Tomb world events

本页面部分全部内容上次核对于3.2版本
(重定向自Wasteland Radiation

死寂星球 Tomb World 死寂星球Tomb World colony events have large chance to trigger 2 or 3 years after a Tomb World has been colonized. Each event can only happen once per empire. Unlike most other colony events, tomb world colony events can still happen if the planet has already had a different colony event. All tomb world colony events are equally likely to trigger.

Generic tomb world colony event triggers[编辑 | 编辑源代码]

The following conditions are must be true for all Tomb World colony events:

  • Planet owner
    • Yes.png Planet is owned by the original owner
    • No.png Planet owner is not AI
  • Planet
    • 死寂星球 Tomb World Planet is a Tomb World
    • No.png末日审判 Armageddon Planet wasn't made into a Tomb World by orbital bombardment
    • No.png Planet isn't a species homeworld
    • No.png帝国首都 Empire Capital Neither this planet nor any other planet in the same solar system is an empire's capital
    • No.png Planet doesn't have ground combat and isn't occupied
    • 人口 Pop Colony has at least one Pop

Events[编辑 | 编辑源代码]

ID

Ruined Particle Accelerator

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Evt physics research.png

We have discovered what appears to be the remains of a massive particle accelerator on [colony name]. It was found in a still-radioactive region covered in massive bomb craters, suggesting the accelerator was considered a strategic target of great importance during the [planet or moon]'s nuclear war.

We have recovered several research logs written by the scientist in charge of the accelerator. Although the technology of her civilization was fairly primitive, some of the theoretical research and formulas described in the logs are advanced even by our standards. Our physicists are poring over the data now.


 
触发条件:
  • 死寂星球 Tomb World Generic Tomb World colony event triggers
只触发于:
  • Time.png The colony turning 2 or 3 years old

Event button on.png
Fascinating.

D building.png Ancient Particle Accelerator planetary feature added to the planet, with the following effects:

  • Pop resource physics research mult.png +20% Physics from Jobs
  • 研究人员 Researcher脑部工蜂 Brain Drone演算者 Calculator +2 Researcher, Brain Drone, or Calculator jobs
ID

Surviving Infrastructure

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Evt city ruins.png

Infrastructure that survived the great nuclear war which ruined [colony name] have proved a great boon to our colonists. The alien civilization that once lived here built highways connecting their major population centers, and some of them are still in good enough condition to be used today.

We have also been able to recycle a large amount of building material from the many ruins that dot the landscape, further improving our colony's infrastructure.


 
触发条件:
  • 死寂星球 Tomb World Generic Tomb World colony event triggers
只触发于:
  • Time.png The colony turning 2 or 3 years old

Event button on.png
Excellent.

Pm factory.pngPm frame 1.png Surviving Infrastructure planet modifier added, with the following effects:

  • 建筑花费 Building Cost -25% District Cost
ID

Derelict Space Station

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Evt satellite in orbit.png

A small team from our colony on [colony name] recently boarded a primitive space station that had been left in orbit by the [planet or moon]'s original inhabitants. The mummified remains of the station's crew could still be found clustered around viewports facing the [planet or moon]. They must have realized they were doomed after seeing the billowing mushroom clouds below, and communication logs shows that the astronauts made several futile and increasingly frantic attempts to contact the surface before they eventually ran out of supplies.

The station is in good condition, and it has afforded our engineers a rare glimpse of the early stages of a planetary space program. They have gained several ideas from the primitive yet ingenious solutions used in the station's design.


 
触发条件:
  • 死寂星球 Tomb World Generic Tomb World colony event triggers
  • Planet wasn't made into a Tomb World by primitives nuking themselves
只触发于:
  • Time.png The colony turning 2 or 3 years old

Event button on.png
Intriguing.

工程学研究 Engineering Research Tier 1 research reward: Gain 250-100000 Stored Engineering Research

ID

Wasteland Radiation

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Evt colony settlement.png

The radiation levels in some wasteland regions of [colony name] appear to be greater than our previous scans had indicated. Colonists in several local settlements have complained of poor health, and birth rates are down. We are taking steps to evacuate the affected regions, but these measures will take time.


