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== Slang == Here are some of the common slang terms in the game and in discussions surrounding it: ;Beating up... :Declaring war on an empire with the intent of weakening them by damaging their fleets, economy, population, and the like without directly conquering anything from them. Typically refers to the ''Humiliate'' and ''Plunder'' War Goals. ("Next, let's go beat up the Iferyssians.") ;Blob :An already sizable empire that tends to start expanding rapidly unless stopped. Named after how such large empires' expansions can leave them with irregular borders, resembling blobs of paint on the map. ;Diplo-annex :Short for diplomatic annexation; a way to peacefully incorporate a vassal state that has been under the overlord's control for at least 3600 days. ;Doom Stack :A fleet or more often collection of fleets made up of all an empire's ships. Theorized to defeat the enemies fleet in a decisive battle and go on to win the war. ;Mod :A software package that modifies the game, written by the player community. Compare/contrast with DLC. ;Save scumming :Reloading an earlier save when something goes wrong in order to set things right. Often considered a negative trait; impossible to do if Ironman is activated. ;Shell :Short for vassal shelling. Which involves surrounding an empire with an outer shell of vassals, preventing it from expanding. ;Snake :An elongated and sinuously shaped empire, usually only one hyperlane wide. Also used as a verb, when expanding 1 system wide in order to gain a system without spending many admin cap on the systems leading to it while keeping influence costs reasonable. ;Vassal Swarm :Often refers to a situation where an empire commands a group of vassals whose combined fleet power drastically outnumber that of the opposition. ;Wardec :The act of declaring war, or being declared war upon. ;Warmonger :Describes a player (and certain AI-controlled countries) who constantly declare wars whenever possible and feasible, sometimes even several at once, for the sole purpose of conquering even more systems. These empires are rarely at peace. ;Whack-a-mole :Dealing with constant small-scale issues appearing up throughout the empire, such as minor rebellions or pirates.
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