_building || Checks if the starbase has a specific building || starbase |- | has_starbase_size || Compares the starbase ship size || starbase |- | has_seen_any_bypass || Checks the scoped country has ever encountered a bypass of a given type before || country |- | has_seen_specific_bypass || Checks the scoped country has encountered a specific bypass before || country |- | owns_any_bypass || Checks if the scoped country controls any system containing a bypass of a specific type || country |- | has_casus_belli || Checks if the country has a valid casus belli (any casus belli or a specific one) on the given country. || country |- | num_starbases || Counts the number of starbases owned by the scoped country || country |- | num_owned_active_gateways || Checks the number of active gateways owned by the scoped country || country |- | using_war_goal || Checks if a war has a specific war goal || war |- | is_total_war || Checks if a war is a total war || war |- | has_status || Checks the current status of the scoped ship or fleet. || ship fleet |- | valid_planet_killer_target || Checks if the scoped fleet can target the given planet with its planet killer weapon || fleet |- | has_orbital_bombardment || Checks whether a planet is under bombardment || planet |- | has_orbital_bombardment_stance || Checks to what degree the planet is being bombarded || planet |- | count_starbase_sizes || Checks if the scoped country has a specified quantity of a starbase size || country |- | command_limit || Checks the country's command limit || country |- | has_hyperlane_to || Checks if the system has a hyperlane connection to target system || galactic_object |- | is_bridge || Checks if a system has the bridge flag or not. || galactic_object |- | inverted_switch || Switch case for a trigger treated as NOT. || all |- | is_scope_set || Checks if the scope is set for appropriate target || planet country ship pop fleet |- | is_primary_star || Checks if the planet is the system's primary star || planet |- | uses_district_set || Checks if the planet has the specified tag for district usage: || planet |- | last_changed_species_rights_type || Check if the last species rights type changed for the pop or leader is of type type || pop leader |- | controlled_systems || Checks the country's or sector's number of owned systems || country sector |- | exploitable_planets || Checks the country has planets that are unexploited || country |- | controlled_colonizable || Checks the country controls planets that are colonizable || country |- | ai_colonize_plans || Checks how many plans the AI have for colonization (lighter than controlled_colonizable for AI) || country |- | scientist_count || Checks the countrys' number of scientists || country |- | has_ai_expansion_plan || Checks if the country AI has any plans to expand || country |- | is_on_market || Checks if resource is enabled on the Galactic Market || all |- | can_buy_on_market || Checks if the current country can buy the specified resource on the market or galactic market || country |- | highest_threat || Checks the countrys' highest threat against it || country |- | has_rival || Checks if the target country is the country's rival || country |- | has_overlord || Checks if the target country is the country's overlord || country |- | has_sector_type || Checks if the sector has a specific type || sector |- | num_sectors || Counts the number of sectors owned by the scoped country || country |- | has_deposit_category || Checks if a deposit has specified category || deposit |- | has_relic || Checks if the scoped country has the specified relic || country |- | caravaneers_enabled || Checks if Caravaneers are enabled in game setup || all |- | num_housing || Checks the planet's total housing || planet |- | is_sector_capital || Checks if the planet is its sector's capital || planet |- | has_sector_focus || Checks if the sector has a certain focus || sector |- | is_site_last_die_result || Compares the last dice roll. || archaeological_site first_contact |- | is_current_stage_difficulty || Compares the current stage difficulty. || archaeological_site first_contact |- | is_site_at_stage || Compares the current stage index. || archaeological_site |- | is_current_stage_clues || Compares the current stage clues. || archaeological_site first_contact |- | is_site_days_to_next_die_roll || Compares days to next die roll. || archaeological_site first_contact |- | is_site_last_excavator || Checks last excavating country. || archaeological_site |- | is_site_type || Checks the type of the site. || archaeological_site |- | is_site_completed || Checks if the site has been completed. || archaeological_site first_contact |- | is_site_under_excavation || Checks if the site is currently being excavated. || archaeological_site |- | is_site_current_stage_score || Compares the current stage discovery score. || archaeological_site first_contact |- | is_site_current_stage_score_no_die || Compares the current stage discovery score excluding the current die roll. || archaeological_site first_contact |- | is_current_excavator_fleet || Checks current excavator fleet. || archaeological_site |- | is_artificial || Checks if the planet is artificial (as set in planet_classes) || planet |- | federation_experience || Checks experience of the federation. || federation |- | federation_cohesion || Checks cohesion of the federation. || federation |- | federation_cohesion_growth || Checks cohesion growth of the federation. || federation |- | has_any_federation_law_in_category || Checks if given law category has any active law || federation |- | has_federation_law || Checks if given law has been enacted in scoped federation || federation |- | has_federation_perk || Checks if given perk has been unlocked in scoped federation || federation |- | has_federation_type || Checks if federation has specific federation type || federation |- | federation_level || Checks federation level in comparison to given value in scoped federation || federation |- | is_voting_on_resolution || Checks if the Galactic Community is currently voting on any, or a specific, resolution || all |- | is_proposing_resolution || Checks if the scoped country is currently proposing any, or a specific, resolution || country |- | is_years_since_community_formation || Compare with number of years since the formation of the Galactic Community. NOTE: A negative value means it hasn't been formed yet! || all |- | is_years_since_council_establishment || Compares with number of years since the establishment of the Galactic Council. NOTE: A negative value means it hasn't been established yet! || all |- | is_galactic_community_formed || Checks if the Galactic Community has been formed || all |- | is_galactic_council_established || Checks if the Galactic Council has been established || all |- | is_galactic_community_member || Checks if scoped country is part of the Galactic Community || country |- | is_part_of_galactic_council || Checks if scoped country is part of the Galactic Council || country |- | num_members || Checks number of members in scoped federation || federation |- | num_associates || Checks number of associates in scoped federation || federation |- | has_origin || Checks if scoped country has specified origin || country dlc_recommendation |- | is_last_lost_relic || Checks whether the relic passed in parameter is the last relic lost by the country int the current scope. || country |- | is_last_received_relic || Checks whether the relic passed in parameter is the last relic received by the country int the current scope. || country |- | is_active_resolution || Checks if the provided Resolution is active in the Community || all |- | is_in_breach_of_any || Checks if an empire is in breach of any galactic resolution || country |- | in_breach_of || Checks if the scoped country is in breach of the specified resolution (or would be, were it to be enacted) || country |- | num_council_positions || Compares the number of council positions in the Galactic Community. || all |- | galactic_community_rank || Compares empire rank ( sorted by diplomatic weight ) in the Galactic Community. NOTE: If the scoped country isn't part of the community this returns -1. || country |- | is_permanent_councillor || Checks if an empire has a permanent seat on the Galactic Council || country |- | has_federation_setting || Checks if given setting is on for scoped federation || federation |- | any_owned_species || Check if any of the species <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for any of them || planet country |- | any_enslaved_species || Check if any of the species with enslaved pops <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for any of them || planet country |- | num_ai_empires_setting || Checks the number of AI empires defined in setup || all |- | num_defensive_pacts || Checks the number of defensive pacts the current country has. || country |- | num_support_independence || Checks the number of empires the current country is supporting the independence of. || country |- | num_guarantees || Checks the number of empires the current country is guaranteeing. || country |- | num_non_aggression_pacts || Checks the number of non-aggression pacts the current country has. || country |- | num_commercial_pacts || Checks the number of commercial pacts the current country has. || country |- | num_research_agreements || Checks the number of research agreements a country has || country |- | num_migration_pacts || Checks the number of migration pacts a country has || country |- | num_rivals || Checks the number of rivalries a country has || country |- | num_closed_borders || Checks the number of countries the country has closed borders to || country |- | num_truces || Checks the number of truces country has || country |- | galaxy_size || Checks whether the galaxy size if of a certain type || all |- | pop_has_happiness || Checks if the current pop has happiness or not. || pop |- | has_current_purge || Checks if any pops are being purged on the current planet. || planet |- | species_has_happiness_with_owner || Checks if the current species has happiness or not when owned by a specified country. || species |- | num_planets_in_system || Checks the solar system's total number of planets || galactic_object |- | num_assigned_jobs || Checks the number of pops the planet or country has that work a specific job. || planet country |- | has_active_first_contact_with || Checks if the scoped country has an active First Contact site with the target country || country |- | can_have_first_contact_site_with || Checks if the scoped country is allowed to have a First Contact site with the target country || country |- | is_current_first_contact_stage || Checks if the scoped first contact is at the specified stage. || first_contact |- | has_spynetwork || Checks if scoped country has any spynetworks with a value > 0 || country |- | has_espionage_asset || Checks if the scope hold an asset of specified type || spy_network espionage_operation |- | has_espionage_operation_flag || Checks if the espionage operation has a specific flag || espionage_operation |- | has_menace_perk || Checks if a country has a specific Menace Perk unlocked. || country |- | num_organic_pops_per_year || Checks how many organic pops the planet expects to gain in a year on average (through growth and assembly) at the current rate. || planet |- | num_artificial_pops_per_year || Checks how many artificial pops the planet expects to assemble in a year on average at the current rate. || planet |- | has_spy_power || Compares the spy power of the network || spy_network |- | has_available_spy_power || Compares the available spy power of the network || spy_network |- | has_espionage_category || Checks if the scope is of a specific category || espionage_operation |- | is_running_espionage_operation || Checks if the scope is currently running an espionage operation || country spy_network |- | has_espionage_type || Checks if the scope is of a specific type || espionage_operation |- | relative_encryption_decryption || Divides the encryption value of the scope object with the decryption value of the target and compares with value. || country spy_network espionage_operation |- | <small>is_espionage_operation_days_to_next_die_roll</small> || Compares days to next die roll. || espionage_operation |- | is_espionage_operation_chapter || Compares the current espionage operation chapter index. || espionage_operation |- | is_espionage_operation_difficulty || Compares the espionage operation difficulty. || espionage_operation |- | is_espionage_operation_score_no_die || Compares the current espionage score excluding the current die roll. || espionage_operation |- | is_espionage_operation_score || Compares the current espionage score. || espionage_operation |- | is_espionage_operation_last_die_result || Compares the last dice roll. || espionage_operation |- | num_espionage_assets || Compares the number of assets associated with the scope object. || spy_network espionage_operation |- | has_ship_owner_type || Checks if the ship/fleet/design has a specific owner type (country/federation/galactic_community/global_ship_design) || ship fleet design |- | has_crisis_level || Checks if a country has a specific Crisis Level unlocked. || country |- | has_spynetwork_value || Compares spy network value of the scoped object || spy_network |- | is_spynetwork_level || Compares spy network level of the scoped object || spy_network |- | is_counter_espionage || Compares counter espionage of the scoped object || country |- | has_embassy || Check if the country has an embassy with the target country || country |- | is_spynetwork_max_level || Compares spy network max level of the scoped object || spy_network |- | has_job_category || Checks if the pop is currently working this strata job (worker, specialist, complex_drone, etc.) Returns false if unemployed. || pop |- | count_ambient_object || Iterate through every ambient object in the game - checks whether the enclosed triggers return true for X/all of them || all |- | count_system_ambient_object || Iterate through every ambient object in the solar system - checks whether the enclosed triggers return true for X/all of them || galactic_object |- | any_owned_army || Iterate through each army that is owned by the country - checks whether the enclosed triggers return true for any of them || country |- | count_owned_army || Iterate through each army that is owned by the country - checks whether the enclosed triggers return true for X/all of them || country |- | any_planet_army || Iterate through each army on the planet (not in ground combat) belonging to the planet owner - checks whether the enclosed triggers return true for any of them || planet |- | count_planet_army || Iterate through each army on the planet (not in ground combat) belonging to the planet owner - checks whether the enclosed triggers return true for X/all of them || planet |- | any_ground_combat_defender || Iterate through each army currently defending the planet in ground combat - checks whether the enclosed triggers return true for any of them || planet |- | count_ground_combat_defender || Iterate through each army currently defending the planet in ground combat - checks whether the enclosed triggers return true for X/all of them || planet |- | any_ground_combat_attacker || Iterate through each army currently attacking the planet in ground combat - checks whether the enclosed triggers return true for any of them || planet |- | count_ground_combat_attacker || Iterate through each army currently attacking the planet in ground combat - checks whether the enclosed triggers return true for X/all of them || planet |- | count_country || Iterate through all countries - checks whether the enclosed triggers return true for X/all of them || all |- | count_relation || Iterate through all relations - checks whether the enclosed triggers return true for X/all of them || country |- | any_neighbor_country || Iterate through all neighbor countries - checks whether the enclosed triggers return true for any of them || country |- | count_neighbor_country || Iterate through all neighbor countries - checks whether the enclosed triggers return true for X/all of them || country |- | count_bordering_country || Iterate through all bordering countries of a system - checks whether the enclosed triggers return true for X/all of them || galactic_object |- | any_rival_country || Iterate through all countries rivalled by the scoped country - checks whether the enclosed triggers return true for any of them || country |- | count_rival_country || Iterate through all countries rivalled by the scoped country - checks whether the enclosed triggers return true for X/all of them || country |- | any_federation_ally || Iterate through all countries in a federation with the scoped country - checks whether the enclosed triggers return true for any of them || country |- | count_federation_ally || Iterate through all countries in a federation with the scoped country - checks whether the enclosed triggers return true for X/all of them || country |- | count_playable_country || Iterate through all playable countries - checks whether the enclosed triggers return true for X/all of them || all |- | count_subject || Iterate through all subjects of the scoped country - checks whether the enclosed triggers return true for X/all of them || country |- | any_spynetwork || Iterate through each spynetwork - checks whether the enclosed triggers return true for any of them || country no_scope |- | count_spynetwork || Iterate through each spynetwork - checks whether the enclosed triggers return true for X/all of them || country no_scope |- | any_espionage_operation || Iterate through each espionage operation - checks whether the enclosed triggers return true for any of them || country no_scope spy_network |- | count_espionage_operation || Iterate through each espionage operation - checks whether the enclosed triggers return true for X/all of them || country no_scope spy_network |- | any_espionage_asset || Iterate through each espionage asset - checks whether the enclosed triggers return true for any of them || no_scope spy_network espionage_operation |- | count_espionage_asset || Iterate through each espionage asset - checks whether the enclosed triggers return true for X/all of them || no_scope spy_network espionage_operation |- | any_federation || Iterate through each federation - checks whether the enclosed triggers return true for any of them || all |- | count_federation || Iterate through each federation - checks whether the enclosed triggers return true for X/all of them || all |- | any_first_contact || Iterate through each first contact (both active and complete) that this country is engaging in - checks whether the enclosed triggers return true for any of them || country |- | count_first_contact || Iterate through each first contact (both active and complete) that this country is engaging in - checks whether the enclosed triggers return true for X/all of them || country |- | any_active_first_contact || Iterate through each active (non-completed) first contact that this country is engaging in - checks whether the enclosed triggers return true for any of them || country |- | count_active_first_contact || Iterate through each active (non-completed) first contact that this country is engaging in - checks whether the enclosed triggers return true for X/all of them || country |- | any_galaxy_fleet || Iterate through each fleet in the entire game - checks whether the enclosed triggers return true for any of them || all |- | count_galaxy_fleet || Iterate through each fleet in the entire game - checks whether the enclosed triggers return true for X/all of them || all |- | any_combatant_fleet || Iterate through each fleet this fleet is in combat with - checks whether the enclosed triggers return true for any of them || fleet |- | count_combatant_fleet || Iterate through each fleet this fleet is in combat with - checks whether the enclosed triggers return true for X/all of them || fleet |- | any_fleet_in_system || Iterate through each fleet in the current system - checks whether the enclosed triggers return true for any of them || galactic_object |- | count_fleet_in_system || Iterate through each fleet in the current system - checks whether the enclosed triggers return true for X/all of them || galactic_object |- | count_owned_fleet || Iterate through each fleet owned by the country - checks whether the enclosed triggers return true for X/all of them || country |- | count_fleet_in_orbit || Iterate through each fleet orbiting the current planet/starbase/megastructure - checks whether the enclosed triggers return true for X/all of them || megastructure planet starbase |- | count_owned_leader || Iterate through each leader that is owned by the country - checks whether the enclosed triggers return true for X/all of them || country |- | any_pool_leader || Iterate through each leader that is recruitable for the country - checks whether the enclosed triggers return true for any of them || country |- | count_pool_leader || Iterate through each leader that is recruitable for the country - checks whether the enclosed triggers return true for X/all of them || country |- | any_envoy || Iterate through each envoy available to the country - checks whether the enclosed triggers return true for any of them || country |- | count_envoy || Iterate through each envoy available to the country - checks whether the enclosed triggers return true for X/all of them || country |- | any_megastructure || Iterate through each megastructure - checks whether the enclosed triggers return true for any of them || all |- | count_megastructure || Iterate through each megastructure - checks whether the enclosed triggers return true for X/all of them || all |- | any_owned_megastructure || Iterate through each owned megastructure - checks whether the enclosed triggers return true for any of them || country |- | count_owned_megastructure || Iterate through each owned megastructure - checks whether the enclosed triggers return true for X/all of them || country |- | any_system_megastructure || Iterate through each megastructure in system - checks whether the enclosed triggers return true for any of them || all |- | count_system_megastructure || Iterate through each megastructure in system - checks whether the enclosed triggers return true for X/all of them || all |- | count_member || Iterate through each member of the federation - checks whether the enclosed triggers return true for X/all of them || federation |- | any_associate || Iterate through each associate member of the federation - checks whether the enclosed triggers return true for any of them || federation |- | count_associate || Iterate through each associate member of the federation - checks whether the enclosed triggers return true for X/all of them || federation |- | count_system_planet || Iterate through each planet in the current system - checks whether the enclosed triggers return true for X/all of them || galactic_object |- | count_planet_within_border || Iterate through each planet within the current empire's borders - checks whether the enclosed triggers return true for X/all of them || country |- | any_owned_planet || Iterate through each inhabited planet owned by the current empire - checks whether the enclosed triggers return true for any of them || country sector |- | count_owned_planet || Iterate through each inhabited planet owned by the current empire - checks whether the enclosed triggers return true for X/all of them || country sector |- | any_controlled_planet || Iterate through each inhabited planet controlled by the current empire - checks whether the enclosed triggers return true for any of them || country |- | count_controlled_planet || Iterate through each inhabited planet controlled by the current empire - checks whether the enclosed triggers return true for X/all of them || country |- | any_galaxy_planet || Iterate through each planet ANYWHERE in the game; warning: resource intensive! - checks whether the enclosed triggers return true for any of them || all |- | count_galaxy_planet || Iterate through each planet ANYWHERE in the game; warning: resource intensive! - checks whether the enclosed triggers return true for X/all of them || all |- | count_deposit || Iterate through each deposit on the planet - checks