群星
ParaWikis
Notice
: Undefined index: HTTP_ACCEPT_LANGUAGE in
/data/wwwroot/www.parawikis.com/skins/Liberty/LibertyTemplate.php
on line
185
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
SW Fallen Republic/Version 0.9.X
”(章节)
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
== 0.9.35 == Version 0.9.35 was released on 2021-07-04 with checksum ''9c297bf''. It updated the mod to be compatible with Stellaris [[Patch 3.0]] === 3.0 Update & 3.0.3 Patch === * 3.0 Compatibility Update * Disabled new vanilla districts. * Disabled new vanilla buildings. * Disabled select crisis game setting. * Disabled pop growth sliders in Game Settings. === Nemesis DLC === * Disabled operations for now, will be readded in later patch. * Disabled “become the crisis”. * Disabled Galactic Custodian / Emperor. * Disabled music. * Disabled imperial ship- set. === New === * Reworked institution buildings. ** As on_destroy trigger does not work, we have reworked all institution buildings, stopping the exploit of building multiple different institution buildings on one planet. ** Tier 1 buildings can now be built once on all planets, but have planetary build restrictions. ** Tier 2 can only be built on capitals, and only once. ** Institution buildings will now be destroyed or switched, if possible, upon switching institution or conquered in war. ** Some of the default institution buildings now provide ethic attraction depending if you choose a military, research institution etc. ** Criminal/megacorp empires no longer have institution buildings on their outposts. * Added Commander Gaunt event. * Added new main menu buttons. * Added Rocket Marauder ship section. * Added carrier ship behavior to some ships. * Added auto research as starting technology. * Added Ewoks to the Forest Moon of Endor. * Added Embassy requirements for most agreements to stop spam. * Added new turbolaser bolts. * Added new blaster bolts (Fighter/PD). * All projectiles (Rockets, Turbo, Ion, Vong, etc) explode on miss. === Performance Changes === * Halved pop count on worlds with Minor Factions * AI will no longer build more than 5 habitats. * AI will no longer build more than 5 deep space stations. === Changes === * Changed Hapan ethic for lore accuracy. ** Pacifist > Militarist * Changed Galacian pop traits and system planet types in preparation for Galacian takeover. * Updated portraits for Ferroans, Galacians, Mawan, Oreenians, and the Rakata. * Missile models replaced with new ones. * Embassy action changed to require good relations. * ISD I and Mando moving exhaust particle made more awesome. * Disabled Rogue Providence cantina event. Known for causing lag/desyncs upon spawn. * Removed Agriculture District from oasis and sandsea worlds. * Enabled shortcut to cycle through planets “tab”. * Embassies require good relations to establish. * Sector Creation tooltip updated. === Balance === * Balanced ship upgrade cost reduction modifiers. Was causing an upgrade exploit. ** Reduced and removed modifiers from most techs. ** Removed modifiers from all shipyards. * Balanced "its a trap" cantina event. ** Influence penalty reduced from - 150 to - 50. * Heavily reduced special district job output multiplier modifiers. * Heavily reduced building job output multiplier modifiers. * Increased Death Star speed by 20%. * Balanced changes for claims cost reduction. * Gravity Well no longer available on asteroids. * Capital sector range decreased to 5. === Fixes === * Fixed Mon Mothma instantly dying of old age on losing election. * Fixed Hammer station. ** Hammer station will now no longer be distracted by incoming fire. ** Increased health 12000 - > 25000. ** Increased speed by 100%! 1 - > 2. ** Increased spawning distance from planet 40 - > 60. ** Hammer station is now able to target capital planets. ** (Capital planets will not get destroyed if the asteroid hits, only severely damaged). * Fixed ship retirement system and improve UI experience. ** The Chiss Vigilance can now be retired correctly. ** Window will now no longer close upon retiring or reinstating a ship design. * Fixed CIS and CSA food modifiers not being given in correct amount. * Fixed Bothawui shipyard being added to the Hapan system. instead of the Hapan Shipyard. * Fixed Gargon and Sartinaynian system spawning with planet names "Random". * Fixed not being able to leave the galactic empire. * Fixed Kissai force sensitive bug. * Fixed create vassal UI error. * Fixed create federation overlapping text. * Fixed/removed ability to enact fleet contribution laws from all federations. Did nothing as federation fleets are disabled. * Fixed Vong transport ships GFX box error. * Fixed ship- names that were too long. * Fixed pre- triggers for laser cells, plasma cells, starfighter parts, ordnance, and hyperfuel jobs. * Fixed bug with Chiss and Banking Clan VO. * Fixed Moisture Farming District not being added to oasis, sandsea, and desert worlds. * Fixed Mando turret icons. * Fixed a few localization issues. * Fixed Minor Factions with wrong portraits.
摘要:
请注意您对群星百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
群星百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
×
登录
密码
记住登录
加入群星百科
忘记密码?
其他方式登录