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== GUI files == === Element Types === These are the different types of elements that you can find when going through the Stellaris interface code. Sadly, most of them are controlled and only manipulable by hardcoded functions, which means they can't be fully used in custom GUI elements, but the default vanilla elements can all have their attributes modified. Some of these elements can be found as examples in <code>/interface/reference.txt</code>, whilst the rest, all around the vanilla interface files. {| class="wikitable sortable" !Element !Type !Modability !Description !Attributes |- | containerWindowType | Container Element | Attributes and Content | The main container element when structuring the GUI. | <code>name, position, size, moveable, clipping, orientation, origo, background, alwaysTransparent</code> |- | buttonType | Action Element | Attributes Only | This element is in most cases tied to a specific hardcoded action, but can also be used to display a graphical element, like a fake background. | <code>name, position, orientation, buttonFont, buttonText, appendText, oversound, clicksound, shortcut, format, vertical_alignment, pdx_tooltip, alwaysTransparent, web_link, rotation</code> |- | effectButtonType | Action Element | Attributes and Effect | Similar to <code>buttonType</code>, just that it's manipulable with the effect attribute, which are events called from <code>/common/button_effects/</code> and can run [[#Custom_Windows|<code>custom_gui</code>]]. <code>pdx_tooltip</code> doesn't work for <code>effectButtonType</code>, so use <code>custom_tooltip</code> when coding [[Effects|button effect]] instead. | <code>name, position, orientation, buttonFont, text, appendText, oversound, clicksound, shortcut, format, vertical_alignment, effect, alwaysTransparent</code> |- | iconType | Graphical Element | Attributes and Content | This element whose sole purpose is to display graphics; images, icons etc. | <code>name, position, orientation, spriteType, quadTextureSprite, frame, scale, pdx_tooltip, alwaysTransparent, rotation, centerPosition</code> |- | instantTextBoxType | Text Element | Attributes and Content | This element is for displaying text, which can either be directly inserted or using localisation references. | <code>name, position, orientation, font, text, appendText, maxWidth, maxHeight, fixedSize, format, vertical_alignment, text_color_code, pdx_tooltip, alwaysTransparent</code> |- | scrollbarType | Srollbar Element | Attributes and Content | This element is used to define the behavior of scrollbars for <code>listboxType</code> and <code>smoothListboxType</code>, but also for sliders as seen in the settings window. Can be used both horizontally and vertically. | |- | extendedScrollbarType | Srollbar Element | Attributes and Content | This element is used to define the behavior of scrollbars for <code>containerWindowType</code>. Can be used both horizontally and vertically. | |- | spinnerType | Carousel Element | Attributes and Content | This element is used to define the behavior of a clickable carousel, like seen in the settings window. | |- | guiButtonType | Action Element | Attributes Only | Same as <code>buttonType</code>, but specifically for scrollbars and <code>spinnerType</code> elements. | |- | positionType | Position Element | Attributes Only | Used to define positions for certain elements. These links are hardcoded. | |- | listboxType | List Element | Attributes Only | A scrollable list element that jumps between sub elements when scrolling. | |- | smoothListboxType | List Element | Attributes Only | A scrollable list element that smoothly scrolls. | <code>name, position, size, orientation, alwaysTransparent, borderSize, spacing, scrollbartype, offset, defaultSelection, priority, autohide_scrollbar</code> |- | OverlappingElementsBoxType | Horizontal List Element | Attributes Only | This element displays its content horizontally and will start overlapping them if width limit has been reached. | |- | gridBoxType | Grid Element | Attributes Only | This element displays its content in a grid layout, depending on horizontal and vertical limits. | <code>name, position, size, orientation, alwaysTransparent, slotsize, format, add_horizontal, max_slots_horizontal, max_slots_vertical</code> |- | checkboxType | Action Element | Attributes Only | This element is a yes/no graphical action box. | |- | editBoxType | Action Text Element | Attributes Only | This element is an editable text box, as seen when modifying names of objects in the game. | |- | dropDownBoxType | Dropdown Element | Attributes Only | Container element for <code>expandButton</code> and <code>expandedWindow</code> elements. | |- | expandButton | Action Element | Attributes Only | Similar to buttonType, just that it's linked to a toggleable <code>expandedWindow</code> element. | |- | expandedWindow | Toggleable Container Element | Attributes and Content | Element that is toggleable with <code>expandButton</code>. | |- | windowType | Floating Container Element (?) | Attributes Only | | |} === Element Attributes === These are the attributes mentioned in the table