whether the enclosed triggers return true for X/all of them || planet |- | count_moon || Iterate through each moon of the planet - checks whether the enclosed triggers return true for X/all of them || planet |- | count_owned_pop || Iterate through all owned pops - checks whether the enclosed triggers return true for X/all of them || planet country pop_faction sector |- | any_species_pop || Iterate through each pop that belongs to this species; warning: resource-intensive! - checks whether the enclosed triggers return true for any of them || species |- | count_species_pop || Iterate through each pop that belongs to this species; warning: resource-intensive! - checks whether the enclosed triggers return true for X/all of them || species |- | any_pop_faction || Iterate through all the country's pop factions - checks whether the enclosed triggers return true for any of them || country |- | count_pop_faction || Iterate through all the country's pop factions - checks whether the enclosed triggers return true for X/all of them || country |- | any_galaxy_sector || Iterate through all sectors in the game - checks whether the enclosed triggers return true for any of them || all |- | count_galaxy_sector || Iterate through all sectors in the game - checks whether the enclosed triggers return true for X/all of them || all |- | any_owned_sector || Iterate through every owned sector - checks whether the enclosed triggers return true for any of them || country |- | count_owned_sector || Iterate through every owned sector - checks whether the enclosed triggers return true for X/all of them || country |- | count_owned_ship || Iterate through each ship in the fleet or owned by the country - checks whether the enclosed triggers return true for X/all of them || country fleet |- | count_ship_in_system || Iterate through each ship in the current system - checks whether the enclosed triggers return true for X/all of them || galactic_object |- | any_owned_pop_species || Iterate through each species of a country's owned pops - checks whether the enclosed triggers return true for any of them || country |- | count_owned_pop_species || Iterate through each species of a country's owned pops - checks whether the enclosed triggers return true for X/all of them || country |- | any_galaxy_species || Check if any species in the galaxy meet the specified criteria - checks whether the enclosed triggers return true for any of them || all |- | count_galaxy_species || Check if any species in the galaxy meet the specified criteria - checks whether the enclosed triggers return true for X/all of them || all |- | count_owned_species || Check if any of the species <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for X/all of them || planet country |- | count_enslaved_species || Check if any of the species with enslaved pops <on the planet/in the country> meet the specified criteria - checks whether the enclosed triggers return true for X/all of them || planet country |- | any_owned_starbase || Iterate through every owned starbase - checks whether the enclosed triggers return true for any of them || country |- | count_owned_starbase || Iterate through every owned starbase - checks whether the enclosed triggers return true for X/all of them || country |- | any_system || Iterate through all systems - checks whether the enclosed triggers return true for any of them || all |- | count_system || Iterate through all systems - checks whether the enclosed triggers return true for X/all of them || all |- | count_rim_system || Iterate through all rim systems - checks whether the enclosed triggers return true for X/all of them || all |- | any_system_within_border || Iterate through all systems within the country's or sector's borders - checks whether the enclosed triggers return true for any of them || country sector |- | count_system_within_border || Iterate through all systems within the country's or sector's borders - checks whether the enclosed triggers return true for X/all of them || country sector |- | count_neighbor_system || Iterate through all a system's neigboring systems by hyperlane - checks whether the enclosed triggers return true for X/all of them || galactic_object |- | any_neighbor_system_euclidean || Iterate through all a system's neigboring systems (by closeness, not by hyperlanes) - checks whether the enclosed triggers return true for any of them || galactic_object |- | count_neighbor_system_euclidean || Iterate through all a system's neigboring systems (by closeness, not by hyperlanes) - checks whether the enclosed triggers return true for X/all of them || galactic_object |- | any_war_participant || Iterate through all war participants - checks whether the enclosed triggers return true for any of them || war |- | count_war_participant || Iterate through all war participants - checks whether the enclosed triggers return true for X/all of them || war |- | count_attacker || Iterate through all attackers in the current war - checks whether the enclosed triggers return true for X/all of them || war |- | count_defender || Iterate through all defenders in the current war - checks whether the enclosed triggers return true for X/all of them || war |- | count_war || Iterate through all wars the country is engaged in - checks whether the enclosed triggers return true for X/all of them || country |} {| class="wikitable sortable mw-collapsible <includeonly> mw-collapsed</includeonly>" style="margin-left: 10px; min-width:40%;" |+ Flat list of effect scopes (v3.0.3) ! style="width:5%" | Scope effect !! style="width:auto" | Description !! style="width:8%" | From scope |- | tooltip || Just a tooltip || country |- | hidden_effect || Prevents enclosed effects from being displayed in tooltip || all |- | custom_tooltip || Displays a specific localization string in tooltip || all |- | if || Executes enclosed effects if limit criteria are met || all |- | end_all_treaties_with || Ends all treaties with the target || country |- | random_list || Picks one random set of effects from a list, influenced by relative weight || all |- | locked_random_list || Picks one random set of effects from a list, influenced by relative weight once per event scope || all |- | remove_deposit || Remove resource deposit on the scoped planet or deposit, does not fire on_cleared if used on a blocker || planet deposit |- | set_owner || Instantly sets the owner of the scoped planet/fleet/army/starbase to target country || megastructure planet fleet leader army starbase |- | unemploy_pop || Fires scoped pop from its job || pop |- | check_planet_employment || Immediately runs a job evaluation on the planet, firing and employing pops as needed || planet |- | change_species_portrait || Changes the portrait of the species in scope. || species |- | clear_pop_category || Resets category of a pop || pop |- | add_random_non_blocker_deposit || Adds random non-blocker resource deposit to the scoped planet || planet |- | remove_last_built_building || Removes last built building from the scoped planet || planet |- | remove_all_buildings || Removes all buildings from the scoped planet || planet |- | give_technology || Instantly gives a specific tech to the scoped country || country |- | add_building || Begins construction of a specific building on the scoped planet || planet |- | add_planet_devastation || Instantly adds devastation to scoped planet || planet |- | create_half_species || Creates a new pop from a half-species on the planet || all |- | calculate_modifier || Forces target planet or country to calculate its internal modifier || planet |- | establish_branch_office || Establish branch office on scoped planet for target country || planet |- | close_branch_office || Close branch office on scoped planet || planet |- | clear_blockers || Removes all blockers from the scoped planet || planet |- | set_built_species || Changes the built species of the scoped object || country |- | set_first_contact_flag || Sets an arbitrarily-named flag on the scoped first contact site || first_contact |- | set_federation_flag || Sets an arbitrarily-named flag on the scoped federation || federation |- | set_country_flag || Sets an arbitrarily-named flag on the scoped country || country |- | set_planet_flag || Sets an arbitrarily-named flag on the scoped planet || planet |- | set_fleet_flag || Sets an arbitrarily-named flag on the scoped fleet || fleet |- | set_ship_flag || Sets an arbitrarily-named flag on the scoped ship || ship |- | remove_first_contact_flag || Removes a flag from the scoped first contact site || first_contact |- | remove_federation_flag || Removes a flag from the scoped federation || federation |- | remove_country_flag || Removes a flag from the scoped country || country |- | remove_planet_flag || Removes a flag from the scoped planet || planet |- | remove_fleet_flag || Removes a flag from the scoped fleet || fleet |- | remove_ship_flag || Removes a flag from the scoped ship || ship |- | every_owned_ship || Iterate through each ship in the fleet or owned by the country - executes the enclosed effects on all of them for which the limit triggers return true || country fleet |- | random_owned_ship || Iterate through each ship in the fleet or owned by the country - executes the enclosed effects on one of them for which the limit triggers return true || country fleet |- | create_species || Creates a new species || all |- | create_country || Creates a new country || all |- | create_fleet || Creates a new fleet || all |- | create_army || Creates a new army || planet |- | modify_army || Modifies army with parameters: || army |- | set_location || Sets the fleet/ambient object's location, can be fine-tuned || fleet ambient_object |- | create_ship || Creates a new ship || fleet starbase |- | set_primitive || [DEPRECATED, USE SET_COUNTRY_TYPE] Sets the scoped country as primitive || country |- | create_pop || Creates a new pop on the scoped planet || planet |- | create_colony || Creates a colony on the scoped planet || planet |- | set_capital || Sets the scoped planet to be the capital of its owner country || planet |- | change_pc || Changes the class of the scoped planet || planet |- | set_star_class || Sets the star's star class, affecting system and galactic map graphics and potentially modifiers. Also changes the planet class of the system's primary star. || galactic_object |- | random_country || Iterate through all countries - executes the enclosed effects on one of them for which the limit triggers return true || all |- | random_pop || Executes enclosed effects on a random pop that meets the limit criteria. Warning: deprecated, use random_owned_pop || planet |- | kill_pop || Instantly destroys the scoped pop || pop |- | destroy_colony || Destroys the colony on the scoped planet || planet |- | add_experience || Adds a sum of experience points to the scoped leader || leader |- | set_ring || Adds or removes a planetary ring around the scoped planet || planet |- | create_mining_station || Creates a mining station in orbit of the scoped planet || planet |- | create_research_station || Creates a research station in orbit of the scoped planet || planet |- | set_pop_flag || Sets an arbitrarily-named flag on the scoped pop || pop |- | remove_pop_flag || Removes a flag from the scoped pop || pop |- | every_owned_pop || Iterate through all owned pops - executes the enclosed effects on all of them for which the limit triggers return true || planet country pop_faction sector |- | set_name || Sets the name of the scoped country/planet/ship/fleet/leader/army/system/pop faction || megastructure planet country ship fleet galactic_object leader army pop_faction federation |- | set_adjective || Sets the adjective of the scoped country || country |- | set_ship_prefix || Sets the ship prefix of the scoped country || country |- | add_modifier || Adds a specific modifier to the scoped object for a set duration || megastructure planet country ship pop fleet galactic_object pop_faction federation spy_network espionage_operation |- | reduce_hp || Reduces the hull points of the scoped ship by a specific amount || ship |- | reduce_hp_percent || Reduces the hull points of the scoped ship by a relative amount || ship |- | repair_ship || Restores all hull points to the scoped ship || ship |- | set_surveyed || Sets the planet or system as un/surveyed by target country || planet galactic_object |- | destroy_country || Destroys the scoped country || country |- | set_variable || Sets or creates an arbitrarily-named variable with a specific value in the current scope || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | clear_variable || Clears a previously-set variable from the game. || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | round_variable || Rounds a previously-set variable to the closest integer. || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | floor_variable || Rounds a previously-set variable down to the previous integer. || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | ceiling_variable || Rounds a previously-set variable up to the next integer. || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | export_modifier_to_variable || Exports the value of a specified modifier in the current scope to a specified variable. || megastructure planet country ship pop fleet galactic_object leader army species pop_faction |- | export_trigger_value_to_variable || Exports the value of a specified simple value trigger (i.e. no { }, returns a number on the right hand side) to a specified variable. || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | export_resource_stockpile_to_variable || Exports the value of the current country's stockpile of the specified resource to a variable. || country |- | export_resource_income_to_variable || Exports the value of the current country's monthly income of the specified resource to a variable. || country |- | remove_global_flag || Removes a global flag || all |- | set_global_flag || Sets an arbitrarily-named global flag || all |- | change_variable || Increments a previously-set variable by a specific amount || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | every_galaxy_pop || Executes enclosed effects for every pop in the game that meet the limit criteria || all |- | every_country || Iterate through all countries - executes the enclosed effects on all of them for which the limit triggers return true || all |- | every_playable_country || Iterate through all playable countries - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_playable_country || Iterate through all playable countries - executes the enclosed effects on one of them for which the limit triggers return true || all |- | set_event_locked || Silently disables the scoped fleet to prevent player action, remember to unlock at the end of the event || fleet |- | clear_orders || Clears all fleet orders from the scoped fleet || fleet |- | order_forced_return || Forces scoped fleet to retreat to friendly territory || fleet |- | declare_war || Declares war between the scoped country and target country || country |- | set_star_flag || Sets an arbitrarily-named flag on the scoped system || galactic_object |- | remove_star_flag || Removes a flag from the scoped system || galactic_object |- | set_spawn_system_batch || Optimizes the calls for spawn_system effect. || all |- | spawn_system || Spawns a new system at a position relative to the scoped system/planet/ship. || megastructure planet ship fleet galactic_object starbase no_scope |- | random_research_station || Executes enclosed effects on a random orbital research station that meets the limit criteria || planet |- | dismantle || Dismantles the scoped orbital station (fleet) || fleet |- | random_mining_station || Executes enclosed effects on a random orbital mining station that meets the limit criteria || planet |- | set_advisor_active || Enables or disables the VIR window pop-in || country |- | save_event_target_as || Saves the current scope as an arbitrarily-named target to be referenced later in the (unbroken) event chain || all |- | save_global_event_target_as || Saves the current scope as an arbitrarily-named target to be referenced later, accessible globally until cleared || all |- | clear_global_event_target || Deletes the specified saved global target reference || all |- | clear_global_event_targets || Deletes all saved global target references || all |- | break || Prevents execution of subsequent effects in the same effect block, used with if-statements || all |- | set_tutorial_level || Changes the scoped country's tutorial level (0 none, 1 limited, 2 full) || country |- | begin_event_chain || Starts a situation log event chain for target country || all |- | end_event_chain || Ends a specific situation log event chain for the scoped country || country |- | queue_actions || Adds actions to the scoped fleet's action queue || fleet |- | clear_fleet_actions || Clears all queued fleet actions for target fleet || fleet |- | destroy_fleet || Destroys the target fleet (with death graphics) || all |- | destroy_and_spawn_debris_for || Sets the current ship or fleet to be destroyed and spawn a debris project for the specified country. || ship fleet |- | create_ambient_object || Creates a new ambient object || all |- | destroy_ambient_object || Destroys target ambient object || all |- | add_trait || Adds a specific trait to the scoped leader || leader |- | remove_trait || Removes a specific trait from the scoped leader || leader |- | modify_species || Creates a new, modified species based on an already-extant species || planet country pop leader species |- | add_opinion_modifier || Adds a specific opinion modifier for the scoped country towards target country || country |- | establish_contact || Establishes first contact between the scoped country and target country at the set location || country |- | set_hostile || Sets the target country as hostile. This will work on countries you don't have comms with, unlike set_faction_hostility. || country |- | set_faction_hostility || Sets the aggro state of the scoped faction-type country || country |- | set_market_leader || Set scoped country as the current Galactic Market leader. set_market_leader = <yes/no> || galactic_object |- | add_event_chain_counter || Increments (or decrements with negative values) an event chain counter for the scoped country by a specific amount || country |- | add_anomaly || Adds a specific anomaly category to the scoped planet || all |- | set_disable_at_health || Sets the scoped ship to become disabled at a certain hull point percentage || ship |- | remove_building || Removes a specific building from the scoped planet || planet |- | change_planet_size || Increases or reduces the size of the scoped planet by a specified amount || planet |- | every_deposit || Iterate through each deposit on the planet - executes the enclosed effects on all of them for which the limit triggers return true || planet |- | random_deposit || Iterate through each deposit on the planet - executes the enclosed effects on one of them for which the limit triggers return true || planet |- | set_policy_cooldown || Sets the specified policy group to have a cooldown as if the policy had just been changed. || planet country ship pop |- | create_point_of_interest || Creates a point of interest for the scoped country at a specific location, associated with an event chain || planet country ship pop |- | remove_point_of_interest || Removes a specific point of interest from the scoped country's situation log || country |- | set_relation_flag || Sets a relation flag for the scoped country towards target country || country |- | remove_relation_flag || Removes a specific relation flag towards target country from the scoped country || country |- | random_moon || Iterate through each moon of the planet - executes the enclosed effects on one of them for which the limit triggers return true || planet |- | every_moon || Iterate through each moon of the planet - executes the enclosed effects on all of them for which the limit triggers return true || planet |- | kill_leader || Kills the scoped leader or leader of the scoped country/fleet/ship/planet/army || planet country ship fleet leader army |- | assign_leader || Assigns target leader to the scoped country/fleet/army/pop faction/sector || country fleet army pop_faction sector |- | country_add_ethic || Adds a specific ethic to the scoped country || country |- | country_remove_ethic || Removes a specific ethic from the scoped country || country |- | set_timed_first_contact_flag || Sets an arbitrarily-named flag on the scoped first contact site for a set duration || first_contact |- | set_timed_federation_flag || Sets an arbitrarily-named flag on the scoped federation for a set duration || federation |- | set_timed_country_flag || Sets an arbitrarily-named flag on the scoped country for a set duration || country |- | set_timed_fleet_flag || Sets an arbitrarily-named flag on the scoped fleet for a set duration || fleet |- | set_timed_global_flag || Sets an arbitrarily-named global flag for a set duration || all |- | set_timed_planet_flag || Sets an arbitrarily-named flag on the scoped planet for a set duration || planet |- | set_timed_pop_flag || Sets an arbitrarily-named flag on the scoped pop for a set duration || pop |- | set_timed_relation_flag || Sets an arbitrarily-named flag for the scoped country towards target country for a set duration || country |- | set_timed_ship_flag || Sets an arbitrarily-named flag on the scoped ship for a set duration || ship |- | set_timed_star_flag || Sets an arbitrarily-named flag on the scoped system for a set duration || galactic_object |- | every_planet_within_border || Iterate through each planet within the current empire's borders - executes the enclosed effects on all of them for which the limit triggers return true || country |- | every_rim_system || Iterate through all rim systems - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_rim_system || Iterate through all rim systems - executes the enclosed effects on one of them for which the limit triggers return true || all |- | remove_modifier || Removes a specific modifier from the scope object || megastructure planet country ship pop fleet galactic_object pop_faction federation spy_network espionage_operation |- | add_ship_design || Adds a specific ship design to the scoped country || country |- | add_mission_progress || Adds or subtracts progress to/from the scoped observation post's current mission || fleet |- | create_army_transport || Creates a new army in a new transport ship || fleet |- | switch || Executes the first appropriate effect set for a specific trigger || all |- | set_pop_faction || Sets the scoped pop to belong to a specific pop faction || pop |- | set_graphical_culture || Sets the scoped object's graphical culture || megastructure country |- | set_formation_scale || Scales the scoped fleet's formation's ship spacing, above and below 1.0 || fleet |- | set_controller || Instantly sets the planet/fleet's controller to target country || planet fleet |- | force_faction_evaluation || Forces target pop to immediately evaluate their attraction to various pop factions || pop |- | enable_faction_of_type || Forces scoped country to evaluate whether to create a specific faction type immediately, rather than monthly || country |- | clear_uncharted_space || Clears uncharted space from the galaxy map for the scoped country, in a radius around target system || country |- | every_owned_leader || Iterate through each leader that is owned by the country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_owned_leader || Iterate through each leader that is owned by the country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | establish_communications || Establish communications between scoped country and target country || country |- | add_monthly_resource_mult || Adds a lump sum of a resource to the scoped country, defined as a multiple of the country's monthly income of that resource (clamped to max and min allowed values) || country |- | set_leader_flag || Sets an arbitrarily-named flag on the scoped leader || leader |- | remove_leader_flag || Removes a flag from the scoped leader || leader |- | add_research_option || Adds a tech research option to the scoped country's tech view list, permanent until researched || country |- | set_heir || Sets the target leader to be the scoped country's