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== 短缺 == Shortages are situations that start if an empire's stored stockpile for a certain resource drops to {{red|0}} with negative income. Shortage situations will keep progressing for as long as the empire has negative income and will recede once a positive income is reached. Unlike most situations the aim is to prevent the situation from making progress to avoid increasing empire penalties. If a shortage situation progresses completely the empire will become defaulted. This will refund a large amount of resources based on how many decades have passed and end all current shortage situations but also downgrade all upgraded buildings and disband all offensive armies and half of the military ships. In addition the empire will get the Empire Defaulted modifier for 10 years, imparting the following effects: * {{icon|cost}} {{red|+25%}} 全部花费 * {{icon|influence}} {{red|-50%}} 每月影响力 * {{icon|unity}} {{red|-50%}} 每月凝聚力 * {{icon|ship damage}} {{red|-25%}} 舰船武器伤害 * {{icon|time}} {{green|-50%}} 人口降级时间 {| class="wikitable plainlist" ! 资源短缺 ! 轻度赤字效果 ! 中度赤字效果 ! 重度赤字效果 ! 灾难性赤字效果 ! 每过十年退还 |- | {{iconify|Energy}} | * {{icon|researcher}} {{red|-10%}} 研究人员产出 * {{icon|brain drone}} {{red|-10%}} 脑部工蜂产出 * {{icon|researcher}} {{red|-10%}} 演算者产出 * {{icon|diplomatic weight}} {{red|-10%}} 来自经济的外交权重 * {{icon|pop assembly speed}} {{red|-10%}} 机械人口组装速度 * {{icon|disengagement chance}} {{red|-10%}} 战斗撤离几率 * {{icon|ship damage}} {{red|-20%}} 舰船武器伤害 * {{icon|sublight speed}} {{red|-20%}} 亚光速航速 | * {{icon|researcher}} {{red|-20%}} 研究人员产出 * {{icon|brain drone}} {{red|-20%}} 脑部工蜂产出 * {{icon|researcher}} {{red|-20%}} 演算者产出 * {{icon|diplomatic weight}} {{red|-20%}} 来自经济的外交权重 * {{icon|pop assembly speed}} {{red|-20%}} 机械人口组装速度 * {{icon|disengagement chance}} {{red|-25%}} 战斗撤离几率 * {{icon|ship damage}} {{red|-40%}} 舰船武器伤害 * {{icon|sublight speed}} {{red|-40%}} 亚光速航速 | * {{icon|researcher}} {{red|-33%}} 研究人员产出 * {{icon|brain drone}} {{red|-33%}} 脑部工蜂产出 * {{icon|researcher}} {{red|-33%}} 演算者产出 * {{icon|diplomatic weight}} {{red|-33%}} 来自经济的外交权重 * {{icon|pop assembly speed}} {{red|-33%}} 机械人口组装速度 * {{icon|disengagement chance}} {{red|-50%}} 战斗撤离几率 * {{icon|ship damage}} {{red|-60%}} 舰船武器伤害 * {{icon|sublight speed}} {{red|-60%}} 亚光速航速 | * {{icon|researcher}} {{red|-50%}} 研究人员产出 * {{icon|brain drone}} {{red|-50%}} 脑部工蜂产出 * {{icon|researcher}} {{red|-50%}} 演算者产出 * {{icon|diplomatic weight}} {{red|-50%}} 来自经济的外交权重 * {{icon|pop assembly speed}} {{red|-50%}} 机械人口组装速度 * {{icon|disengagement chance}} {{red|-75%}} 战斗撤离几率 * {{icon|ship damage}} {{red|-80%}} 舰船武器伤害 * {{icon|sublight speed}} {{red|-80%}} 亚光速航速 * {{icon|pop resource output}} {{red|-10%}} 岗位资源产出 | {{icon|energy}} 1000 能量币(最大 15000) |- | {{iconify|Minerals}} | * {{icon|artisan}} {{red|-10%}} 工匠产出 * {{icon|artisan}} {{red|-10%}} 工匠子个体产出 * {{icon|metallurgist}} {{red|-10%}} 冶金师产出 * {{icon|metallurgist}} {{red|-10%}} 铸造子个体产出 * {{icon|metallurgist}} {{red|-10%}} 制造者产出 * {{icon|brain drone}} {{red|-20%}} 脑部工蜂产出 * {{icon|growth speed}} {{red|-20%}} 石质人口增长速度 * {{icon|growth speed}} {{red|-20%}} 石质人口成长速度 * {{icon|happiness}} {{red|-10%}} 石质人口幸福度 | * {{icon|artisan}} {{red|-20%}} 工匠产出 * {{icon|artisan}} {{red|-20%}} 工匠子个体产出 * {{icon|metallurgist}} {{red|-20%}} 冶金师产出 * {{icon|metallurgist}} {{red|-20%}} 铸造子个体产出 * {{icon|metallurgist}} {{red|-20%}} 制造者产出 * {{icon|brain drone}} {{red|-40%}} 脑部工蜂产出 * {{icon|growth speed}} {{red|-33%}} 石质人口增长速度 * {{icon|growth speed}} {{red|-33%}} 石质人口成长速度 * {{icon|happiness}} {{red|-15%}} 石质人口幸福度 | * {{icon|artisan}} {{red|-33%}} 工匠产出 * {{icon|artisan}} {{red|-33%}} 工匠子个体产出 * {{icon|metallurgist}} {{red|-33%}} 冶金师产出 * {{icon|metallurgist}} {{red|-33%}} 铸造子个体产出 * {{icon|metallurgist}} {{red|-33%}} 制造者产出 * {{icon|brain drone}} {{red|-60%}} 脑部工蜂产出 * {{icon|growth speed}} {{red|-50%}} 石质人口增长速度 * {{icon|growth speed}} {{red|-50%}} 石质人口成长速度 * {{icon|happiness}} {{red|-20%}} 石质人口幸福度 | * {{icon|artisan}} {{red|-50%}} 工匠产出 * {{icon|artisan}} {{red|-50%}} 工匠子个体产出 * {{icon|metallurgist}} {{red|-50%}} 冶金师产出 * {{icon|metallurgist}} {{red|-50%}} 铸造子个体产出 * {{icon|metallurgist}} {{red|-50%}} 制造者产出 * {{icon|brain drone}} {{red|-80%}} 脑部工蜂产出 * {{icon|growth speed}} {{red|-75%}} 石质人口增长速度 * {{icon|growth speed}} {{red|-75%}} 石质人口成长速度 * {{icon|happiness}} {{red|-25%}} 石质人口幸福度 | {{icon|minerals}} 1000 矿物(最大 15000) |- | {{iconify|Food}} | * {{icon|happiness}} {{red|-10%}} 有机人口幸福度 * {{icon|growth speed}} {{red|-20%}} 有机人口增长速度 * {{icon|growth speed}} {{red|-20%}} 有机人口生长速度 * {{icon|metallurgist}} {{red|-10%}} 催化技师产出 | * {{icon|happiness}} {{red|-15%}} 有机人口幸福度 * {{icon|growth speed}} {{red|-33%}} 有机人口增长速度 * {{icon|growth speed}} {{red|-33%}} 有机人口生长速度 * {{icon|metallurgist}} {{red|-20%}} 催化技师产出 | * {{icon|happiness}} {{red|-20%}} 有机人口幸福度 * {{icon|growth speed}} {{red|-50%}} 有机人口增长速度 * {{icon|growth speed}} {{red|-50%}} 有机人口生长速度 * {{icon|metallurgist}} {{red|-33%}} 催化技师产出 | * {{icon|happiness}} {{red|-25%}} 有机人口幸福度 * {{icon|growth speed}} {{red|-75%}} 有机人口增长速度 * {{icon|growth speed}} {{red|-75%}} 有机人口生长速度 * {{icon|metallurgist}} {{red|-50%}} 催化技师产出 | {{icon|food}} 1000 食物(最大 15000) |- | {{iconify|Consumer Goods}} | * {{icon|happiness}} {{red|-5%}} 幸福度 * {{icon|unity}} {{red|-15%}} 每月凝聚力 * {{icon|researcher}} {{red|-20%}} 研究人员产出 * {{icon|governing ethics attraction}} {{red|-25%}} 主流思潮吸引力 | * {{icon|happiness}} {{red|-10%}} 幸福度 * {{icon|unity}} {{red|-30%}} 每月凝聚力 * {{icon|researcher}} {{red|-40%}} 研究人员产出 * {{icon|governing ethics attraction}} {{red|-50%}} 主流思潮吸引力 | * {{icon|happiness}} {{red|-15%}} 幸福度 * {{icon|unity}} {{red|-45%}} 每月凝聚力 * {{icon|researcher}} {{red|-60%}} 研究人员产出 * {{icon|governing ethics attraction}} {{red|-75%}} 主流思潮吸引力 | * {{icon|happiness}} {{red|-20%}} 幸福度 * {{icon|unity}} {{red|-60%}} 每月凝聚力 * {{icon|researcher}} {{red|-70%}} 研究人员产出 * {{icon|governing ethics attraction}} {{red|-100%}} 主流思潮吸引力 | {{icon|consumer goods}} 500 消费品(最大 7500) |- | {{iconify|Alloys}} | * {{icon|pop resource output}} {{red|-10%}} 机器人产出 * {{icon|robot build speed}} {{red|-25%}} 机械人口组装速度 * {{icon|cost}} {{red|+25%}} 人口组装花费 * {{icon|ship upkeep}} {{red|+10%}} 舰船维护费 * {{icon|ship upkeep}} {{red|+10%}} 恒星基地维护费 * {{icon|stability}} {{red|-10}} Stability on Habitats | * {{icon|pop resource output}} {{red|-20%}} 机器人产出 * {{icon|robot build speed}} {{red|-50%}} 机械人口组装速度 * {{icon|cost}} {{red|+50%}} 人口组装花费 * {{icon|ship upkeep}} {{red|+20%}} 舰船维护费 * {{icon|ship upkeep}} {{red|+20%}} 恒星基地维护费 * {{icon|stability}} {{red|-15}} Stability on Habitats * {{icon|ship armor}} {{red|-33%}} Armor Hit Points * {{icon|ship fire rate}} {{red|-33%}} Ship Fire Rate | * {{icon|pop resource output}} {{red|-30%}} 机器人产出 * {{icon|robot build speed}} {{red|-75%}} 机械人口组装速度 * {{icon|cost}} {{red|+75%}} 人口组装花费 * {{icon|ship upkeep}} {{red|+20%}} 舰船维护费 * {{icon|ship upkeep}} {{red|+20%}} 恒星基地维护费 * {{icon|stability}} {{red|-20}} Stability on Habitats * {{icon|ship armor}} {{red|-66%}} Armor Hit Points * {{icon|ship fire rate}} {{red|-66%}} Ship Fire Rate | * {{icon|pop resource output}} {{red|-50%}} 机器人产出 * {{icon|robot build speed}} {{red|-100%}} 机械人口组装速度 * {{icon|cost}} {{red|+100%}} 人口组装花费 * {{icon|ship upkeep}} {{red|+30%}} 舰船维护费 * {{icon|ship upkeep}} {{red|+30%}} 恒星基地维护费 * {{icon|stability}} {{red|-30}} Stability on Habitats * {{icon|ship armor}} {{red|-99%}} Armor Hit Points * {{icon|ship fire rate}} {{red|-99%}} Ship Fire Rate | {{icon|alloys}} 250 Alloys (max 3750) |- | {{iconify|Exotic Gases}} | * {{icon|pop resource output}} {{red|-5%}} 岗位资源产出 * {{icon|sublight speed}} {{red|-20%}} 亚光速航速 * {{icon|terraforming speed}} {{red|-20%}} 环境改造速度 | * {{icon|pop resource output}} {{red|-10%}} 岗位资源产出 * {{icon|sublight speed}} {{red|-40%}} 亚光速航速 * {{icon|terraforming speed}} {{red|-40%}} 环境改造速度 | * {{icon|pop resource output}} {{red|-15%}} 岗位资源产出 * {{icon|sublight speed}} {{red|-60%}} 亚光速航速 * {{icon|terraforming speed}} {{red|-60%}} 环境改造速度 | * {{icon|pop resource output}} {{red|-20%}} 岗位资源产出 * {{icon|sublight speed}} {{red|-80%}} 亚光速航速 * {{icon|terraforming speed}} {{red|-80%}} 环境改造速度 | {{icon|exotic gases}} 100 Exotic Gases (max 1500) |- | {{iconify|Rare Crystals}} | * {{icon|pop resource output}} {{red|-5%}} 岗位资源产出 * {{icon|damage}} {{red|-30%}} Energy Weapons Damage * {{icon|sensor range}} {{red|-1}} Sensor Range | * {{icon|pop resource output}} {{red|-10%}} 岗位资源产出 * {{icon|damage}} {{red|-50%}} Energy Weapons Damage * {{icon|sensor range}} {{red|-1}} Sensor Range | * {{icon|pop resource output}} {{red|-15%}} 岗位资源产出 * {{icon|damage}} {{red|-70%}} Energy Weapons Damage * {{icon|sensor range}} {{red|-2}} Sensor Range | * {{icon|pop resource output}} {{red|-20%}} 岗位资源产出 * {{icon|damage}} {{red|-90%}} Energy Weapons Damage * {{icon|sensor range}} {{red|-2}} Sensor Range | {{icon|rare crystals}} 100 Rare Crystals (max 1500) |- | {{iconify|Volatile Motes}} | * {{icon|pop resource output}} {{red|-5%}} 岗位资源产出 * {{icon|damage}} {{red|-30%}} Kinetic Weapons Damage * {{icon|cost}} {{red|+20%}} Clear Blocker Cost * {{icon|time}} {{red|-20%}} Clear Blocker Speed | * {{icon|pop resource output}} {{red|-10%}} 岗位资源产出 * {{icon|damage}} {{red|-50%}} Kinetic Weapons Damage * {{icon|cost}} {{red|+40%}} Clear Blocker Cost * {{icon|time}} {{red|-40%}} Clear Blocker Speed | * {{icon|pop resource output}} {{red|-15%}} 岗位资源产出 * {{icon|damage}} {{red|-70%}} Kinetic Weapons Damage * {{icon|cost}} {{red|+60%}} Clear Blocker Cost * {{icon|time}} {{red|-60%}} Clear Blocker Speed | * {{icon|pop resource output}} {{red|-20%}} 岗位资源产出 * {{icon|damage}} {{red|-90%}} Kinetic Weapons Damage * {{icon|cost}} {{red|+80%}} Clear Blocker Cost * {{icon|time}} {{red|-80%}} Clear Blocker Speed | {{icon|volatile motes}} 100 Volatile Motes (max 1500) |}
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