WarhammerTotalConversion/events

Main[編輯 | 編輯原始碼]

In this section I want to describe every event that I made for this mod. There are 3 types of events: Lore, random and special. Lore events is the same that occurred in Warhammer 40k and are official for example Armageddon wars or Gothic war. Random events are (as the name suggest) random. For example ork invasion or warpstorm. It would be too easy to play this mod if you know every place that will be attacked. Special events are for example alliance formed at the start of the game or starting fleet and army.

If you don't want to be spoiled and make galaxy burn don't read this ;)

Event list - number before event is a number of years after game start it will happen

1 - imperium secundus - age of aspostasy begin

1 - small chaos rebelions begin

1 - small waaaagh start

1 - small dark eldar raids start

1 - 1 black crusade

2 - aurelia dissapear into warpstorm

2 - age of apostasy in the fullest-rebelions, many rebelions

2 - medium chaos rebelions begin

2 - medium waaaagh start

2 - mediunm dark eldar raids start

3 - big chaos rebelions begin

3 - big dark eldar raids start

3 - big waaaagh start

3 - calixis sector xenos counter attack

3 - 2 black crusade

4 - sebastian thor

4 - random spacehulk spawn start

4 - random warpsotrms begin

4 - wrath of the chaos sun

5 - children's crusade - renamed lost crusade

5 - panacea wars

5 - the howling

5 - 3 black crusade

6 - lost crusade appear again - many spacehulks

6 - plague zombies random begin

6 - horkins rain event

6 - jericho reach cut by warpstorm hehe

7 - 4 black crusade

7 - armageddon war

9 - 5 black crusade

10 - graia event

11 - 2 armageddon war

11 - 6 black crusade

11 - krieg rebellion - nuke this planet :D

12 - redemption crusades

12 - tyran primaris hive fleet behemoth

12 - cyrene dawn of war

13 - 7 black crusade

13 - tyrant star

13 - dawn of war events orks

14 - eisenhorn series begin - scarus sector

14 - orpheus secotr necron attack

14 - genestelar cults start

15 - 3 armageddon war

15 - warpstorm around jericho reach dissapear

15 - 8 black crusade

16 - badab war

16 - dawn of war events eldars

17 - 9 black crusade

18 - tyranids in aurelia sub-sector

19 - 10 black crusade

20 - aurelia appear again - chaos attack aurelia sub-sector

21 - 12 black crusade

22 - random hive fleet starts

23 - 13 black crusade

Lore events[編輯 | 編輯原始碼]

Armageddon 1st, 2nd and 3rd war

Every black crusade except the 11th

Dawn of war 2 and Chaos Rising Events

Eisenhorn series events

Orpheus sector campaign

Macragge events

Jericho reach warp storm

Tyrant star events

Graia Ork and Chaos invasion

Lost crusade/Children's crusade

Plague zombies events

Age of Apostasy

Imperium secundus Age of apostasy

Sebastian Thor Age of apostasy

Heretics Age of apostasy

Redemption crusades

Krieg rebellion

The Howling

Wrath of the Chaos Sun, Black Sun Events

Tyran primaris first Tyranids

Prandium and Maccrahe hive fleet behemoth

Dance of rain events

Panacea wars

Chaos events[編輯 | 編輯原始碼]

Sometimes chaos cult can arise on your planet . You will be able to send Inquisitor to investigate these and a random outcome will be crated. Exterminatus, elimination of the chaos cult or Inquisitor being killed.

Warp Storms will sometimes spawn in one of your systems. You will be unable to fly through it and unable to reach the planet affected. Stay vigilant because warpstorm can change planets into demon worlds and there is no way to destroy them(yes exterminatus is not enough)

Chaos attacks and raids.

Black Sun event

Necron events[編輯 | 編輯原始碼]

Necron awakening. When you colonize a planet there is a small chance that it will be a hidden tomb world and necrons will attack you.

Necron Orpheus Sector events

Tyranids events[編輯 | 編輯原始碼]

Tyranid fleets will come to your galaxy after (200 years). This fleet will orbit the closest colonized planed and after destroying fortifications they will invade it with their armies. If Tyranids win the planet will be changed into barren wasteland. After that the fleet will fly to the next colonized planet. This behavior is looped so to stop the tyranids you have to destroy their fleet.


Tyranid Fleets attack

Ork events[編輯 | 編輯原始碼]

Sometimes your planets will be attacked by random ork ships in Ork Attacks

Special events[編輯 | 編輯原始碼]

Space Hulk events

Damage while in warp travel

Nuking a planet to make it barren. Needed to build death planet Imperial Guardsmen

Army turn traitor

Dark Eldar[編輯 | 編輯原始碼]

Dark Eldar Raids