heir || country |- | leave_alliance || Removes scoped country from any alliances it is in || country |- | random_owned_pop || Iterate through all owned pops - executes the enclosed effects on one of them for which the limit triggers return true || planet country pop_faction sector |- | set_policy || Sets a policy to a specific option for the scoped country and specifies if policy cooldown should go into effect || all |- | recruitable || Sets scoped leader as non/recruitable || leader |- | closest_system || Executes enclosed effects on a system -within a specific number of jumps span- that meets the limit criteria. This completely ignores bypasses (wormholes and gateways) || all |- | random_owned_fleet || Iterate through each fleet owned by the country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | random_ambient_object || Iterate through every ambient object in the game - executes the enclosed effects on one of them for which the limit triggers return true || all |- | random_system_ambient_object || Iterate through every ambient object in the solar system - executes the enclosed effects on one of them for which the limit triggers return true || galactic_object |- | every_ambient_object || Iterate through every ambient object in the game - executes the enclosed effects on all of them for which the limit triggers return true || all |- | every_system_ambient_object || Iterate through every ambient object in the solar system - executes the enclosed effects on all of them for which the limit triggers return true || galactic_object |- | set_ambient_object_flag || Sets an arbitrarily-named flag on the scoped ambient object || ambient_object |- | set_timed_ambient_object_flag || Sets an arbitrarily-named flag on the scoped ambient object for a set duration || fleet |- | remove_ambient_object_flag || Removes a flag from the scoped ambient object || ambient_object |- | every_fleet_in_system || Iterate through each fleet in the current system - executes the enclosed effects on all of them for which the limit triggers return true || galactic_object |- | random_fleet_in_system || Iterate through each fleet in the current system - executes the enclosed effects on one of them for which the limit triggers return true || galactic_object |- | set_aggro_range || Sets the scoped fleet/country's aggro range in intra-system units || country fleet |- | set_fleet_stance || Sets the stance of the scoped fleet || fleet |- | add_favors || Add <value> favors for scoped country to use on target country. add_favor = { || country |- | remove_favors || Remove <value/all> favors that scoped country have on target country: || country |- | set_aggro_range_measure_from || Determines whether the scoped fleet/country's aggro range is measured from the fleet's current position or its spawn location || country fleet |- | establish_communications_no_message || Silently establish communications between scoped country and target country || country |- | remove_war_participant || Removes a specified country from the war || war |- | set_subject_of || Sets the scoped country to be a specific subject of target country || country |- | unassign_leader || Unassigns scoped leader from their post or unassigns leader from the scoped planet/ship/fleet/army || ship fleet leader army |- | exile_leader_as || Exiles the scoped country/fleet/army/pop faction's leader and saves them with a custom name || country fleet leader army pop_faction |- | set_leader || Reinstates a previously-exiled leader to the scoped country/fleet/army/pop faction || country fleet army pop_faction |- | add_skill || Adds a sum of experience points to the scoped leader || leader |- | set_skill || Sets the scoped leader's level || leader |- | every_neighbor_system || Iterate through all a system's neigboring systems by hyperlane - executes the enclosed effects on all of them for which the limit triggers return true || galactic_object |- | random_neighbor_system || Iterate through all a system's neigboring systems by hyperlane - executes the enclosed effects on one of them for which the limit triggers return true || galactic_object |- | set_federation_leader || Sets a country to lead a federation || country federation |- | add_colony_progress || Adds to ongoing colonization progress on the scoped planet || planet |- | start_colony || Starts colonization of the scoped planet || planet |- | subtract_variable || Decrements a previously-set variable by a specific amount || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | multiply_variable || Multiplies a previously-set variable by a specific amount || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | divide_variable || Divides a previously-set variable by a specific amount || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | modulo_variable || Modulos a previously-set variable by a specific amount i.e. X % Y || megastructure planet country ship pop fleet galactic_object leader army species pop_faction war federation starbase sector first_contact |- | play_sound || Play the defined sound effect || all |- | set_crisis_sound || Sets the crisis ambient loop to the current effect || all |- | stop_crisis_sound || Stops the crisis ambient loop || all |- | force_add_civic || Adds civic to a government without checking the restrictions || country |- | force_remove_civic || Removes civic from a government without checking the restrictions || country |- | set_origin || Sets the country's origin to a certain value. Note: This will not run effects executed during galaxy generation. || country |- | set_is_female || Sets the gender of the scoped leader || leader |- | create_fleet_from_naval_cap || Creates a new fleet from empire designs up to specified fraction of naval cap || country |- | remove_opinion_modifier || Removes a specific opinion modifier towards target country or any contry from the scoped country || country |- | set_war_goal || Sets a war goal to the scoped rebel country/war || country war |- | change_country_flag || Changes the scoped country's flag || country |- | add_threat || Adds diplomatic threat from target country || planet country galactic_object |- | set_mission || Sets the current mission of an observation station || fleet |- | change_dominant_species || Changes the dominant species of the current Country, change_all also changes all usage of that species (Pops etc) in the empire || country |- | end_rivalry || Force-end rivalry with target country || country |- | set_truce || Force a truce with target country of a specified type, or a war || country |- | end_truce || Force-end truce with target country || country |- | set_species_flag || Sets an arbitrarily-named flag on the scoped species || species |- | set_timed_species_flag || Sets an arbitrarily-named flag on the scoped species for a set duration || species |- | remove_species_flag || Removes a flag from the scoped species || species |- | auto_move_to_planet || Makes a fleet or ship auto-move to target planet || ship fleet |- | remove_auto_move_target || Makes a fleet or ship stop auto-moving || ship fleet |- | auto_follow_fleet || Makes a fleet or ship auto-move to target fleet and potentially attack it || ship fleet |- | set_closed_borders || Changes closed borders status between two countries || country |- | every_war_participant || Iterate through all war participants - executes the enclosed effects on all of them for which the limit triggers return true || war |- | repair_percentage || Restores a certain percentage of hull points to the scoped ship || ship fleet |- | endgame_telemetry || Send endgame telemetry event || planet |- | randomize_flag_symbol || Randomizes a country's flag symbol within the selected category || country |- | add_claims || Adds claims on target system || galactic_object |- | remove_claims || Removes claims on target system || galactic_object |- | create_military_fleet || Creates a military fleet with the designs of a specified country. || all |- | guarantee_country || Makes a country guarantee another country || country |- | every_owned_fleet || Iterate through each fleet owned by the country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | every_subject || Iterate through all subjects of the scoped country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_subject || Iterate through all subjects of the scoped country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | set_species_homeworld || Defines a homeworld for the current species. || species |- | clear_resources || Clears resources of a country || country |- | reroll_planet_modifiers || Rebuild modifiers on target planet || planet |- | reroll_deposits || Rebuild resource deposits on target planet || planet |- | delete_fleet || Deletes the target fleet (no death graphics) || all |- | add_trust || Adds trust on scope country towards target country || country |- | add_tradition || Adds the specified tradition to the scoped country. add_tradition = <tradition_key> || country |- | add_global_ship_design || Adds a specific global design to the game || all |- | every_mining_station || Executes enclosed effects on every orbital mining station in the game that meets the limit criteria || planet country |- | every_research_station || Executes enclosed effects on every orbital mining station in the game that meets the limit criteria || planet country |- | set_timed_leader_flag || Sets an arbitrarily-named flag on the scoped leader for a set duration || leader |- | set_species_identity || Sets the current species scopes identity to match the target scopes making them evaluate as the same species in is_same_species trigger. || species |- | pop_force_add_ethic || Adds a specific ethic to the scoped pop regardless if pop-species allows ethic divergence or not. || pop |- | set_empire_name || Sets the name of the current Empire. || country |- | set_empire_flag || Sets the flag of the current Empire. || country |- | set_planet_name || Sets the name of the current planet. || planet |- | set_fleet_formation || Sets a custom fleet formation on a fleet. || fleet |- | create_message || Creates a message, can take multiple variables || all |- | set_halted || Sets the mega structure upgrade to halted status for n days || megastructure |- | upgrade_megastructure_to || Starts an upgrade process on a mega structure. || megastructure |- | set_planet_entity || Change entity of a planet. || planet |- | remove_planet || Removes the planet from the scope || planet |- | set_megastructure_flag || Sets an arbitrarily-named flag on the scoped mega structure || megastructure |- | set_timed_megastructure_flag || Sets an arbitrarily-named flag on the scoped mega structure for a set duration || megastructure |- | remove_megastructure_flag || Removes a flag from the scoped mega structure || megastructure |- | destroy_ship || Destroys the target ship (with death graphics) || all |- | delete_ship || Deletes the target ship (no death graphics) || all |- | change_species || Changes the species of the scoped object || country ship pop leader army |- | change_leader_portrait || Changes the portrait of the leader in scope. || leader |- | resettle_pop || Instantly resettles pop || all |- | set_citizenship_type || Set citizenship type for scoped species/pop/leader || pop leader species |- | set_military_service_type || Set military service type for scoped species/pop/leader || pop leader species |- | set_purge_type || Set purge type for scoped species/pop/leader || pop leader species |- | set_slavery_type || Set slavery type for scoped species/pop/leader || pop leader species |- | set_population_controls || Set population control for scoped species/pop/leader || pop leader species |- | set_migration_controls || Set migration control for scoped species/pop/leader || pop leader species |- | set_colonization_controls || Set colonization control for scoped species/pop/leader || pop leader species |- | set_living_standard || Set living standard for scoped species/pop/leader || pop leader species |- | shift_ethic || Shifts an empire towards a specific ethic, adjusting aferwards to keep number of ethics points consistent || country |- | pop_change_ethic || Changes scoped pop to chosen ethic || pop |- | clear_ethos || Clears