above, and their functions when used properly. {| class="wikitable sortable" !Attribute !Required !Description !Value(s) !Default State ! style="min-width:335px;"| Example |- | name | '''Yes''' | Name of element. Must be unique in its sibling group. | Text | | name = "planet_view" |- | position | No | Position of element, relative to parent. | [x] [y] | 0 | position = { x = 100 y = -50 } |- | size | No | Size of element. Do note that some elements use width and height, whilst others use x and y. There are 4 different types of values that can manipulate the size, but x/y elements only supports positive integers. *<code>height = 100</code> is the standard static value. *<code>height = 100%</code> is relative to parent size. *<code>height = 100%%</code> is relative to parent size, minus this element's <code>position</code>. *<code>height = -10</code> is relative to parent size, minus this element's <code>position</code> and the specified value. | [width] [height] or [x] [y] (Depends on the element type) | 0 | size = { width = 850 height = 890 } |- | moveable | No | If element is movable. Requires the background attribute. | yes or no | no | moveable = yes |- | clipping | No | If content should clip if outside size limits. | yes or no | no | clipping = yes |- | orientation | No | Anchor point of element, relative to parent element. Use <code>origo</code> to define the reference point. | upper_left, upper_right, lower_left, lower_right, center, center_up, center_down | upper_left | orientation = lower_right |- | origo | No | Reference point for element's anchor point when using orientation. | upper_left, upper_right, lower_left, lower_right, center, center_up, center_down | upper_left | origo = center_up |- | alwaysTransparent | No | Toggles if element should be transparent towards mouse over focus. This helps with tooltip focus on larger elements or backgrounds. | yes or no | no | alwaysTransparent = yes |- | background | No | Background of element. Has its own attributes. | [name] [position] [quadTextureSprite or spriteType] [alwaysTransparent] | | background = { name = "background" position = { x = 0 y = 0 } spriteType = "GFX_tiles_frame" alwaysTransparent = yes } |- | spriteType | No | Defines the element's background graphics. | Valid reference | | spriteType = "GFX_tiles_frame" |- | quadTextureSprite | No | Defines the element's background graphics. | Valid reference | | quadTextureSprite = "GFX_tiled_window_transparent" |- | frame | No | Defines if element should use a specific frame from the graphical element. | Number | 1 | frame = 3 |- | scale | No | Scales the element relative to the full size. | Number | 1 | scale = 0.75 |- | pdx_tooltip | No | Adds a hoverable tooltip, which supports localisation references. | Text or valid reference | | pdx_tooltip = "my_tooltip" |- | pdx_tooltip_delayed | No | Defines the delayed text in tooltips, which is displayed below <code>pdx_tooltip</code>, separated by a horizontal dash line. | Text or valid reference | | pdx_tooltip_delayed = "my_delayed_tooltip" |- | pdx_tooltip_anchor_offset | No | Defines if the tooltip position relative to the mousepointer. | [x] [y] | 0 | pdx_tooltip_anchor_offset = { x = 25 y = 25 } |- | pdx_tooltip_anchor_orientation | No | Defines the anchor point for the tooltip, similar to the <code>orientation</code> attribute. | upper_left, upper_right, lower_left, lower_right, center, center_up, center_down | upper_left | pdx_tooltip_anchor_orientation = lower_left |- | font | No | Specifies the font style, usually <code>cg_16b</code> for normal text or <code>malgun_goth_24</code> for headers. | Valid reference | | font = "cg_16b" |- | buttonFont | No | Specifies the font style for <code>buttonType</code> elements, usually <code>cg_16b</code> for normal text or <code>malgun_goth_24</code> for headers. List of default fonts are located in <code>/interface/fonts.gfx</code>. | Valid reference | | font = "malgun_goth_24" |- | text | No | Defines the displayed text for the element, which supports localisation references. | Text or valid reference | | text = "my_text" |- | buttonText | No | Defines the displayed text for <code>buttonType</code> elements, which supports localisation references. | Text or valid reference | | buttonText = "my_text" |- | appendText | No | Adds text to the end of <code>text</code> attribute. | Text or valid reference | | appendText = "my_text" |- | oversound | No | Defines if a sound should be played when mousepointer hovers over. | Valid reference | | oversound = mouse_over |- | clicksound | No | Defines if a sound should be played when clicking the element. | Valid reference | | clicksound = "tab_click" |- | show_sound | No | Defines if a sound should be played when the window is opened. | Valid reference | | show_sound = "select_starbase" |- | shortcut | No | Attaches a keyboard shortcut to the element. There's no limit on the amount of combinations, but special letters and symbols will display as a question mark in the tooltip. The supported buttons can be located in <code>/Stellaris/gfx/keyicons</code> | Key stroke(s) | | shortcut = "ALT+F4" |- | maxWidth | No | Specifies max width of element. | Number | | maxWidth = 250 |- | maxHeight | No | Specifies max height of element. | Number | | maxHeight = 285 |- | fixedSize | No | Specifies if text element size is fixed to max size limitations, or should increase with text content. | yes or no | no | fixedSize = yes |- | format (text & buttons) | No | Specifies horizontal text alignment | left, right or center | left | format = center |- | vertical_alignment | No | Specifies vertical text alignment | top, center or bottom | top | vertical_alignment = bottom |- | text_color_code | No | Specifies the color for the text. List of default colors are located in <code>/interface/fonts.gfx</code>, but can also be found on the [[Localisation modding#Color Codes|Localisation Page]] | Valid reference | | text_color_code = "M" |- | tooltip_mode_enabled | No | ? | yes or no | ? | tooltip_mode_enabled = yes |- | show_position | No | Used with <code>hide_position</code> to animate the window transition when it opens. | [x] [y] | 0 | show_position = { x = -260 y = -76 } |- | hide_position | No | Used with <code>show_position</code> to animate the window transition when it closes. | [x] [y] | 0 | show_position = { x = -260 y = -76 } |- | animation_time | No | Specifies how long the transition animation should take. | Number | 0 | animation_time = 200 |- | animation_type | No | Specifies what type of animation should be used when transitioning the window element. | accelerated, decelerated, linear, smoothstep, smoothstep | | animation_type = decelerated |- | borderSize | No | Adds a padding inside the element border and the content. | [x] [y] | 0 | borderSize = { x = 10 y = 10 } |- | spacing | No | Specifies if child elements should have space between them. | Number | 0 | spacing = 5 |- | offset | No | Specifies the scrollbar position, relative to its original one. | [x] [y] | 0 | offset = { x = -5 y = 10 } |- | defaultSelection | No | ⁇ | yes or no | no | defaultSelection = yes |- | priority | No | ⁇ | Number | 0 | priority = 100 |- | autohide_scrollbar | No | Specifies if the scrollbar should always be visible, or only when the content exceeds the size constraints. | yes or no | yes | autohide_scrollbar = yes |- | slotsize | No | Specifies the size of each slot in <code>gridBoxType</code>. | [width] [height] | 0 | slotsize = { width = 100 height = 120 } |- | format (gridBox) | No | Specifies the starting point for the grid items. | UPPER_LEFT, UPPER_RIGHT, LOWER_LEFT, CENTER_UP | CENTER_UP | format = "UPPER_RIGHT" |- | add_horizontal | No | Specifies if the grid items should be added horizontally or vertically. | yes or no | no | add_horizontal = yes |- | max_slots_horizontal | No | Specifies the maximum horizontal length of the grid. | Number | | max_slots_horizontal = 4 |- | max_slots_vertical | No | Specifies the maximum vertical length of the grid. | Number | | max_slots_vertical = 9 |- | web_link | No | Specifies if clicking the button should open up the integrated web browser with the URL | Valid URL string | | <nowiki>web_link = "https://stellaris.paradoxwikis.com/Stellaris_Wiki"</nowiki> |- | rotation | No | Rotates the element relative to its initial position using the [[wikipedia:radian|radian]] unit. | Number (radian) | 0 | rotation = 3.14159 |- | centerPosition | No | Specifies if the iconType element should be centered relative to its position. Best used with <code>orientation = center_up / center_down</code> | yes or no | no | centerPosition = yes |- | margin | No | Specifies if the element should have a margin between the size constraints and the internal content. | [top] [bottom] [left] [right] | 0 | margin = { top = 1 bottom = 2 left = 3 right = 4} |- | click_to_front | No | Places the window above anything else when clicked by the mouse pointer. | yes or no | no | click_to_front = yes |- | allow_multi_line | No | Defines if the <code>editBoxType</code> element should have multiple lines. | yes or no | no | allow_multi_line = yes |- | max_characters | No | Sets a character limit to a <code>editBoxType</code> element. | Number | | max_characters = 1000 |- | limited_height | No | Limits the height of a <code>instantTextBoxType</code> element according to the character limit. | yes or no | no | limited_height = yes |- | dynamic_extra_height | No | Added in [[Patch 3.2]], this defines if the element should dynamically resize itself according to the available height, relative to its parent. Note, requires activation through the [[Defines|defines]], by changing <code>GUI_EXTRA_HEIGHT_MAX</code> to a fixed pixel number, as this is set to 0 by default. | Number (decimal) | 0 | dynamic_extra_height = 0.5 |- | dynamic_extra_height_max | No | Specifies the maximum height in pixels the element can grow with <code>dynamic_extra_height</code>. | Number | | dynamic_extra_height_max = 1000 |- | dynamic_extra_y | No | Moves the element vertically depending on available height, relative to its parent. | Number (decimal) | 0 | dynamic_extra_y = 0.25 |- | dynamic_extra_y_max | No | Specifies the maximum distance the element can move in pixels with <code>dynamic_extra_y</code>. | Number | 0 | dynamic_extra_y_max = 200 |}
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