 
触发条件:
  • 死寂星球 Tomb World Generic Tomb World colony event triggers
  • No.png格式塔意识 Gestalt Consciousness Not Gestalt Consciousness
只触发于:
  • Time.png The colony turning 2 or 3 years old

Event button on.png
Unfortunate.

Pm irradiated.pngPm frame 3.png Wasteland Radiation planet modifier added for Time.png 10 years, with the following effects:

  • 生物人口幸福度 Biological Pop Happiness -10% Biological pop happiness
  • 其他物种幸福度 Other Species Happiness -10% Lithoid pop happiness
ID

Pacifist Movement

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Evt smugglers in bar.png

The decrepit ruins and desolate wastelands found on [colony name] seem to have prompted many of the [planet or moon]'s colonists to adopt some kind of pacifistic philosophy.

Members of this new movement claim that the environment they live in serve as a daily reminder of the senseless horrors of war. They see it as their civic duty to prevent the terrible destruction visited upon [colony name] from occurring on other worlds.


 
触发条件:
  • 死寂星球 Tomb World Generic Tomb World colony event triggers
  • No.png格式塔意识 Gestalt Consciousness Not Gestalt Consciousness
  • 人口 Pop Colony has a free Pop that's neither 机械体 Mechanical 机械体Mechanical nor 和平主义 Pacifist 和平主义Pacifist
只触发于:
  • Time.png The colony turning 2 or 3 years old

选项条件:

Event trigger.png在以下情况下启用: No.png军国主义 Militarist极端军国主义 Fanatic Militarist和平主义 Pacifist极端和平主义 Fanatic Pacifist Neither Militarist nor Pacifist

Event button on.png
Do they, now?

Mod pop ethic shift.png 3 Pops on the colony that aren't 机械体 Mechanical 机械体Mechanical or 和平主义 Pacifist 和平主义Pacifist change ethics to 和平主义 Pacifist 和平主义Pacifist


Event trigger.png在以下情况下启用: 军国主义 Militarist极端军国主义 Fanatic Militarist Militarist

Event button on.png
军国主义 Militarist极端军国主义 Fanatic Militarist These wretched cowards shame our nation!

Mod pop ethic shift.png 3 Pops on the colony that aren't 机械体 Mechanical 机械体Mechanical or 和平主义 Pacifist 和平主义Pacifist change ethics to 和平主义 Pacifist 和平主义Pacifist


Event trigger.png在以下情况下启用: 和平主义 Pacifist极端和平主义 Fanatic Pacifist Pacifist

Event button on.png
和平主义 Pacifist极端和平主义 Fanatic Pacifist Excellent. Everyone should give peace a chance.

Mod pop ethic shift.png 3 Pops on the colony that aren't 机械体 Mechanical 机械体Mechanical or 和平主义 Pacifist 和平主义Pacifist change ethics to 和平主义 Pacifist 和平主义Pacifist


Event chains[编辑 | 编辑源代码]

Underground Vault[编辑 | 编辑源代码]

The Underground Vault event chain has its own page.

ID

Nuclear Bomb

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Evt colony settlement.png

While exploring some ruins near one of our major settlements on [Root.GetName], a few colonists inadvertently activated the timer on an undetonated hydrogen bomb left over from the [Root.GetPlanetMoon]'s previous nuclear war.

With an estimated yield of 35 megatons, the bomb will wipe out several population centers if it detonates. It isn't stable enough to be moved and there is no time to evacuate the entire region.


 
触发条件:
  • 死寂星球 Tomb World Generic Tomb World colony event triggers
只触发于:
  • Time.png The colony turning 2 or 3 years old

Event button on.png
We must disarm it!

Enables the Disarm Nuclear Bomb special project.

ID

Special Project Completed

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Evt colony settlement.png

We have successfully disarmed the hydrogen bomb on [From.From.GetName]! It has been safely disposed of and specialist teams are now scouring the [From.From.GetPlanetMoon]'s surface of any other undetonated munitions. This will hopefully reduce the chances of another incident like this occurring.


