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ST NewHorizons/patchnotes
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==NHV 1903 The Great Material Continuum - Beta (82e7ad)== Patchnotes from: March 20th {{Spoiler| * 2D: Discovery Terran Empire uniforms added * 2D: Wrath of Khan Terran Empire uniforms added * Events: Fixes to Maquis events - localisation and ship generation * Mechanics: Great Houses will become pirates if the Klingon Empire is destroyed. * Mechanics: Fixed Kobali Necrogenesis trait to be functional. * Mechanics: Added Kobali jobs and other setup improvements. * Mechanics: trade routes, collection range and piracy have been restored. * Mechanics: Borg, Pralor, Cravik and Dominion now use crew mechanic. * Mechanics: Breen, Sheliak and Tholian may now establish slave colonies on alien planets. Those will protect their rulers - but at a great cost. * Mechanics: Borg, Pralor and Cravik now have an option to stop population assembly on their planets. * Mechanics: Pralor and Cravik may now convert M-class planets into Machine planets. Organics may terraform Machine planets back into M-class planets. * Balance: Starting, upkeep and production values for Dilithium and Crew have been greatly adjusted across the board. * Balance: Multiple new techs will now increase the naval capacity from pops. * Balance: various adjustments to buildings, techs and jobs weights to facilitate gameplay. * Balance: Traffic Control will no longer conflict with other positive support auras. * Content: The Galactic Forum is now a new and early-game megastructure for you to purchase. Neutronium will become available earlier in the game. * Content: Borg have access to traditions that unlock better matter fabrication buildings. * Content: Numerous new and expanded tooltips to faciliate gameplay. * Content: Added two new ascension perks for players to choose from. * Localisation Update * Bug fix: Starbase sensors will now correctly upgrade. * Bug fix: Ascension perks will now properly grant the +1 starbase facility bonus * Bug fix: Outpost influence costs on the BOTF map have been corrected * Bug fix: Yridians are now properly established as a criminal faction if played with the Megacorp DLC, and can establish branch offices without issue. * Bug fix: Terraform candidate planet modifier has been incorrectly applied and has been removed. * Bug fix: Several startport import decisions have been corrected and now work properly. We strongly recommend players will start a new game due to the changes to the game economy and AI. }}
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