First Contact (DLC)

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This article is about the game expansion. For the game mechanics see first contact.
First Contact.png First Contact
Outliner top.png
Banner First Contact.jpg
類型
發行日期 / 版本
2023-03-14 / 3.7

商店:Story pack



First Contact is the 5th story pack for Stellaris. It was announced on 2023-01-17[1] and was released on 2023-03-14[2] alongside patch 3.7.

DLC features[編輯 | 編輯原始碼]

You are not alone! The galaxy is vast and full of wonders, but it's also full of alien empires you're going to encounter, whether you're ready or not.

First Contact offers a set of new origins and mechanics that give players the chance to tell stories about their civilizations' early encounters with visitors from the stars — ones that may not have come in peace:

Event trigger.png New Origins
  • Broken Shackles: You didn't take to the stars; you were taken to the stars as an alien captive! Now, you and your fellow prisoners have overtaken the ship and found yourselves banding together to survive and thrive as a diverse new community. Can you rise to greatness from this humble origin… and will your former captors take notice?
  • Payback: No one would have believed your world was being watched keenly by intelligences greater than your own — until they invaded. But you did not go quietly into the night! Your civilization has repelled a would-be conqueror from space, and with sudden access to their advanced technology, you're about to discover just what else is out there beyond the stars!
  • Fear of the Dark: As you've explored your home system, you've always suspected you weren't alone in the galaxy… especially when one of your planets suddenly suffered an "incident" a while back. A very large faction of your own people have long advocated against tempting fate out in the dark abyss of the unknown. What path will you choose as you find yourself needing room to grow?
Event trigger.png New Pre-FTL Interaction Options
  • What will your role be when the next member of the galactic community tells their origin story?
  • New mechanics allow for a broader range of interactions with pre-FTL civilizations, depending on their level of technology and their awareness of your presence. Will your arrival be celebrated, or met with violent panic?
Event trigger.png Cloaking Technology
  • Nobody saw this feature coming!
  • Equip your ships with cloaking devices to survey in secret or catch a foe unaware.
  • Keep subtle tabs on your pre-FTL neighbors with cloaked observation posts.
  • Just be sure your own scanners and intel are strong... you never know which of your neighbors might be lurking in the shadows!

Videos[編輯 | 編輯原始碼]

Cinematic trailers[編輯 | 編輯原始碼]

First Contact: Release Date Announcement Trailer. First Contact offers a set of new origins and mechanics that give players the chance to tell stories about their civilizations』 early encounters with visitors from the stars — ones that may not have come in peace!
First Contact: Announcement Trailer. You are not alone! The galaxy is vast and full of wonders, but it’s also full of alien empires you’re going to encounter, whether you’re ready or not.

Video diaries[編輯 | 編輯原始碼]

First Contact: The Art of MSI. Ever expect to see the phrase "Corporate Vaporwave" in a Dev Diary? MSI's style is what concept artist Lloyd Drake-Brockman calls "a combo of bright neon, classical architecture & modern corporate sensibilities."
First Contact: Origin Highlight - Fear of the Dark. Do our devs Iggy and MrCosmogone have a phobia that something's always there? Or are they just finding new uses for minor artifacts?
First Contact: Pre-FTL Observation. How will you to observe, research, and affect pre-FTL civilizations.
First Contact: Origin Highlight - Broken Shackles. Let's band together with Stellaris content designer CGInglis as he takes us through the beginning of the Broken Shackles origin.
First Contact: The Vision. Stellaris' game director Eladrin talks about the team's vision for the First Contact story pack.

Dev diaries[編輯 | 編輯原始碼]

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主條目:Developer diaries

References[編輯 | 編輯原始碼]