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== Game Terms == A lot of the games script files make specific checks. It would be highly ineffective to name them every time. {| class = "wikitable" ! Term !! Description |- | Country || A "country" is a gameplay Entity. It shows the Clausewitz engine's heritage in Paradox's previous historical games. Countries can come in many types and shapes, but the most visible ones will be the Player, AI and Fallen Empires and their borders. |- | Country Type || The most commonly used (and checked for) value is "default". This describes any normal Player or AI empires. However, there are numerous other types: Fallen Empires, Awakened Fallen Empires, Primitives, Crisis Factions, Enclaves, Leviathans, Spaceborne Aliens etc. The checks for default are there to '''not''' include any of those in considerations. |- | Capital World || The current or original Capital of an Empire. The starting planet is every Empire's original Capital World, but it can be moved. The Capital World and its System can never be in a Sector. The Capital can be changed at any time, given enough influence. A new one will be chosen automatically if the current one is lost. |- | Encountered another Species || has_encountered_other_species = yes is very common check in the Faction system. It is true if one has at least one Communication or one Xeno Pop. Apparently the "at least one Communication" rule is also true if one has at least an active special project to analyze spaceborne aliens. |- | Primary Species || As the name indicates, the Primary species of the Empire. Usually this is the founding species of the Empire. In certain cases, the Primary Species can change - mostly if all pops of that species "died out" due to Genetic Engineering or similar things. |- | Xeno || A pop not of the Primary species, but (often) within one's Empire. Checks have to explicitly exclude Robot Pops and most do that properly. Subspecies are implicitly not considered Xenos. |- | Subspecies || This species has usually been created by intentional Genetic Engineering or similar things and are considered to be a subvariant of the species it was created from. They are NOT considered as Xenos and checks for Xeno will implicitly exclude them. They should operate under the same rights as their parent species. |- | Owner Species || A new check used in the Faction System, introduced in 1.5. It might be equal to the Primary Species of the Empire. But it might also be the owner species of the Faction (if there are Species differentiated ones) or even the Species of the current Faction Leader |- | Non-Sentient || This category includes Pre-Sentient Pops as well as all types of Robots aside from Synthetics. |- | Robot Pop || This Population unit is a Robot. This should include all 3 types of Robots as well as a species that have undergone the Technological Ascension and were formerly organic. |- | Flag || Generally information cannot be transferred between multiple script files or even separate events in the same file. Flags are there to circumvent this limitation. Flags can be Galaxy-wide, Country-wide, System-wide, Planet-wide or Pop-specific in scope at least. Mostly they are permanent (to indicate a certain thing has started), but a few timed ones have been added with 1.5. |- | Relation || A specific class of Countries, namely ones that one can enter into diplomatic relations with. This might be the widest group, as it includes even Pre-FTL countries. |- | Neighbor || A specific class of Countries that are nearby. Sharing borders is not strictly necessary, but the exact distance threshold is unknown. |- | Communication || This should count how many Empires one can communicate with. That means it should include anything in the Empire list, short of Primitives. However, in practice, it seems to include the special projects associated with translating a species language or learning of a spaceborne entity. |- | Citizenship Rights || "has_citizenship_rights". Is true for any species that has Full Citizenship Rights, granting them the ability to form and participate in factions and generate leaders, hence the abbreviation |- | Can Be Military Leader || "can_be_military_leader". Is all of the following: (Not Enslaved), (not Pre-Sentient), (either not a Robot Pop or is a Tier 3 Robot with Full AI Rights Policy) and Full Military Service. |- |} {{Template:StellarisNavbox}} [[Category:Stellaris]] [[en:Jargon]]
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