all ethics of specified pop or country || country pop |- | clear_planet_modifiers || Clear modifiers on target planet || planet |- | remove_all_armies || Removes all armies on scoped planet || planet |- | mutate_species || Randomly mutate a species. || species |- | rename_species || rename_species = { || species |- | reset_years_of_peace || Resets years of peace for a country. || country |- | add_ruler_trait || Adds a specific ruler trait to the scoped leader, even if they are not currently ruler; it becomes active when they become ruler || leader |- | remove_ruler_trait || Removes a specific ruler trait from the scoped leader, even if they are not currently ruler; this is relevant if they ever become ruler || leader |- | add_notification_modifier || Add a notification modifier to the country || country |- | remove_notification_modifier || Remove a notification modifier to the country || country |- | set_city_graphical_culture || Sets the scoped country's city graphical culture || country |- | set_player || Assign the player of the target country to play the scoped country instead || country |- | change_species_characteristics || Changes the characteristics of a species || species |- | copy_techs_from || Copies all techs from the target country to the scoped country, except for some exceptions listed. Tech weights (and weight modifiers) are honoured, meaning that techs a country should not have will not be copied. || country |- | create_bypass || Creates a bypass in the parent SpatialObject (stored in FromFrom), of the type passed in "type". || megastructure |- | activate_gateway || Activates the gateway associated with a megastructure. || all |- | spawn_natural_wormhole || Spawns a new natural wormhole in the scoped system. || galactic_object |- | link_wormholes || Link the wormhole from the scoped system to the wormhole in the target system. || galactic_object |- | create_starbase || Creates a starbase in orbit of the star of the scoped galactic object || galactic_object |- | set_starbase_size || Sets the ship size of a starbase || starbase |- | set_starbase_module || Sets a module in a slot on a starbase || starbase |- | set_starbase_building || Sets a building in a slot on a starbase || starbase |- | remove_starbase_module || Removes a module from a certain slot or all slots on a starbase || starbase |- | remove_starbase_building || Remove a building from a certain slot or all slots on a starbase || starbase |- | add_casus_belli || Adds a Casus Belli to the scoped country against the target country. || country |- | get_galaxy_setup_value || Copies a value from the galaxy setup into a variable, optionally scaling it by an int value || all |- | finish_upgrade || Finish the current upgrade of a Mega Structure. || megastructure |- | effect_on_blob || Executes an effect on systems with planets owned by the scoped country, starting at an origin, and until a certain percentage of owned planets matching the planet_limit has been covered. || country |- | add_seen_bypass_type || Makes the scoped country remember that it has encountered the bypass type || country |- | add_seen_bypass || Makes the scoped country remember that it has encountered the bypass || country |- | set_fleet_bombardment_stance || Sets the bombardment stance of the scoped fleet || fleet |- | check_casus_belli_valid || Re-evaluate the specified casus belli type with given target country || country |- | copy_ethos_and_authority || Makes the scoped country copy the ethos and government authority of the target country. || country |- | clone_leader || Clones the last created leader for the scoped country || country |- | set_home_base || Set the home base of the scoped fleet to the specified starbase || fleet |- | add_hyperlane || Adds a hyperlane between two systems || all |- | remove_hyperlane || Removes existing hyperlane between two systems || all |- | else_if || Executes enclosed effects if limit criteria of preceding 'if' or 'else_if' is not met, and its own limit is met || all |- | create_saved_leader || Creates a new saved leader for the scoped country with a lookup key || country |- | remove_saved_leader || Removes a saved leader for the scoped country with a lookup key || country |- | activate_saved_leader || Moves a saved leader to the active for the scoped country with a lookup key || country |- | add_relic || Adds the specified relic to the scoped country. add_relic = <relic_key> || country |- | delete_megastructure || Deletes the target mega structure (no death graphics) || all |- | add_random_research_option || Adds s random tech research option to the scoped country's tech view list, permanent until researched. if none applicable it runs fail_effects || country |- | copy_random_tech_from || Adds a random tech from the target country within the given category and tech area constraints. The country must be able to research said tech (weight > 0, fulfils potential trigger) || country |- | add_asteroid_belt || Adds an asteroid belt at the distance in the scope. || galactic_object |- | set_asteroid_belt || Sets an asteroid belt at the distance in the scope. || galactic_object |- | fleet_action_research_special_project || Sends a fleet to research a special project || fleet |- | remove_last_built_district || Removes last built district from the scoped planet || planet |- | remove_all_districts || Removes all districts from the scoped planet || planet |- | remove_district || Removes a specific district from the scoped planet || planet |- | add_district || Begins construction of a specific district on the scoped planet || planet |- | enable_on_market || Enables a resource on the Galactic Market || all |- | enable_galactic_market || Enables the galactic market. enable_galactic_market = <yes/no> || leader |- | create_archaeological_site || Creates a archaeological site associated with the scope object || megastructure planet ship fleet galactic_object ambient_object starbase |- | destroy_archaeological_site || Destroys a archaeological site in right hand site event target || all |- | add_stage_clues || Adds clues to the current stage of an archaeological or first contact site || archaeological_site first_contact |- | add_expedition_log_entry || Adds clues to the current stage of a archaeological site || archaeological_site |- | reset_current_stage || Resets the current stage || archaeological_site |- | finish_current_stage || Finish the current stage || archaeological_site |- | finish_site || Finish the whole archaeological site || archaeological_site |- | set_site_progress_locked || Locks or unlocks the progress of a site || archaeological_site first_contact |- | custom_tooltip_with_params || Displays a specific localization string with parameters in tooltip || all |- | set_federation_law || Sets the given law for the scoped federation || federation |- | add_to_galactic_community || Tries to add the scoped country to the Galactic Community || country |- | add_to_galactic_community_no_message || Tries to add the scoped country to the Galactic Community without producing member joining notifications. || country |- | remove_from_galactic_community || Tries to remove the scoped country from the Galactic Community || country |- | add_to_galactic_council || Tries to add the scoped country to the Galactic Council || country |- | remove_from_galactic_council || Tries to remove the scoped country from the Galactic Council || country |- | steal_relic || Steal all/a random/a specific relic from a target country || country |- | country_list_tooltip || Prints a list of the countries that match the limit triggers in a tooltip, each separated by a line break. || all |- | owned_planet_list_tooltip || Prints a list of the country's planets that match the limit triggers in a tooltip, each separated by a line break. || country |- | owned_pop_faction_list_tooltip || Prints a list of the country's pop factions that match the limit triggers in a tooltip, each separated by a line break. || country |- | owned_leader_list_tooltip || Prints a list of the country's leaders that match the limit triggers in a tooltip, each separated by a line break. || country |- | owned_fleet_list_tooltip || Prints a list of the country's fleets that match the limit triggers in a tooltip, each separated by a line break. || country |- | set_cooldown || Locks the leader in its current role for the next X days. || leader |- | add_federation_experience || Adds experience to the scoped federation || federation |- | set_federation_type || Sets federation type to the scoped federation || federation |- | set_federation_succession_type || Sets federation succession type to the scoped federation || federation |- | set_federation_succession_term || Sets federation succession term to the scoped federation || federation |- | set_only_leader_builds_fleets || Sets exclusive right to build fleets by federation leader || federation |- | set_allow_subjects_to_join || Sets right for subjects to join federations || federation |- | set_equal_voting_power || Sets different voting weight || federation |- | set_diplomacy_action_setting || Sets diplomatic action custom setting || federation |- | set_free_migration || Sets unified migration flag for federation || federation |- | set_federation_settings || Sets diplomatic action custom setting || federation |- | add_associate_member || Add specified country as an associate member || federation |- | remove_associate_member || Removes a specific associate member from the federation || federation |- | add_cohesion || Add cohesion to the federation || federation |- | set_council_size || Sets the number of seats on the Galactic Council || all |- | increase_council_size || Increases the number of seats on the Galactic Council by 1 || all |- | decrease_council_size || Decreases the number of seats on the Galactic Council by 1 || all |- | set_council_veto || Sets whether council members can veto resolutions or not || all |- | set_council_emergency_measures || Sets whether council members can propose emergency measures or not || all |- | add_permanent_councillor || Gives provided country a permanent position on the Galactic Council || country |- | remove_permanent_councillor || Remove the provided country from their permanent council position || country |- | set_sector_capital || Sets the scoped planet to be the capital of the sector it is part of. If used in the capital sector, it will shift the empire capital. Warning: Experimental, may have unintended consequences. || planet |- | set_sector_focus || Sets the sector's focus || sector |- | set_colony_type || Sets the colony's designation type || planet |- | complete_special_project || Completes a specific special project for the country, firing the on complete effects || country |- | set_government_cooldown || Locks the country's government for a given period of days, the default cooldown, or unlocks it. || country |- | change_colony_foundation_date || Changes the colony foundation date (affecting on_colony_X_years pulses) by a specific number of days. Use with care, you can probably break things with this! || planet |- | log_error || Prints a message to error.log for debugging purposes. || country |- | fire_on_action || Fires a made-up on_action. || all |- | set_first_contact_stage || Sets the given stage for the scoped first contact || first_contact |- | finish_current_operation_stage || Finish the current operation phase || espionage_operation |- | set_mia || Sets the current fleet to go missing in action and return home. || fleet |- | create_espionage_asset || Creates espionage asset within a given spy network || spy_network |- | destroy_espionage_asset || Destroys espionage asset within a given spy network/operation || spy_network espionage_operation |- | set_espionage_operation_progress_locked || Locks or unlocks the progress of an espionage operation || espionage_operation |- | unassign_espionage_asset || Unassignes espionage asset from the scope operation to owning spy network || espionage_operation |- | assign_espionage_asset || Assigns espionage asset to the scope operation from owning spy network || espionage_operation |- | set_espionage_operation_flag || Sets an arbitrarily-named flag on the scoped espionage