 
触发条件:
只触发于:

Event button on.png
We dodged a bullet.
ID

Special Project Failed

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Evt nuclear explosion.png

Our bomb disposal team failed to defuse the hydrogen bomb on [From.From.GetName] in time. They, along with every other living thing within a 100 kilometer radius, were eradicated when the bomb detonated. Untold lives have been lost, the last victims of a tragic and pointless war that began millennia ago.


 
触发条件:
只触发于:

Event button on.png
This is a disaster!
  • 不可接触者 Undesirable、​ 正在净化 Purging A random Pop on the planet dies
  • 破坏度 Devastation 20 Devastation added to the planet


ID

Orbital Debris

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Evt satellite in orbit.png

The orbital space around [Root.GetName] is cluttered with debris left behind by the alien civilization that once inhabited the [Root.GetPlanetMoon]. Before they wiped themselves out, their early space programs saw the launch of thousands of primitive satellites and missile launch platforms. Many of these were destroyed by anti-satellite weapons during the [Root.GetPlanetMoon]'s destructive nuclear war, adding even more space junk to the mix.

Our colony on the surface has developed to a point where this dense field of debris is interfering with its infrastructure. We cannot use satellites and civilian orbital flights are limited to narrow launch windows.


 
触发条件:
  • 死寂星球 Tomb World Generic Tomb World colony event triggers
  • Planet wasn't made into a Tomb World by primitives nuking themselves
只触发于:

Event button on.png
Perhaps something should be done.
  • Pm asteroid impacts.pngPm frame 1.png Orbital Debris planet modifier added, with the following effects:
    • 建筑花费 Building Cost +10% Building cost
  • Enables the Remove Orbital Debris special project
ID

Freighter Crash

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Evt atmospheric entry.png

A civilian freighter coming in to land on [Root.GetName] was perforated by a dense cloud of fast-moving orbital debris! The flight crew was killed immediately, and the stricken craft tumbled through the atmosphere only to crash-land near one of the colony's main power relays. The resulting explosion resulted in several deaths on the ground, and local infrastructure suffered considerable damage.


 
触发条件:
  • Pm asteroid impacts.pngPm frame 1.png Orbital Debris planet modifier
  • Can only happen once
平均发生时间(MTTH):

20 years


Event button on.png
Of all the luck...!
  • D crater.png An Impact Crater blocker is added to the planet
ID

Debris Impact

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Evt atmospheric entry.png

A cascade of collisions in the dense layer of debris surrounding [Root.GetName] recently shifted the orbit of a large piece of space junk. The object - which we believe was one of the many orbital missile platforms used in the [Root.GetPlanetMoon]'s nuclear war - was pulled into the atmosphere, and unfortunately proceeded to impact directly on top of a major settlement. Initial reports indicate heavy casualties.


 
触发条件:
  • Pm asteroid impacts.pngPm frame 1.png Orbital Debris planet modifier
  • Can only happen once
平均发生时间(MTTH):

20 years


Event button on.png
We really need to do something about that debris.
  • 不可接触者 Undesirable、​ 正在净化 Purging A random Pop on the colony dies

Remove Orbital Debris project outcomes

ID
Special Project Completed
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Evt ship in orbit.png

With the assistance of our Science Ship, colonial authorities on [From.From.GetName] have finished cleaning up the [From.From.GetPlanetMoon]'s orbital space. It has now been made safe for satellites and civilian travel.


 
触发条件:
只触发于:

Event button on.png
Excellent.
  • Pm asteroid impacts.pngPm frame 1.png Orbital Debris planet modifier removed
ID
Special Project Completed
Outliner top 500px.png
Evt ship in orbit.png

With the assistance of our Science Ship, colonial authorities on [From.From.GetName] have finished cleaning up the [From.From.GetPlanetMoon]'s orbital space. It has now been made safe for satellites and civilian travel.

As it turns out, a lot of the debris consisted of valuable minerals from the [From.From.GetPlanetMoon]'s surface that had been used in satellite construction. We were able to salvage a significant amount, netting a tidy profit in the process.


 
触发条件:
只触发于:

Event button on.png
Excellent.
  • Pm asteroid impacts.pngPm frame 1.png Orbital Debris planet modifier removed
  • 矿物 Minerals Tier 1 material reward: Gain 100-1000 Minerals