operation || espionage_operation |- | remove_espionage_operation_flag || Removes a flag from the scoped espionage operation || espionage_operation |- | complete_crisis_objective || Gives the player the reward for the specified crisis objective || country |- | espionage_operation_event || Fires a espionage event event for the scoped object, with optional DAYS and RANDOM delay || espionage_operation |- | join_war_on_side || Joins the war on the specified side. || country |- | remove_random_starbase_building || Remove a number of random building(s) matching/not matching a type from the starbase || starbase |- | remove_random_starbase_module || Remove a number of random module(s) matching/not matching a type from the starbase || starbase |- | set_timed_espionage_operation_flag || Sets an arbitrarily-named flag on the scoped espionage operation for a set duration || espionage_operation |- | destroy_espionage_operation || Destroys a espionage operation site in right hand site event target || all |- | add_espionage_information || Adds information to the current stage of an espionage operation || espionage_operation |- | add_victory_score || Adds victory score to a country || country |- | store_galactic_community_leader_backup_data || Stores a copy of the specified data of the Galactic Custodian/Emperor. The values default to 'no'. || all |- | restore_galactic_community_leader_backup_data || Retores backed up data to the Galactic Custodian/Emperor || all |- | activate_crisis_progression || Activates crisis progression for the country || country |- | room_name_override || Sets the room background of the empire. Provide an empty string to remove the override. || country |- | set_ai_personality || Sets the AI personality of a country to a new one || country |- | add_custodian_term_days || Increase the current Custodian term time || all |- | set_custodian_term_days || Set the current Custodian term time. -1 will make the Custodianship permanent. || all |- | pass_targeted_resolution || Immediately passes the first found (oldest) proposed/voting for/failed resolution OR a new resolution of this type that has the specified target. Ignores whether the target is valid or not. || country |- | set_update_modifiers_batch || Disables modifier system to do full updates between Begin and End. || all |- | validate_planet_buildings_and_districts || Checks whether the planets and districts on the planet are valid (their potential triggers are fulfilled), removes or replaces them if not. || planet |- | country_event || Fires a country event for the scoped country, with optional DAYS and RANDOM delay || country |- | planet_event || Fires a planet event for the scoped planet, with optional DAYS and RANDOM delay || planet |- | random || All enclosed effects may or may not be executed depending on set chance || all |- | create_ship_design || Creates a new ship design for use with last_created_design target || all |- | change_government || Change the scoped country's government authority and/or civics || country |- | ship_event || Fires a ship event for the scoped ship, with optional DAYS and RANDOM delay || ship |- | pop_event || Fires a pop event for the scoped pop, with optional DAYS and RANDOM delay || pop |- | enable_special_project || Enables a specific special research project for target country at a specific location (should be same as the current scope where possible) || all |- | add_resource || Adds specific resource to the stockpile for the country scope: || country |- | fleet_event || Fires a fleet event for the scoped fleet, with optional DAYS and RANDOM delay || fleet |- | random_planet_within_border || Iterate through each planet within the current empire's borders - executes the enclosed effects on one of them for which the limit triggers return true || country |- | pop_remove_ethic || Removes a specific ethic from the scoped pop || pop |- | create_rebels || Creates a rebellion || planet |- | cancel_terraformation || Cancels terraformation of the scoped planet || planet |- | set_primitive_age || Sets a 'primitive age' for the scoped (primitive, pre-FTL) country || country |- | while || Repeats enclosed effects while limit criteria are met or until set iteration count is reached || all |- | clear_blocker || Clears scoped deposit blocker and fires its on_cleared effect || deposit |- | every_system_in_cluster || Executes enclosed effects on every system in the cluster that meet the limit criteria || all |- | create_cluster || Creates a cluster centered around the specified spatial object || army |- | prevent_anomaly || Disables or enables anomaly generation for the scoped planet || planet |- | observation_outpost || Executes enclosed effects on every observation post in the game that meets the limit criteria || planet country |- | add_deposit || Adds resource deposit to the scoped planet || planet |- | clear_deposits || Removes all deposits from the scoped planet || planet |- | set_country_type || Changes the country type of the scoped country || country |- | set_age || Sets the age of the scoped leader || leader |- | conquer || Conquers the planet by setting its owner to target country and adding an unhappiness modifier || planet |- | pop_faction_event || Fires a pop faction event for the scoped pop faction, with optional DAYS and RANDOM delay || pop_faction |- | set_pop_faction_flag || Sets an arbitrarily-named flag on the scoped pop's faction/pop faction || pop pop_faction |- | remove_pop_faction_flag || Removes a flag from the scoped pop's faction/pop faction || pop pop_faction |- | set_timed_pop_faction_flag || Sets an arbitrarily-named flag on the scoped pop faction for a set duration || pop pop_faction |- | add_tech_progress || Gives percentage progress (0.0-1.0) in a specific tech to the scoped country || country |- | abort_special_project || Aborts a specific special project for the country, removing it from the situation log || country |- | every_pop_faction || Iterate through all the country's pop factions - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_pop_faction || Iterate through all the country's pop factions - executes the enclosed effects on one of them for which the limit triggers return true || country |- | observer_event || Fires an observer event for all observers. || country |- | spawn_planet || Spawns a planet in a system. || galactic_object |- | remove_megastructure || Removes a mega structure. || all |- | trigger_megastructure_icon || if a planet has trigger_megastructure_icon = yes then the map icon for the star will show a megastructure icon || country |- | add_static_war_exhaustion || Adds static war exhaustion, scaled with value_for_planet_destruction, to owner of the battle location || country |- | set_planet_size || Sets the planet size to a specified number || planet |- | run_ai_strategic_war_data || Recomputes strategic war ( attack / defense ) data for AI = yes || archaeological_site |- | pass_resolution || Immediately passes the first found (oldest) proposed/voting for/failed resolution OR a new resolution of this type. || country |- | pass_resolution_no_cooldown || Immediately passes the first found (oldest) proposed/voting for/failed resolution OR a new resolution of this type. Skips the cooldown on the relevant category. || country |- | first_contact_event || Fires a first contact event for the scoped first contact site, with optional DAYS and RANDOM delay || first_contact |- | finish_first_contact || Ends the First Contact || first_contact |- | set_galactic_custodian || Sets whether or not the scoped country is the Galactic Custodian || country |- | set_galactic_emperor || Sets whether or not the scoped country is the Galactic Emperor || country |- | add_imperial_authority || Add imperial_authority || all |- | add_stage_modifier || Adds a specific modifier to the current espionage operation stage for a set duration or until stage is changed || espionage_operation |- | remove_stage_modifier || Removes a specific modifier from the espionage operation current stage || espionage_operation |- | add_intel_report || Adds the intel level for the category selected. Default duration (0) is forever. || country |- | set_galactic_defense_force || Sets whether the Galactic Defense force or Imperial Armada exists || all |- | clear_intel_report || Removes all the intel reports related to the provided category. || country |- | starbase_event || Fires a starbase event for the scoped starbase || starbase |- | system_event || Fires a system event for the scoped system || galactic_object |- | leader_event || Fires a leader event for the scoped leader || leader |- | transfer_galactic_defense_force_fleets || Moves all owned GDF fleets to the target. || country |- | cancel_resolution || Immediately cancels/removes the latest active/passed/proposed/voting for/failed resolution of this type || country |- | add_spy_network_level || Adds levels to the current Spy Network || spy_network |- | every_system_planet || Iterate through each planet in the current system - executes the enclosed effects on all of them for which the limit triggers return true || galactic_object |- | join_alliance || Join federation with target || country |- | complete_tutorial_step || Create and sends an telemetry event keeping track of the tutorial steps for the current game || all |- | create_leader || Creates a new leader for the scoped country || country |- | set_disabled || Enables or disables the scoped ship || ship |- | else || Executes enclosed effects if limit criteria of preceding 'if' or 'else_if' is not met || all |- | log || Prints a message to game.log for debugging purposes. || all |- | inverted_switch || Executes the first appropriate effect set for a specific trigger treated as NOT. || all |- | random_owned_army || Iterate through each army that is owned by the country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_owned_army || Iterate through each army that is owned by the country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_planet_army || Iterate through each army on the planet (not in ground combat) belonging to the planet owner - executes the enclosed effects on one of them for which the limit triggers return true || planet |- | every_planet_army || Iterate through each army on the planet (not in ground combat) belonging to the planet owner - executes the enclosed effects on all of them for which the limit triggers return true || planet |- | random_ground_combat_defender || Iterate through each army currently defending the planet in ground combat - executes the enclosed effects on one of them for which the limit triggers return true || planet |- | every_ground_combat_defender || Iterate through each army currently defending the planet in ground combat - executes the enclosed effects on all of them for which the limit triggers return true || planet |- | random_ground_combat_attacker || Iterate through each army currently attacking the planet in ground combat - executes the enclosed effects on one of them for which the limit triggers return true || planet |- | every_ground_combat_attacker || Iterate through each army currently attacking the planet in ground combat - executes the enclosed effects on all of them for which the limit triggers return true || planet |- | random_relation || Iterate through all relations - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_relation || Iterate through all relations - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_neighbor_country || Iterate through all neighbor countries - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_neighbor_country || Iterate through all neighbor countries - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_bordering_country || Iterate through all bordering countries of a system - executes the enclosed effects on one of them for which the limit triggers return true || galactic_object |- | every_bordering_country || Iterate through all bordering countries of a system - executes the enclosed effects on all of them for which the limit triggers return true || galactic_object |- | random_rival_country || Iterate through all countries rivalled by the scoped country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_rival_country || Iterate through all countries rivalled by the scoped country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_federation_ally || Iterate through all countries in a federation with the scoped country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_federation_ally || Iterate through all countries in a federation with the scoped country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_spynetwork || Iterate through each spynetwork - executes the enclosed effects on one of them for which the limit triggers return true || country no_scope |- | every_spynetwork || Iterate through each spynetwork - executes the enclosed effects on all of them for which the limit triggers return true || country no_scope |- | random_espionage_operation || Iterate through each espionage operation - executes the enclosed effects on one of them for which the limit triggers return true || country no_scope spy_network |- | every_espionage_operation || Iterate through each espionage operation - executes the enclosed effects on all of them for which the limit triggers return true || country no_scope spy_network |- | random_espionage_asset || Iterate through each espionage asset - executes the enclosed effects on one of them for which the limit triggers return true || no_scope spy_network espionage_operation |- | every_espionage_asset || Iterate through each espionage asset - executes the enclosed effects on all of them for which the limit triggers return true || no_scope spy_network espionage_operation |- | random_federation || Iterate through each federation - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_federation || Iterate through each federation - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_first_contact || Iterate through each first contact (both active and complete) that this country is engaging in - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_first_contact || Iterate through each first contact (both active and complete) that this country is engaging in - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_active_first_contact || Iterate through each active (non-completed) first contact that this country is engaging in - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_active_first_contact || Iterate through each active (non-completed) first contact that this country is engaging in - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_galaxy_fleet || Iterate through each fleet in the entire game - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_galaxy_fleet || Iterate through each fleet in the entire game - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_combatant_fleet || Iterate through each fleet this fleet is in combat with - executes the enclosed effects on one of them for which the limit triggers return true || fleet |- | every_combatant_fleet || Iterate through each fleet this fleet is in combat with - executes the enclosed effects on all of them for which the limit triggers return true || fleet |- | random_fleet_in_orbit || Iterate through each fleet orbiting the current planet/starbase/megastructure - executes the enclosed effects on one of them for which the limit triggers return true || megastructure planet starbase |- | every_fleet_in_orbit || Iterate through each fleet orbiting the current planet/starbase/megastructure - executes the enclosed effects on all of them for which the limit triggers return true || megastructure planet starbase |- | random_pool_leader || Iterate through each leader that is recruitable for the country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_pool_leader || Iterate through each leader that is recruitable for the country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_envoy || Iterate through each envoy available to the country - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_envoy || Iterate through each envoy available to the country - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_megastructure || Iterate through each megastructure - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_megastructure || Iterate through each megastructure - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_owned_megastructure || Iterate through each owned megastructure - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_owned_megastructure || Iterate through each owned megastructure - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_system_megastructure || Iterate through each megastructure in system - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_system_megastructure || Iterate through each megastructure in system - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_member || Iterate through each member of the federation - executes the enclosed effects on one of them for which the limit triggers return true || federation |- | every_member || Iterate through each member of the federation - executes the enclosed effects on all of them for which the limit triggers return true || federation |- | random_associate || Iterate through each associate member of the federation - executes the enclosed effects on one of them for which the limit triggers return true || federation |- | every_associate || Iterate through each associate member of the federation - executes the enclosed effects on all of them for which the limit triggers return true || federation |- | random_owned_planet || Iterate through each inhabited planet owned by the current empire - executes the enclosed effects on one of them for which the limit triggers return true || country sector |- | every_owned_planet || Iterate through each inhabited planet owned by the current empire - executes the enclosed effects on all of them for which the limit triggers return true || country sector |- | random_controlled_planet || Iterate through each inhabited planet controlled by the current empire - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_controlled_planet || Iterate through each inhabited planet controlled by the current empire - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_galaxy_planet || Iterate through each planet ANYWHERE in the game; warning: resource intensive! - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_galaxy_planet || Iterate through each planet ANYWHERE in the game; warning: resource intensive! - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_species_pop || Iterate through each pop that belongs to this species; warning: resource-intensive! - executes the enclosed effects on one of them for which the limit triggers return true || species |- | every_species_pop || Iterate through each pop that belongs to this species; warning: resource-intensive! - executes the enclosed effects on all of them for which the limit triggers return true || species |- | random_galaxy_sector || Iterate through all sectors in the game - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_galaxy_sector || Iterate through all sectors in the game - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_owned_sector || Iterate through every owned sector - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_owned_sector || Iterate through every owned sector - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_ship_in_system || Iterate through each ship in the current system - executes the enclosed effects on one of them for which the limit triggers return true || galactic_object |- | every_ship_in_system || Iterate through each ship in the current system - executes the enclosed effects on all of them for which the limit triggers return true || galactic_object |- | random_owned_pop_species || Iterate through each species of a country's owned pops - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_owned_pop_species || Iterate through each species of a country's owned pops - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_galaxy_species || Check if any species in the galaxy meet the specified criteria - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_galaxy_species || Check if any species in the galaxy meet the specified criteria - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_owned_species || Check if any of the species <on the planet/in the country> meet the specified criteria - executes the enclosed effects on one of them for which the limit triggers return true || planet country |- | every_owned_species || Check if any of the species <on the planet/in the country> meet the specified criteria - executes the enclosed effects on all of them for which the limit triggers return true || planet country |- | random_enslaved_species || Check if any of the species with enslaved pops <on the planet/in the country> meet the specified criteria - executes the enclosed effects on one of them for which the limit triggers return true || planet country |- | every_enslaved_species || Check if any of the species with enslaved pops <on the planet/in the country> meet the specified criteria - executes the enclosed effects on all of them for which the limit triggers return true || planet country |- | random_owned_starbase || Iterate through every owned starbase - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_owned_starbase || Iterate through every owned starbase - executes the enclosed effects on all of them for which the limit triggers return true || country |- | random_system || Iterate through all systems - executes the enclosed effects on one of them for which the limit triggers return true || all |- | every_system || Iterate through all systems - executes the enclosed effects on all of them for which the limit triggers return true || all |- | random_system_within_border || Iterate through all systems within the country's or sector's borders - executes the enclosed effects on one of them for which the limit triggers return true || country sector |- | every_system_within_border || Iterate through all systems within the country's or sector's borders - executes the enclosed effects on all of them for which the limit triggers return true || country sector |- | random_neighbor_system_euclidean || Iterate through all a system's neigboring systems (by closeness, not by hyperlanes) - executes the enclosed effects on one of them for which the limit triggers return true || galactic_object |- | every_neighbor_system_euclidean || Iterate through all a system's neigboring systems (by closeness, not by hyperlanes) - executes the enclosed effects on all of them for which the limit triggers return true || galactic_object |- | random_war_participant || Iterate through all war participants - executes the enclosed effects on one of them for which the limit triggers return true || war |- | random_attacker || Iterate through all attackers in the current war - executes the enclosed effects on one of them for which the limit triggers return true || war |- | every_attacker || Iterate through all attackers in the current war - executes the enclosed effects on all of them for which the limit triggers return true || war |- | random_defender || Iterate through all defenders in the current war - executes the enclosed effects on one of them for which the limit triggers return true || war |- | every_defender || Iterate through all defenders in the current war - executes the enclosed effects on all of them for which the limit triggers return true || war |- | random_war || Iterate through all wars the country is engaged in - executes the enclosed effects on one of them for which the limit triggers return true || country |- | every_war || Iterate through all wars the country is engaged in - executes the enclosed effects on all of them for which the limit triggers return true || country |}{{end box wrapper}} For comparing '''old lists''' of Stellaris triggers, modifiers and effects for most game versions since launch, you can use the [[wikipedia:GitHub|GitHub]] file history feature [https://github.com/OldEnt/stellaris-triggers-modifiers-effects-list/commits/master here] <small>(created by OldEnt)</small>.</onlyinclude> <noinclude> {{ModdingNavbox}} [[Category:模组制作]][[en:Scopes/Flat_list_of_scopes]] </noinclude>
摘要:
请注意您对群星百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
群星百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
×
登录
密码
记住登录
加入群星百科
忘记密码?
其他方式登录